71 lines
3.8 KiB
Plaintext
71 lines
3.8 KiB
Plaintext
Duskwalker
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Different values: 21
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=====================================
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object {Duskwalker}
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_id : string {Duskwalker._id} (all different values)
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folder : string {Duskwalker.folder} (same value: IulPPM6u6V9GJtD3)
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img : string {Duskwalker.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Duskwalker.name} (all different values)
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system : object {Duskwalker.system}
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actionType : object {Duskwalker.system.actionType}
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value : string {Duskwalker.system.actionType.value} (3 different values)
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passive (x15)
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action (x3)
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reaction (x3)
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actions : object {Duskwalker.system.actions}
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[value] : integer {Duskwalker.system.actions.value} (2 different values)
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2 (x2)
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1 (x1)
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category : string {Duskwalker.system.category} (same value: ancestry)
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description : object {Duskwalker.system.description}
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value : string {Duskwalker.system.description.value} (all different values)
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level : object {Duskwalker.system.level}
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value : integer {Duskwalker.system.level.value} (5 different values)
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17 (x3)
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13 (x2)
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9 (x4)
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1 (x8)
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5 (x4)
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prerequisites : object {Duskwalker.system.prerequisites}
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value : array<object> {Duskwalker.system.prerequisites.value}
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Length: min=0 max=1
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Value type: object {Duskwalker.system.prerequisites.value.[]}
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value : string {Duskwalker.system.prerequisites.value.[].value} (3 different values)
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expert in Performance (x1)
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low-light vision (x1)
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trained in Crafting (x1)
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publication : object {Duskwalker.system.publication}
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license : string {Duskwalker.system.publication.license} (2 different values)
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ORC (x13)
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OGL (x8)
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remaster : boolean {Duskwalker.system.publication.remaster} (2 different values)
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True (x13)
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False (x8)
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title : string {Duskwalker.system.publication.title} (2 different values)
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Pathfinder Player Core 2 (x13)
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Pathfinder Lost Omens Ancestry Guide (x8)
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rules : ###FoundryRulesObject###
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traits : object {Duskwalker.system.traits}
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rarity : string {Duskwalker.system.traits.rarity} (2 different values)
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uncommon (x1)
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common (x20)
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value : array<string> {Duskwalker.system.traits.value}
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Length: min=1 max=4
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Value type: string {Duskwalker.system.traits.value.[]} (6 different values)
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duskwalker (x21)
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auditory (x1)
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divine (x3)
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incapacitation (x1)
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fortune (x1)
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death (x1)
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[frequency] : object {Duskwalker.system.frequency}
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max : integer {Duskwalker.system.frequency.max} (same value: 1)
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per : string {Duskwalker.system.frequency.per} (same value: day)
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[onlyLevel1] : boolean {Duskwalker.system.onlyLevel1} (same value: True)
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[subfeatures] : object {Duskwalker.system.subfeatures}
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senses : object {Duskwalker.system.subfeatures.senses}
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[darkvision] : object {Duskwalker.system.subfeatures.senses.darkvision}
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lifesense : object {Duskwalker.system.subfeatures.senses.lifesense}
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acuity : string {Duskwalker.system.subfeatures.senses.lifesense.acuity} (same value: imprecise)
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range : integer {Duskwalker.system.subfeatures.senses.lifesense.range} (same value: 10)
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type : string {Duskwalker.type} (same value: feat) |