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Pf2eDataScrapper/output/pf2e/packs/Book 4 - The Ghouls Hunger.txt
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Book 4 - The Ghouls Hunger
Different values: 28
=====================================
object {Book 4 - The Ghouls Hunger}
_id : string {Book 4 - The Ghouls Hunger._id} (all different values)
folder : string {Book 4 - The Ghouls Hunger.folder} (same value: url3FTP1MbhTIYFf)
img : string {Book 4 - The Ghouls Hunger.img} (2 different values)
systems/pf2e/icons/default-icons/npc.svg (x18)
systems/pf2e/icons/default-icons/hazard.svg (x10)
items : array<object> {Book 4 - The Ghouls Hunger.items}
Length: min=1 max=59
Value type: object {Book 4 - The Ghouls Hunger.items.[]}
_id : string {Book 4 - The Ghouls Hunger.items.[]._id} (406 different values)
img : string {Book 4 - The Ghouls Hunger.items.[].img} (143 different values)
name : string {Book 4 - The Ghouls Hunger.items.[].name} (253 different values)
sort : integer {Book 4 - The Ghouls Hunger.items.[].sort} (60 different values)
system : object {Book 4 - The Ghouls Hunger.items.[].system}
[attack] : object {Book 4 - The Ghouls Hunger.items.[].system.attack}
value : string {Book 4 - The Ghouls Hunger.items.[].system.attack.value} (same value: )
[attackEffects] : object {Book 4 - The Ghouls Hunger.items.[].system.attackEffects}
[custom] : string {Book 4 - The Ghouls Hunger.items.[].system.attackEffects.custom} (same value: )
value : array<string> {Book 4 - The Ghouls Hunger.items.[].system.attackEffects.value}
Length: min=0 max=2
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.attackEffects.value.[]} (10 different values)
ghoul-fever (x1)
paralysis (x2)
ghoul-ghoul-fever (x5)
ghoul-paralysis (x9)
adamantine-edges (x1)
grab (x4)
rotting-curse (x1)
necrotic-rot (x2)
improved-grab (x1)
nightmare-essence (x1)
[bonus] : object {Book 4 - The Ghouls Hunger.items.[].system.bonus}
value : integer {Book 4 - The Ghouls Hunger.items.[].system.bonus.value} (13 different values)
29 (x7)
0 (x12)
26 (x5)
25 (x3)
19 (x7)
27 (x8)
31 (x1)
28 (x1)
23 (x5)
24 (x2)
20 (x2)
22 (x2)
21 (x2)
[damageRolls] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls}
[j7rd51qs71pxtb0qhtg9] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.j7rd51qs71pxtb0qhtg9}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.j7rd51qs71pxtb0qhtg9.damage} (same value: 3d12+16)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.j7rd51qs71pxtb0qhtg9.damageType} (same value: piercing)
[yc9bzqdu6ogljimuiiiv] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.yc9bzqdu6ogljimuiiiv}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.yc9bzqdu6ogljimuiiiv.damage} (same value: 3d8+16)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.yc9bzqdu6ogljimuiiiv.damageType} (same value: bludgeoning)
[cfEj6neYqOceuyCQ] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.cfEj6neYqOceuyCQ}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.cfEj6neYqOceuyCQ.damage} (same value: 3d10+15)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.cfEj6neYqOceuyCQ.damageType} (same value: slashing)
[32sfs5EncGh63Kfh] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.32sfs5EncGh63Kfh}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.32sfs5EncGh63Kfh.damage} (same value: 3d8+14)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.32sfs5EncGh63Kfh.damageType} (same value: slashing)
[3DZQwjP8M4DoJa7R] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.3DZQwjP8M4DoJa7R}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.3DZQwjP8M4DoJa7R.damage} (same value: 2d8+11)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.3DZQwjP8M4DoJa7R.damageType} (same value: piercing)
[cXRwZ6LUMLF8pC0m] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.cXRwZ6LUMLF8pC0m}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.cXRwZ6LUMLF8pC0m.damage} (same value: 2d6+9)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.cXRwZ6LUMLF8pC0m.damageType} (same value: slashing)
[x4o1wF6jrlHYxXEn] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.x4o1wF6jrlHYxXEn}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.x4o1wF6jrlHYxXEn.damage} (same value: 2d10+13)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.x4o1wF6jrlHYxXEn.damageType} (same value: bludgeoning)
[mVsnBRWpd6ouhsJH] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.mVsnBRWpd6ouhsJH}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.mVsnBRWpd6ouhsJH.damage} (same value: 2d8+11)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.mVsnBRWpd6ouhsJH.damageType} (same value: piercing)
[0qgcHBJPA61c62jN] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.0qgcHBJPA61c62jN}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.0qgcHBJPA61c62jN.damage} (same value: 2d10+12)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.0qgcHBJPA61c62jN.damageType} (same value: piercing)
[cTJJp4Ij5cNIoee1] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.cTJJp4Ij5cNIoee1}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.cTJJp4Ij5cNIoee1.damage} (same value: 2d8+10)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.cTJJp4Ij5cNIoee1.damageType} (same value: slashing)
[YhCtUS4jKtFVatUt] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.YhCtUS4jKtFVatUt}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.YhCtUS4jKtFVatUt.damage} (same value: 2d8+10)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.YhCtUS4jKtFVatUt.damageType} (same value: bludgeoning)
[wsUAz7KHmxydOsDl] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.wsUAz7KHmxydOsDl}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.wsUAz7KHmxydOsDl.damage} (same value: 3d8+12)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.wsUAz7KHmxydOsDl.damageType} (same value: piercing)
[5S46h2WrXJIU5p6l] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.5S46h2WrXJIU5p6l}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.5S46h2WrXJIU5p6l.damage} (same value: 3d6+12)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.5S46h2WrXJIU5p6l.damageType} (same value: slashing)
[kLMb3ETEW725dj8V] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.kLMb3ETEW725dj8V}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.kLMb3ETEW725dj8V.damage} (same value: 2d6+10)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.kLMb3ETEW725dj8V.damageType} (same value: piercing)
[DYCmfHb2Om2pYcxQ] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.DYCmfHb2Om2pYcxQ}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.DYCmfHb2Om2pYcxQ.damage} (same value: 1d6)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.DYCmfHb2Om2pYcxQ.damageType} (same value: sonic)
[hIepXRH7TTKExJjg] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.hIepXRH7TTKExJjg}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.hIepXRH7TTKExJjg.damage} (same value: 2d8+10)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.hIepXRH7TTKExJjg.damageType} (same value: slashing)
[Cf5lSRlQaKqfjYrK] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.Cf5lSRlQaKqfjYrK}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.Cf5lSRlQaKqfjYrK.damage} (same value: 3d10+10)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.Cf5lSRlQaKqfjYrK.damageType} (same value: slashing)
[M7Xj0kFMe0cOzXIg] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.M7Xj0kFMe0cOzXIg}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.M7Xj0kFMe0cOzXIg.damage} (same value: 3d6+16)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.M7Xj0kFMe0cOzXIg.damageType} (same value: piercing)
[jG9Dc56nHo2MPV8Y] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.jG9Dc56nHo2MPV8Y}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.jG9Dc56nHo2MPV8Y.damage} (same value: 3d6+16)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.jG9Dc56nHo2MPV8Y.damageType} (same value: piercing)
[yE9FPJZhxVNksPtE] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.yE9FPJZhxVNksPtE}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.yE9FPJZhxVNksPtE.damage} (same value: 3d8+16)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.yE9FPJZhxVNksPtE.damageType} (same value: slashing)
[lpYxCL2IX92jKVkB] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.lpYxCL2IX92jKVkB}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.lpYxCL2IX92jKVkB.damage} (same value: 3d12+16)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.lpYxCL2IX92jKVkB.damageType} (same value: piercing)
[4bWlFAdozAetZtbx] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.4bWlFAdozAetZtbx}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.4bWlFAdozAetZtbx.damage} (same value: 3d6+16)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.4bWlFAdozAetZtbx.damageType} (same value: piercing)
[0] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.0}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.0.damage} (3 different values)
2d10+12 (x1)
2d4+12 (x1)
2d6+13 (x1)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.0.damageType} (2 different values)
piercing (x1)
slashing (x2)
[1] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.1}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.1.damage} (2 different values)
2d6 (x2)
1d6 (x1)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.1.damageType} (same value: bleed)
[2] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.2}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.2.damage} (same value: 1d6)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.2.damageType} (same value: spirit)
[4wsjDdF00Li8yQaM] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.4wsjDdF00Li8yQaM}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.4wsjDdF00Li8yQaM.damage} (same value: 2d12+8)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.4wsjDdF00Li8yQaM.damageType} (same value: void)
[kkYMVAO55ooFzrcO] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.kkYMVAO55ooFzrcO}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.kkYMVAO55ooFzrcO.damage} (same value: 3d8+12)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.kkYMVAO55ooFzrcO.damageType} (same value: piercing)
[mViZssdv0KF6MR4m] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.mViZssdv0KF6MR4m}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.mViZssdv0KF6MR4m.damage} (same value: 3d6+10)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.mViZssdv0KF6MR4m.damageType} (same value: bludgeoning)
[zBSJeJgdlv40hIwD] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.zBSJeJgdlv40hIwD}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.zBSJeJgdlv40hIwD.damage} (same value: 3d10+14)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.zBSJeJgdlv40hIwD.damageType} (same value: bludgeoning)
[iV2XbGiqQJXvLSTP] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.iV2XbGiqQJXvLSTP}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.iV2XbGiqQJXvLSTP.damage} (same value: 2d4+10)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.iV2XbGiqQJXvLSTP.damageType} (same value: bludgeoning)
[m62y5s3JVeOvkZBw] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.m62y5s3JVeOvkZBw}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.m62y5s3JVeOvkZBw.damage} (same value: 2d12+12)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.m62y5s3JVeOvkZBw.damageType} (same value: piercing)
[dHdBBNaB9qs66i2x] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.dHdBBNaB9qs66i2x}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.dHdBBNaB9qs66i2x.damage} (same value: 2d8+12)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.dHdBBNaB9qs66i2x.damageType} (same value: piercing)
[t8X27eSpcld1Y4zf] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.t8X27eSpcld1Y4zf}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.t8X27eSpcld1Y4zf.damage} (same value: 3d10+18)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.t8X27eSpcld1Y4zf.damageType} (same value: slashing)
[DAqYTv7AxJyIpCxU] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.DAqYTv7AxJyIpCxU}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.DAqYTv7AxJyIpCxU.damage} (same value: 3d10+18)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.DAqYTv7AxJyIpCxU.damageType} (same value: bludgeoning)
[HHIqwpd1p4IhpwH7] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.HHIqwpd1p4IhpwH7}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.HHIqwpd1p4IhpwH7.damage} (same value: 3d10+16)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.HHIqwpd1p4IhpwH7.damageType} (same value: slashing)
[ZkuU6i3Gt9OwqITu] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.ZkuU6i3Gt9OwqITu}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.ZkuU6i3Gt9OwqITu.damage} (same value: 3d12+21)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.ZkuU6i3Gt9OwqITu.damageType} (same value: bludgeoning)
[kPspiQsdZt9faCKM] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.kPspiQsdZt9faCKM}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.kPspiQsdZt9faCKM.damage} (same value: 2d6+11)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.kPspiQsdZt9faCKM.damageType} (same value: piercing)
[MHiKCxSFrY0n1Xzj] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.MHiKCxSFrY0n1Xzj}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.MHiKCxSFrY0n1Xzj.damage} (same value: 2d6+11)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.MHiKCxSFrY0n1Xzj.damageType} (same value: slashing)
[UEKTGYTBQpKpxD45] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.UEKTGYTBQpKpxD45}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.UEKTGYTBQpKpxD45.damage} (same value: 2d6+11)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.UEKTGYTBQpKpxD45.damageType} (same value: piercing)
[i7OlC0DAsSA8tiNx] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.i7OlC0DAsSA8tiNx}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.i7OlC0DAsSA8tiNx.damage} (same value: 2d6+11)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.i7OlC0DAsSA8tiNx.damageType} (same value: piercing)
[1KUxpz7cZNLMOKPD] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.1KUxpz7cZNLMOKPD}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.1KUxpz7cZNLMOKPD.damage} (same value: 3d10)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.1KUxpz7cZNLMOKPD.damageType} (same value: void)
[XTfDTuMp6Cv5lcel] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.XTfDTuMp6Cv5lcel}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.XTfDTuMp6Cv5lcel.damage} (same value: 2d8+13)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.XTfDTuMp6Cv5lcel.damageType} (same value: slashing)
[lnlWoUddkAW8XaVW] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.lnlWoUddkAW8XaVW}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.lnlWoUddkAW8XaVW.damage} (same value: 2d6+13)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.lnlWoUddkAW8XaVW.damageType} (same value: slashing)
[kPFP8QepUVqvxPtI] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.kPFP8QepUVqvxPtI}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.kPFP8QepUVqvxPtI.damage} (same value: 3d6+10)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.kPFP8QepUVqvxPtI.damageType} (same value: bludgeoning)
[ullevrzyrD77gS86] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.ullevrzyrD77gS86}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.ullevrzyrD77gS86.damage} (same value: 1d6)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.ullevrzyrD77gS86.damageType} (same value: acid)
[7zXHzDT2OEzIcWES] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.7zXHzDT2OEzIcWES}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.7zXHzDT2OEzIcWES.damage} (same value: 3d12+10)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.7zXHzDT2OEzIcWES.damageType} (same value: piercing)
8HbFPwKf339Dhu2x : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.8HbFPwKf339Dhu2x}
damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.8HbFPwKf339Dhu2x.damage} (same value: 3d10+10)
damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.8HbFPwKf339Dhu2x.damageType} (same value: slashing)
description : object {Book 4 - The Ghouls Hunger.items.[].system.description}
value : string {Book 4 - The Ghouls Hunger.items.[].system.description.value} (243 different values)
publication : object {Book 4 - The Ghouls Hunger.items.[].system.publication}
license : string {Book 4 - The Ghouls Hunger.items.[].system.publication.license} (2 different values)
OGL (x398)
ORC (x9)
remaster : boolean {Book 4 - The Ghouls Hunger.items.[].system.publication.remaster} (2 different values)
False (x398)
True (x9)
title : string {Book 4 - The Ghouls Hunger.items.[].system.publication.title} (9 different values)
(x131)
Pathfinder Core Rulebook (x165)
Pathfinder Secrets of Magic (x5)
Pathfinder Bestiary (x76)
Pathfinder Bestiary 2 (x12)
Pathfinder Advanced Player's Guide (x7)
Pathfinder Player Core (x9)
Pathfinder Lost Omens Gods & Magic (x1)
Pathfinder #184: The Ghouls Hunger (x1)
rules : ###FoundryRulesObject###
[slug] : string {Book 4 - The Ghouls Hunger.items.[].system.slug} (162 different values)
[traits] : object {Book 4 - The Ghouls Hunger.items.[].system.traits}
rarity : string {Book 4 - The Ghouls Hunger.items.[].system.traits.rarity} (3 different values)
common (x353)
uncommon (x28)
rare (x1)
value : array<string> {Book 4 - The Ghouls Hunger.items.[].system.traits.value}
Length: min=0 max=7
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.traits.value.[]} (91 different values)
[traditions] : array<string> {Book 4 - The Ghouls Hunger.items.[].system.traits.traditions}
Length: min=0 max=4
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.traits.traditions.[]} (4 different values)
arcane (x120)
primal (x42)
occult (x128)
divine (x80)
[integrated] : mixed
[selected] : object {Book 4 - The Ghouls Hunger.items.[].system.traits.selected}
cantrip : string {Book 4 - The Ghouls Hunger.items.[].system.traits.selected.cantrip} (same value: Cantrip)
custom : string {Book 4 - The Ghouls Hunger.items.[].system.traits.selected.custom} (same value: )
darkness : string {Book 4 - The Ghouls Hunger.items.[].system.traits.selected.darkness} (same value: Darkness)
evocation : string {Book 4 - The Ghouls Hunger.items.[].system.traits.selected.evocation} (same value: Evocation)
witch : string {Book 4 - The Ghouls Hunger.items.[].system.traits.selected.witch} (same value: Witch)
[weaponType] : object {Book 4 - The Ghouls Hunger.items.[].system.weaponType}
value : string {Book 4 - The Ghouls Hunger.items.[].system.weaponType.value} (2 different values)
melee (x39)
ranged (x6)
[actionType] : object {Book 4 - The Ghouls Hunger.items.[].system.actionType}
value : string {Book 4 - The Ghouls Hunger.items.[].system.actionType.value} (4 different values)
passive (x81)
action (x46)
reaction (x15)
free (x4)
[actions] : object {Book 4 - The Ghouls Hunger.items.[].system.actions}
[value] : integer {Book 4 - The Ghouls Hunger.items.[].system.actions.value} (3 different values)
2 (x17)
1 (x28)
3 (x1)
[category] : string {Book 4 - The Ghouls Hunger.items.[].system.category} (10 different values)
interaction (x14)
offensive (x80)
martial (x8)
defensive (x42)
simple (x4)
heavy (x1)
ammo (x3)
light (x5)
poison (x1)
wand (x1)
[autoHeightenLevel] : object {Book 4 - The Ghouls Hunger.items.[].system.autoHeightenLevel}
[value] : mixed
[prepared] : object {Book 4 - The Ghouls Hunger.items.[].system.prepared}
value : string {Book 4 - The Ghouls Hunger.items.[].system.prepared.value} (4 different values)
innate (x8)
focus (x5)
spontaneous (x3)
prepared (x2)
[flexible] : boolean {Book 4 - The Ghouls Hunger.items.[].system.prepared.flexible} (same value: False)
[proficiency] : object {Book 4 - The Ghouls Hunger.items.[].system.proficiency}
value : integer {Book 4 - The Ghouls Hunger.items.[].system.proficiency.value} (2 different values)
1 (x17)
0 (x1)
[showSlotlessLevels] : object {Book 4 - The Ghouls Hunger.items.[].system.showSlotlessLevels}
value : boolean {Book 4 - The Ghouls Hunger.items.[].system.showSlotlessLevels.value} (same value: False)
[slots] : object {Book 4 - The Ghouls Hunger.items.[].system.slots}
[slot4] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot4}
max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot4.max} (2 different values)
4 (x1)
3 (x4)
[value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot4.value} (2 different values)
4 (x1)
3 (x2)
[prepared] : array<object> {Book 4 - The Ghouls Hunger.items.[].system.slots.slot4.prepared}
Length: min=3 max=3
Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot4.prepared.[]}
id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot4.prepared.[].id} (6 different values)
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[slot5] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot5}
max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot5.max} (2 different values)
4 (x1)
3 (x4)
[value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot5.value} (2 different values)
4 (x1)
3 (x2)
[prepared] : array<object> {Book 4 - The Ghouls Hunger.items.[].system.slots.slot5.prepared}
Length: min=3 max=3
Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot5.prepared.[]}
id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot5.prepared.[].id} (6 different values)
Xl7zLa9CCOm4Xury (x1)
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[slot6] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot6}
max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot6.max} (2 different values)
3 (x4)
2 (x1)
[value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot6.value} (2 different values)
3 (x2)
2 (x1)
[prepared] : array<object> {Book 4 - The Ghouls Hunger.items.[].system.slots.slot6.prepared}
Length: min=3 max=3
Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot6.prepared.[]}
id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot6.prepared.[].id} (6 different values)
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[slot1] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot1}
max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot1.max} (same value: 3)
[value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot1.value} (same value: 3)
[prepared] : array<object> {Book 4 - The Ghouls Hunger.items.[].system.slots.slot1.prepared}
Length: min=3 max=3
Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot1.prepared.[]}
id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot1.prepared.[].id} (6 different values)
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[slot2] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot2}
max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot2.max} (same value: 3)
[value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot2.value} (same value: 3)
[prepared] : array<object> {Book 4 - The Ghouls Hunger.items.[].system.slots.slot2.prepared}
Length: min=3 max=3
Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot2.prepared.[]}
id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot2.prepared.[].id} (6 different values)
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[slot3] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot3}
max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot3.max} (same value: 3)
[value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot3.value} (same value: 3)
[prepared] : array<object> {Book 4 - The Ghouls Hunger.items.[].system.slots.slot3.prepared}
Length: min=3 max=3
Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot3.prepared.[]}
id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot3.prepared.[].id} (6 different values)
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[slot7] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot7}
max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot7.max} (3 different values)
2 (x1)
3 (x1)
9 (x1)
[value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot7.value} (same value: 2)
prepared : array<object> {Book 4 - The Ghouls Hunger.items.[].system.slots.slot7.prepared}
Length: min=3 max=9
Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot7.prepared.[]}
id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot7.prepared.[].id} (6 different values)
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max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot0.max} (same value: 5)
prepared : array<object> {Book 4 - The Ghouls Hunger.items.[].system.slots.slot0.prepared}
Length: min=5 max=5
Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot0.prepared.[]}
id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot0.prepared.[].id} (10 different values)
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max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot8.max} (same value: 2)
prepared : array<object> {Book 4 - The Ghouls Hunger.items.[].system.slots.slot8.prepared}
Length: min=2 max=2
Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot8.prepared.[]}
id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot8.prepared.[].id} (2 different values)
EWKCP0jRaUknGZtx (x1)
axfibhdLAZwKQSj4 (x1)
[spelldc] : object {Book 4 - The Ghouls Hunger.items.[].system.spelldc}
dc : integer {Book 4 - The Ghouls Hunger.items.[].system.spelldc.dc} (8 different values)
33 (x3)
25 (x1)
34 (x3)
30 (x4)
36 (x3)
31 (x1)
29 (x2)
26 (x1)
value : integer {Book 4 - The Ghouls Hunger.items.[].system.spelldc.value} (7 different values)
25 (x3)
17 (x1)
26 (x3)
22 (x4)
28 (x3)
21 (x3)
18 (x1)
[mod] : integer {Book 4 - The Ghouls Hunger.items.[].system.spelldc.mod} (same value: 0)
[tradition] : object {Book 4 - The Ghouls Hunger.items.[].system.tradition}
value : string {Book 4 - The Ghouls Hunger.items.[].system.tradition.value} (3 different values)
arcane (x3)
divine (x9)
occult (x6)
[area] : object {Book 4 - The Ghouls Hunger.items.[].system.area}
type : string {Book 4 - The Ghouls Hunger.items.[].system.area.type} (3 different values)
cone (x5)
burst (x9)
emanation (x6)
value : integer {Book 4 - The Ghouls Hunger.items.[].system.area.value} (6 different values)
30 (x10)
10 (x3)
15 (x1)
60 (x3)
20 (x2)
5 (x1)
[details] : string {Book 4 - The Ghouls Hunger.items.[].system.area.details} (2 different values)
20-foot burst adjacent to a flat surface (x1)
10-foot radius, 40-foot-tall cylinder (x1)
[cost] : object {Book 4 - The Ghouls Hunger.items.[].system.cost}
value : string {Book 4 - The Ghouls Hunger.items.[].system.cost.value} (3 different values)
(x158)
warding diagram ingredients worth a total value of 2 gp × the spell rank × the target's level (x1)
rare spices and seasonings worth a total value of 50 gp × the spell rank (x1)
[counteraction] : boolean {Book 4 - The Ghouls Hunger.items.[].system.counteraction} (2 different values)
False (x151)
True (x9)
[damage] : object {Book 4 - The Ghouls Hunger.items.[].system.damage}
[0] : object {Book 4 - The Ghouls Hunger.items.[].system.damage.0}
[category] : mixed
formula : string {Book 4 - The Ghouls Hunger.items.[].system.damage.0.formula} (25 different values)
kinds : array<string> {Book 4 - The Ghouls Hunger.items.[].system.damage.0.kinds}
Length: min=1 max=2
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.damage.0.kinds.[]} (2 different values)
damage (x40)
healing (x2)
[materials] : array<> {Book 4 - The Ghouls Hunger.items.[].system.damage.0.materials}
Length: min=0 max=0
Value type: mixed
type : string {Book 4 - The Ghouls Hunger.items.[].system.damage.0.type} (11 different values)
cold (x1)
untyped (x9)
acid (x1)
electricity (x1)
spirit (x3)
void (x10)
mental (x6)
sonic (x3)
bludgeoning (x2)
force (x4)
fire (x1)
[applyMod] : boolean {Book 4 - The Ghouls Hunger.items.[].system.damage.0.applyMod} (2 different values)
False (x20)
True (x8)
[damageType] : string {Book 4 - The Ghouls Hunger.items.[].system.damage.damageType} (3 different values)
slashing (x3)
bludgeoning (x4)
piercing (x5)
[dice] : integer {Book 4 - The Ghouls Hunger.items.[].system.damage.dice} (same value: 1)
[die] : string {Book 4 - The Ghouls Hunger.items.[].system.damage.die} (5 different values)
d12 (x1)
d6 (x7)
d10 (x1)
d4 (x2)
d8 (x1)
[1] : object {Book 4 - The Ghouls Hunger.items.[].system.damage.1}
applyMod : boolean {Book 4 - The Ghouls Hunger.items.[].system.damage.1.applyMod} (same value: False)
[category] : mixed
formula : string {Book 4 - The Ghouls Hunger.items.[].system.damage.1.formula} (same value: 2d4)
kinds : array<string> {Book 4 - The Ghouls Hunger.items.[].system.damage.1.kinds}
Length: min=1 max=1
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.damage.1.kinds.[]} (same value: damage)
type : string {Book 4 - The Ghouls Hunger.items.[].system.damage.1.type} (same value: void)
[defense] : object {Book 4 - The Ghouls Hunger.items.[].system.defense}
[save] : object {Book 4 - The Ghouls Hunger.items.[].system.defense.save}
basic : boolean {Book 4 - The Ghouls Hunger.items.[].system.defense.save.basic} (2 different values)
True (x21)
False (x43)
statistic : string {Book 4 - The Ghouls Hunger.items.[].system.defense.save.statistic} (3 different values)
fortitude (x27)
will (x34)
reflex (x3)
[passive] : object {Book 4 - The Ghouls Hunger.items.[].system.defense.passive}
statistic : string {Book 4 - The Ghouls Hunger.items.[].system.defense.passive.statistic} (same value: fortitude-dc)
[duration] : object {Book 4 - The Ghouls Hunger.items.[].system.duration}
[sustained] : boolean {Book 4 - The Ghouls Hunger.items.[].system.duration.sustained} (2 different values)
False (x139)
True (x21)
value : mixed
string {Book 4 - The Ghouls Hunger.items.[].system.duration.value} (15 different values)
(x76)
until the next time you make your daily preparations (x9)
10 minutes (x13)
1 minute (x27)
until the start of your next turn (x5)
unlimited (x2)
5 minutes (x3)
varies (x9)
1 round (x5)
see below (x2)
1 day (x1)
until the end of the target's next turn (x2)
1 hour (x4)
8 hours (x1)
24 hours (x1)
integer {Book 4 - The Ghouls Hunger.items.[].system.duration.value} (same value: 0)
[heightening] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening}
[damage] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.damage}
[0] : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.damage.0} (10 different values)
2d8 (x2)
2d10 (x2)
1d12 (x1)
2d6 (x9)
1d4 (x3)
1d6 (x8)
1d8 (x7)
1d10 (x3)
1d10+4 (x1)
10 (x1)
[1] : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.damage.1} (same value: 1d4)
[interval] : integer {Book 4 - The Ghouls Hunger.items.[].system.heightening.interval} (2 different values)
1 (x30)
2 (x8)
type : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.type} (2 different values)
interval (x38)
fixed (x29)
[levels] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels}
[5] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.5}
[range] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.5.range}
value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.5.range.value} (3 different values)
1 mile (x4)
60 feet (x3)
120 feet (x1)
[target] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.5.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.5.target.value} (same value: 10 creatures)
[6] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.6}
target : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.6.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.6.target.value} (3 different values)
10 creatures (x1)
1 or 10 creatures (x1)
any number of objects (x1)
[7] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.7}
target : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.7.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.7.target.value} (4 different values)
6 creatures (x2)
10 creatures (x1)
1 unattended object with a Bulk of 2 or less (x3)
1 or any number of creatures (x1)
[3] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.3}
[target] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.3.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.3.target.value} (3 different values)
5 creatures (x3)
1 unattended object with a Bulk of 1 or less (x3)
10 objects (x1)
[range] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.3.range}
value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.3.range.value} (2 different values)
500 feet (x2)
60 feet (x1)
[8] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.8}
target : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.8.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.8.target.value} (same value: 10 creatures)
[4] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.4}
target : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.4.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.4.target.value} (2 different values)
10 creatures you know by name and have met in person (x1)
10 willing living creatures (x1)
range : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.4.range}
value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.4.range.value} (same value: 30 feet)
[9] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.9}
target : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.9.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.9.target.value} (same value: up to 10 creatures)
[10] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.10}
area : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.10.area}
areaType : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.10.area.areaType} (same value: burst)
value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.10.area.value} (same value: 1320)
range : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.10.range}
value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.10.range.value} (same value: half a mile)
[level] : object {Book 4 - The Ghouls Hunger.items.[].system.level}
value : integer {Book 4 - The Ghouls Hunger.items.[].system.level.value} (12 different values)
8 (x3)
6 (x22)
4 (x18)
2 (x24)
1 (x56)
0 (x22)
5 (x18)
3 (x16)
10 (x3)
7 (x7)
11 (x1)
13 (x1)
[location] : object {Book 4 - The Ghouls Hunger.items.[].system.location}
[heightenedLevel] : integer {Book 4 - The Ghouls Hunger.items.[].system.location.heightenedLevel} (8 different values)
8 (x2)
7 (x3)
6 (x19)
5 (x15)
4 (x11)
3 (x8)
2 (x7)
1 (x7)
[uses] : object {Book 4 - The Ghouls Hunger.items.[].system.location.uses}
max : integer {Book 4 - The Ghouls Hunger.items.[].system.location.uses.max} (same value: 3)
value : integer {Book 4 - The Ghouls Hunger.items.[].system.location.uses.value} (same value: 3)
[value] : string {Book 4 - The Ghouls Hunger.items.[].system.location.value} (18 different values)
rS4CtIjMBxJnIHVh (x6)
y1bBayQkcWaeH3LE (x1)
yrD2XqRweNn8fZbw (x17)
O07KaYpTbnaylyyM (x25)
hxoZazjfCKaYd04z (x1)
SsBTOGbXqC5fMugh (x3)
Lc4tlNAUAYeMGoCb (x28)
157IkusFj1wUDofI (x1)
dmwxfILqNCpDimvy (x4)
EjSQcYiJF0lhuXqk (x2)
PeVbZxkiIPHXxbci (x5)
czYSmZ3rvLprjpZo (x28)
BzbrjnwZSVD3awuz (x2)
D3hVCC34jyaRE49l (x5)
M7QIVgVr31PK0otX (x1)
L9n3mpJyFOVILSD8 (x1)
3zcdAbAjTvIA8IUN (x25)
rFbZTPpRvxoWIHZG (x2)
[signature] : boolean {Book 4 - The Ghouls Hunger.items.[].system.location.signature} (same value: True)
[range] : mixed
object {Book 4 - The Ghouls Hunger.items.[].system.range}
value : string {Book 4 - The Ghouls Hunger.items.[].system.range.value} (13 different values)
120 feet (x30)
30 feet (x51)
60 feet (x8)
touch (x23)
planetary (x5)
(x30)
20 feet (x1)
500 feet (x4)
see text (x2)
varies (x3)
emanation up to 40-feet (x1)
interplanar (x1)
10 feet (x1)
integer {Book 4 - The Ghouls Hunger.items.[].system.range} (2 different values)
120 (x1)
60 (x2)
[requirements] : string {Book 4 - The Ghouls Hunger.items.[].system.requirements} (same value: )
[target] : object {Book 4 - The Ghouls Hunger.items.[].system.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.target.value} (27 different values)
[time] : object {Book 4 - The Ghouls Hunger.items.[].system.time}
value : string {Book 4 - The Ghouls Hunger.items.[].system.time.value} (10 different values)
2 (x115)
1 to 3 (x5)
1 (x14)
10 minutes (x8)
1 minute (x4)
3 (x8)
reaction (x2)
free (x1)
1 day (x2)
1 hour (x1)
[overlays] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays}
[hqiwae0wgehycnex] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: hqiwae0wgehycnex)
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage}
d80radfbikwjogmr : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr}
applyMod : boolean {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False)
[category] : mixed
formula : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: 4d6)
kinds : array<string> {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds}
Length: min=1 max=1
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds.[]} (same value: damage)
materials : array<> {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials}
Length: min=0 max=0
Value type: mixed
type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: fire)
[defense] : mixed
heightening : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.heightening}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage}
d80radfbikwjogmr : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: 2d6)
interval : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1)
type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: interval)
target : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: 2 or more creatures)
time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.time}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: 2 or 3)
[wlrbtv7c5shfmdh1] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: wlrbtv7c5shfmdh1)
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage}
tgzp2lzatpg4c9a5 : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5}
applyMod : boolean {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False)
[category] : mixed
formula : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: 2d6)
kinds : array<string> {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds}
Length: min=1 max=1
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds.[]} (same value: damage)
materials : array<> {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials}
Length: min=0 max=0
Value type: mixed
type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: fire)
[defense] : mixed
heightening : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage}
tgzp2lzatpg4c9a5 : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: 1d6)
interval : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1)
type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: interval)
target : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: 1 creature)
time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: 1)
[2a6Vm4mIjBgrzlO2] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2}
name : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: Touch of Corruption (Vs. Living))
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage}
Esn7klJ9WRsIFnrE : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE}
applyMod : boolean {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False)
[category] : mixed
formula : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: 1d6)
kinds : array<string> {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds}
Length: min=1 max=1
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: damage)
materials : array<> {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials}
Length: min=0 max=0
Value type: mixed
type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: void)
defense : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense}
save : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save}
basic : boolean {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True)
statistic : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: fortitude)
heightening : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage}
Esn7klJ9WRsIFnrE : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: 1d6)
interval : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1)
type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: interval)
[gHIOzknAtexc6GUE] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE}
name : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: Touch of Corruption (Healing))
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage}
cM137DAlBX1LcWAX : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX}
applyMod : boolean {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False)
[category] : mixed
formula : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: 6)
kinds : array<string> {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds}
Length: min=1 max=1
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: healing)
materials : array<> {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials}
Length: min=0 max=0
Value type: mixed
type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: untyped)
[defense] : mixed
heightening : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage}
cM137DAlBX1LcWAX : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: 6)
interval : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1)
type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: interval)
[7dx7zf6stp6umc4r] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r._id} (same value: 7dx7zf6stp6umc4r)
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.sort} (same value: 3)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system}
area : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.area}
areaType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.area.areaType} (same value: emanation)
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.area.value} (same value: 30)
target : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.target.value} (same value: All living creatures)
time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.time}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.time.value} (same value: 3)
traits : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.traits}
value : array<string> {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.traits.value}
Length: min=4 max=4
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.traits.value.[]} (4 different values)
concentrate (x1)
death (x1)
manipulate (x1)
void (x1)
[jma2elwwr2saf9s6] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6._id} (same value: jma2elwwr2saf9s6)
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.sort} (same value: 1)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.system}
time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.system.time}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.system.time.value} (same value: 1)
traits : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.system.traits}
value : array<string> {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.system.traits.value}
Length: min=3 max=3
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.system.traits.value.[]} (3 different values)
death (x1)
manipulate (x1)
void (x1)
[jq9loelhf38up0e1] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1._id} (same value: jq9loelhf38up0e1)
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.sort} (same value: 2)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system.damage}
0 : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system.damage.0}
formula : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system.damage.0.formula} (same value: 10d6)
heightening : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system.heightening}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system.heightening.damage}
0 : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system.heightening.damage.0} (same value: 2d6)
time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system.time}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system.time.value} (same value: 2)
traits : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system.traits}
value : array<string> {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system.traits.value}
Length: min=4 max=4
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system.traits.value.[]} (4 different values)
concentrate (x1)
death (x1)
manipulate (x1)
void (x1)
[2I469pfbYcmFvzOA] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: 2I469pfbYcmFvzOA)
name : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: Telekinetic Projectile (Bludgeoning))
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.system}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
0 : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
[category] : mixed
type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: bludgeoning)
[cUFX7ExSLeoa3vIF] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: cUFX7ExSLeoa3vIF)
name : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: Telekinetic Projectile (Piercing))
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
0 : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
[category] : mixed
type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: piercing)
[zFWsMjoeCnLxqJaV] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.zFWsMjoeCnLxqJaV}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: zFWsMjoeCnLxqJaV)
name : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: Telekinetic Projectile (Slashing))
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
0 : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
[category] : mixed
type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: slashing)
4gyp3qlsv5ywdyjq : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: 4gyp3qlsv5ywdyjq)
name : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: Harm (vs. Undead))
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
0 : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
formula : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: 1d8+8)
kinds : array<string> {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: healing)
[defense] : mixed
heightening : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
0 : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: 1d8+8)
range : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: 30 feet)
target : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: 1 willing undead creature)
time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: 2)
traits : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
value : array<string> {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
Length: min=3 max=3
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
concentrate (x1)
manipulate (x1)
void (x1)
pq7cxntbz4s8g5ik : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.pq7cxntbz4s8g5ik}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: pq7cxntbz4s8g5ik)
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
range : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: touch)
time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: 1)
rvhoa43rqqqp8izn : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: rvhoa43rqqqp8izn)
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system}
area : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: emanation)
value : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
range : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: )
target : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: all living and undead creatures)
time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: 3)
traits : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
value : array<string> {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
Length: min=3 max=3
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
concentrate (x1)
manipulate (x1)
void (x1)
z04svm1cvfcxtplb : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: z04svm1cvfcxtplb)
name : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: Harm (vs. Living))
overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: override)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
0 : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
kinds : array<string> {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: damage)
range : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: 30 feet)
target : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: 1 living creature)
time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: 2)
traits : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
value : array<string> {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
Length: min=3 max=3
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
concentrate (x1)
manipulate (x1)
void (x1)
[baseItem] : string {Book 4 - The Ghouls Hunger.items.[].system.baseItem} (14 different values)
greatsword (x1)
flail (x2)
heavy-crossbow (x1)
steel-shield (x1)
full-plate (x1)
staff (x1)
composite-shortbow (x2)
leather-armor (x4)
bladed-scarf (x1)
spear (x1)
light-mace (x1)
rapier (x1)
spiked-chain (x1)
studded-leather-armor (x1)
[bonusDamage] : object {Book 4 - The Ghouls Hunger.items.[].system.bonusDamage}
value : integer {Book 4 - The Ghouls Hunger.items.[].system.bonusDamage.value} (same value: 0)
[bulk] : object {Book 4 - The Ghouls Hunger.items.[].system.bulk}
value : mixed
integer {Book 4 - The Ghouls Hunger.items.[].system.bulk.value} (5 different values)
2 (x2)
1 (x16)
4 (x1)
0 (x2)
8 (x1)
float {Book 4 - The Ghouls Hunger.items.[].system.bulk.value} (same value: 0,1)
[capacity] : integer {Book 4 - The Ghouls Hunger.items.[].system.bulk.capacity} (same value: 150)
[heldOrStowed] : integer {Book 4 - The Ghouls Hunger.items.[].system.bulk.heldOrStowed} (same value: 1)
[ignored] : integer {Book 4 - The Ghouls Hunger.items.[].system.bulk.ignored} (same value: 150)
[containerId] : mixed
[equipped] : object {Book 4 - The Ghouls Hunger.items.[].system.equipped}
carryType : string {Book 4 - The Ghouls Hunger.items.[].system.equipped.carryType} (2 different values)
worn (x29)
held (x2)
[handsHeld] : integer {Book 4 - The Ghouls Hunger.items.[].system.equipped.handsHeld} (2 different values)
0 (x23)
1 (x2)
[invested] : mixed
[inSlot] : boolean {Book 4 - The Ghouls Hunger.items.[].system.equipped.inSlot} (2 different values)
False (x3)
True (x5)
[group] : string {Book 4 - The Ghouls Hunger.items.[].system.group} (8 different values)
sword (x2)
flail (x4)
crossbow (x1)
plate (x1)
club (x2)
bow (x2)
leather (x5)
spear (x1)
[hardness] : integer {Book 4 - The Ghouls Hunger.items.[].system.hardness} (2 different values)
0 (x30)
5 (x1)
[hp] : object {Book 4 - The Ghouls Hunger.items.[].system.hp}
max : integer {Book 4 - The Ghouls Hunger.items.[].system.hp.max} (2 different values)
0 (x30)
20 (x1)
value : integer {Book 4 - The Ghouls Hunger.items.[].system.hp.value} (2 different values)
0 (x30)
20 (x1)
[material] : object {Book 4 - The Ghouls Hunger.items.[].system.material}
[grade] : mixed
[type] : mixed
[price] : object {Book 4 - The Ghouls Hunger.items.[].system.price}
value : object {Book 4 - The Ghouls Hunger.items.[].system.price.value}
[gp] : integer {Book 4 - The Ghouls Hunger.items.[].system.price.value.gp} (14 different values)
2 (x7)
1 (x2)
4 (x1)
30 (x1)
230 (x1)
14 (x2)
50 (x1)
160 (x1)
3 (x3)
500 (x1)
1500 (x1)
2400 (x1)
900 (x1)
950 (x1)
[sp] : integer {Book 4 - The Ghouls Hunger.items.[].system.price.value.sp} (2 different values)
1 (x5)
4 (x1)
[per] : integer {Book 4 - The Ghouls Hunger.items.[].system.price.per} (same value: 10)
[quantity] : integer {Book 4 - The Ghouls Hunger.items.[].system.quantity} (3 different values)
1 (x27)
20 (x3)
3 (x1)
[reload] : object {Book 4 - The Ghouls Hunger.items.[].system.reload}
value : string {Book 4 - The Ghouls Hunger.items.[].system.reload.value} (4 different values)
(x8)
2 (x1)
0 (x2)
- (x1)
[runes] : object {Book 4 - The Ghouls Hunger.items.[].system.runes}
[potency] : integer {Book 4 - The Ghouls Hunger.items.[].system.runes.potency} (3 different values)
1 (x10)
0 (x5)
2 (x3)
[property] : array<string> {Book 4 - The Ghouls Hunger.items.[].system.runes.property}
Length: min=0 max=2
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.runes.property.[]} (4 different values)
thundering (x1)
returning (x1)
spellStoring (x1)
corrosive (x1)
[striking] : integer {Book 4 - The Ghouls Hunger.items.[].system.runes.striking} (3 different values)
1 (x7)
0 (x3)
2 (x2)
[reinforcing] : integer {Book 4 - The Ghouls Hunger.items.[].system.runes.reinforcing} (same value: 0)
[resilient] : integer {Book 4 - The Ghouls Hunger.items.[].system.runes.resilient} (3 different values)
0 (x4)
2 (x1)
1 (x1)
[size] : string {Book 4 - The Ghouls Hunger.items.[].system.size} (same value: med)
[splashDamage] : object {Book 4 - The Ghouls Hunger.items.[].system.splashDamage}
value : integer {Book 4 - The Ghouls Hunger.items.[].system.splashDamage.value} (same value: 0)
[usage] : object {Book 4 - The Ghouls Hunger.items.[].system.usage}
value : string {Book 4 - The Ghouls Hunger.items.[].system.usage.value} (6 different values)
held-in-two-hands (x7)
held-in-one-hand (x12)
worn (x1)
held-in-one-plus-hands (x2)
wornmask (x1)
worncloak (x1)
[acBonus] : integer {Book 4 - The Ghouls Hunger.items.[].system.acBonus} (3 different values)
2 (x2)
6 (x1)
1 (x4)
[speedPenalty] : integer {Book 4 - The Ghouls Hunger.items.[].system.speedPenalty} (2 different values)
0 (x6)
-10 (x1)
[checkPenalty] : integer {Book 4 - The Ghouls Hunger.items.[].system.checkPenalty} (2 different values)
-3 (x1)
-1 (x5)
[dexCap] : integer {Book 4 - The Ghouls Hunger.items.[].system.dexCap} (3 different values)
0 (x1)
4 (x4)
3 (x1)
[strength] : integer {Book 4 - The Ghouls Hunger.items.[].system.strength} (3 different values)
4 (x1)
0 (x4)
1 (x1)
[stackGroup] : string {Book 4 - The Ghouls Hunger.items.[].system.stackGroup} (2 different values)
bolts (x1)
arrows (x2)
[uses] : object {Book 4 - The Ghouls Hunger.items.[].system.uses}
autoDestroy : boolean {Book 4 - The Ghouls Hunger.items.[].system.uses.autoDestroy} (2 different values)
True (x4)
False (x1)
max : integer {Book 4 - The Ghouls Hunger.items.[].system.uses.max} (same value: 1)
value : integer {Book 4 - The Ghouls Hunger.items.[].system.uses.value} (same value: 1)
[mod] : object {Book 4 - The Ghouls Hunger.items.[].system.mod}
value : integer {Book 4 - The Ghouls Hunger.items.[].system.mod.value} (4 different values)
18 (x1)
21 (x2)
24 (x2)
20 (x1)
[proficient] : object {Book 4 - The Ghouls Hunger.items.[].system.proficient}
value : integer {Book 4 - The Ghouls Hunger.items.[].system.proficient.value} (same value: 0)
[frequency] : object {Book 4 - The Ghouls Hunger.items.[].system.frequency}
max : integer {Book 4 - The Ghouls Hunger.items.[].system.frequency.max} (same value: 1)
per : string {Book 4 - The Ghouls Hunger.items.[].system.frequency.per} (2 different values)
day (x4)
round (x1)
value : integer {Book 4 - The Ghouls Hunger.items.[].system.frequency.value} (same value: 1)
[deathNote] : boolean {Book 4 - The Ghouls Hunger.items.[].system.deathNote} (same value: True)
[overrides] : array<> {Book 4 - The Ghouls Hunger.items.[].system.overrides}
Length: min=0 max=0
Value type: mixed
[references] : object {Book 4 - The Ghouls Hunger.items.[].system.references}
children : array<> {Book 4 - The Ghouls Hunger.items.[].system.references.children}
Length: min=0 max=0
Value type: mixed
immunityFrom : array<> {Book 4 - The Ghouls Hunger.items.[].system.references.immunityFrom}
Length: min=0 max=0
Value type: mixed
overriddenBy : array<> {Book 4 - The Ghouls Hunger.items.[].system.references.overriddenBy}
Length: min=0 max=0
Value type: mixed
overrides : array<> {Book 4 - The Ghouls Hunger.items.[].system.references.overrides}
Length: min=0 max=0
Value type: mixed
[value] : object {Book 4 - The Ghouls Hunger.items.[].system.value}
isValued : boolean {Book 4 - The Ghouls Hunger.items.[].system.value.isValued} (same value: True)
value : integer {Book 4 - The Ghouls Hunger.items.[].system.value.value} (same value: 1)
[spell] : object {Book 4 - The Ghouls Hunger.items.[].system.spell}
_id : string {Book 4 - The Ghouls Hunger.items.[].system.spell._id} (same value: CyigUWTK05MQqaMN)
flags : object {Book 4 - The Ghouls Hunger.items.[].system.spell.flags}
core : object {Book 4 - The Ghouls Hunger.items.[].system.spell.flags.core}
sourceId : string {Book 4 - The Ghouls Hunger.items.[].system.spell.flags.core.sourceId} (same value: Compendium.pf2e.spells-srd.Item.3puDanGfpEt6jK5k)
img : string {Book 4 - The Ghouls Hunger.items.[].system.spell.img} (same value: icons/magic/water/vortex-water-whirlpool.webp)
name : string {Book 4 - The Ghouls Hunger.items.[].system.spell.name} (same value: Cone of Cold)
sort : integer {Book 4 - The Ghouls Hunger.items.[].system.spell.sort} (same value: 0)
system : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system}
area : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.area}
type : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.area.type} (same value: cone)
value : integer {Book 4 - The Ghouls Hunger.items.[].system.spell.system.area.value} (same value: 60)
cost : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.cost}
value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.cost.value} (same value: )
counteraction : boolean {Book 4 - The Ghouls Hunger.items.[].system.spell.system.counteraction} (same value: False)
damage : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage}
0 : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage.0}
[category] : mixed
formula : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage.0.formula} (same value: 12d6)
kinds : array<string> {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage.0.kinds.[]} (same value: damage)
materials : array<> {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage.0.materials}
Length: min=0 max=0
Value type: mixed
type : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage.0.type} (same value: cold)
defense : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.defense}
save : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.defense.save}
basic : boolean {Book 4 - The Ghouls Hunger.items.[].system.spell.system.defense.save.basic} (same value: True)
statistic : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.defense.save.statistic} (same value: reflex)
description : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.description}
value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.description.value} (same value: <p>Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.</p>
<hr />
<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>)
duration : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.duration}
sustained : boolean {Book 4 - The Ghouls Hunger.items.[].system.spell.system.duration.sustained} (same value: False)
value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.duration.value} (same value: )
heightening : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.heightening}
damage : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.heightening.damage}
0 : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.heightening.damage.0} (same value: 2d6)
interval : integer {Book 4 - The Ghouls Hunger.items.[].system.spell.system.heightening.interval} (same value: 1)
type : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.heightening.type} (same value: interval)
level : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.level}
value : integer {Book 4 - The Ghouls Hunger.items.[].system.spell.system.level.value} (same value: 5)
location : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.location}
heightenedLevel : integer {Book 4 - The Ghouls Hunger.items.[].system.spell.system.location.heightenedLevel} (same value: 5)
value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.location.value} (same value: )
publication : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.publication}
license : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.publication.license} (same value: OGL)
remaster : boolean {Book 4 - The Ghouls Hunger.items.[].system.spell.system.publication.remaster} (same value: False)
title : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.publication.title} (same value: Pathfinder Core Rulebook)
range : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.range}
value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.range.value} (same value: )
requirements : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.requirements} (same value: )
rules : ###FoundryRulesObject###
slug : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.slug} (same value: cone-of-cold)
target : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.target}
value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.target.value} (same value: )
time : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.time}
value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.time.value} (same value: 2)
traits : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.traits}
rarity : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.traits.rarity} (same value: common)
traditions : array<string> {Book 4 - The Ghouls Hunger.items.[].system.spell.system.traits.traditions}
Length: min=2 max=2
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.traits.traditions.[]} (2 different values)
arcane (x1)
primal (x1)
value : array<string> {Book 4 - The Ghouls Hunger.items.[].system.spell.system.traits.value}
Length: min=3 max=3
Value type: string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.traits.value.[]} (3 different values)
cold (x1)
concentrate (x1)
manipulate (x1)
type : string {Book 4 - The Ghouls Hunger.items.[].system.spell.type} (same value: spell)
[collapsed] : boolean {Book 4 - The Ghouls Hunger.items.[].system.collapsed} (same value: False)
[stowing] : boolean {Book 4 - The Ghouls Hunger.items.[].system.stowing} (same value: True)
[ritual] : object {Book 4 - The Ghouls Hunger.items.[].system.ritual}
primary : object {Book 4 - The Ghouls Hunger.items.[].system.ritual.primary}
check : string {Book 4 - The Ghouls Hunger.items.[].system.ritual.primary.check} (3 different values)
Religion (expert; you must be a demon) (x1)
Arcana (master) or Occultism (master) (x1)
Crafting (master), Occultism (expert), Religion (expert) (x1)
secondary : object {Book 4 - The Ghouls Hunger.items.[].system.ritual.secondary}
casters : integer {Book 4 - The Ghouls Hunger.items.[].system.ritual.secondary.casters} (2 different values)
0 (x2)
4 (x1)
checks : string {Book 4 - The Ghouls Hunger.items.[].system.ritual.secondary.checks} (2 different values)
(x2)
Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn't used for the primary check) (x1)
type : string {Book 4 - The Ghouls Hunger.items.[].type} (12 different values)
melee (x45)
action (x146)
spellcastingEntry (x18)
spell (x160)
weapon (x12)
shield (x1)
armor (x6)
consumable (x5)
lore (x6)
equipment (x6)
condition (x1)
backpack (x1)
[_stats] : object {Book 4 - The Ghouls Hunger.items.[]._stats}
compendiumSource : string {Book 4 - The Ghouls Hunger.items.[]._stats.compendiumSource} (161 different values)
[flags] : object {Book 4 - The Ghouls Hunger.items.[].flags}
pf2e : object {Book 4 - The Ghouls Hunger.items.[].flags.pf2e}
linkedWeapon : string {Book 4 - The Ghouls Hunger.items.[].flags.pf2e.linkedWeapon} (12 different values)
gBRsOlbQWqETKArY (x1)
IjXarZ5nOXwfGCGe (x1)
qvIU1v1oaiv0JJJ3 (x1)
pX2SO3PYRYLTpC5k (x1)
xPMIKJWGAIodN3DK (x1)
0hDIbO8ulF3CgT4z (x1)
tlhZIlTIzio9uf0p (x2)
gchsjLTMYuclTZrQ (x1)
FWQHcq8LK2U5FQ6Y (x1)
RsdJ1hobHnj5Huzn (x1)
MhguUjAfRdvejaez (x1)
jrdRgU4eOOLxBMDy (x1)
name : string {Book 4 - The Ghouls Hunger.name} (all different values)
system : object {Book 4 - The Ghouls Hunger.system}
[abilities] : object {Book 4 - The Ghouls Hunger.system.abilities}
cha : object {Book 4 - The Ghouls Hunger.system.abilities.cha}
mod : integer {Book 4 - The Ghouls Hunger.system.abilities.cha.mod} (8 different values)
4 (x5)
7 (x2)
5 (x4)
3 (x2)
-3 (x1)
-5 (x2)
0 (x1)
6 (x1)
con : object {Book 4 - The Ghouls Hunger.system.abilities.con}
mod : integer {Book 4 - The Ghouls Hunger.system.abilities.con.mod} (8 different values)
4 (x4)
2 (x4)
6 (x2)
1 (x1)
5 (x2)
0 (x1)
7 (x2)
8 (x2)
dex : object {Book 4 - The Ghouls Hunger.system.abilities.dex}
mod : integer {Book 4 - The Ghouls Hunger.system.abilities.dex.mod} (6 different values)
6 (x2)
8 (x1)
4 (x5)
3 (x3)
7 (x4)
5 (x3)
int : object {Book 4 - The Ghouls Hunger.system.abilities.int}
mod : integer {Book 4 - The Ghouls Hunger.system.abilities.int.mod} (12 different values)
3 (x2)
5 (x4)
1 (x1)
6 (x1)
-2 (x1)
-1 (x1)
-3 (x1)
-5 (x2)
-4 (x1)
4 (x2)
2 (x1)
7 (x1)
str : object {Book 4 - The Ghouls Hunger.system.abilities.str}
mod : integer {Book 4 - The Ghouls Hunger.system.abilities.str.mod} (9 different values)
8 (x4)
5 (x3)
6 (x3)
1 (x1)
4 (x2)
-5 (x1)
0 (x1)
7 (x2)
9 (x1)
wis : object {Book 4 - The Ghouls Hunger.system.abilities.wis}
mod : integer {Book 4 - The Ghouls Hunger.system.abilities.wis.mod} (6 different values)
8 (x2)
5 (x3)
4 (x5)
3 (x5)
2 (x2)
0 (x1)
attributes : object {Book 4 - The Ghouls Hunger.system.attributes}
ac : object {Book 4 - The Ghouls Hunger.system.attributes.ac}
[details] : string {Book 4 - The Ghouls Hunger.system.attributes.ac.details} (2 different values)
(x17)
31 with shield raised (x1)
value : integer {Book 4 - The Ghouls Hunger.system.attributes.ac.value} (9 different values)
37 (x3)
33 (x3)
0 (x4)
31 (x7)
29 (x4)
28 (x1)
34 (x3)
39 (x1)
36 (x2)
[allSaves] : object {Book 4 - The Ghouls Hunger.system.attributes.allSaves}
value : string {Book 4 - The Ghouls Hunger.system.attributes.allSaves.value} (2 different values)
(x17)
+1 status to all saves vs. magic (x1)
hp : object {Book 4 - The Ghouls Hunger.system.attributes.hp}
details : string {Book 4 - The Ghouls Hunger.system.attributes.hp.details} (5 different values)
(x15)
void healing (x8)
coffin restoration, fast healing 10, void healing (x3)
coffin restoration, fast healing 15, void healing (x1)
Per crystal (x1)
max : integer {Book 4 - The Ghouls Hunger.system.attributes.hp.max} (22 different values)
temp : integer {Book 4 - The Ghouls Hunger.system.attributes.hp.temp} (same value: 0)
value : integer {Book 4 - The Ghouls Hunger.system.attributes.hp.value} (22 different values)
[immunities] : array<object> {Book 4 - The Ghouls Hunger.system.attributes.immunities}
Length: min=0 max=6
Value type: object {Book 4 - The Ghouls Hunger.system.attributes.immunities.[]}
type : string {Book 4 - The Ghouls Hunger.system.attributes.immunities.[].type} (11 different values)
death-effects (x13)
disease (x13)
paralyzed (x13)
poison (x13)
unconscious (x9)
critical-hits (x5)
precision (x6)
sleep (x4)
controlled (x1)
fear-effects (x1)
magic (x1)
[speed] : object {Book 4 - The Ghouls Hunger.system.attributes.speed}
otherSpeeds : array<object> {Book 4 - The Ghouls Hunger.system.attributes.speed.otherSpeeds}
Length: min=0 max=2
Value type: object {Book 4 - The Ghouls Hunger.system.attributes.speed.otherSpeeds.[]}
type : string {Book 4 - The Ghouls Hunger.system.attributes.speed.otherSpeeds.[].type} (3 different values)
fly (x4)
climb (x8)
burrow (x3)
value : integer {Book 4 - The Ghouls Hunger.system.attributes.speed.otherSpeeds.[].value} (5 different values)
30 (x3)
25 (x4)
40 (x4)
20 (x3)
5 (x1)
value : integer {Book 4 - The Ghouls Hunger.system.attributes.speed.value} (6 different values)
15 (x1)
0 (x2)
20 (x1)
30 (x4)
40 (x3)
25 (x7)
[details] : string {Book 4 - The Ghouls Hunger.system.attributes.speed.details} (same value: earth glide)
[resistances] : array<object> {Book 4 - The Ghouls Hunger.system.attributes.resistances}
Length: min=1 max=5
Value type: object {Book 4 - The Ghouls Hunger.system.attributes.resistances.[]}
type : string {Book 4 - The Ghouls Hunger.system.attributes.resistances.[].type} (8 different values)
cold (x1)
electricity (x1)
fire (x1)
piercing (x1)
slashing (x1)
mental (x1)
physical (x2)
all-damage (x1)
value : integer {Book 4 - The Ghouls Hunger.system.attributes.resistances.[].value} (2 different values)
10 (x8)
5 (x1)
exceptions : array<string> {Book 4 - The Ghouls Hunger.system.attributes.resistances.[].exceptions}
Length: min=1 max=3
Value type: string {Book 4 - The Ghouls Hunger.system.attributes.resistances.[].exceptions.[]} (6 different values)
cold-iron (x1)
force (x1)
ghost-touch (x1)
vitality (x1)
adamantine (x1)
bludgeoning (x1)
[doubleVs] : array<string> {Book 4 - The Ghouls Hunger.system.attributes.resistances.[].doubleVs}
Length: min=1 max=1
Value type: string {Book 4 - The Ghouls Hunger.system.attributes.resistances.[].doubleVs.[]} (same value: non-magical)
[emitsSound] : string {Book 4 - The Ghouls Hunger.system.attributes.emitsSound} (same value: encounter)
[hardness] : integer {Book 4 - The Ghouls Hunger.system.attributes.hardness} (4 different values)
0 (x4)
20 (x1)
26 (x1)
22 (x4)
[stealth] : object {Book 4 - The Ghouls Hunger.system.attributes.stealth}
details : string {Book 4 - The Ghouls Hunger.system.attributes.stealth.details} (3 different values)
<p>(master)</p> (x6)
(x2)
<p>(trained)</p> (x2)
value : integer {Book 4 - The Ghouls Hunger.system.attributes.stealth.value} (7 different values)
30 (x1)
0 (x2)
23 (x1)
24 (x1)
32 (x1)
28 (x3)
27 (x1)
[adjustment] : mixed
[weaknesses] : array<object> {Book 4 - The Ghouls Hunger.system.attributes.weaknesses}
Length: min=0 max=2
Value type: object {Book 4 - The Ghouls Hunger.system.attributes.weaknesses.[]}
type : string {Book 4 - The Ghouls Hunger.system.attributes.weaknesses.[].type} (5 different values)
vampire-weaknesses (x4)
vitality (x2)
slashing (x1)
cold-iron (x1)
holy (x1)
value : integer {Book 4 - The Ghouls Hunger.system.attributes.weaknesses.[].value} (3 different values)
1 (x4)
10 (x4)
15 (x1)
details : object {Book 4 - The Ghouls Hunger.system.details}
[blurb] : string {Book 4 - The Ghouls Hunger.system.details.blurb} (10 different values)
Variant skaveling (x1)
(x9)
Female human vampire bard (x1)
Male half-elf vampire witch (x1)
Variant augnagar (x1)
Male gnome smuggler (x1)
Variant glass golem (x1)
Human vampire guard (x1)
Male halfling vampire rogue (x1)
Female ghoul cleric of Kabriri (x1)
[languages] : object {Book 4 - The Ghouls Hunger.system.details.languages}
details : string {Book 4 - The Ghouls Hunger.system.details.languages.details} (2 different values)
(x16)
telepathy 100 feet (x2)
value : array<string> {Book 4 - The Ghouls Hunger.system.details.languages.value}
Length: min=0 max=6
Value type: string {Book 4 - The Ghouls Hunger.system.details.languages.value.[]} (12 different values)
aklo (x2)
necril (x13)
sakvroth (x4)
chthonian (x6)
common (x12)
draconic (x4)
empyrean (x2)
kelish (x3)
varisian (x1)
ancient-osiriani (x1)
gnomish (x1)
halfling (x1)
level : object {Book 4 - The Ghouls Hunger.system.details.level}
value : integer {Book 4 - The Ghouls Hunger.system.details.level.value} (8 different values)
15 (x3)
13 (x7)
11 (x5)
9 (x1)
14 (x6)
16 (x1)
12 (x2)
10 (x3)
[privateNotes] : string {Book 4 - The Ghouls Hunger.system.details.privateNotes} (same value: )
[publicNotes] : string {Book 4 - The Ghouls Hunger.system.details.publicNotes} (12 different values)
<p>Hideous necromantic rituals give rise to skavelings, or ghoul bats, monstrosities that are not true ghouls but instead are specifically crafted undead creatures. Their creators are the bloodsucking urdefhans of the Darklands, who create skavelings from giant bats specially raised on diets of toxic fungus and the flesh of ghouls-especially brains harvested from these undead. Upon reaching maturity, these giant bats are ritually slain via the use of cytillesh oil. While this poison simply rots away the flesh of most creatures, one of these specially prepared bats will immediately rise from death as a skaveling after succumbing to its effects.</p>
<p>Despite its tattered wings and sagging skin, a skaveling is more than capable of flight, even when carrying a creature mounted on its back-urdefhans often use skavelings as mounts in this way. Their intelligence is more advanced than that of the typical giant bat, and in combat they function more as allies than as mere mounts, capable of making their own tactical decisions. Yet even though they can reason and think, skavelings remain loyal to the urdefhans who created them, and they never take actions in a fight that would knowingly put their masters in harm's way.</p> (x1)
<p>During the war between Geb and Nex, necromancers conducted dangerous magical experiments to gain every possible advantage over their enemies. One such endeavor attempted to distill the essence of vampiric mists to create a protective shroud for an army of undead maguses.</p> (x1)
<p>The church of Kabriri selects only the most devoted and deadly ghouls to protect their libraries of secret-filled tomes.</p> (x1)
(x7)
<p>Ghoul assassins who survive dipping their claws in molten adamantine transform into razorclaws.</p> (x1)
<p>The brutish and gluttonous augnagar live to feast- preferably on rotten flesh, and when possible, demon flesh. But to them, the greatest delicacy is the flesh of other augnagars. Augnagars have spiderlike legs with leathery membranes like a bat's wings, and three tails ending in hooked claws perfect for slicing flesh.</p> (x1)
<p>Born from the deaths of arsonists who died in the fires they started, pyrogeists are roiling infernos whose spectral fire emits no actual heat and harms only living creatures. Obsessed with sharing their torment with the living, pyrogeists haunt the area of their demise until whatever wrong they refuse to forgive has been righted, and they are finally put to rest. While pyrogeists can't set their own fires, they often use their terrifying illusory capabilities and telekinetic powers to lure their victims into setting themselves ablaze.</p> (x1)
<p>Disgusting and dangerous, rotbombers bound around on all four limbs, ripping off the pressurized and explosive necrotic pustules that grow out of their backs to lob them toward their enemies. When they explode, the pustules emit concussive blasts of force and deadly pestilence that can infect a victim. Though slow and overburdened by the intense weight of the pustules, rotbombers can move with a surprising speed when they need to hunt down their quarry.</p> (x1)
<p>Crafted of hardened glass and held together by magically treated lead, glass golems are both deadly guardians and works of exquisite art. Glass golems most often protect grand cathedrals or opulent palaces-testaments to the wealth and power of those they serve, or once served. Once spurred into action by the commands of their creators, glass golems are quicker and more agile than most other golems. Their sharp, blade-like limbs can easily sever veins and arteries, creating wounds that bleed profusely.</p>
<p>Of all the various types of golems, the glass golem is the one most akin to a work of art. Just as powerful aristocrats might use an ice golem for temperature regulation or a wood golem as an ego-boosting statue, a glass golem's colorful glass construction can elevate the beauty of any chamber by its mere presence.</p> (x1)
<p>When skirmishes break out between tunneling ghouls and creatures that dwell beneath the surface of Golarion, there's a chance that ghoul fever could infect such animals, producing strange new variants of ghoul beasts. However, letting the natural corruption run its course sometimes results in unsatisfying monsters, so some necromancers speed the process. This is the situation that led to the creation of the first straugh. A priest of Kabriri made the monstrosity to defend a claimed cemetery from another sect of ghouls who were preying upon the interred bodies. In some places, ghouls use straughs to tunnel into rival warrens or highly fortified mausoleums.</p> (x1)
<p>Spellcasters who harness the power of the Dimension of Dreams may use it to fuel vicious servitors known as terrorguards-hulking terrors adorned with frames made of an Abysium alloy. Terrorguards come in many forms; creators often design the constructs' frames to mimic grotesque aberrations by mixing-and-matching parts.</p> (x1)
<p>The hulking monstrosities known as urglids form from the souls of murderous undertakers, sadists who buried their victims alive, and intentionally neglectful grave keepers who gave up their watch over the dead. Standing over 30 feet tall and weighing over 3,000 pounds, the demon's head seems sunken into its torso, and a gaping, toothy mouth opens at the top of its chest.</p> (x1)
publication : object {Book 4 - The Ghouls Hunger.system.details.publication}
license : string {Book 4 - The Ghouls Hunger.system.details.publication.license} (same value: OGL)
remaster : boolean {Book 4 - The Ghouls Hunger.system.details.publication.remaster} (same value: False)
title : string {Book 4 - The Ghouls Hunger.system.details.publication.title} (same value: Pathfinder #184: The Ghouls Hunger)
[description] : string {Book 4 - The Ghouls Hunger.system.details.description} (9 different values)
<p>An iron bridge's connectors give way to drop into the lake below.</p> (x1)
<p>A violet crystal containing the body of a dead creature, grown from its dying agony, pulses as it exudes motes of flickering energy.</p> (x1)
<p>A magical glyph flashes before triggering a spell.</p> (x2)
<p>Horrific visions of a lumbering monstrosity whose face is nothing but a fanged mouth lurch out of the violet mist to attempt to eat the viewer alive.</p> (x1)
<p>The night giant mummy unfolds its arms and leans forward to exhale a blast of gray mist and shrieking spirits into the room.</p> (x1)
<p>An eerie machine made of levers, crystals, and glowing bits of metal that, as one draws near, causes unsettling aches and pains.</p> (x1)
<p>The stink of bile suddenly grows as the myriad mouths carved into the walls begin to vomit forth a deluge of acidic slurry.</p> (x1)
<p>A sphere of concentrated agony harvested from a qlippoth begins pulsing with violet light as it blasts the room with otherworldly agony.</p> (x1)
<p>Six eerie purple crystals react to the presence of life, pulsing with flashes of violet light that seem to match the heartbeats of living creatures in the room.</p> (x1)
[disable] : string {Book 4 - The Ghouls Hunger.system.details.disable} (10 different values)
<p>@Check[thievery|dc:40|name:Disable Quick Release Mechanism|traits:action:disable-a-device] (master) to disable one side of the bridge's quick release mechanisms</p> (x1)
<p>@Check[thievery|dc:33] (master) or @Check[survival|dc:35] (master) to know where to Strike a specific crystal perfectly on a facet to cause it to shatter harmlessly</p> (x1)
<p>@Check[thievery|dc:33] (trained) to disable the glyph, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level, counteract DC 33) to counteract the glyph</p> (x1)
<p>@Check[thievery|dc:34] (trained) to disable the glyph, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level, counteract DC 34) to counteract the glyph</p> (x1)
<p>@Check[thievery|dc:42|name:Focus the Portal's Energy|traits:action:disable-a-device] (master) to focus the portal's energies back in on itself to close it off, or @Check[occultism|dc:36|name:Invoke the Proper Chant] (master) to invoke the proper chant and make the proper hand gestures to untether the portal from the Dreamlands, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (8th level; counteract DC 34) to counteract the portal for 1 minute and prevent Orgesh's influence from reaching through during that time</p> (x1)
<p>@Check[thievery|dc:33] to "blind" the statue so that it cannot notice any who approach, @Check[occultism|dc:35] to redirect and expend the trap's occult energies harmlessly, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level, counteract DC 32) to counteract the trap.</p> (x1)
<p>@Check[thievery|dc:33] (master) to deactivate the machine, or @Check[perception|dc:38] (expert) to decipher the proper order in which the switches and dials should be adjusted in order to power the device down harmlessly</p> (x1)
<p>@Check[thievery|dc:33] (master) to disrupt the trap's magical network of sensors and effectively "blind" it to targets to react to, @Check[religion|dc:38] (master) to recognize the carvings and recall one of the mantras needed to pass safely, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level; counteract DC 32) to counteract the trap.</p> (x1)
<p>@Check[thievery|dc:37] (master) to dismantle the housing and refocus the agony inward so it consumes itself harmlessly, @Check[arcana|dc:33] or @Check[occultism|dc:33] (master) to vent the agony in a controlled way that causes the portalrender to become inert after 1 minute (during which it can still be triggered normally), or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level; counteract DC 31)</p> (x1)
<p>@Check[thievery|dc:33] (master) or @Check[nature|dc:35] (master) to discern a hairline fracture that, when struck, shatters a crystal to dust</p> (x1)
[isComplex] : boolean {Book 4 - The Ghouls Hunger.system.details.isComplex} (2 different values)
False (x6)
True (x4)
[reset] : string {Book 4 - The Ghouls Hunger.system.details.reset} (7 different values)
(x4)
<p>A crystallized agony resets automatically and can be triggered again the next round.</p> (x1)
<p>The nightmare portal resets 1 minute after it no longer detects targets.</p> (x1)
<p>The trap resets during the following round, after which it can be triggered again.</p> (x1)
<p>If the augnagar still lives and at least one crystallized agony is still functional, the pain milker resets automatically in a number of rounds equal to 7 - the number of remaining crystallized agonies.</p> (x1)
<p>The trap deactivates 1 round after no targets can be sensed, but resets immediately.</p> (x1)
<p>The void garden deactivates 1 round after all living targets leave the area but resets immediately thereafter.</p> (x1)
[routine] : string {Book 4 - The Ghouls Hunger.system.details.routine} (5 different values)
(x6)
<p>(2 actions) A vision of an immense lumbering figure with nothing but a circular mouth for a face lurches out of the portal. For each action, the nightmare portal casts @UUID[Compendium.pf2e.spells-srd.Item.Phantasmal Killer] (heightened to 8th level, @Check[will|dc:38|traits:death,emotion,fear,mental]), targeting a different creature both times. It can select targets in area <strong>E11</strong>, the secret alcove to the northeast, or up to 10 feet east from the door (although a closed door blocks it), choosing the closest two targets each round. The nightmare portal loses 1 action if it's broken and can thus only cast <em>phantasmal killer</em> once per round.</p> (x1)
<p>On its turn, the trap Vomits as its action. As long as the Putrid Rise is active, the stairs in area <strong>D3</strong> are difficult terrain.</p> (x1)
<p>The unfinished portalrender continues to flood area <strong>B4</strong> with agony, and everyone in the room must attempt a @Check[will|dc:33] save against its Agonizing Pulse. At the end of its turn, the unfinished portalrender attempts a @Check[flat|dc:6]. On a failure, its stores of agony deplete and it deactivates, causing the central orb of agony to fade away permanently.</p> (x1)
<p>(6 actions) The void garden's crystals each use an action to fire a void ray, a beam of destructive dark purple energy, at a random living creature in the room or in visible reach through the open doorway (the crystals don't fire at living targets on the balcony in area <strong>D6c</strong>). A single creature can be targeted only once per round by a void ray. The void garden loses one action for each crystal that is disarmed or destroyed.</p> (x1)
[initiative] : object {Book 4 - The Ghouls Hunger.system.initiative}
statistic : string {Book 4 - The Ghouls Hunger.system.initiative.statistic} (same value: perception)
[perception] : object {Book 4 - The Ghouls Hunger.system.perception}
details : string {Book 4 - The Ghouls Hunger.system.perception.details} (same value: )
mod : integer {Book 4 - The Ghouls Hunger.system.perception.mod} (9 different values)
29 (x2)
23 (x3)
15 (x1)
18 (x1)
25 (x3)
27 (x1)
20 (x3)
17 (x3)
21 (x1)
senses : array<object> {Book 4 - The Ghouls Hunger.system.perception.senses}
Length: min=0 max=3
Value type: object {Book 4 - The Ghouls Hunger.system.perception.senses.[]}
type : string {Book 4 - The Ghouls Hunger.system.perception.senses.[].type} (8 different values)
darkvision (x15)
echolocation (x1)
lifesense (x1)
greater-darkvision (x1)
scent (x2)
truesight (x2)
low-light-vision (x1)
tremorsense (x1)
[acuity] : string {Book 4 - The Ghouls Hunger.system.perception.senses.[].acuity} (2 different values)
precise (x4)
imprecise (x3)
[range] : integer {Book 4 - The Ghouls Hunger.system.perception.senses.[].range} (2 different values)
60 (x5)
30 (x2)
[resources] : object {Book 4 - The Ghouls Hunger.system.resources}
[focus] : object {Book 4 - The Ghouls Hunger.system.resources.focus}
max : integer {Book 4 - The Ghouls Hunger.system.resources.focus.max} (3 different values)
1 (x2)
2 (x3)
3 (x1)
value : integer {Book 4 - The Ghouls Hunger.system.resources.focus.value} (3 different values)
1 (x2)
2 (x3)
3 (x1)
saves : object {Book 4 - The Ghouls Hunger.system.saves}
fortitude : object {Book 4 - The Ghouls Hunger.system.saves.fortitude}
saveDetail : string {Book 4 - The Ghouls Hunger.system.saves.fortitude.saveDetail} (same value: )
value : integer {Book 4 - The Ghouls Hunger.system.saves.fortitude.value} (15 different values)
25 (x1)
20 (x3)
0 (x4)
18 (x2)
21 (x2)
22 (x2)
27 (x1)
30 (x1)
28 (x3)
23 (x1)
24 (x2)
16 (x1)
19 (x2)
26 (x2)
17 (x1)
reflex : object {Book 4 - The Ghouls Hunger.system.saves.reflex}
saveDetail : string {Book 4 - The Ghouls Hunger.system.saves.reflex.saveDetail} (same value: )
value : integer {Book 4 - The Ghouls Hunger.system.saves.reflex.value} (12 different values)
27 (x1)
26 (x2)
0 (x4)
24 (x3)
15 (x1)
21 (x3)
25 (x5)
22 (x2)
18 (x1)
19 (x2)
20 (x3)
16 (x1)
will : object {Book 4 - The Ghouls Hunger.system.saves.will}
saveDetail : string {Book 4 - The Ghouls Hunger.system.saves.will.saveDetail} (same value: )
value : integer {Book 4 - The Ghouls Hunger.system.saves.will.value} (13 different values)
29 (x2)
23 (x2)
0 (x10)
18 (x2)
24 (x2)
25 (x1)
20 (x2)
19 (x2)
17 (x1)
16 (x1)
22 (x1)
21 (x1)
28 (x1)
[skills] : object {Book 4 - The Ghouls Hunger.system.skills}
[acrobatics] : object {Book 4 - The Ghouls Hunger.system.skills.acrobatics}
base : integer {Book 4 - The Ghouls Hunger.system.skills.acrobatics.base} (11 different values)
27 (x3)
18 (x1)
26 (x1)
21 (x1)
22 (x1)
25 (x1)
20 (x1)
17 (x1)
19 (x1)
23 (x1)
24 (x1)
special : array<object> {Book 4 - The Ghouls Hunger.system.skills.acrobatics.special}
Length: min=1 max=1
Value type: object {Book 4 - The Ghouls Hunger.system.skills.acrobatics.special.[]}
base : integer {Book 4 - The Ghouls Hunger.system.skills.acrobatics.special.[].base} (same value: 26)
label : string {Book 4 - The Ghouls Hunger.system.skills.acrobatics.special.[].label} (same value: to Maneuver in Flight)
predicate : array<string> {Book 4 - The Ghouls Hunger.system.skills.acrobatics.special.[].predicate}
Length: min=1 max=1
Value type: string {Book 4 - The Ghouls Hunger.system.skills.acrobatics.special.[].predicate.[]} (same value: action:maneuver-in-flight)
[athletics] : object {Book 4 - The Ghouls Hunger.system.skills.athletics}
base : integer {Book 4 - The Ghouls Hunger.system.skills.athletics.base} (9 different values)
29 (x2)
22 (x3)
20 (x1)
24 (x1)
23 (x1)
25 (x2)
28 (x1)
27 (x1)
21 (x1)
[intimidation] : object {Book 4 - The Ghouls Hunger.system.skills.intimidation}
base : integer {Book 4 - The Ghouls Hunger.system.skills.intimidation.base} (10 different values)
25 (x1)
20 (x2)
23 (x1)
24 (x2)
28 (x1)
22 (x1)
17 (x1)
27 (x1)
19 (x1)
26 (x1)
[arcana] : object {Book 4 - The Ghouls Hunger.system.skills.arcana}
base : integer {Book 4 - The Ghouls Hunger.system.skills.arcana.base} (4 different values)
27 (x1)
21 (x1)
22 (x1)
24 (x1)
[occultism] : object {Book 4 - The Ghouls Hunger.system.skills.occultism}
base : integer {Book 4 - The Ghouls Hunger.system.skills.occultism.base} (5 different values)
27 (x1)
21 (x1)
22 (x1)
29 (x1)
24 (x1)
[stealth] : object {Book 4 - The Ghouls Hunger.system.skills.stealth}
base : integer {Book 4 - The Ghouls Hunger.system.skills.stealth.base} (8 different values)
24 (x1)
19 (x2)
27 (x3)
22 (x2)
21 (x1)
18 (x1)
25 (x1)
26 (x1)
[religion] : object {Book 4 - The Ghouls Hunger.system.skills.religion}
base : integer {Book 4 - The Ghouls Hunger.system.skills.religion.base} (3 different values)
18 (x1)
24 (x1)
28 (x1)
[survival] : object {Book 4 - The Ghouls Hunger.system.skills.survival}
base : integer {Book 4 - The Ghouls Hunger.system.skills.survival.base} (2 different values)
18 (x1)
22 (x1)
[crafting] : object {Book 4 - The Ghouls Hunger.system.skills.crafting}
base : integer {Book 4 - The Ghouls Hunger.system.skills.crafting.base} (3 different values)
21 (x1)
22 (x1)
24 (x2)
[deception] : object {Book 4 - The Ghouls Hunger.system.skills.deception}
base : integer {Book 4 - The Ghouls Hunger.system.skills.deception.base} (6 different values)
23 (x1)
24 (x1)
26 (x2)
28 (x1)
22 (x2)
19 (x1)
[diplomacy] : object {Book 4 - The Ghouls Hunger.system.skills.diplomacy}
base : integer {Book 4 - The Ghouls Hunger.system.skills.diplomacy.base} (2 different values)
23 (x1)
24 (x2)
[medicine] : object {Book 4 - The Ghouls Hunger.system.skills.medicine}
base : integer {Book 4 - The Ghouls Hunger.system.skills.medicine.base} (2 different values)
24 (x1)
28 (x1)
[society] : object {Book 4 - The Ghouls Hunger.system.skills.society}
base : integer {Book 4 - The Ghouls Hunger.system.skills.society.base} (6 different values)
24 (x3)
29 (x1)
20 (x1)
22 (x1)
18 (x1)
25 (x1)
[thievery] : object {Book 4 - The Ghouls Hunger.system.skills.thievery}
base : integer {Book 4 - The Ghouls Hunger.system.skills.thievery.base} (2 different values)
27 (x1)
23 (x2)
[performance] : object {Book 4 - The Ghouls Hunger.system.skills.performance}
base : integer {Book 4 - The Ghouls Hunger.system.skills.performance.base} (same value: 26)
traits : object {Book 4 - The Ghouls Hunger.system.traits}
rarity : string {Book 4 - The Ghouls Hunger.system.traits.rarity} (4 different values)
unique (x7)
uncommon (x8)
common (x9)
rare (x4)
size : object {Book 4 - The Ghouls Hunger.system.traits.size}
value : string {Book 4 - The Ghouls Hunger.system.traits.size.value} (4 different values)
lg (x5)
med (x20)
huge (x1)
sm (x2)
value : array<string> {Book 4 - The Ghouls Hunger.system.traits.value}
Length: min=1 max=6
Value type: string {Book 4 - The Ghouls Hunger.system.traits.value.[]} (21 different values)
[creatureType] : string {Book 4 - The Ghouls Hunger.system.creatureType} (same value: )
[statusEffects] : array<> {Book 4 - The Ghouls Hunger.system.statusEffects}
Length: min=0 max=0
Value type: mixed
[spellcasting] : object {Book 4 - The Ghouls Hunger.system.spellcasting}
rituals : object {Book 4 - The Ghouls Hunger.system.spellcasting.rituals}
dc : integer {Book 4 - The Ghouls Hunger.system.spellcasting.rituals.dc} (2 different values)
30 (x1)
34 (x1)
type : string {Book 4 - The Ghouls Hunger.type} (2 different values)
npc (x18)
hazard (x10)
[prototypeToken] : object {Book 4 - The Ghouls Hunger.prototypeToken}
name : string {Book 4 - The Ghouls Hunger.prototypeToken.name} (same value: Glyph of Warding)