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Pf2eDataScrapper/output/pf2e/packs/Swarmkeeper.txt
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Swarmkeeper
Different values: 11
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object {Swarmkeeper}
_id : string {Swarmkeeper._id} (all different values)
folder : string {Swarmkeeper.folder} (same value: xJd21ECSMdugkuI2)
img : string {Swarmkeeper.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Swarmkeeper.name} (all different values)
system : object {Swarmkeeper.system}
actionType : object {Swarmkeeper.system.actionType}
value : string {Swarmkeeper.system.actionType.value} (2 different values)
action (x4)
passive (x7)
actions : object {Swarmkeeper.system.actions}
[value] : integer {Swarmkeeper.system.actions.value} (same value: 1)
category : string {Swarmkeeper.system.category} (same value: class)
description : object {Swarmkeeper.system.description}
value : string {Swarmkeeper.system.description.value} (all different values)
[frequency] : object {Swarmkeeper.system.frequency}
max : integer {Swarmkeeper.system.frequency.max} (same value: 1)
per : string {Swarmkeeper.system.frequency.per} (same value: round)
level : object {Swarmkeeper.system.level}
value : integer {Swarmkeeper.system.level.value} (7 different values)
4 (x3)
12 (x1)
8 (x2)
6 (x2)
14 (x1)
2 (x1)
10 (x1)
prerequisites : object {Swarmkeeper.system.prerequisites}
value : array<object> {Swarmkeeper.system.prerequisites.value}
Length: min=1 max=1
Value type: object {Swarmkeeper.system.prerequisites.value.[]}
value : string {Swarmkeeper.system.prerequisites.value.[].value} (2 different values)
Swarmkeeper Dedication (x10)
trained in Nature (x1)
publication : object {Swarmkeeper.system.publication}
license : string {Swarmkeeper.system.publication.license} (same value: ORC)
remaster : boolean {Swarmkeeper.system.publication.remaster} (same value: True)
title : string {Swarmkeeper.system.publication.title} (same value: Pathfinder Howl of the Wild)
rules : ###FoundryRulesObject###
traits : object {Swarmkeeper.system.traits}
rarity : string {Swarmkeeper.system.traits.rarity} (2 different values)
common (x10)
uncommon (x1)
value : array<string> {Swarmkeeper.system.traits.value}
Length: min=1 max=2
Value type: string {Swarmkeeper.system.traits.value.[]} (3 different values)
archetype (x11)
flourish (x5)
dedication (x1)
type : string {Swarmkeeper.type} (same value: feat)