48 lines
2.8 KiB
Plaintext
48 lines
2.8 KiB
Plaintext
Golden League Xun
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Different values: 5
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=====================================
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object {Golden League Xun}
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_id : string {Golden League Xun._id} (all different values)
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folder : string {Golden League Xun.folder} (same value: rqQaRxMR7D3E6Dly)
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img : string {Golden League Xun.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Golden League Xun.name} (all different values)
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system : object {Golden League Xun.system}
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actionType : object {Golden League Xun.system.actionType}
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value : string {Golden League Xun.system.actionType.value} (2 different values)
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passive (x4)
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reaction (x1)
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actions : object {Golden League Xun.system.actions}
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[value] : mixed
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category : string {Golden League Xun.system.category} (same value: class)
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description : object {Golden League Xun.system.description}
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value : string {Golden League Xun.system.description.value} (all different values)
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level : object {Golden League Xun.system.level}
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value : integer {Golden League Xun.system.level.value} (2 different values)
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10 (x4)
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8 (x1)
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prerequisites : object {Golden League Xun.system.prerequisites}
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value : array<object> {Golden League Xun.system.prerequisites.value}
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Length: min=1 max=2
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Value type: object {Golden League Xun.system.prerequisites.value.[]}
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value : string {Golden League Xun.system.prerequisites.value.[].value} (6 different values)
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Golden League Xun Dedication (x4)
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expert in Deception (x1)
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master in Underworld Lore (x1)
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expert in Intimidation (x1)
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expert in Athletics (x1)
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expert in Stealth (x1)
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publication : object {Golden League Xun.system.publication}
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license : string {Golden League Xun.system.publication.license} (same value: OGL)
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remaster : boolean {Golden League Xun.system.publication.remaster} (same value: False)
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title : string {Golden League Xun.system.publication.title} (same value: Pathfinder #167: Ready? Fight!)
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rules : ###FoundryRulesObject###
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traits : object {Golden League Xun.system.traits}
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rarity : string {Golden League Xun.system.traits.rarity} (2 different values)
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common (x4)
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uncommon (x1)
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value : array<string> {Golden League Xun.system.traits.value}
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Length: min=1 max=2
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Value type: string {Golden League Xun.system.traits.value.[]} (2 different values)
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archetype (x5)
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dedication (x1)
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type : string {Golden League Xun.type} (same value: feat) |