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Pf2eDataScrapper/output/pf2e/packs/Godling.txt
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Godling
Different values: 11
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object {Godling}
_id : string {Godling._id} (all different values)
folder : string {Godling.folder} (same value: O7SJLJtCStA1pAHP)
img : string {Godling.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Godling.name} (all different values)
system : object {Godling.system}
actionType : object {Godling.system.actionType}
value : string {Godling.system.actionType.value} (2 different values)
action (x4)
passive (x7)
actions : object {Godling.system.actions}
[value] : integer {Godling.system.actions.value} (2 different values)
2 (x2)
1 (x2)
category : string {Godling.system.category} (same value: class)
description : object {Godling.system.description}
value : string {Godling.system.description.value} (all different values)
level : object {Godling.system.level}
value : integer {Godling.system.level.value} (5 different values)
16 (x3)
20 (x1)
14 (x3)
12 (x1)
18 (x3)
prerequisites : object {Godling.system.prerequisites}
value : array<object> {Godling.system.prerequisites.value}
Length: min=0 max=1
Value type: object {Godling.system.prerequisites.value.[]}
value : string {Godling.system.prerequisites.value.[].value} (same value: Godling Dedication)
publication : object {Godling.system.publication}
license : string {Godling.system.publication.license} (same value: ORC)
remaster : boolean {Godling.system.publication.remaster} (same value: True)
title : string {Godling.system.publication.title} (same value: Pathfinder War of Immortals)
rules : ###FoundryRulesObject###
traits : object {Godling.system.traits}
rarity : string {Godling.system.traits.rarity} (same value: rare)
value : array<string> {Godling.system.traits.value}
Length: min=1 max=3
Value type: string {Godling.system.traits.value.[]} (5 different values)
concentrate (x2)
mental (x2)
mythic (x11)
destiny (x1)
sanctified (x1)
[frequency] : object {Godling.system.frequency}
max : integer {Godling.system.frequency.max} (same value: 1)
per : string {Godling.system.frequency.per} (2 different values)
day (x2)
PT1H (x1)
[selfEffect] : object {Godling.system.selfEffect}
name : string {Godling.system.selfEffect.name} (same value: Effect: Divine Invulnerability)
uuid : string {Godling.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Divine Invulnerability)
[subfeatures] : object {Godling.system.subfeatures}
proficiencies : object {Godling.system.subfeatures.proficiencies}
spellcasting : object {Godling.system.subfeatures.proficiencies.spellcasting}
rank : integer {Godling.system.subfeatures.proficiencies.spellcasting.rank} (same value: 2)
type : string {Godling.type} (same value: feat)