1767 lines
157 KiB
Plaintext
1767 lines
157 KiB
Plaintext
Dinner at Lionlodge
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Different values: 4
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=====================================
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object {Dinner at Lionlodge}
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_id : string {Dinner at Lionlodge._id} (all different values)
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folder : string {Dinner at Lionlodge.folder} (same value: 7HYmLnzRBvGmIWp6)
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img : string {Dinner at Lionlodge.img} (all different values)
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items : array<object> {Dinner at Lionlodge.items}
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Length: min=32 max=53
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Value type: object {Dinner at Lionlodge.items.[]}
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_id : string {Dinner at Lionlodge.items.[]._id} (163 different values)
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img : string {Dinner at Lionlodge.items.[].img} (96 different values)
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name : string {Dinner at Lionlodge.items.[].name} (154 different values)
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sort : integer {Dinner at Lionlodge.items.[].sort} (9 different values)
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0 (x152)
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100 (x3)
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200 (x2)
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300 (x1)
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400 (x1)
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500 (x1)
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1800 (x1)
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600 (x1)
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900 (x1)
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system : object {Dinner at Lionlodge.items.[].system}
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description : object {Dinner at Lionlodge.items.[].system.description}
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value : string {Dinner at Lionlodge.items.[].system.description.value} (142 different values)
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[mod] : object {Dinner at Lionlodge.items.[].system.mod}
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value : integer {Dinner at Lionlodge.items.[].system.mod.value} (same value: 0)
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[proficient] : object {Dinner at Lionlodge.items.[].system.proficient}
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value : integer {Dinner at Lionlodge.items.[].system.proficient.value} (2 different values)
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1 (x5)
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2 (x1)
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publication : object {Dinner at Lionlodge.items.[].system.publication}
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license : string {Dinner at Lionlodge.items.[].system.publication.license} (2 different values)
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OGL (x156)
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ORC (x7)
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remaster : boolean {Dinner at Lionlodge.items.[].system.publication.remaster} (2 different values)
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False (x156)
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True (x7)
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title : string {Dinner at Lionlodge.items.[].system.publication.title} (8 different values)
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(x13)
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Pathfinder Lost Omens Ancestry Guide (x13)
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Pathfinder Core Rulebook (x123)
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Pathfinder Advanced Player's Guide (x4)
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Pathfinder #160: Assault on Hunting Lodge Seven (x1)
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Pathfinder Player Core (x7)
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Pathfinder Lost Omens Gods & Magic (x1)
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Pathfinder Lost Omens The Mwangi Expanse (x1)
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rules : ###FoundryRulesObject###
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[slug] : string {Dinner at Lionlodge.items.[].system.slug} (140 different values)
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[ancestry] : object {Dinner at Lionlodge.items.[].system.ancestry}
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name : string {Dinner at Lionlodge.items.[].system.ancestry.name} (3 different values)
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Fleshwarp (x1)
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Kitsune (x1)
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Strix (x1)
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slug : string {Dinner at Lionlodge.items.[].system.ancestry.slug} (3 different values)
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fleshwarp (x1)
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kitsune (x1)
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strix (x1)
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uuid : string {Dinner at Lionlodge.items.[].system.ancestry.uuid} (3 different values)
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Compendium.pf2e.ancestries.Item.FXlXmNBFiiz9oasi (x1)
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Compendium.pf2e.ancestries.Item.4BL5wf1VF9feC2rY (x1)
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Compendium.pf2e.ancestries.Item.GXcC6oVa5quzgNHD (x1)
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[traits] : object {Dinner at Lionlodge.items.[].system.traits}
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[rarity] : string {Dinner at Lionlodge.items.[].system.traits.rarity} (3 different values)
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common (x142)
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uncommon (x6)
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rare (x2)
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[value] : array<string> {Dinner at Lionlodge.items.[].system.traits.value}
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Length: min=0 max=9
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Value type: string {Dinner at Lionlodge.items.[].system.traits.value.[]} (78 different values)
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[traditions] : array<string> {Dinner at Lionlodge.items.[].system.traits.traditions}
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Length: min=0 max=4
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Value type: string {Dinner at Lionlodge.items.[].system.traits.traditions.[]} (all different values)
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[selected] : object {Dinner at Lionlodge.items.[].system.traits.selected}
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[sorcerer] : string {Dinner at Lionlodge.items.[].system.traits.selected.sorcerer} (same value: Sorcerer)
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ranger : string {Dinner at Lionlodge.items.[].system.traits.selected.ranger} (same value: Ranger)
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[otherTags] : array<string> {Dinner at Lionlodge.items.[].system.traits.otherTags}
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Length: min=1 max=1
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Value type: string {Dinner at Lionlodge.items.[].system.traits.otherTags.[]} (same value: sorcerer-bloodline)
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[boosts] : object {Dinner at Lionlodge.items.[].system.boosts}
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0 : object {Dinner at Lionlodge.items.[].system.boosts.0}
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[selected] : string {Dinner at Lionlodge.items.[].system.boosts.0.selected} (3 different values)
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cha (x2)
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dex (x1)
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str (x1)
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value : array<string> {Dinner at Lionlodge.items.[].system.boosts.0.value}
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Length: min=1 max=2
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Value type: string {Dinner at Lionlodge.items.[].system.boosts.0.value.[]} (5 different values)
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cha (x5)
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int (x2)
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con (x2)
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dex (x2)
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str (x1)
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1 : object {Dinner at Lionlodge.items.[].system.boosts.1}
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[selected] : string {Dinner at Lionlodge.items.[].system.boosts.1.selected} (3 different values)
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dex (x2)
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wis (x1)
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con (x1)
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value : array<string> {Dinner at Lionlodge.items.[].system.boosts.1.value}
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Length: min=0 max=6
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Value type: string {Dinner at Lionlodge.items.[].system.boosts.1.value.[]} (6 different values)
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cha (x4)
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con (x4)
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dex (x5)
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int (x4)
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str (x4)
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wis (x4)
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[2] : object {Dinner at Lionlodge.items.[].system.boosts.2}
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[selected] : string {Dinner at Lionlodge.items.[].system.boosts.2.selected} (2 different values)
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cha (x2)
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wis (x1)
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value : array<string> {Dinner at Lionlodge.items.[].system.boosts.2.value}
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Length: min=6 max=6
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Value type: string {Dinner at Lionlodge.items.[].system.boosts.2.value.[]} (6 different values)
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str (x4)
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dex (x4)
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con (x4)
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int (x4)
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wis (x4)
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cha (x4)
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[items] : object {Dinner at Lionlodge.items.[].system.items}
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[l6z49] : object {Dinner at Lionlodge.items.[].system.items.l6z49}
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img : string {Dinner at Lionlodge.items.[].system.items.l6z49.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.l6z49.level} (same value: 1)
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name : string {Dinner at Lionlodge.items.[].system.items.l6z49.name} (same value: Oddity Identification)
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uuid : string {Dinner at Lionlodge.items.[].system.items.l6z49.uuid} (same value: Compendium.pf2e.feats-srd.Item.Oddity Identification)
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[2dihl] : object {Dinner at Lionlodge.items.[].system.items.2dihl}
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img : string {Dinner at Lionlodge.items.[].system.items.2dihl.img} (same value: icons/sundries/books/book-symbol-spiral-silver-blue.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.2dihl.level} (same value: 1)
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name : string {Dinner at Lionlodge.items.[].system.items.2dihl.name} (same value: Spell Repertoire (Sorcerer))
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uuid : string {Dinner at Lionlodge.items.[].system.items.2dihl.uuid} (same value: Compendium.pf2e.classfeatures.Item.Spell Repertoire (Sorcerer))
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[4r1hh] : object {Dinner at Lionlodge.items.[].system.items.4r1hh}
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img : string {Dinner at Lionlodge.items.[].system.items.4r1hh.img} (same value: icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.4r1hh.level} (same value: 17)
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name : string {Dinner at Lionlodge.items.[].system.items.4r1hh.name} (same value: Resolve)
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uuid : string {Dinner at Lionlodge.items.[].system.items.4r1hh.uuid} (same value: Compendium.pf2e.classfeatures.Item.Resolve)
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[5wsjn] : object {Dinner at Lionlodge.items.[].system.items.5wsjn}
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img : string {Dinner at Lionlodge.items.[].system.items.5wsjn.img} (same value: icons/creatures/eyes/human-single-blue.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.5wsjn.level} (same value: 11)
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name : string {Dinner at Lionlodge.items.[].system.items.5wsjn.name} (same value: Alertness)
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uuid : string {Dinner at Lionlodge.items.[].system.items.5wsjn.uuid} (same value: Compendium.pf2e.classfeatures.Item.Alertness)
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[7nvmf] : object {Dinner at Lionlodge.items.[].system.items.7nvmf}
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img : string {Dinner at Lionlodge.items.[].system.items.7nvmf.img} (same value: icons/commodities/treasure/token-engraved-eye-red.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.7nvmf.level} (same value: 19)
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name : string {Dinner at Lionlodge.items.[].system.items.7nvmf.name} (same value: Bloodline Paragon)
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uuid : string {Dinner at Lionlodge.items.[].system.items.7nvmf.uuid} (same value: Compendium.pf2e.classfeatures.Item.Bloodline Paragon)
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[b6ose] : object {Dinner at Lionlodge.items.[].system.items.b6ose}
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img : string {Dinner at Lionlodge.items.[].system.items.b6ose.img} (same value: icons/magic/symbols/symbol-lightning-bolt.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.b6ose.level} (same value: 9)
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name : string {Dinner at Lionlodge.items.[].system.items.b6ose.name} (same value: Lightning Reflexes)
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uuid : string {Dinner at Lionlodge.items.[].system.items.b6ose.uuid} (same value: Compendium.pf2e.classfeatures.Item.Reflex Expertise)
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[ds47l] : object {Dinner at Lionlodge.items.[].system.items.ds47l}
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img : string {Dinner at Lionlodge.items.[].system.items.ds47l.img} (same value: systems/pf2e/icons/features/classes/weapon-expertise.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.ds47l.level} (same value: 11)
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name : string {Dinner at Lionlodge.items.[].system.items.ds47l.name} (same value: Weapon Expertise)
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uuid : string {Dinner at Lionlodge.items.[].system.items.ds47l.uuid} (same value: Compendium.pf2e.classfeatures.Item.Weapon Expertise)
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[erm0v] : object {Dinner at Lionlodge.items.[].system.items.erm0v}
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img : string {Dinner at Lionlodge.items.[].system.items.erm0v.img} (same value: icons/sundries/books/book-backed-silver-gold.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.erm0v.level} (same value: 7)
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name : string {Dinner at Lionlodge.items.[].system.items.erm0v.name} (same value: Expert Spellcaster)
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uuid : string {Dinner at Lionlodge.items.[].system.items.erm0v.uuid} (same value: Compendium.pf2e.classfeatures.Item.Expert Spellcaster)
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[i55qe] : object {Dinner at Lionlodge.items.[].system.items.i55qe}
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img : string {Dinner at Lionlodge.items.[].system.items.i55qe.img} (same value: systems/pf2e/icons/features/classes/weapon-specialization.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.i55qe.level} (same value: 13)
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name : string {Dinner at Lionlodge.items.[].system.items.i55qe.name} (same value: Weapon Specialization)
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uuid : string {Dinner at Lionlodge.items.[].system.items.i55qe.uuid} (same value: Compendium.pf2e.classfeatures.Item.Weapon Specialization)
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[jx0fg] : object {Dinner at Lionlodge.items.[].system.items.jx0fg}
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img : string {Dinner at Lionlodge.items.[].system.items.jx0fg.img} (same value: systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.jx0fg.level} (same value: 1)
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name : string {Dinner at Lionlodge.items.[].system.items.jx0fg.name} (same value: Sorcerer Spellcasting)
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uuid : string {Dinner at Lionlodge.items.[].system.items.jx0fg.uuid} (same value: Compendium.pf2e.classfeatures.Item.Sorcerer Spellcasting)
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[pryw9] : object {Dinner at Lionlodge.items.[].system.items.pryw9}
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img : string {Dinner at Lionlodge.items.[].system.items.pryw9.img} (same value: systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.pryw9.level} (same value: 3)
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name : string {Dinner at Lionlodge.items.[].system.items.pryw9.name} (same value: Signature Spells)
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uuid : string {Dinner at Lionlodge.items.[].system.items.pryw9.uuid} (same value: Compendium.pf2e.classfeatures.Item.Signature Spells)
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[q2jao] : object {Dinner at Lionlodge.items.[].system.items.q2jao}
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img : string {Dinner at Lionlodge.items.[].system.items.q2jao.img} (same value: icons/equipment/back/cloak-collared-pink-gold.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.q2jao.level} (same value: 13)
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name : string {Dinner at Lionlodge.items.[].system.items.q2jao.name} (same value: Defensive Robes)
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uuid : string {Dinner at Lionlodge.items.[].system.items.q2jao.uuid} (same value: Compendium.pf2e.classfeatures.Item.Defensive Robes)
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[q8nk5] : object {Dinner at Lionlodge.items.[].system.items.q8nk5}
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img : string {Dinner at Lionlodge.items.[].system.items.q8nk5.img} (same value: icons/sundries/books/book-open-purple.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.q8nk5.level} (same value: 19)
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name : string {Dinner at Lionlodge.items.[].system.items.q8nk5.name} (same value: Legendary Spellcaster)
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uuid : string {Dinner at Lionlodge.items.[].system.items.q8nk5.uuid} (same value: Compendium.pf2e.classfeatures.Item.Legendary Spellcaster)
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[qimsg] : object {Dinner at Lionlodge.items.[].system.items.qimsg}
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img : string {Dinner at Lionlodge.items.[].system.items.qimsg.img} (same value: icons/magic/symbols/question-stone-yellow.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.qimsg.level} (same value: 1)
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name : string {Dinner at Lionlodge.items.[].system.items.qimsg.name} (same value: Bloodline)
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uuid : string {Dinner at Lionlodge.items.[].system.items.qimsg.uuid} (same value: Compendium.pf2e.classfeatures.Item.Bloodline)
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[r346v] : object {Dinner at Lionlodge.items.[].system.items.r346v}
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img : string {Dinner at Lionlodge.items.[].system.items.r346v.img} (same value: systems/pf2e/icons/features/classes/bloodline-spells.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.r346v.level} (same value: 1)
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name : string {Dinner at Lionlodge.items.[].system.items.r346v.name} (same value: Bloodline Spells)
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uuid : string {Dinner at Lionlodge.items.[].system.items.r346v.uuid} (same value: Compendium.pf2e.classfeatures.Item.Bloodline Spells)
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[tr1s2] : object {Dinner at Lionlodge.items.[].system.items.tr1s2}
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img : string {Dinner at Lionlodge.items.[].system.items.tr1s2.img} (same value: systems/pf2e/icons/features/classes/magical-fortitude.webp)
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level : integer {Dinner at Lionlodge.items.[].system.items.tr1s2.level} (same value: 5)
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|
name : string {Dinner at Lionlodge.items.[].system.items.tr1s2.name} (same value: Magical Fortitude)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.tr1s2.uuid} (same value: Compendium.pf2e.classfeatures.Item.Magical Fortitude)
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|
[zmu64] : object {Dinner at Lionlodge.items.[].system.items.zmu64}
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|
img : string {Dinner at Lionlodge.items.[].system.items.zmu64.img} (same value: icons/skills/trades/academics-book-study-purple.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.zmu64.level} (same value: 15)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.zmu64.name} (same value: Master Spellcaster)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.zmu64.uuid} (same value: Compendium.pf2e.classfeatures.Item.Master Spellcaster)
|
|
[31xm9] : object {Dinner at Lionlodge.items.[].system.items.31xm9}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.31xm9.img} (same value: systems/pf2e/icons/default-icons/feat.svg)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.31xm9.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.31xm9.name} (same value: Unusual Anatomy)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.31xm9.uuid} (same value: Compendium.pf2e.ancestryfeatures.Item.Unusual Anatomy)
|
|
[m0e3x] : object {Dinner at Lionlodge.items.[].system.items.m0e3x}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.m0e3x.img} (same value: icons/sundries/books/book-red-exclamation.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.m0e3x.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.m0e3x.name} (same value: Specialty Crafting)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.m0e3x.uuid} (same value: Compendium.pf2e.feats-srd.Item.Specialty Crafting)
|
|
[5ydlu] : object {Dinner at Lionlodge.items.[].system.items.5ydlu}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.5ydlu.img} (same value: icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.5ydlu.level} (same value: 9)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.5ydlu.name} (same value: Resolve)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.5ydlu.uuid} (same value: Compendium.pf2e.classfeatures.Item.Resolve)
|
|
[765ut] : object {Dinner at Lionlodge.items.[].system.items.765ut}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.765ut.img} (same value: icons/magic/symbols/question-stone-yellow.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.765ut.level} (same value: 3)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.765ut.name} (same value: Second Doctrine)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.765ut.uuid} (same value: Compendium.pf2e.classfeatures.Item.Second Doctrine)
|
|
[7gkd0] : object {Dinner at Lionlodge.items.[].system.items.7gkd0}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.7gkd0.img} (same value: icons/magic/fire/flame-burning-hand-white.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.7gkd0.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.7gkd0.name} (same value: Divine Font)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.7gkd0.uuid} (same value: Compendium.pf2e.classfeatures.Item.Divine Font)
|
|
[ckmdj] : object {Dinner at Lionlodge.items.[].system.items.ckmdj}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.ckmdj.img} (same value: icons/magic/symbols/question-stone-yellow.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.ckmdj.level} (same value: 11)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.ckmdj.name} (same value: Fourth Doctrine)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.ckmdj.uuid} (same value: Compendium.pf2e.classfeatures.Item.Fourth Doctrine)
|
|
[cwo2e] : object {Dinner at Lionlodge.items.[].system.items.cwo2e}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.cwo2e.img} (same value: systems/pf2e/icons/features/classes/deity.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.cwo2e.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.cwo2e.name} (same value: Deity)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.cwo2e.uuid} (same value: Compendium.pf2e.classfeatures.Item.Deity (Cleric))
|
|
[dic6f] : object {Dinner at Lionlodge.items.[].system.items.dic6f}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.dic6f.img} (same value: icons/weapons/axes/axe-double-gold.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.dic6f.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.dic6f.name} (same value: Divine Spellcasting (Cleric))
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.dic6f.uuid} (same value: Compendium.pf2e.classfeatures.Item.Cleric Spellcasting)
|
|
[ilsvf] : object {Dinner at Lionlodge.items.[].system.items.ilsvf}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.ilsvf.img} (same value: icons/magic/symbols/question-stone-yellow.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.ilsvf.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.ilsvf.name} (same value: Doctrine)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.ilsvf.uuid} (same value: Compendium.pf2e.classfeatures.Item.Doctrine)
|
|
[m28zo] : object {Dinner at Lionlodge.items.[].system.items.m28zo}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.m28zo.img} (same value: icons/magic/symbols/cross-circle-blue.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.m28zo.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.m28zo.name} (same value: Anathema (Cleric))
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.m28zo.uuid} (same value: Compendium.pf2e.classfeatures.Item.Anathema (Cleric))
|
|
[oj8f7] : object {Dinner at Lionlodge.items.[].system.items.oj8f7}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.oj8f7.img} (same value: icons/magic/symbols/question-stone-yellow.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.oj8f7.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.oj8f7.name} (same value: First Doctrine)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.oj8f7.uuid} (same value: Compendium.pf2e.classfeatures.Item.First Doctrine)
|
|
[ozqxv] : object {Dinner at Lionlodge.items.[].system.items.ozqxv}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.ozqxv.img} (same value: icons/creatures/eyes/human-single-blue.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.ozqxv.level} (same value: 5)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.ozqxv.name} (same value: Alertness)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.ozqxv.uuid} (same value: Compendium.pf2e.classfeatures.Item.Alertness)
|
|
[r47we] : object {Dinner at Lionlodge.items.[].system.items.r47we}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.r47we.img} (same value: icons/magic/symbols/question-stone-yellow.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.r47we.level} (same value: 15)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.r47we.name} (same value: Fifth Doctrine)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.r47we.uuid} (same value: Compendium.pf2e.classfeatures.Item.Fifth Doctrine)
|
|
[uzcka] : object {Dinner at Lionlodge.items.[].system.items.uzcka}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.uzcka.img} (same value: icons/magic/symbols/question-stone-yellow.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.uzcka.level} (same value: 7)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.uzcka.name} (same value: Third Doctrine)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.uzcka.uuid} (same value: Compendium.pf2e.classfeatures.Item.Third Doctrine)
|
|
[vmpzh] : object {Dinner at Lionlodge.items.[].system.items.vmpzh}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.vmpzh.img} (same value: icons/magic/symbols/star-rising-purple.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.vmpzh.level} (same value: 19)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.vmpzh.name} (same value: Miraculous Spell)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.vmpzh.uuid} (same value: Compendium.pf2e.classfeatures.Item.Miraculous Spell)
|
|
[vpn62] : object {Dinner at Lionlodge.items.[].system.items.vpn62}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.vpn62.img} (same value: icons/magic/symbols/symbol-lightning-bolt.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.vpn62.level} (same value: 11)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.vpn62.name} (same value: Lightning Reflexes)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.vpn62.uuid} (same value: Compendium.pf2e.classfeatures.Item.Reflex Expertise)
|
|
[xe44z] : object {Dinner at Lionlodge.items.[].system.items.xe44z}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.xe44z.img} (same value: icons/creatures/abilities/wings-birdlike-blue.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.xe44z.level} (same value: 13)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.xe44z.name} (same value: Divine Defense)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.xe44z.uuid} (same value: Compendium.pf2e.classfeatures.Item.Divine Defense)
|
|
[z2puy] : object {Dinner at Lionlodge.items.[].system.items.z2puy}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.z2puy.img} (same value: icons/magic/symbols/question-stone-yellow.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.z2puy.level} (same value: 19)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.z2puy.name} (same value: Final Doctrine)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.z2puy.uuid} (same value: Compendium.pf2e.classfeatures.Item.Final Doctrine)
|
|
[zrd25] : object {Dinner at Lionlodge.items.[].system.items.zrd25}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.zrd25.img} (same value: systems/pf2e/icons/features/classes/weapon-specialization.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.zrd25.level} (same value: 13)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.zrd25.name} (same value: Weapon Specialization)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.zrd25.uuid} (same value: Compendium.pf2e.classfeatures.Item.Weapon Specialization)
|
|
[xhq7h] : object {Dinner at Lionlodge.items.[].system.items.xhq7h}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.xhq7h.img} (same value: systems/pf2e/icons/features/ancestry/draconic-exemplar.webp)
|
|
level : string {Dinner at Lionlodge.items.[].system.items.xhq7h.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.xhq7h.name} (same value: Draconic Exemplar)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.xhq7h.uuid} (same value: Compendium.pf2e.ancestryfeatures.Item.Draconic Exemplar)
|
|
[wkfyj] : object {Dinner at Lionlodge.items.[].system.items.wkfyj}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.wkfyj.img} (same value: icons/sundries/books/book-red-exclamation.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.wkfyj.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.wkfyj.name} (same value: Intimidating Glare)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.wkfyj.uuid} (same value: Compendium.pf2e.feats-srd.Item.Intimidating Glare)
|
|
[07lzm] : object {Dinner at Lionlodge.items.[].system.items.07lzm}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.07lzm.img} (same value: icons/weapons/bows/shortbow-recurve-yellow-blue.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.07lzm.level} (same value: 17)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.07lzm.name} (same value: Masterful Hunter)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.07lzm.uuid} (same value: Compendium.pf2e.classfeatures.Item.Masterful Hunter)
|
|
[3k9vv] : object {Dinner at Lionlodge.items.[].system.items.3k9vv}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.3k9vv.img} (same value: systems/pf2e/icons/features/classes/weapon-specialization.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.3k9vv.level} (same value: 7)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.3k9vv.name} (same value: Weapon Specialization)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.3k9vv.uuid} (same value: Compendium.pf2e.classfeatures.Item.Weapon Specialization)
|
|
[7gij8] : object {Dinner at Lionlodge.items.[].system.items.7gij8}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.7gij8.img} (same value: icons/skills/ranged/arrow-flying-ornate-gold.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.7gij8.level} (same value: 9)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.7gij8.name} (same value: Nature's Edge)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.7gij8.uuid} (same value: Compendium.pf2e.classfeatures.Item.Nature's Edge)
|
|
[86ooy] : object {Dinner at Lionlodge.items.[].system.items.86ooy}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.86ooy.img} (same value: icons/magic/nature/root-vine-entangle-foot-green.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.86ooy.level} (same value: 5)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.86ooy.name} (same value: Trackless Step)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.86ooy.uuid} (same value: Compendium.pf2e.classfeatures.Item.Trackless Journey)
|
|
[8er6c] : object {Dinner at Lionlodge.items.[].system.items.8er6c}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.8er6c.img} (same value: systems/pf2e/icons/features/classes/incredible-sense.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.8er6c.level} (same value: 15)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.8er6c.name} (same value: Incredible Senses)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.8er6c.uuid} (same value: Compendium.pf2e.classfeatures.Item.Perception Legend)
|
|
[9412w] : object {Dinner at Lionlodge.items.[].system.items.9412w}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.9412w.img} (same value: icons/equipment/chest/breastplate-quilted-brown.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.9412w.level} (same value: 11)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.9412w.name} (same value: Medium Armor Expertise)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.9412w.uuid} (same value: Compendium.pf2e.classfeatures.Item.Medium Armor Expertise)
|
|
[bhe5z] : object {Dinner at Lionlodge.items.[].system.items.bhe5z}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.bhe5z.img} (same value: icons/magic/symbols/question-stone-yellow.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.bhe5z.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.bhe5z.name} (same value: Hunter's Edge)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.bhe5z.uuid} (same value: Compendium.pf2e.classfeatures.Item.Hunter's Edge)
|
|
[bucqx] : object {Dinner at Lionlodge.items.[].system.items.bucqx}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.bucqx.img} (same value: systems/pf2e/icons/features/classes/improved-evasion.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.bucqx.level} (same value: 15)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.bucqx.name} (same value: Improved Evasion)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.bucqx.uuid} (same value: Compendium.pf2e.classfeatures.Item.Improved Evasion)
|
|
[bv3vc] : object {Dinner at Lionlodge.items.[].system.items.bv3vc}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.bv3vc.img} (same value: icons/creatures/invertebrates/spider-pink-purple.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.bv3vc.level} (same value: 19)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.bv3vc.name} (same value: Swift Prey)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.bv3vc.uuid} (same value: Compendium.pf2e.classfeatures.Item.Swift Prey)
|
|
[djh8f] : object {Dinner at Lionlodge.items.[].system.items.djh8f}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.djh8f.img} (same value: icons/commodities/leather/leather-studded-tan.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.djh8f.level} (same value: 19)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.djh8f.name} (same value: Second Skin)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.djh8f.uuid} (same value: Compendium.pf2e.classfeatures.Item.Second Skin)
|
|
[e3ees] : object {Dinner at Lionlodge.items.[].system.items.e3ees}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.e3ees.img} (same value: icons/creatures/mammals/bull-horned-blue.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.e3ees.level} (same value: 11)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.e3ees.name} (same value: Juggernaut)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.e3ees.uuid} (same value: Compendium.pf2e.classfeatures.Item.Juggernaut)
|
|
[eekwl] : object {Dinner at Lionlodge.items.[].system.items.eekwl}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.eekwl.img} (same value: icons/magic/fire/explosion-embers-evade-silhouette.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.eekwl.level} (same value: 7)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.eekwl.name} (same value: Evasion)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.eekwl.uuid} (same value: Compendium.pf2e.classfeatures.Item.Evasion)
|
|
[eha1f] : object {Dinner at Lionlodge.items.[].system.items.eha1f}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.eha1f.img} (same value: icons/skills/melee/hand-grip-sword-orange.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.eha1f.level} (same value: 15)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.eha1f.name} (same value: Greater Weapon Specialization (Level 15))
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.eha1f.uuid} (same value: Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization)
|
|
[iyqmb] : object {Dinner at Lionlodge.items.[].system.items.iyqmb}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.iyqmb.img} (same value: icons/equipment/feet/boots-leather-laced-brown.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.iyqmb.level} (same value: 11)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.iyqmb.name} (same value: Wild Stride)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.iyqmb.uuid} (same value: Compendium.pf2e.classfeatures.Item.Unimpeded Journey)
|
|
[jhhhl] : object {Dinner at Lionlodge.items.[].system.items.jhhhl}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.jhhhl.img} (same value: systems/pf2e/icons/features/classes/ranger-weapon-expertise.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.jhhhl.level} (same value: 5)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.jhhhl.name} (same value: Ranger Weapon Expertise)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.jhhhl.uuid} (same value: Compendium.pf2e.classfeatures.Item.Ranger Weapon Expertise)
|
|
[lzbwg] : object {Dinner at Lionlodge.items.[].system.items.lzbwg}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.lzbwg.img} (same value: icons/magic/perception/eye-tendrils-web-purple.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.lzbwg.level} (same value: 7)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.lzbwg.name} (same value: Vigilant Senses)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.lzbwg.uuid} (same value: Compendium.pf2e.classfeatures.Item.Perception Mastery)
|
|
[nvyh4] : object {Dinner at Lionlodge.items.[].system.items.nvyh4}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.nvyh4.img} (same value: systems/pf2e/icons/features/classes/weapon-mastery.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.nvyh4.level} (same value: 13)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.nvyh4.name} (same value: Weapon Mastery)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.nvyh4.uuid} (same value: Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery)
|
|
[q4kx8] : object {Dinner at Lionlodge.items.[].system.items.q4kx8}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.q4kx8.img} (same value: systems/pf2e/icons/features/classes/iron-will.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.q4kx8.level} (same value: 3)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.q4kx8.name} (same value: Iron Will)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.q4kx8.uuid} (same value: Compendium.pf2e.classfeatures.Item.Iron Will)
|
|
[s7kqn] : object {Dinner at Lionlodge.items.[].system.items.s7kqn}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.s7kqn.img} (same value: icons/creatures/eyes/humanoid-single-red-brown.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.s7kqn.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.s7kqn.name} (same value: Hunt Prey)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.s7kqn.uuid} (same value: Compendium.pf2e.classfeatures.Item.Hunt Prey)
|
|
[upgl9] : object {Dinner at Lionlodge.items.[].system.items.upgl9}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.upgl9.img} (same value: icons/skills/ranged/target-bullseye-arrow-yellow.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.upgl9.level} (same value: 9)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.upgl9.name} (same value: Ranger Expertise)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.upgl9.uuid} (same value: Compendium.pf2e.classfeatures.Item.Ranger Expertise)
|
|
[cxx9n] : object {Dinner at Lionlodge.items.[].system.items.cxx9n}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.cxx9n.img} (same value: icons/sundries/books/book-red-exclamation.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.cxx9n.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.cxx9n.name} (same value: Multilingual)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.cxx9n.uuid} (same value: Compendium.pf2e.feats-srd.Item.Multilingual)
|
|
[0kdn2] : object {Dinner at Lionlodge.items.[].system.items.0kdn2}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.0kdn2.img} (same value: systems/pf2e/icons/features/classes/weapon-specialization.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.0kdn2.level} (same value: 7)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.0kdn2.name} (same value: Weapon Specialization)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.0kdn2.uuid} (same value: Compendium.pf2e.classfeatures.Item.Weapon Specialization)
|
|
[1nwhg] : object {Dinner at Lionlodge.items.[].system.items.1nwhg}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.1nwhg.img} (same value: systems/pf2e/icons/features/classes/weapon-tricks.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.1nwhg.level} (same value: 5)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.1nwhg.name} (same value: Weapon Tricks)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.1nwhg.uuid} (same value: Compendium.pf2e.classfeatures.Item.Weapon Tricks)
|
|
[1zn3l] : object {Dinner at Lionlodge.items.[].system.items.1zn3l}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.1zn3l.img} (same value: icons/equipment/chest/breastplate-rivited-red.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.1zn3l.level} (same value: 19)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.1zn3l.name} (same value: Light Armor Mastery)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.1zn3l.uuid} (same value: Compendium.pf2e.classfeatures.Item.Light Armor Mastery)
|
|
[2xl4q] : object {Dinner at Lionlodge.items.[].system.items.2xl4q}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.2xl4q.img} (same value: icons/weapons/swords/swords-short.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.2xl4q.level} (same value: 13)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.2xl4q.name} (same value: Master Tricks)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.2xl4q.uuid} (same value: Compendium.pf2e.classfeatures.Item.Master Tricks)
|
|
[4al2i] : object {Dinner at Lionlodge.items.[].system.items.4al2i}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.4al2i.img} (same value: icons/skills/melee/hand-grip-sword-orange.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.4al2i.level} (same value: 15)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.4al2i.name} (same value: Greater Weapon Specialization)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.4al2i.uuid} (same value: Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization)
|
|
[517c6] : object {Dinner at Lionlodge.items.[].system.items.517c6}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.517c6.img} (same value: icons/magic/life/cross-explosion-burst-green.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.517c6.level} (same value: 9)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.517c6.name} (same value: Great Fortitude)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.517c6.uuid} (same value: Compendium.pf2e.classfeatures.Item.Fortitude Expertise)
|
|
[6ddtr] : object {Dinner at Lionlodge.items.[].system.items.6ddtr}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.6ddtr.img} (same value: icons/equipment/back/mantle-collared-green.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.6ddtr.level} (same value: 13)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.6ddtr.name} (same value: Light Armor Expertise)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.6ddtr.uuid} (same value: Compendium.pf2e.classfeatures.Item.Light Armor Expertise)
|
|
[8tar0] : object {Dinner at Lionlodge.items.[].system.items.8tar0}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.8tar0.img} (same value: systems/pf2e/icons/features/classes/incredible-sense.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.8tar0.level} (same value: 13)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.8tar0.name} (same value: Incredible Senses)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.8tar0.uuid} (same value: Compendium.pf2e.classfeatures.Item.Perception Legend)
|
|
[cifjd] : object {Dinner at Lionlodge.items.[].system.items.cifjd}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.cifjd.img} (same value: systems/pf2e/icons/features/classes/rogue-expertise.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.cifjd.level} (same value: 11)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.cifjd.name} (same value: Rogue Expertise)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.cifjd.uuid} (same value: Compendium.pf2e.classfeatures.Item.Rogue Expertise)
|
|
[e9ikq] : object {Dinner at Lionlodge.items.[].system.items.e9ikq}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.e9ikq.img} (same value: systems/pf2e/icons/features/classes/sneak-attack.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.e9ikq.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.e9ikq.name} (same value: Sneak Attack)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.e9ikq.uuid} (same value: Compendium.pf2e.classfeatures.Item.Sneak Attack)
|
|
[g1dmk] : object {Dinner at Lionlodge.items.[].system.items.g1dmk}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.g1dmk.img} (same value: systems/pf2e/icons/features/classes/improved-evasion.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.g1dmk.level} (same value: 13)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.g1dmk.name} (same value: Improved Evasion)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.g1dmk.uuid} (same value: Compendium.pf2e.classfeatures.Item.Improved Evasion)
|
|
[hg9s4] : object {Dinner at Lionlodge.items.[].system.items.hg9s4}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.hg9s4.img} (same value: icons/commodities/biological/organ-brain-red.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.hg9s4.level} (same value: 17)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.hg9s4.name} (same value: Slippery Mind)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.hg9s4.uuid} (same value: Compendium.pf2e.classfeatures.Item.Agile Mind)
|
|
[i70zj] : object {Dinner at Lionlodge.items.[].system.items.i70zj}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.i70zj.img} (same value: icons/magic/perception/eye-tendrils-web-purple.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.i70zj.level} (same value: 7)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.i70zj.name} (same value: Vigilant Senses)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.i70zj.uuid} (same value: Compendium.pf2e.classfeatures.Item.Perception Mastery)
|
|
[nilrb] : object {Dinner at Lionlodge.items.[].system.items.nilrb}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.nilrb.img} (same value: icons/skills/melee/strike-sword-blood-red.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.nilrb.level} (same value: 9)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.nilrb.name} (same value: Debilitating Strikes)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.nilrb.uuid} (same value: Compendium.pf2e.classfeatures.Item.Debilitating Strike)
|
|
[odz8x] : object {Dinner at Lionlodge.items.[].system.items.odz8x}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.odz8x.img} (same value: icons/magic/symbols/question-stone-yellow.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.odz8x.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.odz8x.name} (same value: Rogue's Racket)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.odz8x.uuid} (same value: Compendium.pf2e.classfeatures.Item.Rogue's Racket)
|
|
[pfjze] : object {Dinner at Lionlodge.items.[].system.items.pfjze}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.pfjze.img} (same value: icons/skills/wounds/injury-triple-slash-bleed.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.pfjze.level} (same value: 15)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.pfjze.name} (same value: Double Debilitation)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.pfjze.uuid} (same value: Compendium.pf2e.classfeatures.Item.Double Debilitation)
|
|
[qx6de] : object {Dinner at Lionlodge.items.[].system.items.qx6de}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.qx6de.img} (same value: systems/pf2e/icons/features/classes/surprice-attack.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.qx6de.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.qx6de.name} (same value: Surprise Attack)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.qx6de.uuid} (same value: Compendium.pf2e.classfeatures.Item.Surprise Attack)
|
|
[sjjee] : object {Dinner at Lionlodge.items.[].system.items.sjjee}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.sjjee.img} (same value: icons/environment/settlement/watchtower-silhouette-yellow.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.sjjee.level} (same value: 3)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.sjjee.name} (same value: Deny Advantage)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.sjjee.uuid} (same value: Compendium.pf2e.classfeatures.Item.Deny Advantage)
|
|
[thypm] : object {Dinner at Lionlodge.items.[].system.items.thypm}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.thypm.img} (same value: icons/skills/melee/weapons-crossed-swords-yellow-teal.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.thypm.level} (same value: 19)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.thypm.name} (same value: Master Strike)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.thypm.uuid} (same value: Compendium.pf2e.classfeatures.Item.Master Strike)
|
|
[xn3fx] : object {Dinner at Lionlodge.items.[].system.items.xn3fx}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.xn3fx.img} (same value: icons/magic/fire/explosion-embers-evade-silhouette.webp)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.xn3fx.level} (same value: 7)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.xn3fx.name} (same value: Evasion)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.xn3fx.uuid} (same value: Compendium.pf2e.classfeatures.Item.Evasion)
|
|
64eou : object {Dinner at Lionlodge.items.[].system.items.64eou}
|
|
img : string {Dinner at Lionlodge.items.[].system.items.64eou.img} (same value: systems/pf2e/icons/default-icons/feat.svg)
|
|
level : integer {Dinner at Lionlodge.items.[].system.items.64eou.level} (same value: 1)
|
|
name : string {Dinner at Lionlodge.items.[].system.items.64eou.name} (same value: Wings)
|
|
uuid : string {Dinner at Lionlodge.items.[].system.items.64eou.uuid} (same value: Compendium.pf2e.ancestryfeatures.Item.Wings)
|
|
[trainedSkills] : object {Dinner at Lionlodge.items.[].system.trainedSkills}
|
|
[lore] : array<string> {Dinner at Lionlodge.items.[].system.trainedSkills.lore}
|
|
Length: min=1 max=1
|
|
Value type: string {Dinner at Lionlodge.items.[].system.trainedSkills.lore.[]} (all different values)
|
|
value : array<string> {Dinner at Lionlodge.items.[].system.trainedSkills.value}
|
|
Length: min=0 max=2
|
|
Value type: string {Dinner at Lionlodge.items.[].system.trainedSkills.value.[]} (8 different values)
|
|
occultism (x1)
|
|
crafting (x1)
|
|
religion (x1)
|
|
intimidation (x1)
|
|
nature (x1)
|
|
survival (x1)
|
|
society (x1)
|
|
stealth (x1)
|
|
[additional] : integer {Dinner at Lionlodge.items.[].system.trainedSkills.additional} (3 different values)
|
|
2 (x2)
|
|
4 (x1)
|
|
7 (x1)
|
|
[actionType] : object {Dinner at Lionlodge.items.[].system.actionType}
|
|
value : string {Dinner at Lionlodge.items.[].system.actionType.value} (2 different values)
|
|
passive (x59)
|
|
action (x7)
|
|
[actions] : object {Dinner at Lionlodge.items.[].system.actions}
|
|
[value] : integer {Dinner at Lionlodge.items.[].system.actions.value} (same value: 1)
|
|
[category] : string {Dinner at Lionlodge.items.[].system.category} (22 different values)
|
|
[level] : object {Dinner at Lionlodge.items.[].system.level}
|
|
[taken] : integer {Dinner at Lionlodge.items.[].system.level.taken} (all different values)
|
|
value : integer {Dinner at Lionlodge.items.[].system.level.value} (5 different values)
|
|
1 (x75)
|
|
2 (x17)
|
|
0 (x26)
|
|
3 (x8)
|
|
4 (x6)
|
|
[location] : mixed
|
|
string {Dinner at Lionlodge.items.[].system.location} (20 different values)
|
|
M3MC2gVrl6nQG6wL (x1)
|
|
ancestry-1 (x4)
|
|
class-2 (x4)
|
|
class-4 (x4)
|
|
skill-2 (x4)
|
|
skill-4 (x4)
|
|
general-3 (x4)
|
|
tJ8spqg1DVCdC5vW (x1)
|
|
I7dw2NNYGpnVYgg4 (x5)
|
|
9GQJL3qK7YbwtLRh (x1)
|
|
WjYLt8PZGFMsOUvS (x7)
|
|
z3C7AI6k1A35pFTD (x1)
|
|
BxICWbkH2Nl6qPEi (x1)
|
|
class-1 (x2)
|
|
7PnESVqhL008EDgG (x3)
|
|
oHur6CkKeib2g1zK (x1)
|
|
skill-1 (x1)
|
|
skill-3 (x1)
|
|
jRJtRmHdcCpiSHBu (x4)
|
|
h3iwYlW90J3DEVwj (x1)
|
|
object {Dinner at Lionlodge.items.[].system.location}
|
|
value : string {Dinner at Lionlodge.items.[].system.location.value} (6 different values)
|
|
j2GHTKT91P6ptOCW (x15)
|
|
mLrQ0cY90HqD72sW (x1)
|
|
R3dGKOwV1T6fUOWf (x11)
|
|
LnHgz42BmuTXKorK (x1)
|
|
wEeGAXzcpPfcCBee (x1)
|
|
ejSwhqEPkpaliTSx (x1)
|
|
[heightenedLevel] : integer {Dinner at Lionlodge.items.[].system.location.heightenedLevel} (2 different values)
|
|
1 (x6)
|
|
2 (x6)
|
|
[signature] : boolean {Dinner at Lionlodge.items.[].system.location.signature} (same value: True)
|
|
[uses] : object {Dinner at Lionlodge.items.[].system.location.uses}
|
|
max : integer {Dinner at Lionlodge.items.[].system.location.uses.max} (same value: 3)
|
|
value : integer {Dinner at Lionlodge.items.[].system.location.uses.value} (same value: 3)
|
|
[prerequisites] : object {Dinner at Lionlodge.items.[].system.prerequisites}
|
|
value : array<object> {Dinner at Lionlodge.items.[].system.prerequisites.value}
|
|
Length: min=0 max=2
|
|
Value type: object {Dinner at Lionlodge.items.[].system.prerequisites.value.[]}
|
|
value : string {Dinner at Lionlodge.items.[].system.prerequisites.value.[].value} (18 different values)
|
|
trained in Occultism (x1)
|
|
trained in Society (x2)
|
|
trained in Arcana, Nature, Occultism, or Religion (x1)
|
|
trained in Crafting (x2)
|
|
trained in Acrobatics (x2)
|
|
Communal Healing (x1)
|
|
trained in Medicine (x1)
|
|
expert in Medicine (x1)
|
|
trained in Intimidation (x2)
|
|
expert in Crafting (x1)
|
|
Snare Crafting (x1)
|
|
trained in Nature (x1)
|
|
Constitution 14 (x1)
|
|
trained in Lore (x1)
|
|
scoundrel racket (x1)
|
|
expert in Athletics (x1)
|
|
trained in Athletics (x1)
|
|
expert in Thievery (x1)
|
|
[maxTakable] : mixed
|
|
[subfeatures] : object {Dinner at Lionlodge.items.[].system.subfeatures}
|
|
[languages] : object {Dinner at Lionlodge.items.[].system.subfeatures.languages}
|
|
granted : array<> {Dinner at Lionlodge.items.[].system.subfeatures.languages.granted}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
slots : integer {Dinner at Lionlodge.items.[].system.subfeatures.languages.slots} (same value: 2)
|
|
[proficiencies] : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies}
|
|
[simple] : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.simple}
|
|
rank : integer {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.simple.rank} (same value: 1)
|
|
[fortitude] : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.fortitude}
|
|
rank : integer {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2)
|
|
will : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.will}
|
|
rank : integer {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.will.rank} (same value: 2)
|
|
keyOptions : array<string> {Dinner at Lionlodge.items.[].system.subfeatures.keyOptions}
|
|
Length: min=1 max=1
|
|
Value type: string {Dinner at Lionlodge.items.[].system.subfeatures.keyOptions.[]} (same value: cha)
|
|
[baseItem] : string {Dinner at Lionlodge.items.[].system.baseItem} (9 different values)
|
|
explorers-clothing (x2)
|
|
dagger (x1)
|
|
shortbow (x1)
|
|
trident (x1)
|
|
sai (x1)
|
|
chain-mail (x1)
|
|
rapier (x1)
|
|
hand-crossbow (x1)
|
|
leather-armor (x1)
|
|
[bonus] : object {Dinner at Lionlodge.items.[].system.bonus}
|
|
value : integer {Dinner at Lionlodge.items.[].system.bonus.value} (2 different values)
|
|
1 (x1)
|
|
0 (x6)
|
|
[bonusDamage] : object {Dinner at Lionlodge.items.[].system.bonusDamage}
|
|
value : integer {Dinner at Lionlodge.items.[].system.bonusDamage.value} (same value: 0)
|
|
[bulk] : object {Dinner at Lionlodge.items.[].system.bulk}
|
|
value : mixed
|
|
integer {Dinner at Lionlodge.items.[].system.bulk.value} (3 different values)
|
|
0 (x7)
|
|
1 (x9)
|
|
2 (x3)
|
|
float {Dinner at Lionlodge.items.[].system.bulk.value} (same value: 0,1)
|
|
[containerId] : mixed
|
|
[damage] : object {Dinner at Lionlodge.items.[].system.damage}
|
|
[damageType] : string {Dinner at Lionlodge.items.[].system.damage.damageType} (2 different values)
|
|
bludgeoning (x1)
|
|
piercing (x6)
|
|
[dice] : integer {Dinner at Lionlodge.items.[].system.damage.dice} (same value: 1)
|
|
[die] : string {Dinner at Lionlodge.items.[].system.damage.die} (3 different values)
|
|
d4 (x3)
|
|
d6 (x3)
|
|
d8 (x1)
|
|
[0] : object {Dinner at Lionlodge.items.[].system.damage.0}
|
|
[applyMod] : boolean {Dinner at Lionlodge.items.[].system.damage.0.applyMod} (2 different values)
|
|
True (x1)
|
|
False (x7)
|
|
[category] : mixed
|
|
formula : string {Dinner at Lionlodge.items.[].system.damage.0.formula} (7 different values)
|
|
1d6 (x1)
|
|
2d4 (x2)
|
|
1d10+4 (x1)
|
|
1d4 (x1)
|
|
2d10 (x1)
|
|
1d8 (x2)
|
|
2d8 (x1)
|
|
kinds : array<string> {Dinner at Lionlodge.items.[].system.damage.0.kinds}
|
|
Length: min=1 max=2
|
|
Value type: string {Dinner at Lionlodge.items.[].system.damage.0.kinds.[]} (2 different values)
|
|
damage (x8)
|
|
healing (x3)
|
|
materials : array<> {Dinner at Lionlodge.items.[].system.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {Dinner at Lionlodge.items.[].system.damage.0.type} (7 different values)
|
|
untyped (x2)
|
|
void (x1)
|
|
piercing (x1)
|
|
sonic (x1)
|
|
spirit (x1)
|
|
vitality (x2)
|
|
force (x1)
|
|
[formula] : string {Dinner at Lionlodge.items.[].system.damage.formula} (3 different values)
|
|
1d8 (x2)
|
|
5d6 (x1)
|
|
1d6 (x1)
|
|
[kind] : string {Dinner at Lionlodge.items.[].system.damage.kind} (2 different values)
|
|
healing (x2)
|
|
damage (x2)
|
|
[type] : string {Dinner at Lionlodge.items.[].system.damage.type} (3 different values)
|
|
vitality (x2)
|
|
piercing (x1)
|
|
bludgeoning (x1)
|
|
[equipped] : object {Dinner at Lionlodge.items.[].system.equipped}
|
|
carryType : string {Dinner at Lionlodge.items.[].system.equipped.carryType} (2 different values)
|
|
worn (x31)
|
|
held (x7)
|
|
[handsHeld] : integer {Dinner at Lionlodge.items.[].system.equipped.handsHeld} (3 different values)
|
|
0 (x18)
|
|
1 (x6)
|
|
2 (x1)
|
|
[inSlot] : boolean {Dinner at Lionlodge.items.[].system.equipped.inSlot} (same value: True)
|
|
[invested] : boolean {Dinner at Lionlodge.items.[].system.equipped.invested} (same value: True)
|
|
[group] : string {Dinner at Lionlodge.items.[].system.group} (9 different values)
|
|
brawling (x1)
|
|
cloth (x2)
|
|
knife (x2)
|
|
bow (x1)
|
|
spear (x1)
|
|
chain (x1)
|
|
sword (x1)
|
|
crossbow (x1)
|
|
leather (x1)
|
|
[hardness] : integer {Dinner at Lionlodge.items.[].system.hardness} (same value: 0)
|
|
[hp] : mixed
|
|
object {Dinner at Lionlodge.items.[].system.hp}
|
|
max : integer {Dinner at Lionlodge.items.[].system.hp.max} (same value: 0)
|
|
value : integer {Dinner at Lionlodge.items.[].system.hp.value} (same value: 0)
|
|
integer {Dinner at Lionlodge.items.[].system.hp} (3 different values)
|
|
6 (x2)
|
|
10 (x2)
|
|
8 (x4)
|
|
[material] : object {Dinner at Lionlodge.items.[].system.material}
|
|
[grade] : string {Dinner at Lionlodge.items.[].system.material.grade} (same value: low)
|
|
[type] : string {Dinner at Lionlodge.items.[].system.material.type} (same value: silver)
|
|
[price] : object {Dinner at Lionlodge.items.[].system.price}
|
|
value : object {Dinner at Lionlodge.items.[].system.price.value}
|
|
[gp] : integer {Dinner at Lionlodge.items.[].system.price.value.gp} (10 different values)
|
|
35 (x1)
|
|
30 (x1)
|
|
60 (x3)
|
|
1 (x7)
|
|
4 (x5)
|
|
3 (x4)
|
|
5 (x2)
|
|
2 (x3)
|
|
6 (x2)
|
|
15 (x4)
|
|
[sp] : integer {Dinner at Lionlodge.items.[].system.price.value.sp} (3 different values)
|
|
1 (x4)
|
|
2 (x1)
|
|
6 (x1)
|
|
[per] : integer {Dinner at Lionlodge.items.[].system.price.per} (same value: 10)
|
|
[quantity] : integer {Dinner at Lionlodge.items.[].system.quantity} (7 different values)
|
|
1 (x25)
|
|
2 (x5)
|
|
15 (x4)
|
|
20 (x1)
|
|
4 (x1)
|
|
10 (x1)
|
|
5 (x1)
|
|
[range] : mixed
|
|
object {Dinner at Lionlodge.items.[].system.range}
|
|
value : string {Dinner at Lionlodge.items.[].system.range.value} (5 different values)
|
|
touch (x7)
|
|
30 feet (x11)
|
|
(x7)
|
|
120 feet (x3)
|
|
varies (x2)
|
|
integer {Dinner at Lionlodge.items.[].system.range} (same value: 60)
|
|
[reload] : object {Dinner at Lionlodge.items.[].system.reload}
|
|
value : string {Dinner at Lionlodge.items.[].system.reload.value} (all different values)
|
|
[runes] : object {Dinner at Lionlodge.items.[].system.runes}
|
|
potency : integer {Dinner at Lionlodge.items.[].system.runes.potency} (2 different values)
|
|
1 (x5)
|
|
0 (x6)
|
|
property : array<string> {Dinner at Lionlodge.items.[].system.runes.property}
|
|
Length: min=0 max=1
|
|
Value type: string {Dinner at Lionlodge.items.[].system.runes.property.[]} (same value: returning)
|
|
[striking] : integer {Dinner at Lionlodge.items.[].system.runes.striking} (same value: 0)
|
|
[resilient] : integer {Dinner at Lionlodge.items.[].system.runes.resilient} (same value: 0)
|
|
[size] : string {Dinner at Lionlodge.items.[].system.size} (2 different values)
|
|
med (x41)
|
|
sm (x1)
|
|
[splashDamage] : object {Dinner at Lionlodge.items.[].system.splashDamage}
|
|
value : integer {Dinner at Lionlodge.items.[].system.splashDamage.value} (same value: 0)
|
|
[usage] : object {Dinner at Lionlodge.items.[].system.usage}
|
|
value : string {Dinner at Lionlodge.items.[].system.usage.value} (6 different values)
|
|
worngloves (x1)
|
|
wornheadwear (x1)
|
|
worn (x2)
|
|
held-in-two-hands (x3)
|
|
held-in-one-hand (x22)
|
|
held-in-one-plus-hands (x1)
|
|
[acBonus] : integer {Dinner at Lionlodge.items.[].system.acBonus} (3 different values)
|
|
0 (x2)
|
|
4 (x1)
|
|
1 (x1)
|
|
[checkPenalty] : integer {Dinner at Lionlodge.items.[].system.checkPenalty} (3 different values)
|
|
0 (x2)
|
|
-2 (x1)
|
|
-1 (x1)
|
|
[dexCap] : integer {Dinner at Lionlodge.items.[].system.dexCap} (3 different values)
|
|
5 (x2)
|
|
1 (x1)
|
|
4 (x1)
|
|
[speedPenalty] : integer {Dinner at Lionlodge.items.[].system.speedPenalty} (2 different values)
|
|
0 (x3)
|
|
-5 (x1)
|
|
[strength] : integer {Dinner at Lionlodge.items.[].system.strength} (2 different values)
|
|
3 (x1)
|
|
0 (x1)
|
|
[spell] : object {Dinner at Lionlodge.items.[].system.spell}
|
|
_id : string {Dinner at Lionlodge.items.[].system.spell._id} (3 different values)
|
|
em7fHeyzuJHGpo2t (x1)
|
|
UNTnWfR7BLeSh54y (x1)
|
|
jhmUl2JOAf84u2MQ (x1)
|
|
flags : object {Dinner at Lionlodge.items.[].system.spell.flags}
|
|
core : object {Dinner at Lionlodge.items.[].system.spell.flags.core}
|
|
sourceId : string {Dinner at Lionlodge.items.[].system.spell.flags.core.sourceId} (3 different values)
|
|
Compendium.pf2e.spells-srd.Item.aAbfKn8maGjJjk2W (x1)
|
|
Compendium.pf2e.spells-srd.Item.szIyEsvihc5e1w8n (x1)
|
|
Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs (x1)
|
|
img : string {Dinner at Lionlodge.items.[].system.spell.img} (3 different values)
|
|
systems/pf2e/icons/spells/mage-armor.webp (x1)
|
|
icons/magic/air/air-burst-spiral-teal-green.webp (x1)
|
|
icons/magic/life/cross-worn-green.webp (x1)
|
|
name : string {Dinner at Lionlodge.items.[].system.spell.name} (3 different values)
|
|
Mage Armor (x1)
|
|
Soothe (x1)
|
|
Heal (x1)
|
|
sort : integer {Dinner at Lionlodge.items.[].system.spell.sort} (same value: 0)
|
|
system : object {Dinner at Lionlodge.items.[].system.spell.system}
|
|
[area] : object {Dinner at Lionlodge.items.[].system.spell.system.area}
|
|
details : string {Dinner at Lionlodge.items.[].system.spell.system.area.details} (same value: varies)
|
|
type : string {Dinner at Lionlodge.items.[].system.spell.system.area.type} (same value: emanation)
|
|
value : integer {Dinner at Lionlodge.items.[].system.spell.system.area.value} (same value: 30)
|
|
cost : object {Dinner at Lionlodge.items.[].system.spell.system.cost}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.cost.value} (same value: )
|
|
counteraction : boolean {Dinner at Lionlodge.items.[].system.spell.system.counteraction} (same value: False)
|
|
damage : object {Dinner at Lionlodge.items.[].system.spell.system.damage}
|
|
0 : object {Dinner at Lionlodge.items.[].system.spell.system.damage.0}
|
|
applyMod : boolean {Dinner at Lionlodge.items.[].system.spell.system.damage.0.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {Dinner at Lionlodge.items.[].system.spell.system.damage.0.formula} (2 different values)
|
|
1d10+4 (x1)
|
|
1d8 (x1)
|
|
kinds : array<string> {Dinner at Lionlodge.items.[].system.spell.system.damage.0.kinds}
|
|
Length: min=1 max=2
|
|
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.damage.0.kinds.[]} (2 different values)
|
|
healing (x2)
|
|
damage (x1)
|
|
materials : array<> {Dinner at Lionlodge.items.[].system.spell.system.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {Dinner at Lionlodge.items.[].system.spell.system.damage.0.type} (2 different values)
|
|
untyped (x1)
|
|
vitality (x1)
|
|
[defense] : object {Dinner at Lionlodge.items.[].system.spell.system.defense}
|
|
save : object {Dinner at Lionlodge.items.[].system.spell.system.defense.save}
|
|
basic : boolean {Dinner at Lionlodge.items.[].system.spell.system.defense.save.basic} (same value: True)
|
|
statistic : string {Dinner at Lionlodge.items.[].system.spell.system.defense.save.statistic} (same value: fortitude)
|
|
description : object {Dinner at Lionlodge.items.[].system.spell.system.description}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.description.value} (3 different values)
|
|
<p>You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC.</p>
|
|
<p>@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Mystic Armor]</p>
|
|
<hr />
|
|
<p><strong>Heightened (4th)</strong> You gain a +1 item bonus to saving throws.</p>
|
|
<p><strong>Heightened (6th)</strong> The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws.</p>
|
|
<p><strong>Heightened (8th)</strong> The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws.</p>
|
|
<p><strong>Heightened (10th)</strong> The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.</p> (x1)
|
|
<p>You grace the target's mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.</p>
|
|
<p>@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Soothe]</p>
|
|
<hr />
|
|
<p><strong>Heightened (+1)</strong> The amount of healing increases by 1d10+4.</p> (x1)
|
|
<p>You channel vitality energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>
|
|
<p><span class="action-glyph">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>
|
|
<p><span class="action-glyph">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>
|
|
<p><span class="action-glyph">3</span> <strong>(material, somatic, verbal)</strong> You disperse vitality energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>
|
|
<hr />
|
|
<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p> (x1)
|
|
duration : object {Dinner at Lionlodge.items.[].system.spell.system.duration}
|
|
sustained : boolean {Dinner at Lionlodge.items.[].system.spell.system.duration.sustained} (same value: False)
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.duration.value} (3 different values)
|
|
until the next time you make your daily preparations (x1)
|
|
1 minute (x1)
|
|
(x1)
|
|
level : object {Dinner at Lionlodge.items.[].system.spell.system.level}
|
|
value : integer {Dinner at Lionlodge.items.[].system.spell.system.level.value} (same value: 1)
|
|
location : object {Dinner at Lionlodge.items.[].system.spell.system.location}
|
|
heightenedLevel : integer {Dinner at Lionlodge.items.[].system.spell.system.location.heightenedLevel} (same value: 1)
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.location.value} (same value: )
|
|
publication : object {Dinner at Lionlodge.items.[].system.spell.system.publication}
|
|
license : string {Dinner at Lionlodge.items.[].system.spell.system.publication.license} (same value: OGL)
|
|
remaster : boolean {Dinner at Lionlodge.items.[].system.spell.system.publication.remaster} (same value: False)
|
|
title : string {Dinner at Lionlodge.items.[].system.spell.system.publication.title} (same value: Pathfinder Core Rulebook)
|
|
range : object {Dinner at Lionlodge.items.[].system.spell.system.range}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.range.value} (3 different values)
|
|
(x1)
|
|
30 feet (x1)
|
|
varies (x1)
|
|
requirements : string {Dinner at Lionlodge.items.[].system.spell.system.requirements} (same value: )
|
|
rules : ###FoundryRulesObject###
|
|
slug : string {Dinner at Lionlodge.items.[].system.spell.system.slug} (3 different values)
|
|
mage-armor (x1)
|
|
soothe (x1)
|
|
heal (x1)
|
|
target : object {Dinner at Lionlodge.items.[].system.spell.system.target}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.target.value} (3 different values)
|
|
(x1)
|
|
1 willing creature (x1)
|
|
1 willing living creature or 1 undead (x1)
|
|
time : object {Dinner at Lionlodge.items.[].system.spell.system.time}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.time.value} (2 different values)
|
|
2 (x2)
|
|
1 to 3 (x1)
|
|
traits : object {Dinner at Lionlodge.items.[].system.spell.system.traits}
|
|
rarity : string {Dinner at Lionlodge.items.[].system.spell.system.traits.rarity} (same value: common)
|
|
traditions : array<string> {Dinner at Lionlodge.items.[].system.spell.system.traits.traditions}
|
|
Length: min=1 max=2
|
|
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.traits.traditions.[]} (all different values)
|
|
value : array<string> {Dinner at Lionlodge.items.[].system.spell.system.traits.value}
|
|
Length: min=2 max=5
|
|
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.traits.value.[]} (6 different values)
|
|
concentrate (x2)
|
|
manipulate (x3)
|
|
emotion (x1)
|
|
healing (x2)
|
|
mental (x1)
|
|
vitality (x1)
|
|
heightening : object {Dinner at Lionlodge.items.[].system.spell.system.heightening}
|
|
damage : object {Dinner at Lionlodge.items.[].system.spell.system.heightening.damage}
|
|
0 : string {Dinner at Lionlodge.items.[].system.spell.system.heightening.damage.0} (2 different values)
|
|
1d10+4 (x1)
|
|
1d8 (x1)
|
|
interval : integer {Dinner at Lionlodge.items.[].system.spell.system.heightening.interval} (same value: 1)
|
|
type : string {Dinner at Lionlodge.items.[].system.spell.system.heightening.type} (same value: interval)
|
|
overlays : object {Dinner at Lionlodge.items.[].system.spell.system.overlays}
|
|
37gy7l19tik74o4s : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s}
|
|
_id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: 37gy7l19tik74o4s)
|
|
name : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: Heal (vs. Living))
|
|
overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: override)
|
|
sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
|
system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system}
|
|
area : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area}
|
|
areaType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: )
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: )
|
|
damage : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage}
|
|
0 : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0}
|
|
formula : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: 1d8+8)
|
|
kinds : array<string> {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: healing)
|
|
[defense] : mixed
|
|
heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel}
|
|
heightening : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening}
|
|
damage : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
|
0 : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: 1d8+8)
|
|
range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: 30 feet)
|
|
time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: 2)
|
|
traits : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits}
|
|
value : array<string> {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values)
|
|
7qdtetowq348s9oc : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc}
|
|
_id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: 7qdtetowq348s9oc)
|
|
overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: override)
|
|
sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
|
system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system}
|
|
area : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area}
|
|
areaType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: )
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: )
|
|
heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel}
|
|
range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: touch)
|
|
time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: 1)
|
|
7vbvdrv2cl87sqta : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta}
|
|
_id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: 7vbvdrv2cl87sqta)
|
|
overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: override)
|
|
sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
|
system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system}
|
|
heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel}
|
|
range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: )
|
|
target : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: all living and undead creatures)
|
|
time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: 3)
|
|
traits : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits}
|
|
value : array<string> {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values)
|
|
lfxcoz2d3f8j2zq1 : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1}
|
|
_id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: lfxcoz2d3f8j2zq1)
|
|
name : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: Heal (vs. Undead))
|
|
overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: override)
|
|
sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
|
system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system}
|
|
area : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area}
|
|
areaType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: )
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: )
|
|
damage : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
|
0 : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
|
kinds : array<string> {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: damage)
|
|
heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel}
|
|
range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: 30 feet)
|
|
target : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: 1 undead)
|
|
time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
|
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: 2)
|
|
traits : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
|
value : array<string> {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values)
|
|
type : string {Dinner at Lionlodge.items.[].system.spell.type} (same value: spell)
|
|
[uses] : object {Dinner at Lionlodge.items.[].system.uses}
|
|
autoDestroy : boolean {Dinner at Lionlodge.items.[].system.uses.autoDestroy} (2 different values)
|
|
True (x11)
|
|
False (x1)
|
|
max : integer {Dinner at Lionlodge.items.[].system.uses.max} (same value: 1)
|
|
value : integer {Dinner at Lionlodge.items.[].system.uses.value} (same value: 1)
|
|
[stackGroup] : string {Dinner at Lionlodge.items.[].system.stackGroup} (3 different values)
|
|
coins (x4)
|
|
arrows (x1)
|
|
bolts (x1)
|
|
[ability] : object {Dinner at Lionlodge.items.[].system.ability}
|
|
value : string {Dinner at Lionlodge.items.[].system.ability.value} (2 different values)
|
|
cha (x3)
|
|
wis (x3)
|
|
[autoHeightenLevel] : object {Dinner at Lionlodge.items.[].system.autoHeightenLevel}
|
|
[value] : mixed
|
|
[prepared] : object {Dinner at Lionlodge.items.[].system.prepared}
|
|
value : string {Dinner at Lionlodge.items.[].system.prepared.value} (all different values)
|
|
[flexible] : boolean {Dinner at Lionlodge.items.[].system.prepared.flexible} (same value: False)
|
|
[proficiency] : object {Dinner at Lionlodge.items.[].system.proficiency}
|
|
slug : string {Dinner at Lionlodge.items.[].system.proficiency.slug} (same value: )
|
|
value : integer {Dinner at Lionlodge.items.[].system.proficiency.value} (same value: 1)
|
|
[slots] : object {Dinner at Lionlodge.items.[].system.slots}
|
|
[slot1] : object {Dinner at Lionlodge.items.[].system.slots.slot1}
|
|
max : integer {Dinner at Lionlodge.items.[].system.slots.slot1.max} (2 different values)
|
|
4 (x1)
|
|
3 (x1)
|
|
[value] : integer {Dinner at Lionlodge.items.[].system.slots.slot1.value} (same value: 4)
|
|
prepared : array<object> {Dinner at Lionlodge.items.[].system.slots.slot1.prepared}
|
|
Length: min=3 max=3
|
|
Value type: object {Dinner at Lionlodge.items.[].system.slots.slot1.prepared.[]}
|
|
id : string {Dinner at Lionlodge.items.[].system.slots.slot1.prepared.[].id} (3 different values)
|
|
U1WunKSOuDrjVbF7 (x1)
|
|
UXvr2EJ1ui5C1Alz (x1)
|
|
CHvrIASQyMjFXA0z (x1)
|
|
[slot2] : object {Dinner at Lionlodge.items.[].system.slots.slot2}
|
|
max : integer {Dinner at Lionlodge.items.[].system.slots.slot2.max} (2 different values)
|
|
4 (x1)
|
|
3 (x1)
|
|
[value] : integer {Dinner at Lionlodge.items.[].system.slots.slot2.value} (same value: 4)
|
|
prepared : array<object> {Dinner at Lionlodge.items.[].system.slots.slot2.prepared}
|
|
Length: min=3 max=3
|
|
Value type: object {Dinner at Lionlodge.items.[].system.slots.slot2.prepared.[]}
|
|
id : string {Dinner at Lionlodge.items.[].system.slots.slot2.prepared.[].id} (3 different values)
|
|
SdFy4BvObxZowg8A (x1)
|
|
VV88ZBH6izkborqL (x1)
|
|
uD1e2pL4A9bMpG3r (x1)
|
|
[slot0] : object {Dinner at Lionlodge.items.[].system.slots.slot0}
|
|
max : integer {Dinner at Lionlodge.items.[].system.slots.slot0.max} (same value: 5)
|
|
prepared : array<object> {Dinner at Lionlodge.items.[].system.slots.slot0.prepared}
|
|
Length: min=5 max=5
|
|
Value type: object {Dinner at Lionlodge.items.[].system.slots.slot0.prepared.[]}
|
|
id : string {Dinner at Lionlodge.items.[].system.slots.slot0.prepared.[].id} (5 different values)
|
|
Xx2NOK59oTPUFLJi (x1)
|
|
OpKiahuerP3A5N67 (x1)
|
|
3qK7q7OmOHxxVGW5 (x1)
|
|
Rh1uEIQUAKacVzPa (x1)
|
|
qXLbqfYJkzb9cJ5J (x1)
|
|
[spelldc] : object {Dinner at Lionlodge.items.[].system.spelldc}
|
|
dc : integer {Dinner at Lionlodge.items.[].system.spelldc.dc} (same value: 0)
|
|
value : integer {Dinner at Lionlodge.items.[].system.spelldc.value} (same value: 0)
|
|
[tradition] : object {Dinner at Lionlodge.items.[].system.tradition}
|
|
value : string {Dinner at Lionlodge.items.[].system.tradition.value} (3 different values)
|
|
occult (x2)
|
|
divine (x3)
|
|
primal (x1)
|
|
[area] : object {Dinner at Lionlodge.items.[].system.area}
|
|
type : string {Dinner at Lionlodge.items.[].system.area.type} (3 different values)
|
|
line (x1)
|
|
burst (x1)
|
|
emanation (x1)
|
|
value : integer {Dinner at Lionlodge.items.[].system.area.value} (2 different values)
|
|
30 (x2)
|
|
10 (x1)
|
|
[cost] : object {Dinner at Lionlodge.items.[].system.cost}
|
|
value : string {Dinner at Lionlodge.items.[].system.cost.value} (same value: )
|
|
[counteraction] : boolean {Dinner at Lionlodge.items.[].system.counteraction} (2 different values)
|
|
False (x28)
|
|
True (x2)
|
|
[defense] : object {Dinner at Lionlodge.items.[].system.defense}
|
|
save : object {Dinner at Lionlodge.items.[].system.defense.save}
|
|
basic : boolean {Dinner at Lionlodge.items.[].system.defense.save.basic} (2 different values)
|
|
False (x7)
|
|
True (x2)
|
|
statistic : string {Dinner at Lionlodge.items.[].system.defense.save.statistic} (2 different values)
|
|
will (x3)
|
|
fortitude (x6)
|
|
[duration] : object {Dinner at Lionlodge.items.[].system.duration}
|
|
sustained : boolean {Dinner at Lionlodge.items.[].system.duration.sustained} (2 different values)
|
|
False (x28)
|
|
True (x2)
|
|
value : string {Dinner at Lionlodge.items.[].system.duration.value} (6 different values)
|
|
until the next time you make your daily preparations (x1)
|
|
(x15)
|
|
until the start of your next turn (x3)
|
|
varies (x2)
|
|
1 minute (x7)
|
|
10 minutes (x2)
|
|
[requirements] : string {Dinner at Lionlodge.items.[].system.requirements} (same value: )
|
|
[target] : object {Dinner at Lionlodge.items.[].system.target}
|
|
value : string {Dinner at Lionlodge.items.[].system.target.value} (11 different values)
|
|
1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally (x1)
|
|
1 unattended object of light Bulk or less (x1)
|
|
1 object (x1)
|
|
(x10)
|
|
1 creature (x9)
|
|
1 willing creature (x1)
|
|
1 spell effect or unattended magic item (x2)
|
|
1 living creature (x1)
|
|
1 dying creature (x1)
|
|
1 willing living creature or 1 undead (x2)
|
|
1 weapon that is unattended or wielded by a willing creature (x1)
|
|
[time] : object {Dinner at Lionlodge.items.[].system.time}
|
|
value : string {Dinner at Lionlodge.items.[].system.time.value} (5 different values)
|
|
2 (x21)
|
|
1 minute (x2)
|
|
1 (x4)
|
|
10 minutes (x1)
|
|
1 to 3 (x2)
|
|
[heightening] : object {Dinner at Lionlodge.items.[].system.heightening}
|
|
[levels] : object {Dinner at Lionlodge.items.[].system.heightening.levels}
|
|
3 : object {Dinner at Lionlodge.items.[].system.heightening.levels.3}
|
|
target : object {Dinner at Lionlodge.items.[].system.heightening.levels.3.target}
|
|
value : string {Dinner at Lionlodge.items.[].system.heightening.levels.3.target.value} (3 different values)
|
|
1 unattended object with a Bulk of 1 or less (x1)
|
|
10 objects (x1)
|
|
5 creatures (x1)
|
|
[5] : object {Dinner at Lionlodge.items.[].system.heightening.levels.5}
|
|
range : object {Dinner at Lionlodge.items.[].system.heightening.levels.5.range}
|
|
value : string {Dinner at Lionlodge.items.[].system.heightening.levels.5.range.value} (same value: 60 feet)
|
|
[7] : object {Dinner at Lionlodge.items.[].system.heightening.levels.7}
|
|
target : object {Dinner at Lionlodge.items.[].system.heightening.levels.7.target}
|
|
value : string {Dinner at Lionlodge.items.[].system.heightening.levels.7.target.value} (same value: 1 unattended object with a Bulk of 2 or less)
|
|
[6] : object {Dinner at Lionlodge.items.[].system.heightening.levels.6}
|
|
target : object {Dinner at Lionlodge.items.[].system.heightening.levels.6.target}
|
|
value : string {Dinner at Lionlodge.items.[].system.heightening.levels.6.target.value} (same value: any number of objects)
|
|
type : string {Dinner at Lionlodge.items.[].system.heightening.type} (2 different values)
|
|
fixed (x3)
|
|
interval (x8)
|
|
[damage] : object {Dinner at Lionlodge.items.[].system.heightening.damage}
|
|
0 : string {Dinner at Lionlodge.items.[].system.heightening.damage.0} (6 different values)
|
|
1d6 (x1)
|
|
2d4 (x1)
|
|
1d10+4 (x1)
|
|
1d10 (x1)
|
|
1d4 (x1)
|
|
1d8 (x3)
|
|
[interval] : integer {Dinner at Lionlodge.items.[].system.heightening.interval} (2 different values)
|
|
1 (x7)
|
|
2 (x1)
|
|
[overlays] : object {Dinner at Lionlodge.items.[].system.overlays}
|
|
[2I469pfbYcmFvzOA] : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA}
|
|
_id : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: 2I469pfbYcmFvzOA)
|
|
name : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: Telekinetic Projectile (Bludgeoning))
|
|
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: override)
|
|
sort : integer {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
|
|
system : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system}
|
|
damage : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
|
|
0 : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
|
|
[category] : mixed
|
|
type : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: bludgeoning)
|
|
[cUFX7ExSLeoa3vIF] : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF}
|
|
_id : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: cUFX7ExSLeoa3vIF)
|
|
name : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: Telekinetic Projectile (Piercing))
|
|
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: override)
|
|
sort : integer {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
|
|
system : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
|
|
damage : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
|
|
0 : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
|
|
[category] : mixed
|
|
type : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: piercing)
|
|
[zFWsMjoeCnLxqJaV] : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV}
|
|
_id : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: zFWsMjoeCnLxqJaV)
|
|
name : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: Telekinetic Projectile (Slashing))
|
|
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: override)
|
|
sort : integer {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
|
|
system : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
|
|
damage : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
|
|
0 : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
|
|
[category] : mixed
|
|
type : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: slashing)
|
|
37gy7l19tik74o4s : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s}
|
|
_id : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: 37gy7l19tik74o4s)
|
|
name : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: Heal (vs. Living))
|
|
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: override)
|
|
sort : integer {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
|
system : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system}
|
|
damage : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
|
0 : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
|
formula : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: 1d8+8)
|
|
kinds : array<string> {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: healing)
|
|
[defense] : mixed
|
|
heightening : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
|
damage : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
|
0 : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: 1d8+8)
|
|
range : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
|
value : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: 30 feet)
|
|
time : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
|
value : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: 2)
|
|
traits : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
|
value : array<string> {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values)
|
|
7qdtetowq348s9oc : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc}
|
|
_id : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: 7qdtetowq348s9oc)
|
|
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: override)
|
|
sort : integer {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
|
system : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system}
|
|
range : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
|
value : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: touch)
|
|
time : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
|
value : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: 1)
|
|
7vbvdrv2cl87sqta : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta}
|
|
_id : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: 7vbvdrv2cl87sqta)
|
|
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: override)
|
|
sort : integer {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
|
system : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
|
area : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
|
type : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: emanation)
|
|
value : integer {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
|
range : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
|
value : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: )
|
|
target : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
|
value : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: all living and undead creatures)
|
|
time : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
|
value : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: 3)
|
|
traits : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
|
value : array<string> {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values)
|
|
lfxcoz2d3f8j2zq1 : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
|
_id : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: lfxcoz2d3f8j2zq1)
|
|
name : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: Heal (vs. Undead))
|
|
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: override)
|
|
sort : integer {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
|
system : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
|
damage : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
|
0 : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
|
kinds : array<string> {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: damage)
|
|
range : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
|
value : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: 30 feet)
|
|
target : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
|
value : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: 1 undead)
|
|
time : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
|
value : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: 2)
|
|
traits : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
|
value : array<string> {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values)
|
|
[ancestryFeatLevels] : object {Dinner at Lionlodge.items.[].system.ancestryFeatLevels}
|
|
value : array<integer> {Dinner at Lionlodge.items.[].system.ancestryFeatLevels.value}
|
|
Length: min=5 max=5
|
|
Value type: integer {Dinner at Lionlodge.items.[].system.ancestryFeatLevels.value.[]} (5 different values)
|
|
1 (x4)
|
|
5 (x4)
|
|
9 (x4)
|
|
13 (x4)
|
|
17 (x4)
|
|
[attacks] : object {Dinner at Lionlodge.items.[].system.attacks}
|
|
advanced : integer {Dinner at Lionlodge.items.[].system.attacks.advanced} (same value: 0)
|
|
martial : integer {Dinner at Lionlodge.items.[].system.attacks.martial} (2 different values)
|
|
0 (x3)
|
|
1 (x1)
|
|
other : object {Dinner at Lionlodge.items.[].system.attacks.other}
|
|
name : string {Dinner at Lionlodge.items.[].system.attacks.other.name} (3 different values)
|
|
(x2)
|
|
Deity's favored weapon (x1)
|
|
Rapier, Sap, Shortbow, and Shortsword (x1)
|
|
rank : integer {Dinner at Lionlodge.items.[].system.attacks.other.rank} (2 different values)
|
|
0 (x2)
|
|
1 (x2)
|
|
simple : integer {Dinner at Lionlodge.items.[].system.attacks.simple} (same value: 1)
|
|
unarmed : integer {Dinner at Lionlodge.items.[].system.attacks.unarmed} (same value: 1)
|
|
[classFeatLevels] : object {Dinner at Lionlodge.items.[].system.classFeatLevels}
|
|
value : array<integer> {Dinner at Lionlodge.items.[].system.classFeatLevels.value}
|
|
Length: min=10 max=11
|
|
Value type: integer {Dinner at Lionlodge.items.[].system.classFeatLevels.value.[]} (11 different values)
|
|
2 (x4)
|
|
4 (x4)
|
|
6 (x4)
|
|
8 (x4)
|
|
10 (x4)
|
|
12 (x4)
|
|
14 (x4)
|
|
16 (x4)
|
|
18 (x4)
|
|
20 (x4)
|
|
1 (x2)
|
|
[defenses] : object {Dinner at Lionlodge.items.[].system.defenses}
|
|
heavy : integer {Dinner at Lionlodge.items.[].system.defenses.heavy} (same value: 0)
|
|
light : integer {Dinner at Lionlodge.items.[].system.defenses.light} (2 different values)
|
|
0 (x2)
|
|
1 (x2)
|
|
medium : integer {Dinner at Lionlodge.items.[].system.defenses.medium} (2 different values)
|
|
0 (x3)
|
|
1 (x1)
|
|
unarmored : integer {Dinner at Lionlodge.items.[].system.defenses.unarmored} (same value: 1)
|
|
[generalFeatLevels] : object {Dinner at Lionlodge.items.[].system.generalFeatLevels}
|
|
value : array<integer> {Dinner at Lionlodge.items.[].system.generalFeatLevels.value}
|
|
Length: min=5 max=5
|
|
Value type: integer {Dinner at Lionlodge.items.[].system.generalFeatLevels.value.[]} (5 different values)
|
|
3 (x4)
|
|
7 (x4)
|
|
11 (x4)
|
|
15 (x4)
|
|
19 (x4)
|
|
[keyAbility] : object {Dinner at Lionlodge.items.[].system.keyAbility}
|
|
value : array<string> {Dinner at Lionlodge.items.[].system.keyAbility.value}
|
|
Length: min=1 max=2
|
|
Value type: string {Dinner at Lionlodge.items.[].system.keyAbility.value.[]} (all different values)
|
|
[selected] : string {Dinner at Lionlodge.items.[].system.keyAbility.selected} (same value: str)
|
|
[perception] : integer {Dinner at Lionlodge.items.[].system.perception} (2 different values)
|
|
1 (x2)
|
|
2 (x2)
|
|
[savingThrows] : object {Dinner at Lionlodge.items.[].system.savingThrows}
|
|
fortitude : integer {Dinner at Lionlodge.items.[].system.savingThrows.fortitude} (2 different values)
|
|
1 (x3)
|
|
2 (x1)
|
|
reflex : integer {Dinner at Lionlodge.items.[].system.savingThrows.reflex} (2 different values)
|
|
1 (x2)
|
|
2 (x2)
|
|
will : integer {Dinner at Lionlodge.items.[].system.savingThrows.will} (2 different values)
|
|
2 (x3)
|
|
1 (x1)
|
|
[skillFeatLevels] : object {Dinner at Lionlodge.items.[].system.skillFeatLevels}
|
|
value : array<integer> {Dinner at Lionlodge.items.[].system.skillFeatLevels.value}
|
|
Length: min=10 max=20
|
|
Value type: integer {Dinner at Lionlodge.items.[].system.skillFeatLevels.value.[]} (20 different values)
|
|
2 (x4)
|
|
4 (x4)
|
|
6 (x4)
|
|
8 (x4)
|
|
10 (x4)
|
|
12 (x4)
|
|
14 (x4)
|
|
16 (x4)
|
|
18 (x4)
|
|
20 (x4)
|
|
1 (x1)
|
|
3 (x1)
|
|
5 (x1)
|
|
7 (x1)
|
|
9 (x1)
|
|
11 (x1)
|
|
13 (x1)
|
|
15 (x1)
|
|
17 (x1)
|
|
19 (x1)
|
|
[skillIncreaseLevels] : object {Dinner at Lionlodge.items.[].system.skillIncreaseLevels}
|
|
value : array<integer> {Dinner at Lionlodge.items.[].system.skillIncreaseLevels.value}
|
|
Length: min=9 max=19
|
|
Value type: integer {Dinner at Lionlodge.items.[].system.skillIncreaseLevels.value.[]} (19 different values)
|
|
3 (x4)
|
|
5 (x4)
|
|
7 (x4)
|
|
9 (x4)
|
|
11 (x4)
|
|
13 (x4)
|
|
15 (x4)
|
|
17 (x4)
|
|
19 (x4)
|
|
2 (x1)
|
|
4 (x1)
|
|
6 (x1)
|
|
8 (x1)
|
|
10 (x1)
|
|
12 (x1)
|
|
14 (x1)
|
|
16 (x1)
|
|
18 (x1)
|
|
20 (x1)
|
|
[spellcasting] : integer {Dinner at Lionlodge.items.[].system.spellcasting} (2 different values)
|
|
1 (x2)
|
|
0 (x2)
|
|
[additionalLanguages] : object {Dinner at Lionlodge.items.[].system.additionalLanguages}
|
|
count : integer {Dinner at Lionlodge.items.[].system.additionalLanguages.count} (same value: 0)
|
|
custom : string {Dinner at Lionlodge.items.[].system.additionalLanguages.custom} (same value: )
|
|
value : array<string> {Dinner at Lionlodge.items.[].system.additionalLanguages.value}
|
|
Length: min=4 max=6
|
|
Value type: string {Dinner at Lionlodge.items.[].system.additionalLanguages.value.[]} (12 different values)
|
|
aklo (x2)
|
|
draconic (x2)
|
|
dwarven (x3)
|
|
elven (x2)
|
|
goblin (x2)
|
|
sakvroth (x2)
|
|
diabolic (x2)
|
|
gnomish (x3)
|
|
petran (x1)
|
|
fey (x1)
|
|
halfling (x1)
|
|
jotun (x1)
|
|
[alternateAncestryBoosts] : array<string> {Dinner at Lionlodge.items.[].system.alternateAncestryBoosts}
|
|
Length: min=2 max=2
|
|
Value type: string {Dinner at Lionlodge.items.[].system.alternateAncestryBoosts.[]} (2 different values)
|
|
int (x1)
|
|
cha (x1)
|
|
[flaws] : object {Dinner at Lionlodge.items.[].system.flaws}
|
|
0 : object {Dinner at Lionlodge.items.[].system.flaws.0}
|
|
value : array<string> {Dinner at Lionlodge.items.[].system.flaws.0.value}
|
|
Length: min=0 max=1
|
|
Value type: string {Dinner at Lionlodge.items.[].system.flaws.0.value.[]} (same value: con)
|
|
[languages] : object {Dinner at Lionlodge.items.[].system.languages}
|
|
custom : string {Dinner at Lionlodge.items.[].system.languages.custom} (same value: )
|
|
value : array<string> {Dinner at Lionlodge.items.[].system.languages.value}
|
|
Length: min=1 max=2
|
|
Value type: string {Dinner at Lionlodge.items.[].system.languages.value.[]} (3 different values)
|
|
common (x4)
|
|
draconic (x1)
|
|
strix (x1)
|
|
[reach] : integer {Dinner at Lionlodge.items.[].system.reach} (same value: 5)
|
|
[speed] : integer {Dinner at Lionlodge.items.[].system.speed} (same value: 25)
|
|
[vision] : string {Dinner at Lionlodge.items.[].system.vision} (2 different values)
|
|
low-light-vision (x3)
|
|
darkvision (x1)
|
|
[showSlotlessLevels] : object {Dinner at Lionlodge.items.[].system.showSlotlessLevels}
|
|
value : boolean {Dinner at Lionlodge.items.[].system.showSlotlessLevels.value} (same value: False)
|
|
[selectedAmmoId] : string {Dinner at Lionlodge.items.[].system.selectedAmmoId} (2 different values)
|
|
3aUesUiUlVUXYk8J (x1)
|
|
01RKNp672fHWy7Mh (x1)
|
|
[attribute] : array<string> {Dinner at Lionlodge.items.[].system.attribute}
|
|
Length: min=2 max=2
|
|
Value type: string {Dinner at Lionlodge.items.[].system.attribute.[]} (2 different values)
|
|
cha (x1)
|
|
dex (x1)
|
|
[domains] : object {Dinner at Lionlodge.items.[].system.domains}
|
|
alternate : array<> {Dinner at Lionlodge.items.[].system.domains.alternate}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
primary : array<string> {Dinner at Lionlodge.items.[].system.domains.primary}
|
|
Length: min=4 max=4
|
|
Value type: string {Dinner at Lionlodge.items.[].system.domains.primary.[]} (all different values)
|
|
[font] : array<string> {Dinner at Lionlodge.items.[].system.font}
|
|
Length: min=1 max=1
|
|
Value type: string {Dinner at Lionlodge.items.[].system.font.[]} (same value: heal)
|
|
[sanctification] : object {Dinner at Lionlodge.items.[].system.sanctification}
|
|
modal : string {Dinner at Lionlodge.items.[].system.sanctification.modal} (same value: can)
|
|
what : array<string> {Dinner at Lionlodge.items.[].system.sanctification.what}
|
|
Length: min=1 max=1
|
|
Value type: string {Dinner at Lionlodge.items.[].system.sanctification.what.[]} (same value: holy)
|
|
[skill] : array<string> {Dinner at Lionlodge.items.[].system.skill}
|
|
Length: min=1 max=1
|
|
Value type: string {Dinner at Lionlodge.items.[].system.skill.[]} (same value: society)
|
|
[spells] : object {Dinner at Lionlodge.items.[].system.spells}
|
|
1 : string {Dinner at Lionlodge.items.[].system.spells.1} (same value: Compendium.pf2e.spells-srd.Item.Penumbral Shroud)
|
|
3 : string {Dinner at Lionlodge.items.[].system.spells.3} (same value: Compendium.pf2e.spells-srd.Item.Veil of Privacy)
|
|
4 : string {Dinner at Lionlodge.items.[].system.spells.4} (same value: Compendium.pf2e.spells-srd.Item.Creation)
|
|
[weapons] : array<string> {Dinner at Lionlodge.items.[].system.weapons}
|
|
Length: min=1 max=1
|
|
Value type: string {Dinner at Lionlodge.items.[].system.weapons.[]} (same value: dagger)
|
|
type : string {Dinner at Lionlodge.items.[].type} (15 different values)
|
|
lore (x6)
|
|
heritage (x4)
|
|
background (x4)
|
|
feat (x64)
|
|
weapon (x7)
|
|
armor (x4)
|
|
equipment (x11)
|
|
consumable (x12)
|
|
treasure (x4)
|
|
spellcastingEntry (x6)
|
|
spell (x30)
|
|
class (x4)
|
|
ancestry (x4)
|
|
deity (x1)
|
|
action (x2)
|
|
[_stats] : object {Dinner at Lionlodge.items.[]._stats}
|
|
compendiumSource : string {Dinner at Lionlodge.items.[]._stats.compendiumSource} (138 different values)
|
|
[flags] : object {Dinner at Lionlodge.items.[].flags}
|
|
pf2e : object {Dinner at Lionlodge.items.[].flags.pf2e}
|
|
[itemGrants] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants}
|
|
[bloodlineAberrant] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.bloodlineAberrant}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.bloodlineAberrant.id} (same value: nwijkukVuo4m9XON)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.bloodlineAberrant.onDelete} (same value: detach)
|
|
[catFall] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.catFall}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.catFall.id} (same value: ngvWgHgol9qiUcFo)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.catFall.onDelete} (same value: detach)
|
|
[steadyBalance] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.steadyBalance}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.steadyBalance.id} (same value: 9M1jnjUYkxGAWVbu)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.steadyBalance.onDelete} (same value: detach)
|
|
[nocticula] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.nocticula}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.nocticula.id} (same value: mMSf0lC4nSnmbOtt)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.nocticula.onDelete} (same value: detach)
|
|
[cloisteredCleric] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.cloisteredCleric}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.cloisteredCleric.id} (same value: TPQOajRc0cjMI5m4)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.cloisteredCleric.onDelete} (same value: detach)
|
|
[firstDoctrineCloisteredCleric] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.id} (same value: l2qKZiLt3KyClxvZ)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.onDelete} (same value: detach)
|
|
[secondDoctrineCloisteredCleric] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.id} (same value: VmOHlIGJh8o1eADb)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.onDelete} (same value: detach)
|
|
[domainInitiate] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.domainInitiate}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.domainInitiate.id} (same value: NwYeYcdmwsaf4fKh)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.domainInitiate.onDelete} (same value: detach)
|
|
[flurry] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.flurry}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.flurry.id} (same value: WknOOqsfdYoUHSHe)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.flurry.onDelete} (same value: detach)
|
|
[huntPrey] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.huntPrey}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.huntPrey.id} (same value: vLJGhosD7dkiHiLo)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.huntPrey.onDelete} (same value: detach)
|
|
[changeShape] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.changeShape}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.changeShape.id} (same value: XiHYRoyJyHHZHYoD)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.changeShape.onDelete} (same value: detach)
|
|
scoundrel : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.scoundrel}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.scoundrel.id} (same value: ybnmmMexX81A8eJZ)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.scoundrel.onDelete} (same value: detach)
|
|
[grantedBy] : object {Dinner at Lionlodge.items.[].flags.pf2e.grantedBy}
|
|
id : string {Dinner at Lionlodge.items.[].flags.pf2e.grantedBy.id} (11 different values)
|
|
LyzoqrhRJBMQ3x1N (x1)
|
|
ox75r2eKspmcP7d3 (x2)
|
|
VpqgZXshNsrgAKEw (x1)
|
|
wcd7ZRtxrCaTS8yz (x1)
|
|
l2qKZiLt3KyClxvZ (x1)
|
|
U3yqIbM7D2jN3EY4 (x1)
|
|
PjvwEERoGg7ch1K2 (x1)
|
|
ulyJdLOSrdson7F5 (x1)
|
|
gl9yeefDLhhPrFNi (x1)
|
|
fscqiq92Ef00Samd (x1)
|
|
L3RkYUXcvs624U3w (x1)
|
|
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.grantedBy.onDelete} (same value: cascade)
|
|
[folder] : string {Dinner at Lionlodge.items.[].folder} (same value: RQK8iClIsUamNc1W)
|
|
name : string {Dinner at Lionlodge.name} (all different values)
|
|
system : object {Dinner at Lionlodge.system}
|
|
[abilities] : mixed
|
|
attributes : object {Dinner at Lionlodge.system.attributes}
|
|
hp : object {Dinner at Lionlodge.system.attributes.hp}
|
|
temp : integer {Dinner at Lionlodge.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {Dinner at Lionlodge.system.attributes.hp.value} (all different values)
|
|
[resistances] : array<object> {Dinner at Lionlodge.system.attributes.resistances}
|
|
Length: min=1 max=1
|
|
Value type: object {Dinner at Lionlodge.system.attributes.resistances.[]}
|
|
type : string {Dinner at Lionlodge.system.attributes.resistances.[].type} (2 different values)
|
|
mental (x1)
|
|
acid (x1)
|
|
value : integer {Dinner at Lionlodge.system.attributes.resistances.[].value} (same value: 2)
|
|
speed : object {Dinner at Lionlodge.system.attributes.speed}
|
|
otherSpeeds : array<> {Dinner at Lionlodge.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
value : integer {Dinner at Lionlodge.system.attributes.speed.value} (same value: 25)
|
|
build : object {Dinner at Lionlodge.system.build}
|
|
attributes : object {Dinner at Lionlodge.system.build.attributes}
|
|
boosts : object {Dinner at Lionlodge.system.build.attributes.boosts}
|
|
1 : array<string> {Dinner at Lionlodge.system.build.attributes.boosts.1}
|
|
Length: min=4 max=4
|
|
Value type: string {Dinner at Lionlodge.system.build.attributes.boosts.1.[]} (6 different values)
|
|
cha (x4)
|
|
dex (x4)
|
|
int (x1)
|
|
con (x4)
|
|
wis (x1)
|
|
str (x2)
|
|
crafting : object {Dinner at Lionlodge.system.crafting}
|
|
formulas : array<object> {Dinner at Lionlodge.system.crafting.formulas}
|
|
Length: min=0 max=7
|
|
Value type: object {Dinner at Lionlodge.system.crafting.formulas.[]}
|
|
[deletable] : boolean {Dinner at Lionlodge.system.crafting.formulas.[].deletable} (same value: True)
|
|
uuid : string {Dinner at Lionlodge.system.crafting.formulas.[].uuid} (7 different values)
|
|
Compendium.pf2e.equipment-srd.Item.AFX1V0Go9DqPWBlN (x1)
|
|
Compendium.pf2e.equipment-srd.Item.9EZb1hmSKOGrU4Cf (x1)
|
|
Compendium.pf2e.equipment-srd.Item.0lhh2l4kh3QrwYH9 (x1)
|
|
Compendium.pf2e.equipment-srd.Item.3V2U720YhW2nyGVx (x1)
|
|
Compendium.pf2e.equipment-srd.Item.s9dtRS2SRTqzGdOF (x1)
|
|
Compendium.pf2e.equipment-srd.Item.SWqzv0hYCIczICeR (x1)
|
|
Compendium.pf2e.equipment-srd.Item.XU8u9F3uoesGDjgM (x1)
|
|
[customModifiers] : object {Dinner at Lionlodge.system.customModifiers}
|
|
details : object {Dinner at Lionlodge.system.details}
|
|
age : object {Dinner at Lionlodge.system.details.age}
|
|
value : string {Dinner at Lionlodge.system.details.age.value} (same value: )
|
|
alliance : string {Dinner at Lionlodge.system.details.alliance} (same value: party)
|
|
biography : object {Dinner at Lionlodge.system.details.biography}
|
|
allies : string {Dinner at Lionlodge.system.details.biography.allies} (same value: )
|
|
anathema : array<> {Dinner at Lionlodge.system.details.biography.anathema}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
appearance : string {Dinner at Lionlodge.system.details.biography.appearance} (all different values)
|
|
attitude : string {Dinner at Lionlodge.system.details.biography.attitude} (same value: )
|
|
backstory : string {Dinner at Lionlodge.system.details.biography.backstory} (same value: )
|
|
beliefs : string {Dinner at Lionlodge.system.details.biography.beliefs} (same value: )
|
|
birthPlace : string {Dinner at Lionlodge.system.details.biography.birthPlace} (same value: )
|
|
campaignNotes : string {Dinner at Lionlodge.system.details.biography.campaignNotes} (same value: )
|
|
catchphrases : string {Dinner at Lionlodge.system.details.biography.catchphrases} (same value: )
|
|
dislikes : string {Dinner at Lionlodge.system.details.biography.dislikes} (same value: )
|
|
edicts : array<> {Dinner at Lionlodge.system.details.biography.edicts}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
enemies : string {Dinner at Lionlodge.system.details.biography.enemies} (same value: )
|
|
likes : string {Dinner at Lionlodge.system.details.biography.likes} (same value: )
|
|
organizations : string {Dinner at Lionlodge.system.details.biography.organizations} (same value: )
|
|
deity : object {Dinner at Lionlodge.system.details.deity}
|
|
image : string {Dinner at Lionlodge.system.details.deity.image} (same value: systems/pf2e/assets/sheet/deity.webp)
|
|
value : string {Dinner at Lionlodge.system.details.deity.value} (2 different values)
|
|
(x3)
|
|
Nocticula (x1)
|
|
ethnicity : object {Dinner at Lionlodge.system.details.ethnicity}
|
|
value : string {Dinner at Lionlodge.system.details.ethnicity.value} (2 different values)
|
|
(x3)
|
|
Hongal (x1)
|
|
gender : object {Dinner at Lionlodge.system.details.gender}
|
|
value : string {Dinner at Lionlodge.system.details.gender.value} (2 different values)
|
|
F/She/Her (x2)
|
|
M/He/Him (x2)
|
|
height : object {Dinner at Lionlodge.system.details.height}
|
|
value : string {Dinner at Lionlodge.system.details.height.value} (same value: )
|
|
keyability : object {Dinner at Lionlodge.system.details.keyability}
|
|
value : string {Dinner at Lionlodge.system.details.keyability.value} (2 different values)
|
|
str (x3)
|
|
dex (x1)
|
|
languages : object {Dinner at Lionlodge.system.details.languages}
|
|
details : string {Dinner at Lionlodge.system.details.languages.details} (same value: )
|
|
value : array<string> {Dinner at Lionlodge.system.details.languages.value}
|
|
Length: min=1 max=5
|
|
Value type: string {Dinner at Lionlodge.system.details.languages.value.[]} (7 different values)
|
|
aklo (x1)
|
|
common (x4)
|
|
diabolic (x2)
|
|
thassilonian (x1)
|
|
varisian (x2)
|
|
draconic (x1)
|
|
strix (x1)
|
|
level : object {Dinner at Lionlodge.system.details.level}
|
|
value : integer {Dinner at Lionlodge.system.details.level.value} (same value: 4)
|
|
nationality : object {Dinner at Lionlodge.system.details.nationality}
|
|
value : string {Dinner at Lionlodge.system.details.nationality.value} (all different values)
|
|
weight : object {Dinner at Lionlodge.system.details.weight}
|
|
value : string {Dinner at Lionlodge.system.details.weight.value} (same value: )
|
|
xp : object {Dinner at Lionlodge.system.details.xp}
|
|
max : integer {Dinner at Lionlodge.system.details.xp.max} (same value: 1000)
|
|
min : integer {Dinner at Lionlodge.system.details.xp.min} (same value: 0)
|
|
pct : integer {Dinner at Lionlodge.system.details.xp.pct} (same value: 0)
|
|
value : integer {Dinner at Lionlodge.system.details.xp.value} (same value: 0)
|
|
exploration : array<> {Dinner at Lionlodge.system.exploration}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
initiative : object {Dinner at Lionlodge.system.initiative}
|
|
statistic : string {Dinner at Lionlodge.system.initiative.statistic} (same value: perception)
|
|
pfs : object {Dinner at Lionlodge.system.pfs}
|
|
[characterNumber] : mixed
|
|
currentFaction : string {Dinner at Lionlodge.system.pfs.currentFaction} (same value: EA)
|
|
[fame] : integer {Dinner at Lionlodge.system.pfs.fame} (same value: 0)
|
|
levelBump : boolean {Dinner at Lionlodge.system.pfs.levelBump} (same value: False)
|
|
[playerNumber] : mixed
|
|
reputation : object {Dinner at Lionlodge.system.pfs.reputation}
|
|
EA : integer {Dinner at Lionlodge.system.pfs.reputation.EA} (same value: 0)
|
|
GA : integer {Dinner at Lionlodge.system.pfs.reputation.GA} (same value: 0)
|
|
HH : integer {Dinner at Lionlodge.system.pfs.reputation.HH} (same value: 0)
|
|
RO : integer {Dinner at Lionlodge.system.pfs.reputation.RO} (same value: 0)
|
|
VS : integer {Dinner at Lionlodge.system.pfs.reputation.VS} (same value: 0)
|
|
VW : integer {Dinner at Lionlodge.system.pfs.reputation.VW} (same value: 0)
|
|
school : string {Dinner at Lionlodge.system.pfs.school} (same value: none)
|
|
resources : object {Dinner at Lionlodge.system.resources}
|
|
[focus] : object {Dinner at Lionlodge.system.resources.focus}
|
|
value : integer {Dinner at Lionlodge.system.resources.focus.value} (2 different values)
|
|
1 (x2)
|
|
0 (x1)
|
|
heroPoints : object {Dinner at Lionlodge.system.resources.heroPoints}
|
|
max : integer {Dinner at Lionlodge.system.resources.heroPoints.max} (same value: 3)
|
|
value : integer {Dinner at Lionlodge.system.resources.heroPoints.value} (same value: 1)
|
|
saves : object {Dinner at Lionlodge.system.saves}
|
|
[fortitude] : object {Dinner at Lionlodge.system.saves.fortitude}
|
|
rank : integer {Dinner at Lionlodge.system.saves.fortitude.rank} (2 different values)
|
|
1 (x2)
|
|
2 (x1)
|
|
value : integer {Dinner at Lionlodge.system.saves.fortitude.value} (same value: 0)
|
|
[reflex] : object {Dinner at Lionlodge.system.saves.reflex}
|
|
rank : integer {Dinner at Lionlodge.system.saves.reflex.rank} (2 different values)
|
|
1 (x1)
|
|
2 (x2)
|
|
value : integer {Dinner at Lionlodge.system.saves.reflex.value} (same value: 0)
|
|
[will] : object {Dinner at Lionlodge.system.saves.will}
|
|
rank : integer {Dinner at Lionlodge.system.saves.will.rank} (same value: 2)
|
|
value : integer {Dinner at Lionlodge.system.saves.will.value} (same value: 0)
|
|
skills : object {Dinner at Lionlodge.system.skills}
|
|
acrobatics : object {Dinner at Lionlodge.system.skills.acrobatics}
|
|
rank : integer {Dinner at Lionlodge.system.skills.acrobatics.rank} (same value: 1)
|
|
arcana : object {Dinner at Lionlodge.system.skills.arcana}
|
|
rank : integer {Dinner at Lionlodge.system.skills.arcana.rank} (2 different values)
|
|
0 (x3)
|
|
1 (x1)
|
|
athletics : object {Dinner at Lionlodge.system.skills.athletics}
|
|
rank : integer {Dinner at Lionlodge.system.skills.athletics.rank} (3 different values)
|
|
0 (x2)
|
|
1 (x1)
|
|
2 (x1)
|
|
crafting : object {Dinner at Lionlodge.system.skills.crafting}
|
|
rank : integer {Dinner at Lionlodge.system.skills.crafting.rank} (3 different values)
|
|
1 (x2)
|
|
2 (x1)
|
|
0 (x1)
|
|
deception : object {Dinner at Lionlodge.system.skills.deception}
|
|
rank : integer {Dinner at Lionlodge.system.skills.deception.rank} (2 different values)
|
|
0 (x3)
|
|
2 (x1)
|
|
diplomacy : object {Dinner at Lionlodge.system.skills.diplomacy}
|
|
rank : integer {Dinner at Lionlodge.system.skills.diplomacy.rank} (2 different values)
|
|
0 (x3)
|
|
1 (x1)
|
|
intimidation : object {Dinner at Lionlodge.system.skills.intimidation}
|
|
rank : integer {Dinner at Lionlodge.system.skills.intimidation.rank} (2 different values)
|
|
1 (x3)
|
|
0 (x1)
|
|
medicine : object {Dinner at Lionlodge.system.skills.medicine}
|
|
rank : integer {Dinner at Lionlodge.system.skills.medicine.rank} (2 different values)
|
|
0 (x3)
|
|
2 (x1)
|
|
nature : object {Dinner at Lionlodge.system.skills.nature}
|
|
rank : integer {Dinner at Lionlodge.system.skills.nature.rank} (2 different values)
|
|
0 (x3)
|
|
1 (x1)
|
|
occultism : object {Dinner at Lionlodge.system.skills.occultism}
|
|
rank : integer {Dinner at Lionlodge.system.skills.occultism.rank} (2 different values)
|
|
2 (x1)
|
|
0 (x3)
|
|
performance : object {Dinner at Lionlodge.system.skills.performance}
|
|
rank : integer {Dinner at Lionlodge.system.skills.performance.rank} (2 different values)
|
|
1 (x2)
|
|
0 (x2)
|
|
religion : object {Dinner at Lionlodge.system.skills.religion}
|
|
rank : integer {Dinner at Lionlodge.system.skills.religion.rank} (2 different values)
|
|
0 (x3)
|
|
1 (x1)
|
|
society : object {Dinner at Lionlodge.system.skills.society}
|
|
rank : integer {Dinner at Lionlodge.system.skills.society.rank} (2 different values)
|
|
1 (x3)
|
|
0 (x1)
|
|
stealth : object {Dinner at Lionlodge.system.skills.stealth}
|
|
rank : integer {Dinner at Lionlodge.system.skills.stealth.rank} (2 different values)
|
|
1 (x3)
|
|
0 (x1)
|
|
survival : object {Dinner at Lionlodge.system.skills.survival}
|
|
rank : integer {Dinner at Lionlodge.system.skills.survival.rank} (2 different values)
|
|
0 (x3)
|
|
1 (x1)
|
|
thievery : object {Dinner at Lionlodge.system.skills.thievery}
|
|
rank : integer {Dinner at Lionlodge.system.skills.thievery.rank} (2 different values)
|
|
0 (x3)
|
|
2 (x1)
|
|
type : string {Dinner at Lionlodge.type} (same value: character) |