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Pf2eDataScrapper/output/pf2e/packs/Chronoskimmer.txt
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Chronoskimmer
Different values: 11
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object {Chronoskimmer}
_id : string {Chronoskimmer._id} (all different values)
folder : string {Chronoskimmer.folder} (same value: C8Vz7YTmccUYDy6L)
img : string {Chronoskimmer.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Chronoskimmer.name} (all different values)
system : object {Chronoskimmer.system}
actionType : object {Chronoskimmer.system.actionType}
value : string {Chronoskimmer.system.actionType.value} (4 different values)
free (x4)
passive (x2)
action (x4)
reaction (x1)
actions : object {Chronoskimmer.system.actions}
[value] : integer {Chronoskimmer.system.actions.value} (2 different values)
1 (x2)
2 (x2)
category : string {Chronoskimmer.system.category} (same value: class)
description : object {Chronoskimmer.system.description}
value : string {Chronoskimmer.system.description.value} (all different values)
[frequency] : object {Chronoskimmer.system.frequency}
max : integer {Chronoskimmer.system.frequency.max} (same value: 1)
per : string {Chronoskimmer.system.frequency.per} (4 different values)
PT1M (x1)
day (x4)
PT10M (x1)
PT1H (x2)
level : object {Chronoskimmer.system.level}
value : integer {Chronoskimmer.system.level.value} (7 different values)
10 (x2)
2 (x1)
12 (x3)
6 (x1)
14 (x1)
8 (x2)
4 (x1)
prerequisites : object {Chronoskimmer.system.prerequisites}
value : array<object> {Chronoskimmer.system.prerequisites.value}
Length: min=0 max=1
Value type: object {Chronoskimmer.system.prerequisites.value.[]}
value : string {Chronoskimmer.system.prerequisites.value.[].value} (same value: Chronoskimmer Dedication)
publication : object {Chronoskimmer.system.publication}
license : string {Chronoskimmer.system.publication.license} (same value: OGL)
remaster : boolean {Chronoskimmer.system.publication.remaster} (same value: False)
title : string {Chronoskimmer.system.publication.title} (same value: Pathfinder Dark Archive)
rules : ###FoundryRulesObject###
traits : object {Chronoskimmer.system.traits}
rarity : string {Chronoskimmer.system.traits.rarity} (2 different values)
common (x10)
rare (x1)
value : array<string> {Chronoskimmer.system.traits.value}
Length: min=1 max=3
Value type: string {Chronoskimmer.system.traits.value.[]} (4 different values)
archetype (x11)
dedication (x1)
concentrate (x2)
fortune (x1)
selfEffect : object {Chronoskimmer.system.selfEffect}
name : string {Chronoskimmer.system.selfEffect.name} (same value: Effect: Turn Back The Clock)
uuid : string {Chronoskimmer.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Turn Back The Clock)
type : string {Chronoskimmer.type} (same value: feat)