843 lines
66 KiB
Plaintext
843 lines
66 KiB
Plaintext
5th Rank
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Different values: 124
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=====================================
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object {5th Rank}
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_id : string {5th Rank._id} (all different values)
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folder : string {5th Rank.folder} (same value: iDjm2cXyRAe4VZ35)
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img : string {5th Rank.img} (120 different values)
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name : string {5th Rank.name} (all different values)
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system : object {5th Rank.system}
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[area] : object {5th Rank.system.area}
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[details] : string {5th Rank.system.area.details} (3 different values)
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20-foot-radius burst (x1)
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20-foot burst adjacent to a flat surface (x1)
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10-foot radius, 40-foot-tall cylinder (x1)
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type : string {5th Rank.system.area.type} (5 different values)
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burst (x25)
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line (x3)
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cone (x4)
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emanation (x4)
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cube (x2)
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value : integer {5th Rank.system.area.value} (7 different values)
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20 (x18)
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30 (x5)
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120 (x1)
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60 (x6)
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100 (x1)
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10 (x6)
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15 (x1)
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cost : object {5th Rank.system.cost}
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value : string {5th Rank.system.cost.value} (same value: )
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counteraction : boolean {5th Rank.system.counteraction} (2 different values)
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False (x123)
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True (x1)
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damage : object {5th Rank.system.damage}
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[0] : object {5th Rank.system.damage.0}
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applyMod : boolean {5th Rank.system.damage.0.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.0.formula} (20 different values)
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3d8 (x2)
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8d8 (x1)
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3d6 (x2)
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4d6 (x1)
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7d6 (x1)
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12d6 (x2)
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5d8 (x1)
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8d6 (x2)
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2d6 (x2)
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2d10 (x1)
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10d6 (x1)
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4d8 (x1)
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55 (x1)
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2d4 (x1)
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4d12 (x1)
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7d8 (x1)
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7d10 (x1)
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5d6 (x1)
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6d8 (x1)
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3d4 (x1)
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kinds : array<string> {5th Rank.system.damage.0.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.0.kinds.[]} (2 different values)
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damage (x23)
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healing (x2)
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[materials] : array<string> {5th Rank.system.damage.0.materials}
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Length: min=0 max=1
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Value type: string {5th Rank.system.damage.0.materials.[]} (same value: cold-iron)
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type : string {5th Rank.system.damage.0.type} (12 different values)
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acid (x2)
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mental (x3)
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bludgeoning (x4)
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piercing (x4)
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untyped (x3)
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cold (x2)
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fire (x1)
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poison (x2)
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electricity (x1)
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force (x1)
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void (x1)
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spirit (x1)
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[A3N9TKOvgQh5OhDM] : object {5th Rank.system.damage.A3N9TKOvgQh5OhDM}
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applyMod : boolean {5th Rank.system.damage.A3N9TKOvgQh5OhDM.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.A3N9TKOvgQh5OhDM.formula} (same value: 1d6)
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kinds : array<string> {5th Rank.system.damage.A3N9TKOvgQh5OhDM.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.A3N9TKOvgQh5OhDM.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.A3N9TKOvgQh5OhDM.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.A3N9TKOvgQh5OhDM.type} (same value: mental)
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[NPg0qU7objU0x4LJ] : object {5th Rank.system.damage.NPg0qU7objU0x4LJ}
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applyMod : boolean {5th Rank.system.damage.NPg0qU7objU0x4LJ.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.NPg0qU7objU0x4LJ.formula} (same value: 5d6)
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kinds : array<string> {5th Rank.system.damage.NPg0qU7objU0x4LJ.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.NPg0qU7objU0x4LJ.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.NPg0qU7objU0x4LJ.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.NPg0qU7objU0x4LJ.type} (same value: void)
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[1] : object {5th Rank.system.damage.1}
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applyMod : boolean {5th Rank.system.damage.1.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.1.formula} (3 different values)
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6d6 (x1)
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4d6 (x1)
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2d4 (x1)
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kinds : array<string> {5th Rank.system.damage.1.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.1.kinds.[]} (same value: damage)
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type : string {5th Rank.system.damage.1.type} (2 different values)
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fire (x2)
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void (x1)
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[NE5nfcJxF8gmPf1n] : object {5th Rank.system.damage.NE5nfcJxF8gmPf1n}
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applyMod : boolean {5th Rank.system.damage.NE5nfcJxF8gmPf1n.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.NE5nfcJxF8gmPf1n.formula} (same value: 5d10)
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kinds : array<string> {5th Rank.system.damage.NE5nfcJxF8gmPf1n.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.NE5nfcJxF8gmPf1n.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.NE5nfcJxF8gmPf1n.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.NE5nfcJxF8gmPf1n.type} (same value: acid)
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[rt4oeXP3SqcClH6r] : object {5th Rank.system.damage.rt4oeXP3SqcClH6r}
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applyMod : boolean {5th Rank.system.damage.rt4oeXP3SqcClH6r.applyMod} (same value: False)
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category : string {5th Rank.system.damage.rt4oeXP3SqcClH6r.category} (same value: persistent)
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formula : string {5th Rank.system.damage.rt4oeXP3SqcClH6r.formula} (same value: 1d6)
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kinds : array<string> {5th Rank.system.damage.rt4oeXP3SqcClH6r.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.rt4oeXP3SqcClH6r.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.rt4oeXP3SqcClH6r.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.rt4oeXP3SqcClH6r.type} (same value: acid)
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[pHsjrtV8uQcnp7AC] : object {5th Rank.system.damage.pHsjrtV8uQcnp7AC}
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applyMod : boolean {5th Rank.system.damage.pHsjrtV8uQcnp7AC.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.pHsjrtV8uQcnp7AC.formula} (same value: 7d10)
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kinds : array<string> {5th Rank.system.damage.pHsjrtV8uQcnp7AC.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.pHsjrtV8uQcnp7AC.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.pHsjrtV8uQcnp7AC.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.pHsjrtV8uQcnp7AC.type} (same value: bludgeoning)
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[yNkEZ8qT669NMhzN] : object {5th Rank.system.damage.yNkEZ8qT669NMhzN}
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applyMod : boolean {5th Rank.system.damage.yNkEZ8qT669NMhzN.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.yNkEZ8qT669NMhzN.formula} (same value: 8d6)
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kinds : array<string> {5th Rank.system.damage.yNkEZ8qT669NMhzN.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.yNkEZ8qT669NMhzN.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.yNkEZ8qT669NMhzN.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.yNkEZ8qT669NMhzN.type} (same value: acid)
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[n6eXQAslPehKuaXl] : object {5th Rank.system.damage.n6eXQAslPehKuaXl}
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applyMod : boolean {5th Rank.system.damage.n6eXQAslPehKuaXl.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.n6eXQAslPehKuaXl.formula} (same value: 4d8)
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kinds : array<string> {5th Rank.system.damage.n6eXQAslPehKuaXl.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.n6eXQAslPehKuaXl.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.n6eXQAslPehKuaXl.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.n6eXQAslPehKuaXl.type} (same value: spirit)
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[rZgtouffoOBOPyXD] : object {5th Rank.system.damage.rZgtouffoOBOPyXD}
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applyMod : boolean {5th Rank.system.damage.rZgtouffoOBOPyXD.applyMod} (same value: False)
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category : string {5th Rank.system.damage.rZgtouffoOBOPyXD.category} (same value: persistent)
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formula : string {5th Rank.system.damage.rZgtouffoOBOPyXD.formula} (same value: 1d4)
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kinds : array<string> {5th Rank.system.damage.rZgtouffoOBOPyXD.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.rZgtouffoOBOPyXD.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.rZgtouffoOBOPyXD.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.rZgtouffoOBOPyXD.type} (same value: spirit)
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[b9dAiWfV57lyCWpP] : object {5th Rank.system.damage.b9dAiWfV57lyCWpP}
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applyMod : boolean {5th Rank.system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.b9dAiWfV57lyCWpP.formula} (same value: 6d6)
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kinds : array<string> {5th Rank.system.damage.b9dAiWfV57lyCWpP.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.b9dAiWfV57lyCWpP.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.b9dAiWfV57lyCWpP.type} (same value: fire)
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[u4xykvzyx1ej6xl4] : object {5th Rank.system.damage.u4xykvzyx1ej6xl4}
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applyMod : boolean {5th Rank.system.damage.u4xykvzyx1ej6xl4.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.u4xykvzyx1ej6xl4.formula} (same value: 1d4)
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kinds : array<string> {5th Rank.system.damage.u4xykvzyx1ej6xl4.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.u4xykvzyx1ej6xl4.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.u4xykvzyx1ej6xl4.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.u4xykvzyx1ej6xl4.type} (same value: piercing)
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[UKiopkMuk2wDUL6V] : object {5th Rank.system.damage.UKiopkMuk2wDUL6V}
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applyMod : boolean {5th Rank.system.damage.UKiopkMuk2wDUL6V.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.UKiopkMuk2wDUL6V.formula} (same value: 4d6)
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kinds : array<string> {5th Rank.system.damage.UKiopkMuk2wDUL6V.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.UKiopkMuk2wDUL6V.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.UKiopkMuk2wDUL6V.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.UKiopkMuk2wDUL6V.type} (same value: cold)
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[2YlEXgT93lbWXENb] : object {5th Rank.system.damage.2YlEXgT93lbWXENb}
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applyMod : boolean {5th Rank.system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.2YlEXgT93lbWXENb.formula} (same value: 10d6)
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kinds : array<string> {5th Rank.system.damage.2YlEXgT93lbWXENb.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.2YlEXgT93lbWXENb.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.2YlEXgT93lbWXENb.type} (same value: cold)
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[goajz5243wuz07dx] : object {5th Rank.system.damage.goajz5243wuz07dx}
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applyMod : boolean {5th Rank.system.damage.goajz5243wuz07dx.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.goajz5243wuz07dx.formula} (same value: 10d6)
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kinds : array<string> {5th Rank.system.damage.goajz5243wuz07dx.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.goajz5243wuz07dx.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.goajz5243wuz07dx.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.goajz5243wuz07dx.type} (same value: fire)
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[b8s5znrsrnbdwuie] : object {5th Rank.system.damage.b8s5znrsrnbdwuie}
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applyMod : boolean {5th Rank.system.damage.b8s5znrsrnbdwuie.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.b8s5znrsrnbdwuie.formula} (same value: 2d8)
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kinds : array<string> {5th Rank.system.damage.b8s5znrsrnbdwuie.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.b8s5znrsrnbdwuie.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.b8s5znrsrnbdwuie.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.b8s5znrsrnbdwuie.type} (same value: mental)
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[e72ZbHgzdvNBKkL2] : object {5th Rank.system.damage.e72ZbHgzdvNBKkL2}
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applyMod : boolean {5th Rank.system.damage.e72ZbHgzdvNBKkL2.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.e72ZbHgzdvNBKkL2.formula} (same value: 3d6)
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kinds : array<string> {5th Rank.system.damage.e72ZbHgzdvNBKkL2.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.e72ZbHgzdvNBKkL2.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.e72ZbHgzdvNBKkL2.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.e72ZbHgzdvNBKkL2.type} (same value: slashing)
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[8lhfdml2dfwh0pc1] : object {5th Rank.system.damage.8lhfdml2dfwh0pc1}
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applyMod : boolean {5th Rank.system.damage.8lhfdml2dfwh0pc1.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.8lhfdml2dfwh0pc1.formula} (same value: 6d8)
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kinds : array<string> {5th Rank.system.damage.8lhfdml2dfwh0pc1.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.8lhfdml2dfwh0pc1.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.8lhfdml2dfwh0pc1.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.8lhfdml2dfwh0pc1.type} (same value: vitality)
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[hBNB5kWrMV8T2CuH] : object {5th Rank.system.damage.hBNB5kWrMV8T2CuH}
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applyMod : boolean {5th Rank.system.damage.hBNB5kWrMV8T2CuH.applyMod} (same value: False)
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[category] : mixed
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formula : string {5th Rank.system.damage.hBNB5kWrMV8T2CuH.formula} (same value: 3d6)
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kinds : array<string> {5th Rank.system.damage.hBNB5kWrMV8T2CuH.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.hBNB5kWrMV8T2CuH.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.hBNB5kWrMV8T2CuH.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.hBNB5kWrMV8T2CuH.type} (same value: piercing)
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[mY0vhGfbdzA69pIz] : object {5th Rank.system.damage.mY0vhGfbdzA69pIz}
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applyMod : boolean {5th Rank.system.damage.mY0vhGfbdzA69pIz.applyMod} (same value: False)
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category : string {5th Rank.system.damage.mY0vhGfbdzA69pIz.category} (same value: persistent)
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formula : string {5th Rank.system.damage.mY0vhGfbdzA69pIz.formula} (same value: 1d6)
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kinds : array<string> {5th Rank.system.damage.mY0vhGfbdzA69pIz.kinds}
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Length: min=1 max=1
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Value type: string {5th Rank.system.damage.mY0vhGfbdzA69pIz.kinds.[]} (same value: damage)
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materials : array<> {5th Rank.system.damage.mY0vhGfbdzA69pIz.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {5th Rank.system.damage.mY0vhGfbdzA69pIz.type} (same value: poison)
|
|
[lI9EQaXqSWU8wuZI] : object {5th Rank.system.damage.lI9EQaXqSWU8wuZI}
|
|
applyMod : boolean {5th Rank.system.damage.lI9EQaXqSWU8wuZI.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.damage.lI9EQaXqSWU8wuZI.formula} (same value: 10d6)
|
|
kinds : array<string> {5th Rank.system.damage.lI9EQaXqSWU8wuZI.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.damage.lI9EQaXqSWU8wuZI.kinds.[]} (same value: damage)
|
|
materials : array<> {5th Rank.system.damage.lI9EQaXqSWU8wuZI.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.damage.lI9EQaXqSWU8wuZI.type} (same value: vitality)
|
|
[j69kf1nfy3b1xton] : object {5th Rank.system.damage.j69kf1nfy3b1xton}
|
|
applyMod : boolean {5th Rank.system.damage.j69kf1nfy3b1xton.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.damage.j69kf1nfy3b1xton.formula} (same value: 6d6)
|
|
kinds : array<string> {5th Rank.system.damage.j69kf1nfy3b1xton.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.damage.j69kf1nfy3b1xton.kinds.[]} (same value: damage)
|
|
materials : array<> {5th Rank.system.damage.j69kf1nfy3b1xton.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.damage.j69kf1nfy3b1xton.type} (same value: electricity)
|
|
[SvxMj89z9Ze4Na3e] : object {5th Rank.system.damage.SvxMj89z9Ze4Na3e}
|
|
applyMod : boolean {5th Rank.system.damage.SvxMj89z9Ze4Na3e.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.damage.SvxMj89z9Ze4Na3e.formula} (same value: 3d8)
|
|
kinds : array<string> {5th Rank.system.damage.SvxMj89z9Ze4Na3e.kinds}
|
|
Length: min=2 max=2
|
|
Value type: string {5th Rank.system.damage.SvxMj89z9Ze4Na3e.kinds.[]} (2 different values)
|
|
damage (x1)
|
|
healing (x1)
|
|
materials : array<> {5th Rank.system.damage.SvxMj89z9Ze4Na3e.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.damage.SvxMj89z9Ze4Na3e.type} (same value: vitality)
|
|
[defense] : object {5th Rank.system.defense}
|
|
[save] : object {5th Rank.system.defense.save}
|
|
basic : boolean {5th Rank.system.defense.save.basic} (2 different values)
|
|
False (x31)
|
|
True (x19)
|
|
statistic : string {5th Rank.system.defense.save.statistic} (3 different values)
|
|
fortitude (x11)
|
|
reflex (x19)
|
|
will (x20)
|
|
[passive] : object {5th Rank.system.defense.passive}
|
|
statistic : string {5th Rank.system.defense.passive.statistic} (2 different values)
|
|
fortitude-dc (x1)
|
|
ac (x2)
|
|
description : object {5th Rank.system.description}
|
|
value : string {5th Rank.system.description.value} (all different values)
|
|
duration : object {5th Rank.system.duration}
|
|
sustained : boolean {5th Rank.system.duration.sustained} (2 different values)
|
|
False (x101)
|
|
True (x23)
|
|
value : string {5th Rank.system.duration.value} (16 different values)
|
|
1 minute (x55)
|
|
(x32)
|
|
1 month (x1)
|
|
up to 1 minute (x2)
|
|
1 round (x3)
|
|
until the next time you make your daily preparations (x3)
|
|
10 minutes (x6)
|
|
1 hour (x8)
|
|
8 hours (x4)
|
|
unlimited (x1)
|
|
until your next daily preparations (x1)
|
|
varies (x4)
|
|
3 rounds (x1)
|
|
1 day (x1)
|
|
until the end of your next turn (x1)
|
|
1 or more rounds (x1)
|
|
level : object {5th Rank.system.level}
|
|
value : integer {5th Rank.system.level.value} (same value: 5)
|
|
publication : object {5th Rank.system.publication}
|
|
license : string {5th Rank.system.publication.license} (2 different values)
|
|
OGL (x68)
|
|
ORC (x56)
|
|
remaster : boolean {5th Rank.system.publication.remaster} (2 different values)
|
|
False (x57)
|
|
True (x67)
|
|
title : string {5th Rank.system.publication.title} (29 different values)
|
|
range : object {5th Rank.system.range}
|
|
value : string {5th Rank.system.range.value} (12 different values)
|
|
(x29)
|
|
touch (x16)
|
|
120 feet (x25)
|
|
30 feet (x28)
|
|
60 feet (x16)
|
|
100 (x1)
|
|
15 feet (x1)
|
|
500 feet (x4)
|
|
see text (x1)
|
|
planetary (x1)
|
|
varies (x1)
|
|
100 feet (x1)
|
|
requirements : string {5th Rank.system.requirements} (same value: )
|
|
rules : ###FoundryRulesObject###
|
|
target : object {5th Rank.system.target}
|
|
value : string {5th Rank.system.target.value} (27 different values)
|
|
time : object {5th Rank.system.time}
|
|
value : string {5th Rank.system.time.value} (9 different values)
|
|
2 (x67)
|
|
30 minutes (x1)
|
|
3 (x29)
|
|
1 to 3 (x2)
|
|
1 minute (x16)
|
|
reaction (x4)
|
|
10 minutes (x3)
|
|
2 or 3 (x1)
|
|
1 (x1)
|
|
traits : object {5th Rank.system.traits}
|
|
rarity : string {5th Rank.system.traits.rarity} (3 different values)
|
|
common (x87)
|
|
uncommon (x34)
|
|
rare (x3)
|
|
traditions : array<string> {5th Rank.system.traits.traditions}
|
|
Length: min=1 max=4
|
|
Value type: string {5th Rank.system.traits.traditions.[]} (4 different values)
|
|
occult (x68)
|
|
divine (x48)
|
|
arcane (x83)
|
|
primal (x63)
|
|
value : array<string> {5th Rank.system.traits.value}
|
|
Length: min=0 max=6
|
|
Value type: string {5th Rank.system.traits.value.[]} (47 different values)
|
|
selected : array<> {5th Rank.system.traits.selected}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
[heightening] : object {5th Rank.system.heightening}
|
|
[area] : integer {5th Rank.system.heightening.area} (2 different values)
|
|
0 (x8)
|
|
5 (x1)
|
|
[damage] : object {5th Rank.system.heightening.damage}
|
|
[0] : string {5th Rank.system.heightening.damage.0} (9 different values)
|
|
1d8 (x5)
|
|
2d8 (x1)
|
|
1d6 (x6)
|
|
2d6 (x5)
|
|
3 (x1)
|
|
10 (x1)
|
|
1d4 (x1)
|
|
1d12 (x1)
|
|
2d10 (x1)
|
|
[1] : string {5th Rank.system.heightening.damage.1} (2 different values)
|
|
1d6 (x2)
|
|
1d4 (x1)
|
|
[n6eXQAslPehKuaXl] : string {5th Rank.system.heightening.damage.n6eXQAslPehKuaXl} (same value: 2d8)
|
|
[rZgtouffoOBOPyXD] : string {5th Rank.system.heightening.damage.rZgtouffoOBOPyXD} (same value: 1d4)
|
|
[b9dAiWfV57lyCWpP] : string {5th Rank.system.heightening.damage.b9dAiWfV57lyCWpP} (same value: 1d6)
|
|
[u4xykvzyx1ej6xl4] : string {5th Rank.system.heightening.damage.u4xykvzyx1ej6xl4} (same value: 1)
|
|
[UKiopkMuk2wDUL6V] : string {5th Rank.system.heightening.damage.UKiopkMuk2wDUL6V} (same value: 1d6)
|
|
[2YlEXgT93lbWXENb] : string {5th Rank.system.heightening.damage.2YlEXgT93lbWXENb} (same value: 2d6)
|
|
[e72ZbHgzdvNBKkL2] : string {5th Rank.system.heightening.damage.e72ZbHgzdvNBKkL2} (same value: 3d6)
|
|
[hBNB5kWrMV8T2CuH] : string {5th Rank.system.heightening.damage.hBNB5kWrMV8T2CuH} (same value: 0)
|
|
[mY0vhGfbdzA69pIz] : string {5th Rank.system.heightening.damage.mY0vhGfbdzA69pIz} (same value: 1d6)
|
|
[lI9EQaXqSWU8wuZI] : string {5th Rank.system.heightening.damage.lI9EQaXqSWU8wuZI} (same value: 2d6)
|
|
[SvxMj89z9Ze4Na3e] : string {5th Rank.system.heightening.damage.SvxMj89z9Ze4Na3e} (same value: 1d8)
|
|
[interval] : integer {5th Rank.system.heightening.interval} (2 different values)
|
|
2 (x12)
|
|
1 (x19)
|
|
type : string {5th Rank.system.heightening.type} (2 different values)
|
|
interval (x31)
|
|
fixed (x9)
|
|
[levels] : object {5th Rank.system.heightening.levels}
|
|
[9] : object {5th Rank.system.heightening.levels.9}
|
|
[target] : object {5th Rank.system.heightening.levels.9.target}
|
|
value : string {5th Rank.system.heightening.levels.9.target.value} (3 different values)
|
|
10 creatures that aren't on their home plane (x1)
|
|
up to 10 creatures (x1)
|
|
5 creatures (x1)
|
|
[damage] : object {5th Rank.system.heightening.levels.9.damage}
|
|
[SvhfCa1se8cek42O] : object {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O}
|
|
applyMod : boolean {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O.formula} (same value: 12d10)
|
|
kinds : array<string> {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O.kinds.[]} (same value: damage)
|
|
materials : array<> {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O.type} (same value: bludgeoning)
|
|
j69kf1nfy3b1xton : object {5th Rank.system.heightening.levels.9.damage.j69kf1nfy3b1xton}
|
|
applyMod : boolean {5th Rank.system.heightening.levels.9.damage.j69kf1nfy3b1xton.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.heightening.levels.9.damage.j69kf1nfy3b1xton.formula} (same value: 10d6)
|
|
materials : array<> {5th Rank.system.heightening.levels.9.damage.j69kf1nfy3b1xton.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.heightening.levels.9.damage.j69kf1nfy3b1xton.type} (same value: electricity)
|
|
[8] : object {5th Rank.system.heightening.levels.8}
|
|
damage : object {5th Rank.system.heightening.levels.8.damage}
|
|
[NE5nfcJxF8gmPf1n] : object {5th Rank.system.heightening.levels.8.damage.NE5nfcJxF8gmPf1n}
|
|
applyMod : boolean {5th Rank.system.heightening.levels.8.damage.NE5nfcJxF8gmPf1n.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.heightening.levels.8.damage.NE5nfcJxF8gmPf1n.formula} (same value: 9d10)
|
|
materials : array<> {5th Rank.system.heightening.levels.8.damage.NE5nfcJxF8gmPf1n.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.heightening.levels.8.damage.NE5nfcJxF8gmPf1n.type} (same value: acid)
|
|
[rt4oeXP3SqcClH6r] : object {5th Rank.system.heightening.levels.8.damage.rt4oeXP3SqcClH6r}
|
|
applyMod : boolean {5th Rank.system.heightening.levels.8.damage.rt4oeXP3SqcClH6r.applyMod} (same value: False)
|
|
category : string {5th Rank.system.heightening.levels.8.damage.rt4oeXP3SqcClH6r.category} (same value: persistent)
|
|
formula : string {5th Rank.system.heightening.levels.8.damage.rt4oeXP3SqcClH6r.formula} (same value: 2d6)
|
|
materials : array<> {5th Rank.system.heightening.levels.8.damage.rt4oeXP3SqcClH6r.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.heightening.levels.8.damage.rt4oeXP3SqcClH6r.type} (same value: acid)
|
|
8lhfdml2dfwh0pc1 : object {5th Rank.system.heightening.levels.8.damage.8lhfdml2dfwh0pc1}
|
|
applyMod : boolean {5th Rank.system.heightening.levels.8.damage.8lhfdml2dfwh0pc1.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.heightening.levels.8.damage.8lhfdml2dfwh0pc1.formula} (same value: 9d8)
|
|
materials : array<> {5th Rank.system.heightening.levels.8.damage.8lhfdml2dfwh0pc1.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.heightening.levels.8.damage.8lhfdml2dfwh0pc1.type} (same value: vitality)
|
|
[7] : object {5th Rank.system.heightening.levels.7}
|
|
[damage] : object {5th Rank.system.heightening.levels.7.damage}
|
|
[KBVAJjLQOwR9Df19] : object {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19}
|
|
applyMod : boolean {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19.formula} (same value: 9d10)
|
|
kinds : array<string> {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19.kinds.[]} (same value: damage)
|
|
materials : array<> {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19.type} (same value: bludgeoning)
|
|
j69kf1nfy3b1xton : object {5th Rank.system.heightening.levels.7.damage.j69kf1nfy3b1xton}
|
|
applyMod : boolean {5th Rank.system.heightening.levels.7.damage.j69kf1nfy3b1xton.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.heightening.levels.7.damage.j69kf1nfy3b1xton.formula} (same value: 8d6)
|
|
materials : array<> {5th Rank.system.heightening.levels.7.damage.j69kf1nfy3b1xton.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.heightening.levels.7.damage.j69kf1nfy3b1xton.type} (same value: electricity)
|
|
[target] : object {5th Rank.system.heightening.levels.7.target}
|
|
value : string {5th Rank.system.heightening.levels.7.target.value} (same value: 1 or any number of creatures)
|
|
area : object {5th Rank.system.heightening.levels.7.area}
|
|
type : string {5th Rank.system.heightening.levels.7.area.type} (same value: cone)
|
|
value : integer {5th Rank.system.heightening.levels.7.area.value} (same value: 60)
|
|
[6] : object {5th Rank.system.heightening.levels.6}
|
|
target : object {5th Rank.system.heightening.levels.6.target}
|
|
value : string {5th Rank.system.heightening.levels.6.target.value} (same value: 1 or 10 creatures)
|
|
[overlays] : object {5th Rank.system.overlays}
|
|
[3yk7i1kixfa9prk4] : object {5th Rank.system.overlays.3yk7i1kixfa9prk4}
|
|
_id : string {5th Rank.system.overlays.3yk7i1kixfa9prk4._id} (same value: 3yk7i1kixfa9prk4)
|
|
overlayType : string {5th Rank.system.overlays.3yk7i1kixfa9prk4.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.3yk7i1kixfa9prk4.sort} (same value: 1)
|
|
system : object {5th Rank.system.overlays.3yk7i1kixfa9prk4.system}
|
|
target : object {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.target}
|
|
value : string {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.target.value} (same value: you or one willing ally within range)
|
|
time : object {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.time}
|
|
value : string {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.time.value} (same value: 1)
|
|
traits : object {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.traits}
|
|
value : array<string> {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.traits.value}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.traits.value.[]} (same value: manipulate)
|
|
[7lz99ha8d7pnbnro] : object {5th Rank.system.overlays.7lz99ha8d7pnbnro}
|
|
_id : string {5th Rank.system.overlays.7lz99ha8d7pnbnro._id} (same value: 7lz99ha8d7pnbnro)
|
|
overlayType : string {5th Rank.system.overlays.7lz99ha8d7pnbnro.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.7lz99ha8d7pnbnro.sort} (same value: 3)
|
|
system : object {5th Rank.system.overlays.7lz99ha8d7pnbnro.system}
|
|
target : object {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.target}
|
|
value : string {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.target.value} (same value: you or one willing ally within range)
|
|
time : object {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.time}
|
|
value : string {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.time.value} (same value: 2)
|
|
traits : object {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.traits}
|
|
value : array<string> {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.traits.value}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.traits.value.[]} (same value: concentrate)
|
|
[zyzgjes6kcerhhfz] : object {5th Rank.system.overlays.zyzgjes6kcerhhfz}
|
|
_id : string {5th Rank.system.overlays.zyzgjes6kcerhhfz._id} (same value: zyzgjes6kcerhhfz)
|
|
overlayType : string {5th Rank.system.overlays.zyzgjes6kcerhhfz.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.zyzgjes6kcerhhfz.sort} (same value: 3)
|
|
system : object {5th Rank.system.overlays.zyzgjes6kcerhhfz.system}
|
|
target : object {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.target}
|
|
value : string {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.target.value} (same value: you and all willing allies within range)
|
|
time : object {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.time}
|
|
value : string {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.time.value} (same value: 3)
|
|
traits : object {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.traits}
|
|
value : array<string> {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.traits.value}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.traits.value.[]} (same value: concentrate)
|
|
[2XryWRa6OkDAbAw0] : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0}
|
|
_id : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0._id} (same value: 2XryWRa6OkDAbAw0)
|
|
name : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.name} (same value: Elemental Breath (Metal))
|
|
overlayType : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.2XryWRa6OkDAbAw0.sort} (same value: 4)
|
|
system : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system}
|
|
damage : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.damage}
|
|
cIQMOJJsHOShytJy : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.damage.cIQMOJJsHOShytJy}
|
|
applyMod : boolean {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.damage.cIQMOJJsHOShytJy.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.damage.cIQMOJJsHOShytJy.formula} (same value: 5d10)
|
|
materials : array<> {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.damage.cIQMOJJsHOShytJy.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.damage.cIQMOJJsHOShytJy.type} (same value: slashing)
|
|
heightening : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.heightening}
|
|
damage : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.heightening.damage}
|
|
cIQMOJJsHOShytJy : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.heightening.damage.cIQMOJJsHOShytJy} (same value: 1d10)
|
|
interval : integer {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.heightening.interval} (same value: 1)
|
|
type : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.heightening.type} (same value: interval)
|
|
traits : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.traits}
|
|
value : array<string> {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.traits.value}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.traits.value.[]} (same value: metal)
|
|
[6RXxnrZlBl5nulPK] : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK}
|
|
_id : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK._id} (same value: 6RXxnrZlBl5nulPK)
|
|
name : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.name} (same value: Elemental Breath (Earth))
|
|
overlayType : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.6RXxnrZlBl5nulPK.sort} (same value: 2)
|
|
system : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system}
|
|
damage : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.damage}
|
|
CI0T8rUwcB2khY0t : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.damage.CI0T8rUwcB2khY0t}
|
|
applyMod : boolean {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.damage.CI0T8rUwcB2khY0t.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.damage.CI0T8rUwcB2khY0t.formula} (same value: 5d10)
|
|
materials : array<> {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.damage.CI0T8rUwcB2khY0t.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.damage.CI0T8rUwcB2khY0t.type} (same value: bludgeoning)
|
|
heightening : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.heightening}
|
|
damage : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.heightening.damage}
|
|
CI0T8rUwcB2khY0t : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.heightening.damage.CI0T8rUwcB2khY0t} (same value: 1d10)
|
|
interval : integer {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.heightening.interval} (same value: 1)
|
|
type : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.heightening.type} (same value: interval)
|
|
traits : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.traits}
|
|
value : array<string> {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.traits.value}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.traits.value.[]} (same value: earth)
|
|
[EXq8LCHnbDdU9Qxi] : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi}
|
|
_id : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi._id} (same value: EXq8LCHnbDdU9Qxi)
|
|
name : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.name} (same value: Elemental Breath (Air))
|
|
overlayType : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.sort} (same value: 1)
|
|
system : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system}
|
|
damage : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.damage}
|
|
ycNNS1IJaYJ9uw80 : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.damage.ycNNS1IJaYJ9uw80}
|
|
applyMod : boolean {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.damage.ycNNS1IJaYJ9uw80.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.damage.ycNNS1IJaYJ9uw80.formula} (same value: 6d10)
|
|
materials : array<> {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.damage.ycNNS1IJaYJ9uw80.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.damage.ycNNS1IJaYJ9uw80.type} (same value: electricity)
|
|
heightening : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.heightening}
|
|
damage : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.heightening.damage}
|
|
ycNNS1IJaYJ9uw80 : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.heightening.damage.ycNNS1IJaYJ9uw80} (same value: 1d10)
|
|
interval : integer {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.heightening.interval} (same value: 1)
|
|
type : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.heightening.type} (same value: interval)
|
|
traits : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.traits}
|
|
value : array<string> {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.traits.value}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.traits.value.[]} (same value: air)
|
|
[S8zce5ryVwTNR4v6] : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6}
|
|
_id : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6._id} (same value: S8zce5ryVwTNR4v6)
|
|
name : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.name} (same value: Elemental Breath (Water))
|
|
overlayType : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.S8zce5ryVwTNR4v6.sort} (same value: 5)
|
|
system : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system}
|
|
damage : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage}
|
|
5s8WDBie6obDFd7O : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.5s8WDBie6obDFd7O}
|
|
applyMod : boolean {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.5s8WDBie6obDFd7O.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.5s8WDBie6obDFd7O.formula} (same value: 3d10)
|
|
materials : array<> {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.5s8WDBie6obDFd7O.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.5s8WDBie6obDFd7O.type} (same value: cold)
|
|
65e8IoTrChnWR3jL : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.65e8IoTrChnWR3jL}
|
|
applyMod : boolean {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.65e8IoTrChnWR3jL.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.65e8IoTrChnWR3jL.formula} (same value: 3d10)
|
|
materials : array<> {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.65e8IoTrChnWR3jL.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.65e8IoTrChnWR3jL.type} (same value: bludgeoning)
|
|
heightening : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.heightening}
|
|
damage : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.heightening.damage}
|
|
5s8WDBie6obDFd7O : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.heightening.damage.5s8WDBie6obDFd7O} (same value: 1d10)
|
|
65e8IoTrChnWR3jL : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.heightening.damage.65e8IoTrChnWR3jL} (same value: 0)
|
|
interval : integer {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.heightening.interval} (same value: 1)
|
|
type : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.heightening.type} (same value: interval)
|
|
traits : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.traits}
|
|
value : array<string> {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.traits.value}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.traits.value.[]} (same value: water)
|
|
[SyxaqT7Uou8PUc2b] : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b}
|
|
_id : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b._id} (same value: SyxaqT7Uou8PUc2b)
|
|
name : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.name} (same value: Elemental Breath (Wood))
|
|
overlayType : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.sort} (same value: 6)
|
|
system : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system}
|
|
damage : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage}
|
|
9uHHaYTm9m5EKYXr : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.9uHHaYTm9m5EKYXr}
|
|
applyMod : boolean {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.9uHHaYTm9m5EKYXr.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.9uHHaYTm9m5EKYXr.formula} (same value: 3d10)
|
|
materials : array<> {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.9uHHaYTm9m5EKYXr.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.9uHHaYTm9m5EKYXr.type} (same value: piercing)
|
|
M2B0VWxc4jyJ2ZMk : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.M2B0VWxc4jyJ2ZMk}
|
|
applyMod : boolean {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.M2B0VWxc4jyJ2ZMk.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.M2B0VWxc4jyJ2ZMk.formula} (same value: 3d10)
|
|
materials : array<> {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.M2B0VWxc4jyJ2ZMk.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.M2B0VWxc4jyJ2ZMk.type} (same value: slashing)
|
|
heightening : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.heightening}
|
|
damage : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.heightening.damage}
|
|
9uHHaYTm9m5EKYXr : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.heightening.damage.9uHHaYTm9m5EKYXr} (same value: 1d10)
|
|
M2B0VWxc4jyJ2ZMk : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.heightening.damage.M2B0VWxc4jyJ2ZMk} (same value: 0)
|
|
interval : integer {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.heightening.interval} (same value: 1)
|
|
type : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.heightening.type} (same value: interval)
|
|
traits : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.traits}
|
|
value : array<string> {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.traits.value}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.traits.value.[]} (same value: wood)
|
|
[Zl9eykSvA9Ptm3Vk] : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk}
|
|
_id : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk._id} (same value: Zl9eykSvA9Ptm3Vk)
|
|
name : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.name} (same value: Elemental Breath (Fire))
|
|
overlayType : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.sort} (same value: 3)
|
|
system : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system}
|
|
damage : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.damage}
|
|
0tjfe8H7wz7QoXYE : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.damage.0tjfe8H7wz7QoXYE}
|
|
applyMod : boolean {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.damage.0tjfe8H7wz7QoXYE.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.damage.0tjfe8H7wz7QoXYE.formula} (same value: 7d10)
|
|
materials : array<> {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.damage.0tjfe8H7wz7QoXYE.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.damage.0tjfe8H7wz7QoXYE.type} (same value: fire)
|
|
heightening : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.heightening}
|
|
damage : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.heightening.damage}
|
|
0tjfe8H7wz7QoXYE : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.heightening.damage.0tjfe8H7wz7QoXYE} (same value: 1d10)
|
|
interval : integer {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.heightening.interval} (same value: 1)
|
|
type : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.heightening.type} (same value: interval)
|
|
traits : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.traits}
|
|
value : array<string> {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.traits.value}
|
|
Length: min=1 max=1
|
|
Value type: string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.traits.value.[]} (same value: fire)
|
|
[ZxbNsu1w4bhR2fCe] : object {5th Rank.system.overlays.ZxbNsu1w4bhR2fCe}
|
|
_id : string {5th Rank.system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: ZxbNsu1w4bhR2fCe)
|
|
overlayType : string {5th Rank.system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1)
|
|
system : object {5th Rank.system.overlays.ZxbNsu1w4bhR2fCe.system}
|
|
[wUTd1CuL1B5jIquK] : object {5th Rank.system.overlays.wUTd1CuL1B5jIquK}
|
|
_id : string {5th Rank.system.overlays.wUTd1CuL1B5jIquK._id} (same value: wUTd1CuL1B5jIquK)
|
|
overlayType : string {5th Rank.system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2)
|
|
system : object {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system}
|
|
area : object {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.area}
|
|
type : string {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: burst)
|
|
value : integer {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30)
|
|
range : object {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.range}
|
|
value : string {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: 500 feet)
|
|
time : object {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.time}
|
|
value : string {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: 3)
|
|
[7dx7zf6stp6umc4r] : object {5th Rank.system.overlays.7dx7zf6stp6umc4r}
|
|
_id : string {5th Rank.system.overlays.7dx7zf6stp6umc4r._id} (same value: 7dx7zf6stp6umc4r)
|
|
overlayType : string {5th Rank.system.overlays.7dx7zf6stp6umc4r.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.7dx7zf6stp6umc4r.sort} (same value: 3)
|
|
system : object {5th Rank.system.overlays.7dx7zf6stp6umc4r.system}
|
|
area : object {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.area}
|
|
areaType : string {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.area.areaType} (same value: emanation)
|
|
value : string {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.area.value} (same value: 30)
|
|
target : object {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.target}
|
|
value : string {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.target.value} (same value: All living creatures)
|
|
time : object {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.time}
|
|
value : string {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.time.value} (same value: 3)
|
|
traits : object {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.traits}
|
|
value : array<string> {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.traits.value.[]} (4 different values)
|
|
concentrate (x1)
|
|
death (x1)
|
|
manipulate (x1)
|
|
void (x1)
|
|
[jma2elwwr2saf9s6] : object {5th Rank.system.overlays.jma2elwwr2saf9s6}
|
|
_id : string {5th Rank.system.overlays.jma2elwwr2saf9s6._id} (same value: jma2elwwr2saf9s6)
|
|
overlayType : string {5th Rank.system.overlays.jma2elwwr2saf9s6.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.jma2elwwr2saf9s6.sort} (same value: 1)
|
|
system : object {5th Rank.system.overlays.jma2elwwr2saf9s6.system}
|
|
time : object {5th Rank.system.overlays.jma2elwwr2saf9s6.system.time}
|
|
value : string {5th Rank.system.overlays.jma2elwwr2saf9s6.system.time.value} (same value: 1)
|
|
traits : object {5th Rank.system.overlays.jma2elwwr2saf9s6.system.traits}
|
|
value : array<string> {5th Rank.system.overlays.jma2elwwr2saf9s6.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {5th Rank.system.overlays.jma2elwwr2saf9s6.system.traits.value.[]} (3 different values)
|
|
death (x1)
|
|
manipulate (x1)
|
|
void (x1)
|
|
[jq9loelhf38up0e1] : object {5th Rank.system.overlays.jq9loelhf38up0e1}
|
|
_id : string {5th Rank.system.overlays.jq9loelhf38up0e1._id} (same value: jq9loelhf38up0e1)
|
|
overlayType : string {5th Rank.system.overlays.jq9loelhf38up0e1.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.jq9loelhf38up0e1.sort} (same value: 2)
|
|
system : object {5th Rank.system.overlays.jq9loelhf38up0e1.system}
|
|
damage : object {5th Rank.system.overlays.jq9loelhf38up0e1.system.damage}
|
|
0 : object {5th Rank.system.overlays.jq9loelhf38up0e1.system.damage.0}
|
|
formula : string {5th Rank.system.overlays.jq9loelhf38up0e1.system.damage.0.formula} (same value: 10d6)
|
|
heightening : object {5th Rank.system.overlays.jq9loelhf38up0e1.system.heightening}
|
|
damage : object {5th Rank.system.overlays.jq9loelhf38up0e1.system.heightening.damage}
|
|
0 : string {5th Rank.system.overlays.jq9loelhf38up0e1.system.heightening.damage.0} (same value: 2d6)
|
|
time : object {5th Rank.system.overlays.jq9loelhf38up0e1.system.time}
|
|
value : string {5th Rank.system.overlays.jq9loelhf38up0e1.system.time.value} (same value: 2)
|
|
traits : object {5th Rank.system.overlays.jq9loelhf38up0e1.system.traits}
|
|
value : array<string> {5th Rank.system.overlays.jq9loelhf38up0e1.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {5th Rank.system.overlays.jq9loelhf38up0e1.system.traits.value.[]} (4 different values)
|
|
concentrate (x1)
|
|
death (x1)
|
|
manipulate (x1)
|
|
void (x1)
|
|
[UTMlHk0o5FXLlwwM] : object {5th Rank.system.overlays.UTMlHk0o5FXLlwwM}
|
|
name : string {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.name} (same value: Shadow Blast (Will))
|
|
overlayType : string {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2)
|
|
system : object {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system}
|
|
damage : object {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system.damage}
|
|
0 : object {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system.damage.0}
|
|
[category] : mixed
|
|
defense : object {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system.defense}
|
|
save : object {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system.defense.save}
|
|
basic : boolean {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: True)
|
|
statistic : string {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: will)
|
|
[zjyfdrWBaUVi4O7b] : object {5th Rank.system.overlays.zjyfdrWBaUVi4O7b}
|
|
name : string {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.name} (same value: Shadow Blast (Reflex))
|
|
overlayType : string {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1)
|
|
system : object {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system}
|
|
damage : object {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.damage}
|
|
0 : object {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.damage.0}
|
|
[category] : mixed
|
|
defense : object {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.defense}
|
|
save : object {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.defense.save}
|
|
basic : boolean {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: True)
|
|
statistic : string {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: reflex)
|
|
YK6X9Uqj3TmG199H : object {5th Rank.system.overlays.YK6X9Uqj3TmG199H}
|
|
_id : string {5th Rank.system.overlays.YK6X9Uqj3TmG199H._id} (same value: YK6X9Uqj3TmG199H)
|
|
overlayType : string {5th Rank.system.overlays.YK6X9Uqj3TmG199H.overlayType} (same value: override)
|
|
sort : integer {5th Rank.system.overlays.YK6X9Uqj3TmG199H.sort} (same value: 1)
|
|
system : object {5th Rank.system.overlays.YK6X9Uqj3TmG199H.system}
|
|
area : object {5th Rank.system.overlays.YK6X9Uqj3TmG199H.system.area}
|
|
areaType : string {5th Rank.system.overlays.YK6X9Uqj3TmG199H.system.area.areaType} (same value: cone)
|
|
time : object {5th Rank.system.overlays.YK6X9Uqj3TmG199H.system.time}
|
|
value : string {5th Rank.system.overlays.YK6X9Uqj3TmG199H.system.time.value} (same value: 3)
|
|
type : string {5th Rank.type} (same value: spell) |