249 lines
7.2 KiB
YAML
249 lines
7.2 KiB
YAML
name: Clockwork Reanimator
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values: 10
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schema:
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'_id':
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type: string
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path: Clockwork Reanimator._id
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is_null: false
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values: 10
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different_values: 10 (all different)
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variants:
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- "5uhKRkYDzLP7v3XY" (x1)
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'folder':
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type: string
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path: Clockwork Reanimator.folder
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is_null: false
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values: 10
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different_values: 1 (all same)
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variants: "9iAAI2SaulnZYeWd" (x10)
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'img':
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type: string
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path: Clockwork Reanimator.img
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is_null: false
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values: 10
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different_values: 1 (all same)
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variants: "icons/sundries/books/book-red-exclamation.webp" (x10)
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'name':
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type: string
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path: Clockwork Reanimator.name
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is_null: false
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values: 10
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different_values: 10 (all different)
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variants:
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- "Advanced Reanimated Companion" (x1)
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- "Clockwork Reanimator Dedication" (x1)
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- "Hijack Undead" (x1)
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- "Improved Hijack Undead" (x1)
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- "Incredible Reanimated Companion" (x1)
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- "It's Alive!" (x1)
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- "Paragon Reanimated Companion" (x1)
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- "Self Destruct" (x1)
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- "Unwind Death" (x1)
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- "Zombie Horde" (x1)
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'system':
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type: object
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path: Clockwork Reanimator.system
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is_null: false
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values: 10
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schema:
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'actionType':
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type: object
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path: Clockwork Reanimator.system.actionType
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is_null: false
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values: 10
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schema:
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'value':
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type: string
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path: Clockwork Reanimator.system.actionType.value
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is_null: false
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values: 10
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different_values: 3
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variants:
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- "passive" (x7)
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- "action" (x2)
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- "reaction" (x1)
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'actions':
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type: object
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path: Clockwork Reanimator.system.actions
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is_null: false
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values: 10
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schema:
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[value]:
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type: integer
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path: Clockwork Reanimator.system.actions.value
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is_null: true
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values: 2
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different_values: 1 (all same)
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variants: 3 (x2)
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'category':
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type: string
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path: Clockwork Reanimator.system.category
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is_null: false
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values: 10
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different_values: 1 (all same)
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variants: "class" (x10)
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'description':
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type: object
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path: Clockwork Reanimator.system.description
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is_null: false
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values: 10
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schema:
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'value':
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type: string
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path: Clockwork Reanimator.system.description.value
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is_null: false
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values: 10
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different_values: 10 (all different)
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variants: [omitted]
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'level':
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type: object
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path: Clockwork Reanimator.system.level
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is_null: false
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values: 10
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schema:
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'value':
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type: integer
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path: Clockwork Reanimator.system.level.value
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is_null: false
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values: 10
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different_values: 8
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variants:
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- 4 (x2)
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- 14 (x2)
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- 2 (x1)
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- 8 (x1)
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- 6 (x1)
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- 12 (x1)
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- 16 (x1)
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- 20 (x1)
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'prerequisites':
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type: object
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path: Clockwork Reanimator.system.prerequisites
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is_null: false
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values: 10
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schema:
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'value':
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type: array<object>
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path: Clockwork Reanimator.system.prerequisites.value
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is_null: false
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values: 10
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min_count: 1
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max_count: 2
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value_type:
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type: object
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path: Clockwork Reanimator.system.prerequisites.value.[]
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is_null: false
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values: 11
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schema:
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'value':
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type: string
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path: Clockwork Reanimator.system.prerequisites.value.[].value
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is_null: false
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values: 11
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different_values: 5
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variants:
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- "Clockwork Reanimator Dedication" (x7)
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- "trained in Crafting" (x1)
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- "Hijack Undead" (x1)
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- "Advanced Reanimated Companion" (x1)
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- "Incredible Reanimated Companion" (x1)
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'publication':
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type: object
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path: Clockwork Reanimator.system.publication
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is_null: false
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values: 10
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schema:
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'license':
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type: string
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path: Clockwork Reanimator.system.publication.license
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is_null: false
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values: 10
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different_values: 1 (all same)
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variants: "OGL" (x10)
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'remaster':
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type: boolean
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path: Clockwork Reanimator.system.publication.remaster
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is_null: false
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values: 10
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different_values: 1 (all same)
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variants: False (x10)
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'title':
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type: string
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path: Clockwork Reanimator.system.publication.title
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is_null: false
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values: 10
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different_values: 1 (all same)
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variants: "Pathfinder #180: The Smoking Gun" (x10)
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'rules':
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type: ignored (Foundry rules object)
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path: Clockwork Reanimator.system.rules
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is_null: false
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values: 10
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'traits':
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type: object
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path: Clockwork Reanimator.system.traits
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is_null: false
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values: 10
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schema:
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'rarity':
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type: string
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path: Clockwork Reanimator.system.traits.rarity
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is_null: false
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values: 10
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different_values: 2
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variants:
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- "common" (x9)
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- "rare" (x1)
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'value':
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type: array<string>
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path: Clockwork Reanimator.system.traits.value
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is_null: false
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values: 10
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min_count: 1
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max_count: 2
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value_type:
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type: string
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path: Clockwork Reanimator.system.traits.value.[]
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is_null: false
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values: 11
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different_values: 2
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variants:
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- "archetype" (x10)
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- "dedication" (x1)
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[frequency]:
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type: object
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path: Clockwork Reanimator.system.frequency
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is_null: true
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values: 1
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schema:
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'max':
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type: integer
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path: Clockwork Reanimator.system.frequency.max
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is_null: false
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values: 1
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variants: 1 (x1)
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'per':
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type: string
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path: Clockwork Reanimator.system.frequency.per
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is_null: false
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values: 1
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different_values: 1 (all same)
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variants: "PT1H" (x1)
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'type':
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type: string
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path: Clockwork Reanimator.type
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is_null: false
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values: 10
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different_values: 1 (all same)
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variants: "feat" (x10)
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