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Pf2eDataScrapper/output/pf2e/packs/Rivethun Emissary.txt
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Rivethun Emissary
Different values: 10
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object {Rivethun Emissary}
_id : string {Rivethun Emissary._id} (all different values)
folder : string {Rivethun Emissary.folder} (same value: HyT3UBQkvWXmmQlR)
img : string {Rivethun Emissary.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Rivethun Emissary.name} (all different values)
system : object {Rivethun Emissary.system}
actionType : object {Rivethun Emissary.system.actionType}
value : string {Rivethun Emissary.system.actionType.value} (2 different values)
passive (x8)
action (x2)
actions : object {Rivethun Emissary.system.actions}
[value] : integer {Rivethun Emissary.system.actions.value} (same value: 1)
category : string {Rivethun Emissary.system.category} (same value: class)
description : object {Rivethun Emissary.system.description}
value : string {Rivethun Emissary.system.description.value} (all different values)
level : object {Rivethun Emissary.system.level}
value : integer {Rivethun Emissary.system.level.value} (8 different values)
10 (x1)
12 (x2)
6 (x1)
18 (x1)
4 (x1)
8 (x2)
16 (x1)
2 (x1)
prerequisites : object {Rivethun Emissary.system.prerequisites}
value : array<object> {Rivethun Emissary.system.prerequisites.value}
Length: min=1 max=1
Value type: object {Rivethun Emissary.system.prerequisites.value.[]}
value : string {Rivethun Emissary.system.prerequisites.value.[].value} (5 different values)
Domain Spirit (x1)
Rivethun Emissary Dedication (x6)
Consults the Spirits (x1)
Rivethun Practitioner (x1)
trained in Diplomacy and Religion (x1)
publication : object {Rivethun Emissary.system.publication}
license : string {Rivethun Emissary.system.publication.license} (same value: ORC)
remaster : boolean {Rivethun Emissary.system.publication.remaster} (same value: True)
title : string {Rivethun Emissary.system.publication.title} (same value: Pathfinder Lost Omens Divine Mysteries)
rules : ###FoundryRulesObject###
traits : object {Rivethun Emissary.system.traits}
rarity : string {Rivethun Emissary.system.traits.rarity} (2 different values)
common (x9)
uncommon (x1)
value : array<string> {Rivethun Emissary.system.traits.value}
Length: min=1 max=4
Value type: string {Rivethun Emissary.system.traits.value.[]} (8 different values)
archetype (x10)
exploration (x2)
concentrate (x2)
fortune (x1)
mental (x1)
spellshape (x1)
visual (x1)
dedication (x1)
[frequency] : object {Rivethun Emissary.system.frequency}
max : integer {Rivethun Emissary.system.frequency.max} (same value: 1)
per : string {Rivethun Emissary.system.frequency.per} (same value: day)
subfeatures : object {Rivethun Emissary.system.subfeatures}
proficiencies : object {Rivethun Emissary.system.subfeatures.proficiencies}
spellcasting : object {Rivethun Emissary.system.subfeatures.proficiencies.spellcasting}
rank : integer {Rivethun Emissary.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1)
type : string {Rivethun Emissary.type} (same value: feat)