2327 lines
218 KiB
Plaintext
2327 lines
218 KiB
Plaintext
Book 2 - The Secret of Deathstalk Tower
|
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Different values: 31
|
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=====================================
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object {Book 2 - The Secret of Deathstalk Tower}
|
||
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|
||
folder : string {Book 2 - The Secret of Deathstalk Tower.folder} (same value: aR4NTLulYqWX9YfY)
|
||
img : string {Book 2 - The Secret of Deathstalk Tower.img} (2 different values)
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systems/pf2e/icons/default-icons/npc.svg (x27)
|
||
systems/pf2e/icons/default-icons/hazard.svg (x4)
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img : string {Book 2 - The Secret of Deathstalk Tower.items.[].img} (167 different values)
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name : string {Book 2 - The Secret of Deathstalk Tower.items.[].name} (347 different values)
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system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system}
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|
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[gm] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.description.gm} (same value: <p>To all doors in areas <strong>J2</strong>–<strong>J6</strong></p>)
|
||
[prepared] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.prepared}
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|
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value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.proficiency.value} (2 different values)
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1 (x26)
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0 (x3)
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OGL (x192)
|
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ORC (x408)
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remaster : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.publication.remaster} (2 different values)
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False (x192)
|
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True (x408)
|
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title : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.publication.title} (11 different values)
|
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(x197)
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Pathfinder Player Core (x327)
|
||
Pathfinder Bestiary 2 (x4)
|
||
Pathfinder Bestiary (x15)
|
||
Pathfinder Monster Core (x31)
|
||
Pathfinder Player Core 2 (x4)
|
||
Pathfinder GM Core (x10)
|
||
Pathfinder Book of the Dead (x5)
|
||
Pathfinder Bestiary 3 (x2)
|
||
Pathfinder #211: The Secret of Deathstalk Tower (x4)
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||
Pathfinder Core Rulebook (x1)
|
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rules : ###FoundryRulesObject###
|
||
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|
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value : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.showSlotlessLevels.value} (same value: False)
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|
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|
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|
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|
||
primal (x11)
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||
divine (x11)
|
||
occult (x6)
|
||
arcane (x1)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.traits}
|
||
[rarity] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.traits.rarity} (2 different values)
|
||
common (x306)
|
||
uncommon (x39)
|
||
[traditions] : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.traits.traditions}
|
||
Length: min=0 max=4
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.traits.traditions.[]} (4 different values)
|
||
arcane (x237)
|
||
primal (x152)
|
||
divine (x159)
|
||
occult (x198)
|
||
[value] : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.traits.value}
|
||
Length: min=0 max=7
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.traits.value.[]} (98 different values)
|
||
[area] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.area}
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.area.type} (4 different values)
|
||
burst (x42)
|
||
emanation (x6)
|
||
cone (x6)
|
||
line (x7)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.area.value} (10 different values)
|
||
20 (x18)
|
||
40 (x8)
|
||
15 (x3)
|
||
10 (x4)
|
||
30 (x12)
|
||
60 (x5)
|
||
120 (x1)
|
||
5 (x5)
|
||
50 (x4)
|
||
400 (x1)
|
||
[details] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.area.details} (same value: all squares in a 20-foot-radius burst that contain plants)
|
||
[cost] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.cost}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.cost.value} (3 different values)
|
||
(x313)
|
||
item worth at least the target's level x 100 gp (x1)
|
||
rare incense and offerings worth a total value of 20 gp × the spell rank (x1)
|
||
[counteraction] : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.counteraction} (2 different values)
|
||
False (x300)
|
||
True (x15)
|
||
[damage] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage}
|
||
[0] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0}
|
||
applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.applyMod} (same value: False)
|
||
[category] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.category} (same value: persistent)
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.formula} (24 different values)
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.kinds}
|
||
Length: min=1 max=2
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.kinds.[]} (2 different values)
|
||
damage (x87)
|
||
healing (x12)
|
||
materials : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.materials}
|
||
Length: min=0 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.materials.[]} (same value: cold-iron)
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.type} (13 different values)
|
||
poison (x6)
|
||
void (x23)
|
||
mental (x10)
|
||
spirit (x15)
|
||
untyped (x6)
|
||
bleed (x4)
|
||
sonic (x2)
|
||
vitality (x5)
|
||
piercing (x8)
|
||
electricity (x6)
|
||
force (x1)
|
||
fire (x2)
|
||
cold (x1)
|
||
[damageType] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.damageType} (3 different values)
|
||
slashing (x8)
|
||
bludgeoning (x2)
|
||
piercing (x4)
|
||
[dice] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.dice} (same value: 1)
|
||
[die] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.die} (5 different values)
|
||
d12 (x2)
|
||
d10 (x1)
|
||
d8 (x4)
|
||
d4 (x4)
|
||
d6 (x3)
|
||
[b9dAiWfV57lyCWpP] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP}
|
||
applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False)
|
||
[category] : mixed
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP.formula} (same value: 6d6)
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: damage)
|
||
materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP.type} (same value: fire)
|
||
[C34n7XTpCLCXJWwt] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt}
|
||
applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False)
|
||
[category] : mixed
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: 2d6)
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: damage)
|
||
materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: bludgeoning)
|
||
[yI4fzrhnbFxup4Ep] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep}
|
||
applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False)
|
||
[category] : mixed
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: 1d8)
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: damage)
|
||
materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: acid)
|
||
[cQDyW0QpjJ38MlSi] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi}
|
||
applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False)
|
||
[category] : mixed
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: 2d4)
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: damage)
|
||
materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: fire)
|
||
[v1pnjhfu6e9akqe0] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0}
|
||
applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False)
|
||
[category] : mixed
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: 8d4)
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: damage)
|
||
materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: void)
|
||
[defense] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.defense}
|
||
save : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.defense.save}
|
||
basic : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.defense.save.basic} (2 different values)
|
||
True (x57)
|
||
False (x109)
|
||
statistic : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.defense.save.statistic} (3 different values)
|
||
fortitude (x74)
|
||
will (x71)
|
||
reflex (x21)
|
||
[duration] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.duration}
|
||
sustained : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.duration.sustained} (2 different values)
|
||
False (x301)
|
||
True (x15)
|
||
value : mixed
|
||
string {Book 2 - The Secret of Deathstalk Tower.items.[].system.duration.value} (16 different values)
|
||
1 minute (x49)
|
||
1 hour (x23)
|
||
(x129)
|
||
1 round (x6)
|
||
varies (x35)
|
||
10 minutes (x27)
|
||
5 minutes (x7)
|
||
until the end of the target's next turn (x7)
|
||
until the start of your next turn (x10)
|
||
until the next time you make your daily preparations (x5)
|
||
until full tribute is paid (x2)
|
||
10 minutes or 8 hours (x2)
|
||
until your next daily preparations (x6)
|
||
unlimited (x2)
|
||
1 year (x4)
|
||
1 round or sustained up to 1 minute (x1)
|
||
integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.duration.value} (same value: -1)
|
||
[expiry] : mixed
|
||
[unit] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.duration.unit} (same value: unlimited)
|
||
[heightening] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening}
|
||
[damage] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.damage}
|
||
[0] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.damage.0} (9 different values)
|
||
1d8 (x18)
|
||
2d6 (x23)
|
||
1d6 (x11)
|
||
1d10 (x9)
|
||
10 (x4)
|
||
1d4 (x16)
|
||
2d4 (x2)
|
||
1d12 (x3)
|
||
1d10+4 (x1)
|
||
[b9dAiWfV57lyCWpP] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.damage.b9dAiWfV57lyCWpP} (same value: 1d6)
|
||
[yI4fzrhnbFxup4Ep] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: 1d8)
|
||
[cQDyW0QpjJ38MlSi] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: 1d4)
|
||
[v1pnjhfu6e9akqe0] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: 1d4)
|
||
[interval] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.interval} (2 different values)
|
||
1 (x79)
|
||
2 (x15)
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.type} (2 different values)
|
||
interval (x94)
|
||
fixed (x55)
|
||
[levels] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels}
|
||
[3] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.3}
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.3.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.3.target.value} (3 different values)
|
||
5 creatures (x8)
|
||
10 objects (x4)
|
||
1 unattended object with a Bulk of 1 or less (x1)
|
||
[5] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.5}
|
||
[target] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.5.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.5.target.value} (same value: 10 creatures)
|
||
[range] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.5.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.5.range.value} (2 different values)
|
||
1 mile (x8)
|
||
60 feet (x1)
|
||
[6] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.6}
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.6.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.6.target.value} (4 different values)
|
||
any number of objects (x4)
|
||
10 creatures (x3)
|
||
1 or 10 creatures (x2)
|
||
5 creatures (x1)
|
||
[4] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.4}
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.4.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.4.target.value} (2 different values)
|
||
2 creatures (x2)
|
||
10 creatures (x2)
|
||
[range] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.4.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.4.range.value} (same value: 30 feet)
|
||
[7] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.7}
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.7.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.7.target.value} (5 different values)
|
||
5 creatures (x2)
|
||
10 creatures (x1)
|
||
1 or any number of creatures (x2)
|
||
1 unattended object with a Bulk of 2 or less (x1)
|
||
6 creatures (x1)
|
||
[9] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.9}
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.9.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.9.target.value} (2 different values)
|
||
10 creatures that aren't on their home plane (x1)
|
||
up to 10 creatures (x2)
|
||
[8] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.8}
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.8.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.8.target.value} (same value: 10 creatures)
|
||
[10] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10}
|
||
[damage] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.damage.0}
|
||
applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.damage.0.applyMod} (same value: False)
|
||
[category] : mixed
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.damage.0.formula} (same value: 10d6)
|
||
materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.damage.0.type} (same value: void)
|
||
area : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.area}
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.area.type} (same value: burst)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.area.value} (same value: 1000)
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.range.value} (same value: 2000 feet)
|
||
[level] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.level}
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.level.value} (15 different values)
|
||
5 (x25)
|
||
3 (x38)
|
||
1 (x110)
|
||
7 (x17)
|
||
6 (x35)
|
||
4 (x42)
|
||
2 (x43)
|
||
0 (x17)
|
||
13 (x3)
|
||
9 (x8)
|
||
14 (x3)
|
||
10 (x2)
|
||
12 (x1)
|
||
8 (x1)
|
||
17 (x1)
|
||
[location] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.location}
|
||
[heightenedLevel] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.location.heightenedLevel} (10 different values)
|
||
6 (x19)
|
||
3 (x12)
|
||
5 (x20)
|
||
7 (x21)
|
||
8 (x23)
|
||
4 (x14)
|
||
2 (x6)
|
||
9 (x13)
|
||
10 (x1)
|
||
1 (x3)
|
||
[value] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.location.value} (27 different values)
|
||
[uses] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.location.uses}
|
||
max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.location.uses.max} (3 different values)
|
||
2 (x1)
|
||
3 (x4)
|
||
1 (x1)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.location.uses.value} (3 different values)
|
||
2 (x1)
|
||
3 (x4)
|
||
1 (x1)
|
||
[range] : mixed
|
||
object {Book 2 - The Secret of Deathstalk Tower.items.[].system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.range.value} (14 different values)
|
||
120 feet (x47)
|
||
(x50)
|
||
touch (x40)
|
||
60 feet (x17)
|
||
30 feet (x123)
|
||
varies (x9)
|
||
40 feet (x3)
|
||
0 feet (x1)
|
||
500 feet (x19)
|
||
planetary (x2)
|
||
90 feet (x1)
|
||
100 feet (x1)
|
||
100 miles (x1)
|
||
800 feet (x1)
|
||
integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.range} (2 different values)
|
||
100 (x1)
|
||
60 (x2)
|
||
[requirements] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.requirements} (2 different values)
|
||
(x311)
|
||
You can bleed (x4)
|
||
[target] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.target.value} (28 different values)
|
||
[time] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.time.value} (10 different values)
|
||
3 (x28)
|
||
2 (x239)
|
||
1 to 3 (x10)
|
||
reaction (x5)
|
||
1 hour (x1)
|
||
1 minute (x7)
|
||
1 (x8)
|
||
10 minutes (x10)
|
||
1 day (x6)
|
||
3 days (x1)
|
||
[overlays] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays}
|
||
[4gyp3qlsv5ywdyjq] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: 4gyp3qlsv5ywdyjq)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: Harm (vs. Undead))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: 1d8+8)
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: healing)
|
||
[defense] : mixed
|
||
heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
|
||
0 : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: 1d8+8)
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: 30 feet)
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: 1 willing undead creature)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: 2)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
|
||
concentrate (x5)
|
||
manipulate (x5)
|
||
void (x5)
|
||
[pq7cxntbz4s8g5ik] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: pq7cxntbz4s8g5ik)
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: touch)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: 1)
|
||
[rvhoa43rqqqp8izn] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: rvhoa43rqqqp8izn)
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system}
|
||
area : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: emanation)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: )
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: all living and undead creatures)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: 3)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
|
||
concentrate (x5)
|
||
manipulate (x5)
|
||
void (x5)
|
||
[z04svm1cvfcxtplb] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: z04svm1cvfcxtplb)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: Harm (vs. Living))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: damage)
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: 30 feet)
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: 1 living creature)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: 2)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
|
||
concentrate (x5)
|
||
manipulate (x5)
|
||
void (x5)
|
||
[WTeek6DuuUC5uXiv] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.WTeek6DuuUC5uXiv}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: WTeek6DuuUC5uXiv)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: Execute (Void))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.WTeek6DuuUC5uXiv.system}
|
||
[rZUgF7LFHu7N5MFK] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: rZUgF7LFHu7N5MFK)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: Execute (Vitality))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0}
|
||
[category] : mixed
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: vitality)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits}
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values)
|
||
concentrate (x4)
|
||
manipulate (x4)
|
||
vitality (x4)
|
||
[Fs08rHTZAfROKKzu] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: Fs08rHTZAfROKKzu)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: Crisis of Faith (Vs. Divine))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0}
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: 6d8)
|
||
heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage}
|
||
0 : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: 2d8)
|
||
[noPVUX8Ocln52MKm] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.noPVUX8Ocln52MKm}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: noPVUX8Ocln52MKm)
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.noPVUX8Ocln52MKm.system}
|
||
[CEq1pMKvvGCeb0XM] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.CEq1pMKvvGCeb0XM}
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.CEq1pMKvvGCeb0XM.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.CEq1pMKvvGCeb0XM.sort} (same value: 1)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.CEq1pMKvvGCeb0XM.system}
|
||
[azfSYp1fUjbQR6RN] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN}
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.name} (same value: Cry of Destruction (Dealt Damage))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.sort} (same value: 2)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage.0}
|
||
[category] : mixed
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage.0.formula} (same value: 1d12)
|
||
heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage}
|
||
0 : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage.0} (same value: 1d12)
|
||
[37gy7l19tik74o4s] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: 37gy7l19tik74o4s)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: Heal (vs. Living))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: 1d8+8)
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: healing)
|
||
[defense] : mixed
|
||
heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
||
0 : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: 1d8+8)
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: 30 feet)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: 2)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
||
concentrate (x4)
|
||
healing (x4)
|
||
manipulate (x4)
|
||
vitality (x4)
|
||
[7qdtetowq348s9oc] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: 7qdtetowq348s9oc)
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.system}
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: touch)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: 1)
|
||
[7vbvdrv2cl87sqta] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: 7vbvdrv2cl87sqta)
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
||
area : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: emanation)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: )
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: all living and undead creatures)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: 3)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
||
concentrate (x4)
|
||
healing (x4)
|
||
manipulate (x4)
|
||
vitality (x4)
|
||
[lfxcoz2d3f8j2zq1] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: lfxcoz2d3f8j2zq1)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: Heal (vs. Undead))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: damage)
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: 30 feet)
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: 1 undead)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: 2)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
||
concentrate (x4)
|
||
healing (x4)
|
||
manipulate (x4)
|
||
vitality (x4)
|
||
[2I469pfbYcmFvzOA] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: 2I469pfbYcmFvzOA)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: Telekinetic Projectile (Bludgeoning))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
|
||
[category] : mixed
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: bludgeoning)
|
||
[cUFX7ExSLeoa3vIF] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: cUFX7ExSLeoa3vIF)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: Telekinetic Projectile (Piercing))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
|
||
[category] : mixed
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: piercing)
|
||
[zFWsMjoeCnLxqJaV] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: zFWsMjoeCnLxqJaV)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: Telekinetic Projectile (Slashing))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
|
||
[category] : mixed
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: slashing)
|
||
[eOCNn2ohYAvsYZjn] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.eOCNn2ohYAvsYZjn}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: eOCNn2ohYAvsYZjn)
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.eOCNn2ohYAvsYZjn.system}
|
||
[xYyA7CV1GaFTRjBQ] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: xYyA7CV1GaFTRjBQ)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: Ignition (Melee))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage}
|
||
cQDyW0QpjJ38MlSi : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi}
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: 2d6)
|
||
heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage}
|
||
cQDyW0QpjJ38MlSi : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: 1d6)
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: touch)
|
||
[attackEffects] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.attackEffects}
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.attackEffects.value}
|
||
Length: min=0 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.attackEffects.value.[]} (12 different values)
|
||
tongue-grab (x1)
|
||
bewildering-toxin (x1)
|
||
briarvine (x1)
|
||
putrid-plague (x1)
|
||
grab (x4)
|
||
gongorinan-venom (x1)
|
||
siabrae-stony-shards (x1)
|
||
tremortoxin (x1)
|
||
improved-grab (x1)
|
||
imbed-tooth (x1)
|
||
splatter-viscera (x1)
|
||
leng-spider-venom (x1)
|
||
[bonus] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.bonus}
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.bonus.value} (16 different values)
|
||
26 (x4)
|
||
0 (x14)
|
||
28 (x11)
|
||
30 (x10)
|
||
29 (x3)
|
||
24 (x9)
|
||
27 (x5)
|
||
20 (x1)
|
||
33 (x4)
|
||
35 (x1)
|
||
13 (x1)
|
||
36 (x4)
|
||
39 (x1)
|
||
22 (x2)
|
||
32 (x1)
|
||
34 (x3)
|
||
[damageRolls] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls}
|
||
[0] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.0}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.0.damage} (11 different values)
|
||
2d12+15 (x1)
|
||
3d10+11 (x2)
|
||
3d8+8 (x1)
|
||
2d8+13 (x1)
|
||
3d12+11 (x1)
|
||
3d8+11 (x1)
|
||
2d12+13 (x1)
|
||
3d10+15 (x1)
|
||
3d12+15 (x1)
|
||
3d8+15 (x1)
|
||
3d6+15 (x1)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.0.damageType} (4 different values)
|
||
piercing (x4)
|
||
bludgeoning (x5)
|
||
force (x1)
|
||
slashing (x2)
|
||
[1] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.1}
|
||
[category] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.1.category} (same value: persistent)
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.1.damage} (same value: 1d8)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.1.damageType} (same value: bleed)
|
||
[cJu8gx0cjN2GHfur] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.cJu8gx0cjN2GHfur}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.cJu8gx0cjN2GHfur.damage} (2 different values)
|
||
2d10+15 (x1)
|
||
2d10+13 (x1)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.cJu8gx0cjN2GHfur.damageType} (same value: slashing)
|
||
[OSt8Fd9vswB5BFfq] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.OSt8Fd9vswB5BFfq}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.OSt8Fd9vswB5BFfq.damage} (same value: 3d12+13)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.OSt8Fd9vswB5BFfq.damageType} (same value: slashing)
|
||
[R7uwg01cWz1AfL2C] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.R7uwg01cWz1AfL2C}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.R7uwg01cWz1AfL2C.damage} (same value: 3d12+8)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.R7uwg01cWz1AfL2C.damageType} (same value: void)
|
||
[bNASF0p3HhNVzLPE] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bNASF0p3HhNVzLPE}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bNASF0p3HhNVzLPE.damage} (same value: 3d10+8)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bNASF0p3HhNVzLPE.damageType} (same value: void)
|
||
[QLCQywJenYZX35WS] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.QLCQywJenYZX35WS}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.QLCQywJenYZX35WS.damage} (same value: 2d10+13)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.QLCQywJenYZX35WS.damageType} (same value: slashing)
|
||
[d1YP6YEWZsGBrLBg] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.d1YP6YEWZsGBrLBg}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.d1YP6YEWZsGBrLBg.damage} (same value: 1d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.d1YP6YEWZsGBrLBg.damageType} (same value: acid)
|
||
[W4E74kucW4PPJciS] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.W4E74kucW4PPJciS}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.W4E74kucW4PPJciS.damage} (same value: 6d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.W4E74kucW4PPJciS.damageType} (same value: poison)
|
||
[6xkwe0kwnpbd9cc44qjd] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damage} (same value: 3d6+13)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damageType} (same value: slashing)
|
||
[3C4Jpn646AtSqlsc] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.3C4Jpn646AtSqlsc}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.3C4Jpn646AtSqlsc.damage} (same value: 3d8+13)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.3C4Jpn646AtSqlsc.damageType} (same value: piercing)
|
||
[9SRRKnRtY6F689rN] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.9SRRKnRtY6F689rN}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.9SRRKnRtY6F689rN.damage} (same value: 3d8+15)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.9SRRKnRtY6F689rN.damageType} (same value: slashing)
|
||
[VyKg6E8kd1COJA7a] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.VyKg6E8kd1COJA7a}
|
||
category : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.VyKg6E8kd1COJA7a.category} (same value: persistent)
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.VyKg6E8kd1COJA7a.damage} (same value: 1d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.VyKg6E8kd1COJA7a.damageType} (same value: bleed)
|
||
[uaqQ0t8uahBoz7Ow] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uaqQ0t8uahBoz7Ow}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uaqQ0t8uahBoz7Ow.damage} (same value: 1d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uaqQ0t8uahBoz7Ow.damageType} (same value: acid)
|
||
[VHzb2WH5R5iHSiZS] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.VHzb2WH5R5iHSiZS}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.VHzb2WH5R5iHSiZS.damage} (same value: 2d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.VHzb2WH5R5iHSiZS.damageType} (same value: mental)
|
||
[yWV43UKeCVjN1Gg5] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.yWV43UKeCVjN1Gg5}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.yWV43UKeCVjN1Gg5.damage} (same value: 3d10+15)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.yWV43UKeCVjN1Gg5.damageType} (same value: slashing)
|
||
[YsGhXDw3JiBqIFNk] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.YsGhXDw3JiBqIFNk}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.YsGhXDw3JiBqIFNk.damage} (same value: 3d6+15)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.YsGhXDw3JiBqIFNk.damageType} (same value: bludgeoning)
|
||
[wUTkZ1rO5Rn7xYCh] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.wUTkZ1rO5Rn7xYCh}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.wUTkZ1rO5Rn7xYCh.damage} (same value: 2d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.wUTkZ1rO5Rn7xYCh.damageType} (same value: mental)
|
||
[KBPMQoZu6gGhLhJR] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.KBPMQoZu6gGhLhJR}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.KBPMQoZu6gGhLhJR.damage} (same value: 3d6+15)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.KBPMQoZu6gGhLhJR.damageType} (same value: piercing)
|
||
[NEfBdxYJbuTbQ0uk] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.NEfBdxYJbuTbQ0uk}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.NEfBdxYJbuTbQ0uk.damage} (same value: 3d8+15)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.NEfBdxYJbuTbQ0uk.damageType} (same value: slashing)
|
||
[qb8mdpg06Yh9eU7y] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.qb8mdpg06Yh9eU7y}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.qb8mdpg06Yh9eU7y.damage} (same value: 1d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.qb8mdpg06Yh9eU7y.damageType} (same value: sonic)
|
||
[s1rNdmL2PoP0XQXD] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.s1rNdmL2PoP0XQXD}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.s1rNdmL2PoP0XQXD.damage} (same value: 2d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.s1rNdmL2PoP0XQXD.damageType} (same value: mental)
|
||
[6u9ie9655zs3laetxd7n] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.6u9ie9655zs3laetxd7n}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.6u9ie9655zs3laetxd7n.damage} (2 different values)
|
||
2d8 (x1)
|
||
4d8 (x1)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.6u9ie9655zs3laetxd7n.damageType} (same value: cold)
|
||
[7wvc7t6dley1ik6sbjr1] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.7wvc7t6dley1ik6sbjr1}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.7wvc7t6dley1ik6sbjr1.damage} (2 different values)
|
||
2d6 (x1)
|
||
4d6 (x1)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.7wvc7t6dley1ik6sbjr1.damageType} (same value: spirit)
|
||
[tuQZgxcw14zt0rEr] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tuQZgxcw14zt0rEr}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tuQZgxcw14zt0rEr.damage} (same value: 2d4+5)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tuQZgxcw14zt0rEr.damageType} (same value: bludgeoning)
|
||
[bR98KFk2tL9DD7Ey] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bR98KFk2tL9DD7Ey}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bR98KFk2tL9DD7Ey.damage} (same value: 5d6+12)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bR98KFk2tL9DD7Ey.damageType} (same value: bludgeoning)
|
||
[eXRB3l7BOI8niNMH] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.eXRB3l7BOI8niNMH}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.eXRB3l7BOI8niNMH.damage} (same value: 2d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.eXRB3l7BOI8niNMH.damageType} (same value: acid)
|
||
[uGaep5SsEB95cZQ8] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uGaep5SsEB95cZQ8}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uGaep5SsEB95cZQ8.damage} (same value: 2d10+11)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uGaep5SsEB95cZQ8.damageType} (same value: piercing)
|
||
[S7igKs4zqxSCiHIV] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.S7igKs4zqxSCiHIV}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.S7igKs4zqxSCiHIV.damage} (same value: 2d8+6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.S7igKs4zqxSCiHIV.damageType} (same value: acid)
|
||
[5fp1EMDgW475Zd4L] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5fp1EMDgW475Zd4L}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5fp1EMDgW475Zd4L.damage} (same value: 2d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5fp1EMDgW475Zd4L.damageType} (same value: acid)
|
||
[j7ofAGbT61hDB0mn] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.j7ofAGbT61hDB0mn}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.j7ofAGbT61hDB0mn.damage} (same value: 3d8+15)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.j7ofAGbT61hDB0mn.damageType} (same value: piercing)
|
||
[5dZ35WSt8Vz0SN6c] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5dZ35WSt8Vz0SN6c}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5dZ35WSt8Vz0SN6c.damage} (same value: 3d8+15)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5dZ35WSt8Vz0SN6c.damageType} (same value: slashing)
|
||
[uUKl0OM3Ozdl6qqc] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uUKl0OM3Ozdl6qqc}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uUKl0OM3Ozdl6qqc.damage} (same value: 3d10+14)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uUKl0OM3Ozdl6qqc.damageType} (same value: piercing)
|
||
[LgISzGTr2bCwrt1M] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.LgISzGTr2bCwrt1M}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.LgISzGTr2bCwrt1M.damage} (same value: 1d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.LgISzGTr2bCwrt1M.damageType} (same value: acid)
|
||
[tWNduQq3RRgSq5BA] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tWNduQq3RRgSq5BA}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tWNduQq3RRgSq5BA.damage} (same value: 3d12+12)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tWNduQq3RRgSq5BA.damageType} (same value: slashing)
|
||
[z3NxMza795t0j4Jp] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.z3NxMza795t0j4Jp}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.z3NxMza795t0j4Jp.damage} (same value: 1d4)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.z3NxMza795t0j4Jp.damageType} (same value: spirit)
|
||
[nvjCe1aYgAhLqQKZ] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.nvjCe1aYgAhLqQKZ}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.nvjCe1aYgAhLqQKZ.damage} (same value: 2d6+6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.nvjCe1aYgAhLqQKZ.damageType} (same value: slashing)
|
||
[qSsLBWREW2MklRel] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.qSsLBWREW2MklRel}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.qSsLBWREW2MklRel.damage} (same value: 2d8+3)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.qSsLBWREW2MklRel.damageType} (same value: piercing)
|
||
[Q26GTtXdxhXcjTIm] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Q26GTtXdxhXcjTIm}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Q26GTtXdxhXcjTIm.damage} (same value: 4d12+16)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Q26GTtXdxhXcjTIm.damageType} (same value: bludgeoning)
|
||
[zHrPX1OgCLWErdVJ] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zHrPX1OgCLWErdVJ}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zHrPX1OgCLWErdVJ.damage} (same value: 4d10+16)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zHrPX1OgCLWErdVJ.damageType} (same value: slashing)
|
||
[d2OsICYr6majuqN0] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.d2OsICYr6majuqN0}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.d2OsICYr6majuqN0.damage} (same value: 1d4)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.d2OsICYr6majuqN0.damageType} (same value: spirit)
|
||
[nqnvwxEofoowV3fj] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.nqnvwxEofoowV3fj}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.nqnvwxEofoowV3fj.damage} (same value: 3d4+16)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.nqnvwxEofoowV3fj.damageType} (same value: piercing)
|
||
[tbS0rfujtFTDEzr0] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tbS0rfujtFTDEzr0}
|
||
category : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tbS0rfujtFTDEzr0.category} (same value: persistent)
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tbS0rfujtFTDEzr0.damage} (same value: 1d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tbS0rfujtFTDEzr0.damageType} (same value: bleed)
|
||
[Iaypvt0p7UF54LCA] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Iaypvt0p7UF54LCA}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Iaypvt0p7UF54LCA.damage} (same value: 2d8+6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Iaypvt0p7UF54LCA.damageType} (same value: slashing)
|
||
[j0FsZ8LHADN8p9Ux] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.j0FsZ8LHADN8p9Ux}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.j0FsZ8LHADN8p9Ux.damage} (same value: 2d6+4)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.j0FsZ8LHADN8p9Ux.damageType} (same value: piercing)
|
||
[GLwC8PtOx2grRp4p] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.GLwC8PtOx2grRp4p}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.GLwC8PtOx2grRp4p.damage} (same value: 1d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.GLwC8PtOx2grRp4p.damageType} (same value: acid)
|
||
[zMs9DOQtwhXKyEkV] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zMs9DOQtwhXKyEkV}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zMs9DOQtwhXKyEkV.damage} (same value: 3d4+12)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zMs9DOQtwhXKyEkV.damageType} (same value: slashing)
|
||
[JVRVRBlBaDkJ1gPp] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.JVRVRBlBaDkJ1gPp}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.JVRVRBlBaDkJ1gPp.damage} (same value: 2d6+6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.JVRVRBlBaDkJ1gPp.damageType} (same value: piercing)
|
||
[Gnqr2QsKTGxqV1wp] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Gnqr2QsKTGxqV1wp}
|
||
category : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Gnqr2QsKTGxqV1wp.category} (same value: persistent)
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Gnqr2QsKTGxqV1wp.damage} (same value: 2d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Gnqr2QsKTGxqV1wp.damageType} (same value: acid)
|
||
[kP31YvYbL9Ekz4Qk] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.kP31YvYbL9Ekz4Qk}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.kP31YvYbL9Ekz4Qk.damage} (same value: 3d8+12)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.kP31YvYbL9Ekz4Qk.damageType} (same value: piercing)
|
||
[hFzk4g6A7M2cmSdN] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.hFzk4g6A7M2cmSdN}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.hFzk4g6A7M2cmSdN.damage} (same value: 3d8+12)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.hFzk4g6A7M2cmSdN.damageType} (same value: bludgeoning)
|
||
[pqucuSP5O1eETa1Y] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.pqucuSP5O1eETa1Y}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.pqucuSP5O1eETa1Y.damage} (same value: 1d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.pqucuSP5O1eETa1Y.damageType} (same value: poison)
|
||
[CKYf8NjX8YB4d1mj] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.CKYf8NjX8YB4d1mj}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.CKYf8NjX8YB4d1mj.damage} (same value: 1d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.CKYf8NjX8YB4d1mj.damageType} (same value: poison)
|
||
[5b5l4z4swtxl8ay39qf2] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5b5l4z4swtxl8ay39qf2}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5b5l4z4swtxl8ay39qf2.damage} (same value: 3d12+14)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5b5l4z4swtxl8ay39qf2.damageType} (same value: bludgeoning)
|
||
[zr5lci6NhTnawzqb] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zr5lci6NhTnawzqb}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zr5lci6NhTnawzqb.damage} (same value: 1d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zr5lci6NhTnawzqb.damageType} (same value: poison)
|
||
[t1fx1tqtjxyruj75rql7] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7.damage} (same value: 3d8+14)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7.damageType} (same value: piercing)
|
||
[atochqb2tx8zpvaigmc6] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.atochqb2tx8zpvaigmc6}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.atochqb2tx8zpvaigmc6.damage} (same value: 2d8+14)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.atochqb2tx8zpvaigmc6.damageType} (same value: bludgeoning)
|
||
[dHEmpgUptKHgAwIA] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.dHEmpgUptKHgAwIA}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.dHEmpgUptKHgAwIA.damage} (same value: 2d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.dHEmpgUptKHgAwIA.damageType} (same value: poison)
|
||
[3hqhm56utzrj9p9c5xsi] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.3hqhm56utzrj9p9c5xsi}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.3hqhm56utzrj9p9c5xsi.damage} (same value: 3d10+15)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.3hqhm56utzrj9p9c5xsi.damageType} (same value: piercing)
|
||
[ex5t6iaxgr70nu8tu4qh] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.ex5t6iaxgr70nu8tu4qh}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.ex5t6iaxgr70nu8tu4qh.damage} (same value: 3d12+15)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.ex5t6iaxgr70nu8tu4qh.damageType} (same value: piercing)
|
||
[w6s1xfgrdx0jakzak2if] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.w6s1xfgrdx0jakzak2if}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.w6s1xfgrdx0jakzak2if.damage} (same value: 3d10+15)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.w6s1xfgrdx0jakzak2if.damageType} (same value: bludgeoning)
|
||
[Pxjaigo0Fz7oFyTh] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Pxjaigo0Fz7oFyTh}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Pxjaigo0Fz7oFyTh.damage} (same value: 2d6)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.Pxjaigo0Fz7oFyTh.damageType} (same value: poison)
|
||
[bn4MzhZUNkt8O8IU] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bn4MzhZUNkt8O8IU}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bn4MzhZUNkt8O8IU.damage} (same value: 3d10+17)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bn4MzhZUNkt8O8IU.damageType} (same value: piercing)
|
||
[tGFgz525BfWIL7Bl] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tGFgz525BfWIL7Bl}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tGFgz525BfWIL7Bl.damage} (same value: 1d10+5)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tGFgz525BfWIL7Bl.damageType} (same value: piercing)
|
||
[13YfnOyihv4vqe5O] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.13YfnOyihv4vqe5O}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.13YfnOyihv4vqe5O.damage} (same value: 4d10+17)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.13YfnOyihv4vqe5O.damageType} (same value: piercing)
|
||
[s0MevxnjafMkB4qN] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.s0MevxnjafMkB4qN}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.s0MevxnjafMkB4qN.damage} (same value: 4d4)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.s0MevxnjafMkB4qN.damageType} (same value: poison)
|
||
[F0aZ1Pe6svOb4Ig6] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6.damage} (same value: 4d8+17)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6.damageType} (same value: slashing)
|
||
[kASSkknsck59AqJ4] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.kASSkknsck59AqJ4}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.kASSkknsck59AqJ4.damage} (same value: 4d8+15)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.kASSkknsck59AqJ4.damageType} (same value: bludgeoning)
|
||
wZCjcK17CYCE76jc : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.wZCjcK17CYCE76jc}
|
||
damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.wZCjcK17CYCE76jc.damage} (same value: 3d8+15)
|
||
damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.wZCjcK17CYCE76jc.damageType} (same value: piercing)
|
||
[actionType] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.actionType}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.actionType.value} (4 different values)
|
||
passive (x96)
|
||
action (x49)
|
||
reaction (x13)
|
||
free (x1)
|
||
[actions] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.actions}
|
||
[value] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.actions.value} (3 different values)
|
||
1 (x29)
|
||
2 (x19)
|
||
3 (x1)
|
||
[category] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.category} (10 different values)
|
||
interaction (x23)
|
||
defensive (x46)
|
||
offensive (x90)
|
||
martial (x10)
|
||
medium (x1)
|
||
scroll (x1)
|
||
simple (x4)
|
||
light (x3)
|
||
ammo (x2)
|
||
wand (x1)
|
||
[frequency] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.frequency}
|
||
max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.frequency.max} (2 different values)
|
||
1 (x5)
|
||
3 (x2)
|
||
per : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.frequency.per} (2 different values)
|
||
day (x4)
|
||
round (x3)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.frequency.value} (2 different values)
|
||
1 (x6)
|
||
3 (x1)
|
||
[baseItem] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.baseItem} (13 different values)
|
||
greataxe (x2)
|
||
hide-armor (x1)
|
||
scythe (x1)
|
||
battle-axe (x2)
|
||
staff (x2)
|
||
longbow (x1)
|
||
katana (x1)
|
||
studded-leather-armor (x1)
|
||
dagger (x1)
|
||
leather-armor (x2)
|
||
elven-curve-blade (x1)
|
||
composite-shortbow (x2)
|
||
sickle (x1)
|
||
[bonusDamage] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.bonusDamage}
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.bonusDamage.value} (same value: 0)
|
||
[bulk] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.bulk}
|
||
value : mixed
|
||
integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.bulk.value} (3 different values)
|
||
2 (x6)
|
||
1 (x10)
|
||
0 (x2)
|
||
float {Book 2 - The Secret of Deathstalk Tower.items.[].system.bulk.value} (same value: 0,1)
|
||
[capacity] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.bulk.capacity} (same value: 40)
|
||
[heldOrStowed] : float {Book 2 - The Secret of Deathstalk Tower.items.[].system.bulk.heldOrStowed} (same value: 0,1)
|
||
[ignored] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.bulk.ignored} (same value: 40)
|
||
[containerId] : mixed
|
||
[equipped] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.equipped}
|
||
carryType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.equipped.carryType} (same value: worn)
|
||
[handsHeld] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.equipped.handsHeld} (same value: 0)
|
||
[invested] : mixed
|
||
[group] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.group} (7 different values)
|
||
axe (x4)
|
||
leather (x4)
|
||
polearm (x1)
|
||
club (x2)
|
||
bow (x3)
|
||
sword (x2)
|
||
knife (x2)
|
||
[hardness] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.hardness} (same value: 0)
|
||
[hp] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.hp}
|
||
max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.hp.max} (same value: 0)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.hp.value} (same value: 0)
|
||
[material] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.material}
|
||
[grade] : mixed
|
||
[type] : mixed
|
||
[price] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.price}
|
||
value : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.price.value}
|
||
[gp] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.price.value.gp} (14 different values)
|
||
2 (x7)
|
||
1 (x2)
|
||
2450 (x2)
|
||
600 (x2)
|
||
6000 (x1)
|
||
4500 (x1)
|
||
850 (x1)
|
||
14000 (x1)
|
||
2000 (x1)
|
||
3 (x1)
|
||
650 (x1)
|
||
15000 (x1)
|
||
4 (x1)
|
||
14 (x2)
|
||
[sp] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.price.value.sp} (2 different values)
|
||
1 (x3)
|
||
2 (x2)
|
||
[per] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.price.per} (same value: 10)
|
||
[quantity] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.quantity} (3 different values)
|
||
1 (x27)
|
||
4 (x1)
|
||
20 (x2)
|
||
[reload] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.reload}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.reload.value} (3 different values)
|
||
(x10)
|
||
0 (x3)
|
||
- (x1)
|
||
[runes] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.runes}
|
||
potency : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.runes.potency} (4 different values)
|
||
2 (x10)
|
||
1 (x5)
|
||
0 (x1)
|
||
3 (x2)
|
||
property : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.runes.property}
|
||
Length: min=0 max=2
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.runes.property.[]} (8 different values)
|
||
corrosive (x4)
|
||
wounding (x2)
|
||
thundering (x1)
|
||
unholy (x2)
|
||
greaterFearsome (x1)
|
||
greaterShadow (x1)
|
||
antimagic (x1)
|
||
raiment (x1)
|
||
[striking] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.runes.striking} (3 different values)
|
||
2 (x8)
|
||
1 (x5)
|
||
0 (x1)
|
||
[resilient] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.runes.resilient} (3 different values)
|
||
1 (x2)
|
||
2 (x1)
|
||
0 (x1)
|
||
[size] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.size} (2 different values)
|
||
med (x29)
|
||
lg (x1)
|
||
[splashDamage] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.splashDamage}
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.splashDamage.value} (same value: 0)
|
||
[usage] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.usage}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.usage.value} (8 different values)
|
||
held-in-two-hands (x6)
|
||
held-in-one-hand (x12)
|
||
worngarment (x1)
|
||
wornbracers (x1)
|
||
worncollar (x1)
|
||
held-in-one-plus-hands (x3)
|
||
worncloak (x1)
|
||
other (x1)
|
||
[canBeAmmo] : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.usage.canBeAmmo} (same value: False)
|
||
[acBonus] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.acBonus} (3 different values)
|
||
3 (x1)
|
||
2 (x1)
|
||
1 (x2)
|
||
[checkPenalty] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.checkPenalty} (2 different values)
|
||
-2 (x1)
|
||
-1 (x3)
|
||
[dexCap] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.dexCap} (3 different values)
|
||
2 (x1)
|
||
3 (x1)
|
||
4 (x2)
|
||
[speedPenalty] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.speedPenalty} (2 different values)
|
||
-5 (x1)
|
||
0 (x3)
|
||
[strength] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.strength} (3 different values)
|
||
2 (x1)
|
||
1 (x1)
|
||
0 (x2)
|
||
[mod] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.mod}
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.mod.value} (4 different values)
|
||
27 (x3)
|
||
21 (x1)
|
||
29 (x1)
|
||
33 (x1)
|
||
[proficient] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.proficient}
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.proficient.value} (same value: 0)
|
||
[deathNote] : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.deathNote} (same value: True)
|
||
[spell] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell._id} (2 different values)
|
||
kHz2JhdRJvX4OcAh (x1)
|
||
T5148Io7wVw4auZT (x1)
|
||
_stats : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell._stats}
|
||
compendiumSource : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell._stats.compendiumSource} (2 different values)
|
||
Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs (x1)
|
||
Compendium.pf2e.spells-srd.Item.0XP2XOxT9VSiXFDr (x1)
|
||
img : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.img} (2 different values)
|
||
icons/magic/life/cross-worn-green.webp (x1)
|
||
icons/magic/earth/explosion-lava-stone-red.webp (x1)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.name} (2 different values)
|
||
Heal (x1)
|
||
Phantasmal Calamity (x1)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.sort} (same value: 0)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system}
|
||
[area] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.area}
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.area.type} (same value: burst)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.area.value} (same value: 30)
|
||
cost : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.cost}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.cost.value} (same value: )
|
||
counteraction : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.counteraction} (same value: False)
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0}
|
||
applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0.applyMod} (same value: False)
|
||
[category] : mixed
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0.formula} (2 different values)
|
||
1d8 (x1)
|
||
11d6 (x1)
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0.kinds}
|
||
Length: min=1 max=2
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0.kinds.[]} (2 different values)
|
||
damage (x2)
|
||
healing (x1)
|
||
materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0.type} (2 different values)
|
||
vitality (x1)
|
||
mental (x1)
|
||
defense : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.defense}
|
||
save : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.defense.save}
|
||
basic : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.defense.save.basic} (same value: True)
|
||
statistic : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.defense.save.statistic} (2 different values)
|
||
fortitude (x1)
|
||
will (x1)
|
||
description : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.description}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.description.value} (2 different values)
|
||
<p>You channel vital energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>
|
||
<p><span class="action-glyph">1</span> The spell has a range of touch.</p>
|
||
<p><span class="action-glyph">2</span> <strong>(concentrate)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8.</p>
|
||
<p><span class="action-glyph">3</span> <strong>(concentrate)</strong> You disperse vital energy in a @Template[emanation|distance:30]. This targets all living and undead creatures in the burst.</p>
|
||
<hr />
|
||
<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p> (x1)
|
||
<p>A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it's trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it's also @UUID[Compendium.pf2e.conditionitems.Item.Stunned] for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the Stunned condition.</p>
|
||
<hr />
|
||
<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p> (x1)
|
||
duration : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.duration}
|
||
sustained : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.duration.sustained} (same value: False)
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.duration.value} (same value: )
|
||
heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.heightening}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.heightening.damage}
|
||
0 : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.heightening.damage.0} (2 different values)
|
||
1d8 (x1)
|
||
2d6 (x1)
|
||
interval : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.heightening.interval} (same value: 1)
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.heightening.type} (same value: interval)
|
||
level : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.level}
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.level.value} (2 different values)
|
||
1 (x1)
|
||
6 (x1)
|
||
location : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.location}
|
||
heightenedLevel : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.location.heightenedLevel} (2 different values)
|
||
7 (x1)
|
||
8 (x1)
|
||
[value] : mixed
|
||
[overlays] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays}
|
||
37gy7l19tik74o4s : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: 37gy7l19tik74o4s)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: Heal (vs. Living))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0}
|
||
formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: 1d8+8)
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: healing)
|
||
[defense] : mixed
|
||
heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
||
0 : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: 1d8+8)
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: 30 feet)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: 2)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits}
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
||
concentrate (x1)
|
||
healing (x1)
|
||
manipulate (x1)
|
||
vitality (x1)
|
||
7qdtetowq348s9oc : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: 7qdtetowq348s9oc)
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system}
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: touch)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: 1)
|
||
7vbvdrv2cl87sqta : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: 7vbvdrv2cl87sqta)
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system}
|
||
area : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area}
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: emanation)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: )
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: all living and undead creatures)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: 3)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits}
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
||
concentrate (x1)
|
||
healing (x1)
|
||
manipulate (x1)
|
||
vitality (x1)
|
||
lfxcoz2d3f8j2zq1 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1}
|
||
_id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: lfxcoz2d3f8j2zq1)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: Heal (vs. Undead))
|
||
overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: override)
|
||
sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system}
|
||
damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
||
0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
||
kinds : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: damage)
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: 30 feet)
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: 1 undead)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: 2)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
||
concentrate (x1)
|
||
healing (x1)
|
||
manipulate (x1)
|
||
vitality (x1)
|
||
publication : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.publication}
|
||
license : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.publication.license} (same value: ORC)
|
||
remaster : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.publication.remaster} (same value: True)
|
||
title : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.publication.title} (same value: Pathfinder Player Core)
|
||
range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.range}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.range.value} (2 different values)
|
||
varies (x1)
|
||
500 feet (x1)
|
||
requirements : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.requirements} (same value: )
|
||
rules : ###FoundryRulesObject###
|
||
slug : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.slug} (2 different values)
|
||
heal (x1)
|
||
phantasmal-calamity (x1)
|
||
target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.target}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.target.value} (2 different values)
|
||
1 willing living creature or 1 undead (x1)
|
||
(x1)
|
||
time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.time}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.time.value} (2 different values)
|
||
1 to 3 (x1)
|
||
2 (x1)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.traits}
|
||
rarity : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.traits.rarity} (same value: common)
|
||
traditions : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.traits.traditions}
|
||
Length: min=2 max=2
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.traits.traditions.[]} (4 different values)
|
||
divine (x1)
|
||
primal (x1)
|
||
arcane (x1)
|
||
occult (x1)
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.traits.value}
|
||
Length: min=3 max=4
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.traits.value.[]} (6 different values)
|
||
healing (x1)
|
||
manipulate (x2)
|
||
vitality (x1)
|
||
concentrate (x1)
|
||
illusion (x1)
|
||
mental (x1)
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.type} (same value: spell)
|
||
[uses] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.uses}
|
||
autoDestroy : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.uses.autoDestroy} (2 different values)
|
||
True (x3)
|
||
False (x1)
|
||
max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.uses.max} (same value: 1)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.uses.value} (same value: 1)
|
||
[collapsed] : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.collapsed} (same value: False)
|
||
[stowing] : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.stowing} (same value: True)
|
||
[ritual] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.ritual}
|
||
primary : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.ritual.primary}
|
||
check : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.ritual.primary.check} (3 different values)
|
||
Religion (expert; you must be a demon) (x3)
|
||
Nature (expert) (x3)
|
||
Religion (x1)
|
||
secondary : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.ritual.secondary}
|
||
[casters] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.ritual.secondary.casters} (3 different values)
|
||
0 (x3)
|
||
2 (x1)
|
||
1 (x2)
|
||
checks : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.ritual.secondary.checks} (3 different values)
|
||
(x3)
|
||
Survival (x3)
|
||
Crafting, Performance (x1)
|
||
[specific] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.specific}
|
||
material : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.specific.material}
|
||
[grade] : mixed
|
||
[type] : mixed
|
||
runes : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.specific.runes}
|
||
potency : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.specific.runes.potency} (same value: 2)
|
||
property : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.specific.runes.property}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
striking : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.specific.runes.striking} (same value: 2)
|
||
[stackGroup] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.stackGroup} (same value: arrows)
|
||
[start] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.start}
|
||
[initiative] : mixed
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.start.value} (same value: -7084164)
|
||
[tokenIcon] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.tokenIcon}
|
||
show : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.tokenIcon.show} (same value: True)
|
||
[selfEffect] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.selfEffect}
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.selfEffect.name} (same value: Effect: Quicken the Rot)
|
||
uuid : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.selfEffect.uuid} (same value: Compendium.pf2e.bestiary-effects.Item.Effect: Quicken the Rot)
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.items.[].type} (11 different values)
|
||
spellcastingEntry (x29)
|
||
spell (x315)
|
||
melee (x60)
|
||
action (x159)
|
||
weapon (x14)
|
||
armor (x4)
|
||
equipment (x7)
|
||
lore (x6)
|
||
consumable (x4)
|
||
backpack (x1)
|
||
effect (x1)
|
||
[_stats] : object {Book 2 - The Secret of Deathstalk Tower.items.[]._stats}
|
||
compendiumSource : string {Book 2 - The Secret of Deathstalk Tower.items.[]._stats.compendiumSource} (191 different values)
|
||
[flags] : object {Book 2 - The Secret of Deathstalk Tower.items.[].flags}
|
||
pf2e : object {Book 2 - The Secret of Deathstalk Tower.items.[].flags.pf2e}
|
||
linkedWeapon : string {Book 2 - The Secret of Deathstalk Tower.items.[].flags.pf2e.linkedWeapon} (13 different values)
|
||
NSs6o7m6fFdg28Tt (x1)
|
||
wM7EOyEUbkFSvcW7 (x1)
|
||
gsSRbKNPMmFPK3kS (x1)
|
||
NGcyXNZ19wjzsE1r (x1)
|
||
GaN6Qm2yIgtfdyxE (x1)
|
||
nSpV4jbD2doSqh9S (x1)
|
||
qbNWvdO7nOrKZQzX (x1)
|
||
C3BAsM3sd9D8RIcx (x1)
|
||
s0tS69M4LQCfzg6C (x1)
|
||
FuNOWTC8MUeFRCD7 (x1)
|
||
OBdbO7h8naKiwRQC (x1)
|
||
iUrvcuE0TE4curiw (x1)
|
||
9u1hY7iJwvoz4O70 (x1)
|
||
name : string {Book 2 - The Secret of Deathstalk Tower.name} (all different values)
|
||
system : object {Book 2 - The Secret of Deathstalk Tower.system}
|
||
[abilities] : object {Book 2 - The Secret of Deathstalk Tower.system.abilities}
|
||
cha : object {Book 2 - The Secret of Deathstalk Tower.system.abilities.cha}
|
||
mod : integer {Book 2 - The Secret of Deathstalk Tower.system.abilities.cha.mod} (11 different values)
|
||
7 (x3)
|
||
5 (x6)
|
||
6 (x5)
|
||
-1 (x1)
|
||
3 (x2)
|
||
2 (x1)
|
||
4 (x4)
|
||
1 (x1)
|
||
10 (x1)
|
||
0 (x2)
|
||
8 (x1)
|
||
con : object {Book 2 - The Secret of Deathstalk Tower.system.abilities.con}
|
||
mod : integer {Book 2 - The Secret of Deathstalk Tower.system.abilities.con.mod} (8 different values)
|
||
3 (x8)
|
||
4 (x2)
|
||
5 (x2)
|
||
2 (x3)
|
||
9 (x1)
|
||
6 (x8)
|
||
10 (x1)
|
||
8 (x2)
|
||
dex : object {Book 2 - The Secret of Deathstalk Tower.system.abilities.dex}
|
||
mod : integer {Book 2 - The Secret of Deathstalk Tower.system.abilities.dex.mod} (8 different values)
|
||
7 (x4)
|
||
5 (x7)
|
||
6 (x8)
|
||
3 (x1)
|
||
4 (x4)
|
||
2 (x1)
|
||
8 (x1)
|
||
0 (x1)
|
||
int : object {Book 2 - The Secret of Deathstalk Tower.system.abilities.int}
|
||
mod : integer {Book 2 - The Secret of Deathstalk Tower.system.abilities.int.mod} (10 different values)
|
||
5 (x2)
|
||
3 (x5)
|
||
4 (x5)
|
||
8 (x3)
|
||
0 (x2)
|
||
2 (x5)
|
||
1 (x1)
|
||
-2 (x1)
|
||
-1 (x1)
|
||
6 (x2)
|
||
str : object {Book 2 - The Secret of Deathstalk Tower.system.abilities.str}
|
||
mod : integer {Book 2 - The Secret of Deathstalk Tower.system.abilities.str.mod} (9 different values)
|
||
-5 (x5)
|
||
7 (x6)
|
||
5 (x2)
|
||
9 (x3)
|
||
2 (x1)
|
||
6 (x1)
|
||
8 (x6)
|
||
3 (x2)
|
||
1 (x1)
|
||
wis : object {Book 2 - The Secret of Deathstalk Tower.system.abilities.wis}
|
||
mod : integer {Book 2 - The Secret of Deathstalk Tower.system.abilities.wis.mod} (7 different values)
|
||
5 (x6)
|
||
6 (x7)
|
||
8 (x3)
|
||
7 (x1)
|
||
2 (x3)
|
||
9 (x1)
|
||
4 (x6)
|
||
attributes : object {Book 2 - The Secret of Deathstalk Tower.system.attributes}
|
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ac : object {Book 2 - The Secret of Deathstalk Tower.system.attributes.ac}
|
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[details] : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.ac.details} (same value: )
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.ac.value} (15 different values)
|
||
32 (x1)
|
||
36 (x3)
|
||
35 (x4)
|
||
39 (x1)
|
||
33 (x2)
|
||
30 (x4)
|
||
37 (x6)
|
||
42 (x1)
|
||
23 (x1)
|
||
34 (x1)
|
||
31 (x2)
|
||
44 (x2)
|
||
29 (x1)
|
||
38 (x1)
|
||
41 (x1)
|
||
[allSaves] : object {Book 2 - The Secret of Deathstalk Tower.system.attributes.allSaves}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.allSaves.value} (5 different values)
|
||
(x21)
|
||
+1 to all saves vs. magic (x2)
|
||
+1 status to all saves vs. magic (x2)
|
||
+2 circumstance to all saves vs. disease (x1)
|
||
+1 status to all saves vs. primal (x1)
|
||
hp : object {Book 2 - The Secret of Deathstalk Tower.system.attributes.hp}
|
||
details : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.hp.details} (8 different values)
|
||
void healing (x2)
|
||
(x23)
|
||
Regeneration 10 (deactivated by piercing) (x1)
|
||
void healing, rejuvenation (x1)
|
||
troop defenses (x1)
|
||
fast healing 30, rejuvenation (x1)
|
||
fast healing 15 (x1)
|
||
meant to live, void healing (x1)
|
||
max : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.hp.max} (23 different values)
|
||
temp : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.hp.temp} (same value: 0)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.hp.value} (23 different values)
|
||
[immunities] : array<object> {Book 2 - The Secret of Deathstalk Tower.system.attributes.immunities}
|
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Length: min=1 max=7
|
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Value type: object {Book 2 - The Secret of Deathstalk Tower.system.attributes.immunities.[]}
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.immunities.[].type} (17 different values)
|
||
death-effects (x6)
|
||
disease (x14)
|
||
poison (x11)
|
||
precision (x10)
|
||
unconscious (x5)
|
||
paralyzed (x5)
|
||
bleed (x5)
|
||
acid (x6)
|
||
critical-hits (x5)
|
||
controlled (x3)
|
||
mental (x1)
|
||
fear-effects (x2)
|
||
cold (x1)
|
||
confused (x1)
|
||
olfactory (x1)
|
||
object-immunities (x1)
|
||
sleep (x1)
|
||
[exceptions] : array<> {Book 2 - The Secret of Deathstalk Tower.system.attributes.immunities.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[resistances] : array<object> {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances}
|
||
Length: min=1 max=2
|
||
Value type: object {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[]}
|
||
[doubleVs] : array<string> {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[].doubleVs}
|
||
Length: min=0 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[].doubleVs.[]} (same value: non-magical)
|
||
[exceptions] : array<string> {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[].exceptions}
|
||
Length: min=0 max=4
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[].exceptions.[]} (5 different values)
|
||
force (x5)
|
||
ghost-touch (x5)
|
||
vitality (x5)
|
||
spirit (x4)
|
||
cold-iron (x2)
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[].type} (11 different values)
|
||
all-damage (x5)
|
||
bludgeoning (x3)
|
||
slashing (x2)
|
||
poison (x4)
|
||
mental (x2)
|
||
physical (x3)
|
||
fire (x2)
|
||
electricity (x1)
|
||
acid (x1)
|
||
sonic (x1)
|
||
piercing (x1)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[].value} (4 different values)
|
||
10 (x9)
|
||
15 (x13)
|
||
5 (x1)
|
||
20 (x2)
|
||
[speed] : object {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed}
|
||
otherSpeeds : array<object> {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.otherSpeeds}
|
||
Length: min=0 max=2
|
||
Value type: object {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.otherSpeeds.[]}
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.otherSpeeds.[].type} (4 different values)
|
||
fly (x13)
|
||
swim (x5)
|
||
climb (x4)
|
||
burrow (x2)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.otherSpeeds.[].value} (9 different values)
|
||
30 (x6)
|
||
25 (x3)
|
||
20 (x2)
|
||
60 (x1)
|
||
50 (x2)
|
||
40 (x6)
|
||
35 (x1)
|
||
15 (x2)
|
||
200 (x1)
|
||
[special] : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.special} (same value: )
|
||
[value] : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.value} (7 different values)
|
||
0 (x4)
|
||
20 (x4)
|
||
25 (x7)
|
||
35 (x3)
|
||
40 (x4)
|
||
30 (x3)
|
||
50 (x1)
|
||
[details] : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.details} (6 different values)
|
||
swamp passage (x1)
|
||
unfettered movement (x2)
|
||
earth glide (x1)
|
||
troop movement (x1)
|
||
(climb in forests) (x1)
|
||
forest passage, trackless journey (x1)
|
||
[weaknesses] : array<object> {Book 2 - The Secret of Deathstalk Tower.system.attributes.weaknesses}
|
||
Length: min=1 max=3
|
||
Value type: object {Book 2 - The Secret of Deathstalk Tower.system.attributes.weaknesses.[]}
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.weaknesses.[].type} (8 different values)
|
||
cold-iron (x12)
|
||
holy (x11)
|
||
piercing (x1)
|
||
area-damage (x1)
|
||
splash-damage (x1)
|
||
cold (x1)
|
||
axe-vulnerability (x1)
|
||
fire (x1)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.weaknesses.[].value} (5 different values)
|
||
5 (x4)
|
||
15 (x15)
|
||
10 (x7)
|
||
8 (x1)
|
||
20 (x2)
|
||
[exceptions] : array<> {Book 2 - The Secret of Deathstalk Tower.system.attributes.weaknesses.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[emitsSound] : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.emitsSound} (same value: encounter)
|
||
[hardness] : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.hardness} (4 different values)
|
||
25 (x1)
|
||
24 (x1)
|
||
22 (x1)
|
||
0 (x1)
|
||
[stealth] : object {Book 2 - The Secret of Deathstalk Tower.system.attributes.stealth}
|
||
details : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.stealth.details} (4 different values)
|
||
<p>(expert)</p> (x1)
|
||
<p>(master)</p> (x1)
|
||
<p>(master) to detect that the spore stomach is hazardous; noticing the spore stomach has a DC of 0</p> (x1)
|
||
<p>(master) (or +30 and expert if a PC critically succeeded at Recalling Knowledge about the campsite's condition)</p> (x1)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.stealth.value} (4 different values)
|
||
23 (x1)
|
||
30 (x1)
|
||
27 (x1)
|
||
38 (x1)
|
||
details : object {Book 2 - The Secret of Deathstalk Tower.system.details}
|
||
[blurb] : string {Book 2 - The Secret of Deathstalk Tower.system.details.blurb} (21 different values)
|
||
[languages] : object {Book 2 - The Secret of Deathstalk Tower.system.details.languages}
|
||
details : string {Book 2 - The Secret of Deathstalk Tower.system.details.languages.details} (10 different values)
|
||
Speak with plants (x3)
|
||
(x13)
|
||
Wind's whispers (x1)
|
||
Telepathy 100 feet (x4)
|
||
Plus one additional regional language, Telepathy 100 feet (x1)
|
||
Fungaltongue, Telepathy 100 feet, Truespeech (x1)
|
||
Telepathy (within cursed domain) (x1)
|
||
speak with animals (x1)
|
||
Truespeech (x1)
|
||
can't speak any language (x1)
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.system.details.languages.value}
|
||
Length: min=1 max=7
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.system.details.languages.value.[]} (17 different values)
|
||
arboreal (x3)
|
||
chthonian (x21)
|
||
common (x22)
|
||
elven (x10)
|
||
necril (x4)
|
||
boggard (x2)
|
||
fey (x8)
|
||
aklo (x11)
|
||
draconic (x4)
|
||
jotun (x1)
|
||
gnomish (x1)
|
||
sakvroth (x1)
|
||
goblin (x1)
|
||
minkaian (x1)
|
||
tien (x1)
|
||
varisian (x1)
|
||
empyrean (x1)
|
||
level : object {Book 2 - The Secret of Deathstalk Tower.system.details.level}
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.system.details.level.value} (12 different values)
|
||
12 (x2)
|
||
15 (x9)
|
||
16 (x2)
|
||
13 (x4)
|
||
11 (x4)
|
||
18 (x2)
|
||
7 (x1)
|
||
14 (x3)
|
||
20 (x1)
|
||
10 (x1)
|
||
17 (x1)
|
||
19 (x1)
|
||
[privateNotes] : string {Book 2 - The Secret of Deathstalk Tower.system.details.privateNotes} (same value: )
|
||
[publicNotes] : string {Book 2 - The Secret of Deathstalk Tower.system.details.publicNotes} (20 different values)
|
||
(x7)
|
||
<p>Boggard warriors exalt single combat and prefer to fight alone so that no one can contest their kills. They have been known to pursue enemies who flee combat with a single-mindedness that seems almost supernatural.</p>
|
||
<hr />
|
||
<p>Boggards are aggressive humanoid amphibians who thrive in swamps, marshes, and even some rain forests. Boggards hatch from eggs into tadpoles, fiercely competing for food and even consuming their siblings in that struggle. Over 3 years, the surviving boggards develop arms, legs, and lungs while learning the rudiments of hunting, crafts, and warfare—everything needed to survive in their might-makes-right society. At the top of most boggard hierarchies lords a hulking swampseer imbued with sinister divine magic.</p> (x1)
|
||
<p>Briargeists are verdorites unique to Tanglebriar. Millennia spent steeping in Treerazer's corruptive influence has granted them far greater strength while distorting their forms away from the vaguely humanoid to an animate tangle of thorny vines, roots, and fungal growths.</p><h2>About Verdorites</h2><p>Verdorites are the enraged spectral echoes left behind when an ecosystem experiences a catastrophic collapse. Calling upon the essences of millions of extinguished plants and animals, they punish any they deem responsible for the disaster, as well as whoever might try to harm the lands to which they are bound. Additional verdorites are detailed on pages 164–165 of Pathfinder Book of the Dead.</p> (x1)
|
||
<p>Teleportation magic can prove a difficult undertaking, even for experienced spellcasters. It requires precise calculation and timing, knowledge of the intended destination, and meticulous control over surging conjuration magics. A mistake in even the most minute element of such a spell can lead to disastrous results for those involved. When a particularly powerful spellcaster makes an error of this kind, either through arrogance or simple misjudgment, they might transform into an amalgamite.</p>
|
||
<p>A mass of flesh and misaligned limbs, an amalgamite is the warped body of a former spellcaster, sometimes joined with another version of itself to incorporate additional limbs or other irregularities. They're still alive, but they have become aberrants mentally and physically, with only the vaguest memories of their previous existence, which makes them a dangerous and bewildering foe. Their weird, warped anatomy constantly shifts and regrows, allowing the creatures to shrug off physical blows save those that pierce through its flesh and into its core being.</p>
|
||
<p>The magical residue of an amalgamite's creation radiates from it, seeping into and destabilizing any living beings that get too close. Infected creatures then further spread the amalgamite's aura among larger groups of allies and foes alike. The amalgamite uses this power to manipulate and confuse their enemies, whom they can teleport into traps, force into confrontations with other enemies, or draw close into striking range with their own odd appendages.</p> (x1)
|
||
<p>Dwellers of brackish coastal salt marshes and fetid bogs and swamps, marsh giants appear hideous to most airbreathers, with fishlike mouths, slimy graygreen skin, and dark, beady eyes. They prefer to eat the flesh of those they slay in battle, including other marsh giants, and guzzle stagnant water from cauldrons or directly from their swampy homes.</p>
|
||
<p>Marsh giant clans are insular, with each clan dedicating itself to zealous worship of a sea-dwelling deity, demon lord, or stranger entity. Whatever forces call to the marsh giants sometimes ensnare boggards and ogres as well, gathering in grim worship. Rather than favor these humanoid hangerson, marsh giants lavish attention on favored pets: krooths, giant octopuses, or primeval creatures like dinosaurs and the crocodilian deinosuchuses.</p>
|
||
<p>Barely topping 11 feet tall and 1,000 pounds, marsh giants are small for giants but make up for their stature with their zealotry.</p>
|
||
<hr />
|
||
<p>Giants are massive humanoid creatures who live in remote regions throughout the world. They vary widely but are united in their hunger, requiring sustenance of their own element along with the feasts one would expect from such a massive humanoid. Although a simple matter for some giants, more esoteric types find this need a harsh reality. While a massive fistful of ice or snow alongside their meal will satisfy a frost giant, shadow giants hunger for the coagulated shadows of the Netherworld.</p> (x1)
|
||
<p>Harpies are amalgamations of human and bird, resembling feral humans with wings, talons, and sharp teeth. They use their ancestral control of the wind to lure prey or even directly pull in their next meal. They enjoy causing confusion and fear in their prey before they strike, believing it creates a savory flavor in the flesh. Harpies can eat most creatures but strongly prefer sapient prey—humans and elves in particular. Although harpies will eat goblins if sufficiently hungry, they dislike their flavor and avoid eating them if possible. This doesn't comfort goblins, of course, who have a particularly strong fear of harpies.</p>
|
||
<p>Because their aeries often reek with the gore of their kills and careless spatters of guano, harpies carry a distinctly vile scent that canny travelers associate with danger. Harpies who roost close to civilization make better efforts to keep clean, though these efforts have mixed results.</p>
|
||
<p>Somewhere among the filth, most aeries have a shrine dedicated to the demon lord Pazuzu. Harpy legends credit him with raising them up from simple air spirits to their current station, and their gratitude typically takes the shape of a sketched figure in a corner piled with offerings. More devout families build portable wooden shrines that are carried from aerie to aerie for generations.</p>
|
||
<p>Harpies live in family groups or larger clans. Most adults stand 5 feet tall and weigh around 90 pounds. While some use relatively simple weapons, those who master the use of the bow are regarded as heroes among their kind.</p> (x1)
|
||
<p>While most qlippoths focus on wiping mortals from existence, gongorinans follow the divergent plan of trapping mortals in forms incapable of understanding their actions and performing any sin meriting condemnation to the Outer Rifts. What may seem as a mercy to some is a matter of dire necessity to the gongorinans, who see killing sinful mortals as tantamount to helping their foes.</p>
|
||
<hr />
|
||
<p>Long before the creatures known as demons came to be the dominant force in the Outer Rifts, qlippoth ruled the innumerable cracks of the Outer Sphere. These inimical creatures are a form of primordial and alien evil that predates mortal life, and most immortal life as well. Since the rise of mortal sin and the associated expansion of demonic life through the Outer Rifts, qlippoth have been driven to their deepest reaches, and they seethe with rancor at the loss of their realms. Yet, rather than directly oppose demons, qlippoth instead turn to the source—mortal sin—and wage an endless war to eradicate all creatures capable of sinful acts so that the demonic tide might be turned back. To ensure they do not bolster their foe's ranks, they enact horrific transformations on their targets, converting their victims into beings incapable of discerning right from wrong; this renders them unable to be judged by Pharasma's courts and thus incapable of becoming fiends. Most mortals consider the ministrations of a qlippoth to be far worse than any fate awaiting them in the afterlife.</p> (x1)
|
||
<p>An invidiak has no physical body and is born out of a deep sense of envy over this lack. An invidiak only feels properly "alive" when they're possessing a host. In many cases, an invidiak remains dormant in such a host, spending months, even years, observing from within and building up its influence over the host slowly, so as to cause as much long-lasting despair and emotional trauma to the host's friends and family as possible.</p><h2>Lengthy Possessions</h2><p>An invidiak can possess a favored host for an unlimited amount of time, and over the course of years their influence can result in their host gaining strange new and unique supernatural powers that grow from this spiritual corruption. Such powers only function as long as the possession lasts; if the invidiak is forced out of the body, these powers vanish and don't return, even if the invidiak later re-possesses the same host. These unique invidiaks are generally much more powerful than the typical one presented here.</p> (x2)
|
||
<p>When in their true form, miastrileks have a spider-like appearance. However, they prefer humanoid forms when interacting with mortals, posing as rich or influential figures such as nobles, merchants, or leaders of criminal organizations.</p><h2>Polluters Of Flesh</h2><p>Miastrileks are demons associated with pollution and corruption, but unlike the omox (a demon that rises from souls who routinely befouled and polluted their environmental surroundings in life), the miastrilek's sin is more focused on the pollution and corruption of the flesh—such as those who in life ran complex webs of corruption in society that manufactured and distributed drugs that ruined communities, or used pollution and toxins to torture and transform their victims.</p> (x1)
|
||
<p>Mugrisants are manifestations of the Outer Rifts' capacity for destructive transformation. This qlippoth's cycle of never-ending transformation gives them an insatiable appetite. While a mugrisant can derive nourishment from any flesh, they need not eat to survive, and favor prey that are strong enough to put up a bit of a fight before being devoured, almost turning their bodies inside out to gulp down creatures nearly as large as they are.</p><h2>Constant, Horrific Change</h2><p>A mugrisant's body is always consuming itself and generating new organs. While a few of these new body parts appear in functional locations, the rest are drawn toward the mugrisant's central growth sac, a composite organ that lies within their largest maw and is used to warp the bodies of those exposed to it. A rare few who are consumed by a mugrisant don't actually die, but are instead transformed body, mind, and soul into a new qlippoth.</p> (x1)
|
||
<p>Pukwudgies go by many names in many regions, but those who know of them agree that defying their mischievous nature provokes their wrath.</p>
|
||
<p>In ancient times, pukwudgies traveled to the Universe from the First World, perhaps in the wake of the gnome emigration. These proud fey are obsessed with displays of respect, and while they first attempted to befriend mortals, each attempt ended in tragedy as the pukwudgies perceived any potential slight as a grave insult. Mortals, fearing these reactions, began to view pukwudgies as dangerous nuisances. Pukwudgies, in turn, began to resent mortals and the gods that favored them.</p>
|
||
<p>At their best, pukwudgies play cruel jokes on mortals they encounter. At their worst, they've been known to kidnap and even kill those who don't treat them with proper respect. Violent fey like twigjacks and redcaps often gather under pukwudgie leadership, much to the pukwudgies' glee.</p>
|
||
<p>Pukwudgies make their villages in the oldest forests, concealed under @UUID[Compendium.pf2e.spells-srd.Item.Mirage] spells. They travel freely between the Universe and the First World through tiny portals beneath hills, trees, or stones. No strangers to violence, pukwudgies rarely travel alone and often anoint their quills or weapons with a custom-brewed poison before entering hostile situations.</p>
|
||
<p>Standing about 2 feet tall, a pukwudgie sports sharp quills growing from their head that extends down their back. Their skin tone varies by the region in which they live, ranging from pale gray to brown.</p> (x1)
|
||
<p>Followers of Rovagug must usually conceal their devotion to the Rough Beast, hiding in remote cave complexes or abandoned ruins; but they emerge from these strongholds when they sense weakness, gathering together into a destructive, homicidal mob to hunt down high-ranking priests of rival deities or slaughter entire towns. Alternatively, if their hidden bolthole is compromised, a mob of Rovagug's faithful might emerge-not hoping to save themselves, but intent only on taking their enemies with them as they die.</p> (x1)
|
||
<p>Hundreds of years ago, a cadre of powerful succubus assassins invaded the Abyssal realm of the demon lord of disease and fungus, Cyth-V'sug. These succubi sought to slay a powerful witch who had befouled a profane temple the assassins served. The succubi failed at their mission, but from their corpses grew the first fungus tyrants. Pleased with this development, the witch then seeded numerous worlds on the Material Plane with fungus tyrant spores, who have since grown and thrived in their new environments as rot thrives in a corpse. Today, hundreds of fungus tyrants inhabit the fouler locales of the Material Plane. They're particularly fond of large cave systems and ruined cities, but also can be found in corrupted woodlands where blighted fey rule or in the sewers of active cities that spew vast amounts of magical waste.</p>
|
||
<p>An encounter with a normally unintelligent plant monster acting with methodical intent can be evidence of a fungus tyrant's manipulations, but fungus tyrants are equally fond of keeping other types of creatures as pets and thralls—particularly attractive humanoids. Especially favored minions are given the gift of the fungus tyrant's embrace and are transformed into fungoid minions forever loyal to their pallid ruler. Yet most fungus tyrants realize that a diverse array of guardians is best, and they often choose to keep some non-fungus minions on hand to protect their lair.</p>
|
||
<p>Fungus tyrants are violently jealous. Any who attempt to lure away their dominated pets or cure those who have been infected by them earns their eternal ire. Yet it's succubi who enrage fungus tyrants the most. In these demons, the fungus tyrant sees a former glamour and power they no longer have access to, and only the brutal destruction of these mocking memories can salve a fungus tyrant's anger. A fungus tyrant faced with someone whom they suspect might be a succubus is terrible indeed, for in such battles, the fiendish fungal beings abandon their normal approach of subtle mental trickery and bring all of their power to bear in an attempt to rip the offending creature apart. Fungus tyrants also take great delight in transforming succubi into fungoid creatures under their control.</p>
|
||
<p>While their jealousy doesn't compel them to do battle with other fungus tyrants, they're always careful to maintain their own territories apart from any nearby kin, and they take great pains not to "poach" other tyrant's charmed and infested pets.</p>
|
||
<p>A fungus tyrant is 6 feet tall and weighs 150 pounds.</p><h2>Spore Thralls</h2><p>When a creature becomes a spore thrall, it rises from death with the same statistics it had in life, but gains the fungus trait, as well as immunity to death effects, disease, @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed], and poison, and its alignment switches to match that of the fungus tyrant who created them. When a spore thrall is slain, its soul finally travels to the Boneyard for judgment, but the fungus-encrusted physical remains often spawn new fungal creatures, such as myceloids, violet fungi, or drakauthixes. These fungal spawn are not controlled by the fungus tyrant but generally regard them as an ally or, more often, a divinity.</p> (x1)
|
||
<p>A swamp blight appears as a quivering blob of rancid brown and green mud from which dozens of hateful red eyes peer.</p><hr /><p>Blights are corruptions of nature's wrath.</p><h2>Swampy Undead</h2><p>While a swamp blight can dominate undead in its cursed domain, it prefers to use this power to gather and control undead that would prosper in a swampy environment. When building an encounter with a swamp blight, consider adjusting existing undead to match more thematically with the swampland environment, and avoid using undead that wouldn't make sense in such a region. Adjusting an undead creature's innate spells to be primal spells associated with swampy regions is a great way to achieve this customization.</p> (x1)
|
||
<p>Few creatures can shrug off an ankhrav's acid and crunch its chitin like a khravgodon.</p>
|
||
<hr />
|
||
<p>Few creatures have survived as long and in as many environments as the opossum.</p> (x1)
|
||
<p>The monstrous, bloated spiders from the windswept realm of Leng build eerie, dangerous lairs with the aid of magically compelled slaves. Leng spiders have anywhere from five to 13 legs, but never an even number.</p> (x1)
|
||
<p>Arboreal regents are lumbering, solitary creatures responsible for guarding an entire forest. They take an especially long view of affairs and never act brashly or without much deliberation. They occasionally come together in small groups called groves to share news and pass their wisdom down to the arboreal wardens that have sprouted under their watch. In times of grave danger, all the groves in a region may gather for a great months-long meeting to plan and, eventually, act upon a threat.</p>
|
||
<p>The typical arboreal regent is 30 feet tall, has a trunk 2 feet in diameter, and weighs 4,500 pounds.</p><hr /><p>Arboreals are guardians of the forest and representatives of the trees. As long-lived as the woods they watch over, arboreals consider themselves parents and shepherds of trees rather than their gardeners. Consequently, while arboreals tend to be slow and methodical, they are terrifyingly swift when forced to fight in defense of the woods. Though they rarely seek out the companionship of short-lived folk—even elves are fugacious in the eyes of arboreals—and have an inherent distrust of change, arboreals have been known to tolerate those who seek to learn from their long-winded, rambling monologues, especially if such pupils also express a desire to protect the timberlands. Against those who threaten their realm, such as loggers eager to harvest lumber or settlers aiming to establish croplands or a town, arboreals' wrath is unwavering and devastating. Perhaps ironically, arboreals are gifted at tearing down what others build—a trait that serves vengeful members of their kind well.</p> (x1)
|
||
<p>The catoblepas is an aggressive beast at the best of times. Though it prefers swamps, the catoblepas has been know to forage in plains and forests for short periods, leaving behind hunting grounds tainted by its foul breath and noxious waste that other predators and prey alike avoid for days or even weeks thereafter. The catoblepas bullies those creatures it believes are a match for it, and eats everything weaker.</p>
|
||
<p>A catoblepas is 15 feet long and weighs 2,200 pounds.</p> (x1)
|
||
<p>An unrisen is a mangled conglomeration of splintered bones, decaying organs, and rotting flesh, created when a ritual such as resurrect goes catastrophically wrong. Immense care must be taken, for if the ritual is a critical failure, an unrisen can be the result—as many a ritualist has learned to their horror.</p>
|
||
<p>Unrisen are barely intelligent, aware only of the agony constantly inflicted by their flawed creation and their resentment for the living. They tend to attack the casters involved in the botched ritual first before lashing out at everyone else around them. Though an unrisen's twisted form is unrecognizable as the intended target of the resurrection, its wordless howls are often disturbingly similar to the deceased's voice. If an unrisen is destroyed before it can rise again, it's reduced to a handful of metallic blue-green salts referred to as essential salts.</p> (x1)
|
||
<p>The magic that flows through primal dragons can manifest more animalistic or bestial features in a given type of dragon. Notably among these are the massive paired horns of the horned dragon. While their bulky frames, natural coloration, and prominent ridged scales are all remarkable in their own way, it's the horns that are most obvious and striking at first glance. Horned dragons use their horns to impale their prey in a quick and brutal display of their might. They are generally contemplative and have a fixation on knowledge and self-discipline, traits belied by their bestial appearance. As a result, horned dragons are generally more open to speaking with outsiders.</p>
|
||
<hr />
|
||
<p>Dragons come in myriad forms, with many having magical abilities or connections to magic. Some dragons draw greater power from magic than others, allowing them to manifest abilities or alter their physiques with prolonged exposure to magic. These dragons become more powerful as they age and strengthen their connections with their magical origins. Scholars debate the classification of these dragons, with some preferring the name magical dragons and others using traditional dragons due to their connection to specific magical traditions. Regardless of their names, these dragons share a number of characteristics: their ability to tap into magical energies, intensified might and cunning as they grow older, and an inclination to hoard vast amounts of treasure and wealth.</p> (x1)
|
||
publication : object {Book 2 - The Secret of Deathstalk Tower.system.details.publication}
|
||
license : string {Book 2 - The Secret of Deathstalk Tower.system.details.publication.license} (same value: ORC)
|
||
remaster : boolean {Book 2 - The Secret of Deathstalk Tower.system.details.publication.remaster} (same value: True)
|
||
title : string {Book 2 - The Secret of Deathstalk Tower.system.details.publication.title} (same value: Pathfinder #211: The Secret of Deathstalk Tower)
|
||
[description] : string {Book 2 - The Secret of Deathstalk Tower.system.details.description} (4 different values)
|
||
<p>A noisome mass of fungus at the center of the grove raises fungal guardians from the ground to defend itself.</p> (x1)
|
||
<p>An oblong, puffball-like fungus shaped ominously like a bulging coffin in which Aravashnial's distorted face can be seen silently screaming.</p> (x1)
|
||
<p>A puffball-like fungus periodically vents gray spores into the air.</p> (x1)
|
||
<p>Coils of pale yellow thorny fungal vines on which grow hundreds of brown puffballs suddenly whip into frenzied life.</p> (x1)
|
||
[disable] : string {Book 2 - The Secret of Deathstalk Tower.system.details.disable} (4 different values)
|
||
<p>@Check[survival|dc:42] (master) six times to carefully remove all the tangled fungal clots that absorb Tanglebriar's ambient energies for nourishment or @Check[religion|dc:45] (legendary) on the grove three times by a character who has holy sanctification and who uses prayer to exorcise the unholy energies that sustain the corrupt grove</p> (x1)
|
||
<p>@Check[religion|dc:40] three times to exorcise Aravashnial's soul from a pod, or @Check[nature|dc:43] twice to pull the well-hidden filaments that connect the spore pod to the rest of the spires</p> (x1)
|
||
<p>@Check[nature|dc:37] (master) three times to carefully prune away the fungal roots that connect to the garden below, or @Check[religion|dc:37] (master) three times to exorcise the demonic energies from the fungus</p> (x1)
|
||
<p>@Check[religion|dc:33] (master) twice to exorcise the unholy presence within the withermold, or @Check[survival|dc:35] (master) twice to safely remove the sensory tendrils growing in the mold</p> (x1)
|
||
[isComplex] : boolean {Book 2 - The Secret of Deathstalk Tower.system.details.isComplex} (same value: True)
|
||
[reset] : string {Book 2 - The Secret of Deathstalk Tower.system.details.reset} (4 different values)
|
||
<p>The corrupt grove resets 1 minute after no enemies are within the grove itself or attempting to damage the grove from beyond the crater's perimeter.</p> (x1)
|
||
<p>A soul pod deactivates once no PCs are in the spires, then resets automatically.</p> (x1)
|
||
<p>The spore stomach deactivates if it starts a turn and there are no non-fungus creatures in area <strong>E1</strong>. It then immediately resets.</p> (x1)
|
||
<p>A withermold deactivates at the end of any round when there are no targets within reach to attack with thorny vine Strikes. It resets immediately unless it's used all its Spore Burst reactions for the day, in which case the withermold resets in 24 hours.</p> (x1)
|
||
[routine] : string {Book 2 - The Secret of Deathstalk Tower.system.details.routine} (4 different values)
|
||
<p>(1 action; poison, primal) The corrupt grove pulses and exudes a blast of toxic spores in a @Template[type:cone|distance:60] that targets the area with the densest concentration of intruders. Creatures in this area take @Damage[8d6[poison]] damage (@Check[fortitude|dc:37|basic|traits:poison,primal] save).</p> (x1)
|
||
<p>(2 actions) The soul pod releases a soulrending shriek on its first action, then on its second action exhales a blast of spore-laden wind in a @Template[type:cone|distance:40]. Creatures in this area must attempt a @Check[fortitude|dc:36] save. This blast has the air and poison traits.</p><hr><p><strong>Critical Success</strong> The creature is unaffected.</p><p><strong>Success</strong> The creature takes @Damage[4d6[poison]] damage.</p><p><strong>Failure</strong> The creature takes @Damage[8d6[poison]] damage and is knocked @UUID[Compendium.pf2e.conditionitems.Item.Prone] by the wind.</p><p><strong>Critical Failure</strong> The creature takes @Damage[16d6[poison]] damage, is knocked prone, and is blown 10 feet backward directly away from the soul pod, possibly being blown off the edge of a platform or stairwell.</p> (x1)
|
||
<p>(1 action; divine, poison) On the first round, the spore stomach sprays a 40-foot-long cone of spores into the left half of area <strong>E1</strong>. On the second round, it sprays spores into the right half of area <strong>E1</strong>. On the third round, it takes no action. It repeats this pattern thereafter every 3 rounds. A creature in the area of spores takes @Damage[10d6[poison]] damage (@Check[fortitude|dc:37|basic|traits:divine,poison] save).</p> (x1)
|
||
<p>(3 actions) A withermold makes three Strikes with its thorny vines on its turn, splitting its Strikes up among potential targets before striking a single target more than once.</p> (x1)
|
||
[initiative] : object {Book 2 - The Secret of Deathstalk Tower.system.initiative}
|
||
statistic : string {Book 2 - The Secret of Deathstalk Tower.system.initiative.statistic} (same value: perception)
|
||
[perception] : object {Book 2 - The Secret of Deathstalk Tower.system.perception}
|
||
details : string {Book 2 - The Secret of Deathstalk Tower.system.perception.details} (4 different values)
|
||
(x24)
|
||
darkvision (x1)
|
||
detect magic, greater web sense (x1)
|
||
mist vision (x1)
|
||
mod : integer {Book 2 - The Secret of Deathstalk Tower.system.perception.mod} (15 different values)
|
||
24 (x4)
|
||
27 (x6)
|
||
23 (x2)
|
||
20 (x2)
|
||
28 (x1)
|
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32 (x2)
|
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15 (x1)
|
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21 (x2)
|
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31 (x1)
|
||
34 (x1)
|
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18 (x1)
|
||
29 (x1)
|
||
22 (x1)
|
||
25 (x1)
|
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33 (x1)
|
||
senses : array<object> {Book 2 - The Secret of Deathstalk Tower.system.perception.senses}
|
||
Length: min=0 max=3
|
||
Value type: object {Book 2 - The Secret of Deathstalk Tower.system.perception.senses.[]}
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.system.perception.senses.[].type} (7 different values)
|
||
darkvision (x18)
|
||
low-light-vision (x7)
|
||
tremorsense (x1)
|
||
greater-darkvision (x1)
|
||
scent (x3)
|
||
truesight (x1)
|
||
lifesense (x1)
|
||
[acuity] : string {Book 2 - The Secret of Deathstalk Tower.system.perception.senses.[].acuity} (2 different values)
|
||
imprecise (x4)
|
||
precise (x2)
|
||
[range] : integer {Book 2 - The Secret of Deathstalk Tower.system.perception.senses.[].range} (2 different values)
|
||
60 (x3)
|
||
30 (x3)
|
||
[resources] : object {Book 2 - The Secret of Deathstalk Tower.system.resources}
|
||
[focus] : object {Book 2 - The Secret of Deathstalk Tower.system.resources.focus}
|
||
max : integer {Book 2 - The Secret of Deathstalk Tower.system.resources.focus.max} (4 different values)
|
||
2 (x2)
|
||
0 (x1)
|
||
1 (x6)
|
||
3 (x2)
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.system.resources.focus.value} (4 different values)
|
||
2 (x2)
|
||
0 (x1)
|
||
1 (x6)
|
||
3 (x2)
|
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saves : object {Book 2 - The Secret of Deathstalk Tower.system.saves}
|
||
fortitude : object {Book 2 - The Secret of Deathstalk Tower.system.saves.fortitude}
|
||
saveDetail : string {Book 2 - The Secret of Deathstalk Tower.system.saves.fortitude.saveDetail} (same value: )
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.system.saves.fortitude.value} (15 different values)
|
||
20 (x1)
|
||
24 (x1)
|
||
22 (x4)
|
||
30 (x2)
|
||
23 (x3)
|
||
33 (x3)
|
||
14 (x1)
|
||
21 (x1)
|
||
28 (x1)
|
||
18 (x3)
|
||
29 (x3)
|
||
27 (x4)
|
||
38 (x1)
|
||
26 (x1)
|
||
25 (x2)
|
||
reflex : object {Book 2 - The Secret of Deathstalk Tower.system.saves.reflex}
|
||
saveDetail : string {Book 2 - The Secret of Deathstalk Tower.system.saves.reflex.saveDetail} (same value: )
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.system.saves.reflex.value} (14 different values)
|
||
26 (x3)
|
||
27 (x2)
|
||
25 (x7)
|
||
22 (x1)
|
||
18 (x1)
|
||
28 (x2)
|
||
17 (x3)
|
||
24 (x4)
|
||
23 (x2)
|
||
34 (x1)
|
||
20 (x1)
|
||
19 (x1)
|
||
29 (x2)
|
||
30 (x1)
|
||
will : object {Book 2 - The Secret of Deathstalk Tower.system.saves.will}
|
||
saveDetail : string {Book 2 - The Secret of Deathstalk Tower.system.saves.will.saveDetail} (same value: )
|
||
value : integer {Book 2 - The Secret of Deathstalk Tower.system.saves.will.value} (16 different values)
|
||
24 (x3)
|
||
29 (x5)
|
||
0 (x3)
|
||
26 (x1)
|
||
22 (x6)
|
||
28 (x1)
|
||
30 (x1)
|
||
13 (x1)
|
||
21 (x1)
|
||
31 (x1)
|
||
23 (x2)
|
||
34 (x1)
|
||
16 (x1)
|
||
27 (x2)
|
||
32 (x1)
|
||
35 (x1)
|
||
[skills] : object {Book 2 - The Secret of Deathstalk Tower.system.skills}
|
||
[arcana] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.arcana}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.arcana.base} (3 different values)
|
||
22 (x1)
|
||
27 (x3)
|
||
20 (x1)
|
||
[deception] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.deception}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.deception.base} (10 different values)
|
||
24 (x1)
|
||
27 (x2)
|
||
31 (x2)
|
||
18 (x1)
|
||
22 (x3)
|
||
29 (x1)
|
||
38 (x1)
|
||
26 (x1)
|
||
30 (x1)
|
||
34 (x1)
|
||
[special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.deception.special}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[intimidation] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.intimidation}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.intimidation.base} (11 different values)
|
||
24 (x3)
|
||
28 (x1)
|
||
27 (x3)
|
||
20 (x1)
|
||
29 (x2)
|
||
31 (x1)
|
||
21 (x1)
|
||
40 (x1)
|
||
26 (x1)
|
||
30 (x1)
|
||
34 (x1)
|
||
[special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.intimidation.special}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[nature] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.nature}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.nature.base} (10 different values)
|
||
26 (x1)
|
||
27 (x2)
|
||
20 (x1)
|
||
28 (x1)
|
||
33 (x2)
|
||
23 (x1)
|
||
34 (x1)
|
||
18 (x1)
|
||
24 (x3)
|
||
29 (x1)
|
||
[special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.nature.special}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[survival] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.survival}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.survival.base} (7 different values)
|
||
24 (x3)
|
||
31 (x1)
|
||
25 (x1)
|
||
18 (x1)
|
||
27 (x2)
|
||
22 (x1)
|
||
33 (x1)
|
||
[special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.survival.special}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[athletics] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.athletics}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.athletics.base} (11 different values)
|
||
28 (x3)
|
||
22 (x3)
|
||
24 (x1)
|
||
35 (x2)
|
||
20 (x1)
|
||
30 (x3)
|
||
38 (x1)
|
||
17 (x1)
|
||
33 (x1)
|
||
27 (x1)
|
||
34 (x1)
|
||
[special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.athletics.special}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[occultism] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.occultism}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.occultism.base} (5 different values)
|
||
26 (x1)
|
||
27 (x1)
|
||
25 (x3)
|
||
29 (x1)
|
||
35 (x1)
|
||
[special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.occultism.special}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[religion] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.religion}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.religion.base} (9 different values)
|
||
29 (x3)
|
||
22 (x2)
|
||
30 (x1)
|
||
32 (x1)
|
||
13 (x1)
|
||
27 (x3)
|
||
34 (x1)
|
||
24 (x1)
|
||
35 (x1)
|
||
[special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.religion.special}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[acrobatics] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.acrobatics}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.acrobatics.base} (8 different values)
|
||
29 (x3)
|
||
30 (x1)
|
||
15 (x1)
|
||
24 (x2)
|
||
22 (x1)
|
||
27 (x2)
|
||
28 (x2)
|
||
32 (x1)
|
||
[special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.acrobatics.special}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[stealth] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.base} (11 different values)
|
||
29 (x4)
|
||
18 (x1)
|
||
17 (x2)
|
||
26 (x2)
|
||
22 (x1)
|
||
34 (x1)
|
||
19 (x1)
|
||
28 (x1)
|
||
32 (x2)
|
||
25 (x1)
|
||
27 (x2)
|
||
[special] : array<object> {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.special}
|
||
Length: min=0 max=1
|
||
Value type: object {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.special.[]}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.special.[].base} (4 different values)
|
||
22 (x1)
|
||
34 (x1)
|
||
27 (x1)
|
||
29 (x1)
|
||
label : string {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.special.[].label} (3 different values)
|
||
in fungal swamps (x1)
|
||
in swamps (x2)
|
||
in Tanglebriar (x1)
|
||
predicate : array<string> {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.special.[].predicate}
|
||
Length: min=1 max=2
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.special.[].predicate.[]} (3 different values)
|
||
terrain:swamp (x3)
|
||
terrain:fungus (x1)
|
||
terrain:tanglebriar (x1)
|
||
[performance] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.performance}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.performance.base} (2 different values)
|
||
27 (x1)
|
||
38 (x1)
|
||
[thievery] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.thievery}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.thievery.base} (3 different values)
|
||
27 (x1)
|
||
22 (x1)
|
||
26 (x1)
|
||
[special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.thievery.special}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[society] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.society}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.society.base} (6 different values)
|
||
15 (x1)
|
||
27 (x1)
|
||
20 (x1)
|
||
36 (x1)
|
||
25 (x1)
|
||
33 (x1)
|
||
[special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.society.special}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[crafting] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.base} (5 different values)
|
||
25 (x1)
|
||
26 (x1)
|
||
20 (x1)
|
||
27 (x1)
|
||
29 (x1)
|
||
[special] : array<object> {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.special}
|
||
Length: min=1 max=1
|
||
Value type: object {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.special.[]}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.special.[].base} (2 different values)
|
||
22 (x1)
|
||
33 (x1)
|
||
label : string {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.special.[].label} (2 different values)
|
||
for poisons (x1)
|
||
to make traps (x1)
|
||
predicate : array<string> {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.special.[].predicate}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.special.[].predicate.[]} (2 different values)
|
||
item:trait:poison (x1)
|
||
action:craft:trap (x1)
|
||
[diplomacy] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.diplomacy}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.diplomacy.base} (3 different values)
|
||
24 (x1)
|
||
38 (x1)
|
||
32 (x1)
|
||
[medicine] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.medicine}
|
||
base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.medicine.base} (2 different values)
|
||
27 (x1)
|
||
21 (x1)
|
||
traits : object {Book 2 - The Secret of Deathstalk Tower.system.traits}
|
||
rarity : string {Book 2 - The Secret of Deathstalk Tower.system.traits.rarity} (4 different values)
|
||
rare (x14)
|
||
unique (x12)
|
||
uncommon (x3)
|
||
common (x2)
|
||
size : object {Book 2 - The Secret of Deathstalk Tower.system.traits.size}
|
||
value : string {Book 2 - The Secret of Deathstalk Tower.system.traits.size.value} (5 different values)
|
||
med (x20)
|
||
lg (x3)
|
||
sm (x2)
|
||
grg (x3)
|
||
huge (x3)
|
||
value : array<string> {Book 2 - The Secret of Deathstalk Tower.system.traits.value}
|
||
Length: min=2 max=5
|
||
Value type: string {Book 2 - The Secret of Deathstalk Tower.system.traits.value.[]} (30 different values)
|
||
[statusEffects] : array<> {Book 2 - The Secret of Deathstalk Tower.system.statusEffects}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[spellcasting] : object {Book 2 - The Secret of Deathstalk Tower.system.spellcasting}
|
||
rituals : object {Book 2 - The Secret of Deathstalk Tower.system.spellcasting.rituals}
|
||
dc : integer {Book 2 - The Secret of Deathstalk Tower.system.spellcasting.rituals.dc} (2 different values)
|
||
26 (x2)
|
||
27 (x1)
|
||
type : string {Book 2 - The Secret of Deathstalk Tower.type} (2 different values)
|
||
npc (x27)
|
||
hazard (x4) |