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Pf2eDataScrapper/output/pf2e/packs/Book 2 - Cult of the Cave Worm.txt
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Book 2 - Cult of the Cave Worm
Different values: 26
=====================================
object {Book 2 - Cult of the Cave Worm}
_id : string {Book 2 - Cult of the Cave Worm._id} (all different values)
folder : string {Book 2 - Cult of the Cave Worm.folder} (same value: GEYMTBc61Q7Fksfo)
img : string {Book 2 - Cult of the Cave Worm.img} (2 different values)
systems/pf2e/icons/default-icons/hazard.svg (x4)
systems/pf2e/icons/default-icons/npc.svg (x22)
items : array<object> {Book 2 - Cult of the Cave Worm.items}
Length: min=1 max=26
Value type: object {Book 2 - Cult of the Cave Worm.items.[]}
_id : string {Book 2 - Cult of the Cave Worm.items.[]._id} (285 different values)
img : string {Book 2 - Cult of the Cave Worm.items.[].img} (101 different values)
name : string {Book 2 - Cult of the Cave Worm.items.[].name} (205 different values)
sort : integer {Book 2 - Cult of the Cave Worm.items.[].sort} (27 different values)
system : object {Book 2 - Cult of the Cave Worm.items.[].system}
[actionType] : object {Book 2 - Cult of the Cave Worm.items.[].system.actionType}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.actionType.value} (4 different values)
reaction (x13)
action (x34)
passive (x54)
free (x1)
[actions] : object {Book 2 - Cult of the Cave Worm.items.[].system.actions}
[value] : integer {Book 2 - Cult of the Cave Worm.items.[].system.actions.value} (3 different values)
1 (x22)
3 (x2)
2 (x10)
[category] : string {Book 2 - Cult of the Cave Worm.items.[].system.category} (9 different values)
offensive (x51)
martial (x8)
scroll (x1)
simple (x6)
light (x2)
interaction (x20)
defensive (x30)
medium (x2)
ammo (x2)
description : object {Book 2 - Cult of the Cave Worm.items.[].system.description}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.description.value} (183 different values)
[gm] : string {Book 2 - Cult of the Cave Worm.items.[].system.description.gm} (same value: <p><strong>Aspects</strong> beast, fire</p>
<p><strong>Forming the Bond</strong> While wearing the cape, you defeat a foe and spare their life.</p>
<p><strong>Advancing the Bond</strong> Befriend beasts and terrify foes with your physical presence and prowess.</p>
<p><strong>Minor Gifts</strong> @UUID[Compendium.pf2e.adventure-specific-actions.Item.Feral Claws], @UUID[Compendium.pf2e.adventure-specific-actions.Item.Flare Bolt], @UUID[Compendium.pf2e.adventure-specific-actions.Item.Heat Haze]</p>
<p><strong>Major Gifts</strong> @UUID[Compendium.pf2e.adventure-specific-actions.Item.Form of Fury] (snake form), @UUID[Compendium.pf2e.adventure-specific-actions.Item.Searing Wave]</p>)
publication : object {Book 2 - Cult of the Cave Worm.items.[].system.publication}
license : string {Book 2 - Cult of the Cave Worm.items.[].system.publication.license} (2 different values)
OGL (x267)
ORC (x18)
remaster : boolean {Book 2 - Cult of the Cave Worm.items.[].system.publication.remaster} (2 different values)
False (x267)
True (x18)
title : string {Book 2 - Cult of the Cave Worm.items.[].system.publication.title} (11 different values)
(x136)
Pathfinder Core Rulebook (x93)
Pathfinder Player Core (x18)
Pathfinder Lost Omens The Grand Bazaar (x1)
Pathfinder Bestiary (x17)
Pathfinder Bestiary 3 (x4)
Pathfinder Bestiary 2 (x2)
Pathfinder Advanced Player's Guide (x8)
Pathfinder Treasure Vault (x1)
Pathfinder #194: Cult of the Cave Worm (x1)
Pathfinder Secrets of Magic (x4)
rules : ###FoundryRulesObject###
[slug] : string {Book 2 - Cult of the Cave Worm.items.[].system.slug} (112 different values)
[traits] : object {Book 2 - Cult of the Cave Worm.items.[].system.traits}
value : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.traits.value}
Length: min=0 max=7
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.traits.value.[]} (76 different values)
[rarity] : string {Book 2 - Cult of the Cave Worm.items.[].system.traits.rarity} (3 different values)
common (x158)
uncommon (x6)
unique (x1)
[traditions] : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.traits.traditions}
Length: min=0 max=4
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.traits.traditions.[]} (4 different values)
arcane (x77)
primal (x32)
occult (x84)
divine (x57)
[autoHeightenLevel] : object {Book 2 - Cult of the Cave Worm.items.[].system.autoHeightenLevel}
[value] : mixed
[prepared] : object {Book 2 - Cult of the Cave Worm.items.[].system.prepared}
[flexible] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.prepared.flexible} (same value: False)
value : string {Book 2 - Cult of the Cave Worm.items.[].system.prepared.value} (4 different values)
prepared (x2)
innate (x8)
focus (x1)
spontaneous (x2)
[proficiency] : object {Book 2 - Cult of the Cave Worm.items.[].system.proficiency}
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.proficiency.value} (2 different values)
1 (x11)
0 (x2)
[slots] : object {Book 2 - Cult of the Cave Worm.items.[].system.slots}
[slot0] : object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot0}
max : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot0.max} (2 different values)
4 (x1)
5 (x1)
prepared : array<object> {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot0.prepared}
Length: min=4 max=5
Value type: object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot0.prepared.[]}
id : string {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot0.prepared.[].id} (9 different values)
LAsvFLlVqG8Q6vGH (x1)
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[slot1] : object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot1}
max : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot1.max} (2 different values)
3 (x3)
4 (x1)
[prepared] : array<object> {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot1.prepared}
Length: min=3 max=3
Value type: object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot1.prepared.[]}
id : string {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot1.prepared.[].id} (5 different values)
vdkQR5wCA38sTyeX (x1)
2gV5cNayVwU7VD5t (x2)
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value : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot1.value} (2 different values)
3 (x1)
4 (x1)
[slot2] : object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot2}
max : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot2.max} (2 different values)
3 (x3)
4 (x1)
[prepared] : array<object> {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot2.prepared}
Length: min=3 max=3
Value type: object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot2.prepared.[]}
id : string {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot2.prepared.[].id} (6 different values)
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MKvXwn0mHP3AV8Cx (x1)
rFDOnXHsZRJTczAV (x1)
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot2.value} (2 different values)
3 (x1)
4 (x1)
[slot3] : object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot3}
max : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot3.max} (3 different values)
3 (x2)
2 (x1)
4 (x1)
[prepared] : array<object> {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot3.prepared}
Length: min=3 max=3
Value type: object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot3.prepared.[]}
id : string {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot3.prepared.[].id} (6 different values)
ROsCl0KGm2k6uHgN (x1)
uqsTdiryML1f5lLC (x1)
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TFXheXzoOGPK0IN3 (x1)
ElhM0x6zvF6dlv3b (x1)
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot3.value} (2 different values)
2 (x1)
4 (x1)
[slot4] : object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot4}
max : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot4.max} (2 different values)
2 (x2)
4 (x1)
[prepared] : array<object> {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot4.prepared}
Length: min=2 max=2
Value type: object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot4.prepared.[]}
id : string {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot4.prepared.[].id} (2 different values)
MoMgBkTIoZvjPjl7 (x1)
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value : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot4.value} (2 different values)
2 (x1)
4 (x1)
[spelldc] : object {Book 2 - Cult of the Cave Worm.items.[].system.spelldc}
dc : integer {Book 2 - Cult of the Cave Worm.items.[].system.spelldc.dc} (6 different values)
26 (x3)
21 (x6)
22 (x1)
18 (x1)
24 (x1)
25 (x1)
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.spelldc.value} (7 different values)
20 (x3)
0 (x1)
13 (x5)
14 (x1)
10 (x1)
16 (x1)
17 (x1)
[mod] : integer {Book 2 - Cult of the Cave Worm.items.[].system.spelldc.mod} (same value: 0)
[tradition] : object {Book 2 - Cult of the Cave Worm.items.[].system.tradition}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.tradition.value} (4 different values)
arcane (x3)
occult (x7)
divine (x2)
primal (x1)
[showSlotlessLevels] : object {Book 2 - Cult of the Cave Worm.items.[].system.showSlotlessLevels}
value : boolean {Book 2 - Cult of the Cave Worm.items.[].system.showSlotlessLevels.value} (same value: False)
[area] : object {Book 2 - Cult of the Cave Worm.items.[].system.area}
type : string {Book 2 - Cult of the Cave Worm.items.[].system.area.type} (4 different values)
burst (x6)
emanation (x5)
cone (x1)
line (x1)
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.area.value} (4 different values)
20 (x4)
10 (x3)
30 (x5)
15 (x1)
[cost] : object {Book 2 - Cult of the Cave Worm.items.[].system.cost}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.cost.value} (same value: )
[counteraction] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.counteraction} (2 different values)
False (x96)
True (x2)
[damage] : object {Book 2 - Cult of the Cave Worm.items.[].system.damage}
[0] : object {Book 2 - Cult of the Cave Worm.items.[].system.damage.0}
[applyMod] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.applyMod} (2 different values)
False (x19)
True (x8)
[category] : string {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.category} (same value: persistent)
formula : string {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.formula} (11 different values)
6d6 (x3)
3d8 (x1)
2d6 (x7)
1d4 (x2)
2d4 (x4)
4d6 (x2)
0 (x4)
2d10 (x1)
1d8 (x1)
1d10+4 (x2)
1d6 (x2)
kinds : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.kinds}
Length: min=1 max=2
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.kinds.[]} (2 different values)
damage (x27)
healing (x3)
[materials] : array<> {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.materials}
Length: min=0 max=0
Value type: mixed
type : string {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.type} (9 different values)
fire (x2)
acid (x1)
bleed (x6)
electricity (x1)
mental (x8)
void (x5)
spirit (x1)
untyped (x4)
slashing (x1)
[damageType] : string {Book 2 - Cult of the Cave Worm.items.[].system.damage.damageType} (3 different values)
bludgeoning (x6)
piercing (x5)
slashing (x3)
[dice] : integer {Book 2 - Cult of the Cave Worm.items.[].system.damage.dice} (same value: 1)
[die] : string {Book 2 - Cult of the Cave Worm.items.[].system.damage.die} (4 different values)
d6 (x8)
d4 (x3)
d8 (x1)
d10 (x2)
[defense] : object {Book 2 - Cult of the Cave Worm.items.[].system.defense}
save : object {Book 2 - Cult of the Cave Worm.items.[].system.defense.save}
basic : boolean {Book 2 - Cult of the Cave Worm.items.[].system.defense.save.basic} (2 different values)
False (x32)
True (x11)
statistic : string {Book 2 - Cult of the Cave Worm.items.[].system.defense.save.statistic} (3 different values)
reflex (x4)
will (x30)
fortitude (x9)
[duration] : object {Book 2 - Cult of the Cave Worm.items.[].system.duration}
[sustained] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.duration.sustained} (2 different values)
False (x85)
True (x13)
value : mixed
string {Book 2 - Cult of the Cave Worm.items.[].system.duration.value} (15 different values)
(x37)
10 minutes (x11)
varies (x10)
1 minute (x16)
until the start of your next turn (x4)
unlimited (x5)
1 hour (x1)
until the end of your turn (x2)
until the end of the target's next turn (x1)
1 round (x6)
8 hours (x1)
2 rounds (x1)
see below (x1)
1 or more rounds (see below) (x1)
1 round or sustained up to 1 minute (x1)
integer {Book 2 - Cult of the Cave Worm.items.[].system.duration.value} (same value: 0)
[level] : object {Book 2 - Cult of the Cave Worm.items.[].system.level}
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.level.value} (7 different values)
4 (x4)
3 (x16)
2 (x25)
1 (x58)
0 (x24)
7 (x1)
5 (x1)
[location] : object {Book 2 - Cult of the Cave Worm.items.[].system.location}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.location.value} (13 different values)
3tCS3ZHyZN6cbWaZ (x14)
YtYfRybaXmaVNE11 (x3)
R65uwKCXAHMKmopS (x1)
S9VLjbrpyXRXw2Kz (x3)
2cGcnv5Mor7yls7G (x3)
EmrJUZwfy1v0un04 (x14)
Uze7lpetKsaEGu6W (x3)
pCbRZ4Dieql7hlTj (x3)
GX7ZYuLk1vIcTVZQ (x8)
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PPSNW6sadceq1d8F (x12)
pdwlm8jY2MDoJUAN (x17)
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[heightenedLevel] : integer {Book 2 - Cult of the Cave Worm.items.[].system.location.heightenedLevel} (4 different values)
2 (x20)
4 (x6)
1 (x12)
3 (x7)
[uses] : object {Book 2 - Cult of the Cave Worm.items.[].system.location.uses}
max : integer {Book 2 - Cult of the Cave Worm.items.[].system.location.uses.max} (same value: 3)
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.location.uses.value} (same value: 3)
[range] : mixed
object {Book 2 - Cult of the Cave Worm.items.[].system.range}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.range.value} (9 different values)
(x17)
500 feet (x7)
120 feet (x5)
30 feet (x39)
touch (x17)
60 feet (x9)
10 feet (x2)
varies (x1)
100 feet (x1)
integer {Book 2 - Cult of the Cave Worm.items.[].system.range} (2 different values)
20 (x1)
60 (x1)
[requirements] : string {Book 2 - Cult of the Cave Worm.items.[].system.requirements} (3 different values)
(x91)
You can bleed (x6)
3 gp silver bell focus (x1)
[target] : object {Book 2 - Cult of the Cave Worm.items.[].system.target}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.target.value} (21 different values)
[time] : object {Book 2 - Cult of the Cave Worm.items.[].system.time}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.time.value} (7 different values)
2 (x75)
10 minutes (x3)
reaction (x6)
1 (x9)
1 minute (x2)
1 to 3 (x2)
3 (x1)
[heightening] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening}
[damage] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.damage}
0 : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.damage.0} (8 different values)
2d6 (x11)
2d8 (x1)
1d4 (x4)
1d6 (x7)
1d10 (x1)
1d8 (x1)
2d4 (x2)
1d10+4 (x2)
[interval] : integer {Book 2 - Cult of the Cave Worm.items.[].system.heightening.interval} (2 different values)
1 (x17)
2 (x12)
type : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.type} (2 different values)
interval (x29)
fixed (x19)
[levels] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels}
[5] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.5}
[target] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.5.target}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.5.target.value} (3 different values)
1 specific object or type of object, or a specific creature or ancestry (x1)
10 creatures (x1)
6 creatures or objects (x1)
range : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.5.range}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.5.range.value} (3 different values)
120 feet (x2)
60 feet (x2)
1200 feet (x1)
[6] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.6}
target : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.6.target}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.6.target.value} (2 different values)
5 creatures (x5)
any number of objects (x1)
[3] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.3}
[target] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.3.target}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.3.target.value} (4 different values)
5 creatures (x2)
non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less (x1)
10 objects (x1)
1 unattended object with a Bulk of 1 or less (x2)
[range] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.3.range}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.3.range.value} (2 different values)
500 feet (x1)
60 feet (x2)
[2] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.2}
target : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.2.target}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.2.target.value} (same value: non-magical object of 1 Bulk or less)
[7] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.7}
[target] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.7.target}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.7.target.value} (2 different values)
1 unattended object with a Bulk of 2 or less (x2)
5 creatures (x1)
[range] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.7.range}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.7.range.value} (same value: 1 mile)
[4] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.4}
target : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.4.target}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.4.target.value} (same value: 2 creatures)
[baseItem] : string {Book 2 - Cult of the Cave Worm.items.[].system.baseItem} (14 different values)
light-hammer (x3)
spiked-gauntlet (x1)
throwing-knife (x1)
leather-armor (x1)
rapier (x1)
spiked-chain (x1)
chain-shirt (x1)
guisarme (x1)
chain-mail (x2)
bola (x1)
hand-crossbow (x1)
dagger (x1)
club (x2)
scythe (x1)
[bonus] : object {Book 2 - Cult of the Cave Worm.items.[].system.bonus}
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.bonus.value} (16 different values)
0 (x14)
18 (x3)
21 (x1)
19 (x5)
6 (x2)
11 (x1)
7 (x1)
32 (x1)
30 (x1)
24 (x2)
22 (x1)
15 (x6)
13 (x7)
14 (x2)
12 (x4)
17 (x1)
[bonusDamage] : object {Book 2 - Cult of the Cave Worm.items.[].system.bonusDamage}
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.bonusDamage.value} (same value: 0)
[bulk] : object {Book 2 - Cult of the Cave Worm.items.[].system.bulk}
value : mixed
float {Book 2 - Cult of the Cave Worm.items.[].system.bulk.value} (same value: 0,1)
integer {Book 2 - Cult of the Cave Worm.items.[].system.bulk.value} (3 different values)
1 (x8)
0 (x7)
2 (x4)
[capacity] : integer {Book 2 - Cult of the Cave Worm.items.[].system.bulk.capacity} (same value: 0)
[heldOrStowed] : float {Book 2 - Cult of the Cave Worm.items.[].system.bulk.heldOrStowed} (same value: 0,1)
[ignored] : integer {Book 2 - Cult of the Cave Worm.items.[].system.bulk.ignored} (same value: 0)
[containerId] : string {Book 2 - Cult of the Cave Worm.items.[].system.containerId} (same value: qE5H70zye2NC0vnp)
[equipped] : object {Book 2 - Cult of the Cave Worm.items.[].system.equipped}
carryType : string {Book 2 - Cult of the Cave Worm.items.[].system.equipped.carryType} (same value: worn)
[handsHeld] : integer {Book 2 - Cult of the Cave Worm.items.[].system.equipped.handsHeld} (same value: 0)
[invested] : mixed
[group] : string {Book 2 - Cult of the Cave Worm.items.[].system.group} (11 different values)
hammer (x3)
brawling (x1)
knife (x2)
leather (x1)
sword (x1)
flail (x1)
chain (x3)
polearm (x2)
sling (x1)
crossbow (x1)
club (x2)
[hardness] : integer {Book 2 - Cult of the Cave Worm.items.[].system.hardness} (same value: 0)
[hp] : object {Book 2 - Cult of the Cave Worm.items.[].system.hp}
max : integer {Book 2 - Cult of the Cave Worm.items.[].system.hp.max} (same value: 0)
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.hp.value} (same value: 0)
[material] : object {Book 2 - Cult of the Cave Worm.items.[].system.material}
[grade] : mixed
[type] : mixed
[price] : object {Book 2 - Cult of the Cave Worm.items.[].system.price}
value : object {Book 2 - Cult of the Cave Worm.items.[].system.price.value}
[sp] : integer {Book 2 - Cult of the Cave Worm.items.[].system.price.value.sp} (4 different values)
3 (x5)
1 (x1)
5 (x1)
2 (x1)
[gp] : integer {Book 2 - Cult of the Cave Worm.items.[].system.price.value.gp} (9 different values)
70 (x1)
2 (x4)
3 (x3)
5 (x1)
1 (x1)
6 (x2)
20 (x1)
12 (x2)
60 (x1)
[quantity] : integer {Book 2 - Cult of the Cave Worm.items.[].system.quantity} (5 different values)
1 (x26)
4 (x1)
44 (x1)
78 (x1)
2 (x2)
[reload] : object {Book 2 - Cult of the Cave Worm.items.[].system.reload}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.reload.value} (3 different values)
- (x8)
(x5)
1 (x1)
[runes] : object {Book 2 - Cult of the Cave Worm.items.[].system.runes}
potency : integer {Book 2 - Cult of the Cave Worm.items.[].system.runes.potency} (2 different values)
1 (x4)
0 (x14)
property : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.runes.property}
Length: min=0 max=1
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.runes.property.[]} (same value: returning)
[striking] : integer {Book 2 - Cult of the Cave Worm.items.[].system.runes.striking} (2 different values)
1 (x3)
0 (x11)
[resilient] : integer {Book 2 - Cult of the Cave Worm.items.[].system.runes.resilient} (same value: 0)
[size] : string {Book 2 - Cult of the Cave Worm.items.[].system.size} (2 different values)
med (x30)
tiny (x1)
[splashDamage] : object {Book 2 - Cult of the Cave Worm.items.[].system.splashDamage}
[value] : integer {Book 2 - Cult of the Cave Worm.items.[].system.splashDamage.value} (same value: 0)
[usage] : object {Book 2 - Cult of the Cave Worm.items.[].system.usage}
[canBeAmmo] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.usage.canBeAmmo} (same value: False)
value : string {Book 2 - Cult of the Cave Worm.items.[].system.usage.value} (4 different values)
held-in-one-hand (x19)
held-in-two-hands (x3)
worn (x2)
worncloak (x1)
[uses] : object {Book 2 - Cult of the Cave Worm.items.[].system.uses}
autoDestroy : boolean {Book 2 - Cult of the Cave Worm.items.[].system.uses.autoDestroy} (same value: True)
max : integer {Book 2 - Cult of the Cave Worm.items.[].system.uses.max} (same value: 1)
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.uses.value} (same value: 1)
[attack] : object {Book 2 - Cult of the Cave Worm.items.[].system.attack}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.attack.value} (same value: )
[attackEffects] : object {Book 2 - Cult of the Cave Worm.items.[].system.attackEffects}
value : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.attackEffects.value}
Length: min=0 max=1
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.attackEffects.value.[]} (7 different values)
umbral-veil (x1)
grab (x1)
blood-drain (x1)
improved-grab (x1)
paralysis (x1)
knockdown (x1)
dark-naga-venom (x1)
[custom] : string {Book 2 - Cult of the Cave Worm.items.[].system.attackEffects.custom} (same value: )
[damageRolls] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls}
[A8Ndxd2VeT2k96rX] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.A8Ndxd2VeT2k96rX}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.A8Ndxd2VeT2k96rX.damage} (same value: 2d6+5)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.A8Ndxd2VeT2k96rX.damageType} (same value: bludgeoning)
[hUHi3oojyzcTKAOH] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.hUHi3oojyzcTKAOH}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.hUHi3oojyzcTKAOH.damage} (same value: 2d6+5)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.hUHi3oojyzcTKAOH.damageType} (same value: bludgeoning)
[XIHz5Drk0ykQSS9F] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.XIHz5Drk0ykQSS9F}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.XIHz5Drk0ykQSS9F.damage} (same value: 2d4+9)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.XIHz5Drk0ykQSS9F.damageType} (same value: piercing)
[FbuI3QKvx7dvbGPN] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.FbuI3QKvx7dvbGPN}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.FbuI3QKvx7dvbGPN.damage} (same value: 1d4+9)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.FbuI3QKvx7dvbGPN.damageType} (same value: piercing)
[qJERJjYVjO3Hmkrd] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.qJERJjYVjO3Hmkrd}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.qJERJjYVjO3Hmkrd.damage} (same value: 2d12+6)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.qJERJjYVjO3Hmkrd.damageType} (same value: piercing)
[Zs9sdmQtY0XrDSeM] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.Zs9sdmQtY0XrDSeM}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.Zs9sdmQtY0XrDSeM.damage} (same value: 2d8+6)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.Zs9sdmQtY0XrDSeM.damageType} (same value: bludgeoning)
[vsQpZJTAuBpVlaAs] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.vsQpZJTAuBpVlaAs}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.vsQpZJTAuBpVlaAs.damage} (same value: 1d6-2)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.vsQpZJTAuBpVlaAs.damageType} (same value: piercing)
[XnTk1EqRiqrS7ggc] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.XnTk1EqRiqrS7ggc}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.XnTk1EqRiqrS7ggc.damage} (same value: 1d4)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.XnTk1EqRiqrS7ggc.damageType} (same value: fire)
[lK3F5lYnsIFKeMka] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.lK3F5lYnsIFKeMka}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.lK3F5lYnsIFKeMka.damage} (same value: 2d8+9)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.lK3F5lYnsIFKeMka.damageType} (same value: slashing)
[AsB92AbphW6ZBPNO] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.AsB92AbphW6ZBPNO}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.AsB92AbphW6ZBPNO.damage} (same value: 3d6)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.AsB92AbphW6ZBPNO.damageType} (same value: poison)
[k2A3UmVw8JsyCXEx] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.k2A3UmVw8JsyCXEx}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.k2A3UmVw8JsyCXEx.damage} (same value: 1d8+5)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.k2A3UmVw8JsyCXEx.damageType} (same value: piercing)
[dYHFQi25UUBqt7xL] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.dYHFQi25UUBqt7xL}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.dYHFQi25UUBqt7xL.damage} (same value: 1d4+3)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.dYHFQi25UUBqt7xL.damageType} (same value: piercing)
[o96GV3DVCeyhLtNh] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.o96GV3DVCeyhLtNh}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.o96GV3DVCeyhLtNh.damage} (same value: 1d6+3)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.o96GV3DVCeyhLtNh.damageType} (same value: piercing)
[YPsnL4q23OufccDx] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.YPsnL4q23OufccDx}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.YPsnL4q23OufccDx.damage} (same value: 3d12+13)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.YPsnL4q23OufccDx.damageType} (same value: piercing)
[R5tsyKRe6S1UrVZe] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.R5tsyKRe6S1UrVZe}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.R5tsyKRe6S1UrVZe.damage} (same value: 2d8+12)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.R5tsyKRe6S1UrVZe.damageType} (same value: bludgeoning)
[uX2iDJ4CA82ygAQ7] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.uX2iDJ4CA82ygAQ7}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.uX2iDJ4CA82ygAQ7.damage} (same value: 1d6)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.uX2iDJ4CA82ygAQ7.damageType} (same value: cold)
[SlwB5o5gc98Iplnr] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.SlwB5o5gc98Iplnr}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.SlwB5o5gc98Iplnr.damage} (same value: 2d10+10)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.SlwB5o5gc98Iplnr.damageType} (same value: piercing)
[oTjQoXzFFM78dqVv] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.oTjQoXzFFM78dqVv}
category : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.oTjQoXzFFM78dqVv.category} (same value: persistent)
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.oTjQoXzFFM78dqVv.damage} (same value: 2d6)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.oTjQoXzFFM78dqVv.damageType} (same value: bleed)
[Djc3Vg3DJqAa1wbh] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.Djc3Vg3DJqAa1wbh}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.Djc3Vg3DJqAa1wbh.damage} (same value: 2d8+10)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.Djc3Vg3DJqAa1wbh.damageType} (same value: piercing)
[XkhonFcc7CrlqX5l] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.XkhonFcc7CrlqX5l}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.XkhonFcc7CrlqX5l.damage} (same value: 2d8+9)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.XkhonFcc7CrlqX5l.damageType} (same value: bludgeoning)
[9c7NJw0KtjmzDNnO] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.9c7NJw0KtjmzDNnO}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.9c7NJw0KtjmzDNnO.damage} (same value: 1d10+6)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.9c7NJw0KtjmzDNnO.damageType} (same value: slashing)
[7UsFxcYc6bZxBNdU] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.7UsFxcYc6bZxBNdU}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.7UsFxcYc6bZxBNdU.damage} (same value: 1d6+6)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.7UsFxcYc6bZxBNdU.damageType} (same value: bludgeoning)
[1lYCO9XjEh23tesm] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.1lYCO9XjEh23tesm}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.1lYCO9XjEh23tesm.damage} (same value: 2d8+5)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.1lYCO9XjEh23tesm.damageType} (same value: bludgeoning)
[KZaM9RnNLNJlhDnU] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.KZaM9RnNLNJlhDnU}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.KZaM9RnNLNJlhDnU.damage} (same value: 2d8+5)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.KZaM9RnNLNJlhDnU.damageType} (same value: bludgeoning)
[HCsWzmdD5Kte7HEv] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.HCsWzmdD5Kte7HEv}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.HCsWzmdD5Kte7HEv.damage} (same value: 1d6+4)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.HCsWzmdD5Kte7HEv.damageType} (same value: bludgeoning)
[NsGRaJ1IqjaEHs6t] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.NsGRaJ1IqjaEHs6t}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.NsGRaJ1IqjaEHs6t.damage} (same value: 1d4+4)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.NsGRaJ1IqjaEHs6t.damageType} (same value: piercing)
[pcoA2m03Sz0LeoBe] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.pcoA2m03Sz0LeoBe}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.pcoA2m03Sz0LeoBe.damage} (same value: 1d4+4)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.pcoA2m03Sz0LeoBe.damageType} (same value: piercing)
[gopY5qGBmsaENW1A] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.gopY5qGBmsaENW1A}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.gopY5qGBmsaENW1A.damage} (same value: 1d6+4)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.gopY5qGBmsaENW1A.damageType} (same value: bludgeoning)
[QuhwqVXm8vRZ6Qf0] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.QuhwqVXm8vRZ6Qf0}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.QuhwqVXm8vRZ6Qf0.damage} (same value: 1d6+2)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.QuhwqVXm8vRZ6Qf0.damageType} (same value: piercing)
[nusqnum0eomge4z5cy5v] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.nusqnum0eomge4z5cy5v}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.nusqnum0eomge4z5cy5v.damage} (same value: 1d6+10)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.nusqnum0eomge4z5cy5v.damageType} (same value: bludgeoning)
[i5fbgjw1zgotvbbzldkv] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.i5fbgjw1zgotvbbzldkv}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.i5fbgjw1zgotvbbzldkv.damage} (same value: 1d8+8)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.i5fbgjw1zgotvbbzldkv.damageType} (same value: bludgeoning)
[JV2x9OTpGwreDaRG] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.JV2x9OTpGwreDaRG}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.JV2x9OTpGwreDaRG.damage} (same value: 1d10+11)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.JV2x9OTpGwreDaRG.damageType} (same value: slashing)
[Pa5oZB2aFPxw4GlV] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.Pa5oZB2aFPxw4GlV}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.Pa5oZB2aFPxw4GlV.damage} (same value: 1d6+9)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.Pa5oZB2aFPxw4GlV.damageType} (same value: piercing)
[CdFsLwwjR76vaQ77] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.CdFsLwwjR76vaQ77}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.CdFsLwwjR76vaQ77.damage} (same value: 1d6+7)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.CdFsLwwjR76vaQ77.damageType} (same value: piercing)
[PsiXn9GJx7Mg4tJV] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.PsiXn9GJx7Mg4tJV}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.PsiXn9GJx7Mg4tJV.damage} (same value: 2d6)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.PsiXn9GJx7Mg4tJV.damageType} (same value: poison)
[m3RJSWvt9nKbmiqf] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.m3RJSWvt9nKbmiqf}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.m3RJSWvt9nKbmiqf.damage} (same value: 1d4+7)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.m3RJSWvt9nKbmiqf.damageType} (same value: bludgeoning)
[6jkQW7PfDE225ghg] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.6jkQW7PfDE225ghg}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.6jkQW7PfDE225ghg.damage} (same value: 1d8+5)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.6jkQW7PfDE225ghg.damageType} (same value: slashing)
[dxOqvoQtGgjviUtR] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.dxOqvoQtGgjviUtR}
category : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.dxOqvoQtGgjviUtR.category} (same value: persistent)
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.dxOqvoQtGgjviUtR.damage} (same value: 1)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.dxOqvoQtGgjviUtR.damageType} (same value: bleed)
[j7JgjnqQlxNiGltu] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.j7JgjnqQlxNiGltu}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.j7JgjnqQlxNiGltu.damage} (same value: 2d4+5)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.j7JgjnqQlxNiGltu.damageType} (same value: piercing)
[kthPOXmw3g019EqM] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.kthPOXmw3g019EqM}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.kthPOXmw3g019EqM.damage} (same value: 1d6+3)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.kthPOXmw3g019EqM.damageType} (same value: slashing)
[dAbhMqmgc5p00k5I] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.dAbhMqmgc5p00k5I}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.dAbhMqmgc5p00k5I.damage} (same value: 2d4+3)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.dAbhMqmgc5p00k5I.damageType} (same value: piercing)
[9CHgLECRXCNvm6th] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.9CHgLECRXCNvm6th}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.9CHgLECRXCNvm6th.damage} (same value: 2d8+6)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.9CHgLECRXCNvm6th.damageType} (same value: bludgeoning)
8flfg0q174kcxdepg29f : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.8flfg0q174kcxdepg29f}
damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.8flfg0q174kcxdepg29f.damage} (same value: 2d8+5)
damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.8flfg0q174kcxdepg29f.damageType} (same value: piercing)
[weaponType] : object {Book 2 - Cult of the Cave Worm.items.[].system.weaponType}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.weaponType.value} (2 different values)
melee (x31)
ranged (x7)
[acBonus] : integer {Book 2 - Cult of the Cave Worm.items.[].system.acBonus} (3 different values)
1 (x1)
2 (x1)
4 (x2)
[checkPenalty] : integer {Book 2 - Cult of the Cave Worm.items.[].system.checkPenalty} (2 different values)
-1 (x2)
-2 (x2)
[dexCap] : integer {Book 2 - Cult of the Cave Worm.items.[].system.dexCap} (3 different values)
4 (x1)
3 (x1)
1 (x2)
[speedPenalty] : integer {Book 2 - Cult of the Cave Worm.items.[].system.speedPenalty} (2 different values)
0 (x2)
-5 (x2)
[strength] : integer {Book 2 - Cult of the Cave Worm.items.[].system.strength} (3 different values)
0 (x1)
1 (x1)
3 (x2)
[deathNote] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.deathNote} (same value: True)
[frequency] : object {Book 2 - Cult of the Cave Worm.items.[].system.frequency}
max : integer {Book 2 - Cult of the Cave Worm.items.[].system.frequency.max} (same value: 1)
per : string {Book 2 - Cult of the Cave Worm.items.[].system.frequency.per} (2 different values)
day (x3)
round (x4)
[value] : integer {Book 2 - Cult of the Cave Worm.items.[].system.frequency.value} (same value: 1)
[stackGroup] : string {Book 2 - Cult of the Cave Worm.items.[].system.stackGroup} (same value: coins)
[collapsed] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.collapsed} (same value: False)
[stowing] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.stowing} (same value: False)
[mod] : object {Book 2 - Cult of the Cave Worm.items.[].system.mod}
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.mod.value} (2 different values)
17 (x1)
15 (x1)
[proficient] : object {Book 2 - Cult of the Cave Worm.items.[].system.proficient}
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.proficient.value} (same value: 0)
[overlays] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays}
[4gyp3qlsv5ywdyjq] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq}
_id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: 4gyp3qlsv5ywdyjq)
name : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: Harm (vs. Undead))
overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: override)
sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
damage : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
0 : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
formula : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: 1d8+8)
kinds : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: healing)
[defense] : mixed
heightening : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
damage : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
0 : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: 1d8+8)
range : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: 30 feet)
target : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: 1 willing undead creature)
time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: 2)
traits : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
value : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
Length: min=3 max=3
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
concentrate (x1)
manipulate (x1)
void (x1)
[pq7cxntbz4s8g5ik] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik}
_id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: pq7cxntbz4s8g5ik)
overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: override)
sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
range : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: touch)
time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: 1)
[rvhoa43rqqqp8izn] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn}
_id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: rvhoa43rqqqp8izn)
overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: override)
sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system}
area : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
type : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: emanation)
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
range : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: )
target : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: all living and undead creatures)
time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: 3)
traits : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
value : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
Length: min=3 max=3
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
concentrate (x1)
manipulate (x1)
void (x1)
[z04svm1cvfcxtplb] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb}
_id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: z04svm1cvfcxtplb)
name : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: Harm (vs. Living))
overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: override)
sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system}
damage : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
0 : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
kinds : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: damage)
range : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: 30 feet)
target : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: 1 living creature)
time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: 2)
traits : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
value : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
Length: min=3 max=3
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
concentrate (x1)
manipulate (x1)
void (x1)
[2I469pfbYcmFvzOA] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA}
_id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: 2I469pfbYcmFvzOA)
name : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: Telekinetic Projectile (Bludgeoning))
overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: override)
sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.system}
damage : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
0 : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
[category] : mixed
type : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: bludgeoning)
[cUFX7ExSLeoa3vIF] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF}
_id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: cUFX7ExSLeoa3vIF)
name : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: Telekinetic Projectile (Piercing))
overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: override)
sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
damage : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
0 : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
[category] : mixed
type : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: piercing)
[zFWsMjoeCnLxqJaV] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV}
_id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: zFWsMjoeCnLxqJaV)
name : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: Telekinetic Projectile (Slashing))
overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: override)
sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
damage : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
0 : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
[category] : mixed
type : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: slashing)
5lkl4b4xvy2j463q : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q}
_id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q._id} (same value: 5lkl4b4xvy2j463q)
overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.overlayType} (same value: override)
sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.sort} (same value: 2)
system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.system}
time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.system.time}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.system.time.value} (same value: 2)
traits : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.system.traits}
value : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.system.traits.value}
Length: min=2 max=2
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.system.traits.value.[]} (2 different values)
concentrate (x1)
manipulate (x1)
s1pd6dwotaii79cd : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd}
_id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd._id} (same value: s1pd6dwotaii79cd)
overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.overlayType} (same value: override)
sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.sort} (same value: 1)
system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.system}
time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.system.time}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.system.time.value} (same value: 1)
traits : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.system.traits}
value : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.system.traits.value}
Length: min=1 max=1
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.system.traits.value.[]} (same value: manipulate)
xo6fc5njtz8vowkk : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk}
_id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk._id} (same value: xo6fc5njtz8vowkk)
overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.overlayType} (same value: override)
sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.sort} (same value: 3)
system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system}
target : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.target}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.target.value} (same value: 5 creatures)
time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.time}
value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.time.value} (same value: 3)
traits : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.traits}
value : array<string> {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.traits.value}
Length: min=2 max=2
Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.traits.value.[]} (2 different values)
concentrate (x1)
manipulate (x1)
[overrides] : array<> {Book 2 - Cult of the Cave Worm.items.[].system.overrides}
Length: min=0 max=0
Value type: mixed
[references] : object {Book 2 - Cult of the Cave Worm.items.[].system.references}
children : array<> {Book 2 - Cult of the Cave Worm.items.[].system.references.children}
Length: min=0 max=0
Value type: mixed
immunityFrom : array<> {Book 2 - Cult of the Cave Worm.items.[].system.references.immunityFrom}
Length: min=0 max=0
Value type: mixed
overriddenBy : array<> {Book 2 - Cult of the Cave Worm.items.[].system.references.overriddenBy}
Length: min=0 max=0
Value type: mixed
overrides : array<> {Book 2 - Cult of the Cave Worm.items.[].system.references.overrides}
Length: min=0 max=0
Value type: mixed
[value] : object {Book 2 - Cult of the Cave Worm.items.[].system.value}
isValued : boolean {Book 2 - Cult of the Cave Worm.items.[].system.value.isValued} (same value: True)
value : integer {Book 2 - Cult of the Cave Worm.items.[].system.value.value} (same value: 1)
type : string {Book 2 - Cult of the Cave Worm.items.[].type} (12 different values)
action (x102)
spellcastingEntry (x13)
spell (x98)
weapon (x14)
consumable (x3)
melee (x38)
armor (x4)
treasure (x2)
backpack (x1)
lore (x2)
equipment (x7)
condition (x1)
[_stats] : object {Book 2 - Cult of the Cave Worm.items.[]._stats}
compendiumSource : string {Book 2 - Cult of the Cave Worm.items.[]._stats.compendiumSource} (105 different values)
[folder] : string {Book 2 - Cult of the Cave Worm.items.[].folder} (same value: YtGhnq8AZiDVVXW9)
name : string {Book 2 - Cult of the Cave Worm.name} (all different values)
system : object {Book 2 - Cult of the Cave Worm.system}
attributes : object {Book 2 - Cult of the Cave Worm.system.attributes}
ac : object {Book 2 - Cult of the Cave Worm.system.attributes.ac}
value : integer {Book 2 - Cult of the Cave Worm.system.attributes.ac.value} (15 different values)
0 (x1)
20 (x2)
25 (x3)
27 (x2)
26 (x1)
21 (x4)
19 (x2)
14 (x1)
36 (x1)
28 (x1)
22 (x2)
23 (x2)
10 (x1)
18 (x1)
24 (x2)
[details] : string {Book 2 - Cult of the Cave Worm.system.attributes.ac.details} (2 different values)
(x21)
(22 when broken); construct armor (x1)
[emitsSound] : string {Book 2 - Cult of the Cave Worm.system.attributes.emitsSound} (same value: encounter)
[hardness] : mixed
integer {Book 2 - Cult of the Cave Worm.system.attributes.hardness} (3 different values)
0 (x2)
15 (x1)
14 (x1)
object {Book 2 - Cult of the Cave Worm.system.attributes.hardness}
value : integer {Book 2 - Cult of the Cave Worm.system.attributes.hardness.value} (same value: 8)
hp : object {Book 2 - Cult of the Cave Worm.system.attributes.hp}
details : string {Book 2 - Cult of the Cave Worm.system.attributes.hp.details} (8 different values)
(x18)
(16 squares); Thresholds 60 (12 squares), 30 (8 squares); (x1)
cold healing (x1)
void healing (x2)
(BT 30) (x1)
fast healing 10 (x1)
(BT 29) (x1)
troop defenses (x1)
max : integer {Book 2 - Cult of the Cave Worm.system.attributes.hp.max} (19 different values)
0 (x2)
36 (x1)
135 (x2)
100 (x3)
90 (x3)
32 (x1)
8 (x1)
120 (x1)
25 (x1)
370 (x1)
248 (x1)
99 (x1)
78 (x1)
60 (x2)
80 (x1)
75 (x1)
58 (x1)
95 (x1)
115 (x1)
temp : integer {Book 2 - Cult of the Cave Worm.system.attributes.hp.temp} (same value: 0)
value : integer {Book 2 - Cult of the Cave Worm.system.attributes.hp.value} (17 different values)
0 (x2)
36 (x1)
135 (x3)
100 (x3)
90 (x3)
32 (x1)
8 (x1)
120 (x1)
25 (x1)
370 (x1)
248 (x1)
99 (x1)
78 (x1)
60 (x2)
95 (x2)
75 (x1)
58 (x1)
[tempmax] : integer {Book 2 - Cult of the Cave Worm.system.attributes.hp.tempmax} (same value: 0)
[stealth] : object {Book 2 - Cult of the Cave Worm.system.attributes.stealth}
details : string {Book 2 - Cult of the Cave Worm.system.attributes.stealth.details} (3 different values)
<p>(expert)</p> (x2)
<p><span class="fontstyle0">(expert)</span> </p> (x1)
<p>(trained)</p> (x1)
value : integer {Book 2 - Cult of the Cave Worm.system.attributes.stealth.value} (4 different values)
8 (x1)
21 (x1)
13 (x1)
18 (x1)
[allSaves] : object {Book 2 - Cult of the Cave Worm.system.attributes.allSaves}
value : string {Book 2 - Cult of the Cave Worm.system.attributes.allSaves.value} (2 different values)
(x21)
guarded thoughts (x1)
[immunities] : array<object> {Book 2 - Cult of the Cave Worm.system.attributes.immunities}
Length: min=1 max=5
Value type: object {Book 2 - Cult of the Cave Worm.system.attributes.immunities.[]}
[exceptions] : array<> {Book 2 - Cult of the Cave Worm.system.attributes.immunities.[].exceptions}
Length: min=0 max=0
Value type: mixed
type : string {Book 2 - Cult of the Cave Worm.system.attributes.immunities.[].type} (9 different values)
precision (x4)
swarm-mind (x2)
cold (x1)
critical-hits (x2)
death-effects (x2)
disease (x2)
paralyzed (x2)
poison (x2)
unconscious (x2)
[resistances] : array<object> {Book 2 - Cult of the Cave Worm.system.attributes.resistances}
Length: min=1 max=3
Value type: object {Book 2 - Cult of the Cave Worm.system.attributes.resistances.[]}
doubleVs : array<> {Book 2 - Cult of the Cave Worm.system.attributes.resistances.[].doubleVs}
Length: min=0 max=0
Value type: mixed
exceptions : array<> {Book 2 - Cult of the Cave Worm.system.attributes.resistances.[].exceptions}
Length: min=0 max=0
Value type: mixed
type : string {Book 2 - Cult of the Cave Worm.system.attributes.resistances.[].type} (7 different values)
bludgeoning (x2)
piercing (x2)
slashing (x2)
poison (x2)
fire (x2)
all-damage (x1)
cold (x2)
value : integer {Book 2 - Cult of the Cave Worm.system.attributes.resistances.[].value} (4 different values)
3 (x3)
5 (x8)
8 (x1)
10 (x1)
[speed] : object {Book 2 - Cult of the Cave Worm.system.attributes.speed}
otherSpeeds : array<object> {Book 2 - Cult of the Cave Worm.system.attributes.speed.otherSpeeds}
Length: min=0 max=2
Value type: object {Book 2 - Cult of the Cave Worm.system.attributes.speed.otherSpeeds.[]}
type : string {Book 2 - Cult of the Cave Worm.system.attributes.speed.otherSpeeds.[].type} (3 different values)
fly (x5)
burrow (x2)
swim (x4)
value : integer {Book 2 - Cult of the Cave Worm.system.attributes.speed.otherSpeeds.[].value} (3 different values)
30 (x3)
40 (x7)
20 (x1)
value : integer {Book 2 - Cult of the Cave Worm.system.attributes.speed.value} (6 different values)
10 (x5)
30 (x4)
40 (x2)
25 (x3)
20 (x7)
50 (x1)
[details] : string {Book 2 - Cult of the Cave Worm.system.attributes.speed.details} (same value: troop movement)
[special] : string {Book 2 - Cult of the Cave Worm.system.attributes.speed.special} (same value: )
[weaknesses] : array<object> {Book 2 - Cult of the Cave Worm.system.attributes.weaknesses}
Length: min=0 max=4
Value type: object {Book 2 - Cult of the Cave Worm.system.attributes.weaknesses.[]}
[exceptions] : array<> {Book 2 - Cult of the Cave Worm.system.attributes.weaknesses.[].exceptions}
Length: min=0 max=0
Value type: mixed
type : string {Book 2 - Cult of the Cave Worm.system.attributes.weaknesses.[].type} (7 different values)
area-damage (x4)
splash-damage (x4)
cold-iron (x4)
fire (x1)
vitality (x2)
critical-hits (x1)
slashing (x1)
value : integer {Book 2 - Cult of the Cave Worm.system.attributes.weaknesses.[].value} (7 different values)
6 (x3)
3 (x3)
5 (x6)
2 (x2)
1 (x1)
15 (x1)
10 (x1)
[hasHealth] : boolean {Book 2 - Cult of the Cave Worm.system.attributes.hasHealth} (same value: False)
[adjustment] : string {Book 2 - Cult of the Cave Worm.system.attributes.adjustment} (same value: elite)
[creatureType] : string {Book 2 - Cult of the Cave Worm.system.creatureType} (same value: )
details : object {Book 2 - Cult of the Cave Worm.system.details}
[description] : string {Book 2 - Cult of the Cave Worm.system.details.description} (4 different values)
<p>The faces of the original dwarven inhabitants of the city appear in the stone and scream in anger.</p> (x1)
<p>Variant confounding betrayal</p>
<p>Allies appear to shed their skin, transforming into either giant worm monsters or masses of wriggling worms.</p> (x1)
<p>Hidden jets expel gas that quickly freezes, causing limited damage to nearby books.</p> (x1)
<p>A 10-foot-long, 5-foot-thick column of stone thuds to the ground, just in front of the bridge. It immediately starts to roll down the bridge, quickly picking up speed.</p> (x1)
[disable] : string {Book 2 - Cult of the Cave Worm.system.details.disable} (4 different values)
<p>@Check[religion|dc:23] (trained) to ritually pray for the dead or @Check[occultism|dc:25] (trained) to exorcise the spirits' anger; a dwarf succeeds at a @Check[diplomacy|dc:22] or Intimidate check, asking or ordering the spirits to stand down.</p> (x1)
<p>@Check[thievery|dc:28] (expert) twice to suppress the trap's trigger, or @Check[occultism|dc:28] (expert) to create a ward against the trap's mental effects.</p> (x1)
<p>@Check[thievery|dc:27] (expert) to deactivate the trap without its control key or @Check[crafting|dc:26] to create and apply a chemical that neutralizes the gas.</p> (x1)
<p>@Check[thievery|dc:25] check to create a wedge to immobilize the column, @Check[athletics|dc:21] check to immobilize the column until the end of the creature's next turn, a creature can Climb over an @UUID[Compendium.pf2e.conditionitems.Item.Immobilized] column with a successful @Check[athletics|dc:18] check.</p> (x1)
[isComplex] : boolean {Book 2 - Cult of the Cave Worm.system.details.isComplex} (2 different values)
True (x3)
False (x1)
level : object {Book 2 - Cult of the Cave Worm.system.details.level}
value : integer {Book 2 - Cult of the Cave Worm.system.details.level.value} (10 different values)
6 (x6)
3 (x2)
8 (x3)
7 (x5)
5 (x3)
-1 (x1)
2 (x1)
16 (x1)
11 (x1)
4 (x3)
publication : object {Book 2 - Cult of the Cave Worm.system.details.publication}
license : string {Book 2 - Cult of the Cave Worm.system.details.publication.license} (same value: OGL)
remaster : boolean {Book 2 - Cult of the Cave Worm.system.details.publication.remaster} (same value: False)
title : string {Book 2 - Cult of the Cave Worm.system.details.publication.title} (same value: Pathfinder #194: Cult of the Cave Worm)
[reset] : string {Book 2 - Cult of the Cave Worm.system.details.reset} (4 different values)
<p>The haunt deactivates 1 round after all living creatures leave the area. After 1 hour, the haunt reactivates. If the haunt is disabled by a dwarf succeeding at a Diplomacy or Intimidate check, the haunt is destroyed.</p> (x1)
<p>The haunt deactivates 1 minute after all creatures leave the area but resets immediately thereafter.</p> (x1)
<p><span class="fontstyle0">8 hours</span> </p> (x1)
(x1)
[routine] : string {Book 2 - Cult of the Cave Worm.system.details.routine} (4 different values)
<p>(1 action) The faces continue to scream, dealing @Damage[5d6[sonic]] damage (@Check[reflex|dc:26|basic] save) to all living creatures within 20 feet of the steps. On a critical failure, a creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.Item.Deafened] for 1 round. Deaf creatures are immune to this effect.</p> (x1)
<p>(1 action, illusion, incapacitation, occult) The haunt continues to confound victims' senses and inspire them to commit violence against each other. Each creature in the haunt's area must attempt a @Check[will|dc:26].</p>
<p><strong>Critical Success</strong> The creature is unaffected and temporarily immune for 1 minute.</p>
<p><strong>Success</strong> The creature is unaffected.</p>
<p><strong>Failure</strong> The creature is confused for 1 round.</p>
<p><strong>Critical Failure</strong> The creature is confused for 1 minute.</p> (x1)
(x1)
<p>(1 action) The rolling stone cylinder trap uses Crushing Roll.</p> (x1)
[blurb] : string {Book 2 - Cult of the Cave Worm.system.details.blurb} (3 different values)
(x20)
Female elite zombie lord (x1)
Female elite dark naga (x1)
[languages] : object {Book 2 - Cult of the Cave Worm.system.details.languages}
details : string {Book 2 - Cult of the Cave Worm.system.details.languages.details} (3 different values)
(x20)
telepathy 100 feet (x1)
telepathy 30 feet (x1)
value : array<string> {Book 2 - Cult of the Cave Worm.system.details.languages.value}
Length: min=0 max=6
Value type: string {Book 2 - Cult of the Cave Worm.system.details.languages.value.[]} (12 different values)
aklo (x4)
common (x10)
draconic (x1)
dwarven (x5)
petran (x1)
sakvroth (x10)
caligni (x1)
shadowtongue (x1)
shae (x1)
necril (x1)
fey (x2)
alghollthu (x2)
[privateNotes] : string {Book 2 - Cult of the Cave Worm.system.details.privateNotes} (same value: )
[publicNotes] : string {Book 2 - Cult of the Cave Worm.system.details.publicNotes} (18 different values)
<h4>Bloodseeker</h4>
<p>Decades ago, the Court of Ether bred bloodseekers as show animals, thinking them adorably ugly. Generations later, the insects have become giantic. Visitors to the Court are impressed by how the bloodseekers to hover in place, fly through hoops, and only drink the blood of specific creatures.</p>
<h4>Bloodseeker Swarm</h4>
<p>The Court of Ether release the less useful, smaller breed of bloodseekers into the Endless Gulf, where they form into dangerous swarms of the insatiable devourers. This has lead to a dangerous new game, Seek-a-Bang, where fey mounted on giant bloodseekers throw thunderstones at swarms of their mounts' smaller cousins and see how many they can kill with a single throw. So far, the fatalities are few enough to be acceptable.</p>
<h4>Bloodseeker Breeds</h4>
<p>While the giant bloodseeker has the most notoriety for its size and use as a cavalry mount, other breeds have been created by determined ranchers. These including the longhaired bloodseeker, bloodseeker retriever, and the difficult-tocontain burrowing bloodseeker. Each of these recognized breeds can be submitted to the annual Court of Ether Bloodseeker Show, where breeders enter their prized, expensive, and well-trained bloodseekers in hopes of gaining the elusive "Best in Show" award.</p> (x1)
(x5)
<p>Lauded and shunned, caligni assassins often become unwitting pawns in clashes between caligni settlements or between rival factions of caligni society.</p>
<hr />
<p>Calignis often get stereotyped as murderers, but the title of assassin is one of the rarest in their society. Caligni settlements go decades without having offspring born with enough potential. However, once a child shows they have "the gift"; the settlements leaders might give the babe to the owb, who mold and shape the child into an instrument of shadows and death.</p>
<h2>Shadowfade</h2>
<p>Caligni assassins gain their power from an infusion of planar essence directly from the Netherworld, which the owb help them develop into powerful abilities. This comes at a cost: all caligni assassins eventually succumb to an affliction known as shadowfade. This magical malady causes the caligni's body to painfully warp when concealed in shadows, as the plane's ability to create twisted reflections of reality changes their physical form directly.</p>
<p>Sometimes a caligni assassin will flee home and strike out on their own to avoid becoming a twisted tool for their greedy leaders. Such freelancers are in high demand for those seeking a fatal solution to their own political problems.</p> (x1)
<p>One ether sprite is quite enough for most, and can be tiresome for even the fey. When a group of them get together, it's outright bedlam.</p>
<hr />
<p>The fey of the Ether Court in the Darklands have evolved somewhat differently from the First World kin that exiled them, becoming more cruel and less mischievous than is typical for their kind.</p>
<h2>Sprite Collections</h2>
<p>Ether sprites have a reputation for being thieves. In truth, they're generally curious about the world and simply have a tendency to walk away with objects that don't belong to them, not understanding the concept of ownership. As a result, ether sprites tend to have small interesting objects in their possession, such as talismans or gemstones.</p> (x1)
<h4>Sprite</h4>
<p>The fey of the Ether Court in the Darklands have evolved somewhat differently from the First World kin that exiled them, becoming more cruel and less mischievous than is typical for their kind.</p>
<h4>Ether Sprite</h4>
<p>The excitable sprites of the Ether Court prefer to frolic, drink, insult each other, and perform improv comedy.</p>
<h4>Sprite Collections</h4>
<p>Ether sprites have a reputation for being thieves. In truth, they're generally curious about the world and simply have a tendency to walk away with objects that don't belong to them, not understanding the concept of ownership. As a result, ether sprites tend to have small interesting objects in their possession, such as talismans or gemstones.</p> (x1)
<p>The Court of Ether breeds bloodseekers to enormous sizes to serve as cavalry mounts for their non-winged warriors. These bloodseekers serve as capable mounts—at least until they detect the scent of blood.</p>
<hr />
<p>Decades ago, the Court of Ether bred bloodseekers as show animals, thinking them adorably ugly. Generations later, the insects have become giantic. Visitors to the Court are impressed by how the bloodseekers to hover in place, fly through hoops, and only drink the blood of specific creatures.</p>
<h2>Bloodseeker Breeds</h2>
<p>While the giant bloodseeker has the most notoriety for its size and use as a cavalry mount, other breeds have been created by determined ranchers. These including the longhaired bloodseeker, bloodseeker retriever, and the difficult-tocontain burrowing bloodseeker. Each of these recognized breeds can be submitted to the annual Court of Ether Bloodseeker Show, where breeders enter their prized, expensive, and well-trained bloodseekers in hopes of gaining the elusive "Best in Show" award.</p> (x1)
<p>Cave worm eggs that lie dormant for a long period may experience significant climactic shift. If the temperature falls below freezing, the worms may hatch as glacial worms, also called white worms. These creatures immediately migrate as far north as possible, seeking the glaciers or icebergs that will nourish and house them. Glacial worms lack stingers, as liquid venom is less effective in cold temperatures. Occasionally, such creatures are carried far south on icebergs that have carved off the main ice sheets of the polar regions.</p> (x1)
<p>One subspecies that some call unnatural is the gray worm. It is theorized that these cave worms hatched near the corpses of thousands of graves, perhaps deep in the layers of the Darklands that once held large populations at the moment of Starfall. The void energy associated with the collective extinction of so much life has warped these worms so that they embody the misery and death caused by the cataclysm. They are unique among cave worms in that they prefer not to swallow prey alive, but to eat only dead flesh.</p> (x1)
<p>While the city guards patrol the Long Walk, the royal guards protect King Orgukagan and the royal family, as well as important royal interests.</p>
<hr />
<p>Hryngars descend from dwarves who did not undertake the Quest for Sky and remained denizens of the Darklands. Most now worship Droskar, god of toil.</p>
<h2>Upworlder Prejudice</h2>
<p>Many upworlders' only experience with denizens from the Darklands come from Darklands raids. This has unfortunately caused many on the surface to believe that all Darklands peoples are murderous, which, of course, isn't the case. The Darklands are a harsh realm, and the people who live there have adapted to survive in an unforgiving environment that rewards the strong and punishes the meek. Yet despite this, there are still rich cultures and compassionate beings below the surface of Golarion.</p>
<h2>Highhelm Propaganda</h2>
<p>Upworlders often believe that hryngars make shoddy weapons and armor, but this is propaganda spread by dwarves on the surface. Any proud hryngar knows that if you work hard enough on a project, it will come out just as well as crafters who rely on clever secrets and modern techniques. Therefore hryngar-made products often have fewer aesthetic elements in their design. Their creations tend to focus more on pure function.</p> (x1)
<p>Abandoned by their cousins, the surface dwarves, hryngars were saved by Droskar, who taught them to work hard and give no quarter. Now, that hardness is the sword and shield by which the hryngar rule their kingdoms. The forgepriests proselytize Droskar's teachings and punish heretics for any defiance.</p>
<hr />
<p>Hryngars descend from dwarves who did not undertake the Quest for Sky and remained denizens of the Darklands. Most now worship Droskar, god of toil.</p>
<h2>Upworlder Prejudice</h2>
<p>Many upworlders' only experience with denizens from the Darklands come from Darklands raids. This has unfortunately caused many on the surface to believe that all Darklands peoples are murderous, which, of course, isn't the case. The Darklands are a harsh realm, and the people who live there have adapted to survive in an unforgiving environment that rewards the strong and punishes the meek. Yet despite this, there are still rich cultures and compassionate beings below the surface of Golarion.</p>
<h2>Highhelm Propaganda</h2>
<p>Upworlders often believe that hryngars make shoddy weapons and armor, but this is propaganda spread by dwarves on the surface. Any proud hryngar knows that if you work hard enough on a project, it will come out just as well as crafters who rely on clever secrets and modern techniques. Therefore hryngar-made products often have fewer aesthetic elements in their design. Their creations tend to focus more on pure function.</p> (x1)
<p>Involved in both domestic security and international espionage, the agents of King Orgukagan's secret police are skilled at capturing enemies for interrogation, infiltrating rival organizations, and fighting without weapons. When the king takes special interest in a project, event, or individual, he sends one of his specially trained agents to handle the situation.</p>
<hr />
<p>Hryngars descend from dwarves who did not undertake the Quest for Sky and remained denizens of the Darklands. Most now worship Droskar, god of toil.</p>
<h2>Upworlder Prejudice</h2>
<p>Many upworlders' only experience with denizens from the Darklands come from Darklands raids. This has unfortunately caused many on the surface to believe that all Darklands peoples are murderous, which, of course, isn't the case. The Darklands are a harsh realm, and the people who live there have adapted to survive in an unforgiving environment that rewards the strong and punishes the meek. Yet despite this, there are still rich cultures and compassionate beings below the surface of Golarion.</p>
<h2>Highhelm Propaganda</h2>
<p>Upworlders often believe that hryngars make shoddy weapons and armor, but this is propaganda spread by dwarves on the surface. Any proud hryngar knows that if you work hard enough on a project, it will come out just as well as crafters who rely on clever secrets and modern techniques. Therefore hryngar-made products often have fewer aesthetic elements in their design. Their creations tend to focus more on pure function.</p> (x1)
<p>Cunning zombie lords command their lesser kin, which they can use in unexpected ways. They have been known to direct or collaborate with husk and withered zombies, creating cells of intelligent zombies hiding within the ranks of mindless undead.</p>
<hr />
<p>Simple to create and varied in purpose, these shambling undead are often used for their strength and endless stamina to conduct boring, repetitive tasks.</p> (x1)
<p>Whomever first imagined putting a fey with a bloodsoaked hat on a giant blood-crazed insect certainly had a sense of humor, but that didn't stop the redcaps from trying to domesticate and train giant bloodseekers. Although a flying cavalry was Queen Frilogarma's goal, her court ended up accidentally inventing redcap racing. In this sport, one redcap with a freshly soaked cap is swung around a racetrack by a giant arm while several other redcaps on giant bloodseekers fly after them. The "bait" redcap doesn't usually survive, but they are the center of attention for about two minutes.</p>
<hr />
<p>In the Ether Court, redcaps train to ride giant bloodseeker specially bred to be mounts. While their fey cousins outside the court see this as folly, redcap courtiers consider riding bloodseekers a noble sport.</p>
<h2>That Bloody Hat</h2>
<p>Even when a redcap isn't taking persistent bleed damage, their red caps drip crimson, soaked in the blood of their enemies. This is more than enough to provoke creatures who react strongly to the scent of blood. Creatures with scent treat a redcap as a creature taking persistent bleed damage.</p> (x1)
<p>This shuffling mass of decaying flesh moves with dull but singular focus.</p>
<hr />
<p>Necromancers most often create these mindless undead as obedient, expendable servitors. Left to its own devices, a zombie seeks only to consume the living, stopping only when its rotting body can no longer hold together.</p> (x1)
<p>Early in the alghollthu's attempt to control the sapient creatures of Golarion, they created the ungothol to feed them information. These slime-covered creatures would infiltrate humanoid settlements and send back information to their masters using powerful telepathy. Over centuries, the slime puppeteers proved inferior compared to the more versatile faceless stalkers. Slime puppeteers disguise themselves as their humanoid meals. They envelop their target, killing it, then the puppeteer's skin and the corpse's skin both become gelatinous and merge. The puppeteer's form replaces the outer layer of the corpse's body, while long, wiry tendrils implant themselves in the corpses' nervous system. The result is a nearly-perfect copy of the dead creature, now controlled from within by the sinister alghollthu agent. The slime puppeteer can speak using the dead creature's voice, though without the original creature's language or memories.</p>
<hr />
<p>The alghollthu that ruled Golarion for millennia created numerous hideous creatures using torturous processes and magic; many yet survive.</p>
<h2>Puppeteer Variations</h2>
<p>The slime puppeteer is only one attempt at creating a terrestrial spy; the alghollthu created countless more. It's challenging to tell how many of their kind survived until the modern day. Some slime puppeteers traded the sensitivity to hot environments for cold. Others were massively enlarged, targeting various giant communities. There are even rumors of elemental-infused slime puppeteers capable of infiltrating the elemental planes, but so far no solid evidence has been presented to recognized scholars.</p> (x1)
<p>Several groups of ulat-kinis have rediscovered the ancient way of kirtanang, a martial art from that uses broad, flowing motions of the claws.</p>
<h2>Ulat-Kini Culture</h2>
<p>The creatures who surface humanoids consider scum still hold grand empires beneath the waves. While some ulat-kinis still revere the alghollthu who created them and others have learned to hate their creators, there are ulat-kinis who have found a new way forward. They have developed their own culture outside of alghollthu influence, founding new underwater traditions and creating new cultural standards.</p> (x1)
<p>When not being controlled and manipulated by alghollthus, ulat-kinis have found they can develop formidable psychic powers. Those who master this craft are dubbed "mindreavers" by their awestruck kin.</p>
<h2>Ulat-Kini Culture</h2>
<p>The creatures who surface humanoids consider scum still hold grand empires beneath the waves. While some ulat-kinis still revere the alghollthu who created them and others have learned to hate their creators, there are ulat-kinis who have found a new way forward. They have developed their own culture outside of alghollthu influence, founding new underwater traditions and creating new cultural standards.</p> (x1)
<p>Dark nagas are wicked, jealous creatures that crave power and wealth. Indeed, the dark naga sees such ideals as spiritual expressions of an essential truth: if one can take something, that something is theirs to have. The dark naga sees other creatures as lessers worthy only of subjugation or as rivals who must be eliminated.</p>
<p>Dark nagas dwell in remote places other creatures have forsaken, searching abandoned ruins for wealth and potent magic items. Those unlucky trespassers into a dark naga's lair typically find themselves as the naga's slaves or playthings, put to sleep with the monster's poison or incinerated by its deadly magic. Some dark nagas are more disposed toward socializing than others; in these cases, they may become wicked despots who rule over enclaves of captive or unsuspecting subjects. Subtler dark nagas, especially those who crave finer luxuries, dwell in or under the wealthy settlements and use their wiles to garner a decadent following, forming something akin to a cult with the naga as the jewelry-bedecked object of worship.</p>
<hr />
<p>Nagas are serpentine beings with magical powers and keen, nearly inscrutable intellects. Physically, they resemble massive snakes with eerie visages that resemble those of humans. Nagas use their innate magic and poisonous fangs to keep all but the most stalwart foes at bay. Beyond the natural weapons they use to ward away foes, little is understood of the naga's unsettling physiology.</p>
<p>Nagas are intelligent creatures with powerful needs to pursue, be they the accumulation of knowledge, the collection of rare art, or the rule of an entire nation. On Golarion, the nation of Nagajor is one such society-an entire empire ruled by nagas and populated by reptilian humanoids who serve their naga rulers with a patriotic pride that borders on worship.</p>
<p>Still, most adventurers interact with nagas on a much smaller scale, encountering them as dangerous guardians in remote locations or not-so-abandoned ruins. In many cases, these nagas have heard of distant Nagajor, but they are usually unwilling to abandon their own pursuits to seek out a land where they might be worshipped as gods.</p> (x1)
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fortitude : object {Book 2 - Cult of the Cave Worm.system.saves.fortitude}
saveDetail : string {Book 2 - Cult of the Cave Worm.system.saves.fortitude.saveDetail} (same value: )
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6 (x2)
16 (x2)
17 (x2)
15 (x2)
5 (x1)
1 (x1)
18 (x2)
30 (x1)
24 (x1)
14 (x4)
10 (x1)
11 (x3)
12 (x2)
reflex : object {Book 2 - Cult of the Cave Worm.system.saves.reflex}
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12 (x4)
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18 (x1)
11 (x5)
6 (x1)
22 (x1)
16 (x1)
10 (x2)
14 (x2)
8 (x1)
17 (x2)
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6 (x2)
17 (x1)
12 (x1)
10 (x2)
11 (x3)
7 (x1)
3 (x1)
15 (x3)
22 (x1)
19 (x1)
14 (x2)
13 (x1)
9 (x1)
8 (x1)
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Value type: mixed
traits : object {Book 2 - Cult of the Cave Worm.system.traits}
rarity : string {Book 2 - Cult of the Cave Worm.system.traits.rarity} (4 different values)
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common (x9)
unique (x5)
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value : string {Book 2 - Cult of the Cave Worm.system.traits.size.value} (5 different values)
med (x16)
lg (x3)
grg (x4)
tiny (x1)
sm (x2)
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Length: min=1 max=6
Value type: string {Book 2 - Cult of the Cave Worm.system.traits.value.[]} (27 different values)
[abilities] : object {Book 2 - Cult of the Cave Worm.system.abilities}
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-2 (x2)
4 (x4)
1 (x3)
-5 (x1)
3 (x4)
0 (x2)
-1 (x2)
5 (x2)
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1 (x2)
2 (x5)
4 (x5)
6 (x1)
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0 (x3)
6 (x2)
2 (x2)
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4 (x5)
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-5 (x5)
5 (x1)
3 (x4)
1 (x8)
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6 (x1)
5 (x5)
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7 (x1)
4 (x2)
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1 (x3)
2 (x8)
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[initiative] : object {Book 2 - Cult of the Cave Worm.system.initiative}
statistic : string {Book 2 - Cult of the Cave Worm.system.initiative.statistic} (2 different values)
perception (x21)
stealth (x1)
[perception] : object {Book 2 - Cult of the Cave Worm.system.perception}
details : string {Book 2 - Cult of the Cave Worm.system.perception.details} (4 different values)
(x19)
blood scent (x1)
iron mind (x1)
mind reading 30 feet (x1)
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8 (x1)
15 (x4)
14 (x5)
13 (x3)
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5 (x1)
10 (x2)
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19 (x1)
16 (x1)
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Value type: object {Book 2 - Cult of the Cave Worm.system.perception.senses.[]}
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darkvision (x17)
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[range] : integer {Book 2 - Cult of the Cave Worm.system.perception.senses.[].range} (2 different values)
60 (x2)
100 (x2)
[resources] : object {Book 2 - Cult of the Cave Worm.system.resources}
[focus] : object {Book 2 - Cult of the Cave Worm.system.resources.focus}
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20 (x1)
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[stealth] : object {Book 2 - Cult of the Cave Worm.system.skills.stealth}
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12 (x2)
20 (x1)
9 (x1)
4 (x1)
13 (x1)
10 (x1)
16 (x1)
11 (x1)
19 (x1)
[special] : array<object> {Book 2 - Cult of the Cave Worm.system.skills.stealth.special}
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Value type: object {Book 2 - Cult of the Cave Worm.system.skills.stealth.special.[]}
base : integer {Book 2 - Cult of the Cave Worm.system.skills.stealth.special.[].base} (same value: 13)
label : string {Book 2 - Cult of the Cave Worm.system.skills.stealth.special.[].label} (same value: while swimming)
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Length: min=1 max=1
Value type: string {Book 2 - Cult of the Cave Worm.system.skills.stealth.special.[].predicate.[]} (same value: terrain:water)
[arcana] : object {Book 2 - Cult of the Cave Worm.system.skills.arcana}
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18 (x1)
16 (x1)
[athletics] : object {Book 2 - Cult of the Cave Worm.system.skills.athletics}
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14 (x3)
15 (x1)
17 (x2)
7 (x1)
34 (x1)
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11 (x2)
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[deception] : object {Book 2 - Cult of the Cave Worm.system.skills.deception}
base : integer {Book 2 - Cult of the Cave Worm.system.skills.deception.base} (4 different values)
17 (x1)
13 (x1)
15 (x2)
16 (x3)
[diplomacy] : object {Book 2 - Cult of the Cave Worm.system.skills.diplomacy}
base : integer {Book 2 - Cult of the Cave Worm.system.skills.diplomacy.base} (4 different values)
13 (x1)
9 (x1)
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[occultism] : object {Book 2 - Cult of the Cave Worm.system.skills.occultism}
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13 (x1)
15 (x1)
[intimidation] : object {Book 2 - Cult of the Cave Worm.system.skills.intimidation}
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15 (x2)
17 (x1)
10 (x1)
13 (x2)
14 (x1)
8 (x1)
16 (x1)
[performance] : object {Book 2 - Cult of the Cave Worm.system.skills.performance}
base : integer {Book 2 - Cult of the Cave Worm.system.skills.performance.base} (3 different values)
11 (x2)
6 (x1)
18 (x1)
[thievery] : object {Book 2 - Cult of the Cave Worm.system.skills.thievery}
base : integer {Book 2 - Cult of the Cave Worm.system.skills.thievery.base} (3 different values)
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4 (x1)
12 (x1)
[society] : object {Book 2 - Cult of the Cave Worm.system.skills.society}
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10 (x1)
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base : integer {Book 2 - Cult of the Cave Worm.system.skills.survival.base} (same value: 19)
[religion] : object {Book 2 - Cult of the Cave Worm.system.skills.religion}
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15 (x1)
13 (x1)
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[nature] : object {Book 2 - Cult of the Cave Worm.system.skills.nature}
base : integer {Book 2 - Cult of the Cave Worm.system.skills.nature.base} (2 different values)
13 (x1)
12 (x1)
type : string {Book 2 - Cult of the Cave Worm.type} (2 different values)
hazard (x4)
npc (x22)