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Pf2eDataScrapper/output/pf2e/packs/Vudrani Gods.txt
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2025-04-08 17:11:57 +04:00

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Vudrani Gods
Different values: 13
=====================================
object {Vudrani Gods}
_id : string {Vudrani Gods._id} (all different values)
folder : string {Vudrani Gods.folder} (same value: 'SmO7iOlNeX5FI1ES')
img : string {Vudrani Gods.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg')
name : string {Vudrani Gods.name} (all different values)
system : object {Vudrani Gods.system}
attribute : array<string> {Vudrani Gods.system.attribute}
Length: min=2 max=2
Value type: string {Vudrani Gods.system.attribute.[]} (6 different values)
'int' (x6)
'wis' (x6)
'con' (x4)
'str' (x4)
'cha' (x3)
'dex' (x3)
category : string {Vudrani Gods.system.category} (same value: 'deity')
description : object {Vudrani Gods.system.description}
value : string {Vudrani Gods.system.description.value} (all different values)
domains : object {Vudrani Gods.system.domains}
alternate : array<string> {Vudrani Gods.system.domains.alternate}
Length: min=0 max=3
Value type: string {Vudrani Gods.system.domains.alternate.[]} (14 different values)
primary : array<string> {Vudrani Gods.system.domains.primary}
Length: min=4 max=4
Value type: string {Vudrani Gods.system.domains.primary.[]} (31 different values)
font : array<string> {Vudrani Gods.system.font}
Length: min=1 max=2
Value type: string {Vudrani Gods.system.font.[]} (2 different values)
'heal' (x9)
'harm' (x9)
publication : object {Vudrani Gods.system.publication}
license : string {Vudrani Gods.system.publication.license} (same value: 'ORC')
remaster : boolean {Vudrani Gods.system.publication.remaster} (same value: True)
title : string {Vudrani Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries')
rules : ignored (Foundry rules object) {Vudrani Gods.system.rules}
sanctification : object {Vudrani Gods.system.sanctification}
modal : string {Vudrani Gods.system.sanctification.modal} (2 different values)
'can' (x11)
'must' (x2)
what : array<string> {Vudrani Gods.system.sanctification.what}
Length: min=1 max=2
Value type: string {Vudrani Gods.system.sanctification.what.[]} (2 different values)
'holy' (x11)
'unholy' (x7)
skill : array<string> {Vudrani Gods.system.skill}
Length: min=1 max=1
Value type: string {Vudrani Gods.system.skill.[]} (11 different values)
spells : object {Vudrani Gods.system.spells}
1 : string {Vudrani Gods.system.spells.1} (all different values)
[2] : string {Vudrani Gods.system.spells.2} (5 different values)
'Compendium.pf2e.spells-srd.Item.One with Plants' (x1)
'Compendium.pf2e.spells-srd.Item.Slough Skin' (x1)
'Compendium.pf2e.spells-srd.Item.Invisibility' (x1)
'Compendium.pf2e.spells-srd.Item.Animal Form' (x1)
'Compendium.pf2e.spells-srd.Item.Enlarge' (x1)
[3] : string {Vudrani Gods.system.spells.3} (4 different values)
'Compendium.pf2e.spells-srd.Item.Mad Monkeys' (x2)
'Compendium.pf2e.spells-srd.Item.Lightning Bolt' (x1)
'Compendium.pf2e.spells-srd.Item.Enthrall' (x1)
'Compendium.pf2e.spells-srd.Item.Slow' (x1)
[4] : string {Vudrani Gods.system.spells.4} (8 different values)
'Compendium.pf2e.spells-srd.Item.Weapon Storm' (x2)
'Compendium.pf2e.spells-srd.Item.Shape Stone' (x1)
'Compendium.pf2e.spells-srd.Item.Honeyed Words' (x1)
'Compendium.pf2e.spells-srd.Item.Confusion' (x1)
'Compendium.pf2e.spells-srd.Item.Hydraulic Torrent' (x1)
'Compendium.pf2e.spells-srd.Item.Vapor Form' (x1)
'Compendium.pf2e.spells-srd.Item.Clairvoyance' (x1)
'Compendium.pf2e.spells-srd.Item.Translocate' (x1)
[5] : string {Vudrani Gods.system.spells.5} (4 different values)
'Compendium.pf2e.spells-srd.Item.Wall of Stone' (x1)
'Compendium.pf2e.spells-srd.Item.Moon Frenzy' (x1)
'Compendium.pf2e.spells-srd.Item.Illusory Scene' (x1)
'Compendium.pf2e.spells-srd.Item.Strange Geometry' (x1)
[6] : string {Vudrani Gods.system.spells.6} (2 different values)
'Compendium.pf2e.spells-srd.Item.Mislead' (x1)
'Compendium.pf2e.spells-srd.Item.Chain Lightning' (x1)
[8] : string {Vudrani Gods.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Burning Blossoms')
traits : object {Vudrani Gods.system.traits}
weapons : array<string> {Vudrani Gods.system.weapons}
Length: min=1 max=2
Value type: string {Vudrani Gods.system.weapons.[]} (14 different values)
type : string {Vudrani Gods.type} (same value: 'deity')