1145 lines
85 KiB
Plaintext
1145 lines
85 KiB
Plaintext
The Enmity Cycle
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Different values: 17
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=====================================
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object {The Enmity Cycle}
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_id : string {The Enmity Cycle._id} (all different values)
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img : string {The Enmity Cycle.img} (2 different values)
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'systems/pf2e/icons/default-icons/npc.svg' (x12)
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'systems/pf2e/icons/default-icons/hazard.svg' (x5)
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items : array<object> {The Enmity Cycle.items}
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Length: min=1 max=21
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Value type: object {The Enmity Cycle.items.[]}
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_id : string {The Enmity Cycle.items.[]._id} (155 different values)
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img : string {The Enmity Cycle.items.[].img} (74 different values)
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name : string {The Enmity Cycle.items.[].name} (125 different values)
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sort : integer {The Enmity Cycle.items.[].sort} (22 different values)
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system : object {The Enmity Cycle.items.[].system}
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[acBonus] : integer {The Enmity Cycle.items.[].system.acBonus} (3 different values)
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1 (x2)
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4 (x1)
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3 (x1)
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[actionType] : object {The Enmity Cycle.items.[].system.actionType}
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value : string {The Enmity Cycle.items.[].system.actionType.value} (3 different values)
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'passive' (x15)
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'action' (x12)
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'reaction' (x8)
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[actions] : object {The Enmity Cycle.items.[].system.actions}
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[value] : integer {The Enmity Cycle.items.[].system.actions.value} (3 different values)
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2 (x5)
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1 (x5)
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3 (x2)
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[area] : object {The Enmity Cycle.items.[].system.area}
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type : string {The Enmity Cycle.items.[].system.area.type} (3 different values)
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'emanation' (x4)
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'burst' (x3)
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'cone' (x2)
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value : integer {The Enmity Cycle.items.[].system.area.value} (5 different values)
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30 (x3)
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15 (x2)
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20 (x2)
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5 (x1)
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10 (x1)
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[attack] : object {The Enmity Cycle.items.[].system.attack}
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value : string {The Enmity Cycle.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {The Enmity Cycle.items.[].system.attackEffects}
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[custom] : string {The Enmity Cycle.items.[].system.attackEffects.custom} (same value: '')
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value : array<string> {The Enmity Cycle.items.[].system.attackEffects.value}
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Length: min=0 max=2
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Value type: string {The Enmity Cycle.items.[].system.attackEffects.value.[]} (4 different values)
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'no-map' (x2)
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'grasping-ropes' (x1)
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'grab' (x1)
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'bubonic-plague' (x1)
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[autoHeightenLevel] : object {The Enmity Cycle.items.[].system.autoHeightenLevel}
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[value] : integer {The Enmity Cycle.items.[].system.autoHeightenLevel.value} (3 different values)
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2 (x3)
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1 (x1)
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4 (x1)
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[checkPenalty] : integer {The Enmity Cycle.items.[].system.checkPenalty} (2 different values)
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-1 (x2)
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-2 (x2)
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description : object {The Enmity Cycle.items.[].system.description}
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value : string {The Enmity Cycle.items.[].system.description.value} (100 different values)
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[baseItem] : string {The Enmity Cycle.items.[].system.baseItem} (11 different values)
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[bonus] : object {The Enmity Cycle.items.[].system.bonus}
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value : integer {The Enmity Cycle.items.[].system.bonus.value} (12 different values)
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[bonusDamage] : object {The Enmity Cycle.items.[].system.bonusDamage}
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value : integer {The Enmity Cycle.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {The Enmity Cycle.items.[].system.bulk}
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value : mixed
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integer {The Enmity Cycle.items.[].system.bulk.value} (3 different values)
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1 (x13)
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2 (x3)
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0 (x2)
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float {The Enmity Cycle.items.[].system.bulk.value} (same value: 0,1)
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[category] : string {The Enmity Cycle.items.[].system.category} (9 different values)
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'offensive' (x22)
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'martial' (x10)
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'defensive' (x7)
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'light' (x2)
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'medium' (x2)
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'interaction' (x2)
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'simple' (x1)
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'talisman' (x1)
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'ammo' (x1)
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[containerId] : empty
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[cost] : object {The Enmity Cycle.items.[].system.cost}
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value : string {The Enmity Cycle.items.[].system.cost.value} (same value: '')
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[counteraction] : boolean {The Enmity Cycle.items.[].system.counteraction} (2 different values)
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False (x57)
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True (x2)
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[damage] : object {The Enmity Cycle.items.[].system.damage}
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[0] : object {The Enmity Cycle.items.[].system.damage.0}
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[applyMod] : boolean {The Enmity Cycle.items.[].system.damage.0.applyMod} (2 different values)
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False (x10)
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True (x2)
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[category] : empty
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formula : string {The Enmity Cycle.items.[].system.damage.0.formula} (10 different values)
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'1d8' (x4)
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'4d6' (x2)
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'2d6' (x1)
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'1d4' (x1)
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'2d4' (x1)
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'6d6' (x1)
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'2d8' (x1)
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'0' (x1)
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'4d10' (x1)
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'2d10' (x1)
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kinds : array<string> {The Enmity Cycle.items.[].system.damage.0.kinds}
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Length: min=1 max=2
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Value type: string {The Enmity Cycle.items.[].system.damage.0.kinds.[]} (2 different values)
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'damage' (x14)
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'healing' (x2)
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[materials] : array<> {The Enmity Cycle.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {The Enmity Cycle.items.[].system.damage.0.type} (5 different values)
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'sonic' (x4)
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'void' (x4)
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'mental' (x3)
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'spirit' (x2)
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'force' (x1)
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[damageType] : string {The Enmity Cycle.items.[].system.damage.damageType} (3 different values)
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'slashing' (x7)
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'piercing' (x3)
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'bludgeoning' (x1)
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[dice] : integer {The Enmity Cycle.items.[].system.damage.dice} (same value: 1)
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[die] : string {The Enmity Cycle.items.[].system.damage.die} (3 different values)
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'd6' (x6)
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'd4' (x4)
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'd10' (x1)
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[ohmjnqzezb9q8i8x] : object {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x}
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applyMod : boolean {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x.applyMod} (same value: False)
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[category] : empty
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formula : string {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x.formula} (same value: '3d8')
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kinds : array<string> {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x.kinds}
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Length: min=1 max=1
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Value type: string {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x.kinds.[]} (same value: 'damage')
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materials : array<> {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x.type} (same value: 'bludgeoning')
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[damageRolls] : object {The Enmity Cycle.items.[].system.damageRolls}
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[15ulTRmmDHq3fyf1] : object {The Enmity Cycle.items.[].system.damageRolls.15ulTRmmDHq3fyf1}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.15ulTRmmDHq3fyf1.damage} (same value: '1d10+7')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.15ulTRmmDHq3fyf1.damageType} (same value: 'slashing')
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[1Sejc9xZdpEA5Drd] : object {The Enmity Cycle.items.[].system.damageRolls.1Sejc9xZdpEA5Drd}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.1Sejc9xZdpEA5Drd.damage} (same value: '2d8+7')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.1Sejc9xZdpEA5Drd.damageType} (same value: 'slashing')
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[27CjUMCxv52l18it] : object {The Enmity Cycle.items.[].system.damageRolls.27CjUMCxv52l18it}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.27CjUMCxv52l18it.damage} (same value: '1d6+5')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.27CjUMCxv52l18it.damageType} (same value: 'piercing')
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[2cnUXQ81d8VXme8t] : object {The Enmity Cycle.items.[].system.damageRolls.2cnUXQ81d8VXme8t}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.2cnUXQ81d8VXme8t.damage} (same value: '4d8+14')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.2cnUXQ81d8VXme8t.damageType} (same value: 'slashing')
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[AC0aawbl8qkJTbM4] : object {The Enmity Cycle.items.[].system.damageRolls.AC0aawbl8qkJTbM4}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.AC0aawbl8qkJTbM4.damage} (same value: '2d10+4')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.AC0aawbl8qkJTbM4.damageType} (same value: 'piercing')
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[CBIaCcoMyBVNPMxt] : object {The Enmity Cycle.items.[].system.damageRolls.CBIaCcoMyBVNPMxt}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.CBIaCcoMyBVNPMxt.damage} (same value: '2d8+7')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.CBIaCcoMyBVNPMxt.damageType} (same value: 'bludgeoning')
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[CrHoVaEJNVegBHjl] : object {The Enmity Cycle.items.[].system.damageRolls.CrHoVaEJNVegBHjl}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.CrHoVaEJNVegBHjl.damage} (same value: '2d6+4')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.CrHoVaEJNVegBHjl.damageType} (same value: 'slashing')
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[DDQ9qWq84qMx4QdX] : object {The Enmity Cycle.items.[].system.damageRolls.DDQ9qWq84qMx4QdX}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.DDQ9qWq84qMx4QdX.damage} (same value: '1d4+6')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.DDQ9qWq84qMx4QdX.damageType} (same value: 'slashing')
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[EcNfzGpmehkPxJOb] : object {The Enmity Cycle.items.[].system.damageRolls.EcNfzGpmehkPxJOb}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.EcNfzGpmehkPxJOb.damage} (same value: '1d6+7')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.EcNfzGpmehkPxJOb.damageType} (same value: 'piercing')
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[Gt8QrQROriUEcly3] : object {The Enmity Cycle.items.[].system.damageRolls.Gt8QrQROriUEcly3}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.Gt8QrQROriUEcly3.damage} (same value: '2d6+12')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.Gt8QrQROriUEcly3.damageType} (same value: 'slashing')
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HU40jhTuxiDh8gLJ : object {The Enmity Cycle.items.[].system.damageRolls.HU40jhTuxiDh8gLJ}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.HU40jhTuxiDh8gLJ.damage} (same value: '2d8+7')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.HU40jhTuxiDh8gLJ.damageType} (same value: 'slashing')
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[HeS9zi0L7QCPYoAC] : object {The Enmity Cycle.items.[].system.damageRolls.HeS9zi0L7QCPYoAC}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.HeS9zi0L7QCPYoAC.damage} (same value: '1d4+5')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.HeS9zi0L7QCPYoAC.damageType} (same value: 'slashing')
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[Sbf8z1KdJbBIGVhe] : object {The Enmity Cycle.items.[].system.damageRolls.Sbf8z1KdJbBIGVhe}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.Sbf8z1KdJbBIGVhe.damage} (same value: '2d6+7')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.Sbf8z1KdJbBIGVhe.damageType} (same value: 'piercing')
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[SnYRYxu3lQWMmUyi] : object {The Enmity Cycle.items.[].system.damageRolls.SnYRYxu3lQWMmUyi}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.SnYRYxu3lQWMmUyi.damage} (same value: '2d8+2')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.SnYRYxu3lQWMmUyi.damageType} (same value: 'bludgeoning')
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[U1lO5vMHwDwKhZYU] : object {The Enmity Cycle.items.[].system.damageRolls.U1lO5vMHwDwKhZYU}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.U1lO5vMHwDwKhZYU.damage} (same value: '2d8+5')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.U1lO5vMHwDwKhZYU.damageType} (same value: 'piercing')
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[UisGR7rHfI2czCZC] : object {The Enmity Cycle.items.[].system.damageRolls.UisGR7rHfI2czCZC}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.UisGR7rHfI2czCZC.damage} (same value: '1d4+12')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.UisGR7rHfI2czCZC.damageType} (same value: 'bludgeoning')
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[ZvlNPZqYnu5laRNF] : object {The Enmity Cycle.items.[].system.damageRolls.ZvlNPZqYnu5laRNF}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.ZvlNPZqYnu5laRNF.damage} (same value: '2d8+9')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.ZvlNPZqYnu5laRNF.damageType} (same value: 'slashing')
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[bXNn6XTP2TX5tAQr] : object {The Enmity Cycle.items.[].system.damageRolls.bXNn6XTP2TX5tAQr}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.bXNn6XTP2TX5tAQr.damage} (same value: '1d6+3')
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damageType : string {The Enmity Cycle.items.[].system.damageRolls.bXNn6XTP2TX5tAQr.damageType} (same value: 'piercing')
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[fwc4n7ORsYQMveLZ] : object {The Enmity Cycle.items.[].system.damageRolls.fwc4n7ORsYQMveLZ}
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damage : string {The Enmity Cycle.items.[].system.damageRolls.fwc4n7ORsYQMveLZ.damage} (same value: '1d6+6')
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|
damageType : string {The Enmity Cycle.items.[].system.damageRolls.fwc4n7ORsYQMveLZ.damageType} (same value: 'slashing')
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|
[fxdkqhlbDTh1IwQD] : object {The Enmity Cycle.items.[].system.damageRolls.fxdkqhlbDTh1IwQD}
|
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damage : string {The Enmity Cycle.items.[].system.damageRolls.fxdkqhlbDTh1IwQD.damage} (same value: '1d6+7')
|
|
damageType : string {The Enmity Cycle.items.[].system.damageRolls.fxdkqhlbDTh1IwQD.damageType} (same value: 'piercing')
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|
[g8VWuAj4r76bNYgf] : object {The Enmity Cycle.items.[].system.damageRolls.g8VWuAj4r76bNYgf}
|
|
damage : string {The Enmity Cycle.items.[].system.damageRolls.g8VWuAj4r76bNYgf.damage} (same value: '2d6+5')
|
|
damageType : string {The Enmity Cycle.items.[].system.damageRolls.g8VWuAj4r76bNYgf.damageType} (same value: 'piercing')
|
|
[gFNJG5cq5QMx5ilu] : object {The Enmity Cycle.items.[].system.damageRolls.gFNJG5cq5QMx5ilu}
|
|
damage : string {The Enmity Cycle.items.[].system.damageRolls.gFNJG5cq5QMx5ilu.damage} (same value: '1d6')
|
|
damageType : string {The Enmity Cycle.items.[].system.damageRolls.gFNJG5cq5QMx5ilu.damageType} (same value: 'spirit')
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|
[iFROjlEWtitPAF2K] : object {The Enmity Cycle.items.[].system.damageRolls.iFROjlEWtitPAF2K}
|
|
damage : string {The Enmity Cycle.items.[].system.damageRolls.iFROjlEWtitPAF2K.damage} (same value: '2d4+4')
|
|
damageType : string {The Enmity Cycle.items.[].system.damageRolls.iFROjlEWtitPAF2K.damageType} (same value: 'piercing')
|
|
[j3pc7lF0AJIJCyrM] : object {The Enmity Cycle.items.[].system.damageRolls.j3pc7lF0AJIJCyrM}
|
|
damage : string {The Enmity Cycle.items.[].system.damageRolls.j3pc7lF0AJIJCyrM.damage} (same value: '1d6')
|
|
damageType : string {The Enmity Cycle.items.[].system.damageRolls.j3pc7lF0AJIJCyrM.damageType} (same value: 'spirit')
|
|
[mMiHV7kQ3HMFAPiQ] : object {The Enmity Cycle.items.[].system.damageRolls.mMiHV7kQ3HMFAPiQ}
|
|
damage : string {The Enmity Cycle.items.[].system.damageRolls.mMiHV7kQ3HMFAPiQ.damage} (same value: '1d6+5')
|
|
damageType : string {The Enmity Cycle.items.[].system.damageRolls.mMiHV7kQ3HMFAPiQ.damageType} (same value: 'slashing')
|
|
[t02hfPRmaz9Yt91F] : object {The Enmity Cycle.items.[].system.damageRolls.t02hfPRmaz9Yt91F}
|
|
damage : string {The Enmity Cycle.items.[].system.damageRolls.t02hfPRmaz9Yt91F.damage} (same value: '2d6+8')
|
|
damageType : string {The Enmity Cycle.items.[].system.damageRolls.t02hfPRmaz9Yt91F.damageType} (same value: 'piercing')
|
|
[xAyxsPVdyfBqL41E] : object {The Enmity Cycle.items.[].system.damageRolls.xAyxsPVdyfBqL41E}
|
|
damage : string {The Enmity Cycle.items.[].system.damageRolls.xAyxsPVdyfBqL41E.damage} (same value: '2d10')
|
|
damageType : string {The Enmity Cycle.items.[].system.damageRolls.xAyxsPVdyfBqL41E.damageType} (same value: 'slashing')
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|
pNeQtsBBIQVMIRXQ : object {The Enmity Cycle.items.[].system.damageRolls.pNeQtsBBIQVMIRXQ}
|
|
damage : string {The Enmity Cycle.items.[].system.damageRolls.pNeQtsBBIQVMIRXQ.damage} (same value: '1d6')
|
|
damageType : string {The Enmity Cycle.items.[].system.damageRolls.pNeQtsBBIQVMIRXQ.damageType} (same value: 'spirit')
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|
[defense] : object {The Enmity Cycle.items.[].system.defense}
|
|
save : object {The Enmity Cycle.items.[].system.defense.save}
|
|
basic : boolean {The Enmity Cycle.items.[].system.defense.save.basic} (2 different values)
|
|
False (x18)
|
|
True (x7)
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|
statistic : string {The Enmity Cycle.items.[].system.defense.save.statistic} (2 different values)
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|
'will' (x13)
|
|
'fortitude' (x12)
|
|
[dexCap] : integer {The Enmity Cycle.items.[].system.dexCap} (3 different values)
|
|
4 (x2)
|
|
1 (x1)
|
|
2 (x1)
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|
[duration] : object {The Enmity Cycle.items.[].system.duration}
|
|
sustained : boolean {The Enmity Cycle.items.[].system.duration.sustained} (2 different values)
|
|
False (x55)
|
|
True (x4)
|
|
value : string {The Enmity Cycle.items.[].system.duration.value} (11 different values)
|
|
[equipped] : object {The Enmity Cycle.items.[].system.equipped}
|
|
carryType : string {The Enmity Cycle.items.[].system.equipped.carryType} (same value: 'worn')
|
|
[handsHeld] : integer {The Enmity Cycle.items.[].system.equipped.handsHeld} (same value: 0)
|
|
[inSlot] : boolean {The Enmity Cycle.items.[].system.equipped.inSlot} (2 different values)
|
|
True (x2)
|
|
False (x2)
|
|
[invested] : empty
|
|
[frequency] : object {The Enmity Cycle.items.[].system.frequency}
|
|
max : integer {The Enmity Cycle.items.[].system.frequency.max} (same value: 1)
|
|
per : string {The Enmity Cycle.items.[].system.frequency.per} (same value: 'day')
|
|
value : integer {The Enmity Cycle.items.[].system.frequency.value} (same value: 1)
|
|
[group] : string {The Enmity Cycle.items.[].system.group} (6 different values)
|
|
'sword' (x6)
|
|
'leather' (x3)
|
|
'flail' (x3)
|
|
'chain' (x1)
|
|
'club' (x1)
|
|
'bow' (x1)
|
|
[hardness] : integer {The Enmity Cycle.items.[].system.hardness} (same value: 0)
|
|
[heightening] : object {The Enmity Cycle.items.[].system.heightening}
|
|
[damage] : object {The Enmity Cycle.items.[].system.heightening.damage}
|
|
[0] : string {The Enmity Cycle.items.[].system.heightening.damage.0} (5 different values)
|
|
'1d8' (x5)
|
|
'2d6' (x4)
|
|
'1d4' (x2)
|
|
'1d10' (x2)
|
|
'1d6' (x1)
|
|
[ohmjnqzezb9q8i8x] : string {The Enmity Cycle.items.[].system.heightening.damage.ohmjnqzezb9q8i8x} (same value: '3d8')
|
|
[interval] : integer {The Enmity Cycle.items.[].system.heightening.interval} (2 different values)
|
|
1 (x11)
|
|
2 (x5)
|
|
type : string {The Enmity Cycle.items.[].system.heightening.type} (2 different values)
|
|
'interval' (x16)
|
|
'fixed' (x15)
|
|
[levels] : object {The Enmity Cycle.items.[].system.heightening.levels}
|
|
[3] : object {The Enmity Cycle.items.[].system.heightening.levels.3}
|
|
[range] : object {The Enmity Cycle.items.[].system.heightening.levels.3.range}
|
|
value : string {The Enmity Cycle.items.[].system.heightening.levels.3.range.value} (2 different values)
|
|
'60 feet' (x1)
|
|
'touch' (x1)
|
|
[target] : object {The Enmity Cycle.items.[].system.heightening.levels.3.target}
|
|
value : string {The Enmity Cycle.items.[].system.heightening.levels.3.target.value} (3 different values)
|
|
'5 creatures' (x3)
|
|
'1 willing creature' (x1)
|
|
'10 objects' (x1)
|
|
[4] : object {The Enmity Cycle.items.[].system.heightening.levels.4}
|
|
target : object {The Enmity Cycle.items.[].system.heightening.levels.4.target}
|
|
value : string {The Enmity Cycle.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures')
|
|
[5] : object {The Enmity Cycle.items.[].system.heightening.levels.5}
|
|
[range] : object {The Enmity Cycle.items.[].system.heightening.levels.5.range}
|
|
value : string {The Enmity Cycle.items.[].system.heightening.levels.5.range.value} (3 different values)
|
|
'1 mile' (x2)
|
|
'1200 feet' (x1)
|
|
'120 feet' (x1)
|
|
[target] : object {The Enmity Cycle.items.[].system.heightening.levels.5.target}
|
|
value : string {The Enmity Cycle.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures')
|
|
[6] : object {The Enmity Cycle.items.[].system.heightening.levels.6}
|
|
target : object {The Enmity Cycle.items.[].system.heightening.levels.6.target}
|
|
value : string {The Enmity Cycle.items.[].system.heightening.levels.6.target.value} (2 different values)
|
|
'10 creatures' (x1)
|
|
'any number of objects' (x1)
|
|
[7] : object {The Enmity Cycle.items.[].system.heightening.levels.7}
|
|
range : object {The Enmity Cycle.items.[].system.heightening.levels.7.range}
|
|
value : string {The Enmity Cycle.items.[].system.heightening.levels.7.range.value} (same value: '1 mile')
|
|
[8] : object {The Enmity Cycle.items.[].system.heightening.levels.8}
|
|
target : object {The Enmity Cycle.items.[].system.heightening.levels.8.target}
|
|
value : string {The Enmity Cycle.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures')
|
|
[hp] : object {The Enmity Cycle.items.[].system.hp}
|
|
max : integer {The Enmity Cycle.items.[].system.hp.max} (same value: 0)
|
|
value : integer {The Enmity Cycle.items.[].system.hp.value} (same value: 0)
|
|
[level] : object {The Enmity Cycle.items.[].system.level}
|
|
value : integer {The Enmity Cycle.items.[].system.level.value} (8 different values)
|
|
1 (x31)
|
|
0 (x22)
|
|
2 (x15)
|
|
3 (x6)
|
|
4 (x5)
|
|
6 (x3)
|
|
7 (x2)
|
|
5 (x1)
|
|
[location] : object {The Enmity Cycle.items.[].system.location}
|
|
[heightenedLevel] : integer {The Enmity Cycle.items.[].system.location.heightenedLevel} (6 different values)
|
|
2 (x9)
|
|
4 (x7)
|
|
3 (x6)
|
|
1 (x4)
|
|
5 (x2)
|
|
7 (x1)
|
|
[uses] : object {The Enmity Cycle.items.[].system.location.uses}
|
|
max : integer {The Enmity Cycle.items.[].system.location.uses.max} (same value: 3)
|
|
value : integer {The Enmity Cycle.items.[].system.location.uses.value} (same value: 3)
|
|
[value] : string {The Enmity Cycle.items.[].system.location.value} (8 different values)
|
|
'pd4JmNbUqn9kvqRy' (x14)
|
|
'8VpTdYYk8B0o5avI' (x12)
|
|
'goZfV30oUhQQOMzj' (x10)
|
|
'JVC3rz8wBQBMMDnb' (x9)
|
|
'WWuCEMdh1f9UfjG5' (x6)
|
|
'Z6mATQ2SImcEU3oC' (x5)
|
|
'TMrd9GXKDXvR55F2' (x1)
|
|
'XFny5zaIcxOklLoH' (x1)
|
|
[material] : object {The Enmity Cycle.items.[].system.material}
|
|
[grade] : empty
|
|
[type] : empty
|
|
[mod] : object {The Enmity Cycle.items.[].system.mod}
|
|
value : integer {The Enmity Cycle.items.[].system.mod.value} (2 different values)
|
|
3 (x1)
|
|
15 (x1)
|
|
[overlays] : object {The Enmity Cycle.items.[].system.overlays}
|
|
2a6Vm4mIjBgrzlO2 : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2}
|
|
name : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of Corruption (Vs. Living)')
|
|
overlayType : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override')
|
|
sort : integer {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2)
|
|
system : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system}
|
|
damage : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage}
|
|
Esn7klJ9WRsIFnrE : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE}
|
|
applyMod : boolean {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6')
|
|
kinds : array<string> {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage')
|
|
materials : array<> {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void')
|
|
defense : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense}
|
|
save : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save}
|
|
basic : boolean {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True)
|
|
statistic : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude')
|
|
heightening : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening}
|
|
damage : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage}
|
|
Esn7klJ9WRsIFnrE : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6')
|
|
interval : integer {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1)
|
|
type : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval')
|
|
[4gyp3qlsv5ywdyjq] : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq}
|
|
_id : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
|
|
name : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
|
|
overlayType : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
|
|
sort : integer {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
|
|
system : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
|
|
damage : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
|
|
0 : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
|
|
formula : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
|
|
kinds : array<string> {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
|
|
[defense] : empty
|
|
heightening : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
|
|
damage : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
|
|
0 : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
|
|
target : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
|
|
time : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
|
|
traits : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
|
|
value : array<string> {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x2)
|
|
'manipulate' (x2)
|
|
'void' (x2)
|
|
gHIOzknAtexc6GUE : object {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE}
|
|
name : string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of Corruption (Healing)')
|
|
overlayType : string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override')
|
|
sort : integer {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1)
|
|
system : object {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system}
|
|
damage : object {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage}
|
|
cM137DAlBX1LcWAX : object {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX}
|
|
applyMod : boolean {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6')
|
|
kinds : array<string> {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing')
|
|
materials : array<> {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped')
|
|
[defense] : empty
|
|
heightening : object {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening}
|
|
damage : object {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage}
|
|
cM137DAlBX1LcWAX : string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6')
|
|
interval : integer {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1)
|
|
type : string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval')
|
|
[pq7cxntbz4s8g5ik] : object {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik}
|
|
_id : string {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
|
|
overlayType : string {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
|
|
sort : integer {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
|
|
system : object {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
|
|
range : object {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
|
|
time : object {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
|
|
[rgpytku9yox1yddh] : object {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh}
|
|
_id : string {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh._id} (same value: 'rgpytku9yox1yddh')
|
|
overlayType : string {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.overlayType} (same value: 'override')
|
|
sort : integer {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.sort} (same value: 2)
|
|
system : object {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.system}
|
|
time : object {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.system.time}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.system.time.value} (same value: '3')
|
|
traits : object {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.system.traits}
|
|
value : array<string> {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.system.traits.value}
|
|
Length: min=2 max=2
|
|
Value type: string {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.system.traits.value.[]} (2 different values)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
[rvhoa43rqqqp8izn] : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn}
|
|
_id : string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
|
|
overlayType : string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
|
|
sort : integer {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
|
|
system : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system}
|
|
area : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
|
|
type : string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
|
|
value : integer {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
|
|
range : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
|
|
target : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
|
|
time : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
|
|
traits : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
|
|
value : array<string> {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x2)
|
|
'manipulate' (x2)
|
|
'void' (x2)
|
|
[wbmv0dtfurrhoq5m] : object {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m}
|
|
_id : string {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m._id} (same value: 'wbmv0dtfurrhoq5m')
|
|
overlayType : string {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.overlayType} (same value: 'override')
|
|
sort : integer {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.sort} (same value: 1)
|
|
system : object {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.system}
|
|
time : object {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.system.time}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.system.time.value} (same value: '2')
|
|
traits : object {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.system.traits}
|
|
value : array<string> {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.system.traits.value}
|
|
Length: min=2 max=2
|
|
Value type: string {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.system.traits.value.[]} (2 different values)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
[z04svm1cvfcxtplb] : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb}
|
|
_id : string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
|
|
name : string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
|
|
overlayType : string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
|
|
sort : integer {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
|
|
system : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system}
|
|
damage : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
|
|
0 : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
|
|
kinds : array<string> {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
|
|
range : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
|
|
target : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
|
|
time : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
|
|
value : string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
|
|
traits : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
|
|
value : array<string> {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x2)
|
|
'manipulate' (x2)
|
|
'void' (x2)
|
|
[prepared] : object {The Enmity Cycle.items.[].system.prepared}
|
|
[flexible] : boolean {The Enmity Cycle.items.[].system.prepared.flexible} (same value: False)
|
|
value : string {The Enmity Cycle.items.[].system.prepared.value} (4 different values)
|
|
'innate' (x4)
|
|
'prepared' (x2)
|
|
'spontaneous' (x1)
|
|
'focus' (x1)
|
|
[price] : object {The Enmity Cycle.items.[].system.price}
|
|
[per] : integer {The Enmity Cycle.items.[].system.price.per} (same value: 10)
|
|
value : object {The Enmity Cycle.items.[].system.price.value}
|
|
[gp] : integer {The Enmity Cycle.items.[].system.price.value.gp} (8 different values)
|
|
2 (x4)
|
|
1 (x3)
|
|
230 (x2)
|
|
6 (x1)
|
|
3 (x1)
|
|
200 (x1)
|
|
14 (x1)
|
|
66 (x1)
|
|
[sp] : integer {The Enmity Cycle.items.[].system.price.value.sp} (4 different values)
|
|
1 (x7)
|
|
8 (x2)
|
|
5 (x2)
|
|
9 (x1)
|
|
[proficiency] : object {The Enmity Cycle.items.[].system.proficiency}
|
|
value : integer {The Enmity Cycle.items.[].system.proficiency.value} (same value: 1)
|
|
[proficient] : object {The Enmity Cycle.items.[].system.proficient}
|
|
value : integer {The Enmity Cycle.items.[].system.proficient.value} (same value: 0)
|
|
publication : object {The Enmity Cycle.items.[].system.publication}
|
|
license : string {The Enmity Cycle.items.[].system.publication.license} (2 different values)
|
|
'OGL' (x152)
|
|
'ORC' (x3)
|
|
remaster : boolean {The Enmity Cycle.items.[].system.publication.remaster} (2 different values)
|
|
False (x152)
|
|
True (x3)
|
|
title : string {The Enmity Cycle.items.[].system.publication.title} (9 different values)
|
|
'Pathfinder Core Rulebook' (x69)
|
|
'' (x65)
|
|
'Pathfinder Secrets of Magic' (x5)
|
|
'Pathfinder Bestiary' (x5)
|
|
'Pathfinder Advanced Player\'s Guide' (x4)
|
|
'Pathfinder Player Core' (x3)
|
|
'Pathfinder #151: The Show Must Go On' (x2)
|
|
'Pathfinder #176: Lost Mammoth Valley' (x1)
|
|
'Pathfinder Bestiary 3' (x1)
|
|
[quantity] : integer {The Enmity Cycle.items.[].system.quantity} (2 different values)
|
|
1 (x25)
|
|
20 (x1)
|
|
[range] : mixed
|
|
object {The Enmity Cycle.items.[].system.range}
|
|
value : string {The Enmity Cycle.items.[].system.range.value} (10 different values)
|
|
'30 feet' (x17)
|
|
'' (x14)
|
|
'touch' (x12)
|
|
'120 feet' (x6)
|
|
'60 feet' (x4)
|
|
'varies' (x2)
|
|
'500 feet' (x1)
|
|
'100 feet' (x1)
|
|
'10 feet' (x1)
|
|
'0 feet' (x1)
|
|
integer {The Enmity Cycle.items.[].system.range} (same value: 60)
|
|
[reload] : object {The Enmity Cycle.items.[].system.reload}
|
|
value : string {The Enmity Cycle.items.[].system.reload.value} (2 different values)
|
|
'' (x10)
|
|
'0' (x1)
|
|
[requirements] : string {The Enmity Cycle.items.[].system.requirements} (same value: '')
|
|
rules : ignored (Foundry rules object) {The Enmity Cycle.items.[].system.rules}
|
|
[ritual] : object {The Enmity Cycle.items.[].system.ritual}
|
|
primary : object {The Enmity Cycle.items.[].system.ritual.primary}
|
|
check : string {The Enmity Cycle.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a div)')
|
|
secondary : object {The Enmity Cycle.items.[].system.ritual.secondary}
|
|
casters : integer {The Enmity Cycle.items.[].system.ritual.secondary.casters} (same value: 0)
|
|
checks : string {The Enmity Cycle.items.[].system.ritual.secondary.checks} (same value: '')
|
|
[runes] : object {The Enmity Cycle.items.[].system.runes}
|
|
potency : integer {The Enmity Cycle.items.[].system.runes.potency} (2 different values)
|
|
0 (x12)
|
|
1 (x3)
|
|
property : array<string> {The Enmity Cycle.items.[].system.runes.property}
|
|
Length: min=0 max=1
|
|
Value type: string {The Enmity Cycle.items.[].system.runes.property.[]} (same value: 'shifting')
|
|
[resilient] : integer {The Enmity Cycle.items.[].system.runes.resilient} (same value: 0)
|
|
[striking] : integer {The Enmity Cycle.items.[].system.runes.striking} (2 different values)
|
|
0 (x9)
|
|
1 (x2)
|
|
[showSlotlessLevels] : object {The Enmity Cycle.items.[].system.showSlotlessLevels}
|
|
value : boolean {The Enmity Cycle.items.[].system.showSlotlessLevels.value} (same value: False)
|
|
[size] : string {The Enmity Cycle.items.[].system.size} (2 different values)
|
|
'med' (x24)
|
|
'tiny' (x2)
|
|
[slots] : object {The Enmity Cycle.items.[].system.slots}
|
|
[slot0] : object {The Enmity Cycle.items.[].system.slots.slot0}
|
|
max : integer {The Enmity Cycle.items.[].system.slots.slot0.max} (2 different values)
|
|
4 (x1)
|
|
5 (x1)
|
|
prepared : array<object> {The Enmity Cycle.items.[].system.slots.slot0.prepared}
|
|
Length: min=4 max=5
|
|
Value type: object {The Enmity Cycle.items.[].system.slots.slot0.prepared.[]}
|
|
id : string {The Enmity Cycle.items.[].system.slots.slot0.prepared.[].id} (9 different values)
|
|
'i5bCnDGQd9cEJ9aM' (x1)
|
|
'H243t9NZeZXLp6m6' (x1)
|
|
'QzcvXFjeXVxS78dx' (x1)
|
|
'D3KQ9sQL07pfJJm0' (x1)
|
|
'R70cDS8ViJbn93kI' (x1)
|
|
'pA39Z01Yn6is3eGm' (x1)
|
|
'S5H5mDj7r51wQhzB' (x1)
|
|
'yyqjX3bzyoEpZaee' (x1)
|
|
'ivG1wtvgC6SHSkka' (x1)
|
|
[slot1] : object {The Enmity Cycle.items.[].system.slots.slot1}
|
|
max : integer {The Enmity Cycle.items.[].system.slots.slot1.max} (same value: 3)
|
|
[value] : integer {The Enmity Cycle.items.[].system.slots.slot1.value} (same value: 3)
|
|
prepared : array<object> {The Enmity Cycle.items.[].system.slots.slot1.prepared}
|
|
Length: min=3 max=3
|
|
Value type: object {The Enmity Cycle.items.[].system.slots.slot1.prepared.[]}
|
|
id : string {The Enmity Cycle.items.[].system.slots.slot1.prepared.[].id} (6 different values)
|
|
'k86E7CzckMXqiW12' (x1)
|
|
'484JLkKSdCLeqg6c' (x1)
|
|
'shccHgjjuQwSuxY3' (x1)
|
|
'67aZ37gwTqqAwMuO' (x1)
|
|
'tT45TJxmXMZP7yI4' (x1)
|
|
'XRJVHGWoCXG1fDnk' (x1)
|
|
[slot2] : object {The Enmity Cycle.items.[].system.slots.slot2}
|
|
max : integer {The Enmity Cycle.items.[].system.slots.slot2.max} (2 different values)
|
|
3 (x2)
|
|
6 (x1)
|
|
[value] : integer {The Enmity Cycle.items.[].system.slots.slot2.value} (same value: 3)
|
|
prepared : array<object> {The Enmity Cycle.items.[].system.slots.slot2.prepared}
|
|
Length: min=3 max=6
|
|
Value type: object {The Enmity Cycle.items.[].system.slots.slot2.prepared.[]}
|
|
id : string {The Enmity Cycle.items.[].system.slots.slot2.prepared.[].id} (6 different values)
|
|
'8nbR4oe97EolMhh9' (x4)
|
|
'7cNnakuEyntfGSfI' (x1)
|
|
'sD34GfX2rYfXlUJY' (x1)
|
|
'shccHgjjuQwSuxY3' (x1)
|
|
'IGENRSu9ve2EVKlR' (x1)
|
|
'bTa543VyXJenJeZc' (x1)
|
|
[slot3] : object {The Enmity Cycle.items.[].system.slots.slot3}
|
|
max : integer {The Enmity Cycle.items.[].system.slots.slot3.max} (2 different values)
|
|
3 (x1)
|
|
2 (x1)
|
|
[value] : integer {The Enmity Cycle.items.[].system.slots.slot3.value} (same value: 3)
|
|
prepared : array<object> {The Enmity Cycle.items.[].system.slots.slot3.prepared}
|
|
Length: min=2 max=2
|
|
Value type: object {The Enmity Cycle.items.[].system.slots.slot3.prepared.[]}
|
|
id : string {The Enmity Cycle.items.[].system.slots.slot3.prepared.[].id} (2 different values)
|
|
'8nbR4oe97EolMhh9' (x1)
|
|
'Xpe7N3ipOgCz6Pv7' (x1)
|
|
[slug] : string {The Enmity Cycle.items.[].system.slug} (74 different values)
|
|
[speedPenalty] : integer {The Enmity Cycle.items.[].system.speedPenalty} (2 different values)
|
|
0 (x2)
|
|
-5 (x2)
|
|
[spelldc] : object {The Enmity Cycle.items.[].system.spelldc}
|
|
dc : integer {The Enmity Cycle.items.[].system.spelldc.dc} (3 different values)
|
|
24 (x5)
|
|
21 (x2)
|
|
26 (x1)
|
|
value : integer {The Enmity Cycle.items.[].system.spelldc.value} (4 different values)
|
|
18 (x3)
|
|
16 (x2)
|
|
13 (x2)
|
|
12 (x1)
|
|
[splashDamage] : object {The Enmity Cycle.items.[].system.splashDamage}
|
|
[value] : integer {The Enmity Cycle.items.[].system.splashDamage.value} (same value: 0)
|
|
[stackGroup] : string {The Enmity Cycle.items.[].system.stackGroup} (same value: 'arrows')
|
|
[strength] : integer {The Enmity Cycle.items.[].system.strength} (3 different values)
|
|
0 (x2)
|
|
3 (x1)
|
|
2 (x1)
|
|
[target] : object {The Enmity Cycle.items.[].system.target}
|
|
value : string {The Enmity Cycle.items.[].system.target.value} (16 different values)
|
|
[time] : object {The Enmity Cycle.items.[].system.time}
|
|
value : string {The Enmity Cycle.items.[].system.time.value} (9 different values)
|
|
'2' (x47)
|
|
'3' (x2)
|
|
'1 to 3' (x2)
|
|
'1' (x2)
|
|
'1 minute' (x2)
|
|
'2 or 3' (x1)
|
|
'10 minutes' (x1)
|
|
'1 hour' (x1)
|
|
'1 day' (x1)
|
|
[tradition] : object {The Enmity Cycle.items.[].system.tradition}
|
|
value : string {The Enmity Cycle.items.[].system.tradition.value} (4 different values)
|
|
'divine' (x5)
|
|
'occult' (x1)
|
|
'primal' (x1)
|
|
'arcane' (x1)
|
|
[traits] : object {The Enmity Cycle.items.[].system.traits}
|
|
[rarity] : string {The Enmity Cycle.items.[].system.traits.rarity} (2 different values)
|
|
'common' (x89)
|
|
'uncommon' (x8)
|
|
[traditions] : array<string> {The Enmity Cycle.items.[].system.traits.traditions}
|
|
Length: min=0 max=4
|
|
Value type: string {The Enmity Cycle.items.[].system.traits.traditions.[]} (4 different values)
|
|
'occult' (x48)
|
|
'arcane' (x43)
|
|
'divine' (x42)
|
|
'primal' (x24)
|
|
value : array<string> {The Enmity Cycle.items.[].system.traits.value}
|
|
Length: min=0 max=6
|
|
Value type: string {The Enmity Cycle.items.[].system.traits.value.[]} (60 different values)
|
|
[usage] : object {The Enmity Cycle.items.[].system.usage}
|
|
value : string {The Enmity Cycle.items.[].system.usage.value} (5 different values)
|
|
'held-in-one-hand' (x15)
|
|
'held-in-two-hands' (x4)
|
|
'worn' (x1)
|
|
'held-in-one-plus-hands' (x1)
|
|
'affixed-to-weapon' (x1)
|
|
[uses] : object {The Enmity Cycle.items.[].system.uses}
|
|
autoDestroy : boolean {The Enmity Cycle.items.[].system.uses.autoDestroy} (same value: True)
|
|
max : integer {The Enmity Cycle.items.[].system.uses.max} (same value: 1)
|
|
value : integer {The Enmity Cycle.items.[].system.uses.value} (same value: 1)
|
|
[weaponType] : object {The Enmity Cycle.items.[].system.weaponType}
|
|
value : string {The Enmity Cycle.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x21)
|
|
'ranged' (x4)
|
|
type : string {The Enmity Cycle.items.[].type} (9 different values)
|
|
'spell' (x59)
|
|
'action' (x35)
|
|
'melee' (x25)
|
|
'weapon' (x11)
|
|
'equipment' (x9)
|
|
'spellcastingEntry' (x8)
|
|
'armor' (x4)
|
|
'lore' (x2)
|
|
'consumable' (x2)
|
|
[_stats] : object {The Enmity Cycle.items.[]._stats}
|
|
compendiumSource : string {The Enmity Cycle.items.[]._stats.compendiumSource} (78 different values)
|
|
[flags] : object {The Enmity Cycle.items.[].flags}
|
|
pf2e : object {The Enmity Cycle.items.[].flags.pf2e}
|
|
linkedWeapon : string {The Enmity Cycle.items.[].flags.pf2e.linkedWeapon} (10 different values)
|
|
'f9CPSr28pueyTwVy' (x1)
|
|
'7mmGD8tHpblliO5T' (x1)
|
|
'dqxoqskVHMvIDTpe' (x1)
|
|
'T894mJ55BpbBgizx' (x1)
|
|
'OhkhXOxfhAqRvfqL' (x1)
|
|
'mww28pcBKy1tCRtC' (x1)
|
|
'aeuDm6iLFWOe0PDf' (x1)
|
|
'OLv9lvlpOukmIaJt' (x1)
|
|
'PqZ5SEOQKojUEMSn' (x1)
|
|
'dRqEr6ASd9zLYSXT' (x1)
|
|
name : string {The Enmity Cycle.name} (all different values)
|
|
system : object {The Enmity Cycle.system}
|
|
[abilities] : object {The Enmity Cycle.system.abilities}
|
|
cha : object {The Enmity Cycle.system.abilities.cha}
|
|
mod : integer {The Enmity Cycle.system.abilities.cha.mod} (7 different values)
|
|
3 (x5)
|
|
5 (x2)
|
|
4 (x1)
|
|
0 (x1)
|
|
-2 (x1)
|
|
6 (x1)
|
|
7 (x1)
|
|
con : object {The Enmity Cycle.system.abilities.con}
|
|
mod : integer {The Enmity Cycle.system.abilities.con.mod} (3 different values)
|
|
3 (x5)
|
|
2 (x4)
|
|
4 (x3)
|
|
dex : object {The Enmity Cycle.system.abilities.dex}
|
|
mod : integer {The Enmity Cycle.system.abilities.dex.mod} (6 different values)
|
|
4 (x4)
|
|
3 (x3)
|
|
5 (x2)
|
|
6 (x1)
|
|
1 (x1)
|
|
2 (x1)
|
|
int : object {The Enmity Cycle.system.abilities.int}
|
|
mod : integer {The Enmity Cycle.system.abilities.int.mod} (8 different values)
|
|
1 (x3)
|
|
2 (x2)
|
|
3 (x2)
|
|
4 (x1)
|
|
-4 (x1)
|
|
-2 (x1)
|
|
0 (x1)
|
|
5 (x1)
|
|
str : object {The Enmity Cycle.system.abilities.str}
|
|
mod : integer {The Enmity Cycle.system.abilities.str.mod} (6 different values)
|
|
2 (x3)
|
|
5 (x3)
|
|
3 (x2)
|
|
4 (x2)
|
|
0 (x1)
|
|
6 (x1)
|
|
wis : object {The Enmity Cycle.system.abilities.wis}
|
|
mod : integer {The Enmity Cycle.system.abilities.wis.mod} (5 different values)
|
|
3 (x4)
|
|
1 (x3)
|
|
2 (x2)
|
|
5 (x2)
|
|
4 (x1)
|
|
attributes : object {The Enmity Cycle.system.attributes}
|
|
ac : object {The Enmity Cycle.system.attributes.ac}
|
|
[details] : string {The Enmity Cycle.system.attributes.ac.details} (same value: '')
|
|
value : integer {The Enmity Cycle.system.attributes.ac.value} (8 different values)
|
|
21 (x5)
|
|
22 (x3)
|
|
23 (x2)
|
|
24 (x2)
|
|
0 (x2)
|
|
17 (x1)
|
|
18 (x1)
|
|
26 (x1)
|
|
[allSaves] : object {The Enmity Cycle.system.attributes.allSaves}
|
|
value : string {The Enmity Cycle.system.attributes.allSaves.value} (2 different values)
|
|
'' (x11)
|
|
'+1 status to all saves vs. magic' (x1)
|
|
hp : object {The Enmity Cycle.system.attributes.hp}
|
|
details : string {The Enmity Cycle.system.attributes.hp.details} (3 different values)
|
|
'' (x15)
|
|
'to destroy the chains and disable the trap' (x1)
|
|
'to cut the barbed ropes and disable the trap' (x1)
|
|
max : integer {The Enmity Cycle.system.attributes.hp.max} (14 different values)
|
|
temp : integer {The Enmity Cycle.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {The Enmity Cycle.system.attributes.hp.value} (14 different values)
|
|
[emitsSound] : string {The Enmity Cycle.system.attributes.emitsSound} (same value: 'encounter')
|
|
[hardness] : integer {The Enmity Cycle.system.attributes.hardness} (4 different values)
|
|
0 (x2)
|
|
15 (x1)
|
|
14 (x1)
|
|
13 (x1)
|
|
[immunities] : array<object> {The Enmity Cycle.system.attributes.immunities}
|
|
Length: min=1 max=2
|
|
Value type: object {The Enmity Cycle.system.attributes.immunities.[]}
|
|
exceptions : array<> {The Enmity Cycle.system.attributes.immunities.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {The Enmity Cycle.system.attributes.immunities.[].type} (3 different values)
|
|
'critical-hits' (x3)
|
|
'precision' (x3)
|
|
'disease' (x1)
|
|
[resistances] : array<object> {The Enmity Cycle.system.attributes.resistances}
|
|
Length: min=1 max=4
|
|
Value type: object {The Enmity Cycle.system.attributes.resistances.[]}
|
|
doubleVs : array<> {The Enmity Cycle.system.attributes.resistances.[].doubleVs}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
exceptions : array<> {The Enmity Cycle.system.attributes.resistances.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {The Enmity Cycle.system.attributes.resistances.[].type} (5 different values)
|
|
'acid' (x2)
|
|
'electricity' (x1)
|
|
'piercing' (x1)
|
|
'slashing' (x1)
|
|
'fire' (x1)
|
|
value : integer {The Enmity Cycle.system.attributes.resistances.[].value} (2 different values)
|
|
5 (x5)
|
|
7 (x1)
|
|
[speed] : object {The Enmity Cycle.system.attributes.speed}
|
|
otherSpeeds : array<object> {The Enmity Cycle.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=2
|
|
Value type: object {The Enmity Cycle.system.attributes.speed.otherSpeeds.[]}
|
|
type : string {The Enmity Cycle.system.attributes.speed.otherSpeeds.[].type} (3 different values)
|
|
'fly' (x3)
|
|
'burrow' (x1)
|
|
'swim' (x1)
|
|
value : integer {The Enmity Cycle.system.attributes.speed.otherSpeeds.[].value} (4 different values)
|
|
20 (x2)
|
|
30 (x1)
|
|
15 (x1)
|
|
35 (x1)
|
|
value : integer {The Enmity Cycle.system.attributes.speed.value} (3 different values)
|
|
25 (x7)
|
|
30 (x3)
|
|
20 (x2)
|
|
[stealth] : object {The Enmity Cycle.system.attributes.stealth}
|
|
details : string {The Enmity Cycle.system.attributes.stealth.details} (4 different values)
|
|
'<p>(expert) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]</p>' (x2)
|
|
'<p>(expert)</p>' (x1)
|
|
'<p>(expert) to notice the blades embedded in the chains and the complex system of pulleys connecting them</p>' (x1)
|
|
'<p>(expert) to notice the pressure plates under the rugs</p>' (x1)
|
|
value : integer {The Enmity Cycle.system.attributes.stealth.value} (3 different values)
|
|
16 (x3)
|
|
6 (x1)
|
|
15 (x1)
|
|
[weaknesses] : array<object> {The Enmity Cycle.system.attributes.weaknesses}
|
|
Length: min=0 max=2
|
|
Value type: object {The Enmity Cycle.system.attributes.weaknesses.[]}
|
|
exceptions : array<> {The Enmity Cycle.system.attributes.weaknesses.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {The Enmity Cycle.system.attributes.weaknesses.[].type} (4 different values)
|
|
'cold-iron' (x2)
|
|
'holy' (x2)
|
|
'sonic' (x1)
|
|
'electricity' (x1)
|
|
value : integer {The Enmity Cycle.system.attributes.weaknesses.[].value} (4 different values)
|
|
5 (x2)
|
|
6 (x2)
|
|
10 (x1)
|
|
4 (x1)
|
|
details : object {The Enmity Cycle.system.details}
|
|
[blurb] : string {The Enmity Cycle.system.details.blurb} (6 different values)
|
|
'' (x7)
|
|
'Male halfling priest of Ahriman' (x1)
|
|
'Jinkin leader' (x1)
|
|
'Male janni enforcer' (x1)
|
|
'Variant vulpinal' (x1)
|
|
'Female pairaka' (x1)
|
|
[languages] : object {The Enmity Cycle.system.details.languages}
|
|
details : string {The Enmity Cycle.system.details.languages.details} (4 different values)
|
|
'' (x9)
|
|
'(can\'t speak any language)' (x1)
|
|
'speak with animals, tongues' (x1)
|
|
'telepathy 100 feet' (x1)
|
|
value : array<string> {The Enmity Cycle.system.details.languages.value}
|
|
Length: min=1 max=4
|
|
Value type: string {The Enmity Cycle.system.details.languages.value.[]} (13 different values)
|
|
level : object {The Enmity Cycle.system.details.level}
|
|
value : integer {The Enmity Cycle.system.details.level.value} (7 different values)
|
|
5 (x5)
|
|
6 (x4)
|
|
8 (x3)
|
|
4 (x2)
|
|
7 (x1)
|
|
2 (x1)
|
|
3 (x1)
|
|
[privateNotes] : string {The Enmity Cycle.system.details.privateNotes} (same value: '')
|
|
[publicNotes] : string {The Enmity Cycle.system.details.publicNotes} (3 different values)
|
|
publication : object {The Enmity Cycle.system.details.publication}
|
|
license : string {The Enmity Cycle.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {The Enmity Cycle.system.details.publication.remaster} (same value: False)
|
|
title : string {The Enmity Cycle.system.details.publication.title} (same value: 'Pathfinder Adventure: The Enmity Cycle')
|
|
[description] : string {The Enmity Cycle.system.details.description} (4 different values)
|
|
'<p>Discordant music, dance, and poetry combine to build a deep suspicion and distrust of strangers.</p>' (x2)
|
|
'<p>Several clockwork humanoid figures armed with spinning blades move throughout the area.</p>' (x1)
|
|
'<p>Swinging bladed chains whip through the entire workshop.</p>' (x1)
|
|
'<p>Dozens of ropes embedded with steel barbs spring out from the walls when at least two creatures step on the rugs.</p>' (x1)
|
|
[disable] : string {The Enmity Cycle.system.details.disable} (5 different values)
|
|
'<p>@Check[thievery|dc:25|traits:action:disable-a-device] (expert) to deactivate the clockworks from the control panel. Two successes are needed to deactivate the trap.</p>' (x1)
|
|
'<p>@Check[performance|dc:28] to counteract the performance or @Check[religion|dc:28] or @Check[occult|dc:28] to disrupt the spiritual energy. Two total successes are needed to disable the trap. The mechanical head can automatically disable the trap with two uses of Inspired Recitation.</p>' (x1)
|
|
'<p>@Check[thievery|dc:20|traits:action:disable-a-device] (expert) on the control panel on the raised platform deactivates the trap.</p>' (x1)
|
|
'<p>@Check[thievery|dc:24|traits:action:disable-a-device] (expert) on the pressure plates.</p>' (x1)
|
|
'<p>@Check[performance|dc:26] to counteract the performance or @Check[religion|dc:27] or @Check[occult|dc:27] to disrupt the spiritual energy. Three total successes are needed to disable the trap.</p>' (x1)
|
|
[isComplex] : boolean {The Enmity Cycle.system.details.isComplex} (2 different values)
|
|
True (x4)
|
|
False (x1)
|
|
[reset] : string {The Enmity Cycle.system.details.reset} (5 different values)
|
|
'<p>The trap deactivates after 4 rounds and resets after 1 minute.</p>' (x1)
|
|
'<p>The hazard stops when there are no conscious creatures in area <strong>E3</strong> and resets after 1 minute.</p>' (x1)
|
|
'<p>The trap deactivates and resets after 1 minute.</p>' (x1)
|
|
'<p>manual</p>' (x1)
|
|
'<p>A new production of <em>The Enmity Cycle</em> must be arranged; this process usually takes at least 1 week.</p>' (x1)
|
|
[routine] : string {The Enmity Cycle.system.details.routine} (5 different values)
|
|
[initiative] : object {The Enmity Cycle.system.initiative}
|
|
statistic : string {The Enmity Cycle.system.initiative.statistic} (same value: 'perception')
|
|
[perception] : object {The Enmity Cycle.system.perception}
|
|
details : string {The Enmity Cycle.system.perception.details} (same value: '')
|
|
mod : integer {The Enmity Cycle.system.perception.mod} (7 different values)
|
|
15 (x3)
|
|
12 (x2)
|
|
14 (x2)
|
|
9 (x2)
|
|
11 (x1)
|
|
10 (x1)
|
|
16 (x1)
|
|
senses : array<object> {The Enmity Cycle.system.perception.senses}
|
|
Length: min=0 max=2
|
|
Value type: object {The Enmity Cycle.system.perception.senses.[]}
|
|
[acuity] : string {The Enmity Cycle.system.perception.senses.[].acuity} (same value: 'imprecise')
|
|
[range] : integer {The Enmity Cycle.system.perception.senses.[].range} (same value: 30)
|
|
type : string {The Enmity Cycle.system.perception.senses.[].type} (4 different values)
|
|
'low-light-vision' (x4)
|
|
'darkvision' (x4)
|
|
'tremorsense' (x1)
|
|
'greater-darkvision' (x1)
|
|
[resources] : object {The Enmity Cycle.system.resources}
|
|
[focus] : object {The Enmity Cycle.system.resources.focus}
|
|
max : integer {The Enmity Cycle.system.resources.focus.max} (same value: 1)
|
|
value : integer {The Enmity Cycle.system.resources.focus.value} (same value: 1)
|
|
saves : object {The Enmity Cycle.system.saves}
|
|
fortitude : object {The Enmity Cycle.system.saves.fortitude}
|
|
saveDetail : string {The Enmity Cycle.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {The Enmity Cycle.system.saves.fortitude.value} (8 different values)
|
|
12 (x5)
|
|
11 (x3)
|
|
0 (x2)
|
|
9 (x2)
|
|
13 (x2)
|
|
18 (x1)
|
|
14 (x1)
|
|
17 (x1)
|
|
reflex : object {The Enmity Cycle.system.saves.reflex}
|
|
saveDetail : string {The Enmity Cycle.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {The Enmity Cycle.system.saves.reflex.value} (10 different values)
|
|
14 (x5)
|
|
17 (x2)
|
|
16 (x2)
|
|
0 (x2)
|
|
10 (x1)
|
|
9 (x1)
|
|
15 (x1)
|
|
8 (x1)
|
|
11 (x1)
|
|
7 (x1)
|
|
will : object {The Enmity Cycle.system.saves.will}
|
|
saveDetail : string {The Enmity Cycle.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {The Enmity Cycle.system.saves.will.value} (10 different values)
|
|
0 (x4)
|
|
14 (x2)
|
|
12 (x2)
|
|
15 (x2)
|
|
9 (x2)
|
|
10 (x1)
|
|
5 (x1)
|
|
11 (x1)
|
|
8 (x1)
|
|
18 (x1)
|
|
[skills] : object {The Enmity Cycle.system.skills}
|
|
[acrobatics] : object {The Enmity Cycle.system.skills.acrobatics}
|
|
base : integer {The Enmity Cycle.system.skills.acrobatics.base} (3 different values)
|
|
12 (x3)
|
|
11 (x1)
|
|
15 (x1)
|
|
[arcana] : object {The Enmity Cycle.system.skills.arcana}
|
|
base : integer {The Enmity Cycle.system.skills.arcana.base} (3 different values)
|
|
13 (x1)
|
|
15 (x1)
|
|
14 (x1)
|
|
[athletics] : object {The Enmity Cycle.system.skills.athletics}
|
|
base : integer {The Enmity Cycle.system.skills.athletics.base} (3 different values)
|
|
12 (x3)
|
|
7 (x1)
|
|
10 (x1)
|
|
[crafting] : object {The Enmity Cycle.system.skills.crafting}
|
|
base : integer {The Enmity Cycle.system.skills.crafting.base} (2 different values)
|
|
10 (x1)
|
|
11 (x1)
|
|
[special] : array<object> {The Enmity Cycle.system.skills.crafting.special}
|
|
Length: min=1 max=1
|
|
Value type: object {The Enmity Cycle.system.skills.crafting.special.[]}
|
|
base : integer {The Enmity Cycle.system.skills.crafting.special.[].base} (same value: 12)
|
|
label : string {The Enmity Cycle.system.skills.crafting.special.[].label} (same value: 'traps')
|
|
predicate : array<string> {The Enmity Cycle.system.skills.crafting.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {The Enmity Cycle.system.skills.crafting.special.[].predicate.[]} (same value: 'trap')
|
|
[deception] : object {The Enmity Cycle.system.skills.deception}
|
|
base : integer {The Enmity Cycle.system.skills.deception.base} (6 different values)
|
|
8 (x2)
|
|
14 (x2)
|
|
13 (x1)
|
|
12 (x1)
|
|
9 (x1)
|
|
21 (x1)
|
|
[diplomacy] : object {The Enmity Cycle.system.skills.diplomacy}
|
|
base : integer {The Enmity Cycle.system.skills.diplomacy.base} (3 different values)
|
|
15 (x1)
|
|
12 (x1)
|
|
21 (x1)
|
|
[intimidation] : object {The Enmity Cycle.system.skills.intimidation}
|
|
base : integer {The Enmity Cycle.system.skills.intimidation.base} (4 different values)
|
|
10 (x1)
|
|
12 (x1)
|
|
9 (x1)
|
|
17 (x1)
|
|
[medicine] : object {The Enmity Cycle.system.skills.medicine}
|
|
base : integer {The Enmity Cycle.system.skills.medicine.base} (2 different values)
|
|
11 (x2)
|
|
10 (x2)
|
|
[nature] : object {The Enmity Cycle.system.skills.nature}
|
|
base : integer {The Enmity Cycle.system.skills.nature.base} (same value: 8)
|
|
[occultism] : object {The Enmity Cycle.system.skills.occultism}
|
|
base : integer {The Enmity Cycle.system.skills.occultism.base} (same value: 15)
|
|
[performance] : object {The Enmity Cycle.system.skills.performance}
|
|
base : integer {The Enmity Cycle.system.skills.performance.base} (2 different values)
|
|
16 (x2)
|
|
13 (x1)
|
|
[religion] : object {The Enmity Cycle.system.skills.religion}
|
|
base : integer {The Enmity Cycle.system.skills.religion.base} (5 different values)
|
|
13 (x2)
|
|
10 (x1)
|
|
6 (x1)
|
|
5 (x1)
|
|
14 (x1)
|
|
[society] : object {The Enmity Cycle.system.skills.society}
|
|
base : integer {The Enmity Cycle.system.skills.society.base} (2 different values)
|
|
13 (x2)
|
|
14 (x1)
|
|
[stealth] : object {The Enmity Cycle.system.skills.stealth}
|
|
base : integer {The Enmity Cycle.system.skills.stealth.base} (8 different values)
|
|
12 (x2)
|
|
11 (x2)
|
|
13 (x1)
|
|
8 (x1)
|
|
10 (x1)
|
|
5 (x1)
|
|
9 (x1)
|
|
17 (x1)
|
|
[special] : array<object> {The Enmity Cycle.system.skills.stealth.special}
|
|
Length: min=1 max=1
|
|
Value type: object {The Enmity Cycle.system.skills.stealth.special.[]}
|
|
base : integer {The Enmity Cycle.system.skills.stealth.special.[].base} (2 different values)
|
|
13 (x1)
|
|
15 (x1)
|
|
label : string {The Enmity Cycle.system.skills.stealth.special.[].label} (2 different values)
|
|
'in deserts' (x1)
|
|
'in sewers and scrapyards' (x1)
|
|
predicate : array<string|object> {The Enmity Cycle.system.skills.stealth.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: mixed
|
|
string {The Enmity Cycle.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:desert')
|
|
object {The Enmity Cycle.system.skills.stealth.special.[].predicate.[]}
|
|
or : array<string> {The Enmity Cycle.system.skills.stealth.special.[].predicate.[].or}
|
|
Length: min=2 max=2
|
|
Value type: string {The Enmity Cycle.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values)
|
|
'terrain:scrapyard' (x1)
|
|
'terrain:sewer' (x1)
|
|
[survival] : object {The Enmity Cycle.system.skills.survival}
|
|
base : integer {The Enmity Cycle.system.skills.survival.base} (2 different values)
|
|
12 (x2)
|
|
15 (x1)
|
|
[thievery] : object {The Enmity Cycle.system.skills.thievery}
|
|
base : integer {The Enmity Cycle.system.skills.thievery.base} (same value: 12)
|
|
traits : object {The Enmity Cycle.system.traits}
|
|
rarity : string {The Enmity Cycle.system.traits.rarity} (4 different values)
|
|
'unique' (x9)
|
|
'uncommon' (x4)
|
|
'rare' (x3)
|
|
'common' (x1)
|
|
size : object {The Enmity Cycle.system.traits.size}
|
|
value : string {The Enmity Cycle.system.traits.size.value} (4 different values)
|
|
'med' (x13)
|
|
'sm' (x2)
|
|
'tiny' (x1)
|
|
'lg' (x1)
|
|
value : array<string> {The Enmity Cycle.system.traits.value}
|
|
Length: min=2 max=5
|
|
Value type: string {The Enmity Cycle.system.traits.value.[]} (27 different values)
|
|
[creatureType] : string {The Enmity Cycle.system.creatureType} (same value: '')
|
|
[statusEffects] : array<> {The Enmity Cycle.system.statusEffects}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {The Enmity Cycle.type} (2 different values)
|
|
'npc' (x12)
|
|
'hazard' (x5) |