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Pf2eDataScrapper/output/pf2e/packs/Book 3 - Hurricane's Howl.txt
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2025-04-08 17:56:11 +04:00

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Book 3 - Hurricane's Howl
Different values: 25
=====================================
object {Book 3 - Hurricane's Howl}
_id : string {Book 3 - Hurricane's Howl._id} (all different values)
folder : string {Book 3 - Hurricane's Howl.folder} (same value: '3ibhhRy3zcKbZkGM')
img : string {Book 3 - Hurricane's Howl.img} (2 different values)
'systems/pf2e/icons/default-icons/npc.svg' (x24)
'systems/pf2e/icons/default-icons/hazard.svg' (x1)
items : array<object> {Book 3 - Hurricane's Howl.items}
Length: min=1 max=45
Value type: object {Book 3 - Hurricane's Howl.items.[]}
_id : string {Book 3 - Hurricane's Howl.items.[]._id} (362 different values)
[_stats] : object {Book 3 - Hurricane's Howl.items.[]._stats}
compendiumSource : string {Book 3 - Hurricane's Howl.items.[]._stats.compendiumSource} (132 different values)
img : string {Book 3 - Hurricane's Howl.items.[].img} (125 different values)
name : string {Book 3 - Hurricane's Howl.items.[].name} (233 different values)
sort : integer {Book 3 - Hurricane's Howl.items.[].sort} (46 different values)
system : object {Book 3 - Hurricane's Howl.items.[].system}
[acBonus] : integer {Book 3 - Hurricane's Howl.items.[].system.acBonus} (4 different values)
3 (x5)
2 (x4)
1 (x4)
4 (x1)
[actionType] : object {Book 3 - Hurricane's Howl.items.[].system.actionType}
value : string {Book 3 - Hurricane's Howl.items.[].system.actionType.value} (4 different values)
'passive' (x64)
'action' (x22)
'reaction' (x18)
'free' (x4)
[actions] : object {Book 3 - Hurricane's Howl.items.[].system.actions}
[value] : integer {Book 3 - Hurricane's Howl.items.[].system.actions.value} (2 different values)
1 (x11)
2 (x11)
[area] : object {Book 3 - Hurricane's Howl.items.[].system.area}
type : string {Book 3 - Hurricane's Howl.items.[].system.area.type} (5 different values)
'burst' (x10)
'emanation' (x5)
'line' (x3)
'cone' (x2)
'cube' (x1)
value : integer {Book 3 - Hurricane's Howl.items.[].system.area.value} (6 different values)
30 (x8)
20 (x5)
60 (x3)
10 (x3)
5 (x1)
40 (x1)
[attack] : object {Book 3 - Hurricane's Howl.items.[].system.attack}
value : string {Book 3 - Hurricane's Howl.items.[].system.attack.value} (same value: '')
[attackEffects] : object {Book 3 - Hurricane's Howl.items.[].system.attackEffects}
[custom] : string {Book 3 - Hurricane's Howl.items.[].system.attackEffects.custom} (same value: '')
value : array<string> {Book 3 - Hurricane's Howl.items.[].system.attackEffects.value}
Length: min=0 max=1
Value type: string {Book 3 - Hurricane's Howl.items.[].system.attackEffects.value.[]} (6 different values)
'tongue-grab' (x3)
'push' (x2)
'restrain' (x1)
'bog-rot' (x1)
'karumzek-venom' (x1)
'grab' (x1)
[autoHeightenLevel] : object {Book 3 - Hurricane's Howl.items.[].system.autoHeightenLevel}
[value] : empty
[baseItem] : string {Book 3 - Hurricane's Howl.items.[].system.baseItem} (17 different values)
[bonus] : object {Book 3 - Hurricane's Howl.items.[].system.bonus}
value : integer {Book 3 - Hurricane's Howl.items.[].system.bonus.value} (16 different values)
[bonusDamage] : object {Book 3 - Hurricane's Howl.items.[].system.bonusDamage}
value : integer {Book 3 - Hurricane's Howl.items.[].system.bonusDamage.value} (same value: 0)
[bulk] : object {Book 3 - Hurricane's Howl.items.[].system.bulk}
value : mixed
integer {Book 3 - Hurricane's Howl.items.[].system.bulk.value} (3 different values)
1 (x15)
2 (x12)
0 (x5)
float {Book 3 - Hurricane's Howl.items.[].system.bulk.value} (same value: 0,1)
[category] : string {Book 3 - Hurricane's Howl.items.[].system.category} (9 different values)
'offensive' (x60)
'defensive' (x41)
'martial' (x12)
'simple' (x11)
'light' (x8)
'medium' (x6)
'interaction' (x6)
'potion' (x4)
'ammo' (x2)
[checkPenalty] : integer {Book 3 - Hurricane's Howl.items.[].system.checkPenalty} (2 different values)
-1 (x8)
-2 (x6)
[containerId] : empty
[cost] : object {Book 3 - Hurricane's Howl.items.[].system.cost}
value : string {Book 3 - Hurricane's Howl.items.[].system.cost.value} (4 different values)
'' (x130)
'faerie circle ingredients worth a total value of 1 gp × the spell rank × the target\'s level' (x1)
'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1)
'6 gp of ruby dust' (x1)
[counteraction] : boolean {Book 3 - Hurricane's Howl.items.[].system.counteraction} (2 different values)
False (x124)
True (x9)
[damage] : object {Book 3 - Hurricane's Howl.items.[].system.damage}
[0] : object {Book 3 - Hurricane's Howl.items.[].system.damage.0}
[category] : empty
formula : string {Book 3 - Hurricane's Howl.items.[].system.damage.0.formula} (13 different values)
kinds : array<string> {Book 3 - Hurricane's Howl.items.[].system.damage.0.kinds}
Length: min=1 max=2
Value type: string {Book 3 - Hurricane's Howl.items.[].system.damage.0.kinds.[]} (2 different values)
'damage' (x34)
'healing' (x9)
materials : array<> {Book 3 - Hurricane's Howl.items.[].system.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Hurricane's Howl.items.[].system.damage.0.type} (12 different values)
[applyMod] : boolean {Book 3 - Hurricane's Howl.items.[].system.damage.0.applyMod} (2 different values)
False (x22)
True (x2)
[damageType] : string {Book 3 - Hurricane's Howl.items.[].system.damage.damageType} (4 different values)
'piercing' (x13)
'bludgeoning' (x6)
'slashing' (x3)
'fire' (x1)
[dice] : integer {Book 3 - Hurricane's Howl.items.[].system.damage.dice} (2 different values)
1 (x22)
2 (x1)
[die] : string {Book 3 - Hurricane's Howl.items.[].system.damage.die} (4 different values)
'd4' (x8)
'd8' (x7)
'd6' (x4)
'd10' (x4)
[formula] : string {Book 3 - Hurricane's Howl.items.[].system.damage.formula} (2 different values)
'3d12' (x1)
'3d8+10' (x1)
[gcovwqxwitqchoin] : object {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin}
applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False)
category : string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash')
formula : string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1')
kinds : array<string> {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.kinds}
Length: min=1 max=1
Value type: string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage')
materials : array<> {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid')
[kind] : string {Book 3 - Hurricane's Howl.items.[].system.damage.kind} (2 different values)
'damage' (x1)
'healing' (x1)
[persistent] : object {Book 3 - Hurricane's Howl.items.[].system.damage.persistent}
[faces] : empty
number : integer {Book 3 - Hurricane's Howl.items.[].system.damage.persistent.number} (same value: 2)
type : string {Book 3 - Hurricane's Howl.items.[].system.damage.persistent.type} (same value: 'fire')
[type] : string {Book 3 - Hurricane's Howl.items.[].system.damage.type} (2 different values)
'electricity' (x1)
'vitality' (x1)
[damageRolls] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls}
[0] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0.damage} (3 different values)
'2d8+11' (x2)
'2d6+11' (x1)
'2d10+8' (x1)
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0.damageType} (2 different values)
'piercing' (x3)
'bludgeoning' (x1)
[0MqK6cT64tDQWxJC] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0MqK6cT64tDQWxJC}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0MqK6cT64tDQWxJC.damage} (same value: '2d12+13')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0MqK6cT64tDQWxJC.damageType} (same value: 'bludgeoning')
[0pNqghAIzL9imY3J] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0pNqghAIzL9imY3J}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0pNqghAIzL9imY3J.damage} (same value: '2d6+5')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0pNqghAIzL9imY3J.damageType} (same value: 'bludgeoning')
[1] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1.damage} (same value: '1d6')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1.damageType} (same value: 'electricity')
[1ct0eq17mpn3yq29b1ll] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll.damage} (same value: '1d12')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll.damageType} (same value: 'poison')
[3k5IzbEGxauzDswb] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.3k5IzbEGxauzDswb}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.3k5IzbEGxauzDswb.damage} (same value: '1d10+8')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.3k5IzbEGxauzDswb.damageType} (same value: 'bludgeoning')
[5A5uNMTrO9SfFtHs] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5A5uNMTrO9SfFtHs}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damage} (same value: '2d6+4')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damageType} (same value: 'piercing')
[5BkLsi3BYxobPF9w] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5BkLsi3BYxobPF9w}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5BkLsi3BYxobPF9w.damage} (same value: '1d4+6')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5BkLsi3BYxobPF9w.damageType} (same value: 'piercing')
[7NKS2PVON5Eb06RZ] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7NKS2PVON5Eb06RZ}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7NKS2PVON5Eb06RZ.damage} (same value: '2d10+13')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7NKS2PVON5Eb06RZ.damageType} (same value: 'piercing')
[7dupd6wcVhpyzeST] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7dupd6wcVhpyzeST}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7dupd6wcVhpyzeST.damage} (same value: '1d4+6')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7dupd6wcVhpyzeST.damageType} (same value: 'slashing')
[AdSZSK3wWeTwvdzv] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.AdSZSK3wWeTwvdzv}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.AdSZSK3wWeTwvdzv.damage} (same value: '2d6+6')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.AdSZSK3wWeTwvdzv.damageType} (same value: 'slashing')
[Drh9GX9hqt2MLFfO] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Drh9GX9hqt2MLFfO}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Drh9GX9hqt2MLFfO.damage} (same value: '2d6+9')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Drh9GX9hqt2MLFfO.damageType} (same value: 'slashing')
[HFgPs4Opq6psSac9] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.HFgPs4Opq6psSac9}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.HFgPs4Opq6psSac9.damage} (same value: '3d8+7')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.HFgPs4Opq6psSac9.damageType} (same value: 'slashing')
[IG5RcLUNkpc3tgvh] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.IG5RcLUNkpc3tgvh}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.IG5RcLUNkpc3tgvh.damage} (same value: '1d6+7')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.IG5RcLUNkpc3tgvh.damageType} (same value: 'piercing')
[KKUthperWMMB524D] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KKUthperWMMB524D}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KKUthperWMMB524D.damage} (same value: '2d10+10')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KKUthperWMMB524D.damageType} (same value: 'bludgeoning')
[KgHUvbNHeUlKbnzs] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KgHUvbNHeUlKbnzs}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KgHUvbNHeUlKbnzs.damage} (same value: '1d8+9')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KgHUvbNHeUlKbnzs.damageType} (same value: 'slashing')
[LkoxzXbJGooiF09A] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.LkoxzXbJGooiF09A}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.LkoxzXbJGooiF09A.damage} (same value: '2d6+8')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.LkoxzXbJGooiF09A.damageType} (same value: 'piercing')
[Ly2wHe08ry08sfl9] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Ly2wHe08ry08sfl9}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Ly2wHe08ry08sfl9.damage} (same value: '2d6+5')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Ly2wHe08ry08sfl9.damageType} (same value: 'slashing')
[MR7Ur8Vba5cU6ga5] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5.damage} (same value: '1d8+8')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5.damageType} (same value: 'piercing')
[Pe35379BKoaSfh6P] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Pe35379BKoaSfh6P}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Pe35379BKoaSfh6P.damage} (same value: '2d8+11')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Pe35379BKoaSfh6P.damageType} (same value: 'piercing')
[SQ6AW0srperHDzzw] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.SQ6AW0srperHDzzw}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.SQ6AW0srperHDzzw.damage} (same value: '1d8+8')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.SQ6AW0srperHDzzw.damageType} (same value: 'piercing')
[UQNwUVJcj3660Gm1] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.UQNwUVJcj3660Gm1}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.UQNwUVJcj3660Gm1.damage} (same value: '1d4+6')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.UQNwUVJcj3660Gm1.damageType} (same value: 'piercing')
[X0DbxagSLCVnkXak] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.X0DbxagSLCVnkXak}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.X0DbxagSLCVnkXak.damage} (same value: '2d6+10')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.X0DbxagSLCVnkXak.damageType} (same value: 'bludgeoning')
[YxY3o7ifP6h6N1aU] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.YxY3o7ifP6h6N1aU}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.YxY3o7ifP6h6N1aU.damage} (same value: '2d8+9')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.YxY3o7ifP6h6N1aU.damageType} (same value: 'piercing')
[ZpOt0TFQeREm7fqG] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ZpOt0TFQeREm7fqG}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ZpOt0TFQeREm7fqG.damage} (same value: '2d6+9')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ZpOt0TFQeREm7fqG.damageType} (same value: 'slashing')
[a8nMuugncEMWyHNT] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.a8nMuugncEMWyHNT}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.a8nMuugncEMWyHNT.damage} (same value: '1d4+6')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.a8nMuugncEMWyHNT.damageType} (same value: 'piercing')
[aWNJ4I2BEsuN1kQO] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.aWNJ4I2BEsuN1kQO}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.aWNJ4I2BEsuN1kQO.damage} (same value: '2d6+8')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.aWNJ4I2BEsuN1kQO.damageType} (same value: 'bludgeoning')
[cwmFvFMqf7nIxCw8] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.cwmFvFMqf7nIxCw8}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.cwmFvFMqf7nIxCw8.damage} (same value: '1d4+9')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.cwmFvFMqf7nIxCw8.damageType} (same value: 'piercing')
[f3bsunum22cshpvi9yn5] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.f3bsunum22cshpvi9yn5}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.f3bsunum22cshpvi9yn5.damage} (same value: '1d8+5')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.f3bsunum22cshpvi9yn5.damageType} (same value: 'piercing')
[iikdywgrmerdy4hojtqj] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.iikdywgrmerdy4hojtqj}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.iikdywgrmerdy4hojtqj.damage} (same value: '2d8+15')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.iikdywgrmerdy4hojtqj.damageType} (same value: 'void')
[isYrMsMIeEc2oBoF] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.isYrMsMIeEc2oBoF}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.isYrMsMIeEc2oBoF.damage} (same value: '1d4+6')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.isYrMsMIeEc2oBoF.damageType} (same value: 'bludgeoning')
gJV0NWBKl0uVvvtz : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.gJV0NWBKl0uVvvtz}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.gJV0NWBKl0uVvvtz.damage} (same value: '1d4+6')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.gJV0NWBKl0uVvvtz.damageType} (same value: 'piercing')
[jDAkv41msmUwJfTK] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jDAkv41msmUwJfTK}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jDAkv41msmUwJfTK.damage} (same value: '1d10+7')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jDAkv41msmUwJfTK.damageType} (same value: 'bludgeoning')
[jRZ41SSJfkJBMW0b] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jRZ41SSJfkJBMW0b}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jRZ41SSJfkJBMW0b.damage} (same value: '1d4+8')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jRZ41SSJfkJBMW0b.damageType} (same value: 'piercing')
[kebbf21E2caf2CqW] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.kebbf21E2caf2CqW}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.kebbf21E2caf2CqW.damage} (same value: '1d4+7')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.kebbf21E2caf2CqW.damageType} (same value: 'bludgeoning')
[lV25xC9GbeRWqjwt] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.lV25xC9GbeRWqjwt}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.lV25xC9GbeRWqjwt.damage} (same value: '2d8+13')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.lV25xC9GbeRWqjwt.damageType} (same value: 'slashing')
[oijspzz5p2fjxumle0ec] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.oijspzz5p2fjxumle0ec}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.oijspzz5p2fjxumle0ec.damage} (same value: '2d6+5')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.oijspzz5p2fjxumle0ec.damageType} (same value: 'slashing')
[p9vt4vhNQpSoCufD] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.p9vt4vhNQpSoCufD}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.p9vt4vhNQpSoCufD.damage} (same value: '2d10+9')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.p9vt4vhNQpSoCufD.damageType} (same value: 'bludgeoning')
[q8xKmArTf7AcWbI9] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.q8xKmArTf7AcWbI9}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.q8xKmArTf7AcWbI9.damage} (same value: '2d8+5')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.q8xKmArTf7AcWbI9.damageType} (same value: 'bludgeoning')
[qmm6604of0cjil0qdmov] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.qmm6604of0cjil0qdmov}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.qmm6604of0cjil0qdmov.damage} (same value: '1d6+5')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.qmm6604of0cjil0qdmov.damageType} (same value: 'piercing')
[rUdtFG4Pb025XTrx] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.rUdtFG4Pb025XTrx}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.rUdtFG4Pb025XTrx.damage} (same value: '2d8+6')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.rUdtFG4Pb025XTrx.damageType} (same value: 'piercing')
[t9Ld0KmXvSUijvsb] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.t9Ld0KmXvSUijvsb}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.t9Ld0KmXvSUijvsb.damage} (same value: '1d4+9')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.t9Ld0KmXvSUijvsb.damageType} (same value: 'piercing')
[tkZZGkVGRmFi7awd] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.tkZZGkVGRmFi7awd}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.tkZZGkVGRmFi7awd.damage} (same value: '1d4+9')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.tkZZGkVGRmFi7awd.damageType} (same value: 'piercing')
[vAOaItpgeN8Owjni] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.vAOaItpgeN8Owjni}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.vAOaItpgeN8Owjni.damage} (same value: '1d12+11')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.vAOaItpgeN8Owjni.damageType} (same value: 'piercing')
[x37eJCohhSXTYqyh] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.x37eJCohhSXTYqyh}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.x37eJCohhSXTYqyh.damage} (same value: '1d4+9')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.x37eJCohhSXTYqyh.damageType} (same value: 'piercing')
[yYkJWUWrJ73pEjQP] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.yYkJWUWrJ73pEjQP}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.yYkJWUWrJ73pEjQP.damage} (same value: '1d4+8')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.yYkJWUWrJ73pEjQP.damageType} (same value: 'piercing')
[ziKxmFrPz34ScHJF] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ziKxmFrPz34ScHJF}
damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ziKxmFrPz34ScHJF.damage} (same value: '2d6+7')
damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ziKxmFrPz34ScHJF.damageType} (same value: 'bludgeoning')
[deathNote] : boolean {Book 3 - Hurricane's Howl.items.[].system.deathNote} (same value: True)
[defense] : object {Book 3 - Hurricane's Howl.items.[].system.defense}
save : object {Book 3 - Hurricane's Howl.items.[].system.defense.save}
basic : boolean {Book 3 - Hurricane's Howl.items.[].system.defense.save.basic} (2 different values)
True (x21)
False (x21)
statistic : string {Book 3 - Hurricane's Howl.items.[].system.defense.save.statistic} (3 different values)
'fortitude' (x22)
'will' (x13)
'reflex' (x7)
description : object {Book 3 - Hurricane's Howl.items.[].system.description}
value : string {Book 3 - Hurricane's Howl.items.[].system.description.value} (220 different values)
[dexCap] : integer {Book 3 - Hurricane's Howl.items.[].system.dexCap} (4 different values)
2 (x5)
3 (x4)
4 (x4)
1 (x1)
[duration] : object {Book 3 - Hurricane's Howl.items.[].system.duration}
sustained : boolean {Book 3 - Hurricane's Howl.items.[].system.duration.sustained} (2 different values)
False (x126)
True (x7)
value : string {Book 3 - Hurricane's Howl.items.[].system.duration.value} (17 different values)
[equipped] : object {Book 3 - Hurricane's Howl.items.[].system.equipped}
carryType : string {Book 3 - Hurricane's Howl.items.[].system.equipped.carryType} (2 different values)
'held' (x27)
'worn' (x26)
[handsHeld] : integer {Book 3 - Hurricane's Howl.items.[].system.equipped.handsHeld} (3 different values)
1 (x22)
0 (x13)
2 (x5)
[inSlot] : boolean {Book 3 - Hurricane's Howl.items.[].system.equipped.inSlot} (2 different values)
True (x17)
False (x2)
[invested] : boolean {Book 3 - Hurricane's Howl.items.[].system.equipped.invested} (same value: False)
[frequency] : object {Book 3 - Hurricane's Howl.items.[].system.frequency}
max : integer {Book 3 - Hurricane's Howl.items.[].system.frequency.max} (3 different values)
1 (x8)
3 (x1)
2 (x1)
per : string {Book 3 - Hurricane's Howl.items.[].system.frequency.per} (3 different values)
'day' (x8)
'round' (x1)
'PT1H' (x1)
[value] : integer {Book 3 - Hurricane's Howl.items.[].system.frequency.value} (3 different values)
1 (x7)
3 (x1)
2 (x1)
[group] : string {Book 3 - Hurricane's Howl.items.[].system.group} (12 different values)
[hardness] : integer {Book 3 - Hurricane's Howl.items.[].system.hardness} (same value: 0)
[heightening] : object {Book 3 - Hurricane's Howl.items.[].system.heightening}
[damage] : object {Book 3 - Hurricane's Howl.items.[].system.heightening.damage}
[0] : string {Book 3 - Hurricane's Howl.items.[].system.heightening.damage.0} (6 different values)
'1d8' (x14)
'2d6' (x9)
'1d4' (x3)
'2d8' (x3)
'1d6' (x2)
'1d12' (x1)
[interval] : integer {Book 3 - Hurricane's Howl.items.[].system.heightening.interval} (2 different values)
1 (x29)
2 (x4)
type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.type} (2 different values)
'interval' (x33)
'fixed' (x2)
[levels] : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels}
3 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3}
damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage}
0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0}
applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False)
[category] : empty
formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6')
materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid')
gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin}
applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False)
category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash')
formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1')
materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid')
5 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5}
damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage}
0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0}
applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False)
[category] : empty
formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6')
materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid')
gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin}
applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False)
category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash')
formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2')
materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid')
7 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7}
damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage}
0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0}
applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False)
[category] : empty
formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6')
materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid')
gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin}
applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False)
category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash')
formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3')
materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid')
9 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9}
damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage}
0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0}
applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False)
[category] : empty
formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6')
materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid')
gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin}
applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False)
category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash')
formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4')
materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid')
[hp] : object {Book 3 - Hurricane's Howl.items.[].system.hp}
max : integer {Book 3 - Hurricane's Howl.items.[].system.hp.max} (same value: 0)
value : integer {Book 3 - Hurricane's Howl.items.[].system.hp.value} (same value: 0)
[level] : object {Book 3 - Hurricane's Howl.items.[].system.level}
value : integer {Book 3 - Hurricane's Howl.items.[].system.level.value} (12 different values)
[location] : object {Book 3 - Hurricane's Howl.items.[].system.location}
[heightenedLevel] : integer {Book 3 - Hurricane's Howl.items.[].system.location.heightenedLevel} (6 different values)
2 (x22)
3 (x13)
1 (x13)
4 (x12)
5 (x7)
6 (x5)
[uses] : object {Book 3 - Hurricane's Howl.items.[].system.location.uses}
max : integer {Book 3 - Hurricane's Howl.items.[].system.location.uses.max} (2 different values)
2 (x3)
3 (x1)
value : integer {Book 3 - Hurricane's Howl.items.[].system.location.uses.value} (2 different values)
2 (x3)
3 (x1)
[value] : string {Book 3 - Hurricane's Howl.items.[].system.location.value} (13 different values)
[material] : object {Book 3 - Hurricane's Howl.items.[].system.material}
[grade] : empty
[type] : string {Book 3 - Hurricane's Howl.items.[].system.material.type} (same value: 'dawnsilver')
[mod] : object {Book 3 - Hurricane's Howl.items.[].system.mod}
value : integer {Book 3 - Hurricane's Howl.items.[].system.mod.value} (6 different values)
22 (x1)
24 (x1)
16 (x1)
14 (x1)
11 (x1)
19 (x1)
[overlays] : object {Book 3 - Hurricane's Howl.items.[].system.overlays}
[37gy7l19tik74o4s] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s}
_id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system}
damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
formula : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
kinds : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
[defense] : empty
heightening : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
0 : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.range}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.time}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
value : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
Length: min=4 max=4
Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
'concentrate' (x7)
'healing' (x7)
'manipulate' (x7)
'vitality' (x7)
[4gyp3qlsv5ywdyjq] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq}
_id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
formula : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
kinds : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
[defense] : empty
heightening : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
0 : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
value : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
Length: min=3 max=3
Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
'concentrate' (x2)
'manipulate' (x2)
'void' (x2)
[7qdtetowq348s9oc] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc}
_id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system}
range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.range}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.time}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
[7vbvdrv2cl87sqta] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta}
_id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system}
area : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
type : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
value : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
value : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
Length: min=4 max=4
Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
'concentrate' (x7)
'healing' (x7)
'manipulate' (x7)
'vitality' (x7)
[lfxcoz2d3f8j2zq1] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1}
_id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
kinds : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
value : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
Length: min=4 max=4
Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
'concentrate' (x7)
'healing' (x7)
'manipulate' (x7)
'vitality' (x7)
[pq7cxntbz4s8g5ik] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik}
_id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
[rvhoa43rqqqp8izn] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn}
_id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system}
area : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
type : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
value : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
value : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
Length: min=3 max=3
Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
'concentrate' (x2)
'manipulate' (x2)
'void' (x2)
[z04svm1cvfcxtplb] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb}
_id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system}
damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
kinds : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
value : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
Length: min=3 max=3
Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
'concentrate' (x2)
'manipulate' (x2)
'void' (x2)
[prepared] : object {Book 3 - Hurricane's Howl.items.[].system.prepared}
[label] : string {Book 3 - Hurricane's Howl.items.[].system.prepared.label} (same value: 'Spellcasting Type')
[type] : string {Book 3 - Hurricane's Howl.items.[].system.prepared.type} (same value: 'String')
value : string {Book 3 - Hurricane's Howl.items.[].system.prepared.value} (4 different values)
'innate' (x6)
'spontaneous' (x3)
'prepared' (x2)
'focus' (x2)
[flexible] : boolean {Book 3 - Hurricane's Howl.items.[].system.prepared.flexible} (same value: False)
[price] : object {Book 3 - Hurricane's Howl.items.[].system.price}
[per] : integer {Book 3 - Hurricane's Howl.items.[].system.price.per} (same value: 10)
value : object {Book 3 - Hurricane's Howl.items.[].system.price.value}
[gp] : integer {Book 3 - Hurricane's Howl.items.[].system.price.value.gp} (16 different values)
[sp] : integer {Book 3 - Hurricane's Howl.items.[].system.price.value.sp} (5 different values)
1 (x7)
2 (x6)
5 (x1)
9 (x1)
6 (x1)
[proficiency] : object {Book 3 - Hurricane's Howl.items.[].system.proficiency}
value : integer {Book 3 - Hurricane's Howl.items.[].system.proficiency.value} (same value: 0)
[proficient] : object {Book 3 - Hurricane's Howl.items.[].system.proficient}
value : integer {Book 3 - Hurricane's Howl.items.[].system.proficient.value} (same value: 0)
publication : object {Book 3 - Hurricane's Howl.items.[].system.publication}
license : string {Book 3 - Hurricane's Howl.items.[].system.publication.license} (2 different values)
'OGL' (x352)
'ORC' (x10)
remaster : boolean {Book 3 - Hurricane's Howl.items.[].system.publication.remaster} (2 different values)
False (x352)
True (x10)
title : string {Book 3 - Hurricane's Howl.items.[].system.publication.title} (10 different values)
'Pathfinder Core Rulebook' (x162)
'' (x153)
'Pathfinder Bestiary' (x20)
'Pathfinder Player Core' (x10)
'Pathfinder Advanced Player\'s Guide' (x7)
'Pathfinder Bestiary 2' (x4)
'Pathfinder #171: Hurricane\'s Howl' (x2)
'Pathfinder Secrets of Magic' (x2)
'Pathfinder Lost Omens Gods & Magic' (x1)
'Pathfinder Lost Omens The Mwangi Expanse' (x1)
[quantity] : integer {Book 3 - Hurricane's Howl.items.[].system.quantity} (6 different values)
1 (x45)
4 (x3)
2 (x2)
20 (x1)
5 (x1)
3 (x1)
[range] : mixed
object {Book 3 - Hurricane's Howl.items.[].system.range}
value : string {Book 3 - Hurricane's Howl.items.[].system.range.value} (13 different values)
integer {Book 3 - Hurricane's Howl.items.[].system.range} (4 different values)
120 (x1)
30 (x1)
100 (x1)
20 (x1)
[reload] : object {Book 3 - Hurricane's Howl.items.[].system.reload}
value : string {Book 3 - Hurricane's Howl.items.[].system.reload.value} (4 different values)
'-' (x12)
'' (x9)
'2' (x1)
'0' (x1)
[ritual] : object {Book 3 - Hurricane's Howl.items.[].system.ritual}
primary : object {Book 3 - Hurricane's Howl.items.[].system.ritual.primary}
check : string {Book 3 - Hurricane's Howl.items.[].system.ritual.primary.check} (2 different values)
'Nature (master)' (x1)
'Religion' (x1)
secondary : object {Book 3 - Hurricane's Howl.items.[].system.ritual.secondary}
casters : integer {Book 3 - Hurricane's Howl.items.[].system.ritual.secondary.casters} (2 different values)
4 (x1)
0 (x1)
checks : string {Book 3 - Hurricane's Howl.items.[].system.ritual.secondary.checks} (2 different values)
'Crafting, Diplomacy, Survival' (x1)
'Crafting, Performance' (x1)
rules : ignored (Foundry rules object) {Book 3 - Hurricane's Howl.items.[].system.rules}
[requirements] : string {Book 3 - Hurricane's Howl.items.[].system.requirements} (same value: '')
[runes] : object {Book 3 - Hurricane's Howl.items.[].system.runes}
potency : integer {Book 3 - Hurricane's Howl.items.[].system.runes.potency} (3 different values)
0 (x23)
1 (x10)
2 (x4)
property : array<string> {Book 3 - Hurricane's Howl.items.[].system.runes.property}
Length: min=0 max=1
Value type: string {Book 3 - Hurricane's Howl.items.[].system.runes.property.[]} (2 different values)
'returning' (x2)
'glamered' (x1)
[resilient] : integer {Book 3 - Hurricane's Howl.items.[].system.runes.resilient} (2 different values)
0 (x12)
1 (x2)
[striking] : integer {Book 3 - Hurricane's Howl.items.[].system.runes.striking} (2 different values)
0 (x16)
1 (x7)
[showSlotlessLevels] : object {Book 3 - Hurricane's Howl.items.[].system.showSlotlessLevels}
value : boolean {Book 3 - Hurricane's Howl.items.[].system.showSlotlessLevels.value} (same value: False)
[size] : string {Book 3 - Hurricane's Howl.items.[].system.size} (2 different values)
'med' (x50)
'lg' (x3)
[slots] : object {Book 3 - Hurricane's Howl.items.[].system.slots}
[slot0] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot0}
max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.max} (2 different values)
5 (x2)
4 (x1)
prepared : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.prepared}
Length: min=4 max=5
Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.prepared.[]}
id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.prepared.[].id} (14 different values)
value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.value} (2 different values)
5 (x2)
4 (x1)
[slot1] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot1}
[max] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.max} (3 different values)
1 (x3)
3 (x2)
4 (x2)
[prepared] : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.prepared}
Length: min=1 max=3
Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.prepared.[]}
id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.prepared.[].id} (6 different values)
'BnWXk0XN4BEB9bqO' (x1)
'hw3KtbihSCMUai8g' (x1)
'ksMYqziRVm0cpR8h' (x1)
'rXm4NbStEWsSWRyv' (x1)
'mokjSeYW7fRSVnUv' (x1)
'wRF9eH2nBfxvQ6js' (x1)
[value] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.value} (3 different values)
3 (x3)
1 (x2)
4 (x2)
[slot2] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot2}
[max] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.max} (4 different values)
3 (x4)
1 (x2)
4 (x2)
2 (x1)
[prepared] : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.prepared}
Length: min=1 max=3
Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.prepared.[]}
id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.prepared.[].id} (9 different values)
'ENzXKbhj5M5N61Zb' (x1)
'mdiSJAe4SNlpO5xP' (x1)
'dAofRruV2F7X6MWX' (x1)
'fGb9MekqMQPmhr0Z' (x1)
'wdZoDvKO1KuqCFGn' (x1)
'PWlFtn1uRQjQFKI0' (x1)
'jUAm540uEAU6hGmp' (x1)
'DFxmQtvWqrMW7gtj' (x1)
'MbFoBKUTv93VhPD9' (x1)
value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.value} (4 different values)
3 (x5)
2 (x2)
4 (x2)
1 (x1)
[slot3] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot3}
max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.max} (2 different values)
3 (x5)
4 (x1)
[prepared] : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.prepared}
Length: min=2 max=3
Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.prepared.[]}
id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.prepared.[].id} (5 different values)
'jSNRWSOsVCimGQ5L' (x1)
'rR5qTPPHOPWkX7Bc' (x1)
'j17XyKk4Ujd3KV9l' (x1)
'LYNCsl1NBJphmoHd' (x1)
'ZOn5e98fPXQWcmt2' (x1)
value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.value} (2 different values)
3 (x5)
4 (x1)
[slot4] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot4}
max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.max} (2 different values)
3 (x4)
2 (x1)
[prepared] : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.prepared}
Length: min=2 max=3
Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.prepared.[]}
id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.prepared.[].id} (5 different values)
'TV7nTLXhz9n5kePY' (x1)
'c4RwiEe0iLyT9REe' (x1)
'nlU1HlQJ0Gyqf4W0' (x1)
'tVPWhKVON4Tv71WK' (x1)
'rySQf0FxKvR2sK7j' (x1)
value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.value} (2 different values)
3 (x4)
2 (x1)
[slot5] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot5}
[max] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.max} (2 different values)
3 (x1)
2 (x1)
[prepared] : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.prepared}
Length: min=1 max=3
Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.prepared.[]}
id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.prepared.[].id} (4 different values)
'fvBmzWeLjF1gHn0d' (x1)
'WEZUIVSs4898qnpK' (x1)
'dfpfzMcA1Lc5Evak' (x1)
'W8umMB2LsPZAyh2W' (x1)
value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.value} (2 different values)
3 (x2)
2 (x1)
[slot6] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot6}
max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.max} (3 different values)
5 (x1)
2 (x1)
4 (x1)
[prepared] : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.prepared}
Length: min=3 max=5
Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.prepared.[]}
id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.prepared.[].id} (4 different values)
'IN59hQI6VlzPxdu8' (x3)
'NMCBgsGW43a5xhY3' (x3)
'ENzXKbhj5M5N61Zb' (x1)
'nlU1HlQJ0Gyqf4W0' (x1)
value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.value} (3 different values)
5 (x1)
2 (x1)
4 (x1)
[slug] : string {Book 3 - Hurricane's Howl.items.[].system.slug} (134 different values)
[specific] : object {Book 3 - Hurricane's Howl.items.[].system.specific}
material : object {Book 3 - Hurricane's Howl.items.[].system.specific.material}
[grade] : empty
[type] : empty
runes : object {Book 3 - Hurricane's Howl.items.[].system.specific.runes}
potency : integer {Book 3 - Hurricane's Howl.items.[].system.specific.runes.potency} (same value: 1)
property : array<> {Book 3 - Hurricane's Howl.items.[].system.specific.runes.property}
Length: min=0 max=0
Value type: empty
striking : integer {Book 3 - Hurricane's Howl.items.[].system.specific.runes.striking} (same value: 0)
[speedPenalty] : integer {Book 3 - Hurricane's Howl.items.[].system.speedPenalty} (2 different values)
0 (x8)
-5 (x6)
[spelldc] : object {Book 3 - Hurricane's Howl.items.[].system.spelldc}
dc : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.dc} (7 different values)
30 (x5)
26 (x2)
29 (x2)
28 (x1)
21 (x1)
24 (x1)
25 (x1)
[item] : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.item} (same value: 0)
[label] : string {Book 3 - Hurricane's Howl.items.[].system.spelldc.label} (same value: 'Class DC')
mod : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.mod} (same value: 0)
[type] : string {Book 3 - Hurricane's Howl.items.[].system.spelldc.type} (same value: 'String')
value : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.value} (7 different values)
22 (x5)
18 (x2)
21 (x2)
20 (x1)
13 (x1)
16 (x1)
17 (x1)
[splashDamage] : object {Book 3 - Hurricane's Howl.items.[].system.splashDamage}
[value] : integer {Book 3 - Hurricane's Howl.items.[].system.splashDamage.value} (2 different values)
0 (x21)
2 (x1)
[stackGroup] : string {Book 3 - Hurricane's Howl.items.[].system.stackGroup} (2 different values)
'bolts' (x1)
'arrows' (x1)
[strength] : integer {Book 3 - Hurricane's Howl.items.[].system.strength} (4 different values)
2 (x5)
1 (x4)
0 (x4)
3 (x1)
[target] : object {Book 3 - Hurricane's Howl.items.[].system.target}
value : string {Book 3 - Hurricane's Howl.items.[].system.target.value} (26 different values)
[time] : object {Book 3 - Hurricane's Howl.items.[].system.time}
value : string {Book 3 - Hurricane's Howl.items.[].system.time.value} (9 different values)
'2' (x85)
'10 minutes' (x11)
'1' (x10)
'1 to 3' (x9)
'3' (x8)
'1 minute' (x7)
'1 day' (x1)
'3 days' (x1)
'reaction' (x1)
[tradition] : object {Book 3 - Hurricane's Howl.items.[].system.tradition}
value : string {Book 3 - Hurricane's Howl.items.[].system.tradition.value} (3 different values)
'divine' (x9)
'occult' (x2)
'primal' (x2)
[traits] : object {Book 3 - Hurricane's Howl.items.[].system.traits}
[rarity] : string {Book 3 - Hurricane's Howl.items.[].system.traits.rarity} (3 different values)
'common' (x324)
'uncommon' (x15)
'rare' (x1)
[traditions] : array<string> {Book 3 - Hurricane's Howl.items.[].system.traits.traditions}
Length: min=0 max=4
Value type: string {Book 3 - Hurricane's Howl.items.[].system.traits.traditions.[]} (4 different values)
'divine' (x86)
'arcane' (x77)
'primal' (x77)
'occult' (x72)
value : array<string> {Book 3 - Hurricane's Howl.items.[].system.traits.value}
Length: min=0 max=7
Value type: string {Book 3 - Hurricane's Howl.items.[].system.traits.value.[]} (88 different values)
[usage] : object {Book 3 - Hurricane's Howl.items.[].system.usage}
value : string {Book 3 - Hurricane's Howl.items.[].system.usage.value} (3 different values)
'held-in-one-hand' (x32)
'held-in-two-hands' (x6)
'held-in-one-plus-hands' (x1)
[uses] : object {Book 3 - Hurricane's Howl.items.[].system.uses}
autoDestroy : boolean {Book 3 - Hurricane's Howl.items.[].system.uses.autoDestroy} (same value: True)
max : integer {Book 3 - Hurricane's Howl.items.[].system.uses.max} (same value: 1)
value : integer {Book 3 - Hurricane's Howl.items.[].system.uses.value} (same value: 1)
[weaponType] : object {Book 3 - Hurricane's Howl.items.[].system.weaponType}
value : string {Book 3 - Hurricane's Howl.items.[].system.weaponType.value} (2 different values)
'melee' (x37)
'ranged' (x12)
type : string {Book 3 - Hurricane's Howl.items.[].type} (9 different values)
'spell' (x133)
'action' (x108)
'melee' (x49)
'weapon' (x23)
'armor' (x14)
'spellcastingEntry' (x13)
'equipment' (x10)
'consumable' (x6)
'lore' (x6)
[flags] : object {Book 3 - Hurricane's Howl.items.[].flags}
pf2e : object {Book 3 - Hurricane's Howl.items.[].flags.pf2e}
linkedWeapon : string {Book 3 - Hurricane's Howl.items.[].flags.pf2e.linkedWeapon} (21 different values)
name : string {Book 3 - Hurricane's Howl.name} (all different values)
system : object {Book 3 - Hurricane's Howl.system}
[abilities] : object {Book 3 - Hurricane's Howl.system.abilities}
cha : object {Book 3 - Hurricane's Howl.system.abilities.cha}
mod : integer {Book 3 - Hurricane's Howl.system.abilities.cha.mod} (8 different values)
2 (x6)
3 (x6)
0 (x4)
4 (x3)
5 (x2)
1 (x1)
-2 (x1)
-1 (x1)
[value] : integer {Book 3 - Hurricane's Howl.system.abilities.cha.value} (7 different values)
10 (x6)
14 (x5)
16 (x5)
18 (x3)
20 (x2)
12 (x1)
6 (x1)
con : object {Book 3 - Hurricane's Howl.system.abilities.con}
mod : integer {Book 3 - Hurricane's Howl.system.abilities.con.mod} (7 different values)
4 (x6)
2 (x5)
3 (x5)
0 (x4)
5 (x2)
1 (x1)
7 (x1)
[value] : integer {Book 3 - Hurricane's Howl.system.abilities.con.value} (7 different values)
10 (x6)
18 (x5)
14 (x5)
16 (x3)
20 (x2)
12 (x1)
24 (x1)
dex : object {Book 3 - Hurricane's Howl.system.abilities.dex}
mod : integer {Book 3 - Hurricane's Howl.system.abilities.dex.mod} (7 different values)
5 (x6)
2 (x5)
4 (x4)
7 (x3)
0 (x3)
3 (x2)
1 (x1)
[value] : integer {Book 3 - Hurricane's Howl.system.abilities.dex.value} (7 different values)
10 (x5)
20 (x5)
14 (x4)
18 (x3)
24 (x3)
16 (x2)
12 (x1)
int : object {Book 3 - Hurricane's Howl.system.abilities.int}
mod : integer {Book 3 - Hurricane's Howl.system.abilities.int.mod} (9 different values)
0 (x6)
-1 (x5)
2 (x3)
4 (x3)
3 (x3)
1 (x1)
6 (x1)
7 (x1)
-4 (x1)
[value] : integer {Book 3 - Hurricane's Howl.system.abilities.int.value} (8 different values)
10 (x7)
8 (x5)
14 (x3)
16 (x3)
18 (x2)
12 (x1)
22 (x1)
24 (x1)
str : object {Book 3 - Hurricane's Howl.system.abilities.str}
mod : integer {Book 3 - Hurricane's Howl.system.abilities.str.mod} (9 different values)
4 (x5)
5 (x5)
2 (x4)
6 (x3)
7 (x2)
3 (x2)
-5 (x1)
1 (x1)
0 (x1)
[value] : integer {Book 3 - Hurricane's Howl.system.abilities.str.value} (8 different values)
18 (x5)
20 (x5)
14 (x4)
10 (x3)
22 (x2)
24 (x2)
16 (x1)
0 (x1)
wis : object {Book 3 - Hurricane's Howl.system.abilities.wis}
mod : integer {Book 3 - Hurricane's Howl.system.abilities.wis.mod} (6 different values)
3 (x7)
2 (x7)
5 (x4)
4 (x4)
7 (x1)
6 (x1)
[value] : integer {Book 3 - Hurricane's Howl.system.abilities.wis.value} (6 different values)
16 (x7)
14 (x6)
20 (x4)
18 (x3)
10 (x2)
24 (x1)
attributes : object {Book 3 - Hurricane's Howl.system.attributes}
ac : object {Book 3 - Hurricane's Howl.system.attributes.ac}
[details] : string {Book 3 - Hurricane's Howl.system.attributes.ac.details} (same value: '')
value : integer {Book 3 - Hurricane's Howl.system.attributes.ac.value} (14 different values)
[allSaves] : object {Book 3 - Hurricane's Howl.system.attributes.allSaves}
value : string {Book 3 - Hurricane's Howl.system.attributes.allSaves.value} (same value: '')
hp : object {Book 3 - Hurricane's Howl.system.attributes.hp}
details : string {Book 3 - Hurricane's Howl.system.attributes.hp.details} (3 different values)
'' (x21)
'void healing, rejuvenation' (x2)
'void healing' (x2)
max : integer {Book 3 - Hurricane's Howl.system.attributes.hp.max} (20 different values)
temp : integer {Book 3 - Hurricane's Howl.system.attributes.hp.temp} (same value: 0)
value : integer {Book 3 - Hurricane's Howl.system.attributes.hp.value} (20 different values)
[emitsSound] : string {Book 3 - Hurricane's Howl.system.attributes.emitsSound} (same value: 'encounter')
[hardness] : integer {Book 3 - Hurricane's Howl.system.attributes.hardness} (same value: 0)
[hasHealth] : boolean {Book 3 - Hurricane's Howl.system.attributes.hasHealth} (same value: False)
[immunities] : array<object> {Book 3 - Hurricane's Howl.system.attributes.immunities}
Length: min=0 max=6
Value type: object {Book 3 - Hurricane's Howl.system.attributes.immunities.[]}
type : string {Book 3 - Hurricane's Howl.system.attributes.immunities.[].type} (9 different values)
'poison' (x6)
'paralyzed' (x4)
'death-effects' (x3)
'disease' (x3)
'unconscious' (x3)
'electricity' (x2)
'precision' (x2)
'sleep' (x1)
'swarm-mind' (x1)
[resistances] : array<object> {Book 3 - Hurricane's Howl.system.attributes.resistances}
Length: min=1 max=3
Value type: object {Book 3 - Hurricane's Howl.system.attributes.resistances.[]}
type : string {Book 3 - Hurricane's Howl.system.attributes.resistances.[].type} (5 different values)
'fire' (x3)
'bludgeoning' (x1)
'piercing' (x1)
'slashing' (x1)
'all-damage' (x1)
value : integer {Book 3 - Hurricane's Howl.system.attributes.resistances.[].value} (3 different values)
10 (x5)
6 (x1)
5 (x1)
[doubleVs] : array<string> {Book 3 - Hurricane's Howl.system.attributes.resistances.[].doubleVs}
Length: min=1 max=1
Value type: string {Book 3 - Hurricane's Howl.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical')
[exceptions] : array<string> {Book 3 - Hurricane's Howl.system.attributes.resistances.[].exceptions}
Length: min=3 max=3
Value type: string {Book 3 - Hurricane's Howl.system.attributes.resistances.[].exceptions.[]} (3 different values)
'force' (x1)
'ghost-touch' (x1)
'vitality' (x1)
[speed] : object {Book 3 - Hurricane's Howl.system.attributes.speed}
[details] : string {Book 3 - Hurricane's Howl.system.attributes.speed.details} (3 different values)
'swamp stride' (x2)
'cloud walk' (x1)
'puddle stride' (x1)
otherSpeeds : array<object> {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds}
Length: min=0 max=1
Value type: object {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds.[]}
type : string {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds.[].type} (4 different values)
'swim' (x3)
'climb' (x3)
'fly' (x2)
'burrow' (x1)
value : integer {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds.[].value} (5 different values)
25 (x3)
15 (x2)
30 (x2)
140 (x1)
40 (x1)
value : integer {Book 3 - Hurricane's Howl.system.attributes.speed.value} (7 different values)
25 (x9)
20 (x5)
40 (x4)
30 (x3)
15 (x1)
35 (x1)
0 (x1)
[stealth] : object {Book 3 - Hurricane's Howl.system.attributes.stealth}
details : string {Book 3 - Hurricane's Howl.system.attributes.stealth.details} (same value: '<p>(master)</p>')
value : integer {Book 3 - Hurricane's Howl.system.attributes.stealth.value} (same value: 24)
[weaknesses] : array<object> {Book 3 - Hurricane's Howl.system.attributes.weaknesses}
Length: min=1 max=3
Value type: object {Book 3 - Hurricane's Howl.system.attributes.weaknesses.[]}
type : string {Book 3 - Hurricane's Howl.system.attributes.weaknesses.[].type} (6 different values)
'holy' (x2)
'cold' (x1)
'acid' (x1)
'area-damage' (x1)
'splash-damage' (x1)
'cold-iron' (x1)
value : integer {Book 3 - Hurricane's Howl.system.attributes.weaknesses.[].value} (2 different values)
10 (x5)
5 (x2)
details : object {Book 3 - Hurricane's Howl.system.details}
[blurb] : string {Book 3 - Hurricane's Howl.system.details.blurb} (15 different values)
[languages] : object {Book 3 - Hurricane's Howl.system.details.languages}
details : string {Book 3 - Hurricane's Howl.system.details.languages.details} (same value: '')
value : array<string> {Book 3 - Hurricane's Howl.system.details.languages.value}
Length: min=0 max=5
Value type: string {Book 3 - Hurricane's Howl.system.details.languages.value.[]} (18 different values)
level : object {Book 3 - Hurricane's Howl.system.details.level}
value : integer {Book 3 - Hurricane's Howl.system.details.level.value} (10 different values)
11 (x6)
8 (x4)
10 (x4)
9 (x4)
7 (x2)
13 (x1)
4 (x1)
2 (x1)
12 (x1)
6 (x1)
[privateNotes] : string {Book 3 - Hurricane's Howl.system.details.privateNotes} (same value: '')
[publicNotes] : string {Book 3 - Hurricane's Howl.system.details.publicNotes} (4 different values)
publication : object {Book 3 - Hurricane's Howl.system.details.publication}
license : string {Book 3 - Hurricane's Howl.system.details.publication.license} (same value: 'OGL')
remaster : boolean {Book 3 - Hurricane's Howl.system.details.publication.remaster} (same value: False)
title : string {Book 3 - Hurricane's Howl.system.details.publication.title} (same value: 'Pathfinder #171: Hurricane\'s Howl')
[description] : string {Book 3 - Hurricane's Howl.system.details.description} (same value: '<p>An @UUID[Compendium.pf2e.conditionitems.Item.Invisible] rune on the floor summons a @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Goliath Spider] when disturbed by someone who isn\'t wearing Norgorber\'s religious symbol.</p>')
[disable] : string {Book 3 - Hurricane's Howl.system.details.disable} (same value: '<p>@Check[thievery|dc:34|name:Erase the Rune|traits:uncommon,magical,trap,complex] (master) to erase the rune or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th rank; counteract DC 36) to dispel the rune.</p>')
[isComplex] : boolean {Book 3 - Hurricane's Howl.system.details.isComplex} (same value: True)
[reset] : string {Book 3 - Hurricane's Howl.system.details.reset} (same value: '<p>The trap resets after 24 hours.</p>')
[routine] : string {Book 3 - Hurricane's Howl.system.details.routine} (same value: '')
[initiative] : object {Book 3 - Hurricane's Howl.system.initiative}
statistic : string {Book 3 - Hurricane's Howl.system.initiative.statistic} (same value: 'perception')
[perception] : object {Book 3 - Hurricane's Howl.system.perception}
details : string {Book 3 - Hurricane's Howl.system.perception.details} (3 different values)
'' (x21)
'poison sense (precise) 30 feet' (x2)
'mist vision' (x1)
mod : integer {Book 3 - Hurricane's Howl.system.perception.mod} (13 different values)
senses : array<object> {Book 3 - Hurricane's Howl.system.perception.senses}
Length: min=0 max=2
Value type: object {Book 3 - Hurricane's Howl.system.perception.senses.[]}
[acuity] : string {Book 3 - Hurricane's Howl.system.perception.senses.[].acuity} (same value: 'imprecise')
[range] : integer {Book 3 - Hurricane's Howl.system.perception.senses.[].range} (2 different values)
30 (x1)
60 (x1)
type : string {Book 3 - Hurricane's Howl.system.perception.senses.[].type} (4 different values)
'darkvision' (x9)
'low-light-vision' (x6)
'tremorsense' (x1)
'scent' (x1)
[resources] : object {Book 3 - Hurricane's Howl.system.resources}
[focus] : object {Book 3 - Hurricane's Howl.system.resources.focus}
max : string {Book 3 - Hurricane's Howl.system.resources.focus.max} (2 different values)
'2' (x1)
'3' (x1)
value : integer {Book 3 - Hurricane's Howl.system.resources.focus.value} (2 different values)
2 (x1)
3 (x1)
saves : object {Book 3 - Hurricane's Howl.system.saves}
fortitude : object {Book 3 - Hurricane's Howl.system.saves.fortitude}
saveDetail : string {Book 3 - Hurricane's Howl.system.saves.fortitude.saveDetail} (same value: '')
value : integer {Book 3 - Hurricane's Howl.system.saves.fortitude.value} (13 different values)
reflex : object {Book 3 - Hurricane's Howl.system.saves.reflex}
saveDetail : string {Book 3 - Hurricane's Howl.system.saves.reflex.saveDetail} (same value: '')
value : integer {Book 3 - Hurricane's Howl.system.saves.reflex.value} (13 different values)
will : object {Book 3 - Hurricane's Howl.system.saves.will}
saveDetail : string {Book 3 - Hurricane's Howl.system.saves.will.saveDetail} (same value: '')
value : integer {Book 3 - Hurricane's Howl.system.saves.will.value} (13 different values)
[skills] : object {Book 3 - Hurricane's Howl.system.skills}
[acrobatics] : object {Book 3 - Hurricane's Howl.system.skills.acrobatics}
base : integer {Book 3 - Hurricane's Howl.system.skills.acrobatics.base} (11 different values)
[arcana] : object {Book 3 - Hurricane's Howl.system.skills.arcana}
base : integer {Book 3 - Hurricane's Howl.system.skills.arcana.base} (2 different values)
16 (x1)
13 (x1)
[athletics] : object {Book 3 - Hurricane's Howl.system.skills.athletics}
base : integer {Book 3 - Hurricane's Howl.system.skills.athletics.base} (10 different values)
21 (x5)
18 (x3)
19 (x2)
26 (x1)
24 (x1)
16 (x1)
17 (x1)
22 (x1)
8 (x1)
15 (x1)
[special] : array<object> {Book 3 - Hurricane's Howl.system.skills.athletics.special}
Length: min=1 max=1
Value type: object {Book 3 - Hurricane's Howl.system.skills.athletics.special.[]}
base : integer {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].base} (same value: 12)
label : string {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].label} (same value: 'to High Jump or Long Jump')
predicate : array<object> {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate}
Length: min=1 max=1
Value type: object {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate.[]}
or : array<string> {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate.[].or}
Length: min=2 max=2
Value type: string {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values)
'action:high-jump' (x1)
'action:long-jump' (x1)
[crafting] : object {Book 3 - Hurricane's Howl.system.skills.crafting}
base : integer {Book 3 - Hurricane's Howl.system.skills.crafting.base} (3 different values)
22 (x1)
23 (x1)
12 (x1)
[deception] : object {Book 3 - Hurricane's Howl.system.skills.deception}
base : integer {Book 3 - Hurricane's Howl.system.skills.deception.base} (6 different values)
21 (x1)
24 (x1)
16 (x1)
20 (x1)
22 (x1)
15 (x1)
[diplomacy] : object {Book 3 - Hurricane's Howl.system.skills.diplomacy}
base : integer {Book 3 - Hurricane's Howl.system.skills.diplomacy.base} (6 different values)
18 (x1)
20 (x1)
14 (x1)
22 (x1)
15 (x1)
19 (x1)
[intimidation] : object {Book 3 - Hurricane's Howl.system.skills.intimidation}
base : integer {Book 3 - Hurricane's Howl.system.skills.intimidation.base} (9 different values)
18 (x3)
22 (x3)
16 (x2)
19 (x2)
24 (x1)
12 (x1)
20 (x1)
14 (x1)
21 (x1)
[medicine] : object {Book 3 - Hurricane's Howl.system.skills.medicine}
base : integer {Book 3 - Hurricane's Howl.system.skills.medicine.base} (same value: 13)
[nature] : object {Book 3 - Hurricane's Howl.system.skills.nature}
base : integer {Book 3 - Hurricane's Howl.system.skills.nature.base} (7 different values)
18 (x2)
19 (x1)
8 (x1)
14 (x1)
17 (x1)
15 (x1)
22 (x1)
[occultism] : object {Book 3 - Hurricane's Howl.system.skills.occultism}
base : integer {Book 3 - Hurricane's Howl.system.skills.occultism.base} (2 different values)
20 (x1)
22 (x1)
[religion] : object {Book 3 - Hurricane's Howl.system.skills.religion}
base : integer {Book 3 - Hurricane's Howl.system.skills.religion.base} (5 different values)
18 (x3)
22 (x2)
21 (x2)
25 (x1)
10 (x1)
[society] : object {Book 3 - Hurricane's Howl.system.skills.society}
base : integer {Book 3 - Hurricane's Howl.system.skills.society.base} (3 different values)
22 (x1)
20 (x1)
19 (x1)
[stealth] : object {Book 3 - Hurricane's Howl.system.skills.stealth}
base : integer {Book 3 - Hurricane's Howl.system.skills.stealth.base} (12 different values)
[special] : array<object> {Book 3 - Hurricane's Howl.system.skills.stealth.special}
Length: min=1 max=1
Value type: object {Book 3 - Hurricane's Howl.system.skills.stealth.special.[]}
base : integer {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].base} (2 different values)
18 (x1)
17 (x1)
label : string {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].label} (2 different values)
'while buried in silt' (x1)
'in water' (x1)
predicate : array<string> {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].predicate}
Length: min=1 max=1
Value type: string {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].predicate.[]} (2 different values)
'buried-in-silt' (x1)
'terrain:water' (x1)
[survival] : object {Book 3 - Hurricane's Howl.system.skills.survival}
base : integer {Book 3 - Hurricane's Howl.system.skills.survival.base} (9 different values)
15 (x2)
19 (x2)
25 (x1)
20 (x1)
14 (x1)
17 (x1)
16 (x1)
21 (x1)
18 (x1)
[thievery] : object {Book 3 - Hurricane's Howl.system.skills.thievery}
base : integer {Book 3 - Hurricane's Howl.system.skills.thievery.base} (2 different values)
20 (x3)
19 (x1)
traits : object {Book 3 - Hurricane's Howl.system.traits}
rarity : string {Book 3 - Hurricane's Howl.system.traits.rarity} (3 different values)
'uncommon' (x11)
'unique' (x9)
'common' (x5)
size : object {Book 3 - Hurricane's Howl.system.traits.size}
value : string {Book 3 - Hurricane's Howl.system.traits.size.value} (4 different values)
'med' (x16)
'lg' (x6)
'sm' (x2)
'huge' (x1)
value : array<string> {Book 3 - Hurricane's Howl.system.traits.value}
Length: min=1 max=5
Value type: string {Book 3 - Hurricane's Howl.system.traits.value.[]} (27 different values)
[creatureType] : string {Book 3 - Hurricane's Howl.system.creatureType} (same value: '')
[spellcasting] : object {Book 3 - Hurricane's Howl.system.spellcasting}
rituals : object {Book 3 - Hurricane's Howl.system.spellcasting.rituals}
dc : integer {Book 3 - Hurricane's Howl.system.spellcasting.rituals.dc} (same value: 28)
[statusEffects] : array<> {Book 3 - Hurricane's Howl.system.statusEffects}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Hurricane's Howl.type} (2 different values)
'npc' (x24)
'hazard' (x1)