1354 lines
104 KiB
Plaintext
1354 lines
104 KiB
Plaintext
Rusthenge
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Different values: 26
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=====================================
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object {Rusthenge}
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_id : string {Rusthenge._id} (all different values)
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img : string {Rusthenge.img} (2 different values)
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'systems/pf2e/icons/default-icons/npc.svg' (x19)
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'systems/pf2e/icons/default-icons/hazard.svg' (x7)
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items : array<object> {Rusthenge.items}
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Length: min=1 max=29
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Value type: object {Rusthenge.items.[]}
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_id : string {Rusthenge.items.[]._id} (233 different values)
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img : string {Rusthenge.items.[].img} (86 different values)
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name : string {Rusthenge.items.[].name} (159 different values)
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sort : integer {Rusthenge.items.[].sort} (30 different values)
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system : object {Rusthenge.items.[].system}
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[acBonus] : integer {Rusthenge.items.[].system.acBonus} (5 different values)
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6 (x3)
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2 (x2)
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4 (x2)
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0 (x1)
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1 (x1)
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[actionType] : object {Rusthenge.items.[].system.actionType}
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value : string {Rusthenge.items.[].system.actionType.value} (3 different values)
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'passive' (x39)
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'action' (x16)
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'reaction' (x11)
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[actions] : object {Rusthenge.items.[].system.actions}
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[value] : integer {Rusthenge.items.[].system.actions.value} (3 different values)
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1 (x13)
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2 (x2)
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3 (x1)
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[area] : object {Rusthenge.items.[].system.area}
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type : string {Rusthenge.items.[].system.area.type} (4 different values)
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'burst' (x7)
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'emanation' (x6)
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'cone' (x1)
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'line' (x1)
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value : integer {Rusthenge.items.[].system.area.value} (5 different values)
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20 (x4)
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30 (x4)
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10 (x3)
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5 (x3)
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15 (x1)
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[attack] : object {Rusthenge.items.[].system.attack}
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value : string {Rusthenge.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {Rusthenge.items.[].system.attackEffects}
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[custom] : string {Rusthenge.items.[].system.attackEffects.custom} (same value: '')
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value : array<string> {Rusthenge.items.[].system.attackEffects.value}
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Length: min=0 max=2
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Value type: string {Rusthenge.items.[].system.attackEffects.value.[]} (9 different values)
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'rust-creep' (x5)
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'grab' (x2)
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'smiths-fury' (x2)
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'dispelling-critical' (x1)
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'bleeding-gash' (x1)
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'tongue-grab' (x1)
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'tetanus' (x1)
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'werecreature-curse-of-the-werecreature' (x1)
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'rust' (x1)
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[autoHeightenLevel] : object {Rusthenge.items.[].system.autoHeightenLevel}
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[value] : integer {Rusthenge.items.[].system.autoHeightenLevel.value} (same value: 1)
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[baseItem] : string {Rusthenge.items.[].system.baseItem} (16 different values)
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[bonus] : object {Rusthenge.items.[].system.bonus}
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value : integer {Rusthenge.items.[].system.bonus.value} (12 different values)
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[bonusDamage] : object {Rusthenge.items.[].system.bonusDamage}
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value : integer {Rusthenge.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {Rusthenge.items.[].system.bulk}
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value : mixed
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integer {Rusthenge.items.[].system.bulk.value} (3 different values)
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1 (x8)
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2 (x4)
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4 (x3)
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float {Rusthenge.items.[].system.bulk.value} (same value: 0,1)
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[category] : string {Rusthenge.items.[].system.category} (14 different values)
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[checkPenalty] : integer {Rusthenge.items.[].system.checkPenalty} (4 different values)
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-3 (x3)
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-1 (x3)
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-2 (x2)
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0 (x1)
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[containerId] : empty
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[damageRolls] : object {Rusthenge.items.[].system.damageRolls}
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[0] : object {Rusthenge.items.[].system.damageRolls.0}
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damage : string {Rusthenge.items.[].system.damageRolls.0.damage} (7 different values)
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'1d8+4' (x2)
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'1d4+4' (x2)
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'1d6-1' (x1)
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'1d8+3' (x1)
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'1d6+3' (x1)
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'1d4+1' (x1)
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'1d6+4' (x1)
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damageType : string {Rusthenge.items.[].system.damageRolls.0.damageType} (3 different values)
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'piercing' (x5)
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'bludgeoning' (x2)
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'slashing' (x2)
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[1] : object {Rusthenge.items.[].system.damageRolls.1}
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damage : string {Rusthenge.items.[].system.damageRolls.1.damage} (same value: '1d4')
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damageType : string {Rusthenge.items.[].system.damageRolls.1.damageType} (same value: 'spirit')
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[1PtYCW4cEq5PXm7F] : object {Rusthenge.items.[].system.damageRolls.1PtYCW4cEq5PXm7F}
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damage : string {Rusthenge.items.[].system.damageRolls.1PtYCW4cEq5PXm7F.damage} (same value: '2d6+3')
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damageType : string {Rusthenge.items.[].system.damageRolls.1PtYCW4cEq5PXm7F.damageType} (same value: 'piercing')
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[2rof0t3ang89c3dtvwyr] : object {Rusthenge.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr}
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damage : string {Rusthenge.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damage} (same value: '1d12+4')
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damageType : string {Rusthenge.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damageType} (same value: 'piercing')
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[3nv5wRnsPdoOJptB] : object {Rusthenge.items.[].system.damageRolls.3nv5wRnsPdoOJptB}
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damage : string {Rusthenge.items.[].system.damageRolls.3nv5wRnsPdoOJptB.damage} (same value: '2d6+6')
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damageType : string {Rusthenge.items.[].system.damageRolls.3nv5wRnsPdoOJptB.damageType} (same value: 'slashing')
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[6xngbQ3wbgsg4Jo6] : object {Rusthenge.items.[].system.damageRolls.6xngbQ3wbgsg4Jo6}
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damage : string {Rusthenge.items.[].system.damageRolls.6xngbQ3wbgsg4Jo6.damage} (same value: '1d12+3')
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damageType : string {Rusthenge.items.[].system.damageRolls.6xngbQ3wbgsg4Jo6.damageType} (same value: 'slashing')
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[7ba082hmHJlr8vV6] : object {Rusthenge.items.[].system.damageRolls.7ba082hmHJlr8vV6}
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damage : string {Rusthenge.items.[].system.damageRolls.7ba082hmHJlr8vV6.damage} (same value: '1d6+4')
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damageType : string {Rusthenge.items.[].system.damageRolls.7ba082hmHJlr8vV6.damageType} (same value: 'bludgeoning')
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[9q1exYf1kxgLPKfz] : object {Rusthenge.items.[].system.damageRolls.9q1exYf1kxgLPKfz}
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damage : string {Rusthenge.items.[].system.damageRolls.9q1exYf1kxgLPKfz.damage} (same value: '4d8')
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damageType : string {Rusthenge.items.[].system.damageRolls.9q1exYf1kxgLPKfz.damageType} (same value: 'piercing')
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[CVn5jBJJVnRLVVG1] : object {Rusthenge.items.[].system.damageRolls.CVn5jBJJVnRLVVG1}
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damage : string {Rusthenge.items.[].system.damageRolls.CVn5jBJJVnRLVVG1.damage} (same value: '2d6+4')
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damageType : string {Rusthenge.items.[].system.damageRolls.CVn5jBJJVnRLVVG1.damageType} (same value: 'slashing')
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[G86bxvLzCZPP89P1] : object {Rusthenge.items.[].system.damageRolls.G86bxvLzCZPP89P1}
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damage : string {Rusthenge.items.[].system.damageRolls.G86bxvLzCZPP89P1.damage} (same value: '1d4')
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damageType : string {Rusthenge.items.[].system.damageRolls.G86bxvLzCZPP89P1.damageType} (same value: 'piercing')
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[GWmOHQdtjXjWQW27] : object {Rusthenge.items.[].system.damageRolls.GWmOHQdtjXjWQW27}
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damage : string {Rusthenge.items.[].system.damageRolls.GWmOHQdtjXjWQW27.damage} (same value: '1d4+4')
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damageType : string {Rusthenge.items.[].system.damageRolls.GWmOHQdtjXjWQW27.damageType} (same value: 'slashing')
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[HKHN9PNSd3oQOEYf] : object {Rusthenge.items.[].system.damageRolls.HKHN9PNSd3oQOEYf}
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damage : string {Rusthenge.items.[].system.damageRolls.HKHN9PNSd3oQOEYf.damage} (same value: '1d6')
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damageType : string {Rusthenge.items.[].system.damageRolls.HKHN9PNSd3oQOEYf.damageType} (same value: 'spirit')
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[NRHyWLY1DW8ADem5] : object {Rusthenge.items.[].system.damageRolls.NRHyWLY1DW8ADem5}
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damage : string {Rusthenge.items.[].system.damageRolls.NRHyWLY1DW8ADem5.damage} (same value: '1d4+6')
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damageType : string {Rusthenge.items.[].system.damageRolls.NRHyWLY1DW8ADem5.damageType} (same value: 'slashing')
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[OFfqcrIqPeg8KOzf] : object {Rusthenge.items.[].system.damageRolls.OFfqcrIqPeg8KOzf}
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damage : string {Rusthenge.items.[].system.damageRolls.OFfqcrIqPeg8KOzf.damage} (same value: '1d4')
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damageType : string {Rusthenge.items.[].system.damageRolls.OFfqcrIqPeg8KOzf.damageType} (same value: 'fire')
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[S2WaYKDCyLEwvuWP] : object {Rusthenge.items.[].system.damageRolls.S2WaYKDCyLEwvuWP}
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damage : string {Rusthenge.items.[].system.damageRolls.S2WaYKDCyLEwvuWP.damage} (same value: '1d10+4')
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damageType : string {Rusthenge.items.[].system.damageRolls.S2WaYKDCyLEwvuWP.damageType} (same value: 'bludgeoning')
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[SqEduw9NowIRARYf] : object {Rusthenge.items.[].system.damageRolls.SqEduw9NowIRARYf}
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damage : string {Rusthenge.items.[].system.damageRolls.SqEduw9NowIRARYf.damage} (same value: '1d8+5')
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damageType : string {Rusthenge.items.[].system.damageRolls.SqEduw9NowIRARYf.damageType} (same value: 'bludgeoning')
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[WRdM3vn2QlVgHm0n] : object {Rusthenge.items.[].system.damageRolls.WRdM3vn2QlVgHm0n}
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damage : string {Rusthenge.items.[].system.damageRolls.WRdM3vn2QlVgHm0n.damage} (same value: '1d4')
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damageType : string {Rusthenge.items.[].system.damageRolls.WRdM3vn2QlVgHm0n.damageType} (same value: 'piercing')
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[XVftTvk0adSnjOHr] : object {Rusthenge.items.[].system.damageRolls.XVftTvk0adSnjOHr}
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damage : string {Rusthenge.items.[].system.damageRolls.XVftTvk0adSnjOHr.damage} (same value: '1d6')
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damageType : string {Rusthenge.items.[].system.damageRolls.XVftTvk0adSnjOHr.damageType} (same value: 'spirit')
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[ka33amlykrcrv5nq90lv] : object {Rusthenge.items.[].system.damageRolls.ka33amlykrcrv5nq90lv}
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damage : string {Rusthenge.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damage} (same value: '1d8+4')
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damageType : string {Rusthenge.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damageType} (same value: 'bludgeoning')
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[ljdligppovb6ee2ngfkp] : object {Rusthenge.items.[].system.damageRolls.ljdligppovb6ee2ngfkp}
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damage : string {Rusthenge.items.[].system.damageRolls.ljdligppovb6ee2ngfkp.damage} (same value: '1d6+3')
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damageType : string {Rusthenge.items.[].system.damageRolls.ljdligppovb6ee2ngfkp.damageType} (same value: 'bludgeoning')
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[nhecaCkMfj89n6nu] : object {Rusthenge.items.[].system.damageRolls.nhecaCkMfj89n6nu}
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damage : string {Rusthenge.items.[].system.damageRolls.nhecaCkMfj89n6nu.damage} (same value: '1d6')
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damageType : string {Rusthenge.items.[].system.damageRolls.nhecaCkMfj89n6nu.damageType} (same value: 'piercing')
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[oeSPzT4HA23epP25] : object {Rusthenge.items.[].system.damageRolls.oeSPzT4HA23epP25}
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damage : string {Rusthenge.items.[].system.damageRolls.oeSPzT4HA23epP25.damage} (same value: '1d6+2')
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damageType : string {Rusthenge.items.[].system.damageRolls.oeSPzT4HA23epP25.damageType} (same value: 'bludgeoning')
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[oqSqhQzJchpl3wfw] : object {Rusthenge.items.[].system.damageRolls.oqSqhQzJchpl3wfw}
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damage : string {Rusthenge.items.[].system.damageRolls.oqSqhQzJchpl3wfw.damage} (same value: '2d6')
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damageType : string {Rusthenge.items.[].system.damageRolls.oqSqhQzJchpl3wfw.damageType} (same value: 'acid')
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[osuvacjgboqimwz1flxn] : object {Rusthenge.items.[].system.damageRolls.osuvacjgboqimwz1flxn}
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damage : string {Rusthenge.items.[].system.damageRolls.osuvacjgboqimwz1flxn.damage} (same value: '1d4')
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damageType : string {Rusthenge.items.[].system.damageRolls.osuvacjgboqimwz1flxn.damageType} (same value: 'spirit')
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[pEk689OzA2zGtw7f] : object {Rusthenge.items.[].system.damageRolls.pEk689OzA2zGtw7f}
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damage : string {Rusthenge.items.[].system.damageRolls.pEk689OzA2zGtw7f.damage} (same value: '1d4+5')
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damageType : string {Rusthenge.items.[].system.damageRolls.pEk689OzA2zGtw7f.damageType} (same value: 'bludgeoning')
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[pzHqtJZetnsnp0ss] : object {Rusthenge.items.[].system.damageRolls.pzHqtJZetnsnp0ss}
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damage : string {Rusthenge.items.[].system.damageRolls.pzHqtJZetnsnp0ss.damage} (same value: '2d6+5')
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damageType : string {Rusthenge.items.[].system.damageRolls.pzHqtJZetnsnp0ss.damageType} (same value: 'void')
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gc4xnalxd9nv71da2yyy : object {Rusthenge.items.[].system.damageRolls.gc4xnalxd9nv71da2yyy}
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damage : string {Rusthenge.items.[].system.damageRolls.gc4xnalxd9nv71da2yyy.damage} (same value: '1d6+3')
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damageType : string {Rusthenge.items.[].system.damageRolls.gc4xnalxd9nv71da2yyy.damageType} (same value: 'bludgeoning')
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||
[rh2xFMZZMv7hrQ1m] : object {Rusthenge.items.[].system.damageRolls.rh2xFMZZMv7hrQ1m}
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damage : string {Rusthenge.items.[].system.damageRolls.rh2xFMZZMv7hrQ1m.damage} (same value: '2d10+4')
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||
damageType : string {Rusthenge.items.[].system.damageRolls.rh2xFMZZMv7hrQ1m.damageType} (same value: 'piercing')
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||
[xll2omell18iaw3gvh67] : object {Rusthenge.items.[].system.damageRolls.xll2omell18iaw3gvh67}
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||
damage : string {Rusthenge.items.[].system.damageRolls.xll2omell18iaw3gvh67.damage} (same value: '1d4')
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||
damageType : string {Rusthenge.items.[].system.damageRolls.xll2omell18iaw3gvh67.damageType} (same value: 'spirit')
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||
[zAO2U3Nt2ZXcrdoI] : object {Rusthenge.items.[].system.damageRolls.zAO2U3Nt2ZXcrdoI}
|
||
damage : string {Rusthenge.items.[].system.damageRolls.zAO2U3Nt2ZXcrdoI.damage} (same value: '1d6')
|
||
damageType : string {Rusthenge.items.[].system.damageRolls.zAO2U3Nt2ZXcrdoI.damageType} (same value: 'mental')
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||
[zBS6m33YcaGg5g3A] : object {Rusthenge.items.[].system.damageRolls.zBS6m33YcaGg5g3A}
|
||
damage : string {Rusthenge.items.[].system.damageRolls.zBS6m33YcaGg5g3A.damage} (same value: '1d10+4')
|
||
damageType : string {Rusthenge.items.[].system.damageRolls.zBS6m33YcaGg5g3A.damageType} (same value: 'piercing')
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||
[deathNote] : boolean {Rusthenge.items.[].system.deathNote} (same value: True)
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||
[defense] : object {Rusthenge.items.[].system.defense}
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||
save : object {Rusthenge.items.[].system.defense.save}
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basic : boolean {Rusthenge.items.[].system.defense.save.basic} (2 different values)
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False (x24)
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||
True (x16)
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statistic : string {Rusthenge.items.[].system.defense.save.statistic} (2 different values)
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'will' (x23)
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||
'fortitude' (x17)
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||
description : object {Rusthenge.items.[].system.description}
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||
[gm] : string {Rusthenge.items.[].system.description.gm} (3 different values)
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||
'<p>While the Horn of Rust\'s power has diminished over the ages since Xar-Azmak\'s death, those who carry it are still subject to its palpable chaotic influences. If you aren\'t chaotic evil, you are @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} while carrying or using the Horn of Rust, and if you\'re lawful or good, you are instead @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1}. The longer a non-worshipper of Xar-Azmak carries the Horn of Rust, the greater the chances a vloriak or other demon (or group of demons) will seek them out to slay them and reclaim the artifact. The frequency of these attacks is left to the GM to determine, but they should occur no less frequently than once a month. These attacks should always be at least moderate encounters; if the PCs don\'t take them seriously, the attacks could eventually escalate into severe encounters.</p>
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<hr />
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<p><strong>Xar-Azmak Resurrected</strong> If the demon lord Xar-Azmak is resurrected, the Horn of Rust becomes a 20th-level item. Its swirling aura of rusty metal shards grants a +3 item bonus to AC, deals @Damage[20d6[slashing]] damage (@Check[reflex|dc:43|basic] save), and the tetanus has a @Check[fortitude|dc:43] save. It has a [[/r 1d20+31 #Counteract]]{+31} counteract modifier against diseases. You can cast the following additional spells using the artifact\'s charges.</p>
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<ul>
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<li><strong>4th</strong> @UUID[Compendium.pf2e.spells-srd.Item.Rusting Grasp]</li>
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<li><strong>5th</strong> @UUID[Compendium.pf2e.spells-srd.Item.Toxic Cloud]</li>
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<li><strong>6th</strong> @UUID[Compendium.pf2e.spells-srd.Item.Disintegrate]</li>
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<li><strong>7th</strong> @UUID[Compendium.pf2e.spells-srd.Item.Divine Decree] (chaotic or evil only)</li>
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<li><strong>8th</strong> @UUID[Compendium.pf2e.spells-srd.Item.Desiccate]</li>
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<li><strong>9th</strong> @UUID[Compendium.pf2e.spells-srd.Item.Disjunction]</li>
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||
<li><strong>10th</strong> @UUID[Compendium.pf2e.spells-srd.Item.Cataclysm]</li>
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</ul>
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<hr />
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<p><strong>Destruction</strong> The Horn of Rust must be washed with the juice of a fresh peach plucked from an immortal arboreal, then dipped into a pool of molten dawnsilver, and finally cooled with the tears of a remorseful demon. Alternatively, GMs can devise a series of their own quests for the PCs and send them to destroy this ancient artifact. Once the horn is destroyed, Xar-Azmak can never be resurrected.</p>' (x1)
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||
'<p>key to chest in area <strong>E2</strong></p>' (x1)
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||
'<p>Secure storage key</p>' (x1)
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||
value : string {Rusthenge.items.[].system.description.value} (134 different values)
|
||
[cost] : object {Rusthenge.items.[].system.cost}
|
||
value : string {Rusthenge.items.[].system.cost.value} (3 different values)
|
||
'' (x84)
|
||
'black onyx, see Table 7-1' (x1)
|
||
'rare oils worth a total value of 10 gp × the target\'s level' (x1)
|
||
[counteraction] : boolean {Rusthenge.items.[].system.counteraction} (2 different values)
|
||
False (x80)
|
||
True (x6)
|
||
[damage] : object {Rusthenge.items.[].system.damage}
|
||
[0] : object {Rusthenge.items.[].system.damage.0}
|
||
[applyMod] : boolean {Rusthenge.items.[].system.damage.0.applyMod} (2 different values)
|
||
False (x18)
|
||
True (x7)
|
||
[category] : string {Rusthenge.items.[].system.damage.0.category} (same value: 'persistent')
|
||
formula : string {Rusthenge.items.[].system.damage.0.formula} (9 different values)
|
||
'1d8' (x7)
|
||
'2d10' (x6)
|
||
'2d4' (x6)
|
||
'0' (x5)
|
||
'1d4' (x2)
|
||
'1d6' (x2)
|
||
'2d6' (x1)
|
||
'3d8' (x1)
|
||
'1d10+4' (x1)
|
||
kinds : array<string> {Rusthenge.items.[].system.damage.0.kinds}
|
||
Length: min=1 max=2
|
||
Value type: string {Rusthenge.items.[].system.damage.0.kinds.[]} (2 different values)
|
||
'damage' (x30)
|
||
'healing' (x8)
|
||
materials : array<> {Rusthenge.items.[].system.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.items.[].system.damage.0.type} (8 different values)
|
||
'void' (x9)
|
||
'mental' (x7)
|
||
'sonic' (x4)
|
||
'spirit' (x3)
|
||
'vitality' (x3)
|
||
'acid' (x3)
|
||
'bleed' (x1)
|
||
'untyped' (x1)
|
||
[9k8ayqgvgultdghx] : object {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx}
|
||
applyMod : boolean {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2')
|
||
kinds : array<string> {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing')
|
||
materials : array<> {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped')
|
||
[damageType] : string {Rusthenge.items.[].system.damage.damageType} (3 different values)
|
||
'piercing' (x5)
|
||
'bludgeoning' (x4)
|
||
'slashing' (x3)
|
||
[dice] : integer {Rusthenge.items.[].system.damage.dice} (same value: 1)
|
||
[die] : string {Rusthenge.items.[].system.damage.die} (5 different values)
|
||
'd4' (x5)
|
||
'd6' (x4)
|
||
'd10' (x1)
|
||
'd8' (x1)
|
||
'd12' (x1)
|
||
[formula] : string {Rusthenge.items.[].system.damage.formula} (same value: '1d8')
|
||
[gcovwqxwitqchoin] : object {Rusthenge.items.[].system.damage.gcovwqxwitqchoin}
|
||
applyMod : boolean {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
||
category : string {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
||
formula : string {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1')
|
||
kinds : array<string> {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage')
|
||
materials : array<> {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
||
[kind] : string {Rusthenge.items.[].system.damage.kind} (same value: 'healing')
|
||
[type] : string {Rusthenge.items.[].system.damage.type} (same value: 'vitality')
|
||
[dexCap] : integer {Rusthenge.items.[].system.dexCap} (5 different values)
|
||
0 (x3)
|
||
3 (x2)
|
||
1 (x2)
|
||
5 (x1)
|
||
4 (x1)
|
||
[duration] : object {Rusthenge.items.[].system.duration}
|
||
[sustained] : boolean {Rusthenge.items.[].system.duration.sustained} (2 different values)
|
||
False (x80)
|
||
True (x6)
|
||
value : mixed
|
||
string {Rusthenge.items.[].system.duration.value} (14 different values)
|
||
integer {Rusthenge.items.[].system.duration.value} (same value: 0)
|
||
[equipped] : object {Rusthenge.items.[].system.equipped}
|
||
carryType : string {Rusthenge.items.[].system.equipped.carryType} (2 different values)
|
||
'worn' (x29)
|
||
'held' (x3)
|
||
[handsHeld] : integer {Rusthenge.items.[].system.equipped.handsHeld} (2 different values)
|
||
0 (x21)
|
||
1 (x3)
|
||
[inSlot] : boolean {Rusthenge.items.[].system.equipped.inSlot} (2 different values)
|
||
False (x3)
|
||
True (x1)
|
||
[invested] : empty
|
||
[group] : string {Rusthenge.items.[].system.group} (10 different values)
|
||
'plate' (x5)
|
||
'knife' (x3)
|
||
'leather' (x3)
|
||
'club' (x2)
|
||
'hammer' (x2)
|
||
'sword' (x2)
|
||
'polearm' (x1)
|
||
'flail' (x1)
|
||
'pick' (x1)
|
||
'cloth' (x1)
|
||
[level] : object {Rusthenge.items.[].system.level}
|
||
value : integer {Rusthenge.items.[].system.level.value} (6 different values)
|
||
1 (x63)
|
||
2 (x24)
|
||
0 (x23)
|
||
5 (x4)
|
||
3 (x3)
|
||
4 (x1)
|
||
[location] : object {Rusthenge.items.[].system.location}
|
||
[heightenedLevel] : integer {Rusthenge.items.[].system.location.heightenedLevel} (3 different values)
|
||
2 (x18)
|
||
1 (x16)
|
||
3 (x2)
|
||
[signature] : boolean {Rusthenge.items.[].system.location.signature} (same value: True)
|
||
[value] : string {Rusthenge.items.[].system.location.value} (12 different values)
|
||
rules : ignored (Foundry rules object) {Rusthenge.items.[].system.rules}
|
||
[frequency] : object {Rusthenge.items.[].system.frequency}
|
||
max : integer {Rusthenge.items.[].system.frequency.max} (same value: 1)
|
||
per : string {Rusthenge.items.[].system.frequency.per} (2 different values)
|
||
'PT10M' (x1)
|
||
'round' (x1)
|
||
value : integer {Rusthenge.items.[].system.frequency.value} (same value: 1)
|
||
[hardness] : integer {Rusthenge.items.[].system.hardness} (same value: 0)
|
||
[heightening] : object {Rusthenge.items.[].system.heightening}
|
||
[levels] : object {Rusthenge.items.[].system.heightening.levels}
|
||
[3] : object {Rusthenge.items.[].system.heightening.levels.3}
|
||
[damage] : object {Rusthenge.items.[].system.heightening.levels.3.damage}
|
||
0 : object {Rusthenge.items.[].system.heightening.levels.3.damage.0}
|
||
applyMod : boolean {Rusthenge.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {Rusthenge.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6')
|
||
materials : array<> {Rusthenge.items.[].system.heightening.levels.3.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid')
|
||
gcovwqxwitqchoin : object {Rusthenge.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin}
|
||
applyMod : boolean {Rusthenge.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
||
category : string {Rusthenge.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
||
formula : string {Rusthenge.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1')
|
||
materials : array<> {Rusthenge.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
||
[target] : object {Rusthenge.items.[].system.heightening.levels.3.target}
|
||
value : string {Rusthenge.items.[].system.heightening.levels.3.target.value} (2 different values)
|
||
'5 creatures' (x6)
|
||
'10 objects' (x2)
|
||
range : object {Rusthenge.items.[].system.heightening.levels.3.range}
|
||
value : string {Rusthenge.items.[].system.heightening.levels.3.range.value} (2 different values)
|
||
'60 feet' (x1)
|
||
'500 feet' (x1)
|
||
[4] : object {Rusthenge.items.[].system.heightening.levels.4}
|
||
target : object {Rusthenge.items.[].system.heightening.levels.4.target}
|
||
value : string {Rusthenge.items.[].system.heightening.levels.4.target.value} (same value: '2 creatures')
|
||
[5] : object {Rusthenge.items.[].system.heightening.levels.5}
|
||
[damage] : object {Rusthenge.items.[].system.heightening.levels.5.damage}
|
||
0 : object {Rusthenge.items.[].system.heightening.levels.5.damage.0}
|
||
applyMod : boolean {Rusthenge.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {Rusthenge.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6')
|
||
materials : array<> {Rusthenge.items.[].system.heightening.levels.5.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid')
|
||
gcovwqxwitqchoin : object {Rusthenge.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin}
|
||
applyMod : boolean {Rusthenge.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
||
category : string {Rusthenge.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
||
formula : string {Rusthenge.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2')
|
||
materials : array<> {Rusthenge.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
||
[target] : object {Rusthenge.items.[].system.heightening.levels.5.target}
|
||
value : string {Rusthenge.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures')
|
||
range : object {Rusthenge.items.[].system.heightening.levels.5.range}
|
||
value : string {Rusthenge.items.[].system.heightening.levels.5.range.value} (same value: '120 feet')
|
||
[6] : object {Rusthenge.items.[].system.heightening.levels.6}
|
||
target : object {Rusthenge.items.[].system.heightening.levels.6.target}
|
||
value : string {Rusthenge.items.[].system.heightening.levels.6.target.value} (3 different values)
|
||
'any number of objects' (x2)
|
||
'10 creatures' (x1)
|
||
'10 willing creatures' (x1)
|
||
[7] : object {Rusthenge.items.[].system.heightening.levels.7}
|
||
[damage] : object {Rusthenge.items.[].system.heightening.levels.7.damage}
|
||
0 : object {Rusthenge.items.[].system.heightening.levels.7.damage.0}
|
||
applyMod : boolean {Rusthenge.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {Rusthenge.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6')
|
||
materials : array<> {Rusthenge.items.[].system.heightening.levels.7.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid')
|
||
gcovwqxwitqchoin : object {Rusthenge.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin}
|
||
applyMod : boolean {Rusthenge.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
||
category : string {Rusthenge.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
||
formula : string {Rusthenge.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3')
|
||
materials : array<> {Rusthenge.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
||
[target] : object {Rusthenge.items.[].system.heightening.levels.7.target}
|
||
value : string {Rusthenge.items.[].system.heightening.levels.7.target.value} (2 different values)
|
||
'5 creatures' (x1)
|
||
'10 creatures' (x1)
|
||
[9] : object {Rusthenge.items.[].system.heightening.levels.9}
|
||
damage : object {Rusthenge.items.[].system.heightening.levels.9.damage}
|
||
0 : object {Rusthenge.items.[].system.heightening.levels.9.damage.0}
|
||
applyMod : boolean {Rusthenge.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {Rusthenge.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6')
|
||
materials : array<> {Rusthenge.items.[].system.heightening.levels.9.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid')
|
||
gcovwqxwitqchoin : object {Rusthenge.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin}
|
||
applyMod : boolean {Rusthenge.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
||
category : string {Rusthenge.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
||
formula : string {Rusthenge.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4')
|
||
materials : array<> {Rusthenge.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
||
type : string {Rusthenge.items.[].system.heightening.type} (2 different values)
|
||
'interval' (x30)
|
||
'fixed' (x18)
|
||
[damage] : object {Rusthenge.items.[].system.heightening.damage}
|
||
[0] : string {Rusthenge.items.[].system.heightening.damage.0} (8 different values)
|
||
'1d8' (x7)
|
||
'1d10' (x6)
|
||
'1d6' (x5)
|
||
'1d4' (x5)
|
||
'2d4' (x3)
|
||
'2d6' (x1)
|
||
'2d8' (x1)
|
||
'1d10+4' (x1)
|
||
[9k8ayqgvgultdghx] : string {Rusthenge.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2')
|
||
[interval] : integer {Rusthenge.items.[].system.heightening.interval} (2 different values)
|
||
1 (x23)
|
||
2 (x7)
|
||
[hp] : object {Rusthenge.items.[].system.hp}
|
||
max : integer {Rusthenge.items.[].system.hp.max} (same value: 0)
|
||
value : integer {Rusthenge.items.[].system.hp.value} (same value: 0)
|
||
[material] : object {Rusthenge.items.[].system.material}
|
||
[grade] : empty
|
||
[type] : empty
|
||
publication : object {Rusthenge.items.[].system.publication}
|
||
license : string {Rusthenge.items.[].system.publication.license} (2 different values)
|
||
'OGL' (x222)
|
||
'ORC' (x11)
|
||
remaster : boolean {Rusthenge.items.[].system.publication.remaster} (2 different values)
|
||
False (x221)
|
||
True (x12)
|
||
title : string {Rusthenge.items.[].system.publication.title} (8 different values)
|
||
'' (x109)
|
||
'Pathfinder Core Rulebook' (x94)
|
||
'Pathfinder Bestiary' (x12)
|
||
'Pathfinder Player Core' (x11)
|
||
'Pathfinder Bestiary 2' (x3)
|
||
'Pathfinder Advanced Player\'s Guide' (x2)
|
||
'Pathfinder Rage of Elements' (x1)
|
||
'Pathfinder Adventure: Rusthenge' (x1)
|
||
[mod] : object {Rusthenge.items.[].system.mod}
|
||
value : integer {Rusthenge.items.[].system.mod.value} (2 different values)
|
||
4 (x2)
|
||
9 (x1)
|
||
[overlays] : object {Rusthenge.items.[].system.overlays}
|
||
[37gy7l19tik74o4s] : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s}
|
||
_id : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
||
name : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
||
overlayType : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
||
sort : integer {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
||
system : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system}
|
||
damage : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
||
0 : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
||
formula : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
||
kinds : array<string> {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
||
[defense] : empty
|
||
heightening : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
||
damage : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
||
0 : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
||
range : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
||
value : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
||
time : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
||
value : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
||
traits : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
||
value : array<string> {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x3)
|
||
'healing' (x3)
|
||
'manipulate' (x3)
|
||
'vitality' (x3)
|
||
[4gyp3qlsv5ywdyjq] : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq}
|
||
_id : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
|
||
name : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
|
||
overlayType : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
|
||
sort : integer {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
|
||
system : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
|
||
damage : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
|
||
0 : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
|
||
formula : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
|
||
kinds : array<string> {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
|
||
[defense] : empty
|
||
heightening : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
|
||
damage : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
|
||
0 : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
|
||
range : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
|
||
value : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
|
||
target : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
|
||
value : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
|
||
time : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
|
||
value : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
|
||
traits : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
|
||
value : array<string> {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x4)
|
||
'manipulate' (x4)
|
||
'void' (x4)
|
||
[7qdtetowq348s9oc] : object {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc}
|
||
_id : string {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
||
overlayType : string {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
||
sort : integer {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
||
system : object {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.system}
|
||
range : object {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
||
value : string {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
||
time : object {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
||
value : string {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
||
[7vbvdrv2cl87sqta] : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta}
|
||
_id : string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
||
overlayType : string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
||
sort : integer {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
||
system : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
||
area : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
||
type : string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
||
value : integer {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
||
range : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
||
value : string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
||
target : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
||
value : string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
||
time : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
||
value : string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
||
traits : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
||
value : array<string> {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x3)
|
||
'healing' (x3)
|
||
'manipulate' (x3)
|
||
'vitality' (x3)
|
||
[lfxcoz2d3f8j2zq1] : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
||
_id : string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
||
name : string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
||
overlayType : string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
||
sort : integer {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
||
system : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
||
damage : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
||
0 : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
||
kinds : array<string> {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
||
range : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
||
value : string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
||
target : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
||
value : string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
||
time : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
||
value : string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
||
traits : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
||
value : array<string> {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x3)
|
||
'healing' (x3)
|
||
'manipulate' (x3)
|
||
'vitality' (x3)
|
||
[pq7cxntbz4s8g5ik] : object {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik}
|
||
_id : string {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
|
||
overlayType : string {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
|
||
sort : integer {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
|
||
system : object {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
|
||
range : object {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
|
||
value : string {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
|
||
time : object {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
|
||
value : string {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
|
||
[rvhoa43rqqqp8izn] : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn}
|
||
_id : string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
|
||
overlayType : string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
|
||
sort : integer {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
|
||
system : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system}
|
||
area : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
|
||
type : string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
|
||
value : integer {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
|
||
range : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
|
||
value : string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
|
||
target : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
|
||
value : string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
|
||
time : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
|
||
value : string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
|
||
traits : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
|
||
value : array<string> {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x4)
|
||
'manipulate' (x4)
|
||
'void' (x4)
|
||
[z04svm1cvfcxtplb] : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb}
|
||
_id : string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
|
||
name : string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
|
||
overlayType : string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
|
||
sort : integer {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
|
||
system : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system}
|
||
damage : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
|
||
0 : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
|
||
kinds : array<string> {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
|
||
range : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
|
||
value : string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
|
||
target : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
|
||
value : string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
|
||
time : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
|
||
value : string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
|
||
traits : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
|
||
value : array<string> {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x4)
|
||
'manipulate' (x4)
|
||
'void' (x4)
|
||
[overrides] : array<> {Rusthenge.items.[].system.overrides}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[prepared] : object {Rusthenge.items.[].system.prepared}
|
||
[flexible] : boolean {Rusthenge.items.[].system.prepared.flexible} (same value: False)
|
||
value : string {Rusthenge.items.[].system.prepared.value} (4 different values)
|
||
'innate' (x5)
|
||
'spontaneous' (x3)
|
||
'prepared' (x2)
|
||
'focus' (x2)
|
||
[price] : object {Rusthenge.items.[].system.price}
|
||
value : object {Rusthenge.items.[].system.price.value}
|
||
[gp] : integer {Rusthenge.items.[].system.price.value.gp} (9 different values)
|
||
2 (x6)
|
||
160 (x3)
|
||
30 (x3)
|
||
3 (x2)
|
||
8 (x2)
|
||
1 (x1)
|
||
4 (x1)
|
||
5 (x1)
|
||
10 (x1)
|
||
[sp] : integer {Rusthenge.items.[].system.price.value.sp} (5 different values)
|
||
2 (x3)
|
||
4 (x2)
|
||
1 (x2)
|
||
7 (x1)
|
||
3 (x1)
|
||
[proficiency] : object {Rusthenge.items.[].system.proficiency}
|
||
value : integer {Rusthenge.items.[].system.proficiency.value} (2 different values)
|
||
1 (x9)
|
||
0 (x3)
|
||
[proficient] : object {Rusthenge.items.[].system.proficient}
|
||
value : integer {Rusthenge.items.[].system.proficient.value} (same value: 0)
|
||
[quantity] : integer {Rusthenge.items.[].system.quantity} (4 different values)
|
||
1 (x28)
|
||
3 (x2)
|
||
5 (x1)
|
||
4 (x1)
|
||
[range] : object {Rusthenge.items.[].system.range}
|
||
value : string {Rusthenge.items.[].system.range.value} (7 different values)
|
||
'30 feet' (x35)
|
||
'' (x20)
|
||
'120 feet' (x9)
|
||
'varies' (x7)
|
||
'touch' (x6)
|
||
'60 feet' (x6)
|
||
'10 feet' (x3)
|
||
[references] : object {Rusthenge.items.[].system.references}
|
||
children : array<> {Rusthenge.items.[].system.references.children}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
immunityFrom : array<> {Rusthenge.items.[].system.references.immunityFrom}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
overriddenBy : array<> {Rusthenge.items.[].system.references.overriddenBy}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
overrides : array<> {Rusthenge.items.[].system.references.overrides}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[reload] : object {Rusthenge.items.[].system.reload}
|
||
value : string {Rusthenge.items.[].system.reload.value} (2 different values)
|
||
'' (x8)
|
||
'-' (x4)
|
||
[requirements] : string {Rusthenge.items.[].system.requirements} (2 different values)
|
||
'' (x85)
|
||
'You can bleed' (x1)
|
||
[ritual] : object {Rusthenge.items.[].system.ritual}
|
||
primary : object {Rusthenge.items.[].system.ritual.primary}
|
||
check : string {Rusthenge.items.[].system.ritual.primary.check} (2 different values)
|
||
'Arcana (expert), Occultism (expert), or Religion (expert)' (x2)
|
||
'Religion (expert; you must be a demon)' (x1)
|
||
secondary : object {Rusthenge.items.[].system.ritual.secondary}
|
||
casters : integer {Rusthenge.items.[].system.ritual.secondary.casters} (2 different values)
|
||
0 (x2)
|
||
1 (x1)
|
||
checks : string {Rusthenge.items.[].system.ritual.secondary.checks} (2 different values)
|
||
'' (x2)
|
||
'Religion' (x1)
|
||
[runes] : object {Rusthenge.items.[].system.runes}
|
||
potency : integer {Rusthenge.items.[].system.runes.potency} (2 different values)
|
||
0 (x17)
|
||
1 (x4)
|
||
property : array<> {Rusthenge.items.[].system.runes.property}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[resilient] : integer {Rusthenge.items.[].system.runes.resilient} (same value: 0)
|
||
[striking] : integer {Rusthenge.items.[].system.runes.striking} (2 different values)
|
||
0 (x10)
|
||
1 (x2)
|
||
[showSlotlessLevels] : object {Rusthenge.items.[].system.showSlotlessLevels}
|
||
value : boolean {Rusthenge.items.[].system.showSlotlessLevels.value} (same value: False)
|
||
[size] : string {Rusthenge.items.[].system.size} (same value: 'med')
|
||
[slots] : object {Rusthenge.items.[].system.slots}
|
||
[slot0] : object {Rusthenge.items.[].system.slots.slot0}
|
||
max : integer {Rusthenge.items.[].system.slots.slot0.max} (2 different values)
|
||
4 (x1)
|
||
5 (x1)
|
||
prepared : array<object> {Rusthenge.items.[].system.slots.slot0.prepared}
|
||
Length: min=4 max=5
|
||
Value type: object {Rusthenge.items.[].system.slots.slot0.prepared.[]}
|
||
id : string {Rusthenge.items.[].system.slots.slot0.prepared.[].id} (9 different values)
|
||
'2y8vTsPwvXGAvUqG' (x1)
|
||
'XevHxHglgmZX6kOX' (x1)
|
||
'DNjIXDzkQqAWADx9' (x1)
|
||
'kZQ7MjgvDXHakX5i' (x1)
|
||
'v3LmIBb4HQpiKDtg' (x1)
|
||
'j1LalS1XgANCE491' (x1)
|
||
'yCN5vbIFoFQOtwDD' (x1)
|
||
'fz35P7gsZdhhCdXJ' (x1)
|
||
'PlbmKaRX84OVd7BY' (x1)
|
||
[slot1] : object {Rusthenge.items.[].system.slots.slot1}
|
||
max : integer {Rusthenge.items.[].system.slots.slot1.max} (4 different values)
|
||
4 (x3)
|
||
3 (x1)
|
||
6 (x1)
|
||
1 (x1)
|
||
[prepared] : array<object> {Rusthenge.items.[].system.slots.slot1.prepared}
|
||
Length: min=3 max=6
|
||
Value type: object {Rusthenge.items.[].system.slots.slot1.prepared.[]}
|
||
id : string {Rusthenge.items.[].system.slots.slot1.prepared.[].id} (6 different values)
|
||
'5rZgScmhTb2oHDi5' (x4)
|
||
'H3P0GC4k3uLswANE' (x1)
|
||
'HfPxBLvMG5D3qjVu' (x1)
|
||
'JRdQZehuSNWAaj30' (x1)
|
||
'favrQlUoHErC3KCl' (x1)
|
||
'AIJf0XcwzexNFxqt' (x1)
|
||
[value] : integer {Rusthenge.items.[].system.slots.slot1.value} (2 different values)
|
||
4 (x3)
|
||
1 (x1)
|
||
[slot2] : object {Rusthenge.items.[].system.slots.slot2}
|
||
max : integer {Rusthenge.items.[].system.slots.slot2.max} (4 different values)
|
||
4 (x2)
|
||
2 (x1)
|
||
3 (x1)
|
||
1 (x1)
|
||
[prepared] : array<object> {Rusthenge.items.[].system.slots.slot2.prepared}
|
||
Length: min=2 max=2
|
||
Value type: object {Rusthenge.items.[].system.slots.slot2.prepared.[]}
|
||
id : string {Rusthenge.items.[].system.slots.slot2.prepared.[].id} (2 different values)
|
||
'MxwilCvsVsLCDOsR' (x1)
|
||
'nonpV66dAVOH6lyt' (x1)
|
||
value : integer {Rusthenge.items.[].system.slots.slot2.value} (3 different values)
|
||
4 (x2)
|
||
3 (x1)
|
||
1 (x1)
|
||
[slot3] : object {Rusthenge.items.[].system.slots.slot3}
|
||
max : integer {Rusthenge.items.[].system.slots.slot3.max} (same value: 3)
|
||
value : integer {Rusthenge.items.[].system.slots.slot3.value} (same value: 3)
|
||
[slot4] : object {Rusthenge.items.[].system.slots.slot4}
|
||
max : integer {Rusthenge.items.[].system.slots.slot4.max} (same value: 1)
|
||
value : integer {Rusthenge.items.[].system.slots.slot4.value} (same value: 1)
|
||
[slug] : string {Rusthenge.items.[].system.slug} (85 different values)
|
||
[splashDamage] : object {Rusthenge.items.[].system.splashDamage}
|
||
[value] : integer {Rusthenge.items.[].system.splashDamage.value} (same value: 0)
|
||
traits : object {Rusthenge.items.[].system.traits}
|
||
[rarity] : string {Rusthenge.items.[].system.traits.rarity} (3 different values)
|
||
'common' (x157)
|
||
'uncommon' (x8)
|
||
'unique' (x1)
|
||
[traditions] : array<string> {Rusthenge.items.[].system.traits.traditions}
|
||
Length: min=0 max=4
|
||
Value type: string {Rusthenge.items.[].system.traits.traditions.[]} (4 different values)
|
||
'occult' (x62)
|
||
'divine' (x61)
|
||
'arcane' (x49)
|
||
'primal' (x34)
|
||
[value] : array<string> {Rusthenge.items.[].system.traits.value}
|
||
Length: min=0 max=6
|
||
Value type: string {Rusthenge.items.[].system.traits.value.[]} (71 different values)
|
||
[speedPenalty] : integer {Rusthenge.items.[].system.speedPenalty} (3 different values)
|
||
0 (x4)
|
||
-10 (x3)
|
||
-5 (x2)
|
||
[spell] : object {Rusthenge.items.[].system.spell}
|
||
_id : string {Rusthenge.items.[].system.spell._id} (2 different values)
|
||
'jdzO5jv01ZJiMfQ9' (x1)
|
||
'GACQiQFA0EJe8jGz' (x1)
|
||
flags : object {Rusthenge.items.[].system.spell.flags}
|
||
core : object {Rusthenge.items.[].system.spell.flags.core}
|
||
sourceId : string {Rusthenge.items.[].system.spell.flags.core.sourceId} (2 different values)
|
||
'Compendium.pf2e.spells-srd.Item.Mt6ZzkVX8Q4xigFq' (x1)
|
||
'Compendium.pf2e.spells-srd.Item.SnaLVgxZ9ryUFmUr' (x1)
|
||
img : string {Rusthenge.items.[].system.spell.img} (2 different values)
|
||
'systems/pf2e/icons/spells/create-food.webp' (x1)
|
||
'icons/magic/life/heart-cross-strong-green.webp' (x1)
|
||
name : string {Rusthenge.items.[].system.spell.name} (2 different values)
|
||
'Create Food' (x1)
|
||
'Restoration' (x1)
|
||
sort : integer {Rusthenge.items.[].system.spell.sort} (same value: 0)
|
||
system : object {Rusthenge.items.[].system.spell.system}
|
||
[area] : empty
|
||
cost : object {Rusthenge.items.[].system.spell.system.cost}
|
||
value : string {Rusthenge.items.[].system.spell.system.cost.value} (same value: '')
|
||
counteraction : boolean {Rusthenge.items.[].system.spell.system.counteraction} (same value: False)
|
||
damage : object {Rusthenge.items.[].system.spell.system.damage}
|
||
description : object {Rusthenge.items.[].system.spell.system.description}
|
||
value : string {Rusthenge.items.[].system.spell.system.description.value} (2 different values)
|
||
'<p>You create enough food to feed six Medium creatures for a day. This food is bland and unappealing, but it is nourishing. After 1 day, if no one has eaten the food, it decays and becomes inedible. Most Small creatures eat one-quarter as much as a Medium creature (one-sixteenth as much for most Tiny creatures), and most Large creatures eat 10 times as much (100 times as much for Huge creatures and so on).</p>
|
||
<hr />
|
||
<p><strong>Heightened (4th)</strong> You can feed 12 Medium creatures.</p>
|
||
<p><strong>Heightened (6th)</strong> You can feed 50 Medium creatures.</p>
|
||
<p><strong>Heightened (8th)</strong> You can feed 200 Medium creatures.</p>' (x1)
|
||
'<p>Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best. When you cast restoration, choose to either reduce a condition or lessen the effect of a toxin. A creature can benefit from only one restoration spell each day, and it can\'t benefit from restoration more than once to reduce the stage of the same exposure to a given toxin.</p>
|
||
<ul>
|
||
<li><strong>Lessen a Toxin</strong> Reduce the stage of one toxin the target suffers from by one stage. This can\'t reduce the stage below stage 1 or cure the affliction.</li>
|
||
<li><strong>Reduce a Condition</strong> Reduce the value of the target\'s @UUID[Compendium.pf2e.conditionitems.Item.Clumsy], @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled], or @UUID[Compendium.pf2e.conditionitems.Item.Stupefied] condition by 2. You can instead reduce two of the listed conditions by 1 each.</li>
|
||
</ul>
|
||
<hr />
|
||
<p><strong>Heightened (4th)</strong> Add @UUID[Compendium.pf2e.conditionitems.Item.Drained] to the list of conditions you can reduce. When you lessen a toxin, reduce the stage by two. You also gain a third option that allows you to reduce the target\'s @UUID[Compendium.pf2e.conditionitems.Item.Doomed] value by 1. You can\'t use this to reduce a permanent Doomed condition.</p>
|
||
<p><strong>Heightened (6th)</strong> As the 4th-rank restoration, but you can reduce a permanent Doomed condition if you add a spellcasting action and a material component while Casting the Spell, during which you provide 100 gp worth of diamond dust as a cost.</p>' (x1)
|
||
duration : object {Rusthenge.items.[].system.spell.system.duration}
|
||
sustained : boolean {Rusthenge.items.[].system.spell.system.duration.sustained} (same value: False)
|
||
value : string {Rusthenge.items.[].system.spell.system.duration.value} (same value: '')
|
||
level : object {Rusthenge.items.[].system.spell.system.level}
|
||
value : integer {Rusthenge.items.[].system.spell.system.level.value} (same value: 2)
|
||
location : object {Rusthenge.items.[].system.spell.system.location}
|
||
heightenedLevel : integer {Rusthenge.items.[].system.spell.system.location.heightenedLevel} (same value: 2)
|
||
[value] : empty
|
||
publication : object {Rusthenge.items.[].system.spell.system.publication}
|
||
license : string {Rusthenge.items.[].system.spell.system.publication.license} (same value: 'OGL')
|
||
remaster : boolean {Rusthenge.items.[].system.spell.system.publication.remaster} (same value: False)
|
||
title : string {Rusthenge.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook')
|
||
range : object {Rusthenge.items.[].system.spell.system.range}
|
||
value : string {Rusthenge.items.[].system.spell.system.range.value} (2 different values)
|
||
'30 feet' (x1)
|
||
'touch' (x1)
|
||
requirements : string {Rusthenge.items.[].system.spell.system.requirements} (same value: '')
|
||
rules : ignored (Foundry rules object) {Rusthenge.items.[].system.spell.system.rules}
|
||
slug : string {Rusthenge.items.[].system.spell.system.slug} (2 different values)
|
||
'create-food' (x1)
|
||
'restoration' (x1)
|
||
target : object {Rusthenge.items.[].system.spell.system.target}
|
||
value : string {Rusthenge.items.[].system.spell.system.target.value} (2 different values)
|
||
'' (x1)
|
||
'1 creature' (x1)
|
||
time : object {Rusthenge.items.[].system.spell.system.time}
|
||
value : string {Rusthenge.items.[].system.spell.system.time.value} (2 different values)
|
||
'1 hour' (x1)
|
||
'1 minute' (x1)
|
||
[defense] : empty
|
||
traits : object {Rusthenge.items.[].system.spell.system.traits}
|
||
rarity : string {Rusthenge.items.[].system.spell.system.traits.rarity} (same value: 'common')
|
||
traditions : array<string> {Rusthenge.items.[].system.spell.system.traits.traditions}
|
||
Length: min=3 max=3
|
||
Value type: string {Rusthenge.items.[].system.spell.system.traits.traditions.[]} (4 different values)
|
||
'divine' (x2)
|
||
'primal' (x2)
|
||
'arcane' (x1)
|
||
'occult' (x1)
|
||
value : array<string> {Rusthenge.items.[].system.spell.system.traits.value}
|
||
Length: min=2 max=3
|
||
Value type: string {Rusthenge.items.[].system.spell.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x2)
|
||
'manipulate' (x2)
|
||
'healing' (x1)
|
||
type : string {Rusthenge.items.[].system.spell.type} (same value: 'spell')
|
||
[spelldc] : object {Rusthenge.items.[].system.spelldc}
|
||
dc : integer {Rusthenge.items.[].system.spelldc.dc} (6 different values)
|
||
21 (x4)
|
||
20 (x3)
|
||
18 (x2)
|
||
16 (x1)
|
||
22 (x1)
|
||
24 (x1)
|
||
[mod] : integer {Rusthenge.items.[].system.spelldc.mod} (same value: 0)
|
||
value : integer {Rusthenge.items.[].system.spelldc.value} (7 different values)
|
||
13 (x3)
|
||
12 (x3)
|
||
10 (x2)
|
||
8 (x1)
|
||
11 (x1)
|
||
14 (x1)
|
||
16 (x1)
|
||
[strength] : integer {Rusthenge.items.[].system.strength} (4 different values)
|
||
4 (x3)
|
||
1 (x2)
|
||
3 (x2)
|
||
0 (x1)
|
||
[target] : object {Rusthenge.items.[].system.target}
|
||
value : string {Rusthenge.items.[].system.target.value} (18 different values)
|
||
[time] : object {Rusthenge.items.[].system.time}
|
||
value : string {Rusthenge.items.[].system.time.value} (8 different values)
|
||
'2' (x61)
|
||
'1' (x9)
|
||
'1 to 3' (x7)
|
||
'1 day' (x3)
|
||
'1 minute' (x2)
|
||
'3' (x2)
|
||
'reaction' (x1)
|
||
'10 minutes' (x1)
|
||
[tradition] : object {Rusthenge.items.[].system.tradition}
|
||
value : string {Rusthenge.items.[].system.tradition.value} (3 different values)
|
||
'divine' (x8)
|
||
'occult' (x3)
|
||
'arcane' (x1)
|
||
[usage] : object {Rusthenge.items.[].system.usage}
|
||
[canBeAmmo] : boolean {Rusthenge.items.[].system.usage.canBeAmmo} (same value: False)
|
||
value : string {Rusthenge.items.[].system.usage.value} (2 different values)
|
||
'held-in-one-hand' (x20)
|
||
'held-in-two-hands' (x3)
|
||
[uses] : object {Rusthenge.items.[].system.uses}
|
||
autoDestroy : boolean {Rusthenge.items.[].system.uses.autoDestroy} (2 different values)
|
||
False (x3)
|
||
True (x3)
|
||
max : integer {Rusthenge.items.[].system.uses.max} (2 different values)
|
||
1 (x5)
|
||
5 (x1)
|
||
value : integer {Rusthenge.items.[].system.uses.value} (2 different values)
|
||
1 (x5)
|
||
5 (x1)
|
||
[value] : object {Rusthenge.items.[].system.value}
|
||
isValued : boolean {Rusthenge.items.[].system.value.isValued} (same value: True)
|
||
value : integer {Rusthenge.items.[].system.value.value} (same value: 1)
|
||
[weaponType] : object {Rusthenge.items.[].system.weaponType}
|
||
value : string {Rusthenge.items.[].system.weaponType.value} (2 different values)
|
||
'melee' (x28)
|
||
'ranged' (x5)
|
||
type : string {Rusthenge.items.[].type} (10 different values)
|
||
'spell' (x86)
|
||
'action' (x66)
|
||
'melee' (x33)
|
||
'spellcastingEntry' (x12)
|
||
'weapon' (x12)
|
||
'armor' (x9)
|
||
'consumable' (x6)
|
||
'equipment' (x5)
|
||
'lore' (x3)
|
||
'condition' (x1)
|
||
[_stats] : object {Rusthenge.items.[]._stats}
|
||
compendiumSource : string {Rusthenge.items.[]._stats.compendiumSource} (82 different values)
|
||
[flags] : object {Rusthenge.items.[].flags}
|
||
pf2e : object {Rusthenge.items.[].flags.pf2e}
|
||
linkedWeapon : string {Rusthenge.items.[].flags.pf2e.linkedWeapon} (12 different values)
|
||
name : string {Rusthenge.name} (all different values)
|
||
system : object {Rusthenge.system}
|
||
attributes : object {Rusthenge.system.attributes}
|
||
ac : object {Rusthenge.system.attributes.ac}
|
||
[details] : string {Rusthenge.system.attributes.ac.details} (same value: '')
|
||
value : integer {Rusthenge.system.attributes.ac.value} (11 different values)
|
||
[emitsSound] : string {Rusthenge.system.attributes.emitsSound} (same value: 'encounter')
|
||
[hardness] : integer {Rusthenge.system.attributes.hardness} (3 different values)
|
||
0 (x4)
|
||
8 (x2)
|
||
5 (x1)
|
||
hp : object {Rusthenge.system.attributes.hp}
|
||
details : string {Rusthenge.system.attributes.hp.details} (2 different values)
|
||
'' (x23)
|
||
'void healing' (x3)
|
||
max : integer {Rusthenge.system.attributes.hp.max} (13 different values)
|
||
temp : integer {Rusthenge.system.attributes.hp.temp} (same value: 0)
|
||
value : integer {Rusthenge.system.attributes.hp.value} (14 different values)
|
||
[adjustment] : string {Rusthenge.system.attributes.adjustment} (same value: 'weak')
|
||
[allSaves] : object {Rusthenge.system.attributes.allSaves}
|
||
value : string {Rusthenge.system.attributes.allSaves.value} (3 different values)
|
||
'' (x17)
|
||
'–2 status vs. evocation and necromancy' (x1)
|
||
'+1 status to all saves vs. magic' (x1)
|
||
[immunities] : array<object> {Rusthenge.system.attributes.immunities}
|
||
Length: min=0 max=6
|
||
Value type: object {Rusthenge.system.attributes.immunities.[]}
|
||
[exceptions] : array<> {Rusthenge.system.attributes.immunities.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.system.attributes.immunities.[].type} (12 different values)
|
||
[resistances] : array<object> {Rusthenge.system.attributes.resistances}
|
||
Length: min=1 max=5
|
||
Value type: object {Rusthenge.system.attributes.resistances.[]}
|
||
[doubleVs] : array<> {Rusthenge.system.attributes.resistances.[].doubleVs}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[exceptions] : array<string> {Rusthenge.system.attributes.resistances.[].exceptions}
|
||
Length: min=0 max=3
|
||
Value type: string {Rusthenge.system.attributes.resistances.[].exceptions.[]} (4 different values)
|
||
'adamantine' (x1)
|
||
'bludgeoning' (x1)
|
||
'orichalcum' (x1)
|
||
'cold-iron' (x1)
|
||
type : string {Rusthenge.system.attributes.resistances.[].type} (8 different values)
|
||
'physical' (x2)
|
||
'piercing' (x2)
|
||
'slashing' (x2)
|
||
'cold' (x1)
|
||
'electricity' (x1)
|
||
'fire' (x1)
|
||
'acid' (x1)
|
||
'mental' (x1)
|
||
value : integer {Rusthenge.system.attributes.resistances.[].value} (2 different values)
|
||
5 (x9)
|
||
3 (x2)
|
||
[speed] : object {Rusthenge.system.attributes.speed}
|
||
otherSpeeds : array<object> {Rusthenge.system.attributes.speed.otherSpeeds}
|
||
Length: min=0 max=1
|
||
Value type: object {Rusthenge.system.attributes.speed.otherSpeeds.[]}
|
||
type : string {Rusthenge.system.attributes.speed.otherSpeeds.[].type} (2 different values)
|
||
'fly' (x2)
|
||
'swim' (x1)
|
||
value : integer {Rusthenge.system.attributes.speed.otherSpeeds.[].value} (same value: 25)
|
||
value : integer {Rusthenge.system.attributes.speed.value} (4 different values)
|
||
25 (x9)
|
||
20 (x7)
|
||
15 (x2)
|
||
30 (x1)
|
||
[details] : string {Rusthenge.system.attributes.speed.details} (same value: 'swamp stride')
|
||
[special] : string {Rusthenge.system.attributes.speed.special} (same value: '')
|
||
[stealth] : object {Rusthenge.system.attributes.stealth}
|
||
details : string {Rusthenge.system.attributes.stealth.details} (2 different values)
|
||
'<p>(trained)</p>' (x6)
|
||
'' (x1)
|
||
value : integer {Rusthenge.system.attributes.stealth.value} (3 different values)
|
||
8 (x4)
|
||
10 (x2)
|
||
7 (x1)
|
||
[weaknesses] : array<object> {Rusthenge.system.attributes.weaknesses}
|
||
Length: min=0 max=2
|
||
Value type: object {Rusthenge.system.attributes.weaknesses.[]}
|
||
[exceptions] : array<> {Rusthenge.system.attributes.weaknesses.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Rusthenge.system.attributes.weaknesses.[].type} (8 different values)
|
||
'electricity' (x2)
|
||
'orichalcum' (x2)
|
||
'cold-iron' (x2)
|
||
'holy' (x2)
|
||
'vitality' (x2)
|
||
'slashing' (x1)
|
||
'silver' (x1)
|
||
'vulnerable-to-sunlight' (x1)
|
||
value : integer {Rusthenge.system.attributes.weaknesses.[].value} (5 different values)
|
||
5 (x5)
|
||
3 (x4)
|
||
10 (x2)
|
||
1 (x1)
|
||
0 (x1)
|
||
[creatureType] : string {Rusthenge.system.creatureType} (same value: '')
|
||
details : object {Rusthenge.system.details}
|
||
[description] : string {Rusthenge.system.details.description} (7 different values)
|
||
'<p>A complex device made of multicolored metal that resembles a combination of grinding gears, spider-like legs, and twitching blades, from which emits a constant soft ticking sound. All of the metal in the device appears to be rusted or corroded.</p>' (x1)
|
||
'<p>Rivulets of water begin to run from the circle of stones to gather in a growing puddle at the center.</p>' (x1)
|
||
'<p>A rusty cage embedded in the ceiling drops down with a clang to try to entrap a creature that steps onto the pressure plate in the middle of the room.</p>' (x1)
|
||
'<p>Shards of rust extend from the door and crumble away to cling to the flesh and clothes of anyone who attempts to open or damage the door.</p>' (x1)
|
||
'<p>Pressure plates on the floor near the north door cause rusty spikes to lance up out of the floor in area <strong>C3</strong>.</p>' (x1)
|
||
'<p>As the large rusty door swings open, a mass of rusty spikes appear out of nowhere in the open doorway and launch violently into the room.</p>' (x1)
|
||
'<p>A piece of hide covered with a layer of dirt and gravel is suspended over a 20-foot pit filled with spikes.</p>' (x1)
|
||
[disable] : string {Rusthenge.system.details.disable} (7 different values)
|
||
'<p>@Check[thievery|dc:18] to adjust the device\'s workings so they seize up and no longer function, or @Check[religion|dc:21] to focus prayers to a non-evil deity into the device to disrupt its ability to channel ambient faith</p>' (x1)
|
||
'<p>@Check[thievery|dc:20] (expert) to rub out the @UUID[Compendium.pf2e.conditionitems.Item.Hidden] runes on the ceiling, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level, counteract DC 18) to counteract the trap</p>' (x1)
|
||
'<p>@Check[thievery|dc:13] to harmlessly trigger the trap by nudging the pressure plate, @Check[thievery|dc:20] to stabilize the pressure plate so it doesn\'t trigger, or @Check[athletics|dc:20] to @UUID[Compendium.pf2e.actionspf2e.Item.Escape] from the cage or @UUID[Compendium.pf2e.actionspf2e.Item.Force Open] the cage once it falls</p>' (x1)
|
||
'<p>@Check[thievery|dc:18] to deface the hidden runes that allow the trap to activate, or @Check[religion|dc:21] to offer prayers to a non-evil deity to override the ancient influence of Xar-Azmak</p>' (x1)
|
||
'<p>@Check[thievery|dc:18] (trained) to disable the pressure plates.</p>' (x1)
|
||
'<p>@Check[thievery|dc:20] to decouple the triggering rods that cause the spikes to extend, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 18) to counteract the trap</p>' (x1)
|
||
'<p>@Check[thievery|dc:18] (trained) to manually trigger the trap without falling in, or @Check[thievery|dc:25] (trained) to secure the hide so the trap doesn\'t activate</p>' (x1)
|
||
[isComplex] : boolean {Rusthenge.system.details.isComplex} (2 different values)
|
||
False (x6)
|
||
True (x1)
|
||
level : object {Rusthenge.system.details.level}
|
||
value : integer {Rusthenge.system.details.level.value} (7 different values)
|
||
2 (x9)
|
||
3 (x6)
|
||
4 (x4)
|
||
1 (x3)
|
||
-1 (x2)
|
||
0 (x1)
|
||
5 (x1)
|
||
publication : object {Rusthenge.system.details.publication}
|
||
license : string {Rusthenge.system.details.publication.license} (same value: 'OGL')
|
||
remaster : boolean {Rusthenge.system.details.publication.remaster} (same value: False)
|
||
title : string {Rusthenge.system.details.publication.title} (same value: 'Pathfinder Adventure: Rusthenge')
|
||
[blurb] : string {Rusthenge.system.details.blurb} (14 different values)
|
||
[languages] : object {Rusthenge.system.details.languages}
|
||
details : string {Rusthenge.system.details.languages.details} (4 different values)
|
||
'' (x15)
|
||
'telepathy 100 feet' (x2)
|
||
'bat empathy' (x1)
|
||
'telepathy (touch only)' (x1)
|
||
value : array<string> {Rusthenge.system.details.languages.value}
|
||
Length: min=0 max=5
|
||
Value type: string {Rusthenge.system.details.languages.value.[]} (11 different values)
|
||
[privateNotes] : string {Rusthenge.system.details.privateNotes} (same value: '')
|
||
[publicNotes] : string {Rusthenge.system.details.publicNotes} (13 different values)
|
||
[reset] : string {Rusthenge.system.details.reset} (7 different values)
|
||
'<p>The ancient apparatus reverts to its non-active mode and resets automatically at the end of any round in which there are no obvious targets to attack.</p>' (x1)
|
||
'<p>The magic rejuvenates over 10 minutes, after which it is recharged and ready to activate again.</p>' (x1)
|
||
'<p>The mechanism to manually reset this trap is located in area <strong>D15</strong>.</p>' (x1)
|
||
'<p>The rusted door resets automatically after 1 round.</p>' (x1)
|
||
'<p>Turn the resetting wheel in the eastern Inner Guard Station (area <strong>C8b</strong>).</p>' (x1)
|
||
'<p>The trap automatically resets once the door is closed.</p>' (x1)
|
||
'<p>Creatures can still fall into the trap, but the hide that covers it must be reset manually (a 10-minute activity) for the trap to become @UUID[Compendium.pf2e.conditionitems.Item.Hidden] again.</p>' (x1)
|
||
[routine] : string {Rusthenge.system.details.routine} (2 different values)
|
||
'' (x6)
|
||
'<p>(3 actions) The ancient apparatus emits beams of rust-colored light, spending an action to make ranged Strikes against three targets in area <strong>D3</strong>. The apparatus can target creatures as if it possessed darkvision, but has no ability to discern between friend or foe. It can\'t target a creature more than once, and if there are more than three targets, it selects its targets from those it can see in the room randomly. The ancient apparatus has only 1 action as long as its Hit Points are below its BT.</p>' (x1)
|
||
saves : object {Rusthenge.system.saves}
|
||
fortitude : object {Rusthenge.system.saves.fortitude}
|
||
saveDetail : string {Rusthenge.system.saves.fortitude.saveDetail} (same value: '')
|
||
value : integer {Rusthenge.system.saves.fortitude.value} (12 different values)
|
||
reflex : object {Rusthenge.system.saves.reflex}
|
||
saveDetail : string {Rusthenge.system.saves.reflex.saveDetail} (same value: '')
|
||
value : integer {Rusthenge.system.saves.reflex.value} (11 different values)
|
||
will : object {Rusthenge.system.saves.will}
|
||
saveDetail : string {Rusthenge.system.saves.will.saveDetail} (same value: '')
|
||
[value] : integer {Rusthenge.system.saves.will.value} (11 different values)
|
||
[statusEffects] : array<> {Rusthenge.system.statusEffects}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
traits : object {Rusthenge.system.traits}
|
||
rarity : string {Rusthenge.system.traits.rarity} (4 different values)
|
||
'unique' (x10)
|
||
'common' (x6)
|
||
'uncommon' (x6)
|
||
'rare' (x4)
|
||
size : object {Rusthenge.system.traits.size}
|
||
value : string {Rusthenge.system.traits.size.value} (4 different values)
|
||
'med' (x20)
|
||
'sm' (x3)
|
||
'tiny' (x2)
|
||
'lg' (x1)
|
||
value : array<string> {Rusthenge.system.traits.value}
|
||
Length: min=0 max=5
|
||
Value type: string {Rusthenge.system.traits.value.[]} (all different values)
|
||
[abilities] : object {Rusthenge.system.abilities}
|
||
cha : object {Rusthenge.system.abilities.cha}
|
||
mod : integer {Rusthenge.system.abilities.cha.mod} (6 different values)
|
||
0 (x6)
|
||
3 (x5)
|
||
1 (x3)
|
||
-5 (x2)
|
||
4 (x2)
|
||
-2 (x1)
|
||
con : object {Rusthenge.system.abilities.con}
|
||
mod : integer {Rusthenge.system.abilities.con.mod} (6 different values)
|
||
2 (x7)
|
||
0 (x4)
|
||
3 (x3)
|
||
4 (x3)
|
||
5 (x1)
|
||
1 (x1)
|
||
dex : object {Rusthenge.system.abilities.dex}
|
||
mod : integer {Rusthenge.system.abilities.dex.mod} (7 different values)
|
||
0 (x7)
|
||
4 (x4)
|
||
3 (x3)
|
||
2 (x2)
|
||
1 (x1)
|
||
-4 (x1)
|
||
-2 (x1)
|
||
int : object {Rusthenge.system.abilities.int}
|
||
mod : integer {Rusthenge.system.abilities.int.mod} (7 different values)
|
||
-5 (x5)
|
||
0 (x4)
|
||
1 (x3)
|
||
3 (x3)
|
||
2 (x2)
|
||
-3 (x1)
|
||
-1 (x1)
|
||
str : object {Rusthenge.system.abilities.str}
|
||
mod : integer {Rusthenge.system.abilities.str.mod} (5 different values)
|
||
2 (x6)
|
||
3 (x4)
|
||
4 (x4)
|
||
0 (x3)
|
||
1 (x2)
|
||
wis : object {Rusthenge.system.abilities.wis}
|
||
mod : integer {Rusthenge.system.abilities.wis.mod} (7 different values)
|
||
2 (x6)
|
||
0 (x4)
|
||
4 (x4)
|
||
3 (x2)
|
||
1 (x1)
|
||
5 (x1)
|
||
-1 (x1)
|
||
[initiative] : object {Rusthenge.system.initiative}
|
||
statistic : string {Rusthenge.system.initiative.statistic} (same value: 'perception')
|
||
[perception] : object {Rusthenge.system.perception}
|
||
details : string {Rusthenge.system.perception.details} (2 different values)
|
||
'' (x18)
|
||
'magic sense (precise) 30 feet' (x1)
|
||
mod : integer {Rusthenge.system.perception.mod} (10 different values)
|
||
6 (x4)
|
||
8 (x4)
|
||
10 (x2)
|
||
7 (x2)
|
||
13 (x2)
|
||
5 (x1)
|
||
11 (x1)
|
||
3 (x1)
|
||
2 (x1)
|
||
9 (x1)
|
||
senses : array<object> {Rusthenge.system.perception.senses}
|
||
Length: min=0 max=2
|
||
Value type: object {Rusthenge.system.perception.senses.[]}
|
||
[acuity] : string {Rusthenge.system.perception.senses.[].acuity} (same value: 'imprecise')
|
||
[range] : integer {Rusthenge.system.perception.senses.[].range} (same value: 30)
|
||
type : string {Rusthenge.system.perception.senses.[].type} (3 different values)
|
||
'darkvision' (x11)
|
||
'low-light-vision' (x2)
|
||
'scent' (x1)
|
||
[resources] : object {Rusthenge.system.resources}
|
||
[focus] : object {Rusthenge.system.resources.focus}
|
||
max : integer {Rusthenge.system.resources.focus.max} (same value: 1)
|
||
value : integer {Rusthenge.system.resources.focus.value} (same value: 1)
|
||
[skills] : object {Rusthenge.system.skills}
|
||
[acrobatics] : object {Rusthenge.system.skills.acrobatics}
|
||
base : integer {Rusthenge.system.skills.acrobatics.base} (7 different values)
|
||
6 (x2)
|
||
12 (x1)
|
||
7 (x1)
|
||
2 (x1)
|
||
5 (x1)
|
||
8 (x1)
|
||
9 (x1)
|
||
[special] : array<object> {Rusthenge.system.skills.acrobatics.special}
|
||
Length: min=1 max=1
|
||
Value type: object {Rusthenge.system.skills.acrobatics.special.[]}
|
||
base : integer {Rusthenge.system.skills.acrobatics.special.[].base} (same value: 8)
|
||
label : string {Rusthenge.system.skills.acrobatics.special.[].label} (same value: 'to Maneuver in Flight')
|
||
predicate : array<string> {Rusthenge.system.skills.acrobatics.special.[].predicate}
|
||
Length: min=1 max=1
|
||
Value type: string {Rusthenge.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:maneuver-in-flight')
|
||
[arcana] : object {Rusthenge.system.skills.arcana}
|
||
base : integer {Rusthenge.system.skills.arcana.base} (same value: 7)
|
||
[athletics] : object {Rusthenge.system.skills.athletics}
|
||
base : integer {Rusthenge.system.skills.athletics.base} (7 different values)
|
||
7 (x3)
|
||
6 (x2)
|
||
8 (x2)
|
||
4 (x2)
|
||
9 (x2)
|
||
10 (x1)
|
||
13 (x1)
|
||
[crafting] : object {Rusthenge.system.skills.crafting}
|
||
base : integer {Rusthenge.system.skills.crafting.base} (5 different values)
|
||
9 (x3)
|
||
4 (x2)
|
||
2 (x1)
|
||
7 (x1)
|
||
5 (x1)
|
||
[deception] : object {Rusthenge.system.skills.deception}
|
||
base : integer {Rusthenge.system.skills.deception.base} (5 different values)
|
||
6 (x1)
|
||
7 (x1)
|
||
9 (x1)
|
||
3 (x1)
|
||
4 (x1)
|
||
[diplomacy] : object {Rusthenge.system.skills.diplomacy}
|
||
base : integer {Rusthenge.system.skills.diplomacy.base} (2 different values)
|
||
9 (x1)
|
||
7 (x1)
|
||
[intimidation] : object {Rusthenge.system.skills.intimidation}
|
||
base : integer {Rusthenge.system.skills.intimidation.base} (7 different values)
|
||
9 (x2)
|
||
12 (x2)
|
||
2 (x1)
|
||
8 (x1)
|
||
3 (x1)
|
||
11 (x1)
|
||
7 (x1)
|
||
[nature] : object {Rusthenge.system.skills.nature}
|
||
base : integer {Rusthenge.system.skills.nature.base} (same value: 11)
|
||
[occultism] : object {Rusthenge.system.skills.occultism}
|
||
base : integer {Rusthenge.system.skills.occultism.base} (3 different values)
|
||
11 (x2)
|
||
7 (x1)
|
||
9 (x1)
|
||
[religion] : object {Rusthenge.system.skills.religion}
|
||
base : integer {Rusthenge.system.skills.religion.base} (6 different values)
|
||
8 (x3)
|
||
4 (x1)
|
||
9 (x1)
|
||
6 (x1)
|
||
2 (x1)
|
||
13 (x1)
|
||
[society] : object {Rusthenge.system.skills.society}
|
||
base : integer {Rusthenge.system.skills.society.base} (2 different values)
|
||
5 (x2)
|
||
7 (x1)
|
||
[stealth] : object {Rusthenge.system.skills.stealth}
|
||
base : integer {Rusthenge.system.skills.stealth.base} (6 different values)
|
||
6 (x1)
|
||
5 (x1)
|
||
8 (x1)
|
||
13 (x1)
|
||
9 (x1)
|
||
11 (x1)
|
||
[survival] : object {Rusthenge.system.skills.survival}
|
||
base : integer {Rusthenge.system.skills.survival.base} (same value: 9)
|
||
[thievery] : object {Rusthenge.system.skills.thievery}
|
||
base : integer {Rusthenge.system.skills.thievery.base} (same value: 5)
|
||
[spellcasting] : object {Rusthenge.system.spellcasting}
|
||
rituals : object {Rusthenge.system.spellcasting.rituals}
|
||
dc : integer {Rusthenge.system.spellcasting.rituals.dc} (same value: 16)
|
||
type : string {Rusthenge.type} (2 different values)
|
||
'npc' (x19)
|
||
'hazard' (x7)
|
||
[prototypeToken] : object {Rusthenge.prototypeToken}
|
||
name : string {Rusthenge.prototypeToken.name} (same value: 'Werebat') |