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Pf2eDataScrapper/output/pf2e/packs/Goblin Gods.txt
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2025-04-08 17:11:57 +04:00

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Goblin Gods
Different values: 8
=====================================
object {Goblin Gods}
_id : string {Goblin Gods._id} (all different values)
folder : string {Goblin Gods.folder} (same value: 'APvKMpkRypOtqFcH')
img : string {Goblin Gods.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg')
name : string {Goblin Gods.name} (all different values)
system : object {Goblin Gods.system}
attribute : array<string> {Goblin Gods.system.attribute}
Length: min=2 max=2
Value type: string {Goblin Gods.system.attribute.[]} (6 different values)
'int' (x4)
'cha' (x3)
'str' (x3)
'wis' (x3)
'dex' (x2)
'con' (x1)
category : string {Goblin Gods.system.category} (same value: 'deity')
description : object {Goblin Gods.system.description}
value : string {Goblin Gods.system.description.value} (all different values)
domains : object {Goblin Gods.system.domains}
alternate : array<string> {Goblin Gods.system.domains.alternate}
Length: min=0 max=1
Value type: string {Goblin Gods.system.domains.alternate.[]} (2 different values)
'destruction' (x1)
'vigil' (x1)
primary : array<string> {Goblin Gods.system.domains.primary}
Length: min=4 max=4
Value type: string {Goblin Gods.system.domains.primary.[]} (25 different values)
font : array<string> {Goblin Gods.system.font}
Length: min=1 max=2
Value type: string {Goblin Gods.system.font.[]} (2 different values)
'harm' (x8)
'heal' (x2)
publication : object {Goblin Gods.system.publication}
license : string {Goblin Gods.system.publication.license} (same value: 'ORC')
remaster : boolean {Goblin Gods.system.publication.remaster} (same value: True)
title : string {Goblin Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries')
rules : ignored (Foundry rules object) {Goblin Gods.system.rules}
[sanctification] : object {Goblin Gods.system.sanctification}
modal : string {Goblin Gods.system.sanctification.modal} (2 different values)
'must' (x3)
'can' (x3)
what : array<string> {Goblin Gods.system.sanctification.what}
Length: min=1 max=1
Value type: string {Goblin Gods.system.sanctification.what.[]} (2 different values)
'unholy' (x5)
'holy' (x1)
skill : array<string> {Goblin Gods.system.skill}
Length: min=1 max=1
Value type: string {Goblin Gods.system.skill.[]} (all different values)
spells : object {Goblin Gods.system.spells}
1 : string {Goblin Gods.system.spells.1} (7 different values)
'Compendium.pf2e.spells-srd.Item.Grease' (x2)
'Compendium.pf2e.spells-srd.Item.Fleet Step' (x1)
'Compendium.pf2e.spells-srd.Item.Tailwind' (x1)
'Compendium.pf2e.spells-srd.Item.Phantom Pain' (x1)
'Compendium.pf2e.spells-srd.Item.Vanishing Tracks' (x1)
'Compendium.pf2e.spells-srd.Item.Temporary Tool' (x1)
'Compendium.pf2e.spells-srd.Item.Sleep' (x1)
[2] : string {Goblin Gods.system.spells.2} (5 different values)
'Compendium.pf2e.spells-srd.Item.Laughing Fit' (x1)
'Compendium.pf2e.spells-srd.Item.Shatter' (x1)
'Compendium.pf2e.spells-srd.Item.Embed Message' (x1)
'Compendium.pf2e.spells-srd.Item.Illusory Disguise' (x1)
'Compendium.pf2e.spells-srd.Item.Invisibility' (x1)
[3] : string {Goblin Gods.system.spells.3} (3 different values)
'Compendium.pf2e.spells-srd.Item.Mad Monkeys' (x1)
'Compendium.pf2e.spells-srd.Item.Bottomless Stomach' (x1)
'Compendium.pf2e.spells-srd.Item.Fireball' (x1)
[4] : string {Goblin Gods.system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Creation')
5 : string {Goblin Gods.system.spells.5} (2 different values)
'Compendium.pf2e.spells-srd.Item.Control Water' (x1)
'Compendium.pf2e.spells-srd.Item.Illusory Scene' (x1)
[6] : string {Goblin Gods.system.spells.6} (same value: 'Compendium.pf2e.spells-srd.Item.Cursed Metamorphosis')
[7] : string {Goblin Gods.system.spells.7} (3 different values)
'Compendium.pf2e.spells-srd.Item.Planar Palace' (x1)
'Compendium.pf2e.spells-srd.Item.Retrocognition' (x1)
'Compendium.pf2e.spells-srd.Item.Unfettered Pack' (x1)
[8] : string {Goblin Gods.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Monstrosity Form')
traits : object {Goblin Gods.system.traits}
weapons : array<string> {Goblin Gods.system.weapons}
Length: min=1 max=1
Value type: string {Goblin Gods.system.weapons.[]} (all different values)
type : string {Goblin Gods.type} (same value: 'deity')