73 lines
3.9 KiB
Plaintext
73 lines
3.9 KiB
Plaintext
Geomancer
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Different values: 10
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=====================================
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object {Geomancer}
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_id : string {Geomancer._id} (all different values)
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folder : string {Geomancer.folder} (same value: '0bE7ZdslsSnQBgIy')
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img : string {Geomancer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Geomancer.name} (all different values)
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system : object {Geomancer.system}
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actionType : object {Geomancer.system.actionType}
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value : string {Geomancer.system.actionType.value} (4 different values)
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'passive' (x4)
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'action' (x3)
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'free' (x2)
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'reaction' (x1)
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actions : object {Geomancer.system.actions}
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[value] : integer {Geomancer.system.actions.value} (same value: 1)
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category : string {Geomancer.system.category} (same value: 'class')
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description : object {Geomancer.system.description}
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value : string {Geomancer.system.description.value} (all different values)
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level : object {Geomancer.system.level}
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value : integer {Geomancer.system.level.value} (8 different values)
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4 (x2)
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14 (x2)
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8 (x1)
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10 (x1)
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2 (x1)
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16 (x1)
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12 (x1)
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6 (x1)
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prerequisites : object {Geomancer.system.prerequisites}
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value : array<object> {Geomancer.system.prerequisites.value}
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Length: min=1 max=3
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Value type: object {Geomancer.system.prerequisites.value.[]}
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value : string {Geomancer.system.prerequisites.value.[].value} (8 different values)
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'Geomancer Dedication' (x8)
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'expert in Nature' (x3)
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'master in Nature' (x3)
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'trained in Nature' (x1)
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'ability to cast spells from spell slots' (x1)
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'at least one spell with the air, cold, earth, fire, plant, or water trait' (x1)
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'legendary in Nature' (x1)
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'Rough Terrain Stance' (x1)
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publication : object {Geomancer.system.publication}
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license : string {Geomancer.system.publication.license} (same value: 'OGL')
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remaster : boolean {Geomancer.system.publication.remaster} (same value: False)
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title : string {Geomancer.system.publication.title} (same value: 'Pathfinder Secrets of Magic')
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rules : ignored (Foundry rules object) {Geomancer.system.rules}
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traits : object {Geomancer.system.traits}
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rarity : string {Geomancer.system.traits.rarity} (2 different values)
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'common' (x9)
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'uncommon' (x1)
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value : array<string> {Geomancer.system.traits.value}
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Length: min=1 max=3
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Value type: string {Geomancer.system.traits.value.[]} (5 different values)
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'archetype' (x10)
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'dedication' (x1)
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'concentrate' (x1)
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'spellshape' (x1)
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'stance' (x1)
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[frequency] : object {Geomancer.system.frequency}
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max : integer {Geomancer.system.frequency.max} (same value: 1)
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per : string {Geomancer.system.frequency.per} (2 different values)
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'PT10M' (x2)
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'day' (x1)
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[selfEffect] : object {Geomancer.system.selfEffect}
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name : string {Geomancer.system.selfEffect.name} (2 different values)
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'Effect: Draw From the Land' (x1)
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'Stance: Rough Terrain Stance' (x1)
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uuid : string {Geomancer.system.selfEffect.uuid} (2 different values)
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'Compendium.pf2e.feat-effects.Item.Effect: Draw From the Land' (x1)
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'Compendium.pf2e.feat-effects.Item.Stance: Rough Terrain Stance' (x1)
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type : string {Geomancer.type} (same value: 'feat') |