56 lines
3.1 KiB
Plaintext
56 lines
3.1 KiB
Plaintext
Broken Chain
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Different values: 15
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=====================================
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object {Broken Chain}
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_id : string {Broken Chain._id} (all different values)
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folder : string {Broken Chain.folder} (same value: '5EPmB6Odj8AagJA9')
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img : string {Broken Chain.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Broken Chain.name} (all different values)
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system : object {Broken Chain.system}
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actionType : object {Broken Chain.system.actionType}
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value : string {Broken Chain.system.actionType.value} (3 different values)
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'passive' (x8)
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'action' (x6)
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'reaction' (x1)
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actions : object {Broken Chain.system.actions}
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[value] : integer {Broken Chain.system.actions.value} (3 different values)
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2 (x3)
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1 (x2)
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3 (x1)
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category : string {Broken Chain.system.category} (same value: 'class')
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description : object {Broken Chain.system.description}
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value : string {Broken Chain.system.description.value} (all different values)
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level : object {Broken Chain.system.level}
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value : integer {Broken Chain.system.level.value} (5 different values)
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14 (x5)
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16 (x5)
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18 (x3)
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20 (x1)
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12 (x1)
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prerequisites : object {Broken Chain.system.prerequisites}
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value : array<object> {Broken Chain.system.prerequisites.value}
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Length: min=0 max=1
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Value type: object {Broken Chain.system.prerequisites.value.[]}
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value : string {Broken Chain.system.prerequisites.value.[].value} (same value: 'Broken Chain Dedication')
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publication : object {Broken Chain.system.publication}
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license : string {Broken Chain.system.publication.license} (same value: 'ORC')
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remaster : boolean {Broken Chain.system.publication.remaster} (same value: True)
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title : string {Broken Chain.system.publication.title} (same value: 'Pathfinder War of Immortals')
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rules : ignored (Foundry rules object) {Broken Chain.system.rules}
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traits : object {Broken Chain.system.traits}
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otherTags : array<string> {Broken Chain.system.traits.otherTags}
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Length: min=1 max=1
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Value type: string {Broken Chain.system.traits.otherTags.[]} (same value: 'broken-chain-dedication')
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rarity : string {Broken Chain.system.traits.rarity} (2 different values)
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'common' (x14)
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'uncommon' (x1)
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value : array<string> {Broken Chain.system.traits.value}
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Length: min=1 max=5
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Value type: string {Broken Chain.system.traits.value.[]} (11 different values)
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[frequency] : object {Broken Chain.system.frequency}
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max : integer {Broken Chain.system.frequency.max} (same value: 1)
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per : string {Broken Chain.system.frequency.per} (3 different values)
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'P1M' (x1)
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'day' (x1)
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'PT1H' (x1)
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type : string {Broken Chain.type} (same value: 'feat') |