1545 lines
145 KiB
Plaintext
1545 lines
145 KiB
Plaintext
Book 4 - Secrets of the Temple-City
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Different values: 23
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=====================================
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object {Book 4 - Secrets of the Temple-City}
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_id : string {Book 4 - Secrets of the Temple-City._id} (all different values)
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folder : string {Book 4 - Secrets of the Temple-City.folder} (same value: '29ijlDy17fx4K1Tl')
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img : string {Book 4 - Secrets of the Temple-City.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
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items : array<object> {Book 4 - Secrets of the Temple-City.items}
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Length: min=8 max=43
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Value type: object {Book 4 - Secrets of the Temple-City.items.[]}
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_id : string {Book 4 - Secrets of the Temple-City.items.[]._id} (402 different values)
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img : string {Book 4 - Secrets of the Temple-City.items.[].img} (120 different values)
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name : string {Book 4 - Secrets of the Temple-City.items.[].name} (256 different values)
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sort : integer {Book 4 - Secrets of the Temple-City.items.[].sort} (43 different values)
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system : object {Book 4 - Secrets of the Temple-City.items.[].system}
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[acBonus] : integer {Book 4 - Secrets of the Temple-City.items.[].system.acBonus} (4 different values)
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2 (x4)
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1 (x3)
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6 (x2)
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5 (x1)
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[actionType] : object {Book 4 - Secrets of the Temple-City.items.[].system.actionType}
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value : string {Book 4 - Secrets of the Temple-City.items.[].system.actionType.value} (4 different values)
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'passive' (x79)
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'action' (x54)
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'reaction' (x16)
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'free' (x5)
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[actions] : object {Book 4 - Secrets of the Temple-City.items.[].system.actions}
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[value] : integer {Book 4 - Secrets of the Temple-City.items.[].system.actions.value} (3 different values)
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1 (x27)
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2 (x23)
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3 (x4)
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[area] : object {Book 4 - Secrets of the Temple-City.items.[].system.area}
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type : string {Book 4 - Secrets of the Temple-City.items.[].system.area.type} (4 different values)
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'burst' (x16)
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'cone' (x7)
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'emanation' (x4)
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'line' (x1)
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value : integer {Book 4 - Secrets of the Temple-City.items.[].system.area.value} (8 different values)
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20 (x8)
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30 (x7)
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60 (x4)
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15 (x4)
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10 (x2)
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500 (x1)
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360 (x1)
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100 (x1)
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[attack] : object {Book 4 - Secrets of the Temple-City.items.[].system.attack}
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value : string {Book 4 - Secrets of the Temple-City.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {Book 4 - Secrets of the Temple-City.items.[].system.attackEffects}
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[custom] : string {Book 4 - Secrets of the Temple-City.items.[].system.attackEffects.custom} (same value: '')
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value : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.attackEffects.value}
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Length: min=0 max=2
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Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.attackEffects.value.[]} (7 different values)
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'grab' (x7)
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'improved-grab' (x2)
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'drain-life' (x2)
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'grave-blight' (x2)
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'improved-knockdown' (x1)
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'memories-of-ages' (x1)
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'residual-light' (x1)
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[autoHeightenLevel] : object {Book 4 - Secrets of the Temple-City.items.[].system.autoHeightenLevel}
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[value] : empty
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[baseItem] : string {Book 4 - Secrets of the Temple-City.items.[].system.baseItem} (15 different values)
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[bonus] : object {Book 4 - Secrets of the Temple-City.items.[].system.bonus}
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value : integer {Book 4 - Secrets of the Temple-City.items.[].system.bonus.value} (18 different values)
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[bonusDamage] : object {Book 4 - Secrets of the Temple-City.items.[].system.bonusDamage}
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value : integer {Book 4 - Secrets of the Temple-City.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {Book 4 - Secrets of the Temple-City.items.[].system.bulk}
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value : mixed
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integer {Book 4 - Secrets of the Temple-City.items.[].system.bulk.value} (4 different values)
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1 (x16)
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2 (x3)
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4 (x2)
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3 (x1)
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float {Book 4 - Secrets of the Temple-City.items.[].system.bulk.value} (same value: 0,1)
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[category] : string {Book 4 - Secrets of the Temple-City.items.[].system.category} (8 different values)
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'offensive' (x78)
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'defensive' (x63)
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'interaction' (x13)
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'simple' (x10)
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'martial' (x5)
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'light' (x4)
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'heavy' (x3)
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'ammo' (x2)
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[checkPenalty] : integer {Book 4 - Secrets of the Temple-City.items.[].system.checkPenalty} (2 different values)
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-1 (x4)
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-3 (x3)
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[containerId] : empty
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[cost] : object {Book 4 - Secrets of the Temple-City.items.[].system.cost}
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value : string {Book 4 - Secrets of the Temple-City.items.[].system.cost.value} (same value: '')
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[damage] : object {Book 4 - Secrets of the Temple-City.items.[].system.damage}
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[0] : object {Book 4 - Secrets of the Temple-City.items.[].system.damage.0}
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[category] : empty
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formula : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.0.formula} (18 different values)
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kinds : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.damage.0.kinds}
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Length: min=1 max=2
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Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.damage.0.kinds.[]} (2 different values)
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'damage' (x55)
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'healing' (x8)
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materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.0.type} (11 different values)
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[applyMod] : boolean {Book 4 - Secrets of the Temple-City.items.[].system.damage.0.applyMod} (2 different values)
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False (x27)
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True (x6)
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[damageType] : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.damageType} (3 different values)
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'piercing' (x10)
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'bludgeoning' (x4)
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'slashing' (x1)
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[dice] : integer {Book 4 - Secrets of the Temple-City.items.[].system.damage.dice} (same value: 1)
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[die] : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.die} (5 different values)
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'd6' (x8)
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'd4' (x3)
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'd10' (x2)
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'd12' (x1)
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'd8' (x1)
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[gcovwqxwitqchoin] : object {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin}
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applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False)
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category : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash')
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formula : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1')
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kinds : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.kinds}
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Length: min=1 max=1
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Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage')
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materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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[h5zzrh1xmy9k57m6] : object {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6}
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applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6.applyMod} (same value: False)
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[category] : empty
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formula : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6.formula} (same value: '2d6')
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kinds : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6.kinds}
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Length: min=1 max=1
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Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6.kinds.[]} (same value: 'damage')
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materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6.type} (same value: 'fire')
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publication : object {Book 4 - Secrets of the Temple-City.items.[].system.publication}
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license : string {Book 4 - Secrets of the Temple-City.items.[].system.publication.license} (2 different values)
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'OGL' (x392)
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'ORC' (x11)
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remaster : boolean {Book 4 - Secrets of the Temple-City.items.[].system.publication.remaster} (2 different values)
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False (x392)
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True (x11)
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title : string {Book 4 - Secrets of the Temple-City.items.[].system.publication.title} (8 different values)
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'Pathfinder Core Rulebook' (x163)
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'' (x160)
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'Pathfinder Bestiary' (x49)
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'Pathfinder Player Core' (x11)
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'Pathfinder #172: Secrets of the Temple-City' (x7)
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'Pathfinder Bestiary 2' (x6)
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'Pathfinder Bestiary 3' (x6)
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'Pathfinder Secrets of Magic' (x1)
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[counteraction] : boolean {Book 4 - Secrets of the Temple-City.items.[].system.counteraction} (2 different values)
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False (x141)
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True (x7)
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[damageRolls] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls}
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[0] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.0}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.0.damage} (5 different values)
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'3d8+14' (x1)
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'3d10 + 16' (x1)
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'3d8 + 16' (x1)
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'3d6+16' (x1)
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'3d10+15' (x1)
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.0.damageType} (4 different values)
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'void' (x2)
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'piercing' (x1)
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'bludgeoning' (x1)
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'slashing' (x1)
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[1] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.1}
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[category] : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.1.category} (same value: 'persistent')
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.1.damage} (2 different values)
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'1d6' (x2)
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'1d10' (x1)
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.1.damageType} (3 different values)
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'acid' (x1)
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'fire' (x1)
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'bleed' (x1)
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[2wn00fw4lp3f27bhfhoz] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.2wn00fw4lp3f27bhfhoz}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.2wn00fw4lp3f27bhfhoz.damage} (same value: '2d8+7')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.2wn00fw4lp3f27bhfhoz.damageType} (same value: 'bludgeoning')
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[2zMSrTvXFFmWBI3q] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.2zMSrTvXFFmWBI3q}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.2zMSrTvXFFmWBI3q.damage} (same value: '1d4+13')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.2zMSrTvXFFmWBI3q.damageType} (same value: 'bludgeoning')
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[34BJfOCc0rLb6lA6] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.34BJfOCc0rLb6lA6}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.34BJfOCc0rLb6lA6.damage} (same value: '3d6+15')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.34BJfOCc0rLb6lA6.damageType} (same value: 'piercing')
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[3XRx9AAkcWNhco36] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.3XRx9AAkcWNhco36}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.3XRx9AAkcWNhco36.damage} (same value: '3d8+11')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.3XRx9AAkcWNhco36.damageType} (same value: 'piercing')
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[3luea2hl1l5l54nfjvnb] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.3luea2hl1l5l54nfjvnb}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.3luea2hl1l5l54nfjvnb.damage} (same value: '2d6')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.3luea2hl1l5l54nfjvnb.damageType} (same value: 'fire')
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[4FjdpDUHGLP8zFlG] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.4FjdpDUHGLP8zFlG}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.4FjdpDUHGLP8zFlG.damage} (same value: '3d6+13')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.4FjdpDUHGLP8zFlG.damageType} (same value: 'slashing')
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[5ir7jgpayZrgzR3i] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.5ir7jgpayZrgzR3i}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.5ir7jgpayZrgzR3i.damage} (same value: '3d6+16')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.5ir7jgpayZrgzR3i.damageType} (same value: 'piercing')
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[7sm8jukyn4uk1iyfdern] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.7sm8jukyn4uk1iyfdern}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.7sm8jukyn4uk1iyfdern.damage} (same value: '1d6')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.7sm8jukyn4uk1iyfdern.damageType} (same value: 'electricity')
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[BKUUbfhX5AmYrwWj] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.BKUUbfhX5AmYrwWj}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.BKUUbfhX5AmYrwWj.damage} (same value: '1d4+4')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.BKUUbfhX5AmYrwWj.damageType} (same value: 'bludgeoning')
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[C3N7ws6a6OK5QEAV] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.C3N7ws6a6OK5QEAV}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.C3N7ws6a6OK5QEAV.damage} (same value: '2d8+13')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.C3N7ws6a6OK5QEAV.damageType} (same value: 'slashing')
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[DOMhwTeyoVEI4klu] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.DOMhwTeyoVEI4klu}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.DOMhwTeyoVEI4klu.damage} (same value: '3d10+13')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.DOMhwTeyoVEI4klu.damageType} (same value: 'bludgeoning')
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[F3U55tJmxwTW6BVV] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.F3U55tJmxwTW6BVV}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.F3U55tJmxwTW6BVV.damage} (same value: '7d6')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.F3U55tJmxwTW6BVV.damageType} (same value: 'fire')
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[Grifne5qqGcjKkxq] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.Grifne5qqGcjKkxq}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.Grifne5qqGcjKkxq.damage} (same value: '2d8+13')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.Grifne5qqGcjKkxq.damageType} (same value: 'piercing')
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[I370EEVS1uid2ufX] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.I370EEVS1uid2ufX}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.I370EEVS1uid2ufX.damage} (same value: '3d12+11')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.I370EEVS1uid2ufX.damageType} (same value: 'piercing')
|
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[IMAthVC1fdTGRmbw] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.IMAthVC1fdTGRmbw}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.IMAthVC1fdTGRmbw.damage} (same value: '2d8+13')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.IMAthVC1fdTGRmbw.damageType} (same value: 'piercing')
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[J1rREOuslQ4HX4CI] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.J1rREOuslQ4HX4CI}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.J1rREOuslQ4HX4CI.damage} (same value: '3d8+18')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.J1rREOuslQ4HX4CI.damageType} (same value: 'fire')
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[JJQwTeCvZPYUzNtV] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.JJQwTeCvZPYUzNtV}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.JJQwTeCvZPYUzNtV.damage} (same value: '3d6+13')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.JJQwTeCvZPYUzNtV.damageType} (same value: 'slashing')
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[MbKaeKKNNQIZNwCq] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.MbKaeKKNNQIZNwCq}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.MbKaeKKNNQIZNwCq.damage} (same value: '3d6+12')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.MbKaeKKNNQIZNwCq.damageType} (same value: 'fire')
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[MiGj5k4WSX1MP6kl] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.MiGj5k4WSX1MP6kl}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.MiGj5k4WSX1MP6kl.damage} (same value: '5d10+20')
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damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.MiGj5k4WSX1MP6kl.damageType} (same value: 'bludgeoning')
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[Mr5qRtXCLJSL9rFh] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.Mr5qRtXCLJSL9rFh}
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damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.Mr5qRtXCLJSL9rFh.damage} (same value: '1d4+4')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.Mr5qRtXCLJSL9rFh.damageType} (same value: 'bludgeoning')
|
|
[NjMWy2UYWyolTabA] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.NjMWy2UYWyolTabA}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.NjMWy2UYWyolTabA.damage} (same value: '2d8+12')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.NjMWy2UYWyolTabA.damageType} (same value: 'piercing')
|
|
[ODfOfnY2mN48aBBQ] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ODfOfnY2mN48aBBQ}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ODfOfnY2mN48aBBQ.damage} (same value: '2d12+12')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ODfOfnY2mN48aBBQ.damageType} (same value: 'bludgeoning')
|
|
[ZkLC8QZGMgvYMDdh] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ZkLC8QZGMgvYMDdh}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ZkLC8QZGMgvYMDdh.damage} (same value: '3d8+11')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ZkLC8QZGMgvYMDdh.damageType} (same value: 'piercing')
|
|
[aOvvAbjcWyxeL2mY] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.aOvvAbjcWyxeL2mY}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.aOvvAbjcWyxeL2mY.damage} (same value: '1d6+12')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.aOvvAbjcWyxeL2mY.damageType} (same value: 'piercing')
|
|
[amRjeGnR3wwP2d6y] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.amRjeGnR3wwP2d6y}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.amRjeGnR3wwP2d6y.damage} (same value: '1d6+13')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.amRjeGnR3wwP2d6y.damageType} (same value: 'piercing')
|
|
[bsnsvylDbDSw6iRf] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.bsnsvylDbDSw6iRf}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.bsnsvylDbDSw6iRf.damage} (same value: '2d10+16')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.bsnsvylDbDSw6iRf.damageType} (same value: 'piercing')
|
|
[cpkqm7byriltcptbtlz5] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.cpkqm7byriltcptbtlz5}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.cpkqm7byriltcptbtlz5.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.cpkqm7byriltcptbtlz5.damageType} (same value: 'fire')
|
|
[cuS1whzTshRh4naQ] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.cuS1whzTshRh4naQ}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.cuS1whzTshRh4naQ.damage} (same value: '2d6+10')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.cuS1whzTshRh4naQ.damageType} (same value: 'piercing')
|
|
[dU3MuJyKG4KIpYFt] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.dU3MuJyKG4KIpYFt}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.dU3MuJyKG4KIpYFt.damage} (same value: '3d8+11')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.dU3MuJyKG4KIpYFt.damageType} (same value: 'fire')
|
|
[eGFrWmEOMzYIQMTn] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.eGFrWmEOMzYIQMTn}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.eGFrWmEOMzYIQMTn.damage} (same value: '3d4+6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.eGFrWmEOMzYIQMTn.damageType} (same value: 'piercing')
|
|
[exaa8ts5piktl0ruak2b] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.exaa8ts5piktl0ruak2b}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.exaa8ts5piktl0ruak2b.damage} (same value: '3d6+10')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.exaa8ts5piktl0ruak2b.damageType} (same value: 'piercing')
|
|
[f2pvlizrjjrxyiuy4vsp] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.f2pvlizrjjrxyiuy4vsp}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.f2pvlizrjjrxyiuy4vsp.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.f2pvlizrjjrxyiuy4vsp.damageType} (same value: 'fire')
|
|
[hf6xb3yizmy8f5rs176c] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.hf6xb3yizmy8f5rs176c}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.hf6xb3yizmy8f5rs176c.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.hf6xb3yizmy8f5rs176c.damageType} (same value: 'fire')
|
|
icJp2SVVOVmQoBc8 : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.icJp2SVVOVmQoBc8}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.icJp2SVVOVmQoBc8.damage} (same value: '3d6+16')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.icJp2SVVOVmQoBc8.damageType} (same value: 'piercing')
|
|
[g90kfzxvrfzykgty1ilx] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.g90kfzxvrfzykgty1ilx}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.g90kfzxvrfzykgty1ilx.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.g90kfzxvrfzykgty1ilx.damageType} (same value: 'fire')
|
|
[gv8msfUZGURXKpnt] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.gv8msfUZGURXKpnt}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.gv8msfUZGURXKpnt.damage} (same value: '1d4+11')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.gv8msfUZGURXKpnt.damageType} (same value: 'bludgeoning')
|
|
[ho7zkvkl8ca1i9vn5nqx] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ho7zkvkl8ca1i9vn5nqx}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ho7zkvkl8ca1i9vn5nqx.damage} (same value: '2d8')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ho7zkvkl8ca1i9vn5nqx.damageType} (same value: 'fire')
|
|
[iGZKczZXiJ9ndRKB] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.iGZKczZXiJ9ndRKB}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.iGZKczZXiJ9ndRKB.damage} (same value: '2d8+13')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.iGZKczZXiJ9ndRKB.damageType} (same value: 'piercing')
|
|
[iiyAbtAZs1FQRxe3] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.iiyAbtAZs1FQRxe3}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.iiyAbtAZs1FQRxe3.damage} (same value: '2d6+13')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.iiyAbtAZs1FQRxe3.damageType} (same value: 'piercing')
|
|
[ln766xyEiJjdKkcr] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ln766xyEiJjdKkcr}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ln766xyEiJjdKkcr.damage} (same value: '3d8+15')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ln766xyEiJjdKkcr.damageType} (same value: 'bludgeoning')
|
|
[m523gk7118lgycj8zje6] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.m523gk7118lgycj8zje6}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.m523gk7118lgycj8zje6.damage} (same value: '2d4+7')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.m523gk7118lgycj8zje6.damageType} (same value: 'bludgeoning')
|
|
[mKuxXAjLUv4oX1Jm] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.mKuxXAjLUv4oX1Jm}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.mKuxXAjLUv4oX1Jm.damage} (same value: '2d4+10')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.mKuxXAjLUv4oX1Jm.damageType} (same value: 'slashing')
|
|
[mrOkdo4CB1x6EQ9h] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.mrOkdo4CB1x6EQ9h}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.mrOkdo4CB1x6EQ9h.damage} (same value: '6d6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.mrOkdo4CB1x6EQ9h.damageType} (same value: 'acid')
|
|
[nd3ZFShm0M47kYw0] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.nd3ZFShm0M47kYw0}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.nd3ZFShm0M47kYw0.damage} (same value: '3d6+19')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.nd3ZFShm0M47kYw0.damageType} (same value: 'bludgeoning')
|
|
[nju6KP1yp0WgMUB6] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.nju6KP1yp0WgMUB6}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.nju6KP1yp0WgMUB6.damage} (same value: '1d4+6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.nju6KP1yp0WgMUB6.damageType} (same value: 'bludgeoning')
|
|
[oq61i79krvprblv1uxad] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.oq61i79krvprblv1uxad}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.oq61i79krvprblv1uxad.damage} (same value: '3d10+16')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.oq61i79krvprblv1uxad.damageType} (same value: 'slashing')
|
|
[sxESbrz6lMaZNPBx] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.sxESbrz6lMaZNPBx}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.sxESbrz6lMaZNPBx.damage} (same value: '3d10+13')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.sxESbrz6lMaZNPBx.damageType} (same value: 'piercing')
|
|
[usme11rf71wj2mmpfyga] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.usme11rf71wj2mmpfyga}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.usme11rf71wj2mmpfyga.damage} (same value: '2d6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.usme11rf71wj2mmpfyga.damageType} (same value: 'fire')
|
|
[v10kBQ74JZM3UnUx] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.v10kBQ74JZM3UnUx}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.v10kBQ74JZM3UnUx.damage} (same value: '3d4+6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.v10kBQ74JZM3UnUx.damageType} (same value: 'piercing')
|
|
[v9yv518mpli2xc1sg60m] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.v9yv518mpli2xc1sg60m}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.v9yv518mpli2xc1sg60m.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.v9yv518mpli2xc1sg60m.damageType} (same value: 'fire')
|
|
[vWzYmFKDNSKZery5] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.vWzYmFKDNSKZery5}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.vWzYmFKDNSKZery5.damage} (same value: '3d12+19')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.vWzYmFKDNSKZery5.damageType} (same value: 'piercing')
|
|
fenwtx5avlc0efv7qcy3 : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.fenwtx5avlc0efv7qcy3}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.fenwtx5avlc0efv7qcy3.damage} (same value: '2d6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.fenwtx5avlc0efv7qcy3.damageType} (same value: 'fire')
|
|
[vn51o00jn3f2l9ohrp1u] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.vn51o00jn3f2l9ohrp1u}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.vn51o00jn3f2l9ohrp1u.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.vn51o00jn3f2l9ohrp1u.damageType} (same value: 'fire')
|
|
[wal04qny9h00kz5jfo6m] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.wal04qny9h00kz5jfo6m}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.wal04qny9h00kz5jfo6m.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.wal04qny9h00kz5jfo6m.damageType} (same value: 'fire')
|
|
[x3jqyTbuZ02RP9gF] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.x3jqyTbuZ02RP9gF}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.x3jqyTbuZ02RP9gF.damage} (same value: '5d6+20')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.x3jqyTbuZ02RP9gF.damageType} (same value: 'mental')
|
|
[xf0ap183qbq2pbcflqhr] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.xf0ap183qbq2pbcflqhr}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.xf0ap183qbq2pbcflqhr.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.xf0ap183qbq2pbcflqhr.damageType} (same value: 'fire')
|
|
[xmigirg134h0l26qlwuv] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.xmigirg134h0l26qlwuv}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.xmigirg134h0l26qlwuv.damage} (same value: '3d10+12')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.xmigirg134h0l26qlwuv.damageType} (same value: 'bludgeoning')
|
|
[ygozgrxwfqpjlua5xl9i] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ygozgrxwfqpjlua5xl9i}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ygozgrxwfqpjlua5xl9i.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.ygozgrxwfqpjlua5xl9i.damageType} (same value: 'electricity')
|
|
[zqh0M3A0UZBukETZ] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.zqh0M3A0UZBukETZ}
|
|
damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.zqh0M3A0UZBukETZ.damage} (same value: '3d12+11')
|
|
damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.zqh0M3A0UZBukETZ.damageType} (same value: 'bludgeoning')
|
|
[deathNote] : boolean {Book 4 - Secrets of the Temple-City.items.[].system.deathNote} (same value: True)
|
|
[defense] : object {Book 4 - Secrets of the Temple-City.items.[].system.defense}
|
|
save : object {Book 4 - Secrets of the Temple-City.items.[].system.defense.save}
|
|
basic : boolean {Book 4 - Secrets of the Temple-City.items.[].system.defense.save.basic} (2 different values)
|
|
True (x36)
|
|
False (x15)
|
|
statistic : string {Book 4 - Secrets of the Temple-City.items.[].system.defense.save.statistic} (3 different values)
|
|
'reflex' (x26)
|
|
'fortitude' (x16)
|
|
'will' (x9)
|
|
description : object {Book 4 - Secrets of the Temple-City.items.[].system.description}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.description.value} (235 different values)
|
|
[dexCap] : integer {Book 4 - Secrets of the Temple-City.items.[].system.dexCap} (4 different values)
|
|
4 (x3)
|
|
0 (x2)
|
|
3 (x1)
|
|
1 (x1)
|
|
[duration] : object {Book 4 - Secrets of the Temple-City.items.[].system.duration}
|
|
sustained : boolean {Book 4 - Secrets of the Temple-City.items.[].system.duration.sustained} (2 different values)
|
|
False (x134)
|
|
True (x14)
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.duration.value} (17 different values)
|
|
[equipped] : object {Book 4 - Secrets of the Temple-City.items.[].system.equipped}
|
|
carryType : string {Book 4 - Secrets of the Temple-City.items.[].system.equipped.carryType} (2 different values)
|
|
'worn' (x19)
|
|
'held' (x12)
|
|
[handsHeld] : integer {Book 4 - Secrets of the Temple-City.items.[].system.equipped.handsHeld} (3 different values)
|
|
0 (x12)
|
|
1 (x10)
|
|
2 (x2)
|
|
[inSlot] : boolean {Book 4 - Secrets of the Temple-City.items.[].system.equipped.inSlot} (2 different values)
|
|
True (x6)
|
|
False (x5)
|
|
[invested] : boolean {Book 4 - Secrets of the Temple-City.items.[].system.equipped.invested} (same value: False)
|
|
[frequency] : object {Book 4 - Secrets of the Temple-City.items.[].system.frequency}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.frequency.max} (same value: 1)
|
|
per : string {Book 4 - Secrets of the Temple-City.items.[].system.frequency.per} (4 different values)
|
|
'round' (x8)
|
|
'day' (x2)
|
|
'PT1M' (x1)
|
|
'P1M' (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.frequency.value} (same value: 1)
|
|
[group] : string {Book 4 - Secrets of the Temple-City.items.[].system.group} (11 different values)
|
|
[hardness] : integer {Book 4 - Secrets of the Temple-City.items.[].system.hardness} (4 different values)
|
|
0 (x28)
|
|
8 (x1)
|
|
10 (x1)
|
|
13 (x1)
|
|
[heightening] : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening}
|
|
[damage] : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.damage}
|
|
0 : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.damage.0} (7 different values)
|
|
'2d6' (x16)
|
|
'1d6' (x10)
|
|
'1d8' (x9)
|
|
'1d4' (x9)
|
|
'10' (x2)
|
|
'1d10' (x2)
|
|
'1d12' (x2)
|
|
[interval] : integer {Book 4 - Secrets of the Temple-City.items.[].system.heightening.interval} (2 different values)
|
|
1 (x46)
|
|
2 (x4)
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.type} (2 different values)
|
|
'interval' (x50)
|
|
'fixed' (x2)
|
|
[levels] : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels}
|
|
3 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage}
|
|
0 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.0}
|
|
applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6')
|
|
materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1')
|
|
materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[4] : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4.damage}
|
|
h5zzrh1xmy9k57m6 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6}
|
|
applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.formula} (same value: '3d6')
|
|
materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.type} (same value: 'fire')
|
|
5 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage}
|
|
0 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.0}
|
|
applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6')
|
|
materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2')
|
|
materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
7 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage}
|
|
0 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.0}
|
|
applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6')
|
|
materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3')
|
|
materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
9 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage}
|
|
0 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.0}
|
|
applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6')
|
|
materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4')
|
|
materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[hp] : object {Book 4 - Secrets of the Temple-City.items.[].system.hp}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.hp.max} (4 different values)
|
|
0 (x28)
|
|
64 (x1)
|
|
80 (x1)
|
|
104 (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.hp.value} (4 different values)
|
|
0 (x28)
|
|
64 (x1)
|
|
80 (x1)
|
|
104 (x1)
|
|
[level] : object {Book 4 - Secrets of the Temple-City.items.[].system.level}
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.level.value} (15 different values)
|
|
[location] : object {Book 4 - Secrets of the Temple-City.items.[].system.location}
|
|
[heightenedLevel] : integer {Book 4 - Secrets of the Temple-City.items.[].system.location.heightenedLevel} (9 different values)
|
|
5 (x15)
|
|
6 (x12)
|
|
7 (x9)
|
|
8 (x7)
|
|
4 (x6)
|
|
3 (x3)
|
|
2 (x3)
|
|
1 (x2)
|
|
9 (x1)
|
|
[uses] : object {Book 4 - Secrets of the Temple-City.items.[].system.location.uses}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.location.uses.max} (same value: 3)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.location.uses.value} (same value: 3)
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.location.value} (14 different values)
|
|
[material] : object {Book 4 - Secrets of the Temple-City.items.[].system.material}
|
|
[grade] : empty
|
|
[type] : empty
|
|
[mod] : object {Book 4 - Secrets of the Temple-City.items.[].system.mod}
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.mod.value} (6 different values)
|
|
33 (x1)
|
|
25 (x1)
|
|
50 (x1)
|
|
12 (x1)
|
|
27 (x1)
|
|
30 (x1)
|
|
[overlays] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays}
|
|
[2I469pfbYcmFvzOA] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.2I469pfbYcmFvzOA}
|
|
_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA')
|
|
name : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)')
|
|
overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
|
|
system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.2I469pfbYcmFvzOA.system}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
|
|
0 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
|
|
[category] : empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning')
|
|
[37gy7l19tik74o4s] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s}
|
|
_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
|
name : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
|
overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
|
system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
|
0 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
|
kinds : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
|
[defense] : empty
|
|
heightening : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
|
0 : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
|
time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
|
traits : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
|
value : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x4)
|
|
'healing' (x4)
|
|
'manipulate' (x4)
|
|
'vitality' (x4)
|
|
[4gyp3qlsv5ywdyjq] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq}
|
|
_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
|
|
name : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
|
|
overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
|
|
system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
|
|
0 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
|
|
kinds : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
|
|
[defense] : empty
|
|
heightening : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
|
|
0 : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
|
|
target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
|
|
time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
|
|
traits : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
|
|
value : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x3)
|
|
'manipulate' (x3)
|
|
'void' (x3)
|
|
[7qdtetowq348s9oc] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc}
|
|
_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
|
overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
|
system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.system}
|
|
range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
|
time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
|
[7vbvdrv2cl87sqta] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta}
|
|
_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
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overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
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sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
|
system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
|
area : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
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type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
|
range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
|
target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
|
time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
|
traits : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
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value : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
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Length: min=4 max=4
|
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Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x4)
|
|
'healing' (x4)
|
|
'manipulate' (x4)
|
|
'vitality' (x4)
|
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[cUFX7ExSLeoa3vIF] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF}
|
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_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF')
|
|
name : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)')
|
|
overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override')
|
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sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
|
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system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
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damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
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0 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
|
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[category] : empty
|
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type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing')
|
|
[hqiwae0wgehycnex] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex}
|
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_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex')
|
|
overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2)
|
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system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage}
|
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d80radfbikwjogmr : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr}
|
|
applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6')
|
|
kinds : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire')
|
|
[defense] : empty
|
|
heightening : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.heightening}
|
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damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage}
|
|
d80radfbikwjogmr : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6')
|
|
interval : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1)
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval')
|
|
target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.target}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures')
|
|
time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.time}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3')
|
|
[lfxcoz2d3f8j2zq1] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
|
_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
|
name : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
|
overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
|
system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
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damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
|
0 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
|
kinds : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
|
range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
|
target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
|
time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
|
traits : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
|
value : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x4)
|
|
'healing' (x4)
|
|
'manipulate' (x4)
|
|
'vitality' (x4)
|
|
[pq7cxntbz4s8g5ik] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik}
|
|
_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
|
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overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
|
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sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
|
|
system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
|
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range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
|
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value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
|
|
time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
|
|
[rvhoa43rqqqp8izn] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn}
|
|
_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
|
|
overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
|
|
system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system}
|
|
area : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
|
|
range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
|
|
target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
|
|
time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
|
|
traits : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
|
|
value : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x3)
|
|
'manipulate' (x3)
|
|
'void' (x3)
|
|
[wlrbtv7c5shfmdh1] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1}
|
|
_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1')
|
|
overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1)
|
|
system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage}
|
|
tgzp2lzatpg4c9a5 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5}
|
|
applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6')
|
|
kinds : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire')
|
|
[defense] : empty
|
|
heightening : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening}
|
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damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage}
|
|
tgzp2lzatpg4c9a5 : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6')
|
|
interval : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1)
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval')
|
|
target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature')
|
|
time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1')
|
|
[z04svm1cvfcxtplb] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb}
|
|
_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
|
|
name : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
|
|
overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
|
|
system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
|
|
0 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
|
|
kinds : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
|
|
range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
|
|
target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
|
|
time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
|
|
traits : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
|
|
value : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x3)
|
|
'manipulate' (x3)
|
|
'void' (x3)
|
|
[zFWsMjoeCnLxqJaV] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV}
|
|
_id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV')
|
|
name : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)')
|
|
overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
|
|
system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
|
|
damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
|
|
0 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
|
|
[category] : empty
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing')
|
|
[prepared] : object {Book 4 - Secrets of the Temple-City.items.[].system.prepared}
|
|
[label] : string {Book 4 - Secrets of the Temple-City.items.[].system.prepared.label} (same value: 'Spellcasting Type')
|
|
[type] : string {Book 4 - Secrets of the Temple-City.items.[].system.prepared.type} (same value: 'String')
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.prepared.value} (2 different values)
|
|
'innate' (x10)
|
|
'spontaneous' (x4)
|
|
[flexible] : boolean {Book 4 - Secrets of the Temple-City.items.[].system.prepared.flexible} (same value: False)
|
|
[price] : object {Book 4 - Secrets of the Temple-City.items.[].system.price}
|
|
[per] : integer {Book 4 - Secrets of the Temple-City.items.[].system.price.per} (same value: 10)
|
|
value : object {Book 4 - Secrets of the Temple-City.items.[].system.price.value}
|
|
[gp] : integer {Book 4 - Secrets of the Temple-City.items.[].system.price.value.gp} (14 different values)
|
|
[sp] : integer {Book 4 - Secrets of the Temple-City.items.[].system.price.value.sp} (2 different values)
|
|
1 (x10)
|
|
2 (x2)
|
|
[proficiency] : object {Book 4 - Secrets of the Temple-City.items.[].system.proficiency}
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.proficiency.value} (same value: 0)
|
|
[proficient] : object {Book 4 - Secrets of the Temple-City.items.[].system.proficient}
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.proficient.value} (same value: 0)
|
|
rules : ignored (Foundry rules object) {Book 4 - Secrets of the Temple-City.items.[].system.rules}
|
|
[quantity] : integer {Book 4 - Secrets of the Temple-City.items.[].system.quantity} (3 different values)
|
|
1 (x28)
|
|
20 (x2)
|
|
3 (x1)
|
|
[range] : mixed
|
|
object {Book 4 - Secrets of the Temple-City.items.[].system.range}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.range.value} (12 different values)
|
|
integer {Book 4 - Secrets of the Temple-City.items.[].system.range} (same value: 60)
|
|
[reload] : object {Book 4 - Secrets of the Temple-City.items.[].system.reload}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.reload.value} (4 different values)
|
|
'-' (x7)
|
|
'' (x6)
|
|
'0' (x1)
|
|
'1' (x1)
|
|
[requirements] : string {Book 4 - Secrets of the Temple-City.items.[].system.requirements} (same value: '')
|
|
[runes] : object {Book 4 - Secrets of the Temple-City.items.[].system.runes}
|
|
[potency] : integer {Book 4 - Secrets of the Temple-City.items.[].system.runes.potency} (3 different values)
|
|
0 (x10)
|
|
2 (x8)
|
|
1 (x4)
|
|
[property] : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.runes.property}
|
|
Length: min=0 max=1
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.runes.property.[]} (2 different values)
|
|
'returning' (x3)
|
|
'flaming' (x1)
|
|
[reinforcing] : integer {Book 4 - Secrets of the Temple-City.items.[].system.runes.reinforcing} (same value: 0)
|
|
[resilient] : integer {Book 4 - Secrets of the Temple-City.items.[].system.runes.resilient} (2 different values)
|
|
0 (x4)
|
|
1 (x3)
|
|
[striking] : integer {Book 4 - Secrets of the Temple-City.items.[].system.runes.striking} (3 different values)
|
|
0 (x7)
|
|
1 (x4)
|
|
2 (x4)
|
|
[showSlotlessLevels] : object {Book 4 - Secrets of the Temple-City.items.[].system.showSlotlessLevels}
|
|
value : boolean {Book 4 - Secrets of the Temple-City.items.[].system.showSlotlessLevels.value} (same value: False)
|
|
[size] : string {Book 4 - Secrets of the Temple-City.items.[].system.size} (2 different values)
|
|
'med' (x30)
|
|
'huge' (x1)
|
|
[slots] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots}
|
|
[slot0] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot0}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot0.max} (4 different values)
|
|
4 (x4)
|
|
5 (x2)
|
|
3 (x1)
|
|
6 (x1)
|
|
prepared : array<object> {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot0.prepared}
|
|
Length: min=2 max=5
|
|
Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot0.prepared.[]}
|
|
id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot0.prepared.[].id} (30 different values)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot0.value} (4 different values)
|
|
4 (x4)
|
|
5 (x2)
|
|
3 (x1)
|
|
6 (x1)
|
|
[slot1] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot1}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot1.max} (3 different values)
|
|
1 (x2)
|
|
3 (x1)
|
|
4 (x1)
|
|
prepared : array<object> {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot1.prepared}
|
|
Length: min=1 max=3
|
|
Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot1.prepared.[]}
|
|
id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot1.prepared.[].id} (7 different values)
|
|
'hK1F9hAgf8OvUF4h' (x1)
|
|
'r3TDPMGyAXyJHEtC' (x1)
|
|
'AKLQQvfD8c6PJyIW' (x1)
|
|
'E0aMYzxJXHbdWtjX' (x1)
|
|
'ybvqPyAL6aWo15HC' (x1)
|
|
'k0N8c8ndXI0fnCeE' (x1)
|
|
'SG0gsDHC3AWJWV3l' (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot1.value} (3 different values)
|
|
1 (x2)
|
|
3 (x1)
|
|
4 (x1)
|
|
[slot10] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot10}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot10.max} (same value: 2)
|
|
prepared : array<object> {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot10.prepared}
|
|
Length: min=2 max=2
|
|
Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot10.prepared.[]}
|
|
id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot10.prepared.[].id} (2 different values)
|
|
'5YjIkNhSAwJjVADR' (x1)
|
|
'cVCZNLKImtzOQLbY' (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot10.value} (same value: 2)
|
|
[slot2] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot2}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot2.max} (3 different values)
|
|
2 (x1)
|
|
3 (x1)
|
|
4 (x1)
|
|
prepared : array<object> {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot2.prepared}
|
|
Length: min=1 max=3
|
|
Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot2.prepared.[]}
|
|
id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot2.prepared.[].id} (6 different values)
|
|
'FvGNdi0IvvsAmWnX' (x1)
|
|
'BuGdzFv0ctxFf8WY' (x1)
|
|
'iTXIvCikMdgQ8BPm' (x1)
|
|
'6lXfBtLbUlzmuirP' (x1)
|
|
'enPxxKkYJTHRpYii' (x1)
|
|
'RQqxyHO4W2rwb2Zt' (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot2.value} (2 different values)
|
|
3 (x1)
|
|
4 (x1)
|
|
[slot3] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot3}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot3.max} (3 different values)
|
|
1 (x1)
|
|
3 (x1)
|
|
4 (x1)
|
|
prepared : array<object> {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot3.prepared}
|
|
Length: min=2 max=3
|
|
Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot3.prepared.[]}
|
|
id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot3.prepared.[].id} (5 different values)
|
|
'y7wMpqzmQFRBNeYB' (x1)
|
|
'OsaSYwXhXVcNJp3x' (x1)
|
|
'TUyXTcScaTWPdVCT' (x1)
|
|
'E3aeCKGF1Ma3ID0V' (x1)
|
|
'frTEnd7AFKYoxHNk' (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot3.value} (3 different values)
|
|
1 (x1)
|
|
3 (x1)
|
|
4 (x1)
|
|
[slot4] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot4}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot4.max} (3 different values)
|
|
1 (x4)
|
|
3 (x2)
|
|
4 (x1)
|
|
[prepared] : array<object> {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot4.prepared}
|
|
Length: min=1 max=3
|
|
Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot4.prepared.[]}
|
|
id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot4.prepared.[].id} (9 different values)
|
|
'mqsJ0JAz4t1EfPPQ' (x1)
|
|
'7fGn7CjhhBQJj78D' (x1)
|
|
'Pos59V2uxGz38owW' (x1)
|
|
'vyh5OINhj3adIdmr' (x1)
|
|
'DSTkFIny5fHEo1BC' (x1)
|
|
'Ededz3H5nWyHb1Jt' (x1)
|
|
'cDuq3xUdZfwU4KxR' (x1)
|
|
'xncUSXddZtrlhsUH' (x1)
|
|
'QS90c96GJN5vfRAW' (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot4.value} (3 different values)
|
|
1 (x4)
|
|
3 (x2)
|
|
4 (x1)
|
|
[slot5] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot5}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot5.max} (4 different values)
|
|
3 (x3)
|
|
1 (x3)
|
|
4 (x2)
|
|
2 (x1)
|
|
[prepared] : array<object> {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot5.prepared}
|
|
Length: min=1 max=3
|
|
Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot5.prepared.[]}
|
|
id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot5.prepared.[].id} (15 different values)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot5.value} (4 different values)
|
|
3 (x3)
|
|
1 (x3)
|
|
4 (x2)
|
|
2 (x1)
|
|
[slot6] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot6}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot6.max} (3 different values)
|
|
3 (x5)
|
|
1 (x1)
|
|
2 (x1)
|
|
[prepared] : array<object> {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot6.prepared}
|
|
Length: min=1 max=3
|
|
Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot6.prepared.[]}
|
|
id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot6.prepared.[].id} (12 different values)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot6.value} (3 different values)
|
|
3 (x5)
|
|
1 (x1)
|
|
2 (x1)
|
|
[slot7] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot7}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot7.max} (3 different values)
|
|
2 (x2)
|
|
3 (x2)
|
|
4 (x1)
|
|
[prepared] : array<object> {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot7.prepared}
|
|
Length: min=2 max=4
|
|
Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot7.prepared.[]}
|
|
id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot7.prepared.[].id} (10 different values)
|
|
'kFiYMkp0WV0vxEE0' (x1)
|
|
'FpaY5nWlhsKRW5Fx' (x1)
|
|
'v6xkaAdy18kaoRMy' (x1)
|
|
'oSc0TMEl34RXLg3I' (x1)
|
|
'RgQgWVInOeaKOCbN' (x1)
|
|
'zuEJPJCGfEaQN1d6' (x1)
|
|
'2xJoSuQruCk7a4Wv' (x1)
|
|
'UOU5WL8VCVZADUHq' (x1)
|
|
'OO3cGP129kyxCmyR' (x1)
|
|
'TAt8RHhFAjdc5NDm' (x1)
|
|
[value] : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot7.value} (3 different values)
|
|
3 (x2)
|
|
4 (x1)
|
|
2 (x1)
|
|
[slot8] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot8}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot8.max} (2 different values)
|
|
3 (x2)
|
|
7 (x1)
|
|
prepared : array<object> {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot8.prepared}
|
|
Length: min=3 max=7
|
|
Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot8.prepared.[]}
|
|
id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot8.prepared.[].id} (10 different values)
|
|
'Fyifux0My65JRKoU' (x3)
|
|
'HQVytopZ8CADKsxt' (x3)
|
|
'yy91KaoNfXNhu0ci' (x1)
|
|
'OE7wsLvW4UtyhlKu' (x1)
|
|
'dAxSJjgDptTfoFVQ' (x1)
|
|
'SM20yZkhv35LKEAa' (x1)
|
|
'sgAkXCmM6HrGIoXN' (x1)
|
|
'rn17oeZBB4HPNJWB' (x1)
|
|
'7V2QJ6KQnFtWAuEj' (x1)
|
|
'ZkkWtpBqOYqcDU3g' (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot8.value} (2 different values)
|
|
3 (x2)
|
|
7 (x1)
|
|
[slot9] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot9}
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot9.max} (same value: 3)
|
|
prepared : array<object> {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot9.prepared}
|
|
Length: min=3 max=3
|
|
Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot9.prepared.[]}
|
|
id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot9.prepared.[].id} (3 different values)
|
|
'ZlC45h8IbZViMVlt' (x1)
|
|
'zDsnikeXhtks7uMp' (x1)
|
|
'QiBDraElfb1GIdZ9' (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot9.value} (same value: 3)
|
|
[slug] : string {Book 4 - Secrets of the Temple-City.items.[].system.slug} (139 different values)
|
|
[specific] : object {Book 4 - Secrets of the Temple-City.items.[].system.specific}
|
|
[integrated] : empty
|
|
material : object {Book 4 - Secrets of the Temple-City.items.[].system.specific.material}
|
|
[grade] : empty
|
|
[type] : empty
|
|
runes : object {Book 4 - Secrets of the Temple-City.items.[].system.specific.runes}
|
|
[potency] : integer {Book 4 - Secrets of the Temple-City.items.[].system.specific.runes.potency} (same value: 2)
|
|
[property] : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.specific.runes.property}
|
|
Length: min=0 max=1
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.specific.runes.property.[]} (same value: 'returning')
|
|
[reinforcing] : integer {Book 4 - Secrets of the Temple-City.items.[].system.specific.runes.reinforcing} (same value: 0)
|
|
[striking] : integer {Book 4 - Secrets of the Temple-City.items.[].system.specific.runes.striking} (same value: 2)
|
|
[speedPenalty] : integer {Book 4 - Secrets of the Temple-City.items.[].system.speedPenalty} (2 different values)
|
|
0 (x7)
|
|
-10 (x3)
|
|
[spelldc] : object {Book 4 - Secrets of the Temple-City.items.[].system.spelldc}
|
|
dc : integer {Book 4 - Secrets of the Temple-City.items.[].system.spelldc.dc} (9 different values)
|
|
30 (x4)
|
|
34 (x2)
|
|
27 (x2)
|
|
36 (x1)
|
|
26 (x1)
|
|
38 (x1)
|
|
49 (x1)
|
|
33 (x1)
|
|
29 (x1)
|
|
[item] : integer {Book 4 - Secrets of the Temple-City.items.[].system.spelldc.item} (same value: 0)
|
|
[label] : string {Book 4 - Secrets of the Temple-City.items.[].system.spelldc.label} (same value: 'Class DC')
|
|
mod : integer {Book 4 - Secrets of the Temple-City.items.[].system.spelldc.mod} (same value: 0)
|
|
[type] : string {Book 4 - Secrets of the Temple-City.items.[].system.spelldc.type} (same value: 'String')
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.spelldc.value} (9 different values)
|
|
22 (x4)
|
|
26 (x2)
|
|
19 (x2)
|
|
28 (x1)
|
|
18 (x1)
|
|
30 (x1)
|
|
41 (x1)
|
|
25 (x1)
|
|
21 (x1)
|
|
[splashDamage] : object {Book 4 - Secrets of the Temple-City.items.[].system.splashDamage}
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.splashDamage.value} (same value: 0)
|
|
[stackGroup] : string {Book 4 - Secrets of the Temple-City.items.[].system.stackGroup} (2 different values)
|
|
'arrows' (x1)
|
|
'bolts' (x1)
|
|
[strength] : integer {Book 4 - Secrets of the Temple-City.items.[].system.strength} (4 different values)
|
|
0 (x3)
|
|
4 (x2)
|
|
1 (x1)
|
|
3 (x1)
|
|
[target] : object {Book 4 - Secrets of the Temple-City.items.[].system.target}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.target.value} (27 different values)
|
|
[time] : object {Book 4 - Secrets of the Temple-City.items.[].system.time}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.time.value} (6 different values)
|
|
'2' (x103)
|
|
'3' (x16)
|
|
'1' (x11)
|
|
'1 to 3' (x8)
|
|
'1 minute' (x6)
|
|
'10 minutes' (x4)
|
|
[tradition] : object {Book 4 - Secrets of the Temple-City.items.[].system.tradition}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.tradition.value} (same value: 'divine')
|
|
[traits] : object {Book 4 - Secrets of the Temple-City.items.[].system.traits}
|
|
[rarity] : string {Book 4 - Secrets of the Temple-City.items.[].system.traits.rarity} (3 different values)
|
|
'common' (x371)
|
|
'uncommon' (x10)
|
|
'rare' (x1)
|
|
[traditions] : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.traits.traditions}
|
|
Length: min=1 max=4
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.traits.traditions.[]} (4 different values)
|
|
'arcane' (x101)
|
|
'primal' (x89)
|
|
'divine' (x80)
|
|
'occult' (x70)
|
|
value : array<string> {Book 4 - Secrets of the Temple-City.items.[].system.traits.value}
|
|
Length: min=0 max=6
|
|
Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.traits.value.[]} (78 different values)
|
|
[integrated] : empty
|
|
[usage] : object {Book 4 - Secrets of the Temple-City.items.[].system.usage}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.usage.value} (3 different values)
|
|
'held-in-one-hand' (x17)
|
|
'held-in-two-hands' (x3)
|
|
'held-in-one-plus-hands' (x1)
|
|
[uses] : object {Book 4 - Secrets of the Temple-City.items.[].system.uses}
|
|
autoDestroy : boolean {Book 4 - Secrets of the Temple-City.items.[].system.uses.autoDestroy} (same value: True)
|
|
max : integer {Book 4 - Secrets of the Temple-City.items.[].system.uses.max} (same value: 1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.items.[].system.uses.value} (same value: 1)
|
|
[weaponType] : object {Book 4 - Secrets of the Temple-City.items.[].system.weaponType}
|
|
value : string {Book 4 - Secrets of the Temple-City.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x34)
|
|
'ranged' (x16)
|
|
type : string {Book 4 - Secrets of the Temple-City.items.[].type} (10 different values)
|
|
'action' (x154)
|
|
'spell' (x148)
|
|
'melee' (x50)
|
|
'weapon' (x15)
|
|
'spellcastingEntry' (x14)
|
|
'armor' (x7)
|
|
'lore' (x6)
|
|
'equipment' (x4)
|
|
'shield' (x3)
|
|
'consumable' (x2)
|
|
[_stats] : object {Book 4 - Secrets of the Temple-City.items.[]._stats}
|
|
compendiumSource : string {Book 4 - Secrets of the Temple-City.items.[]._stats.compendiumSource} (138 different values)
|
|
[flags] : object {Book 4 - Secrets of the Temple-City.items.[].flags}
|
|
pf2e : object {Book 4 - Secrets of the Temple-City.items.[].flags.pf2e}
|
|
linkedWeapon : string {Book 4 - Secrets of the Temple-City.items.[].flags.pf2e.linkedWeapon} (15 different values)
|
|
name : string {Book 4 - Secrets of the Temple-City.name} (all different values)
|
|
system : object {Book 4 - Secrets of the Temple-City.system}
|
|
abilities : object {Book 4 - Secrets of the Temple-City.system.abilities}
|
|
cha : object {Book 4 - Secrets of the Temple-City.system.abilities.cha}
|
|
mod : integer {Book 4 - Secrets of the Temple-City.system.abilities.cha.mod} (12 different values)
|
|
[value] : integer {Book 4 - Secrets of the Temple-City.system.abilities.cha.value} (12 different values)
|
|
con : object {Book 4 - Secrets of the Temple-City.system.abilities.con}
|
|
mod : integer {Book 4 - Secrets of the Temple-City.system.abilities.con.mod} (8 different values)
|
|
3 (x6)
|
|
4 (x5)
|
|
8 (x3)
|
|
5 (x3)
|
|
6 (x2)
|
|
1 (x2)
|
|
0 (x1)
|
|
7 (x1)
|
|
[value] : integer {Book 4 - Secrets of the Temple-City.system.abilities.con.value} (8 different values)
|
|
16 (x6)
|
|
18 (x4)
|
|
26 (x3)
|
|
20 (x2)
|
|
22 (x2)
|
|
24 (x1)
|
|
10 (x1)
|
|
12 (x1)
|
|
dex : object {Book 4 - Secrets of the Temple-City.system.abilities.dex}
|
|
mod : integer {Book 4 - Secrets of the Temple-City.system.abilities.dex.mod} (8 different values)
|
|
4 (x6)
|
|
5 (x4)
|
|
3 (x3)
|
|
2 (x3)
|
|
6 (x2)
|
|
-1 (x2)
|
|
1 (x2)
|
|
7 (x1)
|
|
[value] : integer {Book 4 - Secrets of the Temple-City.system.abilities.dex.value} (8 different values)
|
|
18 (x5)
|
|
20 (x4)
|
|
14 (x3)
|
|
8 (x2)
|
|
16 (x2)
|
|
12 (x2)
|
|
24 (x1)
|
|
10 (x1)
|
|
int : object {Book 4 - Secrets of the Temple-City.system.abilities.int}
|
|
mod : integer {Book 4 - Secrets of the Temple-City.system.abilities.int.mod} (10 different values)
|
|
2 (x5)
|
|
1 (x5)
|
|
0 (x3)
|
|
-5 (x3)
|
|
3 (x2)
|
|
-4 (x1)
|
|
4 (x1)
|
|
7 (x1)
|
|
-1 (x1)
|
|
-2 (x1)
|
|
[value] : integer {Book 4 - Secrets of the Temple-City.system.abilities.int.value} (9 different values)
|
|
14 (x4)
|
|
10 (x4)
|
|
12 (x4)
|
|
0 (x3)
|
|
2 (x1)
|
|
24 (x1)
|
|
8 (x1)
|
|
6 (x1)
|
|
16 (x1)
|
|
str : object {Book 4 - Secrets of the Temple-City.system.abilities.str}
|
|
mod : integer {Book 4 - Secrets of the Temple-City.system.abilities.str.mod} (10 different values)
|
|
7 (x5)
|
|
5 (x4)
|
|
8 (x3)
|
|
9 (x2)
|
|
6 (x2)
|
|
-5 (x2)
|
|
4 (x2)
|
|
12 (x1)
|
|
0 (x1)
|
|
1 (x1)
|
|
[value] : integer {Book 4 - Secrets of the Temple-City.system.abilities.str.value} (10 different values)
|
|
24 (x5)
|
|
20 (x3)
|
|
28 (x2)
|
|
26 (x2)
|
|
22 (x2)
|
|
10 (x2)
|
|
34 (x1)
|
|
18 (x1)
|
|
12 (x1)
|
|
0 (x1)
|
|
wis : object {Book 4 - Secrets of the Temple-City.system.abilities.wis}
|
|
mod : integer {Book 4 - Secrets of the Temple-City.system.abilities.wis.mod} (8 different values)
|
|
2 (x6)
|
|
4 (x4)
|
|
3 (x3)
|
|
0 (x3)
|
|
5 (x3)
|
|
1 (x2)
|
|
8 (x1)
|
|
12 (x1)
|
|
[value] : integer {Book 4 - Secrets of the Temple-City.system.abilities.wis.value} (7 different values)
|
|
10 (x4)
|
|
14 (x4)
|
|
16 (x3)
|
|
18 (x3)
|
|
20 (x3)
|
|
12 (x2)
|
|
34 (x1)
|
|
attributes : object {Book 4 - Secrets of the Temple-City.system.attributes}
|
|
ac : object {Book 4 - Secrets of the Temple-City.system.attributes.ac}
|
|
details : string {Book 4 - Secrets of the Temple-City.system.attributes.ac.details} (same value: '')
|
|
value : integer {Book 4 - Secrets of the Temple-City.system.attributes.ac.value} (14 different values)
|
|
allSaves : object {Book 4 - Secrets of the Temple-City.system.attributes.allSaves}
|
|
value : string {Book 4 - Secrets of the Temple-City.system.attributes.allSaves.value} (same value: '')
|
|
hp : object {Book 4 - Secrets of the Temple-City.system.attributes.hp}
|
|
details : string {Book 4 - Secrets of the Temple-City.system.attributes.hp.details} (8 different values)
|
|
'' (x13)
|
|
'void healing' (x3)
|
|
'void healing, rejuvenation' (x2)
|
|
'regeneration 30 (deactivated by fire)' (x1)
|
|
'16 squares (160 = 12 squares, 80 = 8 squares)' (x1)
|
|
'void healing, rejuvination' (x1)
|
|
'16 squares (156 = 12 squares, 78 = 8 squares)' (x1)
|
|
'16 squares (144 = 12 squares, 72 = 8 squares)' (x1)
|
|
max : integer {Book 4 - Secrets of the Temple-City.system.attributes.hp.max} (18 different values)
|
|
temp : integer {Book 4 - Secrets of the Temple-City.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {Book 4 - Secrets of the Temple-City.system.attributes.hp.value} (18 different values)
|
|
[immunities] : array<object> {Book 4 - Secrets of the Temple-City.system.attributes.immunities}
|
|
Length: min=1 max=6
|
|
Value type: object {Book 4 - Secrets of the Temple-City.system.attributes.immunities.[]}
|
|
type : string {Book 4 - Secrets of the Temple-City.system.attributes.immunities.[].type} (14 different values)
|
|
[resistances] : array<object> {Book 4 - Secrets of the Temple-City.system.attributes.resistances}
|
|
Length: min=1 max=2
|
|
Value type: object {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[]}
|
|
type : string {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[].type} (8 different values)
|
|
'physical' (x3)
|
|
'fire' (x3)
|
|
'mental' (x3)
|
|
'bludgeoning' (x2)
|
|
'all-damage' (x2)
|
|
'piercing' (x2)
|
|
'cold' (x1)
|
|
'sonic' (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[].value} (5 different values)
|
|
10 (x9)
|
|
15 (x4)
|
|
20 (x2)
|
|
5 (x1)
|
|
4 (x1)
|
|
[doubleVs] : array<string> {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[].doubleVs}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical')
|
|
[exceptions] : array<string> {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[].exceptions}
|
|
Length: min=1 max=3
|
|
Value type: string {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[].exceptions.[]} (5 different values)
|
|
'force' (x2)
|
|
'ghost-touch' (x2)
|
|
'vitality' (x2)
|
|
'adamantine' (x2)
|
|
'bludgeoning' (x1)
|
|
speed : object {Book 4 - Secrets of the Temple-City.system.attributes.speed}
|
|
otherSpeeds : array<object> {Book 4 - Secrets of the Temple-City.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=1
|
|
Value type: object {Book 4 - Secrets of the Temple-City.system.attributes.speed.otherSpeeds.[]}
|
|
type : string {Book 4 - Secrets of the Temple-City.system.attributes.speed.otherSpeeds.[].type} (3 different values)
|
|
'fly' (x2)
|
|
'burrow' (x1)
|
|
'swim' (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.system.attributes.speed.otherSpeeds.[].value} (4 different values)
|
|
20 (x1)
|
|
40 (x1)
|
|
35 (x1)
|
|
50 (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.system.attributes.speed.value} (8 different values)
|
|
25 (x8)
|
|
20 (x6)
|
|
30 (x3)
|
|
35 (x2)
|
|
60 (x1)
|
|
0 (x1)
|
|
40 (x1)
|
|
10 (x1)
|
|
[hardness] : object {Book 4 - Secrets of the Temple-City.system.attributes.hardness}
|
|
value : integer {Book 4 - Secrets of the Temple-City.system.attributes.hardness.value} (same value: 14)
|
|
[weaknesses] : array<object> {Book 4 - Secrets of the Temple-City.system.attributes.weaknesses}
|
|
Length: min=1 max=3
|
|
Value type: object {Book 4 - Secrets of the Temple-City.system.attributes.weaknesses.[]}
|
|
type : string {Book 4 - Secrets of the Temple-City.system.attributes.weaknesses.[].type} (8 different values)
|
|
'area-damage' (x3)
|
|
'splash-damage' (x3)
|
|
'cold' (x2)
|
|
'fire' (x2)
|
|
'holy' (x2)
|
|
'axe-vulnerability' (x1)
|
|
'bludgeoning' (x1)
|
|
'slashing' (x1)
|
|
value : integer {Book 4 - Secrets of the Temple-City.system.attributes.weaknesses.[].value} (4 different values)
|
|
15 (x8)
|
|
10 (x3)
|
|
20 (x2)
|
|
8 (x2)
|
|
details : object {Book 4 - Secrets of the Temple-City.system.details}
|
|
blurb : string {Book 4 - Secrets of the Temple-City.system.details.blurb} (3 different values)
|
|
'' (x21)
|
|
'Female elite nemhaith' (x1)
|
|
'Male arboreal nature-speaker' (x1)
|
|
languages : object {Book 4 - Secrets of the Temple-City.system.details.languages}
|
|
details : string {Book 4 - Secrets of the Temple-City.system.details.languages.details} (4 different values)
|
|
'' (x17)
|
|
'(can\'t speak any language)' (x4)
|
|
'telepathy 100 feet' (x1)
|
|
'speak with animals, speak with plants, telepathy 300 feet' (x1)
|
|
value : array<string> {Book 4 - Secrets of the Temple-City.system.details.languages.value}
|
|
Length: min=0 max=8
|
|
Value type: string {Book 4 - Secrets of the Temple-City.system.details.languages.value.[]} (12 different values)
|
|
level : object {Book 4 - Secrets of the Temple-City.system.details.level}
|
|
value : integer {Book 4 - Secrets of the Temple-City.system.details.level.value} (10 different values)
|
|
13 (x5)
|
|
11 (x5)
|
|
10 (x2)
|
|
16 (x2)
|
|
12 (x2)
|
|
15 (x2)
|
|
14 (x2)
|
|
17 (x1)
|
|
25 (x1)
|
|
6 (x1)
|
|
privateNotes : string {Book 4 - Secrets of the Temple-City.system.details.privateNotes} (3 different values)
|
|
'' (x21)
|
|
'<p><strong>Influence 1</strong> The heroes automatically gain 1 Influence Point and reach this threshold after their first meeting with Nkiruka at the temple.</p>
|
|
<p><strong>Influence 2</strong> Nkiruka trusts the heroes enough to end their escort detail. The heroes can move through Mzali without escorts, though they must still follow other laws. The heroes gain 30 XP.</p>
|
|
<p><strong>Influence 3</strong> Nkiruka marks the delegation as an important group in Mzali. They can now attempt to use the Contact a Mzali Figure activity to meet with the Council of Mwanyisa. The heroes gain 30 XP.</p>
|
|
<p><strong>Influence 4</strong> Nkiruka marks the delegation as a priority group in Mzali. Nkiruka requires that other important figures prioritize more time meeting with the delegation. The heroes can now engage in 2 rounds of social encounters per week. The heroes gain 30 XP.</p>
|
|
<p><strong>Influence 5</strong> Nkiruka grants the delegation access to the tombs of the Necropolis in the western part of the city. This serves as an opportunity for Practical Research as the heroes can study the history and relics of the countless tombs within the Necropolis. At your discretion, they might encounter dangers in the form of undead, traps, and other common tomb hazards. The heroes gain 30 XP.</p>
|
|
<p><strong>Influence 6</strong> Nkiruka appreciates how well the delegation has interacted with the people of Mzali. She offers the opportunity for further integration in the form of language lessons. The heroes can take these lessons to learn to read and speak Mzunu, the official language of the city. This requires one month of downtime of intense lessons. A hero can instead spend the month to learn to sign Mzunu, or two months of downtime to learn both the spoken and signed language. The heroes gain 30 XP.</p>
|
|
<p><strong>Influence 7</strong> Nkiruka provides servants and assistants to the delegation to aid the heroes during their time in Mzali. This help grants a +2 circumstance bonus to all skill checks the heroes make while within Mzali, including checks to Influence or Discover. The heroes gain 30 XP.</p>
|
|
<p><strong>Influence 8</strong> Nkiruka feels that the heroes have done more than enough to earn an audience with Walkena himself. The heroes gain 80 XP.</p>
|
|
<p><strong>Resistances</strong> Nkiruka is a professional and above threats of all kinds. Attempts to use Intimidation or other aggressive negotiation tactics draw her ire, which trickles down as consequences with others. This increases the DC of checks with other figures by 2 for 1 week.</p>
|
|
<p><strong>Weaknesses</strong> Nkiruka is above allowing her emotions get in the way of her work and lacks any true weakness that can be taken advantage of during negotiations.</p>' (x1)
|
|
'<p><strong>Discovery</strong> @Check[mzali-lore|dc:32], @Check[perception|dc:37], @Check[society|dc:35]</p>
|
|
<p><strong>Influence Skills</strong> @Check[intimidation|dc:35|name:Discuss Defensive Performative Aspects of Combat] (to discuss offensive combat techniques), @Check[acrobatics|dc:35|name:Discuss Defensive Combat Techniques] (to discuss defensive combat techniques), @Check[athletics|dc:35|name:Discuss Training Techniques] (to discuss training techniques), @Check[intimidation|dc:35|name:Discuss Defensive Performative Aspects of Combat], @Check[mzali-lore|dc:35|name:Discuss Defensive Performative Aspects of Combat], @Check[deception|dc:37|name:Discuss Defensive Performative Aspects of Combat], @Check[diplomacy|dc:39|name:Discuss Defensive Performative Aspects of Combat], @Check[performance|dc:39|name:Discuss Defensive Performative Aspects of Combat] (to discuss the performative aspects of combat), @Check[society|dc:39]</p>
|
|
<hr />
|
|
<p><strong>Influence 2</strong> Worknesh invites the delegation to a combat performance later in the week. The performance features members of the Jackal Guard engaging in sparring matches and retellings of the history of Mzali, with exciting combat peppered in. The heroes are under no obligation to go, but if they do, they are Worknesh\'s esteemed guests. During the performance, she takes the time to introduce the heroes to other key leaders in the city: Themba, Wekesa, and Zubari. This meeting gives the heroes inroads to contact these other leaders (even though Themba is decidedly cool to Worknesh). If the heroes\' next attempt to Contact a Mzali Figure is to reach out to Themba, Wekesa, or Zubari, the attempt has a result no worse than a success.</p>
|
|
<p><strong>Influence 4</strong> Worknesh wants to know the delegation\'s combat capabilities and invites the heroes to an exhibition fight. See Worknesh\'s Challenge for details on how this plays out.</p>
|
|
<p><strong>Influence 6</strong> Worknesh acknowledges that the delegation is unlikely to pose a threat to the city and shares her approval with Nkiruka. This earns the heroes 1 Influence Point with Nkiruka. The heroes gain 30 XP.</p>
|
|
<p><strong>Influence 8</strong> Worknesh finds a kind of kinship with the delegation, recognizing its ambition. She presents the heroes with a cache of armaments as a gift and sign of respect-or of pity if she genuinely thinks they\'re poor combatants. While the armaments are very elegant, Worknesh is against mistreatment of weaponry by making them more decorative than functional-each piece can be used in a fight. The armaments include a <em>@UUID[Compendium.pf2e.equipment-srd.Item.Warleader\'s Bulwark]</em>, an <em>@UUID[Compendium.pf2e.equipment-srd.Item.Iron Equalizer]</em>, and a +1 striking axiomatic @UUID[Compendium.pf2e.equipment-srd.Item.Warhammer] with a @UUID[Compendium.pf2e.equipment-srd.Item.Binding Coil (Greater)]{Greater Binding Coil} affixed to it.</p>' (x1)
|
|
publicNotes : string {Book 4 - Secrets of the Temple-City.system.details.publicNotes} (2 different values)
|
|
'' (x22)
|
|
'<p>This undead guardian stands amid a whirling swarm of shackled spirits that rage against their fate. Bound by a profane necromantic ritual, a nemhaith and its servitors maintain watch over an object or place so important they embraced undeath to guard it. This ritual binds connected beings-friends, family, fellow worshippers, or even sacrificed innocents-to form a single nemhaith.</p>
|
|
<p>Most nemhaiths were, in life, priests or protectors who sought immortality to protect the temple they served or guard an important landmark. Others follow an endless and even impossible quest beyond the bounds of life and death. A nemhaith is not always evil at first, but the inherent evil and violence of a nemhaith\'s existence inevitably darkens even the brightest light.</p>' (x1)
|
|
publication : object {Book 4 - Secrets of the Temple-City.system.details.publication}
|
|
license : string {Book 4 - Secrets of the Temple-City.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {Book 4 - Secrets of the Temple-City.system.details.publication.remaster} (same value: False)
|
|
title : string {Book 4 - Secrets of the Temple-City.system.details.publication.title} (same value: 'Pathfinder #172: Secrets of the Temple-City')
|
|
initiative : object {Book 4 - Secrets of the Temple-City.system.initiative}
|
|
statistic : string {Book 4 - Secrets of the Temple-City.system.initiative.statistic} (same value: 'perception')
|
|
perception : object {Book 4 - Secrets of the Temple-City.system.perception}
|
|
details : string {Book 4 - Secrets of the Temple-City.system.perception.details} (5 different values)
|
|
'' (x18)
|
|
'smoke vision' (x2)
|
|
'skeleton sense 60 feet' (x1)
|
|
'emotion sense 60 feet' (x1)
|
|
'+29 to notice lies and sense motive' (x1)
|
|
mod : integer {Book 4 - Secrets of the Temple-City.system.perception.mod} (13 different values)
|
|
senses : array<object> {Book 4 - Secrets of the Temple-City.system.perception.senses}
|
|
Length: min=0 max=2
|
|
Value type: object {Book 4 - Secrets of the Temple-City.system.perception.senses.[]}
|
|
[acuity] : string {Book 4 - Secrets of the Temple-City.system.perception.senses.[].acuity} (2 different values)
|
|
'imprecise' (x4)
|
|
'precise' (x1)
|
|
[range] : integer {Book 4 - Secrets of the Temple-City.system.perception.senses.[].range} (3 different values)
|
|
30 (x3)
|
|
120 (x1)
|
|
60 (x1)
|
|
type : string {Book 4 - Secrets of the Temple-City.system.perception.senses.[].type} (6 different values)
|
|
'darkvision' (x14)
|
|
'low-light-vision' (x3)
|
|
'tremorsense' (x2)
|
|
'scent' (x2)
|
|
'greater-darkvision' (x1)
|
|
'wavesense' (x1)
|
|
resources : object {Book 4 - Secrets of the Temple-City.system.resources}
|
|
[focus] : object {Book 4 - Secrets of the Temple-City.system.resources.focus}
|
|
max : integer {Book 4 - Secrets of the Temple-City.system.resources.focus.max} (same value: 0)
|
|
value : integer {Book 4 - Secrets of the Temple-City.system.resources.focus.value} (same value: 0)
|
|
saves : object {Book 4 - Secrets of the Temple-City.system.saves}
|
|
fortitude : object {Book 4 - Secrets of the Temple-City.system.saves.fortitude}
|
|
saveDetail : string {Book 4 - Secrets of the Temple-City.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {Book 4 - Secrets of the Temple-City.system.saves.fortitude.value} (12 different values)
|
|
reflex : object {Book 4 - Secrets of the Temple-City.system.saves.reflex}
|
|
saveDetail : string {Book 4 - Secrets of the Temple-City.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {Book 4 - Secrets of the Temple-City.system.saves.reflex.value} (12 different values)
|
|
will : object {Book 4 - Secrets of the Temple-City.system.saves.will}
|
|
saveDetail : string {Book 4 - Secrets of the Temple-City.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {Book 4 - Secrets of the Temple-City.system.saves.will.value} (13 different values)
|
|
skills : object {Book 4 - Secrets of the Temple-City.system.skills}
|
|
[acrobatics] : object {Book 4 - Secrets of the Temple-City.system.skills.acrobatics}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.acrobatics.base} (6 different values)
|
|
21 (x3)
|
|
29 (x1)
|
|
22 (x1)
|
|
20 (x1)
|
|
24 (x1)
|
|
23 (x1)
|
|
[arcana] : object {Book 4 - Secrets of the Temple-City.system.skills.arcana}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.arcana.base} (2 different values)
|
|
42 (x1)
|
|
25 (x1)
|
|
[athletics] : object {Book 4 - Secrets of the Temple-City.system.skills.athletics}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.athletics.base} (13 different values)
|
|
[crafting] : object {Book 4 - Secrets of the Temple-City.system.skills.crafting}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.crafting.base} (2 different values)
|
|
16 (x1)
|
|
18 (x1)
|
|
[deception] : object {Book 4 - Secrets of the Temple-City.system.skills.deception}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.deception.base} (5 different values)
|
|
29 (x1)
|
|
20 (x1)
|
|
22 (x1)
|
|
25 (x1)
|
|
28 (x1)
|
|
[diplomacy] : object {Book 4 - Secrets of the Temple-City.system.skills.diplomacy}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.base} (3 different values)
|
|
29 (x1)
|
|
41 (x1)
|
|
28 (x1)
|
|
special : array<object> {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.special}
|
|
Length: min=1 max=1
|
|
Value type: object {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.special.[]}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.special.[].base} (same value: 30)
|
|
label : string {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.special.[].label} (same value: 'to Make an Impressions')
|
|
predicate : array<string> {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.special.[].predicate.[]} (same value: 'action:make-an-impression')
|
|
[intimidation] : object {Book 4 - Secrets of the Temple-City.system.skills.intimidation}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.intimidation.base} (9 different values)
|
|
29 (x3)
|
|
22 (x2)
|
|
33 (x1)
|
|
19 (x1)
|
|
31 (x1)
|
|
15 (x1)
|
|
28 (x1)
|
|
23 (x1)
|
|
16 (x1)
|
|
[nature] : object {Book 4 - Secrets of the Temple-City.system.skills.nature}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.nature.base} (3 different values)
|
|
50 (x1)
|
|
21 (x1)
|
|
19 (x1)
|
|
[occultism] : object {Book 4 - Secrets of the Temple-City.system.skills.occultism}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.occultism.base} (same value: 25)
|
|
[performance] : object {Book 4 - Secrets of the Temple-City.system.skills.performance}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.performance.base} (same value: 28)
|
|
[religion] : object {Book 4 - Secrets of the Temple-City.system.skills.religion}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.religion.base} (7 different values)
|
|
19 (x3)
|
|
23 (x2)
|
|
26 (x2)
|
|
28 (x1)
|
|
33 (x1)
|
|
27 (x1)
|
|
18 (x1)
|
|
[society] : object {Book 4 - Secrets of the Temple-City.system.skills.society}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.society.base} (3 different values)
|
|
17 (x1)
|
|
25 (x1)
|
|
26 (x1)
|
|
[stealth] : object {Book 4 - Secrets of the Temple-City.system.skills.stealth}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.stealth.base} (11 different values)
|
|
[special] : array<object> {Book 4 - Secrets of the Temple-City.system.skills.stealth.special}
|
|
Length: min=1 max=1
|
|
Value type: object {Book 4 - Secrets of the Temple-City.system.skills.stealth.special.[]}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.stealth.special.[].base} (same value: 42)
|
|
label : string {Book 4 - Secrets of the Temple-City.system.skills.stealth.special.[].label} (same value: 'in forests')
|
|
predicate : array<string> {Book 4 - Secrets of the Temple-City.system.skills.stealth.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Secrets of the Temple-City.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:forest')
|
|
[survival] : object {Book 4 - Secrets of the Temple-City.system.skills.survival}
|
|
base : integer {Book 4 - Secrets of the Temple-City.system.skills.survival.base} (4 different values)
|
|
21 (x2)
|
|
19 (x2)
|
|
12 (x1)
|
|
30 (x1)
|
|
traits : object {Book 4 - Secrets of the Temple-City.system.traits}
|
|
rarity : string {Book 4 - Secrets of the Temple-City.system.traits.rarity} (4 different values)
|
|
'uncommon' (x9)
|
|
'rare' (x8)
|
|
'unique' (x4)
|
|
'common' (x2)
|
|
size : object {Book 4 - Secrets of the Temple-City.system.traits.size}
|
|
value : string {Book 4 - Secrets of the Temple-City.system.traits.size.value} (5 different values)
|
|
'med' (x12)
|
|
'grg' (x5)
|
|
'huge' (x3)
|
|
'sm' (x2)
|
|
'lg' (x1)
|
|
value : array<string> {Book 4 - Secrets of the Temple-City.system.traits.value}
|
|
Length: min=1 max=7
|
|
Value type: string {Book 4 - Secrets of the Temple-City.system.traits.value.[]} (21 different values)
|
|
type : string {Book 4 - Secrets of the Temple-City.type} (same value: 'npc') |