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Pf2eDataScrapper/output/pf2e/packs/Book 1 - The Summer That Never Was.txt
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2025-04-08 17:11:57 +04:00

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Book 1 - The Summer That Never Was
Different values: 21
=====================================
object {Book 1 - The Summer That Never Was}
_id : string {Book 1 - The Summer That Never Was._id} (all different values)
folder : string {Book 1 - The Summer That Never Was.folder} (same value: 'ubp3uZylpKsdrXxj')
img : string {Book 1 - The Summer That Never Was.img} (2 different values)
'systems/pf2e/icons/default-icons/npc.svg' (x19)
'systems/pf2e/icons/default-icons/hazard.svg' (x2)
items : array<object> {Book 1 - The Summer That Never Was.items}
Length: min=1 max=26
Value type: object {Book 1 - The Summer That Never Was.items.[]}
_id : string {Book 1 - The Summer That Never Was.items.[]._id} (145 different values)
img : string {Book 1 - The Summer That Never Was.items.[].img} (52 different values)
name : string {Book 1 - The Summer That Never Was.items.[].name} (115 different values)
sort : integer {Book 1 - The Summer That Never Was.items.[].sort} (27 different values)
system : object {Book 1 - The Summer That Never Was.items.[].system}
[acBonus] : integer {Book 1 - The Summer That Never Was.items.[].system.acBonus} (same value: 1)
[actionType] : object {Book 1 - The Summer That Never Was.items.[].system.actionType}
value : string {Book 1 - The Summer That Never Was.items.[].system.actionType.value} (4 different values)
'passive' (x58)
'action' (x26)
'reaction' (x6)
'free' (x2)
[actions] : object {Book 1 - The Summer That Never Was.items.[].system.actions}
[value] : integer {Book 1 - The Summer That Never Was.items.[].system.actions.value} (3 different values)
2 (x20)
1 (x4)
3 (x2)
[area] : object {Book 1 - The Summer That Never Was.items.[].system.area}
type : string {Book 1 - The Summer That Never Was.items.[].system.area.type} (3 different values)
'burst' (x3)
'emanation' (x3)
'line' (x1)
value : integer {Book 1 - The Summer That Never Was.items.[].system.area.value} (4 different values)
30 (x3)
5 (x2)
40 (x1)
20 (x1)
[attack] : object {Book 1 - The Summer That Never Was.items.[].system.attack}
value : string {Book 1 - The Summer That Never Was.items.[].system.attack.value} (same value: '')
[autoHeightenLevel] : object {Book 1 - The Summer That Never Was.items.[].system.autoHeightenLevel}
[value] : empty
[baseItem] : string {Book 1 - The Summer That Never Was.items.[].system.baseItem} (9 different values)
'shortsword' (x2)
'leather-armor' (x2)
'staff' (x2)
'longsword' (x1)
'spear' (x1)
'shortbow' (x1)
'naginata' (x1)
'club' (x1)
'dagger' (x1)
[bonus] : object {Book 1 - The Summer That Never Was.items.[].system.bonus}
value : integer {Book 1 - The Summer That Never Was.items.[].system.bonus.value} (10 different values)
0 (x11)
7 (x7)
9 (x5)
11 (x2)
5 (x2)
8 (x2)
13 (x1)
33 (x1)
14 (x1)
2 (x1)
[bonusDamage] : object {Book 1 - The Summer That Never Was.items.[].system.bonusDamage}
value : integer {Book 1 - The Summer That Never Was.items.[].system.bonusDamage.value} (same value: 0)
[bulk] : object {Book 1 - The Summer That Never Was.items.[].system.bulk}
value : mixed
integer {Book 1 - The Summer That Never Was.items.[].system.bulk.value} (3 different values)
1 (x8)
2 (x2)
0 (x1)
float {Book 1 - The Summer That Never Was.items.[].system.bulk.value} (same value: 0,1)
[capacity] : integer {Book 1 - The Summer That Never Was.items.[].system.bulk.capacity} (same value: 8)
[heldOrStowed] : float {Book 1 - The Summer That Never Was.items.[].system.bulk.heldOrStowed} (same value: 0,1)
[ignored] : integer {Book 1 - The Summer That Never Was.items.[].system.bulk.ignored} (same value: 0)
[category] : string {Book 1 - The Summer That Never Was.items.[].system.category} (7 different values)
'offensive' (x41)
'defensive' (x30)
'interaction' (x21)
'martial' (x5)
'simple' (x5)
'light' (x2)
'ammo' (x1)
[collapsed] : boolean {Book 1 - The Summer That Never Was.items.[].system.collapsed} (same value: False)
[containerId] : empty
description : object {Book 1 - The Summer That Never Was.items.[].system.description}
value : string {Book 1 - The Summer That Never Was.items.[].system.description.value} (105 different values)
[attackEffects] : object {Book 1 - The Summer That Never Was.items.[].system.attackEffects}
[custom] : string {Book 1 - The Summer That Never Was.items.[].system.attackEffects.custom} (same value: '')
value : array<string> {Book 1 - The Summer That Never Was.items.[].system.attackEffects.value}
Length: min=0 max=1
Value type: string {Book 1 - The Summer That Never Was.items.[].system.attackEffects.value.[]} (2 different values)
'improved-push' (x1)
'spirit-web-trap' (x1)
[checkPenalty] : integer {Book 1 - The Summer That Never Was.items.[].system.checkPenalty} (same value: -1)
[cost] : object {Book 1 - The Summer That Never Was.items.[].system.cost}
value : string {Book 1 - The Summer That Never Was.items.[].system.cost.value} (3 different values)
'' (x46)
'black sapphire with a gp value of at least the target\'s level × 100' (x1)
'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1)
[counteraction] : boolean {Book 1 - The Summer That Never Was.items.[].system.counteraction} (2 different values)
False (x46)
True (x2)
[damage] : object {Book 1 - The Summer That Never Was.items.[].system.damage}
[0] : object {Book 1 - The Summer That Never Was.items.[].system.damage.0}
applyMod : boolean {Book 1 - The Summer That Never Was.items.[].system.damage.0.applyMod} (2 different values)
True (x8)
False (x6)
[category] : empty
formula : string {Book 1 - The Summer That Never Was.items.[].system.damage.0.formula} (6 different values)
'0' (x5)
'1d6' (x3)
'2d4' (x2)
'1d8' (x2)
'70' (x1)
'1d4' (x1)
kinds : array<string> {Book 1 - The Summer That Never Was.items.[].system.damage.0.kinds}
Length: min=1 max=2
Value type: string {Book 1 - The Summer That Never Was.items.[].system.damage.0.kinds.[]} (2 different values)
'damage' (x14)
'healing' (x2)
materials : array<> {Book 1 - The Summer That Never Was.items.[].system.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 1 - The Summer That Never Was.items.[].system.damage.0.type} (5 different values)
'mental' (x7)
'void' (x3)
'untyped' (x2)
'spirit' (x1)
'vitality' (x1)
[damageType] : string {Book 1 - The Summer That Never Was.items.[].system.damage.damageType} (3 different values)
'piercing' (x5)
'bludgeoning' (x3)
'slashing' (x2)
[dice] : integer {Book 1 - The Summer That Never Was.items.[].system.damage.dice} (same value: 1)
[die] : string {Book 1 - The Summer That Never Was.items.[].system.damage.die} (3 different values)
'd6' (x5)
'd4' (x3)
'd8' (x2)
[damageRolls] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls}
[0] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.0}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.0.damage} (4 different values)
'1d6+2' (x2)
'1d8+3' (x1)
'1d6' (x1)
'3d8+16' (x1)
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.0.damageType} (2 different values)
'force' (x4)
'slashing' (x1)
[1] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.1}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.1.damage} (same value: '1d6')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.1.damageType} (same value: 'spirit')
[1utbo6jneyb904lrlih8] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.1utbo6jneyb904lrlih8}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damage} (same value: '1d6-2')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damageType} (same value: 'piercing')
[5btS2A0SdMlXprrM] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.5btS2A0SdMlXprrM}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.5btS2A0SdMlXprrM.damage} (same value: '1d6-2')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.5btS2A0SdMlXprrM.damageType} (same value: 'bludgeoning')
[8X7sIt6FdC09cA91] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.8X7sIt6FdC09cA91}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.8X7sIt6FdC09cA91.damage} (same value: '1d6')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.8X7sIt6FdC09cA91.damageType} (same value: 'piercing')
[I7no81tWSWoEAHG8] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.I7no81tWSWoEAHG8}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.I7no81tWSWoEAHG8.damage} (same value: '1d6+1')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.I7no81tWSWoEAHG8.damageType} (same value: 'piercing')
[IJBWYQs4HcxtkUev] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.IJBWYQs4HcxtkUev}
category : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.IJBWYQs4HcxtkUev.category} (same value: 'persistent')
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.IJBWYQs4HcxtkUev.damage} (same value: '1d4')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.IJBWYQs4HcxtkUev.damageType} (same value: 'bleed')
[KACwSG96Zcth1a0r] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.KACwSG96Zcth1a0r}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.KACwSG96Zcth1a0r.damage} (same value: '2d4+4')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.KACwSG96Zcth1a0r.damageType} (same value: 'bludgeoning')
[P3k4fqrqq96ysxax] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.P3k4fqrqq96ysxax}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.P3k4fqrqq96ysxax.damage} (same value: '2d8+3')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.P3k4fqrqq96ysxax.damageType} (same value: 'slashing')
[QYr2NBDN7vUcwzKI] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.QYr2NBDN7vUcwzKI}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.QYr2NBDN7vUcwzKI.damage} (same value: '1d6-2')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.QYr2NBDN7vUcwzKI.damageType} (same value: 'bludgeoning')
[eJNzSH3RiNS4wPmi] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.eJNzSH3RiNS4wPmi}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.eJNzSH3RiNS4wPmi.damage} (same value: '1d6+1')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.eJNzSH3RiNS4wPmi.damageType} (same value: 'piercing')
[gNGbEkN2aeIE3AqD] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.gNGbEkN2aeIE3AqD}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.gNGbEkN2aeIE3AqD.damage} (same value: '1d4+4')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.gNGbEkN2aeIE3AqD.damageType} (same value: 'piercing')
[izwzbwakdx5r2d8gxlh7] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7.damage} (same value: '1d12+5')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7.damageType} (same value: 'bludgeoning')
[ozmHPybnY03hy8kT] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.ozmHPybnY03hy8kT}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.ozmHPybnY03hy8kT.damage} (same value: '1d6-2')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.ozmHPybnY03hy8kT.damageType} (same value: 'bludgeoning')
[ruaK8IefznkmP9pr] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.ruaK8IefznkmP9pr}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.ruaK8IefznkmP9pr.damage} (same value: '1d4+3')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.ruaK8IefznkmP9pr.damageType} (same value: 'bludgeoning')
[yhh1ubPnKPVrAd2q] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.yhh1ubPnKPVrAd2q}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.yhh1ubPnKPVrAd2q.damage} (same value: '1d6+1')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.yhh1ubPnKPVrAd2q.damageType} (same value: 'piercing')
[zBPflcU7a2cke7YJ] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.zBPflcU7a2cke7YJ}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.zBPflcU7a2cke7YJ.damage} (2 different values)
'1d6+2' (x2)
'1d6' (x1)
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.zBPflcU7a2cke7YJ.damageType} (same value: 'slashing')
kOWKDCo2qa0zOaiC : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.kOWKDCo2qa0zOaiC}
damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.kOWKDCo2qa0zOaiC.damage} (same value: '1d4+4')
damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.kOWKDCo2qa0zOaiC.damageType} (same value: 'piercing')
[defense] : object {Book 1 - The Summer That Never Was.items.[].system.defense}
save : object {Book 1 - The Summer That Never Was.items.[].system.defense.save}
basic : boolean {Book 1 - The Summer That Never Was.items.[].system.defense.save.basic} (2 different values)
True (x10)
False (x10)
statistic : string {Book 1 - The Summer That Never Was.items.[].system.defense.save.statistic} (2 different values)
'will' (x15)
'fortitude' (x5)
[dexCap] : integer {Book 1 - The Summer That Never Was.items.[].system.dexCap} (same value: 4)
[duration] : object {Book 1 - The Summer That Never Was.items.[].system.duration}
[sustained] : boolean {Book 1 - The Summer That Never Was.items.[].system.duration.sustained} (2 different values)
False (x37)
True (x11)
value : mixed
string {Book 1 - The Summer That Never Was.items.[].system.duration.value} (10 different values)
'' (x24)
'1 round' (x6)
'varies' (x5)
'1 hour' (x3)
'1 minute' (x3)
'until the start of your next turn' (x2)
'10 minutes' (x2)
'unlimited' (x1)
'until the next time you make your daily preparations' (x1)
'1 year' (x1)
integer {Book 1 - The Summer That Never Was.items.[].system.duration.value} (same value: 0)
[equipped] : object {Book 1 - The Summer That Never Was.items.[].system.equipped}
carryType : string {Book 1 - The Summer That Never Was.items.[].system.equipped.carryType} (2 different values)
'worn' (x19)
'held' (x1)
[handsHeld] : integer {Book 1 - The Summer That Never Was.items.[].system.equipped.handsHeld} (2 different values)
0 (x16)
1 (x1)
[invested] : empty
[frequency] : object {Book 1 - The Summer That Never Was.items.[].system.frequency}
max : integer {Book 1 - The Summer That Never Was.items.[].system.frequency.max} (same value: 1)
per : string {Book 1 - The Summer That Never Was.items.[].system.frequency.per} (same value: 'day')
[group] : string {Book 1 - The Summer That Never Was.items.[].system.group} (7 different values)
'sword' (x3)
'club' (x3)
'leather' (x2)
'spear' (x1)
'bow' (x1)
'polearm' (x1)
'knife' (x1)
[hardness] : integer {Book 1 - The Summer That Never Was.items.[].system.hardness} (same value: 0)
[heightening] : object {Book 1 - The Summer That Never Was.items.[].system.heightening}
[damage] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.damage}
[0] : string {Book 1 - The Summer That Never Was.items.[].system.heightening.damage.0} (5 different values)
'1d6' (x8)
'1d4' (x2)
'1d8' (x2)
'2d4' (x1)
'10' (x1)
[interval] : integer {Book 1 - The Summer That Never Was.items.[].system.heightening.interval} (2 different values)
1 (x8)
2 (x6)
[levels] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels}
[3] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.3}
[range] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.3.range}
value : string {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.3.range.value} (same value: '60 feet')
[target] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.3.target}
value : string {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.3.target.value} (2 different values)
'5 creatures' (x5)
'10 objects' (x2)
[4] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.4}
target : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.4.target}
value : string {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person')
[5] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.5}
range : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.5.range}
value : string {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.5.range.value} (same value: '120 feet')
[6] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.6}
target : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.6.target}
value : string {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects')
[type] : string {Book 1 - The Summer That Never Was.items.[].system.heightening.type} (2 different values)
'fixed' (x15)
'interval' (x14)
[hp] : object {Book 1 - The Summer That Never Was.items.[].system.hp}
max : integer {Book 1 - The Summer That Never Was.items.[].system.hp.max} (same value: 0)
value : integer {Book 1 - The Summer That Never Was.items.[].system.hp.value} (same value: 0)
[level] : object {Book 1 - The Summer That Never Was.items.[].system.level}
value : integer {Book 1 - The Summer That Never Was.items.[].system.level.value} (9 different values)
1 (x38)
0 (x17)
3 (x3)
7 (x2)
6 (x2)
4 (x2)
2 (x2)
9 (x1)
5 (x1)
[location] : object {Book 1 - The Summer That Never Was.items.[].system.location}
[heightenedLevel] : integer {Book 1 - The Summer That Never Was.items.[].system.location.heightenedLevel} (5 different values)
1 (x8)
9 (x4)
8 (x2)
7 (x2)
3 (x1)
[uses] : object {Book 1 - The Summer That Never Was.items.[].system.location.uses}
max : integer {Book 1 - The Summer That Never Was.items.[].system.location.uses.max} (same value: 3)
value : integer {Book 1 - The Summer That Never Was.items.[].system.location.uses.value} (same value: 3)
[value] : string {Book 1 - The Summer That Never Was.items.[].system.location.value} (7 different values)
'IfgRYpjy1kMxYZ7N' (x11)
'hBMs29Sx7CesfsgK' (x10)
'Bm4V5hcwg4tWjbAj' (x8)
'FsxDCjiS8p8Nujnf' (x8)
'hEWjDHiKJ4OYbMGW' (x6)
'5rP5cz0JHgxkYHIF' (x2)
'FvIDxJDfR51ezrdD' (x2)
[material] : object {Book 1 - The Summer That Never Was.items.[].system.material}
[grade] : string {Book 1 - The Summer That Never Was.items.[].system.material.grade} (same value: 'low')
[type] : string {Book 1 - The Summer That Never Was.items.[].system.material.type} (same value: 'silver')
[mod] : object {Book 1 - The Summer That Never Was.items.[].system.mod}
value : integer {Book 1 - The Summer That Never Was.items.[].system.mod.value} (4 different values)
11 (x1)
32 (x1)
13 (x1)
12 (x1)
[overlays] : object {Book 1 - The Summer That Never Was.items.[].system.overlays}
[2I469pfbYcmFvzOA] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA}
_id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA')
name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)')
overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override')
sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.system}
damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
[category] : empty
type : string {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning')
37gy7l19tik74o4s : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s}
_id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system}
damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
formula : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
kinds : array<string> {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
[defense] : empty
heightening : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
0 : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.range}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.time}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
traits : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
value : array<string> {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
Length: min=4 max=4
Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
'concentrate' (x1)
'healing' (x1)
'manipulate' (x1)
'vitality' (x1)
[4gyp3qlsv5ywdyjq] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq}
_id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
formula : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
kinds : array<string> {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
[defense] : empty
heightening : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
0 : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
target : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
traits : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
value : array<string> {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
Length: min=3 max=3
Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
'concentrate' (x1)
'manipulate' (x1)
'void' (x1)
7qdtetowq348s9oc : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc}
_id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.system}
range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.system.range}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.system.time}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
7vbvdrv2cl87sqta : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta}
_id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system}
area : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
type : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
value : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
target : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
traits : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
value : array<string> {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
Length: min=4 max=4
Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
'concentrate' (x1)
'healing' (x1)
'manipulate' (x1)
'vitality' (x1)
[cUFX7ExSLeoa3vIF] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF}
_id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF')
name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)')
overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override')
sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
[category] : empty
type : string {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing')
lfxcoz2d3f8j2zq1 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1}
_id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
kinds : array<string> {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
target : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
traits : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
value : array<string> {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
Length: min=4 max=4
Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
'concentrate' (x1)
'healing' (x1)
'manipulate' (x1)
'vitality' (x1)
[pq7cxntbz4s8g5ik] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik}
_id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
[rvhoa43rqqqp8izn] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn}
_id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system}
area : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
type : string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
value : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
target : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
traits : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
value : array<string> {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
Length: min=3 max=3
Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
'concentrate' (x1)
'manipulate' (x1)
'void' (x1)
[z04svm1cvfcxtplb] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb}
_id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system}
damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
kinds : array<string> {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
target : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
traits : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
value : array<string> {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
Length: min=3 max=3
Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
'concentrate' (x1)
'manipulate' (x1)
'void' (x1)
[zFWsMjoeCnLxqJaV] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV}
_id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV')
name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)')
overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override')
sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
[category] : empty
type : string {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing')
[overrides] : array<> {Book 1 - The Summer That Never Was.items.[].system.overrides}
Length: min=0 max=0
Value type: empty
[prepared] : object {Book 1 - The Summer That Never Was.items.[].system.prepared}
[flexible] : boolean {Book 1 - The Summer That Never Was.items.[].system.prepared.flexible} (same value: False)
value : string {Book 1 - The Summer That Never Was.items.[].system.prepared.value} (2 different values)
'innate' (x11)
'prepared' (x1)
[price] : object {Book 1 - The Summer That Never Was.items.[].system.price}
[per] : integer {Book 1 - The Summer That Never Was.items.[].system.price.per} (same value: 10)
value : object {Book 1 - The Summer That Never Was.items.[].system.price.value}
[gp] : integer {Book 1 - The Summer That Never Was.items.[].system.price.value.gp} (7 different values)
20 (x2)
2 (x2)
3 (x2)
1 (x1)
60 (x1)
50 (x1)
100 (x1)
[sp] : integer {Book 1 - The Summer That Never Was.items.[].system.price.value.sp} (2 different values)
1 (x3)
9 (x2)
[proficient] : object {Book 1 - The Summer That Never Was.items.[].system.proficient}
value : integer {Book 1 - The Summer That Never Was.items.[].system.proficient.value} (same value: 0)
[requirements] : string {Book 1 - The Summer That Never Was.items.[].system.requirements} (same value: '')
publication : object {Book 1 - The Summer That Never Was.items.[].system.publication}
license : string {Book 1 - The Summer That Never Was.items.[].system.publication.license} (2 different values)
'OGL' (x190)
'ORC' (x10)
remaster : boolean {Book 1 - The Summer That Never Was.items.[].system.publication.remaster} (2 different values)
False (x190)
True (x10)
title : string {Book 1 - The Summer That Never Was.items.[].system.publication.title} (8 different values)
'' (x120)
'Pathfinder Core Rulebook' (x51)
'Pathfinder Bestiary' (x11)
'Pathfinder Player Core' (x10)
'Pathfinder Bestiary 2' (x4)
'Pathfinder #196: The Summer That Never Was' (x2)
'Pathfinder Advanced Player\'s Guide' (x1)
'Pathfinder Lost Omens Gods & Magic' (x1)
rules : ignored (Foundry rules object) {Book 1 - The Summer That Never Was.items.[].system.rules}
[proficiency] : object {Book 1 - The Summer That Never Was.items.[].system.proficiency}
value : integer {Book 1 - The Summer That Never Was.items.[].system.proficiency.value} (2 different values)
1 (x10)
0 (x2)
[quantity] : integer {Book 1 - The Summer That Never Was.items.[].system.quantity} (2 different values)
1 (x19)
20 (x1)
[range] : mixed
object {Book 1 - The Summer That Never Was.items.[].system.range}
value : string {Book 1 - The Summer That Never Was.items.[].system.range.value} (9 different values)
'30 feet' (x21)
'' (x9)
'60 feet' (x6)
'10 feet' (x3)
'touch' (x3)
'planetary' (x2)
'varies' (x2)
'40 feet' (x1)
'120 feet' (x1)
integer {Book 1 - The Summer That Never Was.items.[].system.range} (same value: 60)
[references] : object {Book 1 - The Summer That Never Was.items.[].system.references}
children : array<> {Book 1 - The Summer That Never Was.items.[].system.references.children}
Length: min=0 max=0
Value type: empty
immunityFrom : array<> {Book 1 - The Summer That Never Was.items.[].system.references.immunityFrom}
Length: min=0 max=0
Value type: empty
overriddenBy : array<> {Book 1 - The Summer That Never Was.items.[].system.references.overriddenBy}
Length: min=0 max=0
Value type: empty
overrides : array<> {Book 1 - The Summer That Never Was.items.[].system.references.overrides}
Length: min=0 max=0
Value type: empty
[reload] : object {Book 1 - The Summer That Never Was.items.[].system.reload}
value : string {Book 1 - The Summer That Never Was.items.[].system.reload.value} (3 different values)
'' (x6)
'-' (x3)
'0' (x1)
[ritual] : object {Book 1 - The Summer That Never Was.items.[].system.ritual}
primary : object {Book 1 - The Summer That Never Was.items.[].system.ritual.primary}
check : string {Book 1 - The Summer That Never Was.items.[].system.ritual.primary.check} (same value: 'Religion')
secondary : object {Book 1 - The Summer That Never Was.items.[].system.ritual.secondary}
casters : integer {Book 1 - The Summer That Never Was.items.[].system.ritual.secondary.casters} (same value: 0)
checks : string {Book 1 - The Summer That Never Was.items.[].system.ritual.secondary.checks} (same value: 'Crafting, Performance')
[runes] : object {Book 1 - The Summer That Never Was.items.[].system.runes}
potency : integer {Book 1 - The Summer That Never Was.items.[].system.runes.potency} (3 different values)
0 (x8)
1 (x3)
2 (x1)
property : array<> {Book 1 - The Summer That Never Was.items.[].system.runes.property}
Length: min=0 max=0
Value type: empty
[resilient] : integer {Book 1 - The Summer That Never Was.items.[].system.runes.resilient} (same value: 0)
[striking] : integer {Book 1 - The Summer That Never Was.items.[].system.runes.striking} (3 different values)
0 (x7)
1 (x2)
2 (x1)
[showSlotlessLevels] : object {Book 1 - The Summer That Never Was.items.[].system.showSlotlessLevels}
value : boolean {Book 1 - The Summer That Never Was.items.[].system.showSlotlessLevels.value} (same value: False)
[size] : string {Book 1 - The Summer That Never Was.items.[].system.size} (3 different values)
'med' (x16)
'tiny' (x2)
'lg' (x2)
[slots] : object {Book 1 - The Summer That Never Was.items.[].system.slots}
slot0 : object {Book 1 - The Summer That Never Was.items.[].system.slots.slot0}
max : integer {Book 1 - The Summer That Never Was.items.[].system.slots.slot0.max} (same value: 5)
prepared : array<object> {Book 1 - The Summer That Never Was.items.[].system.slots.slot0.prepared}
Length: min=5 max=5
Value type: object {Book 1 - The Summer That Never Was.items.[].system.slots.slot0.prepared.[]}
id : string {Book 1 - The Summer That Never Was.items.[].system.slots.slot0.prepared.[].id} (5 different values)
'x1g9zU084Cr6njfx' (x1)
'LfynaUBIUVQdgWI2' (x1)
'GaNiFfRi821KSzzS' (x1)
'MoIT0fIjWo2nUZxO' (x1)
'ic0Gz2m7vZmjW4fv' (x1)
slot1 : object {Book 1 - The Summer That Never Was.items.[].system.slots.slot1}
max : integer {Book 1 - The Summer That Never Was.items.[].system.slots.slot1.max} (same value: 3)
prepared : array<object> {Book 1 - The Summer That Never Was.items.[].system.slots.slot1.prepared}
Length: min=3 max=3
Value type: object {Book 1 - The Summer That Never Was.items.[].system.slots.slot1.prepared.[]}
id : string {Book 1 - The Summer That Never Was.items.[].system.slots.slot1.prepared.[].id} (3 different values)
'r2hEgrEnR6Udip9x' (x1)
'2OzGtVF5oZkFUZ08' (x1)
'nqrwm78Jlk2SPxuv' (x1)
slot2 : object {Book 1 - The Summer That Never Was.items.[].system.slots.slot2}
max : integer {Book 1 - The Summer That Never Was.items.[].system.slots.slot2.max} (same value: 2)
prepared : array<object> {Book 1 - The Summer That Never Was.items.[].system.slots.slot2.prepared}
Length: min=2 max=2
Value type: object {Book 1 - The Summer That Never Was.items.[].system.slots.slot2.prepared.[]}
id : string {Book 1 - The Summer That Never Was.items.[].system.slots.slot2.prepared.[].id} (2 different values)
's5Gp6OX4rxrkF1vx' (x1)
'eCaEYBFAF7y5m7mU' (x1)
[slug] : string {Book 1 - The Summer That Never Was.items.[].system.slug} (48 different values)
[specific] : object {Book 1 - The Summer That Never Was.items.[].system.specific}
material : object {Book 1 - The Summer That Never Was.items.[].system.specific.material}
grade : string {Book 1 - The Summer That Never Was.items.[].system.specific.material.grade} (same value: 'low')
type : string {Book 1 - The Summer That Never Was.items.[].system.specific.material.type} (same value: 'silver')
runes : object {Book 1 - The Summer That Never Was.items.[].system.specific.runes}
potency : integer {Book 1 - The Summer That Never Was.items.[].system.specific.runes.potency} (same value: 1)
property : array<> {Book 1 - The Summer That Never Was.items.[].system.specific.runes.property}
Length: min=0 max=0
Value type: empty
striking : integer {Book 1 - The Summer That Never Was.items.[].system.specific.runes.striking} (same value: 0)
[speedPenalty] : integer {Book 1 - The Summer That Never Was.items.[].system.speedPenalty} (same value: 0)
[spelldc] : object {Book 1 - The Summer That Never Was.items.[].system.spelldc}
dc : integer {Book 1 - The Summer That Never Was.items.[].system.spelldc.dc} (8 different values)
18 (x3)
14 (x2)
13 (x2)
17 (x1)
15 (x1)
38 (x1)
21 (x1)
20 (x1)
[mod] : integer {Book 1 - The Summer That Never Was.items.[].system.spelldc.mod} (same value: 0)
value : integer {Book 1 - The Summer That Never Was.items.[].system.spelldc.value} (8 different values)
10 (x2)
9 (x2)
6 (x2)
5 (x2)
7 (x1)
30 (x1)
13 (x1)
12 (x1)
[splashDamage] : object {Book 1 - The Summer That Never Was.items.[].system.splashDamage}
value : integer {Book 1 - The Summer That Never Was.items.[].system.splashDamage.value} (same value: 0)
[stackGroup] : string {Book 1 - The Summer That Never Was.items.[].system.stackGroup} (same value: 'arrows')
[strength] : integer {Book 1 - The Summer That Never Was.items.[].system.strength} (same value: 0)
[target] : object {Book 1 - The Summer That Never Was.items.[].system.target}
value : string {Book 1 - The Summer That Never Was.items.[].system.target.value} (12 different values)
[time] : object {Book 1 - The Summer That Never Was.items.[].system.time}
value : string {Book 1 - The Summer That Never Was.items.[].system.time.value} (7 different values)
'2' (x37)
'10 minutes' (x3)
'1 minute' (x2)
'1' (x2)
'1 to 3' (x2)
'3 days' (x1)
'3' (x1)
[tradition] : object {Book 1 - The Summer That Never Was.items.[].system.tradition}
value : string {Book 1 - The Summer That Never Was.items.[].system.tradition.value} (3 different values)
'occult' (x7)
'divine' (x3)
'primal' (x2)
traits : object {Book 1 - The Summer That Never Was.items.[].system.traits}
[rarity] : string {Book 1 - The Summer That Never Was.items.[].system.traits.rarity} (4 different values)
'common' (x92)
'uncommon' (x8)
'rare' (x1)
'unique' (x1)
[traditions] : array<string> {Book 1 - The Summer That Never Was.items.[].system.traits.traditions}
Length: min=0 max=4
Value type: string {Book 1 - The Summer That Never Was.items.[].system.traits.traditions.[]} (4 different values)
'occult' (x43)
'arcane' (x38)
'divine' (x33)
'primal' (x15)
[value] : array<string> {Book 1 - The Summer That Never Was.items.[].system.traits.value}
Length: min=0 max=5
Value type: string {Book 1 - The Summer That Never Was.items.[].system.traits.value.[]} (56 different values)
[stowing] : boolean {Book 1 - The Summer That Never Was.items.[].system.stowing} (same value: False)
[usage] : object {Book 1 - The Summer That Never Was.items.[].system.usage}
[canBeAmmo] : boolean {Book 1 - The Summer That Never Was.items.[].system.usage.canBeAmmo} (same value: False)
value : string {Book 1 - The Summer That Never Was.items.[].system.usage.value} (4 different values)
'held-in-one-hand' (x13)
'tattooed-on-the-body' (x1)
'held-in-one-plus-hands' (x1)
'held-in-two-hands' (x1)
[uses] : object {Book 1 - The Summer That Never Was.items.[].system.uses}
autoDestroy : boolean {Book 1 - The Summer That Never Was.items.[].system.uses.autoDestroy} (same value: True)
max : integer {Book 1 - The Summer That Never Was.items.[].system.uses.max} (same value: 1)
value : integer {Book 1 - The Summer That Never Was.items.[].system.uses.value} (same value: 1)
[value] : object {Book 1 - The Summer That Never Was.items.[].system.value}
isValued : boolean {Book 1 - The Summer That Never Was.items.[].system.value.isValued} (same value: True)
value : integer {Book 1 - The Summer That Never Was.items.[].system.value.value} (same value: 1)
[weaponType] : object {Book 1 - The Summer That Never Was.items.[].system.weaponType}
value : string {Book 1 - The Summer That Never Was.items.[].system.weaponType.value} (2 different values)
'melee' (x17)
'ranged' (x6)
type : string {Book 1 - The Summer That Never Was.items.[].type} (12 different values)
[_stats] : object {Book 1 - The Summer That Never Was.items.[]._stats}
compendiumSource : string {Book 1 - The Summer That Never Was.items.[]._stats.compendiumSource} (49 different values)
[flags] : object {Book 1 - The Summer That Never Was.items.[].flags}
pf2e : object {Book 1 - The Summer That Never Was.items.[].flags.pf2e}
linkedWeapon : string {Book 1 - The Summer That Never Was.items.[].flags.pf2e.linkedWeapon} (10 different values)
'Gn9g3beJBagJaKTN' (x2)
'UfBgqRTlJpd85IUT' (x2)
'zFVCaM0TICud7NpK' (x2)
'OygihzBpkQzuBIYJ' (x1)
'Q7Syteo9JjOZLurF' (x1)
'SQz1y4yvNTEwbE0s' (x1)
'tcK8g2nEGAeJEYiC' (x1)
'lKahjvKmkGeyKo8B' (x1)
'HavNvD3wT2KqvPXd' (x1)
'MuIlkMqKtGDs9LDM' (x1)
name : string {Book 1 - The Summer That Never Was.name} (all different values)
system : object {Book 1 - The Summer That Never Was.system}
[abilities] : object {Book 1 - The Summer That Never Was.system.abilities}
cha : object {Book 1 - The Summer That Never Was.system.abilities.cha}
mod : integer {Book 1 - The Summer That Never Was.system.abilities.cha.mod} (7 different values)
3 (x7)
0 (x6)
2 (x2)
-5 (x1)
4 (x1)
-2 (x1)
9 (x1)
con : object {Book 1 - The Summer That Never Was.system.abilities.con}
mod : integer {Book 1 - The Summer That Never Was.system.abilities.con.mod} (6 different values)
2 (x7)
1 (x4)
4 (x3)
0 (x3)
7 (x1)
3 (x1)
dex : object {Book 1 - The Summer That Never Was.system.abilities.dex}
mod : integer {Book 1 - The Summer That Never Was.system.abilities.dex.mod} (9 different values)
3 (x8)
4 (x3)
1 (x2)
-3 (x1)
2 (x1)
6 (x1)
-1 (x1)
5 (x1)
0 (x1)
int : object {Book 1 - The Summer That Never Was.system.abilities.int}
mod : integer {Book 1 - The Summer That Never Was.system.abilities.int.mod} (10 different values)
1 (x4)
0 (x3)
-3 (x3)
-5 (x2)
2 (x2)
3 (x1)
-4 (x1)
5 (x1)
4 (x1)
-2 (x1)
str : object {Book 1 - The Summer That Never Was.system.abilities.str}
mod : integer {Book 1 - The Summer That Never Was.system.abilities.str.mod} (8 different values)
1 (x5)
-5 (x4)
0 (x3)
2 (x2)
-2 (x2)
5 (x1)
8 (x1)
4 (x1)
wis : object {Book 1 - The Summer That Never Was.system.abilities.wis}
mod : integer {Book 1 - The Summer That Never Was.system.abilities.wis.mod} (5 different values)
2 (x8)
0 (x7)
3 (x2)
6 (x1)
5 (x1)
attributes : object {Book 1 - The Summer That Never Was.system.attributes}
ac : object {Book 1 - The Summer That Never Was.system.attributes.ac}
[details] : string {Book 1 - The Summer That Never Was.system.attributes.ac.details} (2 different values)
'' (x18)
'(12 when broken); construct armor' (x1)
value : integer {Book 1 - The Summer That Never Was.system.attributes.ac.value} (10 different values)
15 (x6)
17 (x4)
16 (x2)
0 (x2)
18 (x2)
20 (x1)
40 (x1)
22 (x1)
12 (x1)
19 (x1)
[allSaves] : object {Book 1 - The Summer That Never Was.system.attributes.allSaves}
value : string {Book 1 - The Summer That Never Was.system.attributes.allSaves.value} (3 different values)
'' (x17)
'+1 status vs. fear, nerves of steel' (x1)
'+1 status to all saves vs. magic' (x1)
[hardness] : mixed
object {Book 1 - The Summer That Never Was.system.attributes.hardness}
value : integer {Book 1 - The Summer That Never Was.system.attributes.hardness.value} (same value: 3)
integer {Book 1 - The Summer That Never Was.system.attributes.hardness} (same value: 0)
hp : object {Book 1 - The Summer That Never Was.system.attributes.hp}
details : string {Book 1 - The Summer That Never Was.system.attributes.hp.details} (3 different values)
'' (x16)
'void healing' (x4)
'fast healing 40' (x1)
max : integer {Book 1 - The Summer That Never Was.system.attributes.hp.max} (17 different values)
temp : integer {Book 1 - The Summer That Never Was.system.attributes.hp.temp} (same value: 0)
value : integer {Book 1 - The Summer That Never Was.system.attributes.hp.value} (17 different values)
[emitsSound] : string {Book 1 - The Summer That Never Was.system.attributes.emitsSound} (same value: 'encounter')
[immunities] : array<object> {Book 1 - The Summer That Never Was.system.attributes.immunities}
Length: min=0 max=6
Value type: object {Book 1 - The Summer That Never Was.system.attributes.immunities.[]}
[exceptions] : array<> {Book 1 - The Summer That Never Was.system.attributes.immunities.[].exceptions}
Length: min=0 max=0
Value type: empty
type : string {Book 1 - The Summer That Never Was.system.attributes.immunities.[].type} (11 different values)
[resistances] : array<object> {Book 1 - The Summer That Never Was.system.attributes.resistances}
Length: min=1 max=3
Value type: object {Book 1 - The Summer That Never Was.system.attributes.resistances.[]}
doubleVs : array<string> {Book 1 - The Summer That Never Was.system.attributes.resistances.[].doubleVs}
Length: min=0 max=1
Value type: string {Book 1 - The Summer That Never Was.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical')
exceptions : array<string> {Book 1 - The Summer That Never Was.system.attributes.resistances.[].exceptions}
Length: min=0 max=2
Value type: string {Book 1 - The Summer That Never Was.system.attributes.resistances.[].exceptions.[]} (3 different values)
'force' (x4)
'ghost-touch' (x4)
'silver' (x1)
type : string {Book 1 - The Summer That Never Was.system.attributes.resistances.[].type} (6 different values)
'all-damage' (x4)
'bludgeoning' (x3)
'piercing' (x3)
'physical' (x1)
'cold' (x1)
'poison' (x1)
value : integer {Book 1 - The Summer That Never Was.system.attributes.resistances.[].value} (4 different values)
2 (x5)
3 (x4)
15 (x3)
1 (x1)
[speed] : object {Book 1 - The Summer That Never Was.system.attributes.speed}
[details] : string {Book 1 - The Summer That Never Was.system.attributes.speed.details} (same value: 'thicket walker')
otherSpeeds : array<object> {Book 1 - The Summer That Never Was.system.attributes.speed.otherSpeeds}
Length: min=0 max=1
Value type: object {Book 1 - The Summer That Never Was.system.attributes.speed.otherSpeeds.[]}
type : string {Book 1 - The Summer That Never Was.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly')
value : integer {Book 1 - The Summer That Never Was.system.attributes.speed.otherSpeeds.[].value} (4 different values)
40 (x2)
25 (x1)
35 (x1)
30 (x1)
value : integer {Book 1 - The Summer That Never Was.system.attributes.speed.value} (4 different values)
25 (x8)
0 (x5)
30 (x4)
20 (x2)
[stealth] : object {Book 1 - The Summer That Never Was.system.attributes.stealth}
details : string {Book 1 - The Summer That Never Was.system.attributes.stealth.details} (2 different values)
'<p>(trained) to notice a weird, faintly glowing ripple of the current beneath the water.</p>' (x1)
'<p>(trained) to notice how the pile might fall on a person disabling it; DC 0 to see the pile.</p>' (x1)
value : integer {Book 1 - The Summer That Never Was.system.attributes.stealth.value} (2 different values)
20 (x1)
7 (x1)
[weaknesses] : array<object> {Book 1 - The Summer That Never Was.system.attributes.weaknesses}
Length: min=1 max=2
Value type: object {Book 1 - The Summer That Never Was.system.attributes.weaknesses.[]}
[exceptions] : array<> {Book 1 - The Summer That Never Was.system.attributes.weaknesses.[].exceptions}
Length: min=0 max=0
Value type: empty
type : string {Book 1 - The Summer That Never Was.system.attributes.weaknesses.[].type} (7 different values)
'fire' (x3)
'cold-iron' (x2)
'area-damage' (x1)
'splash-damage' (x1)
'vitality' (x1)
'slashing' (x1)
'silver' (x1)
value : integer {Book 1 - The Summer That Never Was.system.attributes.weaknesses.[].value} (5 different values)
5 (x3)
3 (x2)
2 (x2)
10 (x2)
15 (x1)
details : object {Book 1 - The Summer That Never Was.system.details}
[blurb] : string {Book 1 - The Summer That Never Was.system.details.blurb} (8 different values)
'' (x9)
'Variant phantom' (x4)
'Variant animated silverware swarm' (x1)
'Variant female red-hooded thatchling' (x1)
'Female human guard captain' (x1)
'Male human carpenter' (x1)
'Variant jinkins' (x1)
'Female noppera-bo' (x1)
[languages] : object {Book 1 - The Summer That Never Was.system.details.languages}
details : string {Book 1 - The Summer That Never Was.system.details.languages.details} (4 different values)
'' (x13)
'telepathy 30 feet' (x4)
'truespeech' (x1)
'telepathy 60 feet' (x1)
value : array<string> {Book 1 - The Summer That Never Was.system.details.languages.value}
Length: min=0 max=7
Value type: string {Book 1 - The Summer That Never Was.system.details.languages.value.[]} (12 different values)
level : object {Book 1 - The Summer That Never Was.system.details.level}
value : integer {Book 1 - The Summer That Never Was.system.details.level.value} (7 different values)
1 (x6)
2 (x5)
5 (x3)
3 (x2)
0 (x2)
-1 (x2)
17 (x1)
[privateNotes] : string {Book 1 - The Summer That Never Was.system.details.privateNotes} (same value: '')
[publicNotes] : string {Book 1 - The Summer That Never Was.system.details.publicNotes} (12 different values)
publication : object {Book 1 - The Summer That Never Was.system.details.publication}
license : string {Book 1 - The Summer That Never Was.system.details.publication.license} (same value: 'OGL')
remaster : boolean {Book 1 - The Summer That Never Was.system.details.publication.remaster} (same value: False)
title : string {Book 1 - The Summer That Never Was.system.details.publication.title} (same value: 'Pathfinder #196: The Summer That Never Was')
[description] : string {Book 1 - The Summer That Never Was.system.details.description} (2 different values)
'<p>A swath of drowned spirits tries to pull someone down into the water to join them.</p>' (x1)
'<p>Beams of heavy and sharp wood rest against one another to form a precariously balanced cage tied to several trip lines and tension-bearing dowels.</p>' (x1)
[disable] : string {Book 1 - The Summer That Never Was.system.details.disable} (2 different values)
'<p>@Check[religion|dc:23] to calm the unquiet spirits in the waters for an hour, or light the <em>Eternal Lantern</em> (automatically disables the haunt)</p>' (x1)
'<p>@Check[thievery|dc:17] (trained), Crafting (trained), or @Check[Engineering Lore|dc:17] (trained) to figure out how to safely dismantle the pile without it collapsing on anyone.</p>' (x1)
[isComplex] : boolean {Book 1 - The Summer That Never Was.system.details.isComplex} (2 different values)
True (x1)
False (x1)
[reset] : string {Book 1 - The Summer That Never Was.system.details.reset} (2 different values)
'<p>The grasping currents quickly build up power and can trigger again after 10 minutes have passed.</p>' (x1)
'' (x1)
[routine] : string {Book 1 - The Summer That Never Was.system.details.routine} (2 different values)
'<p>(1 action) On its initiative, the grasping currents attempt to @UUID[Compendium.pf2e.actionspf2e.Item.Grapple] a swimming creature or capsize a rowboat by attempting an Athletics check with a [[/r 1d20+12 #Athletics]]{+12} modifier. A creature that\'s @UUID[Compendium.pf2e.conditionitems.Item.Restrained] by the grasping currents is pulled underwater and risks drowning. To capsize a rowboat, the haunt\'s Athletics check is rolled against the pilot\'s Athletics or Sailing Lore DC, whichever is higher.</p>' (x1)
'' (x1)
[initiative] : object {Book 1 - The Summer That Never Was.system.initiative}
statistic : string {Book 1 - The Summer That Never Was.system.initiative.statistic} (same value: 'perception')
[perception] : object {Book 1 - The Summer That Never Was.system.perception}
details : string {Book 1 - The Summer That Never Was.system.perception.details} (4 different values)
'' (x13)
'no face' (x4)
'detect alignment (chaotic and lawful only)' (x1)
'cataracts, wood-grain speaker' (x1)
mod : integer {Book 1 - The Summer That Never Was.system.perception.mod} (10 different values)
8 (x7)
5 (x3)
7 (x2)
11 (x1)
4 (x1)
31 (x1)
12 (x1)
14 (x1)
6 (x1)
0 (x1)
senses : array<object> {Book 1 - The Summer That Never Was.system.perception.senses}
Length: min=0 max=2
Value type: object {Book 1 - The Summer That Never Was.system.perception.senses.[]}
[acuity] : string {Book 1 - The Summer That Never Was.system.perception.senses.[].acuity} (same value: 'precise')
[range] : integer {Book 1 - The Summer That Never Was.system.perception.senses.[].range} (same value: 60)
type : string {Book 1 - The Summer That Never Was.system.perception.senses.[].type} (2 different values)
'darkvision' (x13)
'truesight' (x1)
[resources] : object {Book 1 - The Summer That Never Was.system.resources}
[focus] : object {Book 1 - The Summer That Never Was.system.resources.focus}
max : integer {Book 1 - The Summer That Never Was.system.resources.focus.max} (2 different values)
0 (x4)
1 (x2)
value : integer {Book 1 - The Summer That Never Was.system.resources.focus.value} (2 different values)
0 (x4)
1 (x2)
saves : object {Book 1 - The Summer That Never Was.system.saves}
fortitude : object {Book 1 - The Summer That Never Was.system.saves.fortitude}
saveDetail : string {Book 1 - The Summer That Never Was.system.saves.fortitude.saveDetail} (same value: '')
value : integer {Book 1 - The Summer That Never Was.system.saves.fortitude.value} (9 different values)
6 (x6)
10 (x6)
0 (x2)
2 (x2)
9 (x1)
7 (x1)
5 (x1)
32 (x1)
4 (x1)
reflex : object {Book 1 - The Summer That Never Was.system.saves.reflex}
saveDetail : string {Book 1 - The Summer That Never Was.system.saves.reflex.saveDetail} (same value: '')
value : integer {Book 1 - The Summer That Never Was.system.saves.reflex.value} (11 different values)
will : object {Book 1 - The Summer That Never Was.system.saves.will}
saveDetail : string {Book 1 - The Summer That Never Was.system.saves.will.saveDetail} (same value: '')
value : integer {Book 1 - The Summer That Never Was.system.saves.will.value} (12 different values)
[skills] : object {Book 1 - The Summer That Never Was.system.skills}
[acrobatics] : object {Book 1 - The Summer That Never Was.system.skills.acrobatics}
base : integer {Book 1 - The Summer That Never Was.system.skills.acrobatics.base} (9 different values)
7 (x6)
6 (x2)
5 (x2)
8 (x1)
3 (x1)
31 (x1)
12 (x1)
2 (x1)
9 (x1)
[arcana] : object {Book 1 - The Summer That Never Was.system.skills.arcana}
base : integer {Book 1 - The Summer That Never Was.system.skills.arcana.base} (same value: 30)
[athletics] : object {Book 1 - The Summer That Never Was.system.skills.athletics}
base : integer {Book 1 - The Summer That Never Was.system.skills.athletics.base} (5 different values)
5 (x2)
11 (x1)
9 (x1)
4 (x1)
13 (x1)
[crafting] : object {Book 1 - The Summer That Never Was.system.skills.crafting}
base : integer {Book 1 - The Summer That Never Was.system.skills.crafting.base} (5 different values)
11 (x1)
5 (x1)
7 (x1)
13 (x1)
0 (x1)
[special] : array<object> {Book 1 - The Summer That Never Was.system.skills.crafting.special}
Length: min=1 max=1
Value type: object {Book 1 - The Summer That Never Was.system.skills.crafting.special.[]}
base : integer {Book 1 - The Summer That Never Was.system.skills.crafting.special.[].base} (2 different values)
7 (x1)
2 (x1)
label : string {Book 1 - The Summer That Never Was.system.skills.crafting.special.[].label} (same value: 'traps')
predicate : array<string> {Book 1 - The Summer That Never Was.system.skills.crafting.special.[].predicate}
Length: min=1 max=1
Value type: string {Book 1 - The Summer That Never Was.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:trap')
[deception] : object {Book 1 - The Summer That Never Was.system.skills.deception}
base : integer {Book 1 - The Summer That Never Was.system.skills.deception.base} (7 different values)
8 (x3)
13 (x1)
5 (x1)
4 (x1)
9 (x1)
2 (x1)
11 (x1)
[diplomacy] : object {Book 1 - The Summer That Never Was.system.skills.diplomacy}
base : integer {Book 1 - The Summer That Never Was.system.skills.diplomacy.base} (4 different values)
11 (x1)
32 (x1)
12 (x1)
9 (x1)
[intimidation] : object {Book 1 - The Summer That Never Was.system.skills.intimidation}
base : integer {Book 1 - The Summer That Never Was.system.skills.intimidation.base} (6 different values)
4 (x2)
6 (x2)
13 (x1)
5 (x1)
34 (x1)
9 (x1)
[nature] : object {Book 1 - The Summer That Never Was.system.skills.nature}
base : integer {Book 1 - The Summer That Never Was.system.skills.nature.base} (3 different values)
5 (x1)
12 (x1)
2 (x1)
[occultism] : object {Book 1 - The Summer That Never Was.system.skills.occultism}
base : integer {Book 1 - The Summer That Never Was.system.skills.occultism.base} (3 different values)
7 (x1)
30 (x1)
10 (x1)
[performance] : object {Book 1 - The Summer That Never Was.system.skills.performance}
base : integer {Book 1 - The Summer That Never Was.system.skills.performance.base} (same value: 10)
[religion] : object {Book 1 - The Summer That Never Was.system.skills.religion}
base : integer {Book 1 - The Summer That Never Was.system.skills.religion.base} (3 different values)
33 (x1)
14 (x1)
9 (x1)
[society] : object {Book 1 - The Summer That Never Was.system.skills.society}
base : integer {Book 1 - The Summer That Never Was.system.skills.society.base} (4 different values)
11 (x2)
30 (x1)
10 (x1)
8 (x1)
[stealth] : object {Book 1 - The Summer That Never Was.system.skills.stealth}
base : integer {Book 1 - The Summer That Never Was.system.skills.stealth.base} (5 different values)
7 (x4)
6 (x1)
31 (x1)
5 (x1)
2 (x1)
[special] : array<object> {Book 1 - The Summer That Never Was.system.skills.stealth.special}
Length: min=1 max=1
Value type: object {Book 1 - The Summer That Never Was.system.skills.stealth.special.[]}
base : integer {Book 1 - The Summer That Never Was.system.skills.stealth.special.[].base} (2 different values)
9 (x2)
7 (x1)
label : string {Book 1 - The Summer That Never Was.system.skills.stealth.special.[].label} (same value: 'in undergrowth')
predicate : array<string> {Book 1 - The Summer That Never Was.system.skills.stealth.special.[].predicate}
Length: min=1 max=1
Value type: string {Book 1 - The Summer That Never Was.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:undergrowth')
[thievery] : object {Book 1 - The Summer That Never Was.system.skills.thievery}
base : integer {Book 1 - The Summer That Never Was.system.skills.thievery.base} (2 different values)
7 (x1)
2 (x1)
traits : object {Book 1 - The Summer That Never Was.system.traits}
rarity : string {Book 1 - The Summer That Never Was.system.traits.rarity} (4 different values)
'uncommon' (x9)
'rare' (x6)
'unique' (x4)
'common' (x2)
size : object {Book 1 - The Summer That Never Was.system.traits.size}
value : string {Book 1 - The Summer That Never Was.system.traits.size.value} (4 different values)
'med' (x12)
'lg' (x3)
'sm' (x3)
'tiny' (x3)
value : array<string> {Book 1 - The Summer That Never Was.system.traits.value}
Length: min=1 max=5
Value type: string {Book 1 - The Summer That Never Was.system.traits.value.[]} (25 different values)
[creatureType] : string {Book 1 - The Summer That Never Was.system.creatureType} (same value: '')
[statusEffects] : array<> {Book 1 - The Summer That Never Was.system.statusEffects}
Length: min=0 max=0
Value type: empty
type : string {Book 1 - The Summer That Never Was.type} (2 different values)
'npc' (x19)
'hazard' (x2)