46 lines
2.7 KiB
Plaintext
46 lines
2.7 KiB
Plaintext
Animal Trainer
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Different values: 6
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object {Animal Trainer}
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_id : string {Animal Trainer._id} (all different values)
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folder : string {Animal Trainer.folder} (same value: 'No8hXlgNF4OcRjqq')
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img : string {Animal Trainer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Animal Trainer.name} (all different values)
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system : object {Animal Trainer.system}
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actionType : object {Animal Trainer.system.actionType}
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value : string {Animal Trainer.system.actionType.value} (same value: 'passive')
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actions : object {Animal Trainer.system.actions}
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[value] : empty
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category : string {Animal Trainer.system.category} (2 different values)
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'class' (x5)
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'skill' (x1)
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description : object {Animal Trainer.system.description}
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value : string {Animal Trainer.system.description.value} (all different values)
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level : object {Animal Trainer.system.level}
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value : integer {Animal Trainer.system.level.value} (all different values)
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prerequisites : object {Animal Trainer.system.prerequisites}
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value : array<object> {Animal Trainer.system.prerequisites.value}
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Length: min=1 max=2
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Value type: object {Animal Trainer.system.prerequisites.value.[]}
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value : string {Animal Trainer.system.prerequisites.value.[].value} (5 different values)
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'Animal Trainer Dedication' (x3)
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'Trained in Nature' (x1)
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'master in Nature' (x1)
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'Splendid Companion' (x1)
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'Mature Trained Companion' (x1)
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publication : object {Animal Trainer.system.publication}
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license : string {Animal Trainer.system.publication.license} (same value: 'OGL')
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remaster : boolean {Animal Trainer.system.publication.remaster} (same value: False)
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title : string {Animal Trainer.system.publication.title} (same value: 'Pathfinder #152: Legacy of the Lost God')
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rules : ignored (Foundry rules object) {Animal Trainer.system.rules}
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traits : object {Animal Trainer.system.traits}
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rarity : string {Animal Trainer.system.traits.rarity} (2 different values)
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'uncommon' (x5)
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'common' (x1)
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value : array<string> {Animal Trainer.system.traits.value}
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Length: min=1 max=2
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Value type: string {Animal Trainer.system.traits.value.[]} (3 different values)
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'archetype' (x6)
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'dedication' (x1)
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'skill' (x1)
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type : string {Animal Trainer.type} (same value: 'feat') |