Files
Pf2eDataScrapper/output/pf2e/packs/7th Rank.txt
T
2025-04-08 17:11:57 +04:00

453 lines
32 KiB
Plaintext

7th Rank
Different values: 66
=====================================
object {7th Rank}
_id : string {7th Rank._id} (all different values)
folder : string {7th Rank.folder} (same value: 'xqlqJ6eeiNtWb7bq')
img : string {7th Rank.img} (65 different values)
name : string {7th Rank.name} (all different values)
system : object {7th Rank.system}
[area] : object {7th Rank.system.area}
[details] : string {7th Rank.system.area.details} (same value: '30-foot emanation centered on you')
type : string {7th Rank.system.area.type} (6 different values)
'burst' (x11)
'emanation' (x6)
'line' (x2)
'cone' (x2)
'cylinder' (x2)
'cube' (x1)
value : integer {7th Rank.system.area.value} (8 different values)
30 (x7)
60 (x5)
5 (x3)
20 (x3)
15 (x2)
40 (x2)
120 (x1)
10 (x1)
cost : object {7th Rank.system.cost}
value : string {7th Rank.system.cost.value} (same value: '')
counteraction : boolean {7th Rank.system.counteraction} (2 different values)
False (x60)
True (x6)
damage : object {7th Rank.system.damage}
[0] : object {7th Rank.system.damage.0}
[applyMod] : boolean {7th Rank.system.damage.0.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.0.formula} (12 different values)
kinds : array<string> {7th Rank.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.0.kinds.[]} (same value: 'damage')
[materials] : array<> {7th Rank.system.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.0.type} (10 different values)
'cold' (x2)
'mental' (x2)
'fire' (x2)
'slashing' (x1)
'poison' (x1)
'force' (x1)
'spirit' (x1)
'void' (x1)
'piercing' (x1)
'bludgeoning' (x1)
[1] : object {7th Rank.system.damage.1}
applyMod : boolean {7th Rank.system.damage.1.applyMod} (same value: False)
[category] : string {7th Rank.system.damage.1.category} (same value: 'persistent')
formula : string {7th Rank.system.damage.1.formula} (2 different values)
'4d6' (x1)
'9d6' (x1)
kinds : array<string> {7th Rank.system.damage.1.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.1.kinds.[]} (same value: 'damage')
[materials] : array<> {7th Rank.system.damage.1.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.1.type} (2 different values)
'bleed' (x1)
'slashing' (x1)
[8SyVNJyczWWZhieq] : object {7th Rank.system.damage.8SyVNJyczWWZhieq}
applyMod : boolean {7th Rank.system.damage.8SyVNJyczWWZhieq.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.8SyVNJyczWWZhieq.formula} (same value: '6d12')
kinds : array<string> {7th Rank.system.damage.8SyVNJyczWWZhieq.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.8SyVNJyczWWZhieq.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.8SyVNJyczWWZhieq.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.8SyVNJyczWWZhieq.type} (same value: 'spirit')
[8if8c4kjctnupcu8] : object {7th Rank.system.damage.8if8c4kjctnupcu8}
applyMod : boolean {7th Rank.system.damage.8if8c4kjctnupcu8.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.8if8c4kjctnupcu8.formula} (same value: '8d10')
kinds : array<string> {7th Rank.system.damage.8if8c4kjctnupcu8.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.8if8c4kjctnupcu8.kinds.[]} (same value: 'damage')
materials : array<string> {7th Rank.system.damage.8if8c4kjctnupcu8.materials}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.8if8c4kjctnupcu8.materials.[]} (same value: 'silver')
type : string {7th Rank.system.damage.8if8c4kjctnupcu8.type} (same value: 'cold')
[CMSE36W7SDcJjtPP] : object {7th Rank.system.damage.CMSE36W7SDcJjtPP}
applyMod : boolean {7th Rank.system.damage.CMSE36W7SDcJjtPP.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.CMSE36W7SDcJjtPP.formula} (same value: '10d6')
kinds : array<string> {7th Rank.system.damage.CMSE36W7SDcJjtPP.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.CMSE36W7SDcJjtPP.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.CMSE36W7SDcJjtPP.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.CMSE36W7SDcJjtPP.type} (same value: 'bludgeoning')
[DnKLI3UNhM9r5EwP] : object {7th Rank.system.damage.DnKLI3UNhM9r5EwP}
applyMod : boolean {7th Rank.system.damage.DnKLI3UNhM9r5EwP.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.DnKLI3UNhM9r5EwP.formula} (same value: '6d4')
kinds : array<string> {7th Rank.system.damage.DnKLI3UNhM9r5EwP.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.DnKLI3UNhM9r5EwP.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.DnKLI3UNhM9r5EwP.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.DnKLI3UNhM9r5EwP.type} (same value: 'spirit')
[MpZ5f5dp1t309Kpc] : object {7th Rank.system.damage.MpZ5f5dp1t309Kpc}
applyMod : boolean {7th Rank.system.damage.MpZ5f5dp1t309Kpc.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.MpZ5f5dp1t309Kpc.formula} (same value: '5d8')
kinds : array<string> {7th Rank.system.damage.MpZ5f5dp1t309Kpc.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.MpZ5f5dp1t309Kpc.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.MpZ5f5dp1t309Kpc.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.MpZ5f5dp1t309Kpc.type} (same value: 'piercing')
[WzgWqijGIH6TU9Iv] : object {7th Rank.system.damage.WzgWqijGIH6TU9Iv}
applyMod : boolean {7th Rank.system.damage.WzgWqijGIH6TU9Iv.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.WzgWqijGIH6TU9Iv.formula} (same value: '5d10')
kinds : array<string> {7th Rank.system.damage.WzgWqijGIH6TU9Iv.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.WzgWqijGIH6TU9Iv.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.WzgWqijGIH6TU9Iv.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.WzgWqijGIH6TU9Iv.type} (same value: 'sonic')
[YqImozxRine8IeIZ] : object {7th Rank.system.damage.YqImozxRine8IeIZ}
applyMod : boolean {7th Rank.system.damage.YqImozxRine8IeIZ.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.YqImozxRine8IeIZ.formula} (same value: '6d12')
kinds : array<string> {7th Rank.system.damage.YqImozxRine8IeIZ.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.YqImozxRine8IeIZ.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.YqImozxRine8IeIZ.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.YqImozxRine8IeIZ.type} (same value: 'poison')
[YsQUZm1QLMDCC7aJ] : object {7th Rank.system.damage.YsQUZm1QLMDCC7aJ}
applyMod : boolean {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.formula} (same value: '4d8')
kinds : array<string> {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.type} (same value: 'piercing')
[ajfWkaLEMJuneDnB] : object {7th Rank.system.damage.ajfWkaLEMJuneDnB}
applyMod : boolean {7th Rank.system.damage.ajfWkaLEMJuneDnB.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.ajfWkaLEMJuneDnB.formula} (same value: '8d8')
kinds : array<string> {7th Rank.system.damage.ajfWkaLEMJuneDnB.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.ajfWkaLEMJuneDnB.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.ajfWkaLEMJuneDnB.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.ajfWkaLEMJuneDnB.type} (same value: 'poison')
[b6lTqa8nIkcnlb6B] : object {7th Rank.system.damage.b6lTqa8nIkcnlb6B}
applyMod : boolean {7th Rank.system.damage.b6lTqa8nIkcnlb6B.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.b6lTqa8nIkcnlb6B.formula} (same value: '4d4')
kinds : array<string> {7th Rank.system.damage.b6lTqa8nIkcnlb6B.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.b6lTqa8nIkcnlb6B.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.b6lTqa8nIkcnlb6B.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.b6lTqa8nIkcnlb6B.type} (same value: 'void')
[ezuFcvEpWgltK1Pu] : object {7th Rank.system.damage.ezuFcvEpWgltK1Pu}
applyMod : boolean {7th Rank.system.damage.ezuFcvEpWgltK1Pu.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.ezuFcvEpWgltK1Pu.formula} (same value: '3d6')
kinds : array<string> {7th Rank.system.damage.ezuFcvEpWgltK1Pu.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.ezuFcvEpWgltK1Pu.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.ezuFcvEpWgltK1Pu.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.ezuFcvEpWgltK1Pu.type} (same value: 'acid')
[kCSMLZj2yQZnMN8b] : object {7th Rank.system.damage.kCSMLZj2yQZnMN8b}
applyMod : boolean {7th Rank.system.damage.kCSMLZj2yQZnMN8b.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.kCSMLZj2yQZnMN8b.formula} (same value: '7d8')
kinds : array<string> {7th Rank.system.damage.kCSMLZj2yQZnMN8b.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.kCSMLZj2yQZnMN8b.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.kCSMLZj2yQZnMN8b.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.kCSMLZj2yQZnMN8b.type} (same value: 'void')
[knLe6PF6xfJGMWzT] : object {7th Rank.system.damage.knLe6PF6xfJGMWzT}
applyMod : boolean {7th Rank.system.damage.knLe6PF6xfJGMWzT.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.knLe6PF6xfJGMWzT.formula} (same value: '12d10')
kinds : array<string> {7th Rank.system.damage.knLe6PF6xfJGMWzT.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.knLe6PF6xfJGMWzT.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.knLe6PF6xfJGMWzT.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.knLe6PF6xfJGMWzT.type} (same value: 'bludgeoning')
[nnCp1s4ZCp3MyqM2] : object {7th Rank.system.damage.nnCp1s4ZCp3MyqM2}
applyMod : boolean {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.formula} (same value: '8d8')
kinds : array<string> {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.kinds.[]} (same value: 'healing')
materials : array<> {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.type} (same value: 'untyped')
[rQOvmXjYxlJ2tKPb] : object {7th Rank.system.damage.rQOvmXjYxlJ2tKPb}
applyMod : boolean {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.formula} (same value: '5d8')
kinds : array<string> {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.type} (same value: 'poison')
[v1pnjhfu6e9akqe0] : object {7th Rank.system.damage.v1pnjhfu6e9akqe0}
applyMod : boolean {7th Rank.system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4')
kinds : array<string> {7th Rank.system.damage.v1pnjhfu6e9akqe0.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.v1pnjhfu6e9akqe0.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void')
[zssli0njmyjito8c] : object {7th Rank.system.damage.zssli0njmyjito8c}
applyMod : boolean {7th Rank.system.damage.zssli0njmyjito8c.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.damage.zssli0njmyjito8c.formula} (same value: '14d6')
kinds : array<string> {7th Rank.system.damage.zssli0njmyjito8c.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.damage.zssli0njmyjito8c.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.damage.zssli0njmyjito8c.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.damage.zssli0njmyjito8c.type} (same value: 'bludgeoning')
[defense] : object {7th Rank.system.defense}
[passive] : object {7th Rank.system.defense.passive}
statistic : string {7th Rank.system.defense.passive.statistic} (same value: 'ac')
save : object {7th Rank.system.defense.save}
basic : boolean {7th Rank.system.defense.save.basic} (2 different values)
False (x24)
True (x12)
statistic : string {7th Rank.system.defense.save.statistic} (3 different values)
'reflex' (x13)
'will' (x13)
'fortitude' (x10)
description : object {7th Rank.system.description}
value : string {7th Rank.system.description.value} (all different values)
duration : object {7th Rank.system.duration}
sustained : boolean {7th Rank.system.duration.sustained} (2 different values)
False (x53)
True (x13)
value : string {7th Rank.system.duration.value} (11 different values)
level : object {7th Rank.system.level}
value : integer {7th Rank.system.level.value} (same value: 7)
[heightening] : object {7th Rank.system.heightening}
[area] : integer {7th Rank.system.heightening.area} (same value: 0)
[damage] : object {7th Rank.system.heightening.damage}
[0] : string {7th Rank.system.heightening.damage.0} (5 different values)
'1d10' (x4)
'10' (x1)
'1d6' (x1)
'1d8' (x1)
'2d6' (x1)
[1] : string {7th Rank.system.heightening.damage.1} (same value: '1d6')
[8SyVNJyczWWZhieq] : string {7th Rank.system.heightening.damage.8SyVNJyczWWZhieq} (same value: '1d12')
[8if8c4kjctnupcu8] : string {7th Rank.system.heightening.damage.8if8c4kjctnupcu8} (same value: '1d10')
[DnKLI3UNhM9r5EwP] : string {7th Rank.system.heightening.damage.DnKLI3UNhM9r5EwP} (same value: '2d4')
[WzgWqijGIH6TU9Iv] : string {7th Rank.system.heightening.damage.WzgWqijGIH6TU9Iv} (same value: '1d10')
[YqImozxRine8IeIZ] : string {7th Rank.system.heightening.damage.YqImozxRine8IeIZ} (same value: '1d12')
[ajfWkaLEMJuneDnB] : string {7th Rank.system.heightening.damage.ajfWkaLEMJuneDnB} (same value: '2d8')
[kCSMLZj2yQZnMN8b] : string {7th Rank.system.heightening.damage.kCSMLZj2yQZnMN8b} (same value: '1d8')
[nnCp1s4ZCp3MyqM2] : string {7th Rank.system.heightening.damage.nnCp1s4ZCp3MyqM2} (same value: '2d8')
[v1pnjhfu6e9akqe0] : string {7th Rank.system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4')
[zssli0njmyjito8c] : string {7th Rank.system.heightening.damage.zssli0njmyjito8c} (same value: '2d6')
[interval] : integer {7th Rank.system.heightening.interval} (same value: 1)
type : string {7th Rank.system.heightening.type} (2 different values)
'interval' (x16)
'fixed' (x5)
[levels] : object {7th Rank.system.heightening.levels}
9 : object {7th Rank.system.heightening.levels.9}
[damage] : object {7th Rank.system.heightening.levels.9.damage}
[0] : object {7th Rank.system.heightening.levels.9.damage.0}
applyMod : boolean {7th Rank.system.heightening.levels.9.damage.0.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.heightening.levels.9.damage.0.formula} (2 different values)
'8d12' (x1)
'8d8' (x1)
type : string {7th Rank.system.heightening.levels.9.damage.0.type} (2 different values)
'force' (x1)
'bludgeoning' (x1)
[YsQUZm1QLMDCC7aJ] : object {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ}
applyMod : boolean {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.formula} (same value: '5d8')
materials : array<> {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.type} (same value: 'piercing')
[b6lTqa8nIkcnlb6B] : object {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B}
applyMod : boolean {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.formula} (same value: '5d4')
materials : array<> {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.type} (same value: 'void')
[ezuFcvEpWgltK1Pu] : object {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu}
applyMod : boolean {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.applyMod} (same value: False)
[category] : empty
formula : string {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.formula} (same value: '4d6')
kinds : array<string> {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.kinds}
Length: min=1 max=1
Value type: string {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.kinds.[]} (same value: 'damage')
materials : array<> {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.materials}
Length: min=0 max=0
Value type: empty
type : string {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.type} (same value: 'acid')
[range] : object {7th Rank.system.heightening.levels.9.range}
value : string {7th Rank.system.heightening.levels.9.range.value} (same value: '30 feet')
[target] : object {7th Rank.system.heightening.levels.9.target}
value : string {7th Rank.system.heightening.levels.9.target.value} (same value: 'you and up to five additional willing creatures')
target : object {7th Rank.system.target}
value : string {7th Rank.system.target.value} (15 different values)
time : object {7th Rank.system.time}
value : string {7th Rank.system.time.value} (6 different values)
'2' (x43)
'3' (x13)
'1 minute' (x3)
'1' (x3)
'10 minutes' (x2)
'reaction' (x2)
traits : object {7th Rank.system.traits}
rarity : string {7th Rank.system.traits.rarity} (3 different values)
'common' (x41)
'uncommon' (x20)
'rare' (x5)
traditions : array<string> {7th Rank.system.traits.traditions}
Length: min=1 max=4
Value type: string {7th Rank.system.traits.traditions.[]} (4 different values)
'arcane' (x46)
'occult' (x34)
'primal' (x27)
'divine' (x25)
value : array<string> {7th Rank.system.traits.value}
Length: min=1 max=7
Value type: string {7th Rank.system.traits.value.[]} (47 different values)
[selected] : mixed
array<> {7th Rank.system.traits.selected}
Length: min=0 max=0
Value type: empty
object {7th Rank.system.traits.selected}
conjuration : string {7th Rank.system.traits.selected.conjuration} (same value: 'Conjuration')
extradimensional : string {7th Rank.system.traits.selected.extradimensional} (same value: 'Extradimensional')
incapacitation : string {7th Rank.system.traits.selected.incapacitation} (same value: 'Incapacitation')
teleportation : string {7th Rank.system.traits.selected.teleportation} (same value: 'Teleportation')
[overlays] : object {7th Rank.system.overlays}
GuBnvdpox1BZWuix : object {7th Rank.system.overlays.GuBnvdpox1BZWuix}
name : string {7th Rank.system.overlays.GuBnvdpox1BZWuix.name} (same value: 'Prismatic Spray (Reflex)')
overlayType : string {7th Rank.system.overlays.GuBnvdpox1BZWuix.overlayType} (same value: 'override')
sort : integer {7th Rank.system.overlays.GuBnvdpox1BZWuix.sort} (same value: 2)
system : object {7th Rank.system.overlays.GuBnvdpox1BZWuix.system}
defense : object {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense}
save : object {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save}
basic : boolean {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save.basic} (same value: False)
statistic : string {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save.statistic} (same value: 'reflex')
[WTeek6DuuUC5uXiv] : object {7th Rank.system.overlays.WTeek6DuuUC5uXiv}
_id : string {7th Rank.system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv')
name : string {7th Rank.system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)')
overlayType : string {7th Rank.system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override')
sort : integer {7th Rank.system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1)
system : object {7th Rank.system.overlays.WTeek6DuuUC5uXiv.system}
pNsq7lcVfx7Pekmw : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw}
name : string {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.name} (same value: 'Prismatic Spray (Fortitude)')
overlayType : string {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.overlayType} (same value: 'override')
sort : integer {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.sort} (same value: 1)
system : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system}
defense : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense}
save : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save}
basic : boolean {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save.basic} (same value: False)
statistic : string {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save.statistic} (same value: 'fortitude')
[rZUgF7LFHu7N5MFK] : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK}
_id : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK')
name : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)')
overlayType : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override')
sort : integer {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2)
system : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system}
damage : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage}
0 : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage.0}
[category] : empty
type : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality')
traits : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits}
value : array<string> {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits.value}
Length: min=3 max=3
Value type: string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values)
'concentrate' (x1)
'manipulate' (x1)
'vitality' (x1)
sjiSDFHqHzMT9tGW : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW}
name : string {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.name} (same value: 'Prismatic Spray (Will)')
overlayType : string {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.overlayType} (same value: 'override')
sort : integer {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.sort} (same value: 3)
system : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system}
defense : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense}
save : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save}
basic : boolean {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save.basic} (same value: False)
statistic : string {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save.statistic} (same value: 'will')
publication : object {7th Rank.system.publication}
license : string {7th Rank.system.publication.license} (2 different values)
'ORC' (x35)
'OGL' (x31)
remaster : boolean {7th Rank.system.publication.remaster} (2 different values)
True (x42)
False (x24)
title : string {7th Rank.system.publication.title} (18 different values)
range : object {7th Rank.system.range}
value : string {7th Rank.system.range.value} (10 different values)
'' (x20)
'30 feet' (x13)
'120 feet' (x13)
'500 feet' (x7)
'touch' (x5)
'60 feet' (x3)
'100 feet' (x2)
'40 feet' (x1)
'5 feet' (x1)
'30 feet; 1 cube 20 feet on each side' (x1)
requirements : string {7th Rank.system.requirements} (2 different values)
'' (x65)
'You have a deity.' (x1)
rules : ignored (Foundry rules object) {7th Rank.system.rules}
type : string {7th Rank.type} (same value: 'spell')