480 lines
32 KiB
Plaintext
480 lines
32 KiB
Plaintext
5-07
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Different values: 6
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=====================================
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object {5-07}
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_id : string {5-07._id} (all different values)
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folder : string {5-07.folder} (same value: 'NI0szuJRQvymu7PM')
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img : string {5-07.img} (2 different values)
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'systems/pf2e/icons/default-icons/npc.svg' (x4)
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'systems/pf2e/icons/default-icons/hazard.svg' (x2)
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items : array<object> {5-07.items}
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Length: min=1 max=19
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Value type: object {5-07.items.[]}
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_id : string {5-07.items.[]._id} (36 different values)
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[_stats] : object {5-07.items.[]._stats}
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compendiumSource : string {5-07.items.[]._stats.compendiumSource} (15 different values)
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img : string {5-07.items.[].img} (18 different values)
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name : string {5-07.items.[].name} (21 different values)
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sort : integer {5-07.items.[].sort} (20 different values)
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system : object {5-07.items.[].system}
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[acBonus] : integer {5-07.items.[].system.acBonus} (2 different values)
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1 (x2)
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2 (x2)
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[actionType] : object {5-07.items.[].system.actionType}
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value : string {5-07.items.[].system.actionType.value} (3 different values)
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'action' (x8)
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'passive' (x4)
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'reaction' (x2)
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[actions] : object {5-07.items.[].system.actions}
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[value] : integer {5-07.items.[].system.actions.value} (2 different values)
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1 (x6)
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3 (x2)
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[attack] : object {5-07.items.[].system.attack}
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value : string {5-07.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {5-07.items.[].system.attackEffects}
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value : array<> {5-07.items.[].system.attackEffects.value}
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Length: min=0 max=0
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Value type: empty
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description : object {5-07.items.[].system.description}
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value : string {5-07.items.[].system.description.value} (25 different values)
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[baseItem] : string {5-07.items.[].system.baseItem} (all different values)
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[bonus] : object {5-07.items.[].system.bonus}
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value : integer {5-07.items.[].system.bonus.value} (all different values)
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[bonusDamage] : object {5-07.items.[].system.bonusDamage}
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value : integer {5-07.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {5-07.items.[].system.bulk}
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value : mixed
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float {5-07.items.[].system.bulk.value} (same value: 0,1)
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integer {5-07.items.[].system.bulk.value} (2 different values)
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1 (x6)
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2 (x1)
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[category] : string {5-07.items.[].system.category} (8 different values)
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'offensive' (x12)
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'martial' (x8)
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'simple' (x4)
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'light' (x4)
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'ammo' (x2)
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'elixir' (x2)
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'drug' (x2)
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'interaction' (x2)
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[checkPenalty] : integer {5-07.items.[].system.checkPenalty} (same value: -1)
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[containerId] : empty
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[damage] : object {5-07.items.[].system.damage}
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[damageType] : string {5-07.items.[].system.damage.damageType} (4 different values)
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'piercing' (x6)
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'acid' (x2)
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'fire' (x2)
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'mental' (x2)
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[dice] : integer {5-07.items.[].system.damage.dice} (2 different values)
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1 (x8)
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2 (x4)
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[die] : string {5-07.items.[].system.damage.die} (4 different values)
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'd6' (x6)
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'' (x2)
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'd8' (x2)
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'd4' (x2)
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[formula] : string {5-07.items.[].system.damage.formula} (same value: '1d6')
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[kind] : string {5-07.items.[].system.damage.kind} (same value: 'healing')
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[persistent] : object {5-07.items.[].system.damage.persistent}
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[faces] : integer {5-07.items.[].system.damage.persistent.faces} (same value: 6)
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number : integer {5-07.items.[].system.damage.persistent.number} (same value: 2)
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type : string {5-07.items.[].system.damage.persistent.type} (2 different values)
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'acid' (x2)
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'fire' (x2)
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[type] : string {5-07.items.[].system.damage.type} (same value: 'untyped')
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[damageRolls] : object {5-07.items.[].system.damageRolls}
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[0WVuoY2rUn9IbDVz] : object {5-07.items.[].system.damageRolls.0WVuoY2rUn9IbDVz}
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damage : string {5-07.items.[].system.damageRolls.0WVuoY2rUn9IbDVz.damage} (same value: '1d8+2')
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damageType : string {5-07.items.[].system.damageRolls.0WVuoY2rUn9IbDVz.damageType} (same value: 'piercing')
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[3KEOGkOPj2cvGymV] : object {5-07.items.[].system.damageRolls.3KEOGkOPj2cvGymV}
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category : string {5-07.items.[].system.damageRolls.3KEOGkOPj2cvGymV.category} (same value: 'persistent')
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damage : string {5-07.items.[].system.damageRolls.3KEOGkOPj2cvGymV.damage} (same value: '2')
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damageType : string {5-07.items.[].system.damageRolls.3KEOGkOPj2cvGymV.damageType} (same value: 'fire')
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Ah1ybityL4Ffr1qd : object {5-07.items.[].system.damageRolls.Ah1ybityL4Ffr1qd}
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damage : string {5-07.items.[].system.damageRolls.Ah1ybityL4Ffr1qd.damage} (same value: '1d6+2')
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damageType : string {5-07.items.[].system.damageRolls.Ah1ybityL4Ffr1qd.damageType} (same value: 'mental')
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[6KgHLPPPPosDvzrx] : object {5-07.items.[].system.damageRolls.6KgHLPPPPosDvzrx}
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damage : string {5-07.items.[].system.damageRolls.6KgHLPPPPosDvzrx.damage} (same value: '2d4+3')
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damageType : string {5-07.items.[].system.damageRolls.6KgHLPPPPosDvzrx.damageType} (same value: 'piercing')
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[CiEzfoWkwu0tY7uf] : object {5-07.items.[].system.damageRolls.CiEzfoWkwu0tY7uf}
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damage : string {5-07.items.[].system.damageRolls.CiEzfoWkwu0tY7uf.damage} (same value: '1')
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damageType : string {5-07.items.[].system.damageRolls.CiEzfoWkwu0tY7uf.damageType} (same value: 'acid')
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[DWCR5hOWWSSaK7xe] : object {5-07.items.[].system.damageRolls.DWCR5hOWWSSaK7xe}
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category : string {5-07.items.[].system.damageRolls.DWCR5hOWWSSaK7xe.category} (same value: 'splash')
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damage : string {5-07.items.[].system.damageRolls.DWCR5hOWWSSaK7xe.damage} (same value: '2')
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damageType : string {5-07.items.[].system.damageRolls.DWCR5hOWWSSaK7xe.damageType} (same value: 'acid')
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[E8K8VKLRTHgndG2Q] : object {5-07.items.[].system.damageRolls.E8K8VKLRTHgndG2Q}
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category : string {5-07.items.[].system.damageRolls.E8K8VKLRTHgndG2Q.category} (same value: 'persistent')
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damage : string {5-07.items.[].system.damageRolls.E8K8VKLRTHgndG2Q.damage} (same value: '2d6')
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damageType : string {5-07.items.[].system.damageRolls.E8K8VKLRTHgndG2Q.damageType} (same value: 'acid')
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[FNqugEzWmb6PjJuP] : object {5-07.items.[].system.damageRolls.FNqugEzWmb6PjJuP}
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damage : string {5-07.items.[].system.damageRolls.FNqugEzWmb6PjJuP.damage} (same value: '1d4+1')
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damageType : string {5-07.items.[].system.damageRolls.FNqugEzWmb6PjJuP.damageType} (same value: 'piercing')
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[GZu2rItawSTKvumW] : object {5-07.items.[].system.damageRolls.GZu2rItawSTKvumW}
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damage : string {5-07.items.[].system.damageRolls.GZu2rItawSTKvumW.damage} (same value: '2d8')
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damageType : string {5-07.items.[].system.damageRolls.GZu2rItawSTKvumW.damageType} (same value: 'fire')
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[HMbndrzfMpCaGQne] : object {5-07.items.[].system.damageRolls.HMbndrzfMpCaGQne}
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category : string {5-07.items.[].system.damageRolls.HMbndrzfMpCaGQne.category} (same value: 'splash')
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damage : string {5-07.items.[].system.damageRolls.HMbndrzfMpCaGQne.damage} (same value: '2')
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damageType : string {5-07.items.[].system.damageRolls.HMbndrzfMpCaGQne.damageType} (same value: 'acid')
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[OKnCLMBnK6b1LGEv] : object {5-07.items.[].system.damageRolls.OKnCLMBnK6b1LGEv}
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damage : string {5-07.items.[].system.damageRolls.OKnCLMBnK6b1LGEv.damage} (same value: '1d6+2')
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damageType : string {5-07.items.[].system.damageRolls.OKnCLMBnK6b1LGEv.damageType} (same value: 'piercing')
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[Ot0fhuJff2IO11Tz] : object {5-07.items.[].system.damageRolls.Ot0fhuJff2IO11Tz}
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category : string {5-07.items.[].system.damageRolls.Ot0fhuJff2IO11Tz.category} (same value: 'splash')
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damage : string {5-07.items.[].system.damageRolls.Ot0fhuJff2IO11Tz.damage} (same value: '2')
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damageType : string {5-07.items.[].system.damageRolls.Ot0fhuJff2IO11Tz.damageType} (same value: 'fire')
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[PBSWZBNvK3TkmI4O] : object {5-07.items.[].system.damageRolls.PBSWZBNvK3TkmI4O}
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damage : string {5-07.items.[].system.damageRolls.PBSWZBNvK3TkmI4O.damage} (same value: '1d4+1')
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damageType : string {5-07.items.[].system.damageRolls.PBSWZBNvK3TkmI4O.damageType} (same value: 'piercing')
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[R1uRkRYXusXfY9H6] : object {5-07.items.[].system.damageRolls.R1uRkRYXusXfY9H6}
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damage : string {5-07.items.[].system.damageRolls.R1uRkRYXusXfY9H6.damage} (same value: '1d8+2')
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damageType : string {5-07.items.[].system.damageRolls.R1uRkRYXusXfY9H6.damageType} (same value: 'fire')
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[Rdvr7VX0Joadamfx] : object {5-07.items.[].system.damageRolls.Rdvr7VX0Joadamfx}
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category : string {5-07.items.[].system.damageRolls.Rdvr7VX0Joadamfx.category} (same value: 'splash')
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damage : string {5-07.items.[].system.damageRolls.Rdvr7VX0Joadamfx.damage} (same value: '2')
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damageType : string {5-07.items.[].system.damageRolls.Rdvr7VX0Joadamfx.damageType} (same value: 'mental')
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[eW4ZlPAHENmK4Kmt] : object {5-07.items.[].system.damageRolls.eW4ZlPAHENmK4Kmt}
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damage : string {5-07.items.[].system.damageRolls.eW4ZlPAHENmK4Kmt.damage} (same value: '1d6+1')
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damageType : string {5-07.items.[].system.damageRolls.eW4ZlPAHENmK4Kmt.damageType} (same value: 'piercing')
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[hGKXAMGxLtFjDAqN] : object {5-07.items.[].system.damageRolls.hGKXAMGxLtFjDAqN}
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category : string {5-07.items.[].system.damageRolls.hGKXAMGxLtFjDAqN.category} (same value: 'persistent')
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damage : string {5-07.items.[].system.damageRolls.hGKXAMGxLtFjDAqN.damage} (same value: '2')
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damageType : string {5-07.items.[].system.damageRolls.hGKXAMGxLtFjDAqN.damageType} (same value: 'fire')
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[hzxTWv3bJMt3A6Vu] : object {5-07.items.[].system.damageRolls.hzxTWv3bJMt3A6Vu}
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damage : string {5-07.items.[].system.damageRolls.hzxTWv3bJMt3A6Vu.damage} (same value: '1')
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damageType : string {5-07.items.[].system.damageRolls.hzxTWv3bJMt3A6Vu.damageType} (same value: 'acid')
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[jL8h0lYLimxG4eDd] : object {5-07.items.[].system.damageRolls.jL8h0lYLimxG4eDd}
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damage : string {5-07.items.[].system.damageRolls.jL8h0lYLimxG4eDd.damage} (same value: '2d6')
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damageType : string {5-07.items.[].system.damageRolls.jL8h0lYLimxG4eDd.damageType} (same value: 'mental')
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[lmlaklSnZlVEtzLv] : object {5-07.items.[].system.damageRolls.lmlaklSnZlVEtzLv}
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category : string {5-07.items.[].system.damageRolls.lmlaklSnZlVEtzLv.category} (same value: 'splash')
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damage : string {5-07.items.[].system.damageRolls.lmlaklSnZlVEtzLv.damage} (same value: '2')
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damageType : string {5-07.items.[].system.damageRolls.lmlaklSnZlVEtzLv.damageType} (same value: 'fire')
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XXjbjSRQkvuyRFp0 : object {5-07.items.[].system.damageRolls.XXjbjSRQkvuyRFp0}
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category : string {5-07.items.[].system.damageRolls.XXjbjSRQkvuyRFp0.category} (same value: 'splash')
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damage : string {5-07.items.[].system.damageRolls.XXjbjSRQkvuyRFp0.damage} (same value: '2')
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damageType : string {5-07.items.[].system.damageRolls.XXjbjSRQkvuyRFp0.damageType} (same value: 'mental')
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[vorQLpdyM00hpri1] : object {5-07.items.[].system.damageRolls.vorQLpdyM00hpri1}
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damage : string {5-07.items.[].system.damageRolls.vorQLpdyM00hpri1.damage} (same value: '2d4+3')
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damageType : string {5-07.items.[].system.damageRolls.vorQLpdyM00hpri1.damageType} (same value: 'piercing')
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[x5ZXKDOByPiR1F68] : object {5-07.items.[].system.damageRolls.x5ZXKDOByPiR1F68}
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damage : string {5-07.items.[].system.damageRolls.x5ZXKDOByPiR1F68.damage} (same value: '1d6')
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damageType : string {5-07.items.[].system.damageRolls.x5ZXKDOByPiR1F68.damageType} (same value: 'piercing')
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[ysAv19nP6XRE8h77] : object {5-07.items.[].system.damageRolls.ysAv19nP6XRE8h77}
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category : string {5-07.items.[].system.damageRolls.ysAv19nP6XRE8h77.category} (same value: 'persistent')
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damage : string {5-07.items.[].system.damageRolls.ysAv19nP6XRE8h77.damage} (same value: '2d6')
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damageType : string {5-07.items.[].system.damageRolls.ysAv19nP6XRE8h77.damageType} (same value: 'acid')
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[dexCap] : integer {5-07.items.[].system.dexCap} (2 different values)
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4 (x2)
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3 (x2)
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[equipped] : object {5-07.items.[].system.equipped}
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carryType : string {5-07.items.[].system.equipped.carryType} (same value: 'worn')
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[handsHeld] : integer {5-07.items.[].system.equipped.handsHeld} (same value: 0)
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[invested] : empty
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[group] : string {5-07.items.[].system.group} (5 different values)
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'bomb' (x6)
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'leather' (x4)
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'crossbow' (x2)
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'sword' (x2)
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'knife' (x2)
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[hardness] : integer {5-07.items.[].system.hardness} (same value: 0)
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[hp] : object {5-07.items.[].system.hp}
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max : integer {5-07.items.[].system.hp.max} (same value: 0)
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value : integer {5-07.items.[].system.hp.value} (same value: 0)
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[level] : object {5-07.items.[].system.level}
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value : integer {5-07.items.[].system.level.value} (3 different values)
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0 (x17)
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3 (x6)
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1 (x4)
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[material] : object {5-07.items.[].system.material}
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[grade] : empty
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[type] : empty
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[mod] : object {5-07.items.[].system.mod}
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value : integer {5-07.items.[].system.mod.value} (2 different values)
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13 (x1)
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10 (x1)
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[price] : object {5-07.items.[].system.price}
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[per] : integer {5-07.items.[].system.price.per} (same value: 10)
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value : object {5-07.items.[].system.price.value}
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[gp] : integer {5-07.items.[].system.price.value.gp} (all different values)
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[sp] : integer {5-07.items.[].system.price.value.sp} (3 different values)
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9 (x2)
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1 (x2)
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2 (x2)
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[proficient] : object {5-07.items.[].system.proficient}
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value : integer {5-07.items.[].system.proficient.value} (same value: 0)
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publication : object {5-07.items.[].system.publication}
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license : string {5-07.items.[].system.publication.license} (2 different values)
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'OGL' (x35)
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'ORC' (x22)
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remaster : boolean {5-07.items.[].system.publication.remaster} (2 different values)
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False (x35)
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True (x22)
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title : string {5-07.items.[].system.publication.title} (7 different values)
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'' (x28)
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'Pathfinder Player Core' (x16)
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'Pathfinder GM Core' (x6)
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'Pathfinder Bestiary' (x2)
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'Pathfinder Lost Omens The Grand Bazaar' (x2)
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'Pathfinder Lost Omens Absalom, City of Lost Omens' (x2)
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'Pathfinder Core Rulebook' (x1)
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rules : ignored (Foundry rules object) {5-07.items.[].system.rules}
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[quantity] : integer {5-07.items.[].system.quantity} (3 different values)
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1 (x15)
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2 (x10)
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10 (x2)
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[range] : integer {5-07.items.[].system.range} (3 different values)
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20 (x4)
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60 (x2)
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10 (x2)
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[reload] : object {5-07.items.[].system.reload}
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value : string {5-07.items.[].system.reload.value} (3 different values)
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'-' (x8)
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'1' (x2)
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'' (x2)
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[size] : string {5-07.items.[].system.size} (same value: 'med')
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[slug] : string {5-07.items.[].system.slug} (15 different values)
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[speedPenalty] : integer {5-07.items.[].system.speedPenalty} (same value: 0)
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[splashDamage] : object {5-07.items.[].system.splashDamage}
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value : integer {5-07.items.[].system.splashDamage.value} (2 different values)
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0 (x6)
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2 (x6)
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[stackGroup] : string {5-07.items.[].system.stackGroup} (same value: 'bolts')
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[strength] : integer {5-07.items.[].system.strength} (2 different values)
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0 (x2)
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1 (x2)
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traits : object {5-07.items.[].system.traits}
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[rarity] : string {5-07.items.[].system.traits.rarity} (2 different values)
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'common' (x27)
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'uncommon' (x2)
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value : array<string> {5-07.items.[].system.traits.value}
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Length: min=0 max=7
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Value type: string {5-07.items.[].system.traits.value.[]} (20 different values)
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[runes] : object {5-07.items.[].system.runes}
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potency : integer {5-07.items.[].system.runes.potency} (same value: 0)
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property : array<> {5-07.items.[].system.runes.property}
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|
Length: min=0 max=0
|
|
Value type: empty
|
|
[resilient] : integer {5-07.items.[].system.runes.resilient} (same value: 0)
|
|
[striking] : integer {5-07.items.[].system.runes.striking} (same value: 0)
|
|
[usage] : object {5-07.items.[].system.usage}
|
|
[canBeAmmo] : boolean {5-07.items.[].system.usage.canBeAmmo} (same value: False)
|
|
value : string {5-07.items.[].system.usage.value} (2 different values)
|
|
'held-in-one-hand' (x21)
|
|
'held-in-two-hands' (x2)
|
|
[uses] : object {5-07.items.[].system.uses}
|
|
autoDestroy : boolean {5-07.items.[].system.uses.autoDestroy} (same value: True)
|
|
max : integer {5-07.items.[].system.uses.max} (same value: 1)
|
|
value : integer {5-07.items.[].system.uses.value} (same value: 1)
|
|
[weaponType] : object {5-07.items.[].system.weaponType}
|
|
value : string {5-07.items.[].system.weaponType.value} (2 different values)
|
|
'ranged' (x10)
|
|
'melee' (x4)
|
|
type : string {5-07.items.[].type} (7 different values)
|
|
'melee' (x14)
|
|
'action' (x14)
|
|
'weapon' (x12)
|
|
'consumable' (x6)
|
|
'equipment' (x5)
|
|
'armor' (x4)
|
|
'lore' (x2)
|
|
[flags] : object {5-07.items.[].flags}
|
|
pf2e : object {5-07.items.[].flags.pf2e}
|
|
linkedWeapon : string {5-07.items.[].flags.pf2e.linkedWeapon} (all different values)
|
|
name : string {5-07.name} (all different values)
|
|
[prototypeToken] : object {5-07.prototypeToken}
|
|
name : string {5-07.prototypeToken.name} (3 different values)
|
|
'Tok Loyalist' (x1)
|
|
'Tok\'s Trap' (x1)
|
|
'Trapmaster Tok' (x1)
|
|
system : object {5-07.system}
|
|
[abilities] : object {5-07.system.abilities}
|
|
cha : object {5-07.system.abilities.cha}
|
|
mod : integer {5-07.system.abilities.cha.mod} (3 different values)
|
|
0 (x2)
|
|
1 (x1)
|
|
-1 (x1)
|
|
con : object {5-07.system.abilities.con}
|
|
mod : integer {5-07.system.abilities.con.mod} (3 different values)
|
|
2 (x2)
|
|
1 (x1)
|
|
0 (x1)
|
|
dex : object {5-07.system.abilities.dex}
|
|
mod : integer {5-07.system.abilities.dex.mod} (2 different values)
|
|
4 (x3)
|
|
3 (x1)
|
|
int : object {5-07.system.abilities.int}
|
|
mod : integer {5-07.system.abilities.int.mod} (2 different values)
|
|
0 (x2)
|
|
4 (x2)
|
|
str : object {5-07.system.abilities.str}
|
|
mod : integer {5-07.system.abilities.str.mod} (2 different values)
|
|
1 (x3)
|
|
0 (x1)
|
|
wis : object {5-07.system.abilities.wis}
|
|
mod : integer {5-07.system.abilities.wis.mod} (3 different values)
|
|
-1 (x2)
|
|
3 (x1)
|
|
1 (x1)
|
|
attributes : object {5-07.system.attributes}
|
|
ac : object {5-07.system.attributes.ac}
|
|
[details] : string {5-07.system.attributes.ac.details} (same value: '')
|
|
value : integer {5-07.system.attributes.ac.value} (all different values)
|
|
[allSaves] : object {5-07.system.attributes.allSaves}
|
|
value : string {5-07.system.attributes.allSaves.value} (same value: '')
|
|
hp : object {5-07.system.attributes.hp}
|
|
details : string {5-07.system.attributes.hp.details} (same value: '')
|
|
max : integer {5-07.system.attributes.hp.max} (all different values)
|
|
temp : integer {5-07.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {5-07.system.attributes.hp.value} (all different values)
|
|
[emitsSound] : string {5-07.system.attributes.emitsSound} (same value: 'encounter')
|
|
[hardness] : integer {5-07.system.attributes.hardness} (2 different values)
|
|
5 (x1)
|
|
2 (x1)
|
|
[immunities] : array<object> {5-07.system.attributes.immunities}
|
|
Length: min=2 max=2
|
|
Value type: object {5-07.system.attributes.immunities.[]}
|
|
exceptions : array<> {5-07.system.attributes.immunities.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-07.system.attributes.immunities.[].type} (2 different values)
|
|
'critical-hits' (x2)
|
|
'precision' (x2)
|
|
[speed] : object {5-07.system.attributes.speed}
|
|
otherSpeeds : array<> {5-07.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
value : integer {5-07.system.attributes.speed.value} (same value: 25)
|
|
[stealth] : object {5-07.system.attributes.stealth}
|
|
details : string {5-07.system.attributes.stealth.details} (same value: '')
|
|
value : integer {5-07.system.attributes.stealth.value} (2 different values)
|
|
3 (x1)
|
|
1 (x1)
|
|
details : object {5-07.system.details}
|
|
[blurb] : string {5-07.system.details.blurb} (same value: '')
|
|
[languages] : object {5-07.system.details.languages}
|
|
details : string {5-07.system.details.languages.details} (same value: '')
|
|
value : array<string> {5-07.system.details.languages.value}
|
|
Length: min=2 max=4
|
|
Value type: string {5-07.system.details.languages.value.[]} (4 different values)
|
|
'common' (x4)
|
|
'draconic' (x4)
|
|
'dwarven' (x2)
|
|
'goblin' (x2)
|
|
level : object {5-07.system.details.level}
|
|
value : integer {5-07.system.details.level.value} (4 different values)
|
|
1 (x3)
|
|
-1 (x1)
|
|
5 (x1)
|
|
3 (x1)
|
|
[privateNotes] : string {5-07.system.details.privateNotes} (same value: '')
|
|
[publicNotes] : string {5-07.system.details.publicNotes} (same value: '')
|
|
publication : object {5-07.system.details.publication}
|
|
license : string {5-07.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {5-07.system.details.publication.remaster} (same value: False)
|
|
title : string {5-07.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-07: Sewer Dragon Crisis')
|
|
[description] : string {5-07.system.details.description} (same value: '<p>This basic trap is little more than a snare designed to slow down and distract enemies.</p>')
|
|
[disable] : string {5-07.system.details.disable} (2 different values)
|
|
'<p>@Check[thievery|dc:20]</p>' (x1)
|
|
'<p>@Check[thievery|dc:18]</p>' (x1)
|
|
[isComplex] : boolean {5-07.system.details.isComplex} (same value: False)
|
|
[reset] : string {5-07.system.details.reset} (same value: '')
|
|
[routine] : string {5-07.system.details.routine} (same value: '')
|
|
[initiative] : object {5-07.system.initiative}
|
|
statistic : string {5-07.system.initiative.statistic} (same value: 'perception')
|
|
[perception] : object {5-07.system.perception}
|
|
details : string {5-07.system.perception.details} (same value: '')
|
|
mod : integer {5-07.system.perception.mod} (4 different values)
|
|
5 (x1)
|
|
3 (x1)
|
|
12 (x1)
|
|
9 (x1)
|
|
senses : array<object> {5-07.system.perception.senses}
|
|
Length: min=1 max=1
|
|
Value type: object {5-07.system.perception.senses.[]}
|
|
type : string {5-07.system.perception.senses.[].type} (same value: 'darkvision')
|
|
[resources] : object {5-07.system.resources}
|
|
saves : object {5-07.system.saves}
|
|
fortitude : object {5-07.system.saves.fortitude}
|
|
saveDetail : string {5-07.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {5-07.system.saves.fortitude.value} (all different values)
|
|
reflex : object {5-07.system.saves.reflex}
|
|
saveDetail : string {5-07.system.saves.reflex.saveDetail} (same value: '')
|
|
[value] : integer {5-07.system.saves.reflex.value} (5 different values)
|
|
9 (x1)
|
|
7 (x1)
|
|
0 (x1)
|
|
15 (x1)
|
|
12 (x1)
|
|
will : object {5-07.system.saves.will}
|
|
saveDetail : string {5-07.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {5-07.system.saves.will.value} (4 different values)
|
|
6 (x2)
|
|
0 (x2)
|
|
3 (x1)
|
|
9 (x1)
|
|
[skills] : object {5-07.system.skills}
|
|
acrobatics : object {5-07.system.skills.acrobatics}
|
|
base : integer {5-07.system.skills.acrobatics.base} (4 different values)
|
|
7 (x1)
|
|
5 (x1)
|
|
12 (x1)
|
|
9 (x1)
|
|
crafting : object {5-07.system.skills.crafting}
|
|
base : integer {5-07.system.skills.crafting.base} (4 different values)
|
|
3 (x1)
|
|
2 (x1)
|
|
13 (x1)
|
|
10 (x1)
|
|
special : array<object> {5-07.system.skills.crafting.special}
|
|
Length: min=1 max=1
|
|
Value type: object {5-07.system.skills.crafting.special.[]}
|
|
base : integer {5-07.system.skills.crafting.special.[].base} (4 different values)
|
|
4 (x1)
|
|
3 (x1)
|
|
14 (x1)
|
|
11 (x1)
|
|
label : string {5-07.system.skills.crafting.special.[].label} (same value: 'traps')
|
|
predicate : array<string> {5-07.system.skills.crafting.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {5-07.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:trap')
|
|
[nature] : object {5-07.system.skills.nature}
|
|
base : integer {5-07.system.skills.nature.base} (same value: 6)
|
|
occultism : object {5-07.system.skills.occultism}
|
|
base : integer {5-07.system.skills.occultism.base} (2 different values)
|
|
13 (x1)
|
|
10 (x1)
|
|
stealth : object {5-07.system.skills.stealth}
|
|
base : integer {5-07.system.skills.stealth.base} (4 different values)
|
|
7 (x1)
|
|
5 (x1)
|
|
12 (x1)
|
|
9 (x1)
|
|
[survival] : object {5-07.system.skills.survival}
|
|
base : integer {5-07.system.skills.survival.base} (same value: 6)
|
|
thievery : object {5-07.system.skills.thievery}
|
|
base : integer {5-07.system.skills.thievery.base} (2 different values)
|
|
12 (x1)
|
|
9 (x1)
|
|
traits : object {5-07.system.traits}
|
|
rarity : string {5-07.system.traits.rarity} (2 different values)
|
|
'common' (x4)
|
|
'unique' (x2)
|
|
size : object {5-07.system.traits.size}
|
|
value : string {5-07.system.traits.size.value} (2 different values)
|
|
'sm' (x4)
|
|
'med' (x2)
|
|
value : array<string> {5-07.system.traits.value}
|
|
Length: min=0 max=4
|
|
Value type: string {5-07.system.traits.value.[]} (4 different values)
|
|
'evil' (x4)
|
|
'humanoid' (x4)
|
|
'kobold' (x4)
|
|
'lawful' (x4)
|
|
[statusEffects] : array<> {5-07.system.statusEffects}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-07.type} (2 different values)
|
|
'npc' (x4)
|
|
'hazard' (x2) |