865 lines
61 KiB
Plaintext
865 lines
61 KiB
Plaintext
2-08
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Different values: 11
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=====================================
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object {2-08}
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_id : string {2-08._id} (all different values)
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folder : string {2-08.folder} (same value: '9kJTANFr2niZkrSv')
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img : string {2-08.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
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items : array<object> {2-08.items}
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Length: min=4 max=29
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Value type: object {2-08.items.[]}
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_id : string {2-08.items.[]._id} (101 different values)
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img : string {2-08.items.[].img} (33 different values)
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name : string {2-08.items.[].name} (51 different values)
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sort : integer {2-08.items.[].sort} (29 different values)
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system : object {2-08.items.[].system}
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[acBonus] : integer {2-08.items.[].system.acBonus} (same value: 1)
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[actionType] : object {2-08.items.[].system.actionType}
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value : string {2-08.items.[].system.actionType.value} (3 different values)
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'passive' (x18)
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'action' (x13)
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'reaction' (x1)
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[actions] : object {2-08.items.[].system.actions}
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[value] : integer {2-08.items.[].system.actions.value} (3 different values)
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2 (x7)
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1 (x4)
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3 (x2)
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[area] : object {2-08.items.[].system.area}
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type : string {2-08.items.[].system.area.type} (2 different values)
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'burst' (x6)
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'cone' (x2)
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value : integer {2-08.items.[].system.area.value} (3 different values)
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20 (x4)
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10 (x2)
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15 (x2)
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[attack] : object {2-08.items.[].system.attack}
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value : string {2-08.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {2-08.items.[].system.attackEffects}
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value : array<> {2-08.items.[].system.attackEffects.value}
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Length: min=0 max=0
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Value type: empty
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[autoHeightenLevel] : object {2-08.items.[].system.autoHeightenLevel}
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[value] : empty
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[baseItem] : string {2-08.items.[].system.baseItem} (3 different values)
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'dagger' (x4)
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'composite-longbow' (x4)
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'leather-armor' (x2)
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[bonus] : object {2-08.items.[].system.bonus}
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value : integer {2-08.items.[].system.bonus.value} (8 different values)
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0 (x8)
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16 (x6)
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15 (x4)
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11 (x3)
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13 (x2)
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18 (x2)
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21 (x2)
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19 (x1)
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[bonusDamage] : object {2-08.items.[].system.bonusDamage}
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value : integer {2-08.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {2-08.items.[].system.bulk}
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value : mixed
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float {2-08.items.[].system.bulk.value} (same value: 0,1)
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integer {2-08.items.[].system.bulk.value} (3 different values)
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0 (x12)
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2 (x4)
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1 (x2)
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[category] : string {2-08.items.[].system.category} (8 different values)
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'offensive' (x25)
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'simple' (x4)
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'interaction' (x4)
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'martial' (x4)
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'ammo' (x4)
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'defensive' (x3)
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'wand' (x2)
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'light' (x2)
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[checkPenalty] : integer {2-08.items.[].system.checkPenalty} (same value: -1)
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[counteraction] : boolean {2-08.items.[].system.counteraction} (same value: False)
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[damage] : object {2-08.items.[].system.damage}
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[0] : object {2-08.items.[].system.damage.0}
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[applyMod] : boolean {2-08.items.[].system.damage.0.applyMod} (2 different values)
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False (x11)
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True (x2)
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[category] : empty
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formula : string {2-08.items.[].system.damage.0.formula} (6 different values)
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'2d4' (x6)
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'1d4' (x4)
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'6d6' (x2)
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'1d6' (x2)
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'1d8' (x2)
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'2d8' (x1)
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kinds : array<string> {2-08.items.[].system.damage.0.kinds}
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Length: min=1 max=2
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Value type: string {2-08.items.[].system.damage.0.kinds.[]} (2 different values)
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'damage' (x17)
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'healing' (x2)
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materials : array<> {2-08.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-08.items.[].system.damage.0.type} (5 different values)
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'cold' (x10)
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'fire' (x2)
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'void' (x2)
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'vitality' (x2)
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'bludgeoning' (x1)
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[1] : object {2-08.items.[].system.damage.1}
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applyMod : boolean {2-08.items.[].system.damage.1.applyMod} (same value: False)
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category : string {2-08.items.[].system.damage.1.category} (same value: 'persistent')
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formula : string {2-08.items.[].system.damage.1.formula} (same value: '1d6')
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kinds : array<string> {2-08.items.[].system.damage.1.kinds}
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Length: min=1 max=1
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Value type: string {2-08.items.[].system.damage.1.kinds.[]} (same value: 'damage')
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materials : array<> {2-08.items.[].system.damage.1.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-08.items.[].system.damage.1.type} (same value: 'cold')
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[damageType] : string {2-08.items.[].system.damage.damageType} (same value: 'piercing')
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[dice] : integer {2-08.items.[].system.damage.dice} (same value: 1)
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[die] : string {2-08.items.[].system.damage.die} (2 different values)
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'd4' (x4)
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'd8' (x4)
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[formula] : string {2-08.items.[].system.damage.formula} (same value: '6d6')
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[kind] : string {2-08.items.[].system.damage.kind} (same value: 'damage')
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[type] : string {2-08.items.[].system.damage.type} (same value: 'fire')
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[wnlxzlrxtrkk2bh3] : object {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3}
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applyMod : boolean {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3.applyMod} (same value: False)
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[category] : empty
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formula : string {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3.formula} (same value: '2d8')
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kinds : array<string> {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds}
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Length: min=1 max=1
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Value type: string {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds.[]} (same value: 'damage')
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materials : array<> {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3.type} (same value: 'cold')
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description : object {2-08.items.[].system.description}
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value : string {2-08.items.[].system.description.value} (44 different values)
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[damageRolls] : object {2-08.items.[].system.damageRolls}
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[0kkro0gk3tueot4yuyqn] : object {2-08.items.[].system.damageRolls.0kkro0gk3tueot4yuyqn}
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damage : string {2-08.items.[].system.damageRolls.0kkro0gk3tueot4yuyqn.damage} (same value: '2d6+5')
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damageType : string {2-08.items.[].system.damageRolls.0kkro0gk3tueot4yuyqn.damageType} (same value: 'piercing')
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[0xn3hmm21ft9vjc4vv6v] : object {2-08.items.[].system.damageRolls.0xn3hmm21ft9vjc4vv6v}
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damage : string {2-08.items.[].system.damageRolls.0xn3hmm21ft9vjc4vv6v.damage} (same value: '1d4+6')
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damageType : string {2-08.items.[].system.damageRolls.0xn3hmm21ft9vjc4vv6v.damageType} (same value: 'piercing')
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[85fguzx1nqaroctmjbym] : object {2-08.items.[].system.damageRolls.85fguzx1nqaroctmjbym}
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damage : string {2-08.items.[].system.damageRolls.85fguzx1nqaroctmjbym.damage} (same value: '2d4')
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damageType : string {2-08.items.[].system.damageRolls.85fguzx1nqaroctmjbym.damageType} (same value: 'fire')
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[ad4rf9iz34t79ysb30m2] : object {2-08.items.[].system.damageRolls.ad4rf9iz34t79ysb30m2}
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damage : string {2-08.items.[].system.damageRolls.ad4rf9iz34t79ysb30m2.damage} (same value: '2d12+17')
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damageType : string {2-08.items.[].system.damageRolls.ad4rf9iz34t79ysb30m2.damageType} (same value: 'fire')
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[b1gplnd3hy702vr7jx5l] : object {2-08.items.[].system.damageRolls.b1gplnd3hy702vr7jx5l}
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damage : string {2-08.items.[].system.damageRolls.b1gplnd3hy702vr7jx5l.damage} (same value: '2d8+10')
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damageType : string {2-08.items.[].system.damageRolls.b1gplnd3hy702vr7jx5l.damageType} (same value: 'slashing')
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[dgiohp4s496jlhv1x4bd] : object {2-08.items.[].system.damageRolls.dgiohp4s496jlhv1x4bd}
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damage : string {2-08.items.[].system.damageRolls.dgiohp4s496jlhv1x4bd.damage} (same value: '2d6')
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damageType : string {2-08.items.[].system.damageRolls.dgiohp4s496jlhv1x4bd.damageType} (same value: 'fire')
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[dr3qzxk7xwaw0mi0xssx] : object {2-08.items.[].system.damageRolls.dr3qzxk7xwaw0mi0xssx}
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damage : string {2-08.items.[].system.damageRolls.dr3qzxk7xwaw0mi0xssx.damage} (same value: '1d8+1')
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damageType : string {2-08.items.[].system.damageRolls.dr3qzxk7xwaw0mi0xssx.damageType} (same value: 'piercing')
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[gbm69du7fvc3fkstfs8t] : object {2-08.items.[].system.damageRolls.gbm69du7fvc3fkstfs8t}
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damage : string {2-08.items.[].system.damageRolls.gbm69du7fvc3fkstfs8t.damage} (same value: '1d8+2')
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damageType : string {2-08.items.[].system.damageRolls.gbm69du7fvc3fkstfs8t.damageType} (same value: 'piercing')
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[gknd7f3opzhm2k7tf419] : object {2-08.items.[].system.damageRolls.gknd7f3opzhm2k7tf419}
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damage : string {2-08.items.[].system.damageRolls.gknd7f3opzhm2k7tf419.damage} (same value: '2d12+12')
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damageType : string {2-08.items.[].system.damageRolls.gknd7f3opzhm2k7tf419.damageType} (same value: 'fire')
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[ifpxr5apaslh9701z2t5] : object {2-08.items.[].system.damageRolls.ifpxr5apaslh9701z2t5}
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damage : string {2-08.items.[].system.damageRolls.ifpxr5apaslh9701z2t5.damage} (same value: '1d6+5')
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damageType : string {2-08.items.[].system.damageRolls.ifpxr5apaslh9701z2t5.damageType} (same value: 'piercing')
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[k4m7g0enpmhxb8j61hs9] : object {2-08.items.[].system.damageRolls.k4m7g0enpmhxb8j61hs9}
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damage : string {2-08.items.[].system.damageRolls.k4m7g0enpmhxb8j61hs9.damage} (same value: '2d4+4')
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damageType : string {2-08.items.[].system.damageRolls.k4m7g0enpmhxb8j61hs9.damageType} (same value: 'piercing')
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[kgq77c6052ijjw37d9w0] : object {2-08.items.[].system.damageRolls.kgq77c6052ijjw37d9w0}
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damage : string {2-08.items.[].system.damageRolls.kgq77c6052ijjw37d9w0.damage} (same value: '1d6')
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damageType : string {2-08.items.[].system.damageRolls.kgq77c6052ijjw37d9w0.damageType} (same value: 'fire')
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[lw8z0p4wpi0a7iwtaevk] : object {2-08.items.[].system.damageRolls.lw8z0p4wpi0a7iwtaevk}
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damage : string {2-08.items.[].system.damageRolls.lw8z0p4wpi0a7iwtaevk.damage} (same value: '2d10+7')
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damageType : string {2-08.items.[].system.damageRolls.lw8z0p4wpi0a7iwtaevk.damageType} (same value: 'piercing')
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rfgtfia2k34nqvsi8iv9 : object {2-08.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9}
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damage : string {2-08.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damage} (same value: '1d6+4')
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damageType : string {2-08.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damageType} (same value: 'piercing')
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[s68jratooz3axw3sx1ak] : object {2-08.items.[].system.damageRolls.s68jratooz3axw3sx1ak}
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damage : string {2-08.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damage} (same value: '1d10+4')
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damageType : string {2-08.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damageType} (same value: 'slashing')
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[sddgfmcus3wx45jk2p4v] : object {2-08.items.[].system.damageRolls.sddgfmcus3wx45jk2p4v}
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damage : string {2-08.items.[].system.damageRolls.sddgfmcus3wx45jk2p4v.damage} (same value: '2d8+7')
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damageType : string {2-08.items.[].system.damageRolls.sddgfmcus3wx45jk2p4v.damageType} (same value: 'slashing')
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[t417zacqqiuhv1qp5zs9] : object {2-08.items.[].system.damageRolls.t417zacqqiuhv1qp5zs9}
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damage : string {2-08.items.[].system.damageRolls.t417zacqqiuhv1qp5zs9.damage} (same value: '1d6+6')
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damageType : string {2-08.items.[].system.damageRolls.t417zacqqiuhv1qp5zs9.damageType} (same value: 'piercing')
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[wvwfbf5y5lp1af2jnvr8] : object {2-08.items.[].system.damageRolls.wvwfbf5y5lp1af2jnvr8}
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damage : string {2-08.items.[].system.damageRolls.wvwfbf5y5lp1af2jnvr8.damage} (same value: '2d12+10')
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damageType : string {2-08.items.[].system.damageRolls.wvwfbf5y5lp1af2jnvr8.damageType} (same value: 'piercing')
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[xlqe1qalbo3hbdjmmojj] : object {2-08.items.[].system.damageRolls.xlqe1qalbo3hbdjmmojj}
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damage : string {2-08.items.[].system.damageRolls.xlqe1qalbo3hbdjmmojj.damage} (same value: '1d6+5')
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damageType : string {2-08.items.[].system.damageRolls.xlqe1qalbo3hbdjmmojj.damageType} (same value: 'piercing')
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[zooxsaaelmfc25fqyddr] : object {2-08.items.[].system.damageRolls.zooxsaaelmfc25fqyddr}
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damage : string {2-08.items.[].system.damageRolls.zooxsaaelmfc25fqyddr.damage} (same value: '2d6')
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damageType : string {2-08.items.[].system.damageRolls.zooxsaaelmfc25fqyddr.damageType} (same value: 'fire')
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publication : object {2-08.items.[].system.publication}
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license : string {2-08.items.[].system.publication.license} (2 different values)
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'OGL' (x113)
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'ORC' (x4)
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remaster : boolean {2-08.items.[].system.publication.remaster} (2 different values)
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False (x113)
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True (x4)
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title : string {2-08.items.[].system.publication.title} (5 different values)
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|
'' (x101)
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|
'Pathfinder Core Rulebook' (x8)
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'Pathfinder Player Core' (x4)
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|
'Pathfinder Bestiary' (x3)
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|
'Pathfinder Advanced Player\'s Guide' (x1)
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rules : ignored (Foundry rules object) {2-08.items.[].system.rules}
|
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[containerId] : empty
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[cost] : object {2-08.items.[].system.cost}
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value : string {2-08.items.[].system.cost.value} (same value: '')
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[deathNote] : boolean {2-08.items.[].system.deathNote} (same value: True)
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|
[defense] : object {2-08.items.[].system.defense}
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save : object {2-08.items.[].system.defense.save}
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basic : boolean {2-08.items.[].system.defense.save.basic} (2 different values)
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False (x14)
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|
True (x7)
|
|
statistic : string {2-08.items.[].system.defense.save.statistic} (3 different values)
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|
'reflex' (x11)
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|
'fortitude' (x8)
|
|
'will' (x2)
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|
[dexCap] : integer {2-08.items.[].system.dexCap} (same value: 4)
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|
[duration] : object {2-08.items.[].system.duration}
|
|
sustained : boolean {2-08.items.[].system.duration.sustained} (2 different values)
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False (x30)
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|
True (x5)
|
|
value : string {2-08.items.[].system.duration.value} (6 different values)
|
|
'' (x16)
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|
'1 minute' (x12)
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|
'10 minutes' (x2)
|
|
'varies' (x2)
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|
'unlimited' (x2)
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|
'5 minutes' (x1)
|
|
[equipped] : object {2-08.items.[].system.equipped}
|
|
carryType : string {2-08.items.[].system.equipped.carryType} (2 different values)
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'held' (x21)
|
|
'worn' (x3)
|
|
[handsHeld] : integer {2-08.items.[].system.equipped.handsHeld} (2 different values)
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|
1 (x21)
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|
0 (x1)
|
|
[inSlot] : boolean {2-08.items.[].system.equipped.inSlot} (same value: True)
|
|
[invested] : empty
|
|
[group] : string {2-08.items.[].system.group} (3 different values)
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'knife' (x4)
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|
'bow' (x4)
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'leather' (x2)
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|
[hardness] : integer {2-08.items.[].system.hardness} (same value: 0)
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|
[heightening] : object {2-08.items.[].system.heightening}
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|
damage : object {2-08.items.[].system.heightening.damage}
|
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0 : string {2-08.items.[].system.heightening.damage.0} (5 different values)
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'1d4' (x6)
|
|
'2d4' (x4)
|
|
'1d8' (x3)
|
|
'2d6' (x2)
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|
'1' (x2)
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|
[1] : string {2-08.items.[].system.heightening.damage.1} (same value: '1')
|
|
[wnlxzlrxtrkk2bh3] : string {2-08.items.[].system.heightening.damage.wnlxzlrxtrkk2bh3} (same value: '1d8')
|
|
interval : integer {2-08.items.[].system.heightening.interval} (2 different values)
|
|
1 (x16)
|
|
2 (x1)
|
|
type : string {2-08.items.[].system.heightening.type} (same value: 'interval')
|
|
[hp] : object {2-08.items.[].system.hp}
|
|
max : integer {2-08.items.[].system.hp.max} (same value: 0)
|
|
value : integer {2-08.items.[].system.hp.value} (same value: 0)
|
|
[level] : object {2-08.items.[].system.level}
|
|
value : integer {2-08.items.[].system.level.value} (7 different values)
|
|
1 (x20)
|
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0 (x18)
|
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3 (x6)
|
|
2 (x6)
|
|
9 (x4)
|
|
4 (x3)
|
|
5 (x2)
|
|
[location] : object {2-08.items.[].system.location}
|
|
value : string {2-08.items.[].system.location.value} (4 different values)
|
|
'XlV43s01uoL2vhaR' (x17)
|
|
'cxPALScq3PzKyQYx' (x14)
|
|
'7td0UNA9K0jBS2ZC' (x2)
|
|
'qZnTGSwUzqfhGG4E' (x2)
|
|
[material] : object {2-08.items.[].system.material}
|
|
[grade] : empty
|
|
[type] : empty
|
|
[mod] : object {2-08.items.[].system.mod}
|
|
value : integer {2-08.items.[].system.mod.value} (2 different values)
|
|
12 (x1)
|
|
15 (x1)
|
|
[overlays] : object {2-08.items.[].system.overlays}
|
|
37gy7l19tik74o4s : object {2-08.items.[].system.overlays.37gy7l19tik74o4s}
|
|
_id : string {2-08.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
|
name : string {2-08.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
|
overlayType : string {2-08.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
|
sort : integer {2-08.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
|
system : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system}
|
|
damage : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
|
0 : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
|
formula : string {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
|
kinds : array<string> {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
|
[defense] : empty
|
|
heightening : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
|
damage : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
|
0 : string {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
|
value : string {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
|
time : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
|
value : string {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
|
traits : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
|
value : array<string> {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x2)
|
|
'healing' (x2)
|
|
'manipulate' (x2)
|
|
'vitality' (x2)
|
|
7qdtetowq348s9oc : object {2-08.items.[].system.overlays.7qdtetowq348s9oc}
|
|
_id : string {2-08.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
|
overlayType : string {2-08.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
|
sort : integer {2-08.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
|
system : object {2-08.items.[].system.overlays.7qdtetowq348s9oc.system}
|
|
range : object {2-08.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
|
value : string {2-08.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
|
time : object {2-08.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
|
value : string {2-08.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
|
7vbvdrv2cl87sqta : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta}
|
|
_id : string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
|
overlayType : string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
|
sort : integer {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
|
system : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
|
area : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
|
type : string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
|
value : integer {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
|
range : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
|
value : string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
|
target : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
|
value : string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
|
time : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
|
value : string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
|
traits : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
|
value : array<string> {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x2)
|
|
'healing' (x2)
|
|
'manipulate' (x2)
|
|
'vitality' (x2)
|
|
lfxcoz2d3f8j2zq1 : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
|
_id : string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
|
name : string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
|
overlayType : string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
|
sort : integer {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
|
system : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
|
damage : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
|
0 : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
|
kinds : array<string> {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
|
range : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
|
value : string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
|
target : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
|
value : string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
|
time : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
|
value : string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
|
traits : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
|
value : array<string> {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x2)
|
|
'healing' (x2)
|
|
'manipulate' (x2)
|
|
'vitality' (x2)
|
|
[prepared] : object {2-08.items.[].system.prepared}
|
|
value : string {2-08.items.[].system.prepared.value} (2 different values)
|
|
'prepared' (x2)
|
|
'focus' (x2)
|
|
[price] : object {2-08.items.[].system.price}
|
|
value : object {2-08.items.[].system.price.value}
|
|
[gp] : integer {2-08.items.[].system.price.value.gp} (4 different values)
|
|
20 (x4)
|
|
130 (x4)
|
|
160 (x2)
|
|
2 (x2)
|
|
[sp] : integer {2-08.items.[].system.price.value.sp} (same value: 2)
|
|
[proficiency] : object {2-08.items.[].system.proficiency}
|
|
value : integer {2-08.items.[].system.proficiency.value} (same value: 0)
|
|
[proficient] : object {2-08.items.[].system.proficient}
|
|
value : integer {2-08.items.[].system.proficient.value} (same value: 0)
|
|
[quantity] : integer {2-08.items.[].system.quantity} (2 different values)
|
|
1 (x20)
|
|
20 (x4)
|
|
[range] : mixed
|
|
object {2-08.items.[].system.range}
|
|
value : string {2-08.items.[].system.range.value} (6 different values)
|
|
'30 feet' (x12)
|
|
'touch' (x7)
|
|
'120 feet' (x6)
|
|
'' (x6)
|
|
'500 feet' (x2)
|
|
'varies' (x2)
|
|
integer {2-08.items.[].system.range} (same value: 100)
|
|
[reload] : object {2-08.items.[].system.reload}
|
|
value : string {2-08.items.[].system.reload.value} (2 different values)
|
|
'-' (x4)
|
|
'0' (x4)
|
|
[requirements] : string {2-08.items.[].system.requirements} (same value: '')
|
|
[runes] : object {2-08.items.[].system.runes}
|
|
potency : integer {2-08.items.[].system.runes.potency} (2 different values)
|
|
0 (x8)
|
|
1 (x2)
|
|
property : array<> {2-08.items.[].system.runes.property}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[resilient] : integer {2-08.items.[].system.runes.resilient} (same value: 0)
|
|
[striking] : integer {2-08.items.[].system.runes.striking} (2 different values)
|
|
0 (x6)
|
|
1 (x2)
|
|
[size] : string {2-08.items.[].system.size} (same value: 'med')
|
|
[slots] : object {2-08.items.[].system.slots}
|
|
[slot0] : object {2-08.items.[].system.slots.slot0}
|
|
max : integer {2-08.items.[].system.slots.slot0.max} (same value: 4)
|
|
prepared : array<object> {2-08.items.[].system.slots.slot0.prepared}
|
|
Length: min=4 max=4
|
|
Value type: object {2-08.items.[].system.slots.slot0.prepared.[]}
|
|
id : string {2-08.items.[].system.slots.slot0.prepared.[].id} (8 different values)
|
|
'z93pBKN5hkimGhas' (x1)
|
|
'RUocrBLlgb3rLfCe' (x1)
|
|
'm7CLX2S6tIGVy4BM' (x1)
|
|
'xK1f9uuCMKrCyt4o' (x1)
|
|
'SVAWx5khnlWyQFtC' (x1)
|
|
'ENj4wTgHv9eTNP5P' (x1)
|
|
'2kOM6lkWF31CQwcl' (x1)
|
|
'AtQXQQd9S7hDJrB9' (x1)
|
|
[slot1] : object {2-08.items.[].system.slots.slot1}
|
|
max : integer {2-08.items.[].system.slots.slot1.max} (same value: 4)
|
|
prepared : array<object> {2-08.items.[].system.slots.slot1.prepared}
|
|
Length: min=4 max=4
|
|
Value type: object {2-08.items.[].system.slots.slot1.prepared.[]}
|
|
id : string {2-08.items.[].system.slots.slot1.prepared.[].id} (6 different values)
|
|
'u08quwo3mf30qO2B' (x2)
|
|
'2DKcCc1F7sUQmGZO' (x2)
|
|
'ym0o5AspNj1Mij5j' (x1)
|
|
'5nzzggF8gZxAFhvP' (x1)
|
|
'NKfe8pSYWp4AzWcN' (x1)
|
|
'iVHAnkLyIlb06sBL' (x1)
|
|
[slot2] : object {2-08.items.[].system.slots.slot2}
|
|
max : integer {2-08.items.[].system.slots.slot2.max} (same value: 5)
|
|
prepared : array<object> {2-08.items.[].system.slots.slot2.prepared}
|
|
Length: min=5 max=5
|
|
Value type: object {2-08.items.[].system.slots.slot2.prepared.[]}
|
|
id : string {2-08.items.[].system.slots.slot2.prepared.[].id} (8 different values)
|
|
'Ysa4ATmXLaT9VVyD' (x2)
|
|
'BlSJVFCSyEIzH32O' (x2)
|
|
'SWG29bYwatFZdTPS' (x1)
|
|
'1cowjT2wKBPizlNM' (x1)
|
|
'vJjHIvcQENXSdIRA' (x1)
|
|
'WPXsRIH4LQYZlS1q' (x1)
|
|
'7JfnRFYCIDv7qCUK' (x1)
|
|
'eEqiLd9oPE50nkEd' (x1)
|
|
[slot3] : object {2-08.items.[].system.slots.slot3}
|
|
max : integer {2-08.items.[].system.slots.slot3.max} (same value: 4)
|
|
prepared : array<object> {2-08.items.[].system.slots.slot3.prepared}
|
|
Length: min=4 max=4
|
|
Value type: object {2-08.items.[].system.slots.slot3.prepared.[]}
|
|
id : string {2-08.items.[].system.slots.slot3.prepared.[].id} (8 different values)
|
|
'QPFk0fdbP4hYW6Xm' (x1)
|
|
'9hLHCO5FVWgbbD1P' (x1)
|
|
'u08quwo3mf30qO2B' (x1)
|
|
'ELRN6HiznQil3L8I' (x1)
|
|
'6aniwxM8SiOu8BfG' (x1)
|
|
'wpm8UiBtJ5wLfZk2' (x1)
|
|
'2DKcCc1F7sUQmGZO' (x1)
|
|
'WST26S3DZaOTsVav' (x1)
|
|
[slot4] : object {2-08.items.[].system.slots.slot4}
|
|
max : integer {2-08.items.[].system.slots.slot4.max} (same value: 3)
|
|
prepared : array<object> {2-08.items.[].system.slots.slot4.prepared}
|
|
Length: min=3 max=3
|
|
Value type: object {2-08.items.[].system.slots.slot4.prepared.[]}
|
|
id : string {2-08.items.[].system.slots.slot4.prepared.[].id} (3 different values)
|
|
'eaPNU4eIO6MHNA5b' (x1)
|
|
'UPkVXe7ahvzRCE22' (x1)
|
|
'YRnILukt7BVAkBW9' (x1)
|
|
[slug] : string {2-08.items.[].system.slug} (26 different values)
|
|
[speedPenalty] : integer {2-08.items.[].system.speedPenalty} (same value: 0)
|
|
[spell] : object {2-08.items.[].system.spell}
|
|
_id : string {2-08.items.[].system.spell._id} (same value: 'j8vIoIEWElvpwkcI')
|
|
flags : object {2-08.items.[].system.spell.flags}
|
|
core : object {2-08.items.[].system.spell.flags.core}
|
|
sourceId : string {2-08.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.j8vIoIEWElvpwkcI')
|
|
img : string {2-08.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/mirror-image.webp')
|
|
name : string {2-08.items.[].system.spell.name} (same value: 'Mirror Image')
|
|
sort : integer {2-08.items.[].system.spell.sort} (same value: 0)
|
|
system : object {2-08.items.[].system.spell.system}
|
|
[area] : empty
|
|
cost : object {2-08.items.[].system.spell.system.cost}
|
|
value : string {2-08.items.[].system.spell.system.cost.value} (same value: '')
|
|
counteraction : boolean {2-08.items.[].system.spell.system.counteraction} (same value: False)
|
|
damage : object {2-08.items.[].system.spell.system.damage}
|
|
description : object {2-08.items.[].system.spell.system.description}
|
|
value : string {2-08.items.[].system.spell.system.description.value} (same value: '<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>
|
|
<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn\'t critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>')
|
|
duration : object {2-08.items.[].system.spell.system.duration}
|
|
sustained : boolean {2-08.items.[].system.spell.system.duration.sustained} (same value: False)
|
|
value : string {2-08.items.[].system.spell.system.duration.value} (same value: '1 minute')
|
|
level : object {2-08.items.[].system.spell.system.level}
|
|
value : integer {2-08.items.[].system.spell.system.level.value} (same value: 2)
|
|
location : object {2-08.items.[].system.spell.system.location}
|
|
heightenedLevel : integer {2-08.items.[].system.spell.system.location.heightenedLevel} (same value: 2)
|
|
value : string {2-08.items.[].system.spell.system.location.value} (same value: '')
|
|
publication : object {2-08.items.[].system.spell.system.publication}
|
|
license : string {2-08.items.[].system.spell.system.publication.license} (same value: 'OGL')
|
|
remaster : boolean {2-08.items.[].system.spell.system.publication.remaster} (same value: False)
|
|
title : string {2-08.items.[].system.spell.system.publication.title} (same value: '')
|
|
range : object {2-08.items.[].system.spell.system.range}
|
|
value : string {2-08.items.[].system.spell.system.range.value} (same value: '')
|
|
requirements : string {2-08.items.[].system.spell.system.requirements} (same value: '')
|
|
rules : ignored (Foundry rules object) {2-08.items.[].system.spell.system.rules}
|
|
slug : string {2-08.items.[].system.spell.system.slug} (same value: 'mirror-image')
|
|
target : object {2-08.items.[].system.spell.system.target}
|
|
value : string {2-08.items.[].system.spell.system.target.value} (same value: '')
|
|
time : object {2-08.items.[].system.spell.system.time}
|
|
value : string {2-08.items.[].system.spell.system.time.value} (same value: '2')
|
|
[defense] : empty
|
|
traits : object {2-08.items.[].system.spell.system.traits}
|
|
rarity : string {2-08.items.[].system.spell.system.traits.rarity} (same value: 'common')
|
|
traditions : array<string> {2-08.items.[].system.spell.system.traits.traditions}
|
|
Length: min=2 max=2
|
|
Value type: string {2-08.items.[].system.spell.system.traits.traditions.[]} (2 different values)
|
|
'arcane' (x2)
|
|
'occult' (x2)
|
|
value : array<string> {2-08.items.[].system.spell.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {2-08.items.[].system.spell.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x2)
|
|
'illusion' (x2)
|
|
'manipulate' (x2)
|
|
'visual' (x2)
|
|
type : string {2-08.items.[].system.spell.type} (same value: 'spell')
|
|
[spelldc] : object {2-08.items.[].system.spelldc}
|
|
dc : integer {2-08.items.[].system.spelldc.dc} (2 different values)
|
|
22 (x2)
|
|
25 (x2)
|
|
mod : integer {2-08.items.[].system.spelldc.mod} (same value: 0)
|
|
value : integer {2-08.items.[].system.spelldc.value} (2 different values)
|
|
14 (x2)
|
|
17 (x2)
|
|
[splashDamage] : object {2-08.items.[].system.splashDamage}
|
|
value : integer {2-08.items.[].system.splashDamage.value} (same value: 0)
|
|
[strength] : integer {2-08.items.[].system.strength} (same value: 0)
|
|
[target] : object {2-08.items.[].system.target}
|
|
value : string {2-08.items.[].system.target.value} (7 different values)
|
|
'1 creature' (x14)
|
|
'' (x12)
|
|
'1 living or undead creature' (x2)
|
|
'1 object of Bulk 1 or less' (x2)
|
|
'1 willing living creature or 1 undead' (x2)
|
|
'1 creature or object' (x2)
|
|
'1 willing creature' (x1)
|
|
[time] : object {2-08.items.[].system.time}
|
|
value : string {2-08.items.[].system.time.value} (4 different values)
|
|
'2' (x27)
|
|
'1' (x4)
|
|
'1 to 3' (x2)
|
|
'3' (x2)
|
|
[tradition] : object {2-08.items.[].system.tradition}
|
|
value : string {2-08.items.[].system.tradition.value} (same value: 'arcane')
|
|
[traits] : object {2-08.items.[].system.traits}
|
|
rarity : string {2-08.items.[].system.traits.rarity} (2 different values)
|
|
'common' (x107)
|
|
'uncommon' (x4)
|
|
[traditions] : array<string> {2-08.items.[].system.traits.traditions}
|
|
Length: min=0 max=4
|
|
Value type: string {2-08.items.[].system.traits.traditions.[]} (4 different values)
|
|
'arcane' (x27)
|
|
'primal' (x27)
|
|
'occult' (x15)
|
|
'divine' (x12)
|
|
value : array<string> {2-08.items.[].system.traits.value}
|
|
Length: min=0 max=5
|
|
Value type: string {2-08.items.[].system.traits.value.[]} (41 different values)
|
|
[usage] : object {2-08.items.[].system.usage}
|
|
value : string {2-08.items.[].system.usage.value} (2 different values)
|
|
'held-in-one-hand' (x18)
|
|
'held-in-one-plus-hands' (x4)
|
|
[uses] : object {2-08.items.[].system.uses}
|
|
autoDestroy : boolean {2-08.items.[].system.uses.autoDestroy} (2 different values)
|
|
True (x4)
|
|
False (x2)
|
|
max : integer {2-08.items.[].system.uses.max} (same value: 1)
|
|
value : integer {2-08.items.[].system.uses.value} (same value: 1)
|
|
[weaponType] : object {2-08.items.[].system.weaponType}
|
|
value : string {2-08.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x13)
|
|
'ranged' (x7)
|
|
type : string {2-08.items.[].type} (9 different values)
|
|
'spell' (x35)
|
|
'action' (x32)
|
|
'melee' (x20)
|
|
'weapon' (x8)
|
|
'equipment' (x8)
|
|
'consumable' (x6)
|
|
'spellcastingEntry' (x4)
|
|
'lore' (x2)
|
|
'armor' (x2)
|
|
[_stats] : object {2-08.items.[]._stats}
|
|
compendiumSource : string {2-08.items.[]._stats.compendiumSource} (26 different values)
|
|
[flags] : object {2-08.items.[].flags}
|
|
pf2e : object {2-08.items.[].flags.pf2e}
|
|
linkedWeapon : string {2-08.items.[].flags.pf2e.linkedWeapon} (6 different values)
|
|
'2smh1J8bFl77p2cz' (x2)
|
|
'oMfhJAn40jaMWd3L' (x2)
|
|
'fgakUMKQBPR6HkMc' (x1)
|
|
'z5E6Jyeu3594f4ac' (x1)
|
|
'tbU3MUJ7d0JCi1ri' (x1)
|
|
'tjNoCJ0WGkPXmIPZ' (x1)
|
|
name : string {2-08.name} (all different values)
|
|
prototypeToken : object {2-08.prototypeToken}
|
|
name : string {2-08.prototypeToken.name} (6 different values)
|
|
'Chesjilawa Jadwiga Karina' (x2)
|
|
'Mishka The Bear' (x2)
|
|
'Ogthup' (x2)
|
|
'Russian Soldier' (x2)
|
|
'Semyon' (x2)
|
|
'Twigjack' (x1)
|
|
system : object {2-08.system}
|
|
abilities : object {2-08.system.abilities}
|
|
cha : object {2-08.system.abilities.cha}
|
|
mod : integer {2-08.system.abilities.cha.mod} (4 different values)
|
|
1 (x5)
|
|
4 (x2)
|
|
-1 (x2)
|
|
0 (x2)
|
|
con : object {2-08.system.abilities.con}
|
|
mod : integer {2-08.system.abilities.con.mod} (4 different values)
|
|
2 (x5)
|
|
3 (x4)
|
|
5 (x1)
|
|
6 (x1)
|
|
dex : object {2-08.system.abilities.dex}
|
|
mod : integer {2-08.system.abilities.dex.mod} (4 different values)
|
|
4 (x4)
|
|
3 (x4)
|
|
1 (x2)
|
|
5 (x1)
|
|
int : object {2-08.system.abilities.int}
|
|
mod : integer {2-08.system.abilities.int.mod} (3 different values)
|
|
0 (x7)
|
|
5 (x2)
|
|
-4 (x2)
|
|
str : object {2-08.system.abilities.str}
|
|
mod : integer {2-08.system.abilities.str.mod} (5 different values)
|
|
3 (x4)
|
|
1 (x2)
|
|
7 (x2)
|
|
4 (x2)
|
|
2 (x1)
|
|
wis : object {2-08.system.abilities.wis}
|
|
mod : integer {2-08.system.abilities.wis.mod} (2 different values)
|
|
2 (x7)
|
|
1 (x4)
|
|
attributes : object {2-08.system.attributes}
|
|
ac : object {2-08.system.attributes.ac}
|
|
details : string {2-08.system.attributes.ac.details} (same value: '')
|
|
value : integer {2-08.system.attributes.ac.value} (5 different values)
|
|
24 (x5)
|
|
21 (x2)
|
|
20 (x2)
|
|
27 (x1)
|
|
19 (x1)
|
|
allSaves : object {2-08.system.attributes.allSaves}
|
|
value : string {2-08.system.attributes.allSaves.value} (same value: '')
|
|
hp : object {2-08.system.attributes.hp}
|
|
details : string {2-08.system.attributes.hp.details} (same value: '')
|
|
max : integer {2-08.system.attributes.hp.max} (all different values)
|
|
temp : integer {2-08.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {2-08.system.attributes.hp.value} (all different values)
|
|
[resistances] : array<object> {2-08.system.attributes.resistances}
|
|
Length: min=1 max=1
|
|
Value type: object {2-08.system.attributes.resistances.[]}
|
|
type : string {2-08.system.attributes.resistances.[].type} (same value: 'cold')
|
|
value : integer {2-08.system.attributes.resistances.[].value} (4 different values)
|
|
8 (x1)
|
|
10 (x1)
|
|
4 (x1)
|
|
6 (x1)
|
|
speed : object {2-08.system.attributes.speed}
|
|
otherSpeeds : array<> {2-08.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
value : integer {2-08.system.attributes.speed.value} (3 different values)
|
|
30 (x6)
|
|
35 (x4)
|
|
25 (x1)
|
|
weaknesses : array<object> {2-08.system.attributes.weaknesses}
|
|
Length: min=1 max=1
|
|
Value type: object {2-08.system.attributes.weaknesses.[]}
|
|
type : string {2-08.system.attributes.weaknesses.[].type} (same value: 'fire')
|
|
value : integer {2-08.system.attributes.weaknesses.[].value} (same value: 5)
|
|
details : object {2-08.system.details}
|
|
blurb : string {2-08.system.details.blurb} (same value: '')
|
|
languages : object {2-08.system.details.languages}
|
|
details : string {2-08.system.details.languages.details} (same value: '')
|
|
value : array<string> {2-08.system.details.languages.value}
|
|
Length: min=0 max=5
|
|
Value type: string {2-08.system.details.languages.value.[]} (7 different values)
|
|
'common' (x9)
|
|
'russian' (x4)
|
|
'fey' (x3)
|
|
'hallit' (x2)
|
|
'jotun' (x2)
|
|
'skald' (x2)
|
|
'goblin' (x2)
|
|
level : object {2-08.system.details.level}
|
|
value : integer {2-08.system.details.level.value} (6 different values)
|
|
4 (x3)
|
|
6 (x3)
|
|
7 (x2)
|
|
5 (x1)
|
|
9 (x1)
|
|
3 (x1)
|
|
privateNotes : string {2-08.system.details.privateNotes} (same value: '')
|
|
publicNotes : string {2-08.system.details.publicNotes} (2 different values)
|
|
'' (x10)
|
|
'<p>Maladjusted forest denizens, twigjacks form from the cruel and prankish combination of fey and the very woods in which they reside. A twigjack\'s body is made up of prickly brambles woven with vines. Shaggy, mossy growth, not unlike hair, tops a twigjack\'s head. Its mouth is just a canyon of splintered and broken sticks bisecting its face. Leaves and sprigs of new growth randomly sprout from the creature\'s body. Many dense forests on Golarion have at least a handful of twigjacks living in the undergrowth.</p>
|
|
<p>While truculent and violent, twigjacks care deeply for what they consider to be their forests. These creatures harass outsiders who delve deep into their wooded domains, forcing back even the most determined explorers, foresters, and travelers, especially when those intruders cut roads through the forest. However, they are not terribly territorial when it comes to other forest creatures. When sylvan creatures, especially fey, rally against an outside threat, twigjacks in the area eagerly arrive to fight, even if they were not invited.</p>
|
|
<p>Less seasoned travelers who encounter twigjacks in their canopied homes often mistake them for leshys, a tendency that frustrates twigjacks, as they have a low opinion of such creatures. More broadly, twigjacks resent being considered mere animated plants at all. Rather, they embrace their fey heritage-often to a foolish end. Twigjacks go out of their way to ingratiate themselves to the fey creatures they live among. Several popular comic songs weave the tale of a twigjack attempting to woo a powerful and graceful dryad, only to be comically disgraced after many loutish attempts. Many fey seem embarrassed by these strange cousins, but some spriggans, quicklings, and redcaps harness the twigjacks\' violent urges and disruptive behavior for their own purposes.</p>
|
|
<p>While twigjacks are fey, and as such are often found in the First World, it\'s somewhat curious that those twigjacks who find religion only rarely turn to the Eldest of the First World. Instead, twigjacks tend to worship false deities of their own design: figures spotted in tangles of tree branches, clots of undergrowth, or other hidden nooks in the natural world. These religions are always highly localized, and while these faiths do not support clerics, they often inspire zealous crusades against non-fey.</p>' (x1)
|
|
publication : object {2-08.system.details.publication}
|
|
license : string {2-08.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {2-08.system.details.publication.remaster} (same value: False)
|
|
title : string {2-08.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-08: A Frosty Mug')
|
|
initiative : object {2-08.system.initiative}
|
|
statistic : string {2-08.system.initiative.statistic} (same value: 'perception')
|
|
perception : object {2-08.system.perception}
|
|
details : string {2-08.system.perception.details} (2 different values)
|
|
'' (x9)
|
|
'winter wise' (x2)
|
|
mod : integer {2-08.system.perception.mod} (7 different values)
|
|
12 (x4)
|
|
14 (x2)
|
|
13 (x1)
|
|
18 (x1)
|
|
21 (x1)
|
|
16 (x1)
|
|
9 (x1)
|
|
senses : array<object> {2-08.system.perception.senses}
|
|
Length: min=0 max=2
|
|
Value type: object {2-08.system.perception.senses.[]}
|
|
[acuity] : string {2-08.system.perception.senses.[].acuity} (same value: 'imprecise')
|
|
[range] : integer {2-08.system.perception.senses.[].range} (same value: 30)
|
|
type : string {2-08.system.perception.senses.[].type} (3 different values)
|
|
'darkvision' (x3)
|
|
'low-light-vision' (x2)
|
|
'scent' (x2)
|
|
resources : object {2-08.system.resources}
|
|
[focus] : object {2-08.system.resources.focus}
|
|
max : integer {2-08.system.resources.focus.max} (same value: 1)
|
|
value : integer {2-08.system.resources.focus.value} (same value: 1)
|
|
saves : object {2-08.system.saves}
|
|
fortitude : object {2-08.system.saves.fortitude}
|
|
saveDetail : string {2-08.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {2-08.system.saves.fortitude.value} (7 different values)
|
|
12 (x3)
|
|
9 (x2)
|
|
15 (x2)
|
|
18 (x1)
|
|
21 (x1)
|
|
11 (x1)
|
|
14 (x1)
|
|
reflex : object {2-08.system.saves.reflex}
|
|
saveDetail : string {2-08.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {2-08.system.saves.reflex.value} (6 different values)
|
|
12 (x4)
|
|
15 (x2)
|
|
9 (x2)
|
|
13 (x1)
|
|
17 (x1)
|
|
11 (x1)
|
|
will : object {2-08.system.saves.will}
|
|
saveDetail : string {2-08.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {2-08.system.saves.will.value} (5 different values)
|
|
9 (x3)
|
|
12 (x3)
|
|
15 (x2)
|
|
18 (x2)
|
|
7 (x1)
|
|
skills : object {2-08.system.skills}
|
|
[acrobatics] : object {2-08.system.skills.acrobatics}
|
|
base : integer {2-08.system.skills.acrobatics.base} (5 different values)
|
|
15 (x1)
|
|
18 (x1)
|
|
10 (x1)
|
|
13 (x1)
|
|
11 (x1)
|
|
[arcana] : object {2-08.system.skills.arcana}
|
|
base : integer {2-08.system.skills.arcana.base} (2 different values)
|
|
13 (x1)
|
|
17 (x1)
|
|
[athletics] : object {2-08.system.skills.athletics}
|
|
base : integer {2-08.system.skills.athletics.base} (5 different values)
|
|
10 (x2)
|
|
14 (x2)
|
|
17 (x1)
|
|
20 (x1)
|
|
9 (x1)
|
|
[deception] : object {2-08.system.skills.deception}
|
|
base : integer {2-08.system.skills.deception.base} (2 different values)
|
|
12 (x1)
|
|
15 (x1)
|
|
[diplomacy] : object {2-08.system.skills.diplomacy}
|
|
base : integer {2-08.system.skills.diplomacy.base} (2 different values)
|
|
9 (x1)
|
|
12 (x1)
|
|
[intimidation] : object {2-08.system.skills.intimidation}
|
|
base : integer {2-08.system.skills.intimidation.base} (2 different values)
|
|
13 (x1)
|
|
16 (x1)
|
|
[nature] : object {2-08.system.skills.nature}
|
|
base : integer {2-08.system.skills.nature.base} (3 different values)
|
|
12 (x1)
|
|
15 (x1)
|
|
7 (x1)
|
|
[society] : object {2-08.system.skills.society}
|
|
base : integer {2-08.system.skills.society.base} (2 different values)
|
|
13 (x1)
|
|
17 (x1)
|
|
stealth : object {2-08.system.skills.stealth}
|
|
base : integer {2-08.system.skills.stealth.base} (3 different values)
|
|
12 (x3)
|
|
15 (x3)
|
|
11 (x1)
|
|
[survival] : object {2-08.system.skills.survival}
|
|
base : integer {2-08.system.skills.survival.base} (6 different values)
|
|
10 (x2)
|
|
13 (x2)
|
|
15 (x1)
|
|
18 (x1)
|
|
14 (x1)
|
|
17 (x1)
|
|
traits : object {2-08.system.traits}
|
|
rarity : string {2-08.system.traits.rarity} (3 different values)
|
|
'unique' (x6)
|
|
'rare' (x4)
|
|
'common' (x1)
|
|
size : object {2-08.system.traits.size}
|
|
value : string {2-08.system.traits.size.value} (4 different values)
|
|
'med' (x6)
|
|
'huge' (x2)
|
|
'sm' (x2)
|
|
'tiny' (x1)
|
|
value : array<string> {2-08.system.traits.value}
|
|
Length: min=1 max=4
|
|
Value type: string {2-08.system.traits.value.[]} (10 different values)
|
|
'humanoid' (x8)
|
|
'human' (x6)
|
|
'chaotic' (x3)
|
|
'lawful' (x2)
|
|
'animal' (x2)
|
|
'goblin' (x2)
|
|
'minion' (x2)
|
|
'evil' (x1)
|
|
'fey' (x1)
|
|
'plant' (x1)
|
|
type : string {2-08.type} (same value: 'npc') |