name: Martial Artist values: 12 schema: '_id': type: string path: Martial Artist._id is_null: false values: 12 different_values: 12 (all different) variants: - "oPD06BSNbKA34Zoy" (x1) - "03L72Xz3efBz7fSJ" (x1) - "qkwZCQBAldlO29Nx" (x1) - "Jn4PgQJwnn5p6hK7" (x1) - "wtyCnF83CCxeeCIw" (x1) - "1fg4aDbE5LCJVkqL" (x1) - "8dC2Zg0l0aUNzyTe" (x1) - "yTtnzqVA1yYnJiQB" (x1) - "AhSTA79huGDDe8x1" (x1) - "lgwcXtBfqLtv6xVZ" (x1) - "WGpv23G4FFSGDMC5" (x1) - "YZ9CI5ejw6jqnJoU" (x1) 'folder': type: string path: Martial Artist.folder is_null: false values: 12 different_values: 1 (all same) variants: "V0bpsWEilW9SvSVB" (x12) 'img': type: string path: Martial Artist.img is_null: false values: 12 different_values: 6 variants: - "systems/pf2e/icons/actions/OneAction.webp" (x5) - "systems/pf2e/icons/actions/Reaction.webp" (x2) - "systems/pf2e/icons/actions/ThreeActions.webp" (x2) - "systems/pf2e/icons/actions/TwoActions.webp" (x1) - "systems/pf2e/icons/actions/Passive.webp" (x1) - "systems/pf2e/icons/actions/FreeAction.webp" (x1) 'name': type: string path: Martial Artist.name is_null: false values: 12 different_values: 12 (all different) variants: - "(Martial Artist) Blazing Gate" (x1) - "(Martial Artist) Competitive Taunt" (x1) - "(Martial Artist) Constant Feint Stance" (x1) - "(Martial Artist) Defensive Side Kick" (x1) - "(Martial Artist, Dirty Fighting) Concealed Spikes" (x1) - "(Martial Artist, Dirty Fighting) Contraband Substance" (x1) - "(Martial Artist, Dirty Fighting) Illegal Bite" (x1) - "(Martial Artist, Dirty Fighting) Sand in Your Eye" (x1) - "(Martial Artist, Grandmaster) Life Burn Aura" (x1) - "(Martial Artist, Grandmaster) Solar Surge" (x1) - "(Martial Artist, Grandmaster) Super Qi Blast" (x1) - "(Martial Artist) Kiai!" (x1) 'system': type: object path: Martial Artist.system is_null: false values: 12 schema: 'actionType': type: object path: Martial Artist.system.actionType is_null: false values: 12 schema: 'value': type: string path: Martial Artist.system.actionType.value is_null: false values: 12 different_values: 4 variants: - "action" (x8) - "reaction" (x2) - "passive" (x1) - "free" (x1) 'actions': type: object path: Martial Artist.system.actions is_null: false values: 12 schema: [value]: type: integer path: Martial Artist.system.actions.value is_null: true values: 8 different_values: 3 variants: - 1 (x5) - 3 (x2) - 2 (x1) 'category': type: string path: Martial Artist.system.category is_null: false values: 12 different_values: 1 (all same) variants: "offensive" (x12) 'description': type: object path: Martial Artist.system.description is_null: false values: 12 schema: 'value': type: string path: Martial Artist.system.description.value is_null: false values: 12 different_values: 12 (all different) variants: [omitted] 'frequency': type: object path: Martial Artist.system.frequency is_null: false values: 1 schema: 'max': type: integer path: Martial Artist.system.frequency.max is_null: false values: 1 different_values: 1 (all same) variants: 1 (x1) 'per': type: string path: Martial Artist.system.frequency.per is_null: false values: 1 different_values: 1 (all same) variants: "turn" (x1) 'value': type: integer path: Martial Artist.system.frequency.value is_null: false values: 1 different_values: 1 (all same) variants: 1 (x1) 'publication': type: object path: Martial Artist.system.publication is_null: false values: 12 schema: 'license': type: string path: Martial Artist.system.publication.license is_null: false values: 12 different_values: 1 (all same) variants: "ORC" (x12) 'remaster': type: boolean path: Martial Artist.system.publication.remaster is_null: false values: 12 different_values: 1 (all same) variants: True (x12) 'title': type: string path: Martial Artist.system.publication.title is_null: false values: 12 different_values: 1 (all same) variants: "Pathfinder NPC Core" (x12) 'rules': type: ignored (Foundry rules object) path: Martial Artist.system.rules is_null: false values: 12 'traits': type: object path: Martial Artist.system.traits is_null: false values: 12 schema: 'value': type: array path: Martial Artist.system.traits.value is_null: false values: 12 min_count: 0 max_count: 3 value_type: type: string path: Martial Artist.system.traits.value.[] is_null: false values: 11 different_values: 9 variants: - "visual" (x2) - "force" (x2) - "electricity" (x1) - "emotion" (x1) - "fear" (x1) - "mental" (x1) - "aura" (x1) - "polymorph" (x1) - "spellshape" (x1) 'type': type: string path: Martial Artist.type is_null: false values: 12 different_values: 1 (all same) variants: "action" (x12)