Risen Nemesis Different values: 4 ===================================== object {Risen Nemesis} _id : string {Risen Nemesis._id} (all different values) folder : string {Risen Nemesis.folder} (same value: 59zk9ixWOkUM0M2T) img : string {Risen Nemesis.img} (2 different values) systems/pf2e/icons/actions/Reaction.webp (x2) systems/pf2e/icons/actions/TwoActions.webp (x2) name : string {Risen Nemesis.name} (all different values) system : object {Risen Nemesis.system} actionType : object {Risen Nemesis.system.actionType} value : string {Risen Nemesis.system.actionType.value} (2 different values) reaction (x2) action (x2) actions : object {Risen Nemesis.system.actions} [value] : integer {Risen Nemesis.system.actions.value} (same value: 2) category : string {Risen Nemesis.system.category} (same value: offensive) description : object {Risen Nemesis.system.description} value : string {Risen Nemesis.system.description.value} (all different values) publication : object {Risen Nemesis.system.publication} license : string {Risen Nemesis.system.publication.license} (same value: ORC) remaster : boolean {Risen Nemesis.system.publication.remaster} (same value: True) title : string {Risen Nemesis.system.publication.title} (same value: Pathfinder #206: Bring the House Down) rules : ###FoundryRulesObject### traits : object {Risen Nemesis.system.traits} value : array {Risen Nemesis.system.traits.value} Length: min=1 max=2 Value type: string {Risen Nemesis.system.traits.value.[]} (all different values) [frequency] : object {Risen Nemesis.system.frequency} max : integer {Risen Nemesis.system.frequency.max} (same value: 1) per : string {Risen Nemesis.system.frequency.per} (same value: day) type : string {Risen Nemesis.type} (same value: action)