Nemesis Different values: 8 ===================================== object {Nemesis} _id : string {Nemesis._id} (all different values) folder : string {Nemesis.folder} (same value: f8EIptjhdQkfxvVI) img : string {Nemesis.img} (2 different values) systems/pf2e/icons/actions/Passive.webp (x6) systems/pf2e/icons/actions/TwoActions.webp (x2) name : string {Nemesis.name} (all different values) system : object {Nemesis.system} actionType : object {Nemesis.system.actionType} value : string {Nemesis.system.actionType.value} (2 different values) passive (x6) action (x2) actions : object {Nemesis.system.actions} [value] : integer {Nemesis.system.actions.value} (same value: 2) category : string {Nemesis.system.category} (same value: offensive) description : object {Nemesis.system.description} value : string {Nemesis.system.description.value} (all different values) publication : object {Nemesis.system.publication} license : string {Nemesis.system.publication.license} (same value: ORC) remaster : boolean {Nemesis.system.publication.remaster} (same value: True) title : string {Nemesis.system.publication.title} (same value: Pathfinder #204: Stage Fright) rules : ###FoundryRulesObject### traits : object {Nemesis.system.traits} value : array {Nemesis.system.traits.value} Length: min=0 max=2 Value type: string {Nemesis.system.traits.value.[]} (2 different values) occult (x2) mental (x1) [frequency] : object {Nemesis.system.frequency} max : integer {Nemesis.system.frequency.max} (same value: 2) per : string {Nemesis.system.frequency.per} (same value: day) type : string {Nemesis.type} (same value: action)