Explorer Different values: 13 ===================================== object {Explorer} _id : string {Explorer._id} (all different values) folder : string {Explorer.folder} (same value: 01olRwWX6VxFN7vB) img : string {Explorer.img} (same value: systems/pf2e/icons/default-icons/npc.svg) items : array {Explorer.items} Length: min=9 max=29 Value type: object {Explorer.items.[]} _id : string {Explorer.items.[]._id} (188 different values) img : string {Explorer.items.[].img} (60 different values) name : string {Explorer.items.[].name} (106 different values) sort : integer {Explorer.items.[].sort} (29 different values) system : object {Explorer.items.[].system} [autoHeightenLevel] : object {Explorer.items.[].system.autoHeightenLevel} [value] : mixed description : object {Explorer.items.[].system.description} value : string {Explorer.items.[].system.description.value} (93 different values) [prepared] : object {Explorer.items.[].system.prepared} flexible : boolean {Explorer.items.[].system.prepared.flexible} (same value: False) value : string {Explorer.items.[].system.prepared.value} (same value: prepared) [proficiency] : object {Explorer.items.[].system.proficiency} value : integer {Explorer.items.[].system.proficiency.value} (same value: 0) publication : object {Explorer.items.[].system.publication} license : string {Explorer.items.[].system.publication.license} (same value: ORC) remaster : boolean {Explorer.items.[].system.publication.remaster} (same value: True) title : string {Explorer.items.[].system.publication.title} (7 different values) (x110) Pathfinder Player Core (x70) Pathfinder Lost Omens Pathfinder Society Guide (x1) Pathfinder GM Core (x3) Pathfinder Lost Omens Gods & Magic (x1) Pathfinder NPC Core (x1) Pathfinder Monster Core (x2) rules : ###FoundryRulesObject### [slots] : object {Explorer.items.[].system.slots} slot0 : object {Explorer.items.[].system.slots.slot0} max : integer {Explorer.items.[].system.slots.slot0.max} (same value: 5) prepared : array {Explorer.items.[].system.slots.slot0.prepared} Length: min=5 max=5 Value type: object {Explorer.items.[].system.slots.slot0.prepared.[]} id : string {Explorer.items.[].system.slots.slot0.prepared.[].id} (5 different values) Uu2EMWBC2gtzZh5V (x1) ttn7cPh9TttWghXR (x1) Cyeuz5jv3Q16BCcn (x1) wHGguzjZv947jJV8 (x1) ncvlxCBEF4c7zyEQ (x1) slot1 : object {Explorer.items.[].system.slots.slot1} max : integer {Explorer.items.[].system.slots.slot1.max} (same value: 3) prepared : array {Explorer.items.[].system.slots.slot1.prepared} Length: min=3 max=3 Value type: object {Explorer.items.[].system.slots.slot1.prepared.[]} id : string {Explorer.items.[].system.slots.slot1.prepared.[].id} (3 different values) 85jKTOE3KlXzs4YW (x1) bNHO3QFQ1Kl2yw8H (x1) KzAN2ght4jKof9ej (x1) slot2 : object {Explorer.items.[].system.slots.slot2} max : integer {Explorer.items.[].system.slots.slot2.max} (same value: 2) prepared : array {Explorer.items.[].system.slots.slot2.prepared} Length: min=2 max=2 Value type: object {Explorer.items.[].system.slots.slot2.prepared.[]} id : string {Explorer.items.[].system.slots.slot2.prepared.[].id} (2 different values) bkdGfEeOyfyfMmeP (x1) 38R5pmOjGA3CD1v8 (x1) [slug] : string {Explorer.items.[].system.slug} (56 different values) [spelldc] : object {Explorer.items.[].system.spelldc} dc : integer {Explorer.items.[].system.spelldc.dc} (same value: 20) mod : integer {Explorer.items.[].system.spelldc.mod} (same value: 0) value : integer {Explorer.items.[].system.spelldc.value} (same value: 12) [tradition] : object {Explorer.items.[].system.tradition} value : string {Explorer.items.[].system.tradition.value} (same value: primal) traits : object {Explorer.items.[].system.traits} [rarity] : string {Explorer.items.[].system.traits.rarity} (2 different values) common (x76) uncommon (x4) [traditions] : array {Explorer.items.[].system.traits.traditions} Length: min=1 max=4 Value type: string {Explorer.items.[].system.traits.traditions.[]} (4 different values) arcane (x8) primal (x10) divine (x3) occult (x3) [value] : array {Explorer.items.[].system.traits.value} Length: min=0 max=6 Value type: string {Explorer.items.[].system.traits.value.[]} (53 different values) [otherTags] : array {Explorer.items.[].system.traits.otherTags} Length: min=1 max=1 Value type: string {Explorer.items.[].system.traits.otherTags.[]} (same value: alchemical-tool) [area] : object {Explorer.items.[].system.area} [details] : string {Explorer.items.[].system.area.details} (same value: all squares in a 20-foot-radius burst that contain plants) type : string {Explorer.items.[].system.area.type} (2 different values) burst (x1) square (x1) value : integer {Explorer.items.[].system.area.value} (2 different values) 20 (x1) 5 (x1) [cost] : object {Explorer.items.[].system.cost} value : string {Explorer.items.[].system.cost.value} (same value: ) [counteraction] : boolean {Explorer.items.[].system.counteraction} (same value: False) [damage] : object {Explorer.items.[].system.damage} [0] : object {Explorer.items.[].system.damage.0} applyMod : boolean {Explorer.items.[].system.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Explorer.items.[].system.damage.0.formula} (same value: 3d6) kinds : array {Explorer.items.[].system.damage.0.kinds} Length: min=1 max=1 Value type: string {Explorer.items.[].system.damage.0.kinds.[]} (same value: damage) materials : array<> {Explorer.items.[].system.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Explorer.items.[].system.damage.0.type} (same value: fire) [3bsJUDEgedKhPx6T] : object {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T} applyMod : boolean {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) [category] : mixed formula : string {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: 2d4) kinds : array {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} Length: min=1 max=1 Value type: string {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: damage) materials : array<> {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.materials} Length: min=0 max=0 Value type: mixed type : string {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: cold) damageType : string {Explorer.items.[].system.damage.damageType} (3 different values) piercing (x16) bludgeoning (x5) slashing (x5) dice : integer {Explorer.items.[].system.damage.dice} (same value: 1) die : string {Explorer.items.[].system.damage.die} (5 different values) d8 (x3) d4 (x9) d6 (x11) d10 (x2) d12 (x1) [defense] : object {Explorer.items.[].system.defense} save : object {Explorer.items.[].system.defense.save} basic : boolean {Explorer.items.[].system.defense.save.basic} (2 different values) False (x1) True (x2) statistic : string {Explorer.items.[].system.defense.save.statistic} (2 different values) reflex (x2) fortitude (x1) [duration] : object {Explorer.items.[].system.duration} sustained : boolean {Explorer.items.[].system.duration.sustained} (2 different values) False (x9) True (x1) value : string {Explorer.items.[].system.duration.value} (5 different values) 1 minute (x3) (x3) until your next daily preparations (x1) unlimited (x1) 1 hour (x2) [level] : object {Explorer.items.[].system.level} value : integer {Explorer.items.[].system.level.value} (4 different values) 2 (x2) 1 (x15) 0 (x57) 3 (x6) [location] : object {Explorer.items.[].system.location} value : string {Explorer.items.[].system.location.value} (same value: GvFkJmDJIJRneI79) [range] : mixed object {Explorer.items.[].system.range} value : string {Explorer.items.[].system.range.value} (5 different values) 120 feet (x2) 30 feet (x2) (x4) 60 feet (x1) touch (x1) integer {Explorer.items.[].system.range} (4 different values) 120 (x1) 60 (x5) 110 (x1) 100 (x2) [requirements] : string {Explorer.items.[].system.requirements} (same value: ) [target] : object {Explorer.items.[].system.target} value : string {Explorer.items.[].system.target.value} (3 different values) (x7) 1 creature (x2) 1 creature or object (x1) [time] : object {Explorer.items.[].system.time} value : string {Explorer.items.[].system.time.value} (same value: 2) [heightening] : object {Explorer.items.[].system.heightening} [area] : integer {Explorer.items.[].system.heightening.area} (same value: 0) [damage] : object {Explorer.items.[].system.heightening.damage} [0] : string {Explorer.items.[].system.heightening.damage.0} (same value: 1d6) 3bsJUDEgedKhPx6T : string {Explorer.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: 1d4) [interval] : integer {Explorer.items.[].system.heightening.interval} (same value: 1) type : string {Explorer.items.[].system.heightening.type} (2 different values) interval (x2) fixed (x1) levels : object {Explorer.items.[].system.heightening.levels} 4 : object {Explorer.items.[].system.heightening.levels.4} area : object {Explorer.items.[].system.heightening.levels.4.area} areaType : string {Explorer.items.[].system.heightening.levels.4.area.areaType} (same value: emanation) type : string {Explorer.items.[].system.heightening.levels.4.area.type} (same value: burst) value : integer {Explorer.items.[].system.heightening.levels.4.area.value} (same value: 20) range : object {Explorer.items.[].system.heightening.levels.4.range} value : string {Explorer.items.[].system.heightening.levels.4.range.value} (same value: 20 feet) [baseItem] : string {Explorer.items.[].system.baseItem} (23 different values) [bonus] : object {Explorer.items.[].system.bonus} value : integer {Explorer.items.[].system.bonus.value} (16 different values) 0 (x26) 8 (x4) 7 (x11) 21 (x1) 20 (x2) 19 (x3) 15 (x6) 17 (x5) 12 (x2) 9 (x1) 18 (x1) 14 (x3) 13 (x1) 11 (x7) 6 (x1) 5 (x1) [bonusDamage] : object {Explorer.items.[].system.bonusDamage} value : integer {Explorer.items.[].system.bonusDamage.value} (same value: 0) [bulk] : object {Explorer.items.[].system.bulk} value : mixed integer {Explorer.items.[].system.bulk.value} (3 different values) 1 (x19) 2 (x9) 0 (x5) float {Explorer.items.[].system.bulk.value} (same value: 0,1) [category] : string {Explorer.items.[].system.category} (11 different values) simple (x12) light (x5) ammo (x9) scroll (x2) defensive (x7) offensive (x14) martial (x14) medium (x3) interaction (x23) other (x2) unarmored (x1) [containerId] : mixed [equipped] : object {Explorer.items.[].system.equipped} carryType : string {Explorer.items.[].system.equipped.carryType} (same value: worn) [handsHeld] : integer {Explorer.items.[].system.equipped.handsHeld} (same value: 0) [invested] : mixed [inSlot] : boolean {Explorer.items.[].system.equipped.inSlot} (2 different values) True (x5) False (x2) [group] : string {Explorer.items.[].system.group} (11 different values) crossbow (x4) knife (x6) club (x5) leather (x6) sword (x2) bow (x5) axe (x2) composite (x1) pick (x1) cloth (x1) flail (x1) [hardness] : integer {Explorer.items.[].system.hardness} (same value: 0) [hp] : object {Explorer.items.[].system.hp} max : integer {Explorer.items.[].system.hp.max} (same value: 0) value : integer {Explorer.items.[].system.hp.value} (same value: 0) [material] : object {Explorer.items.[].system.material} [grade] : mixed [type] : mixed [price] : object {Explorer.items.[].system.price} value : object {Explorer.items.[].system.price.value} [gp] : integer {Explorer.items.[].system.price.value.gp} (11 different values) 3 (x4) 2 (x8) 5 (x2) 10 (x3) 12 (x1) 4 (x3) 1 (x4) 20 (x5) 8 (x1) 14 (x2) 40 (x1) [sp] : integer {Explorer.items.[].system.price.value.sp} (7 different values) 2 (x7) 1 (x11) 7 (x3) 9 (x1) 4 (x2) 6 (x1) 5 (x2) [cp] : integer {Explorer.items.[].system.price.value.cp} (same value: 1) [per] : integer {Explorer.items.[].system.price.per} (same value: 10) [quantity] : integer {Explorer.items.[].system.quantity} (8 different values) 1 (x57) 20 (x5) 40 (x2) 60 (x2) 2 (x1) 10 (x1) 4 (x1) 5 (x1) [reload] : object {Explorer.items.[].system.reload} value : string {Explorer.items.[].system.reload.value} (4 different values) 1 (x4) - (x7) (x10) 0 (x5) [runes] : object {Explorer.items.[].system.runes} potency : integer {Explorer.items.[].system.runes.potency} (2 different values) 0 (x30) 1 (x5) property : array<> {Explorer.items.[].system.runes.property} Length: min=0 max=0 Value type: mixed [striking] : integer {Explorer.items.[].system.runes.striking} (2 different values) 0 (x24) 1 (x2) [resilient] : integer {Explorer.items.[].system.runes.resilient} (same value: 0) [size] : string {Explorer.items.[].system.size} (same value: med) [splashDamage] : object {Explorer.items.[].system.splashDamage} value : integer {Explorer.items.[].system.splashDamage.value} (same value: 0) [usage] : object {Explorer.items.[].system.usage} value : string {Explorer.items.[].system.usage.value} (6 different values) held-in-two-hands (x12) held-in-one-hand (x41) held-in-one-plus-hands (x5) worneyepiece (x1) worn (x1) other (x1) [canBeAmmo] : boolean {Explorer.items.[].system.usage.canBeAmmo} (same value: False) [acBonus] : integer {Explorer.items.[].system.acBonus} (3 different values) 1 (x5) 3 (x3) 0 (x1) [checkPenalty] : integer {Explorer.items.[].system.checkPenalty} (3 different values) -1 (x4) -2 (x3) 0 (x2) [dexCap] : integer {Explorer.items.[].system.dexCap} (4 different values) 4 (x4) 2 (x3) 5 (x1) 3 (x1) [speedPenalty] : integer {Explorer.items.[].system.speedPenalty} (2 different values) 0 (x6) -5 (x3) [strength] : integer {Explorer.items.[].system.strength} (2 different values) 0 (x5) 2 (x3) [stackGroup] : string {Explorer.items.[].system.stackGroup} (2 different values) bolts (x4) arrows (x5) [uses] : object {Explorer.items.[].system.uses} autoDestroy : boolean {Explorer.items.[].system.uses.autoDestroy} (same value: True) max : integer {Explorer.items.[].system.uses.max} (same value: 1) value : integer {Explorer.items.[].system.uses.value} (same value: 1) [spell] : object {Explorer.items.[].system.spell} _id : string {Explorer.items.[].system.spell._id} (2 different values) jRzum2jKguyXCYkf (x1) 9V1ewXlkhGBh2a9F (x1) _stats : object {Explorer.items.[].system.spell._stats} compendiumSource : string {Explorer.items.[].system.spell._stats.compendiumSource} (2 different values) Compendium.pf2e.spells-srd.Item.9h9YCncqah6VNsKf (x1) Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs (x1) img : string {Explorer.items.[].system.spell.img} (2 different values) icons/magic/acid/dissolve-arm-flesh.webp (x1) icons/magic/life/cross-worn-green.webp (x1) name : string {Explorer.items.[].system.spell.name} (2 different values) Acid Grip (x1) Heal (x1) sort : integer {Explorer.items.[].system.spell.sort} (same value: 0) system : object {Explorer.items.[].system.spell.system} [area] : mixed cost : object {Explorer.items.[].system.spell.system.cost} value : string {Explorer.items.[].system.spell.system.cost.value} (same value: ) counteraction : boolean {Explorer.items.[].system.spell.system.counteraction} (same value: False) damage : object {Explorer.items.[].system.spell.system.damage} [YBeTuItHduzXElD5] : object {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5} applyMod : boolean {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) [category] : mixed formula : string {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.formula} (same value: 2d8) kinds : array {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.kinds} Length: min=1 max=1 Value type: string {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: damage) materials : array<> {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.materials} Length: min=0 max=0 Value type: mixed type : string {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.type} (same value: acid) 0 : object {Explorer.items.[].system.spell.system.damage.0} applyMod : boolean {Explorer.items.[].system.spell.system.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Explorer.items.[].system.spell.system.damage.0.formula} (same value: 1d8) kinds : array {Explorer.items.[].system.spell.system.damage.0.kinds} Length: min=2 max=2 Value type: string {Explorer.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) damage (x1) healing (x1) materials : array<> {Explorer.items.[].system.spell.system.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Explorer.items.[].system.spell.system.damage.0.type} (same value: vitality) defense : object {Explorer.items.[].system.spell.system.defense} save : object {Explorer.items.[].system.spell.system.defense.save} basic : boolean {Explorer.items.[].system.spell.system.defense.save.basic} (same value: True) statistic : string {Explorer.items.[].system.spell.system.defense.save.statistic} (2 different values) reflex (x1) fortitude (x1) description : object {Explorer.items.[].system.spell.system.description} value : string {Explorer.items.[].system.spell.system.description.value} (2 different values)

An ephemeral, taloned hand grips the target, burning it with magical acid. The target takes 2d8 acid damage plus @Damage[floor(@item.level/2)d6[persistent,acid]] damage depending on its Reflex save. A creature taking persistent damage from this spell takes a –10-foot status penalty to its Speeds. @UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Acid Grip]


Critical Success The creature is unaffected.

Success The creature takes half damage and no persistent damage, and the claw moves it up to 5 feet in a direction of your choice.

Failure The creature takes full damage and persistent damage, and the claw moves it up to 10 feet in a direction of your choice.

Critical Failure The creature takes double damage and full persistent damage, and the claw moves it up to 20 feet in a direction of your choice.


Heightened (+2) The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.

(x1)

You channel vital energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.

1 The spell has a range of touch.

2 (concentrate) The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8.

3 (concentrate) You disperse vital energy in a @Template[emanation|distance:30]. This targets all living and undead creatures in the burst.


Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.

(x1) duration : object {Explorer.items.[].system.spell.system.duration} sustained : boolean {Explorer.items.[].system.spell.system.duration.sustained} (same value: False) value : string {Explorer.items.[].system.spell.system.duration.value} (same value: ) heightening : object {Explorer.items.[].system.spell.system.heightening} damage : object {Explorer.items.[].system.spell.system.heightening.damage} [YBeTuItHduzXElD5] : string {Explorer.items.[].system.spell.system.heightening.damage.YBeTuItHduzXElD5} (same value: 2d8) 0 : string {Explorer.items.[].system.spell.system.heightening.damage.0} (same value: 1d8) interval : integer {Explorer.items.[].system.spell.system.heightening.interval} (2 different values) 2 (x1) 1 (x1) type : string {Explorer.items.[].system.spell.system.heightening.type} (same value: interval) level : object {Explorer.items.[].system.spell.system.level} value : integer {Explorer.items.[].system.spell.system.level.value} (2 different values) 2 (x1) 1 (x1) location : object {Explorer.items.[].system.spell.system.location} heightenedLevel : integer {Explorer.items.[].system.spell.system.location.heightenedLevel} (2 different values) 2 (x1) 1 (x1) [value] : mixed publication : object {Explorer.items.[].system.spell.system.publication} license : string {Explorer.items.[].system.spell.system.publication.license} (same value: ORC) remaster : boolean {Explorer.items.[].system.spell.system.publication.remaster} (same value: True) title : string {Explorer.items.[].system.spell.system.publication.title} (same value: Pathfinder Player Core) range : object {Explorer.items.[].system.spell.system.range} value : string {Explorer.items.[].system.spell.system.range.value} (2 different values) 120 feet (x1) varies (x1) requirements : string {Explorer.items.[].system.spell.system.requirements} (same value: ) rules : ###FoundryRulesObject### slug : string {Explorer.items.[].system.spell.system.slug} (2 different values) acid-grip (x1) heal (x1) target : object {Explorer.items.[].system.spell.system.target} value : string {Explorer.items.[].system.spell.system.target.value} (2 different values) 1 creature (x1) 1 willing living creature or 1 undead (x1) time : object {Explorer.items.[].system.spell.system.time} value : string {Explorer.items.[].system.spell.system.time.value} (2 different values) 2 (x1) 1 to 3 (x1) traits : object {Explorer.items.[].system.spell.system.traits} rarity : string {Explorer.items.[].system.spell.system.traits.rarity} (same value: common) traditions : array {Explorer.items.[].system.spell.system.traits.traditions} Length: min=2 max=2 Value type: string {Explorer.items.[].system.spell.system.traits.traditions.[]} (3 different values) arcane (x1) primal (x2) divine (x1) value : array {Explorer.items.[].system.spell.system.traits.value} Length: min=3 max=3 Value type: string {Explorer.items.[].system.spell.system.traits.value.[]} (5 different values) acid (x1) concentrate (x1) manipulate (x2) healing (x1) vitality (x1) overlays : object {Explorer.items.[].system.spell.system.overlays} 37gy7l19tik74o4s : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s} _id : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: 37gy7l19tik74o4s) name : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: Heal (vs. Living)) overlayType : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: override) sort : integer {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) system : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} damage : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} 0 : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} formula : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: 1d8+8) kinds : array {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: healing) [defense] : mixed heightening : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} damage : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} 0 : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: 1d8+8) range : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} value : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: 30 feet) time : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} value : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: 2) traits : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} value : array {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} Length: min=4 max=4 Value type: string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) concentrate (x1) healing (x1) manipulate (x1) vitality (x1) 7qdtetowq348s9oc : object {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc} _id : string {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: 7qdtetowq348s9oc) overlayType : string {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: override) sort : integer {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) system : object {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} range : object {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} value : string {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: touch) time : object {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} value : string {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: 1) 7vbvdrv2cl87sqta : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} _id : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: 7vbvdrv2cl87sqta) overlayType : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: override) sort : integer {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) system : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} area : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area} type : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: emanation) value : integer {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) range : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} value : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: ) target : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} value : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: all living and undead creatures) time : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} value : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: 3) traits : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} value : array {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} Length: min=4 max=4 Value type: string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) concentrate (x1) healing (x1) manipulate (x1) vitality (x1) lfxcoz2d3f8j2zq1 : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} _id : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: lfxcoz2d3f8j2zq1) name : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: Heal (vs. Undead)) overlayType : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: override) sort : integer {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) system : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} damage : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} 0 : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} kinds : array {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: damage) range : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} value : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: 30 feet) target : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} value : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: 1 undead) time : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} value : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: 2) traits : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} value : array {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} Length: min=4 max=4 Value type: string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) concentrate (x1) healing (x1) manipulate (x1) vitality (x1) type : string {Explorer.items.[].system.spell.type} (same value: spell) [attackEffects] : object {Explorer.items.[].system.attackEffects} value : array<> {Explorer.items.[].system.attackEffects.value} Length: min=0 max=0 Value type: mixed [damageRolls] : object {Explorer.items.[].system.damageRolls} [cmqih9g1dkeln0836i2t] : object {Explorer.items.[].system.damageRolls.cmqih9g1dkeln0836i2t} damage : string {Explorer.items.[].system.damageRolls.cmqih9g1dkeln0836i2t.damage} (same value: 1d4+5) damageType : string {Explorer.items.[].system.damageRolls.cmqih9g1dkeln0836i2t.damageType} (same value: bludgeoning) [ePO74SYqS30Jru2n] : object {Explorer.items.[].system.damageRolls.ePO74SYqS30Jru2n} damage : string {Explorer.items.[].system.damageRolls.ePO74SYqS30Jru2n.damage} (same value: 1d4+5) damageType : string {Explorer.items.[].system.damageRolls.ePO74SYqS30Jru2n.damageType} (same value: piercing) [oGAxOnUh96T7ypKT] : object {Explorer.items.[].system.damageRolls.oGAxOnUh96T7ypKT} damage : string {Explorer.items.[].system.damageRolls.oGAxOnUh96T7ypKT.damage} (same value: 1d4+5) damageType : string {Explorer.items.[].system.damageRolls.oGAxOnUh96T7ypKT.damageType} (same value: piercing) [eEvwd3QZagynekeT] : object {Explorer.items.[].system.damageRolls.eEvwd3QZagynekeT} damage : string {Explorer.items.[].system.damageRolls.eEvwd3QZagynekeT.damage} (7 different values) 1d4+5 (x1) 1d4+10 (x3) 1d4+9 (x2) 1d4+8 (x1) 1d4+3 (x1) 1d4+6 (x1) 1d4+12 (x1) damageType : string {Explorer.items.[].system.damageRolls.eEvwd3QZagynekeT.damageType} (same value: bludgeoning) [0] : object {Explorer.items.[].system.damageRolls.0} damage : string {Explorer.items.[].system.damageRolls.0.damage} (10 different values) 1d8+3 (x1) 1d12+8 (x1) 1d6+6 (x2) 1d6+10 (x1) 1d8+8 (x1) 1d6+3 (x1) 1d6+9 (x1) 1d6+2 (x1) 1d6 (x1) 1d8+5 (x1) damageType : string {Explorer.items.[].system.damageRolls.0.damageType} (3 different values) piercing (x8) slashing (x2) bludgeoning (x1) [SQwr2JUJ0Gk2BuvI] : object {Explorer.items.[].system.damageRolls.SQwr2JUJ0Gk2BuvI} damage : string {Explorer.items.[].system.damageRolls.SQwr2JUJ0Gk2BuvI.damage} (same value: 2d6+10) damageType : string {Explorer.items.[].system.damageRolls.SQwr2JUJ0Gk2BuvI.damageType} (same value: slashing) [FCotmaqlT0uXKvia] : object {Explorer.items.[].system.damageRolls.FCotmaqlT0uXKvia} damage : string {Explorer.items.[].system.damageRolls.FCotmaqlT0uXKvia.damage} (same value: 1d6+6) damageType : string {Explorer.items.[].system.damageRolls.FCotmaqlT0uXKvia.damageType} (same value: piercing) [QYJYzAiajdQBM73u] : object {Explorer.items.[].system.damageRolls.QYJYzAiajdQBM73u} damage : string {Explorer.items.[].system.damageRolls.QYJYzAiajdQBM73u.damage} (same value: 1d4+1) damageType : string {Explorer.items.[].system.damageRolls.QYJYzAiajdQBM73u.damageType} (same value: piercing) [Hg0fe2WFU2t7WX1h] : object {Explorer.items.[].system.damageRolls.Hg0fe2WFU2t7WX1h} damage : string {Explorer.items.[].system.damageRolls.Hg0fe2WFU2t7WX1h.damage} (same value: 1d4+1) damageType : string {Explorer.items.[].system.damageRolls.Hg0fe2WFU2t7WX1h.damageType} (same value: piercing) [XjtmrfaHMCc8nOiO] : object {Explorer.items.[].system.damageRolls.XjtmrfaHMCc8nOiO} damage : string {Explorer.items.[].system.damageRolls.XjtmrfaHMCc8nOiO.damage} (same value: 1d4+1) damageType : string {Explorer.items.[].system.damageRolls.XjtmrfaHMCc8nOiO.damageType} (same value: bludgeoning) [1t3mcMlCl3TS7ZVf] : object {Explorer.items.[].system.damageRolls.1t3mcMlCl3TS7ZVf} damage : string {Explorer.items.[].system.damageRolls.1t3mcMlCl3TS7ZVf.damage} (same value: 1d4+1) damageType : string {Explorer.items.[].system.damageRolls.1t3mcMlCl3TS7ZVf.damageType} (same value: bludgeoning) [AmVr7gw6vRwBxVul] : object {Explorer.items.[].system.damageRolls.AmVr7gw6vRwBxVul} damage : string {Explorer.items.[].system.damageRolls.AmVr7gw6vRwBxVul.damage} (same value: 1d6+9) damageType : string {Explorer.items.[].system.damageRolls.AmVr7gw6vRwBxVul.damageType} (same value: bludgeoning) [tP8uFLzpOF4W4Smv] : object {Explorer.items.[].system.damageRolls.tP8uFLzpOF4W4Smv} damage : string {Explorer.items.[].system.damageRolls.tP8uFLzpOF4W4Smv.damage} (same value: 1d6+9) damageType : string {Explorer.items.[].system.damageRolls.tP8uFLzpOF4W4Smv.damageType} (same value: bludgeoning) [6qnbkefxia7y8bd6] : object {Explorer.items.[].system.damageRolls.6qnbkefxia7y8bd6} damage : string {Explorer.items.[].system.damageRolls.6qnbkefxia7y8bd6.damage} (same value: 1d10+6) damageType : string {Explorer.items.[].system.damageRolls.6qnbkefxia7y8bd6.damageType} (same value: piercing) [CdKydnJn0RWfRMZE] : object {Explorer.items.[].system.damageRolls.CdKydnJn0RWfRMZE} damage : string {Explorer.items.[].system.damageRolls.CdKydnJn0RWfRMZE.damage} (same value: 1d4+10) damageType : string {Explorer.items.[].system.damageRolls.CdKydnJn0RWfRMZE.damageType} (same value: piercing) [4Uf1Pfid9lyVxz5y] : object {Explorer.items.[].system.damageRolls.4Uf1Pfid9lyVxz5y} damage : string {Explorer.items.[].system.damageRolls.4Uf1Pfid9lyVxz5y.damage} (same value: 1d8+8) damageType : string {Explorer.items.[].system.damageRolls.4Uf1Pfid9lyVxz5y.damageType} (same value: piercing) [dEV0g4GHeNnqMIAM] : object {Explorer.items.[].system.damageRolls.dEV0g4GHeNnqMIAM} damage : string {Explorer.items.[].system.damageRolls.dEV0g4GHeNnqMIAM.damage} (same value: 1d6+10) damageType : string {Explorer.items.[].system.damageRolls.dEV0g4GHeNnqMIAM.damageType} (same value: piercing) [tZSyf3Gh9vDjdUd6] : object {Explorer.items.[].system.damageRolls.tZSyf3Gh9vDjdUd6} damage : string {Explorer.items.[].system.damageRolls.tZSyf3Gh9vDjdUd6.damage} (same value: 1d6+10) damageType : string {Explorer.items.[].system.damageRolls.tZSyf3Gh9vDjdUd6.damageType} (same value: slashing) [a67LasmRQGX0oAAP] : object {Explorer.items.[].system.damageRolls.a67LasmRQGX0oAAP} damage : string {Explorer.items.[].system.damageRolls.a67LasmRQGX0oAAP.damage} (same value: 1d6+10) damageType : string {Explorer.items.[].system.damageRolls.a67LasmRQGX0oAAP.damageType} (same value: slashing) [T6DF73klBsLlzjHb] : object {Explorer.items.[].system.damageRolls.T6DF73klBsLlzjHb} damage : string {Explorer.items.[].system.damageRolls.T6DF73klBsLlzjHb.damage} (same value: 1d4+3) damageType : string {Explorer.items.[].system.damageRolls.T6DF73klBsLlzjHb.damageType} (same value: bludgeoning) [p3lNvUjGDnlPIoLX] : object {Explorer.items.[].system.damageRolls.p3lNvUjGDnlPIoLX} damage : string {Explorer.items.[].system.damageRolls.p3lNvUjGDnlPIoLX.damage} (same value: 1d4+3) damageType : string {Explorer.items.[].system.damageRolls.p3lNvUjGDnlPIoLX.damageType} (same value: bludgeoning) [rt3aacu5pld9o98pw05l] : object {Explorer.items.[].system.damageRolls.rt3aacu5pld9o98pw05l} damage : string {Explorer.items.[].system.damageRolls.rt3aacu5pld9o98pw05l.damage} (same value: 1d4+4) damageType : string {Explorer.items.[].system.damageRolls.rt3aacu5pld9o98pw05l.damageType} (same value: bludgeoning) [YLNmsXG8MKDXyXfU] : object {Explorer.items.[].system.damageRolls.YLNmsXG8MKDXyXfU} damage : string {Explorer.items.[].system.damageRolls.YLNmsXG8MKDXyXfU.damage} (same value: 1d4+4) damageType : string {Explorer.items.[].system.damageRolls.YLNmsXG8MKDXyXfU.damageType} (same value: bludgeoning) [1] : object {Explorer.items.[].system.damageRolls.1} damage : string {Explorer.items.[].system.damageRolls.1.damage} (same value: 1) damageType : string {Explorer.items.[].system.damageRolls.1.damageType} (same value: fire) [iJvr15JhjZeiX8NX] : object {Explorer.items.[].system.damageRolls.iJvr15JhjZeiX8NX} damage : string {Explorer.items.[].system.damageRolls.iJvr15JhjZeiX8NX.damage} (same value: 1d4+2) damageType : string {Explorer.items.[].system.damageRolls.iJvr15JhjZeiX8NX.damageType} (same value: piercing) [IvMRrHT86p66xkvl] : object {Explorer.items.[].system.damageRolls.IvMRrHT86p66xkvl} damage : string {Explorer.items.[].system.damageRolls.IvMRrHT86p66xkvl.damage} (same value: 1d4+2) damageType : string {Explorer.items.[].system.damageRolls.IvMRrHT86p66xkvl.damageType} (same value: piercing) [0wOFrUyTVvGWvp4L] : object {Explorer.items.[].system.damageRolls.0wOFrUyTVvGWvp4L} damage : string {Explorer.items.[].system.damageRolls.0wOFrUyTVvGWvp4L.damage} (same value: 1d4+2) damageType : string {Explorer.items.[].system.damageRolls.0wOFrUyTVvGWvp4L.damageType} (same value: bludgeoning) [39O2XJi48KkTnbBF] : object {Explorer.items.[].system.damageRolls.39O2XJi48KkTnbBF} damage : string {Explorer.items.[].system.damageRolls.39O2XJi48KkTnbBF.damage} (same value: 1d4+6) damageType : string {Explorer.items.[].system.damageRolls.39O2XJi48KkTnbBF.damageType} (same value: piercing) [daE0obyncH04DZR0] : object {Explorer.items.[].system.damageRolls.daE0obyncH04DZR0} damage : string {Explorer.items.[].system.damageRolls.daE0obyncH04DZR0.damage} (same value: 1d4+6) damageType : string {Explorer.items.[].system.damageRolls.daE0obyncH04DZR0.damageType} (same value: piercing) [uLwPIoOp2nB3B6Ch] : object {Explorer.items.[].system.damageRolls.uLwPIoOp2nB3B6Ch} damage : string {Explorer.items.[].system.damageRolls.uLwPIoOp2nB3B6Ch.damage} (same value: 2d10+12) damageType : string {Explorer.items.[].system.damageRolls.uLwPIoOp2nB3B6Ch.damageType} (same value: bludgeoning) [qkGj3jtJz6EEaKtN] : object {Explorer.items.[].system.damageRolls.qkGj3jtJz6EEaKtN} damage : string {Explorer.items.[].system.damageRolls.qkGj3jtJz6EEaKtN.damage} (same value: 1d4+12) damageType : string {Explorer.items.[].system.damageRolls.qkGj3jtJz6EEaKtN.damageType} (same value: slashing) [actionType] : object {Explorer.items.[].system.actionType} value : string {Explorer.items.[].system.actionType.value} (3 different values) reaction (x7) passive (x25) action (x12) [actions] : object {Explorer.items.[].system.actions} [value] : integer {Explorer.items.[].system.actions.value} (2 different values) 1 (x10) 2 (x2) [frequency] : object {Explorer.items.[].system.frequency} max : integer {Explorer.items.[].system.frequency.max} (same value: 1) per : string {Explorer.items.[].system.frequency.per} (same value: day) value : integer {Explorer.items.[].system.frequency.value} (same value: 1) [mod] : object {Explorer.items.[].system.mod} value : integer {Explorer.items.[].system.mod.value} (9 different values) 10 (x2) 13 (x2) 21 (x1) 5 (x2) 11 (x3) 12 (x1) 15 (x1) 2 (x1) 18 (x1) [proficient] : object {Explorer.items.[].system.proficient} value : integer {Explorer.items.[].system.proficient.value} (same value: 0) [deathNote] : boolean {Explorer.items.[].system.deathNote} (same value: True) type : string {Explorer.items.[].type} (9 different values) spellcastingEntry (x1) spell (x10) weapon (x26) armor (x9) equipment (x22) consumable (x13) melee (x49) action (x44) lore (x14) [_stats] : object {Explorer.items.[]._stats} compendiumSource : string {Explorer.items.[]._stats.compendiumSource} (59 different values) [flags] : object {Explorer.items.[].flags} pf2e : object {Explorer.items.[].flags.pf2e} linkedWeapon : string {Explorer.items.[].flags.pf2e.linkedWeapon} (25 different values) name : string {Explorer.name} (all different values) system : object {Explorer.system} abilities : object {Explorer.system.abilities} cha : object {Explorer.system.abilities.cha} mod : integer {Explorer.system.abilities.cha.mod} (3 different values) 0 (x9) 1 (x3) 2 (x1) con : object {Explorer.system.abilities.con} mod : integer {Explorer.system.abilities.con.mod} (3 different values) 1 (x5) 4 (x2) 2 (x6) dex : object {Explorer.system.abilities.dex} mod : integer {Explorer.system.abilities.dex.mod} (4 different values) 2 (x2) 3 (x4) 4 (x5) 1 (x2) int : object {Explorer.system.abilities.int} mod : integer {Explorer.system.abilities.int.mod} (4 different values) 3 (x1) 2 (x3) 0 (x7) 1 (x2) str : object {Explorer.system.abilities.str} mod : integer {Explorer.system.abilities.str.mod} (5 different values) 2 (x4) 4 (x4) 1 (x2) 3 (x2) 6 (x1) wis : object {Explorer.system.abilities.wis} mod : integer {Explorer.system.abilities.wis.mod} (4 different values) 4 (x5) 3 (x4) 2 (x3) 1 (x1) attributes : object {Explorer.system.attributes} ac : object {Explorer.system.attributes.ac} details : string {Explorer.system.attributes.ac.details} (same value: ) value : integer {Explorer.system.attributes.ac.value} (10 different values) 18 (x2) 27 (x1) 15 (x2) 23 (x1) 20 (x1) 25 (x1) 21 (x2) 16 (x1) 19 (x1) 26 (x1) allSaves : object {Explorer.system.attributes.allSaves} value : string {Explorer.system.attributes.allSaves.value} (same value: ) hp : object {Explorer.system.attributes.hp} details : string {Explorer.system.attributes.hp.details} (same value: ) max : integer {Explorer.system.attributes.hp.max} (all different values) temp : integer {Explorer.system.attributes.hp.temp} (same value: 0) value : integer {Explorer.system.attributes.hp.value} (all different values) speed : object {Explorer.system.attributes.speed} otherSpeeds : array {Explorer.system.attributes.speed.otherSpeeds} Length: min=0 max=1 Value type: object {Explorer.system.attributes.speed.otherSpeeds.[]} type : string {Explorer.system.attributes.speed.otherSpeeds.[].type} (same value: climb) value : integer {Explorer.system.attributes.speed.otherSpeeds.[].value} (same value: 15) value : integer {Explorer.system.attributes.speed.value} (same value: 25) [details] : string {Explorer.system.attributes.speed.details} (same value: arctic passage) resistances : array {Explorer.system.attributes.resistances} Length: min=1 max=1 Value type: object {Explorer.system.attributes.resistances.[]} doubleVs : array<> {Explorer.system.attributes.resistances.[].doubleVs} Length: min=0 max=0 Value type: mixed exceptions : array<> {Explorer.system.attributes.resistances.[].exceptions} Length: min=0 max=0 Value type: mixed type : string {Explorer.system.attributes.resistances.[].type} (same value: cold) value : integer {Explorer.system.attributes.resistances.[].value} (same value: 10) details : object {Explorer.system.details} blurb : string {Explorer.system.details.blurb} (same value: ) languages : object {Explorer.system.details.languages} details : string {Explorer.system.details.languages.details} (same value: ) value : array {Explorer.system.details.languages.value} Length: min=1 max=5 Value type: string {Explorer.system.details.languages.value.[]} (7 different values) common (x13) erutaki (x1) skald (x1) tien (x1) varki (x1) petran (x1) pyric (x1) level : object {Explorer.system.details.level} value : integer {Explorer.system.details.level.value} (10 different values) 3 (x2) 9 (x1) 1 (x1) 6 (x1) 4 (x1) 7 (x1) 5 (x2) 2 (x2) 0 (x1) 8 (x1) privateNotes : string {Explorer.system.details.privateNotes} (same value: ) publicNotes : string {Explorer.system.details.publicNotes} (all different values) publication : object {Explorer.system.details.publication} license : string {Explorer.system.details.publication.license} (same value: ORC) remaster : boolean {Explorer.system.details.publication.remaster} (same value: True) title : string {Explorer.system.details.publication.title} (same value: Pathfinder NPC Core) initiative : object {Explorer.system.initiative} statistic : string {Explorer.system.initiative.statistic} (same value: perception) perception : object {Explorer.system.perception} details : string {Explorer.system.perception.details} (same value: ) mod : integer {Explorer.system.perception.mod} (11 different values) 14 (x3) 21 (x1) 7 (x1) 17 (x1) 15 (x1) 11 (x1) 9 (x1) 13 (x1) 5 (x1) 12 (x1) 16 (x1) senses : array<> {Explorer.system.perception.senses} Length: min=0 max=0 Value type: mixed resources : object {Explorer.system.resources} [focus] : object {Explorer.system.resources.focus} max : integer {Explorer.system.resources.focus.max} (same value: 1) value : integer {Explorer.system.resources.focus.value} (same value: 1) saves : object {Explorer.system.saves} fortitude : object {Explorer.system.saves.fortitude} saveDetail : string {Explorer.system.saves.fortitude.saveDetail} (same value: ) value : integer {Explorer.system.saves.fortitude.value} (10 different values) 8 (x2) 21 (x1) 0 (x1) 17 (x1) 14 (x2) 12 (x1) 7 (x2) 10 (x1) 5 (x1) 19 (x1) reflex : object {Explorer.system.saves.reflex} saveDetail : string {Explorer.system.saves.reflex.saveDetail} (same value: ) value : integer {Explorer.system.saves.reflex.value} (12 different values) 9 (x1) 18 (x1) 0 (x1) 13 (x1) 8 (x1) 17 (x1) 12 (x2) 5 (x1) 10 (x1) 15 (x1) 7 (x1) 11 (x1) will : object {Explorer.system.saves.will} saveDetail : string {Explorer.system.saves.will.saveDetail} (same value: ) value : integer {Explorer.system.saves.will.value} (9 different values) 10 (x1) 15 (x2) 0 (x1) 12 (x1) 11 (x3) 9 (x2) 7 (x1) 4 (x1) 16 (x1) skills : object {Explorer.system.skills} [nature] : object {Explorer.system.skills.nature} base : integer {Explorer.system.skills.nature.base} (9 different values) 10 (x2) 19 (x1) 15 (x1) 8 (x2) 17 (x1) 12 (x1) 7 (x1) 11 (x1) 16 (x1) [special] : array<> {Explorer.system.skills.nature.special} Length: min=0 max=0 Value type: mixed [society] : object {Explorer.system.skills.society} base : integer {Explorer.system.skills.society.base} (same value: 9) [special] : array<> {Explorer.system.skills.society.special} Length: min=0 max=0 Value type: mixed [survival] : object {Explorer.system.skills.survival} base : integer {Explorer.system.skills.survival.base} (9 different values) 7 (x2) 18 (x2) 10 (x1) 15 (x1) 12 (x2) 17 (x1) 8 (x1) 3 (x1) 13 (x1) [special] : array<> {Explorer.system.skills.survival.special} Length: min=0 max=0 Value type: mixed [acrobatics] : object {Explorer.system.skills.acrobatics} base : integer {Explorer.system.skills.acrobatics.base} (3 different values) 20 (x1) 13 (x2) 5 (x1) [special] : array {Explorer.system.skills.acrobatics.special} Length: min=0 max=1 Value type: object {Explorer.system.skills.acrobatics.special.[]} base : integer {Explorer.system.skills.acrobatics.special.[].base} (same value: 15) label : string {Explorer.system.skills.acrobatics.special.[].label} (same value: to Balance on slippery ice) predicate : array {Explorer.system.skills.acrobatics.special.[].predicate} Length: min=2 max=2 Value type: string {Explorer.system.skills.acrobatics.special.[].predicate.[]} (2 different values) terrain:ice (x1) action:balance (x1) [athletics] : object {Explorer.system.skills.athletics} base : integer {Explorer.system.skills.athletics.base} (5 different values) 20 (x1) 13 (x3) 12 (x1) 4 (x1) 14 (x1) [special] : array<> {Explorer.system.skills.athletics.special} Length: min=0 max=0 Value type: mixed [diplomacy] : object {Explorer.system.skills.diplomacy} base : integer {Explorer.system.skills.diplomacy.base} (3 different values) 18 (x1) 11 (x1) 5 (x1) special : array<> {Explorer.system.skills.diplomacy.special} Length: min=0 max=0 Value type: mixed [medicine] : object {Explorer.system.skills.medicine} base : integer {Explorer.system.skills.medicine.base} (2 different values) 6 (x1) 15 (x1) [special] : array<> {Explorer.system.skills.medicine.special} Length: min=0 max=0 Value type: mixed [stealth] : object {Explorer.system.skills.stealth} base : integer {Explorer.system.skills.stealth.base} (7 different values) 3 (x1) 10 (x1) 17 (x1) 5 (x2) 8 (x1) 11 (x1) 9 (x1) [special] : array<> {Explorer.system.skills.stealth.special} Length: min=0 max=0 Value type: mixed [intimidation] : object {Explorer.system.skills.intimidation} base : integer {Explorer.system.skills.intimidation.base} (2 different values) 13 (x1) 14 (x1) special : array<> {Explorer.system.skills.intimidation.special} Length: min=0 max=0 Value type: mixed [crafting] : object {Explorer.system.skills.crafting} base : integer {Explorer.system.skills.crafting.base} (same value: 4) [deception] : object {Explorer.system.skills.deception} base : integer {Explorer.system.skills.deception.base} (2 different values) 4 (x1) 7 (x1) [thievery] : object {Explorer.system.skills.thievery} base : integer {Explorer.system.skills.thievery.base} (same value: 13) traits : object {Explorer.system.traits} rarity : string {Explorer.system.traits.rarity} (same value: common) size : object {Explorer.system.traits.size} value : string {Explorer.system.traits.size.value} (same value: med) value : array {Explorer.system.traits.value} Length: min=2 max=3 Value type: string {Explorer.system.traits.value.[]} (3 different values) human (x13) humanoid (x13) evil (x1) type : string {Explorer.type} (same value: npc)