Demolitionist Different values: 5 ===================================== object {Demolitionist} _id : string {Demolitionist._id} (all different values) folder : string {Demolitionist.folder} (same value: bPwF9HNwyz5zbQRa) img : string {Demolitionist.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Demolitionist.name} (all different values) system : object {Demolitionist.system} actionType : object {Demolitionist.system.actionType} value : string {Demolitionist.system.actionType.value} (2 different values) reaction (x1) passive (x4) actions : object {Demolitionist.system.actions} [value] : mixed category : string {Demolitionist.system.category} (same value: class) description : object {Demolitionist.system.description} value : string {Demolitionist.system.description.value} (all different values) level : object {Demolitionist.system.level} value : integer {Demolitionist.system.level.value} (all different values) prerequisites : object {Demolitionist.system.prerequisites} value : array {Demolitionist.system.prerequisites.value} Length: min=0 max=2 Value type: object {Demolitionist.system.prerequisites.value.[]} value : string {Demolitionist.system.prerequisites.value.[].value} (3 different values) Demolitionist Dedication (x4) Calculated Splash, Directional Bombs, or Expanded Splash (x1) master in Engineering Lore (x1) publication : object {Demolitionist.system.publication} license : string {Demolitionist.system.publication.license} (same value: ORC) remaster : boolean {Demolitionist.system.publication.remaster} (same value: True) title : string {Demolitionist.system.publication.title} (same value: Pathfinder Guns & Gears) rules : ###FoundryRulesObject### traits : object {Demolitionist.system.traits} rarity : string {Demolitionist.system.traits.rarity} (2 different values) common (x4) uncommon (x1) value : array {Demolitionist.system.traits.value} Length: min=1 max=2 Value type: string {Demolitionist.system.traits.value.[]} (2 different values) archetype (x5) dedication (x1) type : string {Demolitionist.type} (same value: feat)