Army War Actions (Basic) Different values: 6 ===================================== object {Army War Actions (Basic)} _id : string {Army War Actions (Basic)._id} (all different values) folder : string {Army War Actions (Basic).folder} (same value: Vqp8b64uH35zkncy) img : string {Army War Actions (Basic).img} (3 different values) systems/pf2e/icons/actions/OneAction.webp (x3) systems/pf2e/icons/actions/TwoActions.webp (x2) systems/pf2e/icons/actions/ThreeActions.webp (x1) name : string {Army War Actions (Basic).name} (all different values) system : object {Army War Actions (Basic).system} actionType : object {Army War Actions (Basic).system.actionType} value : string {Army War Actions (Basic).system.actionType.value} (same value: action) actions : object {Army War Actions (Basic).system.actions} value : integer {Army War Actions (Basic).system.actions.value} (3 different values) 1 (x3) 2 (x2) 3 (x1) campaign : string {Army War Actions (Basic).system.campaign} (same value: kingmaker) category : string {Army War Actions (Basic).system.category} (same value: army-war-action) description : object {Army War Actions (Basic).system.description} value : string {Army War Actions (Basic).system.description.value} (all different values) [location] : mixed prerequisites : object {Army War Actions (Basic).system.prerequisites} value : array<> {Army War Actions (Basic).system.prerequisites.value} Length: min=0 max=0 Value type: mixed publication : object {Army War Actions (Basic).system.publication} license : string {Army War Actions (Basic).system.publication.license} (same value: OGL) remaster : boolean {Army War Actions (Basic).system.publication.remaster} (same value: False) title : string {Army War Actions (Basic).system.publication.title} (same value: Pathfinder Kingmaker) rules : ###FoundryRulesObject### traits : object {Army War Actions (Basic).system.traits} rarity : string {Army War Actions (Basic).system.traits.rarity} (same value: common) value : array {Army War Actions (Basic).system.traits.value} Length: min=0 max=1 Value type: string {Army War Actions (Basic).system.traits.value.[]} (3 different values) maneuver (x3) attack (x1) morale (x1) type : string {Army War Actions (Basic).type} (same value: campaignFeature)