gatewalkers-bestiary object _id : String (all different values) folder : String (different values: 3) GZbCRZqdSLJh3oxm (x33) BYTwbOGTmUFlkCFZ (x26) 4aRsm6CfdI22pko7 (x22) img : String (different values: 2) systems/pf2e/icons/default-icons/npc.svg (x56) systems/pf2e/icons/default-icons/hazard.svg (x25) items : array Length: min=1 max=34 Value type: object _id : String (different values: 636) img : String (different values: 171) name : String (different values: 442) sort : Integer (different values: 35) system : object [attack] : object value : String (different values: 1) (x100) [attackEffects] : object value : array Length: min=0 max=2 Value type: String (different values: 23) [custom] : String (different values: 1) (x47) [bonus] : object value : Integer (different values: 21) [damageRolls] : object [e0gbdhBWD1d4a8Nn] : object damage : String (different values: 1) 2d4+8 (x1) damageType : String (different values: 1) bludgeoning (x1) [5GxiQwj212BptgbD] : object damage : String (different values: 1) 2d4+8 (x1) damageType : String (different values: 1) bludgeoning (x1) [cQzk8Uq4DiPA63MT] : object damage : String (different values: 1) 1d4+3 (x1) damageType : String (different values: 1) bludgeoning (x1) [wlyfzpfua9idh2fekuz7] : object damage : String (different values: 1) 1d10+4 (x1) damageType : String (different values: 1) bludgeoning (x1) [r42z9g2uk89qflklwjvz] : object damage : String (different values: 1) 1d8+4 (x1) damageType : String (different values: 1) slashing (x1) [bqpqxci98av1xgjswr0f] : object damage : String (different values: 1) 1d6+4 (x1) damageType : String (different values: 1) piercing (x1) [ghrwj7zjmjzkb8j9vhz1] : object damage : String (different values: 1) 1d6+4 (x1) damageType : String (different values: 1) piercing (x1) [bin7ygyznooo9etp42qy] : object damage : String (different values: 1) 1d10+3 (x1) damageType : String (different values: 1) piercing (x1) [qr3rvEI9hJPYyj5o] : object damage : String (different values: 1) 1d4+2 (x3) damageType : String (different values: 1) bludgeoning (x3) [7AU8JMFJ2OCuBnej] : object damage : String (different values: 1) 1d6 (x1) damageType : String (different values: 1) acid (x1) [BKJuAKRU5Ssyd1qT] : object category : String (different values: 1) splash (x1) damage : String (different values: 1) 1 (x1) damageType : String (different values: 1) acid (x1) [aJlTxs0HHRgYoAxp] : object damage : String (different values: 1) 1d4+2 (x1) damageType : String (different values: 1) piercing (x1) [ZxRmwGaHv54t2gKf] : object damage : String (different values: 1) 1d8+3 (x1) damageType : String (different values: 1) piercing (x1) [i2DuuCUvbT3UpUnQ] : object damage : String (different values: 1) 2d8+9 (x1) damageType : String (different values: 1) force (x1) [GmKknDnlzMvINhCw] : object damage : String (different values: 1) 1d10+5 (x1) damageType : String (different values: 1) slashing (x1) [2EOkIWCkJj7TDpfe] : object damage : String (different values: 1) 1d6+1 (x1) damageType : String (different 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(x1) 2d8 + 13 (x1) 2d8+8 (x1) 2d8 (x1) 5d8 (x1) 3d10 + 11 (x1) 2d10+11 (x1) damageType : String (different values: 5) piercing (x7) slashing (x2) fire (x1) cold (x1) force (x2) [zz3rsf1t3kjh4booxjkv] : object damage : String (different values: 1) 2d6+6 (x1) damageType : String (different values: 1) bludgeoning (x1) [xgwtqgd2lcnacur94ru5] : object damage : String (different values: 1) 2d6+7 (x1) damageType : String (different values: 1) piercing (x1) [V4GkshFiK6S1GOzD] : object damage : String (different values: 1) 2d8+9 (x1) damageType : String (different values: 1) bludgeoning (x1) [jkcwq4hPVKINwjvo] : object damage : String (different values: 1) 2d6+3 (x1) damageType : String (different values: 1) bludgeoning (x1) [3TZr3XqE4F5Cpywv] : object damage : String (different values: 1) 2d6+3 (x2) damageType : String (different values: 1) force (x2) [8uPhflCORD8W6HsG] : object damage : String (different values: 1) 2d8+9 (x1) damageType : String (different values: 1) bludgeoning (x1) 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damage : String (different values: 1) 2d4+8 (x1) damageType : String (different values: 1) bludgeoning (x1) [b6w8TF8BYBpiUzNY] : object damage : String (different values: 1) 2d8+7 (x1) damageType : String (different values: 1) piercing (x1) [GMSBH5YDSiL4wtV8] : object damage : String (different values: 1) 2d6+7 (x1) damageType : String (different values: 1) bludgeoning (x1) [buU92bftcFwrRh1g] : object damage : String (different values: 1) 2d6+7 (x1) damageType : String (different values: 1) slashing (x1) [eqgwsjafcjstpbslb1ya] : object damage : String (different values: 1) 2d6+6 (x1) damageType : String (different values: 1) bludgeoning (x1) [NbyDy977Wq40loPu] : object damage : String (different values: 1) 1d6 (x1) damageType : String (different values: 1) piercing (x1) [r2QAOsHuoaWUxEBg] : object damage : String (different values: 1) 1d6 (x1) damageType : String (different values: 1) piercing (x1) [Xh3eit9Pv565O4XA] : object damage : String (different values: 1) 1d8+4 (x1) damageType : String (different values: 1) piercing (x1) [00UqwlKwsTeqDfdo] : object damage : String (different values: 1) 1d6+4 (x1) damageType : String (different values: 1) acid (x1) [VcquY11EsVgrtSM9] : object damage : String (different values: 1) 2d4+8 (x1) damageType : String (different values: 1) slashing (x1) [mozdxc1pm9uwi7azully] : object damage : String (different values: 1) 1d6+2 (x1) damageType : String (different values: 1) piercing (x1) [bkk34k1750mqc1j0q9gw8a] : object damage : String (different values: 1) 1d6+2 (x1) damageType : String (different values: 1) bludgeoning (x1) [vWD8b4Qf4pO5WkMe] : object damage : String (different values: 1) 3d6+10 (x1) damageType : String (different values: 1) bludgeoning (x1) [2wKeqY0UHCq0j4Je] : object damage : String (different values: 1) 3d8+10 (x1) damageType : String (different values: 1) bludgeoning (x1) [JNpt7Z7jMb6wB11r] : object damage : String (different values: 1) 1d6 (x1) damageType : String (different values: 1) cold (x1) [ulDIN0I9OKY3vgPh] : object damage : String (different values: 1) 2d10+10 (x1) damageType : String (different values: 1) piercing (x1) [SG782S7IBD14c2TK] : object damage : String (different values: 1) 2d6+6 (x1) damageType : String (different values: 1) bludgeoning (x1) [fgfkwpXYWmRa2KuD] : object damage : String (different values: 1) 2d6 (x1) damageType : String (different values: 1) cold (x1) [cmJpBPVqql6wPBdT] : object damage : String (different values: 1) 2d6+5 (x1) damageType : String (different values: 1) bludgeoning (x1) [jlpgmBxHcS429stT] : object damage : String (different values: 1) 1d6 (x1) damageType : String (different values: 1) cold (x1) [XZszoNkuXb7O5lNm] : object damage : String (different values: 1) 2d4+5 (x1) damageType : String (different values: 1) piercing (x1) [qPk6cillLGsO4ZAn] : object damage : String (different values: 1) 1d6 (x1) damageType : String (different values: 1) cold (x1) [GV8uzRnQ1fnStMgK] : object damage : String (different values: 1) 2d12+10 (x1) damageType : String (different values: 1) slashing (x1) [g0On6XBN4VSaFFhc] : object damage : String (different values: 1) 2d8+7 (x1) damageType : String (different values: 1) piercing (x1) [uWy9NiC8MvMVLqPm] : object damage : String (different values: 1) 2d8+8 (x1) damageType : String (different values: 1) void (x1) [L0pkWjYXoOcTYmrM] : object damage : String (different values: 2) 2d8+11 (x1) 2d6+6 (x1) damageType : String (different values: 1) bludgeoning (x2) [2ZHftICAqBDyxtjc] : object damage : String (different values: 1) 2d8+13 (x1) damageType : String (different values: 1) bludgeoning (x1) [leu6l5totum8rt4zp5yq] : object damage : String (different values: 1) 1d6 (x1) damageType : String (different values: 1) cold (x1) [pisOCa0zxjIwspUR] : object damage : String (different values: 1) 2d6 + 13 (x1) damageType : String (different values: 1) piercing (x1) [tOCNOaBEEIvjwatk] : object damage : String (different values: 1) 2d4+4 (x1) damageType : String (different values: 1) piercing (x1) [QpOwvKENcrhAC2MD] : object damage : String (different values: 1) 2d4+4 (x1) damageType : String (different values: 1) piercing (x1) [2] : object category : String (different values: 1) splash (x1) damage : String (different values: 1) 2 (x1) damageType : String (different values: 1) fire (x1) [Wsv4SPTkEFLpoxEs] : object damage : String (different values: 1) 2d8+12 (x1) damageType : String (different values: 1) bludgeoning (x1) [awMS4uZ5p6xqCsmC] : object damage : String (different values: 1) 2d6 + 6 (x1) damageType : String (different values: 1) piercing (x1) [yDN73YKKxiART0sz] : object damage : String (different values: 1) 2d6 (x1) damageType : String (different values: 1) cold (x1) [SPED3ORMextT97le] : object damage : String (different values: 1) 1d6+9 (x1) damageType : String (different values: 1) piercing (x1) [UAhCW9VRvpHaLRAg] : object damage : String (different values: 1) 1d8+8 (x1) damageType : String (different values: 1) piercing (x1) [MO79aU0zkXXlhRMB] : object damage : String (different values: 1) 2d12 (x1) damageType : String (different values: 1) force (x1) [Dg5YshNjxNgEFdQ0] : object damage : String (different values: 1) 1d4 (x1) damageType : String (different values: 1) bludgeoning (x1) [iRohIYqj9vaNZwaZ] : object damage : String (different values: 1) 2d6 + 10 (x1) damageType : String (different values: 1) slashing (x1) [t2z1I5ltJreoHELP] : object damage : String (different values: 1) 1d6 (x1) damageType : String (different values: 1) cold (x1) [VwsqdQpVUTDterPV] : object damage : String (different values: 1) 2d12+8 (x1) damageType : String (different values: 1) piercing (x1) description : object value : String (different values: 378) publication : object license : String (different values: 2) OGL (x679) ORC (x4) remaster : Boolean (different values: 2) False (x679) True (x4) title : String (different values: 12) (x347) Pathfinder Bestiary (x72) Pathfinder Core Rulebook (x234) Pathfinder #187: The Seventh Arch (x3) Pathfinder Secrets of Magic (x1) Pathfinder Player Core (x3) Pathfinder Lost Omens Gods & Magic (x2) Pathfinder Lost Omens Pathfinder Society Guide (x1) Pathfinder #189: Dreamers of the Nameless Spires (x13) Pathfinder Bestiary 2 (x4) Pathfinder Monster Core (x1) Pathfinder Advanced Player's Guide (x2) rules : ###FoundryRulesObject### [slug] : String (different values: 195) [traits] : object [rarity] : String (different values: 4) common (x451) uncommon (x25) rare (x3) unique (x1) value : array Length: min=0 max=7 Value type: String (different values: 103) [traditions] : array Length: min=0 max=4 Value type: String (different values: 4) arcane (x116) primal (x99) divine (x82) occult (x118) [integrated] : mixed [weaponType] : object value : String (different values: 2) melee (x73) ranged (x27) [actionType] : object value : String (different values: 4) passive (x140) action (x85) reaction (x41) free (x7) [actions] : object [value] : Integer (different values: 3) 1 (x42) 2 (x38) 3 (x5) [category] : String (different values: 12) interaction (x40) defensive (x64) offensive (x136) simple (x15) medium (x2) martial (x15) light (x10) ammo (x5) scroll (x3) mutagen (x1) elixir (x4) other (x1) [autoHeightenLevel] : object [value] : Integer (different values: 1) 2 (x1) [prepared] : object [flexible] : Boolean (different values: 1) False (x12) value : String (different values: 4) prepared (x8) focus (x3) innate (x18) spontaneous (x1) [proficiency] : object value : Integer (different values: 2) 1 (x25) 0 (x5) [slots] : object [slot0] : object max : Integer (different values: 3) 5 (x4) 4 (x3) 3 (x1) prepared : array Length: min=3 max=5 Value type: object id : String (different values: 27) [slot1] : object max : Integer (different values: 3) 4 (x1) 2 (x4) 3 (x4) [prepared] : array Length: min=2 max=4 Value type: object id : String (different values: 17) OECVbTyGmfc5i0Ke (x1) zn3CuLPttWwaj9m0 (x1) qRG1l01HEr5Dd9xg (x1) SfpYC9zPjhfYsbYM (x1) wCqOjriCC8u11LoM (x3) XyWVXSqgGYMSmYO8 (x3) HMZmQbQXSqL7diZD (x1) uSIgJMl5QDZxM0D2 (x1) Utzham796lCb5Jlq (x1) WPd5G0JnWzwoS7Xc (x1) Dmlt4P0z28edwLMc (x1) mmeiLZmOmEJuyAb1 (x1) PFEz9GTSmXpMz8EJ (x1) KSowp90KgwXUwzgv (x1) rrbuytV7Q0VGPTHd (x1) eCvb2ZY5A6zNN4I7 (x1) zjmiizmM5AJ9MLqM (x1) [value] : Integer (different values: 1) 3 (x1) [slot2] : object max : Integer (different values: 3) 4 (x1) 3 (x3) 2 (x1) [prepared] : array Length: min=3 max=4 Value type: object id : String (different values: 12) mSxp1HoLGLqwulJI (x1) NXFoAbBCMDFdZq09 (x2) EzNzh2wFTpJV8Eyv (x1) SszFTUyZebifEsUB (x1) heMRh5rN6F3ZyfJC (x1) QZsst15sUA2QT8RE (x1) gtWJCZbCN2Ah21IH (x1) MDueUn34fyleM23D (x1) D3Kar1VCPreGR4Rw (x1) R8IvZA6z2aMOTAfZ (x1) zjmiizmM5AJ9MLqM (x1) gACC4Ai8zkAzoQpH (x1) [value] : Integer (different values: 1) 2 (x1) [slot3] : object max : Integer (different values: 1) 3 (x2) prepared : array Length: min=3 max=3 Value type: object id : String (different values: 6) sM9LyHPip25bx0RM (x1) P8u3F3kTZp2m5UxB (x1) Tx5TDQxAPqObH2VF (x1) DQQ3zrFbGWVtWJjl (x1) zPhBjX38KwD3s8Mp (x1) zjmiizmM5AJ9MLqM (x1) [slot4] : object max : Integer (different values: 1) 2 (x2) prepared : array Length: min=2 max=2 Value type: object id : String (different values: 4) Tx5TDQxAPqObH2VF (x1) ad878sA3Yq7ejCop (x1) BZJaDetNVUQzW7Vs (x1) zjmiizmM5AJ9MLqM (x1) [spelldc] : object dc : Integer (different values: 13) 18 (x4) 16 (x3) 21 (x4) 25 (x4) 20 (x2) 23 (x1) 28 (x3) 19 (x1) 32 (x1) 30 (x4) 26 (x1) 29 (x1) 22 (x1) value : Integer (different values: 12) 10 (x4) 8 (x3) 13 (x1) 14 (x4) 17 (x4) 12 (x3) 15 (x1) 18 (x2) 20 (x2) 24 (x1) 22 (x4) 21 (x1) [mod] : Integer (different values: 1) 0 (x6) [item] : Integer (different values: 1) 0 (x1) [tradition] : object value : String (different values: 4) primal (x13) arcane (x2) occult (x13) divine (x2) [area] : object type : String (different values: 4) cone (x1) line (x4) burst (x10) emanation (x7) value : Integer (different values: 7) 15 (x1) 30 (x8) 10 (x1) 60 (x3) 5 (x3) 20 (x5) 120 (x1) [details] : String (different values: 1) 20-foot burst adjacent to a flat surface (x2) [cost] : object value : String (different values: 3) (x181) rare oils worth a total value of 10 gp × the target's level (x1) warding diagram ingredients worth a total value of 2 gp × the spell rank × the target's level (x1) [counteraction] : Boolean (different values: 2) False (x173) True (x10) [damage] : object [0] : object [applyMod] : Boolean (different values: 2) False (x21) True (x8) [category] : mixed formula : String (different values: 15) 1d6 (x4) 2d6 (x1) 2d4 (x7) 3d8 (x1) 1d4+1 (x1) 2d12 (x1) 1d8 (x4) 0 (x4) 11d6 (x1) 3d6 (x2) 4d12 (x1) 8d6 (x2) 2d10 (x1) 1d4 (x1) 1d10+4 (x1) kinds : array Length: min=1 max=2 Value type: String (different values: 2) damage (x31) healing (x5) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 10) acid (x2) fire (x1) cold (x5) force (x1) electricity (x2) vitality (x3) void (x4) mental (x8) bludgeoning (x2) untyped (x4) [gcovwqxwitqchoin] : object applyMod : Boolean (different values: 1) False (x1) category : String (different values: 1) splash (x1) formula : String (different values: 1) 1 (x1) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) acid (x1) [damageType] : String (different values: 5) piercing (x18) bludgeoning (x6) slashing (x4) acid (x1) fire (x1) [dice] : Integer (different values: 2) 1 (x29) 2 (x1) [die] : String (different values: 5) d4 (x12) d8 (x5) d6 (x9) (x2) d10 (x2) [persistent] : object [faces] : Integer (different values: 1) 6 (x1) number : Integer (different values: 2) 1 (x1) 2 (x1) type : String (different values: 2) acid (x1) fire (x1) [formula] : String (different values: 1) 5d6+12 (x1) [kind] : String (different values: 1) healing (x1) [type] : String (different values: 1) untyped (x1) [defense] : object [save] : object basic : Boolean (different values: 2) True (x13) False (x33) statistic : String (different values: 3) reflex (x3) will (x32) fortitude (x11) [passive] : object statistic : String (different values: 1) fortitude-dc (x2) [duration] : object sustained : Boolean (different values: 2) False (x169) True (x15) value : mixed String (different values: 17) (x87) 1 minute (x25) until the start of your next turn (x10) until the next time you make your daily preparations (x10) 1 round or sustained up to 1 minute (x2) varies (x8) 10 minutes (x10) 1 hour (x10) until the end of the target's next turn (x4) 5 minutes (x2) see text (x1) 8 hours (x2) 1 round (x6) see below (x1) unlimited (x2) 1 day (x2) 1 year or until dismissed (x1) Integer (different values: 1) -1 (x1) [expiry] : String (different values: 1) turn-start (x1) [unit] : String (different values: 1) unlimited (x1) [heightening] : object [levels] : object [3] : object [damage] : object 0 : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 2d6 (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) acid (x1) gcovwqxwitqchoin : object applyMod : Boolean (different values: 1) False (x1) category : String (different values: 1) splash (x1) formula : String (different values: 1) 1 (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) acid (x1) target : object value : String (different values: 3) 1 unattended object with a Bulk of 1 or less (x3) 10 objects (x4) non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less (x1) [5] : object [damage] : object 0 : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 3d6 (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) acid (x1) gcovwqxwitqchoin : object applyMod : Boolean (different values: 1) False (x1) category : String (different values: 1) splash (x1) formula : String (different values: 1) 2 (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) acid (x1) [range] : object value : String (different values: 3) 60 feet (x3) 1 mile (x1) 30 feet (x1) [target] : object value : String (different values: 2) 10 creatures (x3) 10 willing creatures (x1) [7] : object [damage] : object 0 : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 4d6 (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) acid (x1) gcovwqxwitqchoin : object applyMod : Boolean (different values: 1) False (x1) category : String (different values: 1) splash (x1) formula : String (different values: 1) 3 (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) acid (x1) target : object value : String (different values: 4) 10 creatures (x2) 1 unattended object with a Bulk of 2 or less (x3) 6 creatures (x1) 5 creatures (x2) [9] : object [damage] : object 0 : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 5d6 (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) acid (x1) gcovwqxwitqchoin : object applyMod : Boolean (different values: 1) False (x1) category : String (different values: 1) splash (x1) formula : String (different values: 1) 4 (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) acid (x1) target : object value : String (different values: 1) up to 10 creatures (x1) [6] : object [range] : object value : String (different values: 1) 30 feet (x4) [target] : object value : String (different values: 2) 10 creatures (x4) any number of objects (x4) [8] : object target : object value : String (different values: 1) 10 creatures (x2) [4] : object target : object value : String (different values: 2) 2 creatures (x2) 10 creatures you know by name and have met in person (x1) [2] : object target : object value : String (different values: 1) non-magical object of 1 Bulk or less (x1) [type] : String (different values: 2) fixed (x28) interval (x28) [damage] : object [0] : String (different values: 9) 2d6 (x4) 1d4 (x6) 2d8 (x1) 1d12 (x2) 1d8 (x4) 2d4 (x2) 1d6 (x7) 1d10 (x1) 1d10+4 (x1) [interval] : Integer (different values: 2) 1 (x23) 2 (x5) [level] : object value : Integer (different values: 12) 1 (x113) 0 (x64) 3 (x18) 22 (x1) 2 (x26) 6 (x6) 5 (x11) 4 (x17) 10 (x2) 9 (x3) 7 (x3) 8 (x1) [location] : object [value] : String (different values: 27) [heightenedLevel] : Integer (different values: 6) 3 (x12) 1 (x16) 5 (x17) 2 (x11) 4 (x14) 6 (x6) [uses] : object max : Integer (different values: 3) 2 (x5) 3 (x4) 1 (x1) value : Integer (different values: 3) 2 (x5) 3 (x4) 1 (x1) [signature] : Boolean (different values: 1) True (x1) [range] : mixed object value : String (different values: 12) 30 feet (x58) (x35) touch (x45) 120 feet (x22) 60 feet (x10) varies (x4) 0 feet (x1) 10 feet (x2) 500 feet (x1) planetary (x3) interplanar (x1) 100 miles (x1) Integer (different values: 4) 20 (x3) 120 (x1) 60 (x1) 100 (x2) [requirements] : String (different values: 2) (x182) 3 gp silver bell focus (x1) [target] : object value : String (different values: 31) [time] : object value : String (different values: 9) 2 (x131) 1 (x16) 3 (x7) 1 or 2 (x1) 1 to 3 (x6) 10 minutes (x10) 1 day (x3) 1 minute (x8) reaction (x1) [baseItem] : String (different values: 23) [bonusDamage] : object value : Integer (different values: 1) 0 (x30) [bulk] : object value : mixed Float (different values: 1) 0,1 (x39) Integer (different values: 3) 1 (x21) 2 (x6) 0 (x15) [containerId] : mixed [equipped] : object carryType : String (different values: 2) worn (x76) held (x5) [handsHeld] : Integer (different values: 3) 0 (x51) 1 (x11) 2 (x1) [invested] : mixed [inSlot] : Boolean (different values: 2) False (x12) True (x4) [group] : String (different values: 14) knife (x8) club (x5) leather (x9) sword (x4) spear (x2) plate (x1) bomb (x2) crossbow (x2) hammer (x1) axe (x1) dart (x1) shield (x1) polearm (x1) bow (x2) [hardness] : Integer (different values: 2) 0 (x79) 5 (x2) [hp] : object max : Integer (different values: 2) 0 (x79) 20 (x2) value : Integer (different values: 2) 0 (x79) 20 (x2) [material] : object [grade] : mixed [type] : mixed [price] : object value : object [sp] : Integer (different values: 7) 2 (x8) 1 (x8) 4 (x3) 5 (x2) 3 (x1) 9 (x2) 8 (x1) [gp] : Integer (different values: 18) 2 (x13) 1 (x5) 8 (x1) 60 (x2) 3 (x3) 4 (x2) 30 (x1) 20 (x2) 950 (x1) 10 (x1) 650 (x1) 150 (x2) 70 (x2) 12 (x1) 54 (x1) 100 (x1) 190 (x1) 15 (x1) [cp] : Integer (different values: 1) 5 (x1) [per] : Integer (different values: 1) 10 (x5) [quantity] : Integer (different values: 9) 1 (x67) 3 (x2) 10 (x3) 4 (x1) 20 (x2) 8 (x1) 2 (x3) 6 (x1) 5 (x1) [reload] : object value : String (different values: 5) - (x11) (x14) 2 (x1) 1 (x2) 0 (x2) [runes] : object [potency] : Integer (different values: 2) 0 (x33) 1 (x9) [property] : array Length: min=0 max=1 Value type: String (different values: 1) glamered (x1) [striking] : Integer (different values: 2) 0 (x27) 1 (x3) [resilient] : Integer (different values: 1) 0 (x12) [reinforcing] : Integer (different values: 1) 0 (x2) [size] : String (different values: 2) med (x74) lg (x7) [splashDamage] : object value : Integer (different values: 3) 0 (x28) 1 (x1) 2 (x1) [usage] : object value : String (different values: 7) held-in-one-hand (x52) worncloak (x2) worn (x4) held-in-two-hands (x5) worneyepiece (x1) wornring (x1) held-in-one-plus-hands (x2) [acBonus] : Integer (different values: 4) 3 (x1) 2 (x2) 4 (x1) 1 (x10) [checkPenalty] : Integer (different values: 3) -2 (x2) -1 (x8) 0 (x2) [dexCap] : Integer (different values: 4) 2 (x1) 1 (x1) 4 (x8) 3 (x2) [speedPenalty] : Integer (different values: 2) -5 (x2) 0 (x12) [strength] : Integer (different values: 3) 2 (x1) 3 (x1) 0 (x10) [frequency] : object max : Integer (different values: 1) 1 (x13) per : String (different values: 2) round (x4) day (x9) [value] : Integer (different values: 1) 1 (x11) [showSlotlessLevels] : object value : Boolean (different values: 1) False (x18) [mod] : object value : Integer (different values: 10) 10 (x1) 12 (x1) 17 (x1) 15 (x4) 9 (x1) 14 (x3) 16 (x1) 20 (x1) 19 (x1) 13 (x1) [proficient] : object value : Integer (different values: 1) 0 (x15) [stackGroup] : String (different values: 3) bolts (x2) blowgunDarts (x1) arrows (x2) [uses] : object autoDestroy : Boolean (different values: 1) True (x14) max : Integer (different values: 1) 1 (x14) value : Integer (different values: 1) 1 (x14) [overlays] : object [hqiwae0wgehycnex] : object _id : String (different values: 1) hqiwae0wgehycnex (x1) overlayType : String (different values: 1) override (x1) sort : Integer (different values: 1) 2 (x1) system : object damage : object d80radfbikwjogmr : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 4d6 (x1) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) fire (x1) [defense] : mixed heightening : object damage : object d80radfbikwjogmr : String (different values: 1) 2d6 (x1) interval : Integer (different values: 1) 1 (x1) type : String (different values: 1) interval (x1) target : object value : String (different values: 1) 2 or more creatures (x1) time : object value : String (different values: 1) 2 or 3 (x1) [wlrbtv7c5shfmdh1] : object _id : String (different values: 1) wlrbtv7c5shfmdh1 (x1) overlayType : String (different values: 1) override (x1) sort : Integer (different values: 1) 1 (x1) system : object damage : object tgzp2lzatpg4c9a5 : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 2d6 (x1) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) fire (x1) [defense] : mixed heightening : object damage : object tgzp2lzatpg4c9a5 : String (different values: 1) 1d6 (x1) interval : Integer (different values: 1) 1 (x1) type : String (different values: 1) interval (x1) target : object value : String (different values: 1) 1 creature (x1) time : object value : String (different values: 1) 1 (x1) [37gy7l19tik74o4s] : object _id : String (different values: 1) 37gy7l19tik74o4s (x3) name : String (different values: 1) Heal (vs. Living) (x3) overlayType : String (different values: 1) override (x3) sort : Integer (different values: 1) 2 (x3) system : object damage : object 0 : object formula : String (different values: 1) 1d8+8 (x3) kinds : array Length: min=1 max=1 Value type: String (different values: 1) healing (x3) [defense] : mixed heightening : object damage : object 0 : String (different values: 1) 1d8+8 (x3) range : object value : String (different values: 1) 30 feet (x3) time : object value : String (different values: 1) 2 (x3) traits : object value : array Length: min=4 max=4 Value type: String (different values: 4) concentrate (x3) healing (x3) manipulate (x3) vitality (x3) [7qdtetowq348s9oc] : object _id : String (different values: 1) 7qdtetowq348s9oc (x3) overlayType : String (different values: 1) override (x3) sort : Integer (different values: 1) 1 (x3) system : object range : object value : String (different values: 1) touch (x3) time : object value : String (different values: 1) 1 (x3) [7vbvdrv2cl87sqta] : object _id : String (different values: 1) 7vbvdrv2cl87sqta (x3) overlayType : String (different values: 1) override (x3) sort : Integer (different values: 1) 4 (x3) system : object area : object type : String (different values: 1) emanation (x3) value : Integer (different values: 1) 30 (x3) range : object value : String (different values: 1) (x3) target : object value : String (different values: 1) all living and undead creatures (x3) time : object value : String (different values: 1) 3 (x3) traits : object value : array Length: min=4 max=4 Value type: String (different values: 4) concentrate (x3) healing (x3) manipulate (x3) vitality (x3) [lfxcoz2d3f8j2zq1] : object _id : String (different values: 1) lfxcoz2d3f8j2zq1 (x3) name : String (different values: 1) Heal (vs. Undead) (x3) overlayType : String (different values: 1) override (x3) sort : Integer (different values: 1) 3 (x3) system : object damage : object 0 : object kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x3) range : object value : String (different values: 1) 30 feet (x3) target : object value : String (different values: 1) 1 undead (x3) time : object value : String (different values: 1) 2 (x3) traits : object value : array Length: min=4 max=4 Value type: String (different values: 4) concentrate (x3) healing (x3) manipulate (x3) vitality (x3) [2I469pfbYcmFvzOA] : object _id : String (different values: 1) 2I469pfbYcmFvzOA (x3) name : String (different values: 1) Telekinetic Projectile (Bludgeoning) (x3) overlayType : String (different values: 1) override (x3) sort : Integer (different values: 1) 1 (x3) system : object damage : object 0 : object [category] : mixed type : String (different values: 1) bludgeoning (x3) [cUFX7ExSLeoa3vIF] : object _id : String (different values: 1) cUFX7ExSLeoa3vIF (x3) name : String (different values: 1) Telekinetic Projectile (Piercing) (x3) overlayType : String (different values: 1) override (x3) sort : Integer (different values: 1) 2 (x3) system : object damage : object 0 : object [category] : mixed type : String (different values: 1) piercing (x3) [zFWsMjoeCnLxqJaV] : object _id : String (different values: 1) zFWsMjoeCnLxqJaV (x3) name : String (different values: 1) Telekinetic Projectile (Slashing) (x3) overlayType : String (different values: 1) override (x3) sort : Integer (different values: 1) 3 (x3) system : object damage : object 0 : object [category] : mixed type : String (different values: 1) slashing (x3) 4gyp3qlsv5ywdyjq : object _id : String (different values: 1) 4gyp3qlsv5ywdyjq (x1) name : String (different values: 1) Harm (vs. Undead) (x1) overlayType : String (different values: 1) override (x1) sort : Integer (different values: 1) 3 (x1) system : object damage : object 0 : object formula : String (different values: 1) 1d8+8 (x1) kinds : array Length: min=1 max=1 Value type: String (different values: 1) healing (x1) [defense] : mixed heightening : object damage : object 0 : String (different values: 1) 1d8+8 (x1) range : object value : String (different values: 1) 30 feet (x1) target : object value : String (different values: 1) 1 willing undead creature (x1) time : object value : String (different values: 1) 2 (x1) traits : object value : array Length: min=3 max=3 Value type: String (different values: 3) concentrate (x1) manipulate (x1) void (x1) pq7cxntbz4s8g5ik : object _id : String (different values: 1) pq7cxntbz4s8g5ik (x1) overlayType : String (different values: 1) override (x1) sort : Integer (different values: 1) 1 (x1) system : object range : object value : String (different values: 1) touch (x1) time : object value : String (different values: 1) 1 (x1) rvhoa43rqqqp8izn : object _id : String (different values: 1) rvhoa43rqqqp8izn (x1) overlayType : String (different values: 1) override (x1) sort : Integer (different values: 1) 4 (x1) system : object area : object type : String (different values: 1) emanation (x1) value : Integer (different values: 1) 30 (x1) range : object value : String (different values: 1) (x1) target : object value : String (different values: 1) all living and undead creatures (x1) time : object value : String (different values: 1) 3 (x1) traits : object value : array Length: min=3 max=3 Value type: String (different values: 3) concentrate (x1) manipulate (x1) void (x1) z04svm1cvfcxtplb : object _id : String (different values: 1) z04svm1cvfcxtplb (x1) name : String (different values: 1) Harm (vs. Living) (x1) overlayType : String (different values: 1) override (x1) sort : Integer (different values: 1) 2 (x1) system : object damage : object 0 : object kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x1) range : object value : String (different values: 1) 30 feet (x1) target : object value : String (different values: 1) 1 living creature (x1) time : object value : String (different values: 1) 2 (x1) traits : object value : array Length: min=3 max=3 Value type: String (different values: 3) concentrate (x1) manipulate (x1) void (x1) [badge] : object type : String (different values: 1) counter (x1) value : Integer (different values: 1) 10 (x1) [start] : object [initiative] : mixed value : Integer (different values: 1) 36 (x1) [tokenIcon] : object show : Boolean (different values: 1) False (x1) [deathNote] : Boolean (different values: 1) True (x3) [ritual] : object primary : object check : String (different values: 3) Religion (expert; you must be a demon) (x1) Arcana (expert), Occultism (expert), or Religion (expert) (x1) Arcana (master) or Occultism (master) (x1) secondary : object casters : Integer (different values: 2) 0 (x2) 4 (x1) checks : String (different values: 2) (x2) Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn't used for the primary check) (x1) [spell] : object _id : String (different values: 3) W3Ie0XtnH0Mpjd9I (x1) d7YJhki1sBJ5pNXb (x1) JD3DwoS2Lmph5Phm (x1) flags : object core : object sourceId : String (different values: 3) Compendium.pf2e.spells-srd.Item.2w4OpAGihn1JSHFD (x1) Compendium.pf2e.spells-srd.Item.LiGbewa9pO0yjbsY (x1) Compendium.pf2e.spells-srd.Item.A2JfEKe6BZcTG1S8 (x1) img : String (different values: 3) systems/pf2e/icons/spells/black-tentacles.webp (x1) systems/pf2e/icons/spells/confusion.webp (x1) icons/creatures/mammals/bats-movement-flying-black.webp (x1) name : String (different values: 3) Black Tentacles (x1) Confusion (x1) Fly (x1) sort : Integer (different values: 1) 0 (x3) system : object [area] : object details : String (different values: 1) 20-foot burst adjacent to a flat surface (x1) type : String (different values: 1) burst (x1) value : Integer (different values: 1) 20 (x1) cost : object value : String (different values: 1) (x3) counteraction : Boolean (different values: 1) False (x3) damage : object [0] : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 3d6 (x1) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) bludgeoning (x1) [defense] : object save : object basic : Boolean (different values: 1) False (x1) statistic : String (different values: 1) will (x1) description : object value : String (different values: 3)

Area 20-foot burst adjacent to a flat surface


Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal @Damage[1d6[bludgeoning]] damage to any creature already Grabbed.

The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.

(x1)

You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.


Critical Success The target is unaffected.

Success The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 1}.

Failure The target is @UUID[Compendium.pf2e.conditionitems.Item.Confused] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.

Critical Failure The target is Confused for 1 minute, with no save to end early.


Heightened (8th) You can target up to 10 creatures.

(x1)

The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.

@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Fly]


Heightened (7th) The duration increases to 1 hour.

(x1) duration : object sustained : Boolean (different values: 1) False (x3) value : String (different values: 2) 1 minute (x2) 5 minutes (x1) level : object value : Integer (different values: 2) 5 (x1) 4 (x2) location : object heightenedLevel : Integer (different values: 2) 5 (x1) 4 (x2) [value] : mixed publication : object license : String (different values: 1) OGL (x3) remaster : Boolean (different values: 1) False (x3) title : String (different values: 1) Pathfinder Core Rulebook (x3) range : object value : String (different values: 3) 120 feet (x1) 30 feet (x1) touch (x1) requirements : String (different values: 1) (x3) rules : ###FoundryRulesObject### slug : String (different values: 3) black-tentacles (x1) confusion (x1) fly (x1) target : object value : String (different values: 2) (x1) 1 creature (x2) time : object value : String (different values: 2) 3 (x1) 2 (x2) traits : object rarity : String (different values: 1) common (x3) traditions : array Length: min=2 max=3 Value type: String (different values: 3) arcane (x3) occult (x3) primal (x1) value : array Length: min=2 max=4 Value type: String (different values: 5) attack (x1) concentrate (x3) manipulate (x3) emotion (x1) mental (x1) [heightening] : object levels : object 8 : object target : object value : String (different values: 1) 10 creatures (x1) type : String (different values: 1) fixed (x1) type : String (different values: 1) spell (x3) type : String (different values: 11) melee (x100) action (x273) spellcastingEntry (x30) spell (x183) weapon (x30) armor (x12) equipment (x23) shield (x2) lore (x15) consumable (x14) effect (x1) [_stats] : object compendiumSource : String (different values: 188) [flags] : object pf2e : object linkedWeapon : String (different values: 25) name : String (all different values) system : object [abilities] : object cha : object mod : Integer (different values: 12) 0 (x15) 2 (x8) 1 (x7) -1 (x2) 4 (x4) -5 (x5) -2 (x4) -3 (x1) 3 (x6) 5 (x1) 7 (x2) 6 (x1) con : object mod : Integer (different values: 8) 4 (x14) 0 (x12) 1 (x4) 2 (x9) 5 (x10) 3 (x4) 6 (x2) 7 (x1) dex : object mod : Integer (different values: 10) 1 (x4) 2 (x8) 4 (x18) 5 (x7) -2 (x1) 0 (x2) 3 (x12) -3 (x1) 6 (x2) -5 (x1) int : object mod : Integer (different values: 12) -3 (x4) 0 (x4) -4 (x4) -2 (x5) 2 (x9) -5 (x11) 4 (x5) -1 (x2) 1 (x6) 3 (x1) 7 (x2) 5 (x3) str : object mod : Integer (different values: 9) 5 (x8) 2 (x11) 4 (x9) 3 (x3) 1 (x3) 0 (x9) 7 (x5) 6 (x7) -5 (x1) wis : object mod : Integer (different values: 6) 4 (x15) 2 (x9) 3 (x15) 0 (x6) 1 (x4) 5 (x7) attributes : object ac : object [details] : String (different values: 7) (x46) 22 with shield raised (x1) (14 when broken), construct armor (x1) all-around vision (x5) (20 when broken); construct armor (x1) (25 with shield raised) (x1) (28 when broken); construct armor (x1) value : Integer (different values: 19) 21 (x8) 25 (x3) 18 (x12) 20 (x4) 0 (x12) 16 (x6) 19 (x4) 10 (x2) 22 (x5) 15 (x1) 23 (x4) 24 (x5) 27 (x2) 28 (x4) 26 (x2) 32 (x2) 30 (x2) 29 (x1) 31 (x2) [allSaves] : object value : String (different values: 5) (x48) +1 status to all saves vs. magic (x4) +2 status to all saves vs. poison (x1) +1 status bonus to saves against good and necromancy spells and effects (x1) +1 circumstance vs. diseases and poisons (x2) hp : object details : String (different values: 6) (x73) See Pipes (x1) hydra regeneration (x1) to destroy the bricks and disable the trap; (x1) immortal flesh (x1) void healing (x4) max : Integer (different values: 44) temp : Integer (different values: 1) 0 (x81) value : Integer (different values: 44) [speed] : object otherSpeeds : array Length: min=0 max=2 Value type: object type : String (different values: 4) swim (x7) fly (x13) climb (x6) burrow (x6) value : Integer (different values: 7) 20 (x7) 40 (x9) 25 (x4) 15 (x6) 30 (x4) 50 (x1) 10 (x1) value : Integer (different values: 10) 20 (x10) 40 (x7) 10 (x6) 25 (x18) 30 (x5) 0 (x4) 5 (x1) 15 (x2) 50 (x1) 35 (x2) [details] : String (different values: 5) tundra glide (x1) ice climb 30 feet (x1) ice climb 20 feet (x1) freedom of movement (x1) burrow through blackfrost ice only (x1) [special] : String (different values: 1) (x1) [emitsSound] : String (different values: 1) encounter (x25) [hardness] : mixed Integer (different values: 8) 0 (x15) 9 (x1) 10 (x1) 7 (x2) 6 (x1) 8 (x2) 14 (x1) 1 (x1) object value : Integer (different values: 3) 4 (x1) 10 (x1) 11 (x1) [immunities] : array Length: min=0 max=13 Value type: object [exceptions] : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 26) [stealth] : object details : String (different values: 15)

(expert)

(x7)

(trained)

(x4)

(or 0 if the trapdoor is disabled or broken)

(x1) (x1)

(trained) to notice small animal skeletons among the mushrooms

(x1)

(expert) to identify the source of sudden nausea

(x1)

(trained); @Check[perception|dc:19] (expert) to notice the water tank bulging under the immense pressure

(x1)

(trained) to detect the change in pressure

(x1)

(trained) to notice magical sensors hidden within four of the carvings' eyes

(x1)

(trained) to notice the runes concealed among the drawings

(x1)

(trained) to notice the air and plants wavering and shifting

(x1)

(trained) to notice the trap's trigger-thread attached to the door

(x1)

(expert) or @Check[perception|dc:31] (master) to notice the cold fog rising from the floor

(x1)

(trained) to notice the shelf's precarious instability

(x1)

(master)

(x2) value : Integer (different values: 15) 16 (x2) 8 (x2) 11 (x3) 12 (x3) 13 (x1) 0 (x1) 15 (x3) 10 (x2) 5 (x1) 7 (x2) 9 (x1) 14 (x1) 25 (x1) 30 (x1) 18 (x1) [weaknesses] : array Length: min=1 max=3 Value type: object [exceptions] : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 8) fire (x7) electricity (x3) cold-iron (x8) holy (x3) bludgeoning (x1) slashing (x3) area-damage (x2) splash-damage (x2) value : Integer (different values: 5) 10 (x8) 2 (x1) 5 (x15) 3 (x1) 8 (x4) [resistances] : array Length: min=0 max=3 Value type: object [doubleVs] : array Length: min=0 max=1 Value type: String (different values: 1) non-magical (x1) [exceptions] : array Length: min=0 max=4 Value type: String (different values: 5) bludgeoning (x1) fire (x1) force (x1) ghost-touch (x1) void (x1) type : String (different values: 9) fire (x5) cold (x3) bludgeoning (x3) slashing (x4) piercing (x2) mental (x1) electricity (x1) physical (x1) all-damage (x1) value : Integer (different values: 4) 4 (x1) 5 (x5) 10 (x11) 8 (x4) [adjustment] : String (different values: 1) elite (x3) details : object [blurb] : String (different values: 29) [languages] : object details : String (different values: 10) (x41) telepathy 100 feet (x5) can't speak any language; telepathy 100 feet, images only (x1) can't speak any language (x1) tongues (x3) speak with animals, telepathy 100 feet (x1) speak with animals (x1) telepathy 30 feet (x1) one other language; telepathy 100 feet (x1) pheromones (x1) value : array Length: min=0 max=6 Value type: String (different values: 23) level : object value : Integer (different values: 13) 4 (x12) 5 (x10) 2 (x9) 3 (x11) 0 (x3) 6 (x7) 1 (x4) 7 (x7) 8 (x6) 9 (x4) 12 (x2) 11 (x5) 10 (x1) [privateNotes] : String (different values: 1) (x56) [publicNotes] : String (different values: 38) publication : object license : String (different values: 1) OGL (x81) remaster : Boolean (different values: 1) False (x81) title : String (different values: 3) Pathfinder #187: The Seventh Arch (x33) Pathfinder #188: They Watched the Stars (x26) Pathfinder #189: Dreamers of the Nameless Spires (x22) [description] : String (different values: 25) [disable] : String (different values: 25) [isComplex] : Boolean (different values: 2) False (x14) True (x11) [reset] : String (different values: 15)

An hour after blooming, a jijioa patch goes dormant for 1 week.

(x1)

The alarm resets immediately. Multiple breaches can cause the alarm to sound in multiple places at the same time, though the alarm can still be triggered only once per round.

(x1) (x11)

Creatures can still fall into the trap, but the canvas must be reset manually for the trap to become hidden again.

(x1)

The aiudara wraiths disperse after 1 minute, but the haunt resets after 24 hours.

(x1)

The mushrooms must rest for 24 hours before they can emit another Psychic Blast.

(x1)

The trap deactivates after 5 rounds. It cannot be reactivated until the reservoir is refilled, which takes an average of 5 days.

(x1)

The geyser resets automatically and adapts to previous circumvention, requiring a new check to disable it each time.

(x1)

The trap can function for 10 rounds, which don't need to be consecutive, before it must recharge for 24 hours.

(x1)

The trap deactivates and resets after 1 minute. The drawings cannot pursue characters out of the room.

(x1)

This effect continues for 1 day, after which it ends and cannot be triggered again without another ritual.

(x1)

The trap deactivates and resets after 1 minute.

(x1)

8 hours

(x1)

Creatures can still fall into the pit, but the soil must be replaced for the trap to become hidden again.

(x1)

The hazard resets when Etward dreams in this room.

(x1) [routine] : String (different values: 12) (x14)

(3 actions; conjuration, divine, teleportation) With spectral claws, the aiudara wraiths hurl trespassers through time and space. Each of the three wraiths has 1 action which it can use to make a forceful hand Strike against a creature within 60 feet. The haunt loses 1 action for each successful check to disable the haunt.

When the haunt rolls a critical hit to Strike a creature, the creature is instantly shunted to an empty space within 30 feet. The haunt chooses which space the creature is transported to.

(x1)

(1 action; illusion, mental, occult) The atmosphere continues to affect all creatures in the area, requiring a new Fortitude save each round against its Poisonous Atmosphere. A creature holding its breath gains a +2 circumstance bonus to the save.

(x1)

(3 actions) For each pipe destroyed or disabled, the trap loses 1 action. On each of the trap's actions, the trap targets a random creature in the room with a water jet Strike.

(x1)

(1 action) The hazard uses its action to suck each creature (except the cairn wight) toward the aiudara. Each affected creature must attempt a @Check[fortitude|dc:18] save.

Success The creature is unaffected.

Failure The creature is pulled 5 feet toward the aiudara and is @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 1}. If the creature is already adjacent to the aiudara, it doesn't move but is @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 2}.

Critical Failure The creature is pulled 10 feet toward the aiudara, falls @UUID[Compendium.pf2e.conditionitems.Item.Prone], and is stunned 1. If the creature is already adjacent to the aiudara, it doesn't move but falls prone and is stunned 2.

(x1)

(4 actions) The trap uses each action to target a creature in the room with an Intelligence score of 10 or greater. A target must succeed at a @Check[will|dc:22] save or take @Damage[(2d8+2)[mental]]. On a critical failure, the creature takes a –10-foot status penalty to Speed for 1 minute as they stagger under the weight of their failures. The trap loses 1 action for each eye sensor disabled or destroyed.

(x1)

(1 action) The drawings stab at each character in the room with spears drawn from sharp lines.

(x1)

(1 action) Each creature in the clearing must attempt a @Check[fortitude|dc:17] save as the planar warping threatens to create microscopic tears inside their body. Fey, plant creatures, and druids are unaffected.


Critical Success The creature is unaffected and immune for 24 hours. The land is healed [[/gmr 1d6]] points by the primal magic.

Success The creature is unaffected and immune to the effect for 24 hours.

Failure The creature takes @Damage[(1d6+3)[force]].

Critical Failure The creature takes @Damage[(2d6+6)[force]].

(x1)

(3 actions) With each action, the trap attempts a frost jet Strike against any creature standing on the white bricks. The trap loses 1 action per disabled or dispelled rune.

(x1)

(1 action) The memory of Osoyo gives a keening scream that shatters the layer of ice coating the deck of the Mermaid's Tears. Any creature on difficult terrain created by the memory's Glacial Gust takes @Damage[(2d8+7)[cold]] (@Check[reflex|dc:26|basic]) from the icy shrapnel.

(x1)

(3 actions) The Sarkorian divinity commands a swarm of ghostly animals to overwhelm creatures in a @Template[burst|distance:10] in the well. The haunt can select up to three different points to target, spending 1 action per burst. Creatures in an affected take @Damage[4d6[force]] and must attempt a @Check[will|dc:25] save. The haunt loses 1 action for each successful check to disable the haunt.


Critical Success The target is unaffected.

Success The target takes half damage.

Failure The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.Item.Off-Guard] until the beginning of the haunt's next turn.

Critical Failure The target takes double damage, is off-guard until the beginning of the haunt's next turn, and is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for 1 round.

(x1)

(2 actions; cold, enchantment, mental, occult) The haunt uses its first action to light incense burners again, forcing any creature that isn't already @UUID[Compendium.pf2e.conditionitems.Item.Unconscious] to save against that effect once more. Its second action is to cause any unconscious creatures in the room to experience horrific, vivid dreams about being lost in the arctic during a blizzard, while enormous furred figures— saumen kar—lunge at them through the snow to attack repeatedly. Each unconscious creature must attempt a @Check[fortitude|dc:28|traits:cold,enchantment,mental,occult] saving throw. If at the end of the round there are no unconscious creatures in the room, Etward's nightmare ends and the trap deactivates.


Critical Success The creature is unaffected and wakes up.

Success The creature remains unconscious and takes @Damage[1d10[cold]] and @Damage[1d10[mental]]. This damage does not wake the creature, and those who are awake can see the unconscious creature thrash as if in the throes of a nightmare while their body rimes over with layers of frost. The creature can fight against the bitter cold and monstrous shapes by attempting a @Check[will|dc:28|traits:cold,enchantment,mental,occult] save as a three-action activity on its turn— on a success, the creature wakes up.

Failure As success, but 1d10+6 cold and @Damage[(1d10+6)[mental]], and with a @Check[will|dc:32|traits:cold,enchantment,mental,occult] save to wake up.

Critical Failure The creature remains unconscious and takes @Damage[(2d10+12)[cold]] and @Damage[(2d10+12)[mental]].

(x1) [initiative] : object statistic : String (different values: 1) perception (x56) [perception] : object details : String (different values: 6) (x51) heatsense 120 feet (x1) ley line sense (imprecise) 1 mile (x1) snow vision (x1) mindsense (precise) 120 feet (x1) pheromones (precise) 20 feet (x1) mod : Integer (different values: 16) 14 (x5) 11 (x3) 9 (x4) 8 (x2) 6 (x4) 10 (x3) 12 (x8) 15 (x8) 0 (x1) 17 (x3) 19 (x3) 18 (x2) 16 (x3) 23 (x1) 22 (x2) 21 (x4) senses : array Length: min=0 max=2 Value type: object [acuity] : String (different values: 2) precise (x2) imprecise (x8) [range] : Integer (different values: 4) 100 (x1) 30 (x5) 60 (x3) 120 (x1) type : String (different values: 6) lifesense (x2) darkvision (x28) low-light-vision (x11) scent (x5) greater-darkvision (x2) tremorsense (x4) [vision] : Boolean (different values: 1) False (x2) [resources] : object [focus] : object max : Integer (different values: 2) 1 (x5) 0 (x3) value : Integer (different values: 2) 1 (x5) 0 (x3) saves : object fortitude : object saveDetail : String (different values: 1) (x81) value : Integer (different values: 23) reflex : object saveDetail : String (different values: 1) (x81) value : Integer (different values: 21) will : object saveDetail : String (different values: 1) (x81) value : Integer (different values: 20) 14 (x8) 0 (x25) 11 (x3) 9 (x5) 6 (x1) 8 (x6) 10 (x6) 12 (x3) 4 (x1) 5 (x1) 15 (x6) 19 (x1) 17 (x2) 13 (x4) 7 (x1) 23 (x1) 18 (x2) 21 (x2) 20 (x1) 22 (x2) [skills] : object [acrobatics] : object base : Integer (different values: 12) 10 (x8) 7 (x2) 8 (x2) 12 (x4) 13 (x3) 15 (x1) 16 (x3) 18 (x1) 17 (x2) 11 (x1) 22 (x3) 14 (x1) [athletics] : object base : Integer (different values: 17) 10 (x4) 7 (x4) 11 (x1) 13 (x5) 9 (x2) 12 (x4) 17 (x3) 15 (x3) 20 (x1) 14 (x1) 25 (x1) 24 (x1) 18 (x2) 21 (x2) 19 (x1) 22 (x1) 23 (x1) [special] : array Length: min=1 max=1 Value type: object base : Integer (different values: 1) 13 (x1) label : String (different values: 1) to Swim (x1) predicate : array Length: min=1 max=1 Value type: String (different values: 1) action:swim (x1) [stealth] : object base : Integer (different values: 13) 12 (x6) 5 (x1) 9 (x1) 10 (x6) 8 (x2) 11 (x1) 13 (x3) 16 (x3) 14 (x1) 18 (x1) 22 (x2) 17 (x3) 7 (x1) [special] : array Length: min=1 max=1 Value type: object base : Integer (different values: 5) 17 (x1) 12 (x1) 21 (x1) 19 (x1) 9 (x1) label : String (different values: 5) in water (x1) in Water (x1) in forests and snow (x1) against sleeping creatures (x1) in Tundra (x1) predicate : array Length: min=1 max=1 Value type: mixed String (different values: 3) terrain:water (x1) target:sleeping (x1) terrain:tundra (x1) object or : array Length: min=2 max=2 Value type: String (different values: 2) terrain:forest (x1) terrain:snow (x1) [survival] : object base : Integer (different values: 11) 12 (x5) 8 (x3) 7 (x1) 9 (x2) 10 (x4) 15 (x1) 19 (x1) 21 (x1) 18 (x1) 17 (x1) 16 (x1) [intimidation] : object base : Integer (different values: 12) 8 (x1) 6 (x1) 5 (x3) 9 (x2) 12 (x1) 13 (x4) 10 (x1) 20 (x1) 15 (x2) 18 (x1) 11 (x2) 21 (x1) [nature] : object base : Integer (different values: 9) 8 (x3) 7 (x1) 6 (x3) 14 (x2) 21 (x1) 15 (x1) 12 (x1) 17 (x1) 16 (x1) [diplomacy] : object base : Integer (different values: 6) 6 (x1) 13 (x2) 12 (x1) 11 (x1) 20 (x1) 9 (x1) [arcana] : object base : Integer (different values: 6) 10 (x1) 12 (x1) 21 (x1) 14 (x1) 20 (x1) 17 (x1) [occultism] : object base : Integer (different values: 7) 12 (x2) 14 (x3) 15 (x2) 7 (x1) 23 (x2) 22 (x2) 21 (x1) [deception] : object base : Integer (different values: 6) 8 (x1) 11 (x2) 13 (x1) 22 (x1) 18 (x1) 21 (x1) [crafting] : object base : Integer (different values: 4) 12 (x2) 21 (x1) 19 (x1) 14 (x1) [medicine] : object base : Integer (different values: 8) 10 (x3) 15 (x1) 9 (x1) 14 (x1) 21 (x1) 12 (x1) 20 (x1) 16 (x1) [thievery] : object base : Integer (different values: 6) 10 (x1) 8 (x1) 15 (x1) 19 (x1) 11 (x1) 13 (x1) [special] : array Length: min=1 max=1 Value type: object base : Integer (different values: 2) 21 (x1) 13 (x1) label : String (different values: 1) to Disable a Device (x2) predicate : array Length: min=1 max=1 Value type: String (different values: 1) action:disable-a-device (x2) [performance] : object base : Integer (different values: 2) 20 (x1) 11 (x1) [religion] : object base : Integer (different values: 2) 12 (x1) 14 (x1) [society] : object base : Integer (different values: 3) 7 (x1) 19 (x1) 14 (x1) traits : object rarity : String (different values: 4) uncommon (x22) common (x27) unique (x21) rare (x11) size : object value : String (different values: 5) lg (x18) med (x54) sm (x3) tiny (x4) huge (x2) value : array Length: min=1 max=6 Value type: String (different values: 52) [creatureType] : String (different values: 1) (x25) [statusEffects] : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 2) npc (x56) hazard (x25)