name: skill-general-action values: 25 schema: 'category': type: string path: skill-general-action.category is_null: false values: 25 different_values: 1 (all same) variants: "skill-general-action" (x25) 'id': type: string path: skill-general-action.id is_null: false values: 25 different_values: 25 (all different) variants: [omitted] 'legacy_id': type: array path: skill-general-action.legacy_id is_null: false values: 6 min_count: 1 max_count: 1 value_type: type: string path: skill-general-action.legacy_id.[] is_null: false values: 6 different_values: 6 variants: - "skill-general-action-1" (x1) - "skill-general-action-2" (x1) - "skill-general-action-3" (x1) - "skill-general-action-4" (x1) - "skill-general-action-5" (x1) - "skill-general-action-6" (x1) 'markdown': type: string path: skill-general-action.markdown is_null: false values: 25 different_values: 25 (all different) variants: [omitted] 'name': type: string path: skill-general-action.name is_null: false values: 25 different_values: 19 variants: - "Decipher Writing" (x2) - "Earn Income" (x2) - "Identify Magic" (x2) - "Learn a Spell" (x2) - "Recall Knowledge" (x2) - "Subsist" (x2) - "Tap Ley Line" (x1) - "Abandon Hex" (x1) - "Build Structure" (x1) - "Claim Hex" (x1) - "Clear Hex" (x1) - "Establish Settlement" (x1) - "Establish Trade Agreement" (x1) - "Focused Attention" (x1) - "New Leadership" (x1) - "Pledge of Fealty" (x1) - "Quell Unrest" (x1) - "Repair Reputation" (x1) - "Rest and Relax" (x1) 'primary_source_category': type: string path: skill-general-action.primary_source_category is_null: false values: 25 different_values: 2 variants: - "Rulebooks" (x13) - "Adventure Paths" (x12) [primary_source_group]: type: string path: skill-general-action.primary_source_group is_null: true values: 12 different_values: 1 (all same) variants: "Kingmaker" (x12) 'rarity': type: string path: skill-general-action.rarity is_null: false values: 25 different_values: 1 (all same) variants: "common" (x25) 'rarity_id': type: integer path: skill-general-action.rarity_id is_null: false values: 25 different_values: 1 (all same) variants: 1 (x25) 'release_date': type: string path: skill-general-action.release_date is_null: false values: 25 different_values: 4 variants: - "2022-10-26" (x12) - "2019-08-01" (x6) - "2023-11-15" (x6) - "2021-09-01" (x1) 'resistance': type: object path: skill-general-action.resistance is_null: false values: 25 schema: 'search_markdown': type: string path: skill-general-action.search_markdown is_null: false values: 25 different_values: 17 variants: [omitted] [remaster_id]: type: array path: skill-general-action.remaster_id is_null: true values: 6 min_count: 1 max_count: 1 value_type: type: string path: skill-general-action.remaster_id.[] is_null: false values: 6 different_values: 6 variants: - "skill-general-action-20" (x1) - "skill-general-action-21" (x1) - "skill-general-action-22" (x1) - "skill-general-action-23" (x1) - "skill-general-action-24" (x1) - "skill-general-action-25" (x1) 'source_category': type: array path: skill-general-action.source_category is_null: false values: 25 min_count: 1 max_count: 1 value_type: type: string path: skill-general-action.source_category.[] is_null: false values: 25 different_values: 2 variants: - "Rulebooks" (x13) - "Adventure Paths" (x12) 'source_markdown': type: string path: skill-general-action.source_markdown is_null: false values: 25 different_values: 12 variants: - "[Core Rulebook](/Sources.aspx?ID=1) pg. 238 4.0" (x4) - "[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 518" (x4) - "[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 520" (x3) - "[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 521" (x3) - "[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 519" (x2) - "[Player Core](/Sources.aspx?ID=216) pg. 228 2.0" (x2) - "[Player Core](/Sources.aspx?ID=216) pg. 230 2.0" (x2) - "[Core Rulebook](/Sources.aspx?ID=1) pg. 234 4.0" (x1) - "[Core Rulebook](/Sources.aspx?ID=1) pg. 235 4.0" (x1) - "[Secrets of Magic](/Sources.aspx?ID=96) pg. 215 2.0" (x1) - "[Player Core](/Sources.aspx?ID=216) pg. 231 2.0" (x1) - "[Player Core](/Sources.aspx?ID=216) pg. 232 2.0" (x1) 'speed': type: object path: skill-general-action.speed is_null: false values: 25 schema: [summary_markdown]: type: string path: skill-general-action.summary_markdown is_null: true values: 13 different_values: 12 variants: - "When you encounter particularly archaic or esoteric texts, the GM might require you to Decipher the Writing before you can understand it. You must be …" (x2) - "You can use a skill—typically Crafting, Lore, or Performance—to earn money during downtime. You must be trained in the skill to do so. This takes …" (x1) - "Using the skill related to the appropriate tradition, as explained in Magical Traditions and Skills on page 238, you can attempt to identify a …" (x1) - "If you’re a spellcaster, you can use the skill corresponding to your magical tradition to learn a new spell of that tradition. Table 4–3: Learning a …" (x1) - "To remember useful information on a topic, you can attempt to Recall Knowledge. You might know basic information about something without needing to …" (x1) - "If you need to provide food and shelter, you can use the Subsist downtime activity. This typically uses Society if you’re in a settlement or Survival …" (x1) - "You can use your magical prowess to temporarily access the power of a ley line . Tapping the Ley Line requires a skill check using the skill …" (x1) - "You can use a skill to earn money during downtime. You must be trained in the skill to do so. This takes time to set up, and your income depends on …" (x1) - "Using the skill related to the appropriate tradition, as explained in the Magical Traditions and Skills sidebar, you can attempt to identify a …" (x1) - "If you're a spellcaster, you can use the skill corresponding to your magical tradition to learn a new spell of that tradition. The Learning a Spell …" (x1) - "To remember useful information on a topic, you can attempt to Recall Knowledge. This action is one you're likely to use frequently. Learning more …" (x1) - "If you need to provide food and shelter, you can use the Subsist downtime activity. This typically uses Society if you're in a settlement or …" (x1) 'type': type: string path: skill-general-action.type is_null: false values: 25 different_values: 1 (all same) variants: "General Skill Action" (x25) 'url': type: string path: skill-general-action.url is_null: false values: 25 different_values: 25 (all different) variants: [omitted] 'weakness': type: object path: skill-general-action.weakness is_null: false values: 25 schema: [pfs]: type: string path: skill-general-action.pfs is_null: true values: 13 different_values: 2 variants: - "Standard" (x12) - "Limited" (x1) 'source': type: array path: skill-general-action.source is_null: false values: 25 min_count: 1 max_count: 1 value_type: type: string path: skill-general-action.source.[] is_null: false values: 25 different_values: 4 variants: - "Kingmaker Adventure Path" (x12) - "Core Rulebook" (x6) - "Player Core" (x6) - "Secrets of Magic" (x1) [source_group]: type: array path: skill-general-action.source_group is_null: true values: 12 min_count: 1 max_count: 1 value_type: type: string path: skill-general-action.source_group.[] is_null: false values: 12 different_values: 1 (all same) variants: "Kingmaker" (x12)