Ursine Avenger Hood Different values: 10 ===================================== object {Ursine Avenger Hood} _id : string {Ursine Avenger Hood._id} (all different values) folder : string {Ursine Avenger Hood.folder} (same value: 'l9aCv9fdO0FpcMZx') img : string {Ursine Avenger Hood.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Ursine Avenger Hood.name} (all different values) system : object {Ursine Avenger Hood.system} actionType : object {Ursine Avenger Hood.system.actionType} value : string {Ursine Avenger Hood.system.actionType.value} (2 different values) 'passive' (x8) 'action' (x2) actions : object {Ursine Avenger Hood.system.actions} [value] : integer {Ursine Avenger Hood.system.actions.value} (same value: 1) category : string {Ursine Avenger Hood.system.category} (same value: 'class') description : object {Ursine Avenger Hood.system.description} value : string {Ursine Avenger Hood.system.description.value} (all different values) level : object {Ursine Avenger Hood.system.level} value : integer {Ursine Avenger Hood.system.level.value} (all different values) prerequisites : object {Ursine Avenger Hood.system.prerequisites} value : array {Ursine Avenger Hood.system.prerequisites.value} Length: min=0 max=1 Value type: object {Ursine Avenger Hood.system.prerequisites.value.[]} value : string {Ursine Avenger Hood.system.prerequisites.value.[].value} (2 different values) 'Ursine Avenger Form' (x3) 'Great Bear' (x1) publication : object {Ursine Avenger Hood.system.publication} license : string {Ursine Avenger Hood.system.publication.license} (same value: 'OGL') remaster : boolean {Ursine Avenger Hood.system.publication.remaster} (same value: False) title : string {Ursine Avenger Hood.system.publication.title} (same value: 'Pathfinder Treasure Vault') rules : ignored (Foundry rules object) {Ursine Avenger Hood.system.rules} traits : object {Ursine Avenger Hood.system.traits} rarity : string {Ursine Avenger Hood.system.traits.rarity} (same value: 'common') value : array {Ursine Avenger Hood.system.traits.value} Length: min=1 max=3 Value type: string {Ursine Avenger Hood.system.traits.value.[]} (3 different values) 'archetype' (x10) 'primal' (x3) 'morph' (x1) [frequency] : object {Ursine Avenger Hood.system.frequency} max : integer {Ursine Avenger Hood.system.frequency.max} (same value: 1) per : string {Ursine Avenger Hood.system.frequency.per} (same value: 'PT1H') selfEffect : object {Ursine Avenger Hood.system.selfEffect} name : string {Ursine Avenger Hood.system.selfEffect.name} (same value: 'Effect: Ursine Avenger Form') uuid : string {Ursine Avenger Hood.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Ursine Avenger Form') type : string {Ursine Avenger Hood.type} (same value: 'feat')