Skill Actions Different values: 48 ===================================== object {Skill Actions} _id : string {Skill Actions._id} (all different values) folder : string {Skill Actions.folder} (same value: '0Z6sKp3ActW2pM2e') img : string {Skill Actions.img} (3 different values) 'systems/pf2e/icons/actions/OneAction.webp' (x24) 'systems/pf2e/icons/actions/Passive.webp' (x21) 'systems/pf2e/icons/actions/TwoActions.webp' (x3) name : string {Skill Actions.name} (all different values) system : object {Skill Actions.system} actionType : object {Skill Actions.system.actionType} value : string {Skill Actions.system.actionType.value} (2 different values) 'action' (x27) 'passive' (x21) actions : object {Skill Actions.system.actions} [value] : integer {Skill Actions.system.actions.value} (2 different values) 1 (x24) 2 (x3) [category] : string {Skill Actions.system.category} (3 different values) 'interaction' (x37) 'offensive' (x6) 'defensive' (x2) description : object {Skill Actions.system.description} value : string {Skill Actions.system.description.value} (all different values) publication : object {Skill Actions.system.publication} license : string {Skill Actions.system.publication.license} (same value: 'ORC') remaster : boolean {Skill Actions.system.publication.remaster} (same value: True) title : string {Skill Actions.system.publication.title} (same value: 'Pathfinder Player Core') rules : ignored (Foundry rules object) {Skill Actions.system.rules} traits : object {Skill Actions.system.traits} [rarity] : string {Skill Actions.system.traits.rarity} (same value: 'common') value : array {Skill Actions.system.traits.value} Length: min=1 max=6 Value type: string {Skill Actions.system.traits.value.[]} (13 different values) type : string {Skill Actions.type} (same value: 'action')