Lion Blade Different values: 6 ===================================== object {Lion Blade} _id : string {Lion Blade._id} (all different values) folder : string {Lion Blade.folder} (same value: 'bviEMqBLpX2bzyPl') img : string {Lion Blade.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Lion Blade.name} (all different values) system : object {Lion Blade.system} actionType : object {Lion Blade.system.actionType} value : string {Lion Blade.system.actionType.value} (2 different values) 'passive' (x5) 'action' (x1) actions : object {Lion Blade.system.actions} [value] : integer {Lion Blade.system.actions.value} (same value: 1) category : string {Lion Blade.system.category} (same value: 'class') description : object {Lion Blade.system.description} value : string {Lion Blade.system.description.value} (all different values) level : object {Lion Blade.system.level} value : integer {Lion Blade.system.level.value} (5 different values) 6 (x2) 12 (x1) 2 (x1) 4 (x1) 10 (x1) prerequisites : object {Lion Blade.system.prerequisites} value : array {Lion Blade.system.prerequisites.value} Length: min=1 max=2 Value type: object {Lion Blade.system.prerequisites.value.[]} value : string {Lion Blade.system.prerequisites.value.[].value} (4 different values) 'Lion Blade Dedication' (x4) 'Lost in the Crowd' (x1) 'member of the Lion Blades' (x1) 'trained in Performance' (x1) publication : object {Lion Blade.system.publication} license : string {Lion Blade.system.publication.license} (same value: 'OGL') remaster : boolean {Lion Blade.system.publication.remaster} (same value: False) title : string {Lion Blade.system.publication.title} (same value: 'Pathfinder Lost Omens World Guide') rules : ignored (Foundry rules object) {Lion Blade.system.rules} traits : object {Lion Blade.system.traits} rarity : string {Lion Blade.system.traits.rarity} (2 different values) 'common' (x5) 'uncommon' (x1) value : array {Lion Blade.system.traits.value} Length: min=1 max=2 Value type: string {Lion Blade.system.traits.value.[]} (2 different values) 'archetype' (x6) 'dedication' (x1) type : string {Lion Blade.type} (same value: 'feat')