Ghast Different values: 4 ===================================== object {Ghast} _id : string {Ghast._id} (all different values) folder : string {Ghast.folder} (same value: 'GqIHPhqp9EdWepm5') img : string {Ghast.img} (2 different values) 'systems/pf2e/icons/actions/Passive.webp' (x3) 'systems/pf2e/icons/actions/OneAction.webp' (x1) name : string {Ghast.name} (all different values) system : object {Ghast.system} actionType : object {Ghast.system.actionType} value : string {Ghast.system.actionType.value} (2 different values) 'passive' (x3) 'action' (x1) actions : object {Ghast.system.actions} [value] : integer {Ghast.system.actions.value} (same value: 1) category : string {Ghast.system.category} (2 different values) 'offensive' (x3) 'defensive' (x1) description : object {Ghast.system.description} value : string {Ghast.system.description.value} (all different values) publication : object {Ghast.system.publication} license : string {Ghast.system.publication.license} (same value: 'OGL') remaster : boolean {Ghast.system.publication.remaster} (same value: False) title : string {Ghast.system.publication.title} (same value: 'Pathfinder Bestiary') rules : ignored (Foundry rules object) {Ghast.system.rules} traits : object {Ghast.system.traits} rarity : string {Ghast.system.traits.rarity} (same value: 'common') value : array {Ghast.system.traits.value} Length: min=1 max=2 Value type: string {Ghast.system.traits.value.[]} (6 different values) 'manipulate' (x1) 'disease' (x1) 'incapacitation' (x1) 'occult' (x1) 'aura' (x1) 'olfactory' (x1) type : string {Ghast.type} (same value: 'action')