Foolish Housekeeping and Other Articles Different values: 2 ===================================== object {Foolish Housekeeping and Other Articles} _id : string {Foolish Housekeeping and Other Articles._id} (all different values) folder : string {Foolish Housekeeping and Other Articles.folder} (same value: 'lY1sdnEUT9RW0tYU') img : string {Foolish Housekeeping and Other Articles.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') items : array {Foolish Housekeeping and Other Articles.items} Length: min=3 max=6 Value type: object {Foolish Housekeeping and Other Articles.items.[]} _id : string {Foolish Housekeeping and Other Articles.items.[]._id} (9 different values) 'F4YsaMzZsgKzc6Xi' (x1) 'wwIOz9e1Fphh2cf5' (x1) 'j2nCivZK4wIqZeYv' (x1) 'TlIYVxeBYcRJdfrn' (x1) 'YuLLGwfp6AR3yMfK' (x1) '4MVd3IEx1LY2YkgL' (x1) 'Z8SBdBZiXU8bmpS7' (x1) '9H9hYf9LGWIukjEw' (x1) 'pmZw64m62ArdHicK' (x1) img : string {Foolish Housekeeping and Other Articles.items.[].img} (5 different values) 'systems/pf2e/icons/actions/Passive.webp' (x3) 'systems/pf2e/icons/actions/Reaction.webp' (x2) 'systems/pf2e/icons/default-icons/melee.svg' (x2) 'systems/pf2e/icons/actions/OneAction.webp' (x1) 'systems/pf2e/icons/actions/TwoActions.webp' (x1) name : string {Foolish Housekeeping and Other Articles.items.[].name} (9 different values) 'Cloud of Allergens' (x1) 'Dust to Dust' (x1) 'Pummeling Dust' (x1) 'b9000' (x1) 'g7ujik' (x1) 'But I’m Adorable' (x1) 'Extra Reverberation' (x1) 'Rt5rrmn Yyumn' (x1) 'Yidsfh' (x1) sort : integer {Foolish Housekeeping and Other Articles.items.[].sort} (6 different values) 100000 (x2) 200000 (x2) 300000 (x2) 400000 (x1) 500000 (x1) 600000 (x1) system : object {Foolish Housekeeping and Other Articles.items.[].system} [actionType] : object {Foolish Housekeeping and Other Articles.items.[].system.actionType} value : string {Foolish Housekeeping and Other Articles.items.[].system.actionType.value} (3 different values) 'passive' (x3) 'reaction' (x2) 'action' (x2) [actions] : object {Foolish Housekeeping and Other Articles.items.[].system.actions} [value] : integer {Foolish Housekeeping and Other Articles.items.[].system.actions.value} (all different values) [category] : string {Foolish Housekeeping and Other Articles.items.[].system.category} (all different values) description : object {Foolish Housekeeping and Other Articles.items.[].system.description} value : string {Foolish Housekeeping and Other Articles.items.[].system.description.value} (8 different values) publication : object {Foolish Housekeeping and Other Articles.items.[].system.publication} license : string {Foolish Housekeeping and Other Articles.items.[].system.publication.license} (same value: 'OGL') remaster : boolean {Foolish Housekeeping and Other Articles.items.[].system.publication.remaster} (same value: False) title : string {Foolish Housekeeping and Other Articles.items.[].system.publication.title} (same value: '') rules : ignored (Foundry rules object) {Foolish Housekeeping and Other Articles.items.[].system.rules} [slug] : empty traits : object {Foolish Housekeeping and Other Articles.items.[].system.traits} value : array {Foolish Housekeeping and Other Articles.items.[].system.traits.value} Length: min=0 max=2 Value type: string {Foolish Housekeeping and Other Articles.items.[].system.traits.value.[]} (3 different values) 'finesse' (x2) 'agile' (x1) 'disease' (x1) [attackEffects] : object {Foolish Housekeeping and Other Articles.items.[].system.attackEffects} value : array {Foolish Housekeeping and Other Articles.items.[].system.attackEffects.value} Length: min=1 max=1 Value type: string {Foolish Housekeeping and Other Articles.items.[].system.attackEffects.value.[]} (all different values) [bonus] : object {Foolish Housekeeping and Other Articles.items.[].system.bonus} value : integer {Foolish Housekeeping and Other Articles.items.[].system.bonus.value} (same value: 18) [damageRolls] : object {Foolish Housekeeping and Other Articles.items.[].system.damageRolls} [fhL1xR1DiO6GDXjS] : object {Foolish Housekeeping and Other Articles.items.[].system.damageRolls.fhL1xR1DiO6GDXjS} damage : string {Foolish Housekeeping and Other Articles.items.[].system.damageRolls.fhL1xR1DiO6GDXjS.damage} (same value: '3d8+12') damageType : string {Foolish Housekeeping and Other Articles.items.[].system.damageRolls.fhL1xR1DiO6GDXjS.damageType} (same value: 'piercing') D8DcjBT1pfPfn40z : object {Foolish Housekeeping and Other Articles.items.[].system.damageRolls.D8DcjBT1pfPfn40z} damage : string {Foolish Housekeeping and Other Articles.items.[].system.damageRolls.D8DcjBT1pfPfn40z.damage} (same value: '3d6+12') damageType : string {Foolish Housekeeping and Other Articles.items.[].system.damageRolls.D8DcjBT1pfPfn40z.damageType} (same value: 'slashing') [deathNote] : boolean {Foolish Housekeeping and Other Articles.items.[].system.deathNote} (same value: True) type : string {Foolish Housekeeping and Other Articles.items.[].type} (all different values) name : string {Foolish Housekeeping and Other Articles.name} (all different values) system : object {Foolish Housekeeping and Other Articles.system} abilities : object {Foolish Housekeeping and Other Articles.system.abilities} cha : object {Foolish Housekeeping and Other Articles.system.abilities.cha} mod : integer {Foolish Housekeeping and Other Articles.system.abilities.cha.mod} (all different values) con : object {Foolish Housekeeping and Other Articles.system.abilities.con} mod : integer {Foolish Housekeeping and Other Articles.system.abilities.con.mod} (all different values) dex : object {Foolish Housekeeping and Other Articles.system.abilities.dex} mod : integer {Foolish Housekeeping and Other Articles.system.abilities.dex.mod} (all different values) int : object {Foolish Housekeeping and Other Articles.system.abilities.int} mod : integer {Foolish Housekeeping and Other Articles.system.abilities.int.mod} (all different values) str : object {Foolish Housekeeping and Other Articles.system.abilities.str} mod : integer {Foolish Housekeeping and Other Articles.system.abilities.str.mod} (all different values) wis : object {Foolish Housekeeping and Other Articles.system.abilities.wis} mod : integer {Foolish Housekeeping and Other Articles.system.abilities.wis.mod} (all different values) attributes : object {Foolish Housekeeping and Other Articles.system.attributes} ac : object {Foolish Housekeeping and Other Articles.system.attributes.ac} details : string {Foolish Housekeeping and Other Articles.system.attributes.ac.details} (same value: '') value : integer {Foolish Housekeeping and Other Articles.system.attributes.ac.value} (all different values) allSaves : object {Foolish Housekeeping and Other Articles.system.attributes.allSaves} value : string {Foolish Housekeeping and Other Articles.system.attributes.allSaves.value} (same value: '') hp : object {Foolish Housekeeping and Other Articles.system.attributes.hp} details : string {Foolish Housekeeping and Other Articles.system.attributes.hp.details} (same value: '') max : integer {Foolish Housekeeping and Other Articles.system.attributes.hp.max} (all different values) temp : integer {Foolish Housekeeping and Other Articles.system.attributes.hp.temp} (same value: 0) value : integer {Foolish Housekeeping and Other Articles.system.attributes.hp.value} (all different values) [resistances] : array {Foolish Housekeeping and Other Articles.system.attributes.resistances} Length: min=1 max=1 Value type: object {Foolish Housekeeping and Other Articles.system.attributes.resistances.[]} doubleVs : array<> {Foolish Housekeeping and Other Articles.system.attributes.resistances.[].doubleVs} Length: min=0 max=0 Value type: empty exceptions : array {Foolish Housekeeping and Other Articles.system.attributes.resistances.[].exceptions} Length: min=1 max=1 Value type: string {Foolish Housekeeping and Other Articles.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning') type : string {Foolish Housekeeping and Other Articles.system.attributes.resistances.[].type} (same value: 'physical') value : integer {Foolish Housekeeping and Other Articles.system.attributes.resistances.[].value} (same value: 6) speed : object {Foolish Housekeeping and Other Articles.system.attributes.speed} otherSpeeds : array<> {Foolish Housekeeping and Other Articles.system.attributes.speed.otherSpeeds} Length: min=0 max=0 Value type: empty value : integer {Foolish Housekeeping and Other Articles.system.attributes.speed.value} (all different values) [weaknesses] : array {Foolish Housekeeping and Other Articles.system.attributes.weaknesses} Length: min=2 max=2 Value type: object {Foolish Housekeeping and Other Articles.system.attributes.weaknesses.[]} exceptions : array<> {Foolish Housekeeping and Other Articles.system.attributes.weaknesses.[].exceptions} Length: min=0 max=0 Value type: empty type : string {Foolish Housekeeping and Other Articles.system.attributes.weaknesses.[].type} (all different values) value : integer {Foolish Housekeeping and Other Articles.system.attributes.weaknesses.[].value} (same value: 4) details : object {Foolish Housekeeping and Other Articles.system.details} blurb : string {Foolish Housekeeping and Other Articles.system.details.blurb} (same value: '') languages : object {Foolish Housekeeping and Other Articles.system.details.languages} details : string {Foolish Housekeeping and Other Articles.system.details.languages.details} (all different values) value : array {Foolish Housekeeping and Other Articles.system.details.languages.value} Length: min=0 max=1 Value type: string {Foolish Housekeeping and Other Articles.system.details.languages.value.[]} (same value: 'common') level : object {Foolish Housekeeping and Other Articles.system.details.level} value : integer {Foolish Housekeeping and Other Articles.system.details.level.value} (all different values) privateNotes : string {Foolish Housekeeping and Other Articles.system.details.privateNotes} (all different values) publicNotes : string {Foolish Housekeeping and Other Articles.system.details.publicNotes} (all different values) publication : object {Foolish Housekeeping and Other Articles.system.details.publication} license : string {Foolish Housekeeping and Other Articles.system.details.publication.license} (same value: 'ORC') remaster : boolean {Foolish Housekeeping and Other Articles.system.details.publication.remaster} (same value: True) title : string {Foolish Housekeeping and Other Articles.system.details.publication.title} (same value: 'Paizo Blog: Foolish Housekeeping and Other Articles') initiative : object {Foolish Housekeeping and Other Articles.system.initiative} statistic : string {Foolish Housekeeping and Other Articles.system.initiative.statistic} (same value: 'perception') perception : object {Foolish Housekeeping and Other Articles.system.perception} details : string {Foolish Housekeeping and Other Articles.system.perception.details} (same value: '') mod : integer {Foolish Housekeeping and Other Articles.system.perception.mod} (all different values) senses : array {Foolish Housekeeping and Other Articles.system.perception.senses} Length: min=0 max=1 Value type: object {Foolish Housekeeping and Other Articles.system.perception.senses.[]} acuity : string {Foolish Housekeeping and Other Articles.system.perception.senses.[].acuity} (same value: 'imprecise') range : integer {Foolish Housekeeping and Other Articles.system.perception.senses.[].range} (same value: 60) type : string {Foolish Housekeeping and Other Articles.system.perception.senses.[].type} (same value: 'scent') resources : object {Foolish Housekeeping and Other Articles.system.resources} saves : object {Foolish Housekeeping and Other Articles.system.saves} fortitude : object {Foolish Housekeeping and Other Articles.system.saves.fortitude} saveDetail : string {Foolish Housekeeping and Other Articles.system.saves.fortitude.saveDetail} (same value: '') value : integer {Foolish Housekeeping and Other Articles.system.saves.fortitude.value} (all different values) reflex : object {Foolish Housekeeping and Other Articles.system.saves.reflex} saveDetail : string {Foolish Housekeeping and Other Articles.system.saves.reflex.saveDetail} (same value: '') value : integer {Foolish Housekeeping and Other Articles.system.saves.reflex.value} (all different values) will : object {Foolish Housekeeping and Other Articles.system.saves.will} saveDetail : string {Foolish Housekeeping and Other Articles.system.saves.will.saveDetail} (same value: '') value : integer {Foolish Housekeeping and Other Articles.system.saves.will.value} (all different values) skills : object {Foolish Housekeeping and Other Articles.system.skills} acrobatics : object {Foolish Housekeeping and Other Articles.system.skills.acrobatics} base : integer {Foolish Housekeeping and Other Articles.system.skills.acrobatics.base} (same value: 22) special : array<> {Foolish Housekeeping and Other Articles.system.skills.acrobatics.special} Length: min=0 max=0 Value type: empty [arcana] : object {Foolish Housekeeping and Other Articles.system.skills.arcana} base : integer {Foolish Housekeeping and Other Articles.system.skills.arcana.base} (same value: 0) special : array<> {Foolish Housekeeping and Other Articles.system.skills.arcana.special} Length: min=0 max=0 Value type: empty athletics : object {Foolish Housekeeping and Other Articles.system.skills.athletics} base : integer {Foolish Housekeeping and Other Articles.system.skills.athletics.base} (all different values) special : array<> {Foolish Housekeeping and Other Articles.system.skills.athletics.special} Length: min=0 max=0 Value type: empty stealth : object {Foolish Housekeeping and Other Articles.system.skills.stealth} base : integer {Foolish Housekeeping and Other Articles.system.skills.stealth.base} (all different values) special : array<> {Foolish Housekeeping and Other Articles.system.skills.stealth.special} Length: min=0 max=0 Value type: empty traits : object {Foolish Housekeeping and Other Articles.system.traits} rarity : string {Foolish Housekeeping and Other Articles.system.traits.rarity} (all different values) size : object {Foolish Housekeeping and Other Articles.system.traits.size} value : string {Foolish Housekeeping and Other Articles.system.traits.size.value} (all different values) value : array {Foolish Housekeeping and Other Articles.system.traits.value} Length: min=2 max=2 Value type: string {Foolish Housekeeping and Other Articles.system.traits.value.[]} (4 different values) 'construct' (x1) 'swarm' (x1) 'animal' (x1) 'fey' (x1) type : string {Foolish Housekeeping and Other Articles.type} (same value: 'npc')