Edgewatch Detective Different values: 4 ===================================== object {Edgewatch Detective} _id : string {Edgewatch Detective._id} (all different values) folder : string {Edgewatch Detective.folder} (same value: 'lPpdIt1a14moGOre') img : string {Edgewatch Detective.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Edgewatch Detective.name} (all different values) system : object {Edgewatch Detective.system} actionType : object {Edgewatch Detective.system.actionType} value : string {Edgewatch Detective.system.actionType.value} (2 different values) 'passive' (x2) 'action' (x2) actions : object {Edgewatch Detective.system.actions} [value] : integer {Edgewatch Detective.system.actions.value} (same value: 3) category : string {Edgewatch Detective.system.category} (same value: 'class') description : object {Edgewatch Detective.system.description} value : string {Edgewatch Detective.system.description.value} (all different values) level : object {Edgewatch Detective.system.level} value : integer {Edgewatch Detective.system.level.value} (3 different values) 6 (x2) 2 (x1) 4 (x1) prerequisites : object {Edgewatch Detective.system.prerequisites} value : array {Edgewatch Detective.system.prerequisites.value} Length: min=1 max=1 Value type: object {Edgewatch Detective.system.prerequisites.value.[]} value : string {Edgewatch Detective.system.prerequisites.value.[].value} (2 different values) 'Edgewatch Detective Dedication' (x3) 'Intelligence +2 or Wisdom +2' (x1) publication : object {Edgewatch Detective.system.publication} license : string {Edgewatch Detective.system.publication.license} (same value: 'OGL') remaster : boolean {Edgewatch Detective.system.publication.remaster} (same value: False) title : string {Edgewatch Detective.system.publication.title} (same value: 'Pathfinder #157: Devil at the Dreaming Palace') rules : ignored (Foundry rules object) {Edgewatch Detective.system.rules} traits : object {Edgewatch Detective.system.traits} rarity : string {Edgewatch Detective.system.traits.rarity} (2 different values) 'common' (x3) 'uncommon' (x1) [selected] : object {Edgewatch Detective.system.traits.selected} archetype : string {Edgewatch Detective.system.traits.selected.archetype} (same value: 'Archetype') [dedication] : string {Edgewatch Detective.system.traits.selected.dedication} (same value: 'Dedication') secret : string {Edgewatch Detective.system.traits.selected.secret} (same value: 'Secret') value : array {Edgewatch Detective.system.traits.value} Length: min=1 max=2 Value type: string {Edgewatch Detective.system.traits.value.[]} (3 different values) 'archetype' (x4) 'dedication' (x1) 'secret' (x1) [frequency] : object {Edgewatch Detective.system.frequency} max : integer {Edgewatch Detective.system.frequency.max} (same value: 3) per : string {Edgewatch Detective.system.frequency.per} (same value: 'day') type : string {Edgewatch Detective.type} (same value: 'feat')