name: Specific Familiary Abilities values: 10 schema: '_id': type: string path: Specific Familiary Abilities._id is_null: false values: 10 different_values: 10 (all different) variants: - "m8wjlYnTAAfddWyA" (x1) - "6cwswBPHm1GWdx5j" (x1) - "PFH7Y57hbdBvebvp" (x1) - "1fRkeUkPJFiBJ5u6" (x1) - "u4Sp4K4WOi461xo1" (x1) - "2GMAPffXVayRFsLM" (x1) - "yiIE9iWx6OLd61Qs" (x1) - "MGcVYSWZvaoEAISV" (x1) - "oOpppkBhLcfaKZN4" (x1) - "nLrXleY20sESisoW" (x1) 'folder': type: string path: Specific Familiary Abilities.folder is_null: false values: 10 different_values: 1 (all same) variants: "yFyJygjqX4O4b35z" (x10) 'img': type: string path: Specific Familiary Abilities.img is_null: false values: 10 different_values: 3 variants: - "systems/pf2e/icons/actions/Passive.webp" (x5) - "systems/pf2e/icons/actions/TwoActions.webp" (x3) - "systems/pf2e/icons/actions/OneAction.webp" (x2) 'name': type: string path: Specific Familiary Abilities.name is_null: false values: 10 different_values: 10 (all different) variants: - "Dazzling Show" (x1) - "Flatten" (x1) - "Kick Up Dust" (x1) - "Mass-Produced" (x1) - "Pot of Tea" (x1) - "Seal-Bearer" (x1) - "Shadow Projection" (x1) - "Soul Bond" (x1) - "Stunning Flare" (x1) - "Vina Song" (x1) 'system': type: object path: Specific Familiary Abilities.system is_null: false values: 10 schema: 'actionType': type: object path: Specific Familiary Abilities.system.actionType is_null: false values: 10 schema: 'value': type: string path: Specific Familiary Abilities.system.actionType.value is_null: false values: 10 different_values: 2 variants: - "action" (x5) - "passive" (x5) 'actions': type: object path: Specific Familiary Abilities.system.actions is_null: false values: 10 schema: [value]: type: integer path: Specific Familiary Abilities.system.actions.value is_null: true values: 5 different_values: 2 variants: - 2 (x3) - 1 (x2) 'category': type: string path: Specific Familiary Abilities.system.category is_null: false values: 10 different_values: 1 (all same) variants: "familiar" (x10) 'description': type: object path: Specific Familiary Abilities.system.description is_null: false values: 10 schema: 'value': type: string path: Specific Familiary Abilities.system.description.value is_null: false values: 10 different_values: 10 (all different) variants: - "

Frequency once per minute


Effect Your kinnara flashes his brilliant feathers. Each creature within a @Template[type:emanation|distance:30] must attempt a @Check[will|against:class-spell] save against your class DC or spell DC, whichever is higher, or be @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 2 rounds.

" (x1) - "

Your familiar can flatten itself to the width of a sheet of paper, easily fitting through the smallest of cracks and gaps. So long as a door or other obstacle has a gap that can fit a sheet of paper, your familiar can move through it without needing to Squeeze.

" (x1) - "

Frequency once per hour


Effect Your dust bunny shakes and kicks to stir up dust in a @Template[type:emanation|distance:5]. Each creature in the area must attempt a Fortitude save against the higher of your class DC or spell DC. A creature that fails its save begins sneezing uncontrollably and is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} and cannot take reactions for 1 round; on a critical failure they are @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 2}.

" (x1) - "

If your shikigami dies, you can rebind its spirit to another paper doll during your next daily preparations.

" (x1) - "

Your tapir sage is trained in the art of herbal medication and can prepare a pot of healing tea. Once per day, your familiar can spend 10 minutes to brew fine tea leaves and herbs. The tapir sage must focus on the tea during this time—if it performs any other action, the tea is ruined, though the tapir sage can start over again. Once the pot of tea is brewed, the tapir sage can serve two cups of tea with each of the below actions; each time, it gives 1 cup to an adjacent ally, and it drinks 1 cup itself. The three infusions must be poured and offered in order (for example, the tapir sage can't serve the second infusion until it has served the first). The tea remains good for 1 hour after brewing; if not drunk by this point, the pot goes cold, and any remaining tea loses its power.

" (x1) - "

During your daily preparations, you can inscribe a symbol or seal upon your shikigami that corresponds to the air, earth, fire, metal, water, or wood element. If you use the shikigami's kindling ability that day, it applies to a spell that deals damage with the relevant trait to the chosen element, instead of only the fire trait.

" (x1) - "

Your makhluk wayang projects its shadow into a larger silhouette of itself, allowing it to grasp things outside of its obvious reach. It increases its reach to 10 feet for the purposes of taking non-hostile Interact actions until the end of your turn.

" (x1) - "

Your kinnars' spirits are intrinsically linked. While they're two beings, they're still considered a single creature, act as a single creature, use normal familiar statistics, and are subject to all of the normal effects that come with being a single creature. Their linked spirits allow them to stave off attacks against their mind. If your kinnars are subjected to a mental effect that allows a saving throw, they roll twice and take the higher result; this is a fortune effect.

" (x1) - "

Frequency once per 10 minutes;


Effect Your lantern wisp unleashes a large burst of flame, casting an unnaturally bright light. Each creature within a @Template[type:emanation|distance:15] must attempt a @Check[fortitude|against:class-spell] save against your class DC or spell DC, whichever is higher, or be @UUID[Compendium.pf2e.conditionitems.Item.Blinded] for 1 round and then @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 2 rounds after.

" (x1) - "

Frequency once per hour, see below


Effect Your kinnari elegantly plays her instrument. Each creature within a @Template[type:emanation|distance:30] must attempt a Will save against your class DC or spell DC, whichever is higher, or be @UUID[Compendium.pf2e.conditionitems.Item.Fascinated] for 1 round. A kinnar can use this ability again on the next round to continue the song and force affected creatures to attempt another Will save; on a failure, a creature is fascinated for an additional round. Once the kinnar stops playing, they can't use this ability again for 1 hour. A creature that succeeds at any save or has its fascination broken is temporarily immune to that kinnar's Vina Song for 24 hours. Kinnars are immune to this ability.

" (x1) [frequency]: type: object path: Specific Familiary Abilities.system.frequency is_null: true values: 4 schema: 'max': type: integer path: Specific Familiary Abilities.system.frequency.max is_null: false values: 4 different_values: 1 (all same) variants: 1 (x4) 'per': type: string path: Specific Familiary Abilities.system.frequency.per is_null: false values: 4 different_values: 3 variants: - "PT1H" (x2) - "PT1M" (x1) - "PT10M" (x1) 'publication': type: object path: Specific Familiary Abilities.system.publication is_null: false values: 10 schema: 'license': type: string path: Specific Familiary Abilities.system.publication.license is_null: false values: 10 different_values: 1 (all same) variants: "ORC" (x10) 'remaster': type: boolean path: Specific Familiary Abilities.system.publication.remaster is_null: false values: 10 different_values: 1 (all same) variants: True (x10) 'title': type: string path: Specific Familiary Abilities.system.publication.title is_null: false values: 10 different_values: 2 variants: - "Pathfinder Lost Omens Tian Xia Character Guide" (x9) - "Paizo Blog: Foolish Housekeeping and Other Articles" (x1) 'rules': type: ignored (Foundry rules object) path: Specific Familiary Abilities.system.rules is_null: false values: 10 'traits': type: object path: Specific Familiary Abilities.system.traits is_null: false values: 10 schema: 'value': type: array path: Specific Familiary Abilities.system.traits.value is_null: false values: 10 min_count: 0 max_count: 5 value_type: type: string path: Specific Familiary Abilities.system.traits.value.[] is_null: false values: 13 different_values: 13 variants: [omitted] 'type': type: string path: Specific Familiary Abilities.type is_null: false values: 10 different_values: 1 (all same) variants: "action" (x10)