Rogue Different values: 88 ===================================== object {Rogue} _id : string {Rogue._id} (all different values) folder : string {Rogue.folder} (same value: 'NJFQuT1tJnMUmGW2') img : string {Rogue.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Rogue.name} (all different values) system : object {Rogue.system} actionType : object {Rogue.system.actionType} value : string {Rogue.system.actionType.value} (4 different values) 'passive' (x45) 'action' (x27) 'reaction' (x12) 'free' (x4) actions : object {Rogue.system.actions} [value] : integer {Rogue.system.actions.value} (2 different values) 1 (x17) 2 (x10) category : string {Rogue.system.category} (same value: 'class') description : object {Rogue.system.description} value : string {Rogue.system.description.value} (all different values) level : object {Rogue.system.level} value : integer {Rogue.system.level.value} (11 different values) prerequisites : object {Rogue.system.prerequisites} value : array {Rogue.system.prerequisites.value} Length: min=0 max=2 Value type: object {Rogue.system.prerequisites.value.[]} value : string {Rogue.system.prerequisites.value.[].value} (35 different values) publication : object {Rogue.system.publication} license : string {Rogue.system.publication.license} (2 different values) 'ORC' (x73) 'OGL' (x15) remaster : boolean {Rogue.system.publication.remaster} (2 different values) True (x73) False (x15) title : string {Rogue.system.publication.title} (8 different values) 'Pathfinder Player Core' (x73) 'Pathfinder #159: All or Nothing' (x5) 'Pathfinder Core Rulebook' (x3) 'Pathfinder Advanced Player\'s Guide' (x3) 'Pathfinder #149: Against the Scarlet Triad' (x1) 'Pathfinder #150: Broken Promises' (x1) 'Pathfinder #168: King of the Mountain' (x1) 'Pathfinder #156: The Apocalypse Prophet' (x1) rules : ignored (Foundry rules object) {Rogue.system.rules} traits : object {Rogue.system.traits} rarity : string {Rogue.system.traits.rarity} (2 different values) 'common' (x79) 'uncommon' (x9) [selected] : object {Rogue.system.traits.selected} magical : string {Rogue.system.traits.selected.magical} (same value: 'Magical') rogue : string {Rogue.system.traits.selected.rogue} (same value: 'Rogue') value : array {Rogue.system.traits.value} Length: min=1 max=4 Value type: string {Rogue.system.traits.value.[]} (14 different values) [frequency] : object {Rogue.system.frequency} max : integer {Rogue.system.frequency.max} (same value: 1) per : string {Rogue.system.frequency.per} (4 different values) 'PT10M' (x1) 'PT1M' (x1) 'PT1H' (x1) 'day' (x1) [selfEffect] : object {Rogue.system.selfEffect} name : string {Rogue.system.selfEffect.name} (2 different values) 'Effect: Poison Weapon' (x1) 'Stance: Ricochet Stance' (x1) uuid : string {Rogue.system.selfEffect.uuid} (2 different values) 'Compendium.pf2e.feat-effects.Item.Effect: Poison Weapon' (x1) 'Compendium.pf2e.feat-effects.Item.Stance: Ricochet Stance' (x1) [subfeatures] : object {Rogue.system.subfeatures} proficiencies : object {Rogue.system.subfeatures.proficiencies} spellcasting : object {Rogue.system.subfeatures.proficiencies.spellcasting} rank : integer {Rogue.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) type : string {Rogue.type} (same value: 'feat')