Dromaar Different values: 4 ===================================== object {Dromaar} _id : string {Dromaar._id} (all different values) folder : string {Dromaar.folder} (same value: 'lqeWjYCinpelJ5df') img : string {Dromaar.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Dromaar.name} (all different values) system : object {Dromaar.system} actionType : object {Dromaar.system.actionType} value : string {Dromaar.system.actionType.value} (same value: 'passive') actions : object {Dromaar.system.actions} [value] : empty category : string {Dromaar.system.category} (same value: 'ancestry') description : object {Dromaar.system.description} value : string {Dromaar.system.description.value} (all different values) level : object {Dromaar.system.level} value : integer {Dromaar.system.level.value} (same value: 1) prerequisites : object {Dromaar.system.prerequisites} value : array {Dromaar.system.prerequisites.value} Length: min=0 max=1 Value type: object {Dromaar.system.prerequisites.value.[]} value : string {Dromaar.system.prerequisites.value.[].value} (same value: 'low-light vision') publication : object {Dromaar.system.publication} license : string {Dromaar.system.publication.license} (2 different values) 'ORC' (x2) 'OGL' (x2) remaster : boolean {Dromaar.system.publication.remaster} (2 different values) True (x2) False (x2) title : string {Dromaar.system.publication.title} (2 different values) 'Pathfinder Player Core' (x2) 'Pathfinder Lost Omens Character Guide' (x2) rules : ignored (Foundry rules object) {Dromaar.system.rules} traits : object {Dromaar.system.traits} rarity : string {Dromaar.system.traits.rarity} (same value: 'common') value : array {Dromaar.system.traits.value} Length: min=1 max=1 Value type: string {Dromaar.system.traits.value.[]} (same value: 'dromaar') [onlyLevel1] : boolean {Dromaar.system.onlyLevel1} (same value: True) [subfeatures] : object {Dromaar.system.subfeatures} senses : object {Dromaar.system.subfeatures.senses} darkvision : object {Dromaar.system.subfeatures.senses.darkvision} type : string {Dromaar.type} (same value: 'feat')