Dinner at Lionlodge Different values: 4 ===================================== object {Dinner at Lionlodge} _id : string {Dinner at Lionlodge._id} (all different values) folder : string {Dinner at Lionlodge.folder} (same value: '7HYmLnzRBvGmIWp6') img : string {Dinner at Lionlodge.img} (all different values) items : array {Dinner at Lionlodge.items} Length: min=32 max=53 Value type: object {Dinner at Lionlodge.items.[]} _id : string {Dinner at Lionlodge.items.[]._id} (163 different values) img : string {Dinner at Lionlodge.items.[].img} (96 different values) name : string {Dinner at Lionlodge.items.[].name} (154 different values) sort : integer {Dinner at Lionlodge.items.[].sort} (9 different values) 0 (x152) 100 (x3) 200 (x2) 300 (x1) 400 (x1) 500 (x1) 1800 (x1) 600 (x1) 900 (x1) system : object {Dinner at Lionlodge.items.[].system} [ability] : object {Dinner at Lionlodge.items.[].system.ability} value : string {Dinner at Lionlodge.items.[].system.ability.value} (2 different values) 'cha' (x3) 'wis' (x3) [acBonus] : integer {Dinner at Lionlodge.items.[].system.acBonus} (3 different values) 0 (x2) 4 (x1) 1 (x1) [additionalLanguages] : object {Dinner at Lionlodge.items.[].system.additionalLanguages} count : integer {Dinner at Lionlodge.items.[].system.additionalLanguages.count} (same value: 0) custom : string {Dinner at Lionlodge.items.[].system.additionalLanguages.custom} (same value: '') value : array {Dinner at Lionlodge.items.[].system.additionalLanguages.value} Length: min=4 max=6 Value type: string {Dinner at Lionlodge.items.[].system.additionalLanguages.value.[]} (12 different values) [alternateAncestryBoosts] : array {Dinner at Lionlodge.items.[].system.alternateAncestryBoosts} Length: min=2 max=2 Value type: string {Dinner at Lionlodge.items.[].system.alternateAncestryBoosts.[]} (2 different values) 'int' (x1) 'cha' (x1) [autoHeightenLevel] : object {Dinner at Lionlodge.items.[].system.autoHeightenLevel} [value] : empty [baseItem] : string {Dinner at Lionlodge.items.[].system.baseItem} (9 different values) 'explorers-clothing' (x2) 'dagger' (x1) 'shortbow' (x1) 'trident' (x1) 'sai' (x1) 'chain-mail' (x1) 'rapier' (x1) 'hand-crossbow' (x1) 'leather-armor' (x1) [bonus] : object {Dinner at Lionlodge.items.[].system.bonus} value : integer {Dinner at Lionlodge.items.[].system.bonus.value} (2 different values) 0 (x6) 1 (x1) [bonusDamage] : object {Dinner at Lionlodge.items.[].system.bonusDamage} value : integer {Dinner at Lionlodge.items.[].system.bonusDamage.value} (same value: 0) [bulk] : object {Dinner at Lionlodge.items.[].system.bulk} value : mixed integer {Dinner at Lionlodge.items.[].system.bulk.value} (3 different values) 1 (x9) 0 (x7) 2 (x3) float {Dinner at Lionlodge.items.[].system.bulk.value} (same value: 0,1) [checkPenalty] : integer {Dinner at Lionlodge.items.[].system.checkPenalty} (3 different values) 0 (x2) -2 (x1) -1 (x1) [classFeatLevels] : object {Dinner at Lionlodge.items.[].system.classFeatLevels} value : array {Dinner at Lionlodge.items.[].system.classFeatLevels.value} Length: min=10 max=11 Value type: integer {Dinner at Lionlodge.items.[].system.classFeatLevels.value.[]} (11 different values) [containerId] : empty [damage] : object {Dinner at Lionlodge.items.[].system.damage} [0] : object {Dinner at Lionlodge.items.[].system.damage.0} [applyMod] : boolean {Dinner at Lionlodge.items.[].system.damage.0.applyMod} (2 different values) False (x7) True (x1) [category] : empty formula : string {Dinner at Lionlodge.items.[].system.damage.0.formula} (7 different values) '2d4' (x2) '1d8' (x2) '1d6' (x1) '1d10+4' (x1) '1d4' (x1) '2d10' (x1) '2d8' (x1) kinds : array {Dinner at Lionlodge.items.[].system.damage.0.kinds} Length: min=1 max=2 Value type: string {Dinner at Lionlodge.items.[].system.damage.0.kinds.[]} (2 different values) 'damage' (x8) 'healing' (x3) materials : array<> {Dinner at Lionlodge.items.[].system.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Dinner at Lionlodge.items.[].system.damage.0.type} (7 different values) 'untyped' (x2) 'vitality' (x2) 'void' (x1) 'piercing' (x1) 'sonic' (x1) 'spirit' (x1) 'force' (x1) [damageType] : string {Dinner at Lionlodge.items.[].system.damage.damageType} (2 different values) 'piercing' (x6) 'bludgeoning' (x1) [dice] : integer {Dinner at Lionlodge.items.[].system.damage.dice} (same value: 1) [die] : string {Dinner at Lionlodge.items.[].system.damage.die} (3 different values) 'd4' (x3) 'd6' (x3) 'd8' (x1) [formula] : string {Dinner at Lionlodge.items.[].system.damage.formula} (3 different values) '1d8' (x2) '5d6' (x1) '1d6' (x1) [kind] : string {Dinner at Lionlodge.items.[].system.damage.kind} (2 different values) 'healing' (x2) 'damage' (x2) [type] : string {Dinner at Lionlodge.items.[].system.damage.type} (3 different values) 'vitality' (x2) 'piercing' (x1) 'bludgeoning' (x1) [defenses] : object {Dinner at Lionlodge.items.[].system.defenses} heavy : integer {Dinner at Lionlodge.items.[].system.defenses.heavy} (same value: 0) light : integer {Dinner at Lionlodge.items.[].system.defenses.light} (2 different values) 0 (x2) 1 (x2) medium : integer {Dinner at Lionlodge.items.[].system.defenses.medium} (2 different values) 0 (x3) 1 (x1) unarmored : integer {Dinner at Lionlodge.items.[].system.defenses.unarmored} (same value: 1) description : object {Dinner at Lionlodge.items.[].system.description} value : string {Dinner at Lionlodge.items.[].system.description.value} (142 different values) [actionType] : object {Dinner at Lionlodge.items.[].system.actionType} value : string {Dinner at Lionlodge.items.[].system.actionType.value} (2 different values) 'passive' (x59) 'action' (x7) [actions] : object {Dinner at Lionlodge.items.[].system.actions} [value] : integer {Dinner at Lionlodge.items.[].system.actions.value} (same value: 1) [ancestry] : object {Dinner at Lionlodge.items.[].system.ancestry} name : string {Dinner at Lionlodge.items.[].system.ancestry.name} (3 different values) 'Fleshwarp' (x1) 'Kitsune' (x1) 'Strix' (x1) slug : string {Dinner at Lionlodge.items.[].system.ancestry.slug} (3 different values) 'fleshwarp' (x1) 'kitsune' (x1) 'strix' (x1) uuid : string {Dinner at Lionlodge.items.[].system.ancestry.uuid} (3 different values) 'Compendium.pf2e.ancestries.Item.FXlXmNBFiiz9oasi' (x1) 'Compendium.pf2e.ancestries.Item.4BL5wf1VF9feC2rY' (x1) 'Compendium.pf2e.ancestries.Item.GXcC6oVa5quzgNHD' (x1) [ancestryFeatLevels] : object {Dinner at Lionlodge.items.[].system.ancestryFeatLevels} value : array {Dinner at Lionlodge.items.[].system.ancestryFeatLevels.value} Length: min=5 max=5 Value type: integer {Dinner at Lionlodge.items.[].system.ancestryFeatLevels.value.[]} (5 different values) 1 (x4) 5 (x4) 9 (x4) 13 (x4) 17 (x4) [area] : object {Dinner at Lionlodge.items.[].system.area} type : string {Dinner at Lionlodge.items.[].system.area.type} (3 different values) 'line' (x1) 'burst' (x1) 'emanation' (x1) value : integer {Dinner at Lionlodge.items.[].system.area.value} (2 different values) 30 (x2) 10 (x1) [attacks] : object {Dinner at Lionlodge.items.[].system.attacks} advanced : integer {Dinner at Lionlodge.items.[].system.attacks.advanced} (same value: 0) martial : integer {Dinner at Lionlodge.items.[].system.attacks.martial} (2 different values) 0 (x3) 1 (x1) other : object {Dinner at Lionlodge.items.[].system.attacks.other} name : string {Dinner at Lionlodge.items.[].system.attacks.other.name} (3 different values) '' (x2) 'Deity\'s favored weapon' (x1) 'Rapier, Sap, Shortbow, and Shortsword' (x1) rank : integer {Dinner at Lionlodge.items.[].system.attacks.other.rank} (2 different values) 0 (x2) 1 (x2) simple : integer {Dinner at Lionlodge.items.[].system.attacks.simple} (same value: 1) unarmed : integer {Dinner at Lionlodge.items.[].system.attacks.unarmed} (same value: 1) [attribute] : array {Dinner at Lionlodge.items.[].system.attribute} Length: min=2 max=2 Value type: string {Dinner at Lionlodge.items.[].system.attribute.[]} (2 different values) 'cha' (x1) 'dex' (x1) [boosts] : object {Dinner at Lionlodge.items.[].system.boosts} 0 : object {Dinner at Lionlodge.items.[].system.boosts.0} [selected] : string {Dinner at Lionlodge.items.[].system.boosts.0.selected} (3 different values) 'cha' (x2) 'dex' (x1) 'str' (x1) value : array {Dinner at Lionlodge.items.[].system.boosts.0.value} Length: min=1 max=2 Value type: string {Dinner at Lionlodge.items.[].system.boosts.0.value.[]} (5 different values) 'cha' (x5) 'int' (x2) 'con' (x2) 'dex' (x2) 'str' (x1) 1 : object {Dinner at Lionlodge.items.[].system.boosts.1} [selected] : string {Dinner at Lionlodge.items.[].system.boosts.1.selected} (3 different values) 'dex' (x2) 'wis' (x1) 'con' (x1) value : array {Dinner at Lionlodge.items.[].system.boosts.1.value} Length: min=0 max=6 Value type: string {Dinner at Lionlodge.items.[].system.boosts.1.value.[]} (6 different values) 'dex' (x5) 'cha' (x4) 'con' (x4) 'int' (x4) 'str' (x4) 'wis' (x4) [2] : object {Dinner at Lionlodge.items.[].system.boosts.2} [selected] : string {Dinner at Lionlodge.items.[].system.boosts.2.selected} (2 different values) 'cha' (x2) 'wis' (x1) value : array {Dinner at Lionlodge.items.[].system.boosts.2.value} Length: min=6 max=6 Value type: string {Dinner at Lionlodge.items.[].system.boosts.2.value.[]} (6 different values) 'str' (x4) 'dex' (x4) 'con' (x4) 'int' (x4) 'wis' (x4) 'cha' (x4) [category] : string {Dinner at Lionlodge.items.[].system.category} (22 different values) [cost] : object {Dinner at Lionlodge.items.[].system.cost} value : string {Dinner at Lionlodge.items.[].system.cost.value} (same value: '') [counteraction] : boolean {Dinner at Lionlodge.items.[].system.counteraction} (2 different values) False (x28) True (x2) [defense] : object {Dinner at Lionlodge.items.[].system.defense} save : object {Dinner at Lionlodge.items.[].system.defense.save} basic : boolean {Dinner at Lionlodge.items.[].system.defense.save.basic} (2 different values) False (x7) True (x2) statistic : string {Dinner at Lionlodge.items.[].system.defense.save.statistic} (2 different values) 'fortitude' (x6) 'will' (x3) [dexCap] : integer {Dinner at Lionlodge.items.[].system.dexCap} (3 different values) 5 (x2) 1 (x1) 4 (x1) [domains] : object {Dinner at Lionlodge.items.[].system.domains} alternate : array<> {Dinner at Lionlodge.items.[].system.domains.alternate} Length: min=0 max=0 Value type: empty primary : array {Dinner at Lionlodge.items.[].system.domains.primary} Length: min=4 max=4 Value type: string {Dinner at Lionlodge.items.[].system.domains.primary.[]} (all different values) [duration] : object {Dinner at Lionlodge.items.[].system.duration} sustained : boolean {Dinner at Lionlodge.items.[].system.duration.sustained} (2 different values) False (x28) True (x2) value : string {Dinner at Lionlodge.items.[].system.duration.value} (6 different values) '' (x15) '1 minute' (x7) 'until the start of your next turn' (x3) 'varies' (x2) '10 minutes' (x2) 'until the next time you make your daily preparations' (x1) [equipped] : object {Dinner at Lionlodge.items.[].system.equipped} carryType : string {Dinner at Lionlodge.items.[].system.equipped.carryType} (2 different values) 'worn' (x31) 'held' (x7) [handsHeld] : integer {Dinner at Lionlodge.items.[].system.equipped.handsHeld} (3 different values) 0 (x18) 1 (x6) 2 (x1) [inSlot] : boolean {Dinner at Lionlodge.items.[].system.equipped.inSlot} (same value: True) [invested] : boolean {Dinner at Lionlodge.items.[].system.equipped.invested} (same value: True) [flaws] : object {Dinner at Lionlodge.items.[].system.flaws} 0 : object {Dinner at Lionlodge.items.[].system.flaws.0} value : array {Dinner at Lionlodge.items.[].system.flaws.0.value} Length: min=0 max=1 Value type: string {Dinner at Lionlodge.items.[].system.flaws.0.value.[]} (same value: 'con') [font] : array {Dinner at Lionlodge.items.[].system.font} Length: min=1 max=1 Value type: string {Dinner at Lionlodge.items.[].system.font.[]} (same value: 'heal') [generalFeatLevels] : object {Dinner at Lionlodge.items.[].system.generalFeatLevels} value : array {Dinner at Lionlodge.items.[].system.generalFeatLevels.value} Length: min=5 max=5 Value type: integer {Dinner at Lionlodge.items.[].system.generalFeatLevels.value.[]} (5 different values) 3 (x4) 7 (x4) 11 (x4) 15 (x4) 19 (x4) [group] : string {Dinner at Lionlodge.items.[].system.group} (9 different values) 'cloth' (x2) 'knife' (x2) 'brawling' (x1) 'bow' (x1) 'spear' (x1) 'chain' (x1) 'sword' (x1) 'crossbow' (x1) 'leather' (x1) [hardness] : integer {Dinner at Lionlodge.items.[].system.hardness} (same value: 0) [heightening] : object {Dinner at Lionlodge.items.[].system.heightening} [levels] : object {Dinner at Lionlodge.items.[].system.heightening.levels} 3 : object {Dinner at Lionlodge.items.[].system.heightening.levels.3} target : object {Dinner at Lionlodge.items.[].system.heightening.levels.3.target} value : string {Dinner at Lionlodge.items.[].system.heightening.levels.3.target.value} (3 different values) '1 unattended object with a Bulk of 1 or less' (x1) '10 objects' (x1) '5 creatures' (x1) [5] : object {Dinner at Lionlodge.items.[].system.heightening.levels.5} range : object {Dinner at Lionlodge.items.[].system.heightening.levels.5.range} value : string {Dinner at Lionlodge.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') [6] : object {Dinner at Lionlodge.items.[].system.heightening.levels.6} target : object {Dinner at Lionlodge.items.[].system.heightening.levels.6.target} value : string {Dinner at Lionlodge.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') [7] : object {Dinner at Lionlodge.items.[].system.heightening.levels.7} target : object {Dinner at Lionlodge.items.[].system.heightening.levels.7.target} value : string {Dinner at Lionlodge.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') type : string {Dinner at Lionlodge.items.[].system.heightening.type} (2 different values) 'interval' (x8) 'fixed' (x3) [damage] : object {Dinner at Lionlodge.items.[].system.heightening.damage} 0 : string {Dinner at Lionlodge.items.[].system.heightening.damage.0} (6 different values) '1d8' (x3) '1d6' (x1) '2d4' (x1) '1d10+4' (x1) '1d10' (x1) '1d4' (x1) [interval] : integer {Dinner at Lionlodge.items.[].system.heightening.interval} (2 different values) 1 (x7) 2 (x1) [mod] : object {Dinner at Lionlodge.items.[].system.mod} value : integer {Dinner at Lionlodge.items.[].system.mod.value} (same value: 0) [prepared] : object {Dinner at Lionlodge.items.[].system.prepared} [flexible] : boolean {Dinner at Lionlodge.items.[].system.prepared.flexible} (same value: False) value : string {Dinner at Lionlodge.items.[].system.prepared.value} (all different values) publication : object {Dinner at Lionlodge.items.[].system.publication} license : string {Dinner at Lionlodge.items.[].system.publication.license} (2 different values) 'OGL' (x156) 'ORC' (x7) remaster : boolean {Dinner at Lionlodge.items.[].system.publication.remaster} (2 different values) False (x156) True (x7) title : string {Dinner at Lionlodge.items.[].system.publication.title} (8 different values) 'Pathfinder Core Rulebook' (x123) '' (x13) 'Pathfinder Lost Omens Ancestry Guide' (x13) 'Pathfinder Player Core' (x7) 'Pathfinder Advanced Player\'s Guide' (x4) 'Pathfinder #160: Assault on Hunting Lodge Seven' (x1) 'Pathfinder Lost Omens Gods & Magic' (x1) 'Pathfinder Lost Omens The Mwangi Expanse' (x1) [hp] : mixed object {Dinner at Lionlodge.items.[].system.hp} max : integer {Dinner at Lionlodge.items.[].system.hp.max} (same value: 0) value : integer {Dinner at Lionlodge.items.[].system.hp.value} (same value: 0) integer {Dinner at Lionlodge.items.[].system.hp} (3 different values) 8 (x4) 6 (x2) 10 (x2) [keyAbility] : object {Dinner at Lionlodge.items.[].system.keyAbility} [selected] : string {Dinner at Lionlodge.items.[].system.keyAbility.selected} (same value: 'str') value : array {Dinner at Lionlodge.items.[].system.keyAbility.value} Length: min=1 max=2 Value type: string {Dinner at Lionlodge.items.[].system.keyAbility.value.[]} (all different values) [languages] : object {Dinner at Lionlodge.items.[].system.languages} custom : string {Dinner at Lionlodge.items.[].system.languages.custom} (same value: '') value : array {Dinner at Lionlodge.items.[].system.languages.value} Length: min=1 max=2 Value type: string {Dinner at Lionlodge.items.[].system.languages.value.[]} (3 different values) 'common' (x4) 'draconic' (x1) 'strix' (x1) [material] : object {Dinner at Lionlodge.items.[].system.material} [grade] : string {Dinner at Lionlodge.items.[].system.material.grade} (same value: 'low') [type] : string {Dinner at Lionlodge.items.[].system.material.type} (same value: 'silver') [maxTakable] : empty [overlays] : object {Dinner at Lionlodge.items.[].system.overlays} [2I469pfbYcmFvzOA] : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA} _id : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') name : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') overlayType : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') sort : integer {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) system : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system} damage : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} 0 : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} [category] : empty type : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') 37gy7l19tik74o4s : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s} _id : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') name : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') overlayType : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') sort : integer {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) system : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system} damage : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage} 0 : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} formula : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') kinds : array {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') [defense] : empty heightening : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} damage : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} 0 : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') range : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.range} value : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') time : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.time} value : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') traits : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.traits} value : array {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} Length: min=4 max=4 Value type: string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) 7qdtetowq348s9oc : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc} _id : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') overlayType : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') sort : integer {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) system : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system} range : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.range} value : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') time : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.time} value : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') 7vbvdrv2cl87sqta : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta} _id : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') overlayType : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') sort : integer {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) system : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system} area : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} type : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') value : integer {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) range : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} value : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') target : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} value : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') time : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} value : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') traits : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} value : array {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} Length: min=4 max=4 Value type: string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) [cUFX7ExSLeoa3vIF] : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF} _id : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') name : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') overlayType : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') sort : integer {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) system : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} damage : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} 0 : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} [category] : empty type : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') lfxcoz2d3f8j2zq1 : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1} _id : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') name : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') overlayType : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') sort : integer {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) system : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} damage : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} 0 : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} kinds : array {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') range : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} value : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') target : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} value : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') time : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} value : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') traits : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} value : array {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} Length: min=4 max=4 Value type: string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) [zFWsMjoeCnLxqJaV] : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV} _id : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') name : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') overlayType : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') sort : integer {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) system : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} damage : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} 0 : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} [category] : empty type : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') [perception] : integer {Dinner at Lionlodge.items.[].system.perception} (2 different values) 1 (x2) 2 (x2) [prerequisites] : object {Dinner at Lionlodge.items.[].system.prerequisites} value : array {Dinner at Lionlodge.items.[].system.prerequisites.value} Length: min=0 max=2 Value type: object {Dinner at Lionlodge.items.[].system.prerequisites.value.[]} value : string {Dinner at Lionlodge.items.[].system.prerequisites.value.[].value} (18 different values) rules : ignored (Foundry rules object) {Dinner at Lionlodge.items.[].system.rules} [items] : object {Dinner at Lionlodge.items.[].system.items} [07lzm] : object {Dinner at Lionlodge.items.[].system.items.07lzm} img : string {Dinner at Lionlodge.items.[].system.items.07lzm.img} (same value: 'icons/weapons/bows/shortbow-recurve-yellow-blue.webp') level : integer {Dinner at Lionlodge.items.[].system.items.07lzm.level} (same value: 17) name : string {Dinner at Lionlodge.items.[].system.items.07lzm.name} (same value: 'Masterful Hunter') uuid : string {Dinner at Lionlodge.items.[].system.items.07lzm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Masterful Hunter') [0kdn2] : object {Dinner at Lionlodge.items.[].system.items.0kdn2} img : string {Dinner at Lionlodge.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') level : integer {Dinner at Lionlodge.items.[].system.items.0kdn2.level} (same value: 7) name : string {Dinner at Lionlodge.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization') uuid : string {Dinner at Lionlodge.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') [1nwhg] : object {Dinner at Lionlodge.items.[].system.items.1nwhg} img : string {Dinner at Lionlodge.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') level : integer {Dinner at Lionlodge.items.[].system.items.1nwhg.level} (same value: 5) name : string {Dinner at Lionlodge.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks') uuid : string {Dinner at Lionlodge.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') [1zn3l] : object {Dinner at Lionlodge.items.[].system.items.1zn3l} img : string {Dinner at Lionlodge.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') level : integer {Dinner at Lionlodge.items.[].system.items.1zn3l.level} (same value: 19) name : string {Dinner at Lionlodge.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery') uuid : string {Dinner at Lionlodge.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') [2dihl] : object {Dinner at Lionlodge.items.[].system.items.2dihl} img : string {Dinner at Lionlodge.items.[].system.items.2dihl.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') level : integer {Dinner at Lionlodge.items.[].system.items.2dihl.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.2dihl.name} (same value: 'Spell Repertoire (Sorcerer)') uuid : string {Dinner at Lionlodge.items.[].system.items.2dihl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Sorcerer)') [2xl4q] : object {Dinner at Lionlodge.items.[].system.items.2xl4q} img : string {Dinner at Lionlodge.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') level : integer {Dinner at Lionlodge.items.[].system.items.2xl4q.level} (same value: 13) name : string {Dinner at Lionlodge.items.[].system.items.2xl4q.name} (same value: 'Master Tricks') uuid : string {Dinner at Lionlodge.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') [31xm9] : object {Dinner at Lionlodge.items.[].system.items.31xm9} img : string {Dinner at Lionlodge.items.[].system.items.31xm9.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') level : integer {Dinner at Lionlodge.items.[].system.items.31xm9.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.31xm9.name} (same value: 'Unusual Anatomy') uuid : string {Dinner at Lionlodge.items.[].system.items.31xm9.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Unusual Anatomy') [3k9vv] : object {Dinner at Lionlodge.items.[].system.items.3k9vv} img : string {Dinner at Lionlodge.items.[].system.items.3k9vv.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') level : integer {Dinner at Lionlodge.items.[].system.items.3k9vv.level} (same value: 7) name : string {Dinner at Lionlodge.items.[].system.items.3k9vv.name} (same value: 'Weapon Specialization') uuid : string {Dinner at Lionlodge.items.[].system.items.3k9vv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') [4al2i] : object {Dinner at Lionlodge.items.[].system.items.4al2i} img : string {Dinner at Lionlodge.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') level : integer {Dinner at Lionlodge.items.[].system.items.4al2i.level} (same value: 15) name : string {Dinner at Lionlodge.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization') uuid : string {Dinner at Lionlodge.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') [4r1hh] : object {Dinner at Lionlodge.items.[].system.items.4r1hh} img : string {Dinner at Lionlodge.items.[].system.items.4r1hh.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') level : integer {Dinner at Lionlodge.items.[].system.items.4r1hh.level} (same value: 17) name : string {Dinner at Lionlodge.items.[].system.items.4r1hh.name} (same value: 'Resolve') uuid : string {Dinner at Lionlodge.items.[].system.items.4r1hh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') [517c6] : object {Dinner at Lionlodge.items.[].system.items.517c6} img : string {Dinner at Lionlodge.items.[].system.items.517c6.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') level : integer {Dinner at Lionlodge.items.[].system.items.517c6.level} (same value: 9) name : string {Dinner at Lionlodge.items.[].system.items.517c6.name} (same value: 'Great Fortitude') uuid : string {Dinner at Lionlodge.items.[].system.items.517c6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') [5wsjn] : object {Dinner at Lionlodge.items.[].system.items.5wsjn} img : string {Dinner at Lionlodge.items.[].system.items.5wsjn.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') level : integer {Dinner at Lionlodge.items.[].system.items.5wsjn.level} (same value: 11) name : string {Dinner at Lionlodge.items.[].system.items.5wsjn.name} (same value: 'Alertness') uuid : string {Dinner at Lionlodge.items.[].system.items.5wsjn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') [5ydlu] : object {Dinner at Lionlodge.items.[].system.items.5ydlu} img : string {Dinner at Lionlodge.items.[].system.items.5ydlu.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') level : integer {Dinner at Lionlodge.items.[].system.items.5ydlu.level} (same value: 9) name : string {Dinner at Lionlodge.items.[].system.items.5ydlu.name} (same value: 'Resolve') uuid : string {Dinner at Lionlodge.items.[].system.items.5ydlu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') [6ddtr] : object {Dinner at Lionlodge.items.[].system.items.6ddtr} img : string {Dinner at Lionlodge.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') level : integer {Dinner at Lionlodge.items.[].system.items.6ddtr.level} (same value: 13) name : string {Dinner at Lionlodge.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise') uuid : string {Dinner at Lionlodge.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') [765ut] : object {Dinner at Lionlodge.items.[].system.items.765ut} img : string {Dinner at Lionlodge.items.[].system.items.765ut.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Dinner at Lionlodge.items.[].system.items.765ut.level} (same value: 3) name : string {Dinner at Lionlodge.items.[].system.items.765ut.name} (same value: 'Second Doctrine') uuid : string {Dinner at Lionlodge.items.[].system.items.765ut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Doctrine') [7gij8] : object {Dinner at Lionlodge.items.[].system.items.7gij8} img : string {Dinner at Lionlodge.items.[].system.items.7gij8.img} (same value: 'icons/skills/ranged/arrow-flying-ornate-gold.webp') level : integer {Dinner at Lionlodge.items.[].system.items.7gij8.level} (same value: 9) name : string {Dinner at Lionlodge.items.[].system.items.7gij8.name} (same value: 'Nature\'s Edge') uuid : string {Dinner at Lionlodge.items.[].system.items.7gij8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Nature\'s Edge') [7gkd0] : object {Dinner at Lionlodge.items.[].system.items.7gkd0} img : string {Dinner at Lionlodge.items.[].system.items.7gkd0.img} (same value: 'icons/magic/fire/flame-burning-hand-white.webp') level : integer {Dinner at Lionlodge.items.[].system.items.7gkd0.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.7gkd0.name} (same value: 'Divine Font') uuid : string {Dinner at Lionlodge.items.[].system.items.7gkd0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Font') [7nvmf] : object {Dinner at Lionlodge.items.[].system.items.7nvmf} img : string {Dinner at Lionlodge.items.[].system.items.7nvmf.img} (same value: 'icons/commodities/treasure/token-engraved-eye-red.webp') level : integer {Dinner at Lionlodge.items.[].system.items.7nvmf.level} (same value: 19) name : string {Dinner at Lionlodge.items.[].system.items.7nvmf.name} (same value: 'Bloodline Paragon') uuid : string {Dinner at Lionlodge.items.[].system.items.7nvmf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Paragon') [86ooy] : object {Dinner at Lionlodge.items.[].system.items.86ooy} img : string {Dinner at Lionlodge.items.[].system.items.86ooy.img} (same value: 'icons/magic/nature/root-vine-entangle-foot-green.webp') level : integer {Dinner at Lionlodge.items.[].system.items.86ooy.level} (same value: 5) name : string {Dinner at Lionlodge.items.[].system.items.86ooy.name} (same value: 'Trackless Step') uuid : string {Dinner at Lionlodge.items.[].system.items.86ooy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Trackless Journey') [8er6c] : object {Dinner at Lionlodge.items.[].system.items.8er6c} img : string {Dinner at Lionlodge.items.[].system.items.8er6c.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') level : integer {Dinner at Lionlodge.items.[].system.items.8er6c.level} (same value: 15) name : string {Dinner at Lionlodge.items.[].system.items.8er6c.name} (same value: 'Incredible Senses') uuid : string {Dinner at Lionlodge.items.[].system.items.8er6c.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') [8tar0] : object {Dinner at Lionlodge.items.[].system.items.8tar0} img : string {Dinner at Lionlodge.items.[].system.items.8tar0.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') level : integer {Dinner at Lionlodge.items.[].system.items.8tar0.level} (same value: 13) name : string {Dinner at Lionlodge.items.[].system.items.8tar0.name} (same value: 'Incredible Senses') uuid : string {Dinner at Lionlodge.items.[].system.items.8tar0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') [9412w] : object {Dinner at Lionlodge.items.[].system.items.9412w} img : string {Dinner at Lionlodge.items.[].system.items.9412w.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') level : integer {Dinner at Lionlodge.items.[].system.items.9412w.level} (same value: 11) name : string {Dinner at Lionlodge.items.[].system.items.9412w.name} (same value: 'Medium Armor Expertise') uuid : string {Dinner at Lionlodge.items.[].system.items.9412w.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') [b6ose] : object {Dinner at Lionlodge.items.[].system.items.b6ose} img : string {Dinner at Lionlodge.items.[].system.items.b6ose.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') level : integer {Dinner at Lionlodge.items.[].system.items.b6ose.level} (same value: 9) name : string {Dinner at Lionlodge.items.[].system.items.b6ose.name} (same value: 'Lightning Reflexes') uuid : string {Dinner at Lionlodge.items.[].system.items.b6ose.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') [bhe5z] : object {Dinner at Lionlodge.items.[].system.items.bhe5z} img : string {Dinner at Lionlodge.items.[].system.items.bhe5z.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Dinner at Lionlodge.items.[].system.items.bhe5z.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.bhe5z.name} (same value: 'Hunter\'s Edge') uuid : string {Dinner at Lionlodge.items.[].system.items.bhe5z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hunter\'s Edge') [bucqx] : object {Dinner at Lionlodge.items.[].system.items.bucqx} img : string {Dinner at Lionlodge.items.[].system.items.bucqx.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') level : integer {Dinner at Lionlodge.items.[].system.items.bucqx.level} (same value: 15) name : string {Dinner at Lionlodge.items.[].system.items.bucqx.name} (same value: 'Improved Evasion') uuid : string {Dinner at Lionlodge.items.[].system.items.bucqx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') [bv3vc] : object {Dinner at Lionlodge.items.[].system.items.bv3vc} img : string {Dinner at Lionlodge.items.[].system.items.bv3vc.img} (same value: 'icons/creatures/invertebrates/spider-pink-purple.webp') level : integer {Dinner at Lionlodge.items.[].system.items.bv3vc.level} (same value: 19) name : string {Dinner at Lionlodge.items.[].system.items.bv3vc.name} (same value: 'Swift Prey') uuid : string {Dinner at Lionlodge.items.[].system.items.bv3vc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Swift Prey') [cifjd] : object {Dinner at Lionlodge.items.[].system.items.cifjd} img : string {Dinner at Lionlodge.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') level : integer {Dinner at Lionlodge.items.[].system.items.cifjd.level} (same value: 11) name : string {Dinner at Lionlodge.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise') uuid : string {Dinner at Lionlodge.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') [ckmdj] : object {Dinner at Lionlodge.items.[].system.items.ckmdj} img : string {Dinner at Lionlodge.items.[].system.items.ckmdj.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Dinner at Lionlodge.items.[].system.items.ckmdj.level} (same value: 11) name : string {Dinner at Lionlodge.items.[].system.items.ckmdj.name} (same value: 'Fourth Doctrine') uuid : string {Dinner at Lionlodge.items.[].system.items.ckmdj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Doctrine') [cwo2e] : object {Dinner at Lionlodge.items.[].system.items.cwo2e} img : string {Dinner at Lionlodge.items.[].system.items.cwo2e.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp') level : integer {Dinner at Lionlodge.items.[].system.items.cwo2e.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.cwo2e.name} (same value: 'Deity') uuid : string {Dinner at Lionlodge.items.[].system.items.cwo2e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Cleric)') [cxx9n] : object {Dinner at Lionlodge.items.[].system.items.cxx9n} img : string {Dinner at Lionlodge.items.[].system.items.cxx9n.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') level : integer {Dinner at Lionlodge.items.[].system.items.cxx9n.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.cxx9n.name} (same value: 'Multilingual') uuid : string {Dinner at Lionlodge.items.[].system.items.cxx9n.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') [dic6f] : object {Dinner at Lionlodge.items.[].system.items.dic6f} img : string {Dinner at Lionlodge.items.[].system.items.dic6f.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') level : integer {Dinner at Lionlodge.items.[].system.items.dic6f.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.dic6f.name} (same value: 'Divine Spellcasting (Cleric)') uuid : string {Dinner at Lionlodge.items.[].system.items.dic6f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cleric Spellcasting') [djh8f] : object {Dinner at Lionlodge.items.[].system.items.djh8f} img : string {Dinner at Lionlodge.items.[].system.items.djh8f.img} (same value: 'icons/commodities/leather/leather-studded-tan.webp') level : integer {Dinner at Lionlodge.items.[].system.items.djh8f.level} (same value: 19) name : string {Dinner at Lionlodge.items.[].system.items.djh8f.name} (same value: 'Second Skin') uuid : string {Dinner at Lionlodge.items.[].system.items.djh8f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Skin') [ds47l] : object {Dinner at Lionlodge.items.[].system.items.ds47l} img : string {Dinner at Lionlodge.items.[].system.items.ds47l.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') level : integer {Dinner at Lionlodge.items.[].system.items.ds47l.level} (same value: 11) name : string {Dinner at Lionlodge.items.[].system.items.ds47l.name} (same value: 'Weapon Expertise') uuid : string {Dinner at Lionlodge.items.[].system.items.ds47l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') [e3ees] : object {Dinner at Lionlodge.items.[].system.items.e3ees} img : string {Dinner at Lionlodge.items.[].system.items.e3ees.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') level : integer {Dinner at Lionlodge.items.[].system.items.e3ees.level} (same value: 11) name : string {Dinner at Lionlodge.items.[].system.items.e3ees.name} (same value: 'Juggernaut') uuid : string {Dinner at Lionlodge.items.[].system.items.e3ees.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') [e9ikq] : object {Dinner at Lionlodge.items.[].system.items.e9ikq} img : string {Dinner at Lionlodge.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') level : integer {Dinner at Lionlodge.items.[].system.items.e9ikq.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack') uuid : string {Dinner at Lionlodge.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') [eekwl] : object {Dinner at Lionlodge.items.[].system.items.eekwl} img : string {Dinner at Lionlodge.items.[].system.items.eekwl.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') level : integer {Dinner at Lionlodge.items.[].system.items.eekwl.level} (same value: 7) name : string {Dinner at Lionlodge.items.[].system.items.eekwl.name} (same value: 'Evasion') uuid : string {Dinner at Lionlodge.items.[].system.items.eekwl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') [eha1f] : object {Dinner at Lionlodge.items.[].system.items.eha1f} img : string {Dinner at Lionlodge.items.[].system.items.eha1f.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') level : integer {Dinner at Lionlodge.items.[].system.items.eha1f.level} (same value: 15) name : string {Dinner at Lionlodge.items.[].system.items.eha1f.name} (same value: 'Greater Weapon Specialization (Level 15)') uuid : string {Dinner at Lionlodge.items.[].system.items.eha1f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') [erm0v] : object {Dinner at Lionlodge.items.[].system.items.erm0v} img : string {Dinner at Lionlodge.items.[].system.items.erm0v.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') level : integer {Dinner at Lionlodge.items.[].system.items.erm0v.level} (same value: 7) name : string {Dinner at Lionlodge.items.[].system.items.erm0v.name} (same value: 'Expert Spellcaster') uuid : string {Dinner at Lionlodge.items.[].system.items.erm0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') [g1dmk] : object {Dinner at Lionlodge.items.[].system.items.g1dmk} img : string {Dinner at Lionlodge.items.[].system.items.g1dmk.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') level : integer {Dinner at Lionlodge.items.[].system.items.g1dmk.level} (same value: 13) name : string {Dinner at Lionlodge.items.[].system.items.g1dmk.name} (same value: 'Improved Evasion') uuid : string {Dinner at Lionlodge.items.[].system.items.g1dmk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') [hg9s4] : object {Dinner at Lionlodge.items.[].system.items.hg9s4} img : string {Dinner at Lionlodge.items.[].system.items.hg9s4.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') level : integer {Dinner at Lionlodge.items.[].system.items.hg9s4.level} (same value: 17) name : string {Dinner at Lionlodge.items.[].system.items.hg9s4.name} (same value: 'Slippery Mind') uuid : string {Dinner at Lionlodge.items.[].system.items.hg9s4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') [i55qe] : object {Dinner at Lionlodge.items.[].system.items.i55qe} img : string {Dinner at Lionlodge.items.[].system.items.i55qe.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') level : integer {Dinner at Lionlodge.items.[].system.items.i55qe.level} (same value: 13) name : string {Dinner at Lionlodge.items.[].system.items.i55qe.name} (same value: 'Weapon Specialization') uuid : string {Dinner at Lionlodge.items.[].system.items.i55qe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') [i70zj] : object {Dinner at Lionlodge.items.[].system.items.i70zj} img : string {Dinner at Lionlodge.items.[].system.items.i70zj.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') level : integer {Dinner at Lionlodge.items.[].system.items.i70zj.level} (same value: 7) name : string {Dinner at Lionlodge.items.[].system.items.i70zj.name} (same value: 'Vigilant Senses') uuid : string {Dinner at Lionlodge.items.[].system.items.i70zj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') [ilsvf] : object {Dinner at Lionlodge.items.[].system.items.ilsvf} img : string {Dinner at Lionlodge.items.[].system.items.ilsvf.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Dinner at Lionlodge.items.[].system.items.ilsvf.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.ilsvf.name} (same value: 'Doctrine') uuid : string {Dinner at Lionlodge.items.[].system.items.ilsvf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Doctrine') [iyqmb] : object {Dinner at Lionlodge.items.[].system.items.iyqmb} img : string {Dinner at Lionlodge.items.[].system.items.iyqmb.img} (same value: 'icons/equipment/feet/boots-leather-laced-brown.webp') level : integer {Dinner at Lionlodge.items.[].system.items.iyqmb.level} (same value: 11) name : string {Dinner at Lionlodge.items.[].system.items.iyqmb.name} (same value: 'Wild Stride') uuid : string {Dinner at Lionlodge.items.[].system.items.iyqmb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Unimpeded Journey') [jhhhl] : object {Dinner at Lionlodge.items.[].system.items.jhhhl} img : string {Dinner at Lionlodge.items.[].system.items.jhhhl.img} (same value: 'systems/pf2e/icons/features/classes/ranger-weapon-expertise.webp') level : integer {Dinner at Lionlodge.items.[].system.items.jhhhl.level} (same value: 5) name : string {Dinner at Lionlodge.items.[].system.items.jhhhl.name} (same value: 'Ranger Weapon Expertise') uuid : string {Dinner at Lionlodge.items.[].system.items.jhhhl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Ranger Weapon Expertise') [jx0fg] : object {Dinner at Lionlodge.items.[].system.items.jx0fg} img : string {Dinner at Lionlodge.items.[].system.items.jx0fg.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') level : integer {Dinner at Lionlodge.items.[].system.items.jx0fg.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.jx0fg.name} (same value: 'Sorcerer Spellcasting') uuid : string {Dinner at Lionlodge.items.[].system.items.jx0fg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sorcerer Spellcasting') [l6z49] : object {Dinner at Lionlodge.items.[].system.items.l6z49} img : string {Dinner at Lionlodge.items.[].system.items.l6z49.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') level : integer {Dinner at Lionlodge.items.[].system.items.l6z49.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.l6z49.name} (same value: 'Oddity Identification') uuid : string {Dinner at Lionlodge.items.[].system.items.l6z49.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Oddity Identification') [lzbwg] : object {Dinner at Lionlodge.items.[].system.items.lzbwg} img : string {Dinner at Lionlodge.items.[].system.items.lzbwg.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') level : integer {Dinner at Lionlodge.items.[].system.items.lzbwg.level} (same value: 7) name : string {Dinner at Lionlodge.items.[].system.items.lzbwg.name} (same value: 'Vigilant Senses') uuid : string {Dinner at Lionlodge.items.[].system.items.lzbwg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') [m0e3x] : object {Dinner at Lionlodge.items.[].system.items.m0e3x} img : string {Dinner at Lionlodge.items.[].system.items.m0e3x.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') level : integer {Dinner at Lionlodge.items.[].system.items.m0e3x.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.m0e3x.name} (same value: 'Specialty Crafting') uuid : string {Dinner at Lionlodge.items.[].system.items.m0e3x.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Specialty Crafting') [m28zo] : object {Dinner at Lionlodge.items.[].system.items.m28zo} img : string {Dinner at Lionlodge.items.[].system.items.m28zo.img} (same value: 'icons/magic/symbols/cross-circle-blue.webp') level : integer {Dinner at Lionlodge.items.[].system.items.m28zo.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.m28zo.name} (same value: 'Anathema (Cleric)') uuid : string {Dinner at Lionlodge.items.[].system.items.m28zo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Cleric)') [nilrb] : object {Dinner at Lionlodge.items.[].system.items.nilrb} img : string {Dinner at Lionlodge.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') level : integer {Dinner at Lionlodge.items.[].system.items.nilrb.level} (same value: 9) name : string {Dinner at Lionlodge.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes') uuid : string {Dinner at Lionlodge.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') [nvyh4] : object {Dinner at Lionlodge.items.[].system.items.nvyh4} img : string {Dinner at Lionlodge.items.[].system.items.nvyh4.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') level : integer {Dinner at Lionlodge.items.[].system.items.nvyh4.level} (same value: 13) name : string {Dinner at Lionlodge.items.[].system.items.nvyh4.name} (same value: 'Weapon Mastery') uuid : string {Dinner at Lionlodge.items.[].system.items.nvyh4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery') [odz8x] : object {Dinner at Lionlodge.items.[].system.items.odz8x} img : string {Dinner at Lionlodge.items.[].system.items.odz8x.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Dinner at Lionlodge.items.[].system.items.odz8x.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.odz8x.name} (same value: 'Rogue\'s Racket') uuid : string {Dinner at Lionlodge.items.[].system.items.odz8x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') [oj8f7] : object {Dinner at Lionlodge.items.[].system.items.oj8f7} img : string {Dinner at Lionlodge.items.[].system.items.oj8f7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Dinner at Lionlodge.items.[].system.items.oj8f7.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.oj8f7.name} (same value: 'First Doctrine') uuid : string {Dinner at Lionlodge.items.[].system.items.oj8f7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Doctrine') [ozqxv] : object {Dinner at Lionlodge.items.[].system.items.ozqxv} img : string {Dinner at Lionlodge.items.[].system.items.ozqxv.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') level : integer {Dinner at Lionlodge.items.[].system.items.ozqxv.level} (same value: 5) name : string {Dinner at Lionlodge.items.[].system.items.ozqxv.name} (same value: 'Alertness') uuid : string {Dinner at Lionlodge.items.[].system.items.ozqxv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') [pfjze] : object {Dinner at Lionlodge.items.[].system.items.pfjze} img : string {Dinner at Lionlodge.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') level : integer {Dinner at Lionlodge.items.[].system.items.pfjze.level} (same value: 15) name : string {Dinner at Lionlodge.items.[].system.items.pfjze.name} (same value: 'Double Debilitation') uuid : string {Dinner at Lionlodge.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') [pryw9] : object {Dinner at Lionlodge.items.[].system.items.pryw9} img : string {Dinner at Lionlodge.items.[].system.items.pryw9.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') level : integer {Dinner at Lionlodge.items.[].system.items.pryw9.level} (same value: 3) name : string {Dinner at Lionlodge.items.[].system.items.pryw9.name} (same value: 'Signature Spells') uuid : string {Dinner at Lionlodge.items.[].system.items.pryw9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') [q2jao] : object {Dinner at Lionlodge.items.[].system.items.q2jao} img : string {Dinner at Lionlodge.items.[].system.items.q2jao.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') level : integer {Dinner at Lionlodge.items.[].system.items.q2jao.level} (same value: 13) name : string {Dinner at Lionlodge.items.[].system.items.q2jao.name} (same value: 'Defensive Robes') uuid : string {Dinner at Lionlodge.items.[].system.items.q2jao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') [q4kx8] : object {Dinner at Lionlodge.items.[].system.items.q4kx8} img : string {Dinner at Lionlodge.items.[].system.items.q4kx8.img} (same value: 'systems/pf2e/icons/features/classes/iron-will.webp') level : integer {Dinner at Lionlodge.items.[].system.items.q4kx8.level} (same value: 3) name : string {Dinner at Lionlodge.items.[].system.items.q4kx8.name} (same value: 'Iron Will') uuid : string {Dinner at Lionlodge.items.[].system.items.q4kx8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Iron Will') [q8nk5] : object {Dinner at Lionlodge.items.[].system.items.q8nk5} img : string {Dinner at Lionlodge.items.[].system.items.q8nk5.img} (same value: 'icons/sundries/books/book-open-purple.webp') level : integer {Dinner at Lionlodge.items.[].system.items.q8nk5.level} (same value: 19) name : string {Dinner at Lionlodge.items.[].system.items.q8nk5.name} (same value: 'Legendary Spellcaster') uuid : string {Dinner at Lionlodge.items.[].system.items.q8nk5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') [qimsg] : object {Dinner at Lionlodge.items.[].system.items.qimsg} img : string {Dinner at Lionlodge.items.[].system.items.qimsg.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Dinner at Lionlodge.items.[].system.items.qimsg.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.qimsg.name} (same value: 'Bloodline') uuid : string {Dinner at Lionlodge.items.[].system.items.qimsg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline') [qx6de] : object {Dinner at Lionlodge.items.[].system.items.qx6de} img : string {Dinner at Lionlodge.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') level : integer {Dinner at Lionlodge.items.[].system.items.qx6de.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.qx6de.name} (same value: 'Surprise Attack') uuid : string {Dinner at Lionlodge.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') [r346v] : object {Dinner at Lionlodge.items.[].system.items.r346v} img : string {Dinner at Lionlodge.items.[].system.items.r346v.img} (same value: 'systems/pf2e/icons/features/classes/bloodline-spells.webp') level : integer {Dinner at Lionlodge.items.[].system.items.r346v.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.r346v.name} (same value: 'Bloodline Spells') uuid : string {Dinner at Lionlodge.items.[].system.items.r346v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Spells') [r47we] : object {Dinner at Lionlodge.items.[].system.items.r47we} img : string {Dinner at Lionlodge.items.[].system.items.r47we.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Dinner at Lionlodge.items.[].system.items.r47we.level} (same value: 15) name : string {Dinner at Lionlodge.items.[].system.items.r47we.name} (same value: 'Fifth Doctrine') uuid : string {Dinner at Lionlodge.items.[].system.items.r47we.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fifth Doctrine') [s7kqn] : object {Dinner at Lionlodge.items.[].system.items.s7kqn} img : string {Dinner at Lionlodge.items.[].system.items.s7kqn.img} (same value: 'icons/creatures/eyes/humanoid-single-red-brown.webp') level : integer {Dinner at Lionlodge.items.[].system.items.s7kqn.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.s7kqn.name} (same value: 'Hunt Prey') uuid : string {Dinner at Lionlodge.items.[].system.items.s7kqn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hunt Prey') [sjjee] : object {Dinner at Lionlodge.items.[].system.items.sjjee} img : string {Dinner at Lionlodge.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') level : integer {Dinner at Lionlodge.items.[].system.items.sjjee.level} (same value: 3) name : string {Dinner at Lionlodge.items.[].system.items.sjjee.name} (same value: 'Deny Advantage') uuid : string {Dinner at Lionlodge.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') [thypm] : object {Dinner at Lionlodge.items.[].system.items.thypm} img : string {Dinner at Lionlodge.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') level : integer {Dinner at Lionlodge.items.[].system.items.thypm.level} (same value: 19) name : string {Dinner at Lionlodge.items.[].system.items.thypm.name} (same value: 'Master Strike') uuid : string {Dinner at Lionlodge.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') [tr1s2] : object {Dinner at Lionlodge.items.[].system.items.tr1s2} img : string {Dinner at Lionlodge.items.[].system.items.tr1s2.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') level : integer {Dinner at Lionlodge.items.[].system.items.tr1s2.level} (same value: 5) name : string {Dinner at Lionlodge.items.[].system.items.tr1s2.name} (same value: 'Magical Fortitude') uuid : string {Dinner at Lionlodge.items.[].system.items.tr1s2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') [upgl9] : object {Dinner at Lionlodge.items.[].system.items.upgl9} img : string {Dinner at Lionlodge.items.[].system.items.upgl9.img} (same value: 'icons/skills/ranged/target-bullseye-arrow-yellow.webp') level : integer {Dinner at Lionlodge.items.[].system.items.upgl9.level} (same value: 9) name : string {Dinner at Lionlodge.items.[].system.items.upgl9.name} (same value: 'Ranger Expertise') uuid : string {Dinner at Lionlodge.items.[].system.items.upgl9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Ranger Expertise') [uzcka] : object {Dinner at Lionlodge.items.[].system.items.uzcka} img : string {Dinner at Lionlodge.items.[].system.items.uzcka.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Dinner at Lionlodge.items.[].system.items.uzcka.level} (same value: 7) name : string {Dinner at Lionlodge.items.[].system.items.uzcka.name} (same value: 'Third Doctrine') uuid : string {Dinner at Lionlodge.items.[].system.items.uzcka.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Doctrine') [vmpzh] : object {Dinner at Lionlodge.items.[].system.items.vmpzh} img : string {Dinner at Lionlodge.items.[].system.items.vmpzh.img} (same value: 'icons/magic/symbols/star-rising-purple.webp') level : integer {Dinner at Lionlodge.items.[].system.items.vmpzh.level} (same value: 19) name : string {Dinner at Lionlodge.items.[].system.items.vmpzh.name} (same value: 'Miraculous Spell') uuid : string {Dinner at Lionlodge.items.[].system.items.vmpzh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Miraculous Spell') [vpn62] : object {Dinner at Lionlodge.items.[].system.items.vpn62} img : string {Dinner at Lionlodge.items.[].system.items.vpn62.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') level : integer {Dinner at Lionlodge.items.[].system.items.vpn62.level} (same value: 11) name : string {Dinner at Lionlodge.items.[].system.items.vpn62.name} (same value: 'Lightning Reflexes') uuid : string {Dinner at Lionlodge.items.[].system.items.vpn62.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') [wkfyj] : object {Dinner at Lionlodge.items.[].system.items.wkfyj} img : string {Dinner at Lionlodge.items.[].system.items.wkfyj.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') level : integer {Dinner at Lionlodge.items.[].system.items.wkfyj.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.wkfyj.name} (same value: 'Intimidating Glare') uuid : string {Dinner at Lionlodge.items.[].system.items.wkfyj.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Intimidating Glare') 64eou : object {Dinner at Lionlodge.items.[].system.items.64eou} img : string {Dinner at Lionlodge.items.[].system.items.64eou.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') level : integer {Dinner at Lionlodge.items.[].system.items.64eou.level} (same value: 1) name : string {Dinner at Lionlodge.items.[].system.items.64eou.name} (same value: 'Wings') uuid : string {Dinner at Lionlodge.items.[].system.items.64eou.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Wings') [xe44z] : object {Dinner at Lionlodge.items.[].system.items.xe44z} img : string {Dinner at Lionlodge.items.[].system.items.xe44z.img} (same value: 'icons/creatures/abilities/wings-birdlike-blue.webp') level : integer {Dinner at Lionlodge.items.[].system.items.xe44z.level} (same value: 13) name : string {Dinner at Lionlodge.items.[].system.items.xe44z.name} (same value: 'Divine Defense') uuid : string {Dinner at Lionlodge.items.[].system.items.xe44z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Defense') [xhq7h] : object {Dinner at Lionlodge.items.[].system.items.xhq7h} img : string {Dinner at Lionlodge.items.[].system.items.xhq7h.img} (same value: 'systems/pf2e/icons/features/ancestry/draconic-exemplar.webp') level : string {Dinner at Lionlodge.items.[].system.items.xhq7h.level} (same value: '1') name : string {Dinner at Lionlodge.items.[].system.items.xhq7h.name} (same value: 'Draconic Exemplar') uuid : string {Dinner at Lionlodge.items.[].system.items.xhq7h.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Draconic Exemplar') [xn3fx] : object {Dinner at Lionlodge.items.[].system.items.xn3fx} img : string {Dinner at Lionlodge.items.[].system.items.xn3fx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') level : integer {Dinner at Lionlodge.items.[].system.items.xn3fx.level} (same value: 7) name : string {Dinner at Lionlodge.items.[].system.items.xn3fx.name} (same value: 'Evasion') uuid : string {Dinner at Lionlodge.items.[].system.items.xn3fx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') [z2puy] : object {Dinner at Lionlodge.items.[].system.items.z2puy} img : string {Dinner at Lionlodge.items.[].system.items.z2puy.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Dinner at Lionlodge.items.[].system.items.z2puy.level} (same value: 19) name : string {Dinner at Lionlodge.items.[].system.items.z2puy.name} (same value: 'Final Doctrine') uuid : string {Dinner at Lionlodge.items.[].system.items.z2puy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Doctrine') [zmu64] : object {Dinner at Lionlodge.items.[].system.items.zmu64} img : string {Dinner at Lionlodge.items.[].system.items.zmu64.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') level : integer {Dinner at Lionlodge.items.[].system.items.zmu64.level} (same value: 15) name : string {Dinner at Lionlodge.items.[].system.items.zmu64.name} (same value: 'Master Spellcaster') uuid : string {Dinner at Lionlodge.items.[].system.items.zmu64.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') [zrd25] : object {Dinner at Lionlodge.items.[].system.items.zrd25} img : string {Dinner at Lionlodge.items.[].system.items.zrd25.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') level : integer {Dinner at Lionlodge.items.[].system.items.zrd25.level} (same value: 13) name : string {Dinner at Lionlodge.items.[].system.items.zrd25.name} (same value: 'Weapon Specialization') uuid : string {Dinner at Lionlodge.items.[].system.items.zrd25.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') [level] : object {Dinner at Lionlodge.items.[].system.level} [taken] : integer {Dinner at Lionlodge.items.[].system.level.taken} (all different values) value : integer {Dinner at Lionlodge.items.[].system.level.value} (5 different values) 1 (x75) 0 (x26) 2 (x17) 3 (x8) 4 (x6) [location] : mixed string {Dinner at Lionlodge.items.[].system.location} (20 different values) object {Dinner at Lionlodge.items.[].system.location} value : string {Dinner at Lionlodge.items.[].system.location.value} (6 different values) 'j2GHTKT91P6ptOCW' (x15) 'R3dGKOwV1T6fUOWf' (x11) 'mLrQ0cY90HqD72sW' (x1) 'LnHgz42BmuTXKorK' (x1) 'wEeGAXzcpPfcCBee' (x1) 'ejSwhqEPkpaliTSx' (x1) [heightenedLevel] : integer {Dinner at Lionlodge.items.[].system.location.heightenedLevel} (2 different values) 1 (x6) 2 (x6) [signature] : boolean {Dinner at Lionlodge.items.[].system.location.signature} (same value: True) [uses] : object {Dinner at Lionlodge.items.[].system.location.uses} max : integer {Dinner at Lionlodge.items.[].system.location.uses.max} (same value: 3) value : integer {Dinner at Lionlodge.items.[].system.location.uses.value} (same value: 3) [price] : object {Dinner at Lionlodge.items.[].system.price} [per] : integer {Dinner at Lionlodge.items.[].system.price.per} (same value: 10) value : object {Dinner at Lionlodge.items.[].system.price.value} [gp] : integer {Dinner at Lionlodge.items.[].system.price.value.gp} (10 different values) 1 (x7) 4 (x5) 3 (x4) 15 (x4) 60 (x3) 2 (x3) 5 (x2) 6 (x2) 35 (x1) 30 (x1) [sp] : integer {Dinner at Lionlodge.items.[].system.price.value.sp} (3 different values) 1 (x4) 2 (x1) 6 (x1) [proficiency] : object {Dinner at Lionlodge.items.[].system.proficiency} slug : string {Dinner at Lionlodge.items.[].system.proficiency.slug} (same value: '') value : integer {Dinner at Lionlodge.items.[].system.proficiency.value} (same value: 1) [proficient] : object {Dinner at Lionlodge.items.[].system.proficient} value : integer {Dinner at Lionlodge.items.[].system.proficient.value} (2 different values) 1 (x5) 2 (x1) [quantity] : integer {Dinner at Lionlodge.items.[].system.quantity} (7 different values) 1 (x25) 2 (x5) 15 (x4) 20 (x1) 4 (x1) 10 (x1) 5 (x1) [range] : mixed object {Dinner at Lionlodge.items.[].system.range} value : string {Dinner at Lionlodge.items.[].system.range.value} (5 different values) '30 feet' (x11) 'touch' (x7) '' (x7) '120 feet' (x3) 'varies' (x2) integer {Dinner at Lionlodge.items.[].system.range} (same value: 60) [reach] : integer {Dinner at Lionlodge.items.[].system.reach} (same value: 5) [reload] : object {Dinner at Lionlodge.items.[].system.reload} value : string {Dinner at Lionlodge.items.[].system.reload.value} (all different values) [requirements] : string {Dinner at Lionlodge.items.[].system.requirements} (same value: '') [runes] : object {Dinner at Lionlodge.items.[].system.runes} potency : integer {Dinner at Lionlodge.items.[].system.runes.potency} (2 different values) 0 (x6) 1 (x5) property : array {Dinner at Lionlodge.items.[].system.runes.property} Length: min=0 max=1 Value type: string {Dinner at Lionlodge.items.[].system.runes.property.[]} (same value: 'returning') [resilient] : integer {Dinner at Lionlodge.items.[].system.runes.resilient} (same value: 0) [striking] : integer {Dinner at Lionlodge.items.[].system.runes.striking} (same value: 0) [sanctification] : object {Dinner at Lionlodge.items.[].system.sanctification} modal : string {Dinner at Lionlodge.items.[].system.sanctification.modal} (same value: 'can') what : array {Dinner at Lionlodge.items.[].system.sanctification.what} Length: min=1 max=1 Value type: string {Dinner at Lionlodge.items.[].system.sanctification.what.[]} (same value: 'holy') [savingThrows] : object {Dinner at Lionlodge.items.[].system.savingThrows} fortitude : integer {Dinner at Lionlodge.items.[].system.savingThrows.fortitude} (2 different values) 1 (x3) 2 (x1) reflex : integer {Dinner at Lionlodge.items.[].system.savingThrows.reflex} (2 different values) 1 (x2) 2 (x2) will : integer {Dinner at Lionlodge.items.[].system.savingThrows.will} (2 different values) 2 (x3) 1 (x1) [selectedAmmoId] : string {Dinner at Lionlodge.items.[].system.selectedAmmoId} (2 different values) '3aUesUiUlVUXYk8J' (x1) '01RKNp672fHWy7Mh' (x1) [showSlotlessLevels] : object {Dinner at Lionlodge.items.[].system.showSlotlessLevels} value : boolean {Dinner at Lionlodge.items.[].system.showSlotlessLevels.value} (same value: False) [size] : string {Dinner at Lionlodge.items.[].system.size} (2 different values) 'med' (x41) 'sm' (x1) [skill] : array {Dinner at Lionlodge.items.[].system.skill} Length: min=1 max=1 Value type: string {Dinner at Lionlodge.items.[].system.skill.[]} (same value: 'society') [skillFeatLevels] : object {Dinner at Lionlodge.items.[].system.skillFeatLevels} value : array {Dinner at Lionlodge.items.[].system.skillFeatLevels.value} Length: min=10 max=20 Value type: integer {Dinner at Lionlodge.items.[].system.skillFeatLevels.value.[]} (20 different values) [skillIncreaseLevels] : object {Dinner at Lionlodge.items.[].system.skillIncreaseLevels} value : array {Dinner at Lionlodge.items.[].system.skillIncreaseLevels.value} Length: min=9 max=19 Value type: integer {Dinner at Lionlodge.items.[].system.skillIncreaseLevels.value.[]} (19 different values) [slots] : object {Dinner at Lionlodge.items.[].system.slots} [slot0] : object {Dinner at Lionlodge.items.[].system.slots.slot0} max : integer {Dinner at Lionlodge.items.[].system.slots.slot0.max} (same value: 5) prepared : array {Dinner at Lionlodge.items.[].system.slots.slot0.prepared} Length: min=5 max=5 Value type: object {Dinner at Lionlodge.items.[].system.slots.slot0.prepared.[]} id : string {Dinner at Lionlodge.items.[].system.slots.slot0.prepared.[].id} (5 different values) 'Xx2NOK59oTPUFLJi' (x1) 'OpKiahuerP3A5N67' (x1) '3qK7q7OmOHxxVGW5' (x1) 'Rh1uEIQUAKacVzPa' (x1) 'qXLbqfYJkzb9cJ5J' (x1) [slot1] : object {Dinner at Lionlodge.items.[].system.slots.slot1} max : integer {Dinner at Lionlodge.items.[].system.slots.slot1.max} (2 different values) 4 (x1) 3 (x1) [value] : integer {Dinner at Lionlodge.items.[].system.slots.slot1.value} (same value: 4) prepared : array {Dinner at Lionlodge.items.[].system.slots.slot1.prepared} Length: min=3 max=3 Value type: object {Dinner at Lionlodge.items.[].system.slots.slot1.prepared.[]} id : string {Dinner at Lionlodge.items.[].system.slots.slot1.prepared.[].id} (3 different values) 'U1WunKSOuDrjVbF7' (x1) 'UXvr2EJ1ui5C1Alz' (x1) 'CHvrIASQyMjFXA0z' (x1) [slot2] : object {Dinner at Lionlodge.items.[].system.slots.slot2} max : integer {Dinner at Lionlodge.items.[].system.slots.slot2.max} (2 different values) 4 (x1) 3 (x1) [value] : integer {Dinner at Lionlodge.items.[].system.slots.slot2.value} (same value: 4) prepared : array {Dinner at Lionlodge.items.[].system.slots.slot2.prepared} Length: min=3 max=3 Value type: object {Dinner at Lionlodge.items.[].system.slots.slot2.prepared.[]} id : string {Dinner at Lionlodge.items.[].system.slots.slot2.prepared.[].id} (3 different values) 'SdFy4BvObxZowg8A' (x1) 'VV88ZBH6izkborqL' (x1) 'uD1e2pL4A9bMpG3r' (x1) [slug] : string {Dinner at Lionlodge.items.[].system.slug} (140 different values) [speed] : integer {Dinner at Lionlodge.items.[].system.speed} (same value: 25) [speedPenalty] : integer {Dinner at Lionlodge.items.[].system.speedPenalty} (2 different values) 0 (x3) -5 (x1) [spell] : object {Dinner at Lionlodge.items.[].system.spell} _id : string {Dinner at Lionlodge.items.[].system.spell._id} (3 different values) 'em7fHeyzuJHGpo2t' (x1) 'UNTnWfR7BLeSh54y' (x1) 'jhmUl2JOAf84u2MQ' (x1) flags : object {Dinner at Lionlodge.items.[].system.spell.flags} core : object {Dinner at Lionlodge.items.[].system.spell.flags.core} sourceId : string {Dinner at Lionlodge.items.[].system.spell.flags.core.sourceId} (3 different values) 'Compendium.pf2e.spells-srd.Item.aAbfKn8maGjJjk2W' (x1) 'Compendium.pf2e.spells-srd.Item.szIyEsvihc5e1w8n' (x1) 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs' (x1) img : string {Dinner at Lionlodge.items.[].system.spell.img} (3 different values) 'systems/pf2e/icons/spells/mage-armor.webp' (x1) 'icons/magic/air/air-burst-spiral-teal-green.webp' (x1) 'icons/magic/life/cross-worn-green.webp' (x1) name : string {Dinner at Lionlodge.items.[].system.spell.name} (3 different values) 'Mage Armor' (x1) 'Soothe' (x1) 'Heal' (x1) sort : integer {Dinner at Lionlodge.items.[].system.spell.sort} (same value: 0) system : object {Dinner at Lionlodge.items.[].system.spell.system} [area] : object {Dinner at Lionlodge.items.[].system.spell.system.area} details : string {Dinner at Lionlodge.items.[].system.spell.system.area.details} (same value: 'varies') type : string {Dinner at Lionlodge.items.[].system.spell.system.area.type} (same value: 'emanation') value : integer {Dinner at Lionlodge.items.[].system.spell.system.area.value} (same value: 30) cost : object {Dinner at Lionlodge.items.[].system.spell.system.cost} value : string {Dinner at Lionlodge.items.[].system.spell.system.cost.value} (same value: '') counteraction : boolean {Dinner at Lionlodge.items.[].system.spell.system.counteraction} (same value: False) damage : object {Dinner at Lionlodge.items.[].system.spell.system.damage} 0 : object {Dinner at Lionlodge.items.[].system.spell.system.damage.0} applyMod : boolean {Dinner at Lionlodge.items.[].system.spell.system.damage.0.applyMod} (same value: False) [category] : empty formula : string {Dinner at Lionlodge.items.[].system.spell.system.damage.0.formula} (2 different values) '1d10+4' (x1) '1d8' (x1) kinds : array {Dinner at Lionlodge.items.[].system.spell.system.damage.0.kinds} Length: min=1 max=2 Value type: string {Dinner at Lionlodge.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) 'healing' (x2) 'damage' (x1) materials : array<> {Dinner at Lionlodge.items.[].system.spell.system.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Dinner at Lionlodge.items.[].system.spell.system.damage.0.type} (2 different values) 'untyped' (x1) 'vitality' (x1) description : object {Dinner at Lionlodge.items.[].system.spell.system.description} value : string {Dinner at Lionlodge.items.[].system.spell.system.description.value} (3 different values) '

You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC.

@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Mystic Armor]


Heightened (4th) You gain a +1 item bonus to saving throws.

Heightened (6th) The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws.

Heightened (8th) The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws.

Heightened (10th) The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.

' (x1) '

You grace the target\'s mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.

@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Soothe]


Heightened (+1) The amount of healing increases by 1d10+4.

' (x1) '

You channel vitality energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.

1 (somatic) The spell has a range of touch.

2 (verbal, somatic) The spell has a range of 30 feet. If you\'re healing a living creature, increase the Hit Points restored by 8

3 (material, somatic, verbal) You disperse vitality energy in a 30-foot emanation. This targets all living and undead creatures in the burst.


Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.

' (x1) duration : object {Dinner at Lionlodge.items.[].system.spell.system.duration} sustained : boolean {Dinner at Lionlodge.items.[].system.spell.system.duration.sustained} (same value: False) value : string {Dinner at Lionlodge.items.[].system.spell.system.duration.value} (3 different values) 'until the next time you make your daily preparations' (x1) '1 minute' (x1) '' (x1) heightening : object {Dinner at Lionlodge.items.[].system.spell.system.heightening} damage : object {Dinner at Lionlodge.items.[].system.spell.system.heightening.damage} 0 : string {Dinner at Lionlodge.items.[].system.spell.system.heightening.damage.0} (2 different values) '1d10+4' (x1) '1d8' (x1) interval : integer {Dinner at Lionlodge.items.[].system.spell.system.heightening.interval} (same value: 1) type : string {Dinner at Lionlodge.items.[].system.spell.system.heightening.type} (same value: 'interval') level : object {Dinner at Lionlodge.items.[].system.spell.system.level} value : integer {Dinner at Lionlodge.items.[].system.spell.system.level.value} (same value: 1) location : object {Dinner at Lionlodge.items.[].system.spell.system.location} heightenedLevel : integer {Dinner at Lionlodge.items.[].system.spell.system.location.heightenedLevel} (same value: 1) value : string {Dinner at Lionlodge.items.[].system.spell.system.location.value} (same value: '') overlays : object {Dinner at Lionlodge.items.[].system.spell.system.overlays} 37gy7l19tik74o4s : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s} _id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') name : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} area : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area} areaType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: '') value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: '') damage : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} 0 : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} formula : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') kinds : array {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') [defense] : empty heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel} heightening : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} damage : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} 0 : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') traits : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} value : array {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} Length: min=4 max=4 Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) 7qdtetowq348s9oc : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc} _id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} area : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area} areaType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: '') value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: '') heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel} range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') 7vbvdrv2cl87sqta : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} _id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel} range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') target : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') traits : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} value : array {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} Length: min=4 max=4 Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) lfxcoz2d3f8j2zq1 : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} _id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') name : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} area : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area} areaType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: '') value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: '') damage : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} 0 : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} kinds : array {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel} range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') target : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') traits : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} value : array {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} Length: min=4 max=4 Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) range : object {Dinner at Lionlodge.items.[].system.spell.system.range} value : string {Dinner at Lionlodge.items.[].system.spell.system.range.value} (3 different values) '' (x1) '30 feet' (x1) 'varies' (x1) requirements : string {Dinner at Lionlodge.items.[].system.spell.system.requirements} (same value: '') rules : ignored (Foundry rules object) {Dinner at Lionlodge.items.[].system.spell.system.rules} slug : string {Dinner at Lionlodge.items.[].system.spell.system.slug} (3 different values) 'mage-armor' (x1) 'soothe' (x1) 'heal' (x1) target : object {Dinner at Lionlodge.items.[].system.spell.system.target} value : string {Dinner at Lionlodge.items.[].system.spell.system.target.value} (3 different values) '' (x1) '1 willing creature' (x1) '1 willing living creature or 1 undead' (x1) time : object {Dinner at Lionlodge.items.[].system.spell.system.time} value : string {Dinner at Lionlodge.items.[].system.spell.system.time.value} (2 different values) '2' (x2) '1 to 3' (x1) traits : object {Dinner at Lionlodge.items.[].system.spell.system.traits} rarity : string {Dinner at Lionlodge.items.[].system.spell.system.traits.rarity} (same value: 'common') traditions : array {Dinner at Lionlodge.items.[].system.spell.system.traits.traditions} Length: min=1 max=2 Value type: string {Dinner at Lionlodge.items.[].system.spell.system.traits.traditions.[]} (all different values) value : array {Dinner at Lionlodge.items.[].system.spell.system.traits.value} Length: min=2 max=5 Value type: string {Dinner at Lionlodge.items.[].system.spell.system.traits.value.[]} (6 different values) 'manipulate' (x3) 'concentrate' (x2) 'healing' (x2) 'emotion' (x1) 'mental' (x1) 'vitality' (x1) [defense] : object {Dinner at Lionlodge.items.[].system.spell.system.defense} save : object {Dinner at Lionlodge.items.[].system.spell.system.defense.save} basic : boolean {Dinner at Lionlodge.items.[].system.spell.system.defense.save.basic} (same value: True) statistic : string {Dinner at Lionlodge.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') publication : object {Dinner at Lionlodge.items.[].system.spell.system.publication} license : string {Dinner at Lionlodge.items.[].system.spell.system.publication.license} (same value: 'OGL') remaster : boolean {Dinner at Lionlodge.items.[].system.spell.system.publication.remaster} (same value: False) title : string {Dinner at Lionlodge.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') type : string {Dinner at Lionlodge.items.[].system.spell.type} (same value: 'spell') [spellcasting] : integer {Dinner at Lionlodge.items.[].system.spellcasting} (2 different values) 1 (x2) 0 (x2) [spelldc] : object {Dinner at Lionlodge.items.[].system.spelldc} dc : integer {Dinner at Lionlodge.items.[].system.spelldc.dc} (same value: 0) value : integer {Dinner at Lionlodge.items.[].system.spelldc.value} (same value: 0) [spells] : object {Dinner at Lionlodge.items.[].system.spells} 1 : string {Dinner at Lionlodge.items.[].system.spells.1} (same value: 'Compendium.pf2e.spells-srd.Item.Penumbral Shroud') 3 : string {Dinner at Lionlodge.items.[].system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Veil of Privacy') 4 : string {Dinner at Lionlodge.items.[].system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Creation') [splashDamage] : object {Dinner at Lionlodge.items.[].system.splashDamage} value : integer {Dinner at Lionlodge.items.[].system.splashDamage.value} (same value: 0) [stackGroup] : string {Dinner at Lionlodge.items.[].system.stackGroup} (3 different values) 'coins' (x4) 'arrows' (x1) 'bolts' (x1) [strength] : integer {Dinner at Lionlodge.items.[].system.strength} (2 different values) 3 (x1) 0 (x1) [subfeatures] : object {Dinner at Lionlodge.items.[].system.subfeatures} [languages] : object {Dinner at Lionlodge.items.[].system.subfeatures.languages} granted : array<> {Dinner at Lionlodge.items.[].system.subfeatures.languages.granted} Length: min=0 max=0 Value type: empty slots : integer {Dinner at Lionlodge.items.[].system.subfeatures.languages.slots} (same value: 2) [proficiencies] : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies} [fortitude] : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.fortitude} rank : integer {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2) [simple] : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.simple} rank : integer {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.simple.rank} (same value: 1) will : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.will} rank : integer {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.will.rank} (same value: 2) keyOptions : array {Dinner at Lionlodge.items.[].system.subfeatures.keyOptions} Length: min=1 max=1 Value type: string {Dinner at Lionlodge.items.[].system.subfeatures.keyOptions.[]} (same value: 'cha') [target] : object {Dinner at Lionlodge.items.[].system.target} value : string {Dinner at Lionlodge.items.[].system.target.value} (11 different values) [time] : object {Dinner at Lionlodge.items.[].system.time} value : string {Dinner at Lionlodge.items.[].system.time.value} (5 different values) '2' (x21) '1' (x4) '1 minute' (x2) '1 to 3' (x2) '10 minutes' (x1) [tradition] : object {Dinner at Lionlodge.items.[].system.tradition} value : string {Dinner at Lionlodge.items.[].system.tradition.value} (3 different values) 'divine' (x3) 'occult' (x2) 'primal' (x1) [trainedSkills] : object {Dinner at Lionlodge.items.[].system.trainedSkills} [additional] : integer {Dinner at Lionlodge.items.[].system.trainedSkills.additional} (3 different values) 2 (x2) 4 (x1) 7 (x1) [lore] : array {Dinner at Lionlodge.items.[].system.trainedSkills.lore} Length: min=1 max=1 Value type: string {Dinner at Lionlodge.items.[].system.trainedSkills.lore.[]} (all different values) value : array {Dinner at Lionlodge.items.[].system.trainedSkills.value} Length: min=0 max=2 Value type: string {Dinner at Lionlodge.items.[].system.trainedSkills.value.[]} (8 different values) 'occultism' (x1) 'crafting' (x1) 'religion' (x1) 'intimidation' (x1) 'nature' (x1) 'survival' (x1) 'society' (x1) 'stealth' (x1) [traits] : object {Dinner at Lionlodge.items.[].system.traits} [otherTags] : array {Dinner at Lionlodge.items.[].system.traits.otherTags} Length: min=1 max=1 Value type: string {Dinner at Lionlodge.items.[].system.traits.otherTags.[]} (same value: 'sorcerer-bloodline') [rarity] : string {Dinner at Lionlodge.items.[].system.traits.rarity} (3 different values) 'common' (x142) 'uncommon' (x6) 'rare' (x2) [selected] : object {Dinner at Lionlodge.items.[].system.traits.selected} [sorcerer] : string {Dinner at Lionlodge.items.[].system.traits.selected.sorcerer} (same value: 'Sorcerer') ranger : string {Dinner at Lionlodge.items.[].system.traits.selected.ranger} (same value: 'Ranger') [traditions] : array {Dinner at Lionlodge.items.[].system.traits.traditions} Length: min=0 max=4 Value type: string {Dinner at Lionlodge.items.[].system.traits.traditions.[]} (all different values) [value] : array {Dinner at Lionlodge.items.[].system.traits.value} Length: min=0 max=9 Value type: string {Dinner at Lionlodge.items.[].system.traits.value.[]} (78 different values) [usage] : object {Dinner at Lionlodge.items.[].system.usage} value : string {Dinner at Lionlodge.items.[].system.usage.value} (6 different values) 'held-in-one-hand' (x22) 'held-in-two-hands' (x3) 'worn' (x2) 'worngloves' (x1) 'wornheadwear' (x1) 'held-in-one-plus-hands' (x1) [uses] : object {Dinner at Lionlodge.items.[].system.uses} autoDestroy : boolean {Dinner at Lionlodge.items.[].system.uses.autoDestroy} (2 different values) True (x11) False (x1) max : integer {Dinner at Lionlodge.items.[].system.uses.max} (same value: 1) value : integer {Dinner at Lionlodge.items.[].system.uses.value} (same value: 1) [vision] : string {Dinner at Lionlodge.items.[].system.vision} (2 different values) 'low-light-vision' (x3) 'darkvision' (x1) [weapons] : array {Dinner at Lionlodge.items.[].system.weapons} Length: min=1 max=1 Value type: string {Dinner at Lionlodge.items.[].system.weapons.[]} (same value: 'dagger') type : string {Dinner at Lionlodge.items.[].type} (15 different values) [_stats] : object {Dinner at Lionlodge.items.[]._stats} compendiumSource : string {Dinner at Lionlodge.items.[]._stats.compendiumSource} (138 different values) [flags] : object {Dinner at Lionlodge.items.[].flags} pf2e : object {Dinner at Lionlodge.items.[].flags.pf2e} [grantedBy] : object {Dinner at Lionlodge.items.[].flags.pf2e.grantedBy} id : string {Dinner at Lionlodge.items.[].flags.pf2e.grantedBy.id} (11 different values) onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') [itemGrants] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants} [bloodlineAberrant] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.bloodlineAberrant} id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.bloodlineAberrant.id} (same value: 'nwijkukVuo4m9XON') onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.bloodlineAberrant.onDelete} (same value: 'detach') [catFall] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.catFall} id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.catFall.id} (same value: 'ngvWgHgol9qiUcFo') onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.catFall.onDelete} (same value: 'detach') [changeShape] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.changeShape} id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.changeShape.id} (same value: 'XiHYRoyJyHHZHYoD') onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.changeShape.onDelete} (same value: 'detach') [cloisteredCleric] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.cloisteredCleric} id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.cloisteredCleric.id} (same value: 'TPQOajRc0cjMI5m4') onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.cloisteredCleric.onDelete} (same value: 'detach') [domainInitiate] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.domainInitiate} id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.domainInitiate.id} (same value: 'NwYeYcdmwsaf4fKh') onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.domainInitiate.onDelete} (same value: 'detach') [firstDoctrineCloisteredCleric] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric} id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.id} (same value: 'l2qKZiLt3KyClxvZ') onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.onDelete} (same value: 'detach') [flurry] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.flurry} id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.flurry.id} (same value: 'WknOOqsfdYoUHSHe') onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.flurry.onDelete} (same value: 'detach') [huntPrey] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.huntPrey} id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.huntPrey.id} (same value: 'vLJGhosD7dkiHiLo') onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.huntPrey.onDelete} (same value: 'detach') [nocticula] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.nocticula} id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.nocticula.id} (same value: 'mMSf0lC4nSnmbOtt') onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.nocticula.onDelete} (same value: 'detach') scoundrel : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.scoundrel} id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.scoundrel.id} (same value: 'ybnmmMexX81A8eJZ') onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.scoundrel.onDelete} (same value: 'detach') [secondDoctrineCloisteredCleric] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric} id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.id} (same value: 'VmOHlIGJh8o1eADb') onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.onDelete} (same value: 'detach') [steadyBalance] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.steadyBalance} id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.steadyBalance.id} (same value: '9M1jnjUYkxGAWVbu') onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.steadyBalance.onDelete} (same value: 'detach') [folder] : string {Dinner at Lionlodge.items.[].folder} (same value: 'RQK8iClIsUamNc1W') name : string {Dinner at Lionlodge.name} (all different values) system : object {Dinner at Lionlodge.system} [abilities] : empty attributes : object {Dinner at Lionlodge.system.attributes} hp : object {Dinner at Lionlodge.system.attributes.hp} temp : integer {Dinner at Lionlodge.system.attributes.hp.temp} (same value: 0) value : integer {Dinner at Lionlodge.system.attributes.hp.value} (all different values) [resistances] : array {Dinner at Lionlodge.system.attributes.resistances} Length: min=1 max=1 Value type: object {Dinner at Lionlodge.system.attributes.resistances.[]} type : string {Dinner at Lionlodge.system.attributes.resistances.[].type} (2 different values) 'mental' (x1) 'acid' (x1) value : integer {Dinner at Lionlodge.system.attributes.resistances.[].value} (same value: 2) speed : object {Dinner at Lionlodge.system.attributes.speed} otherSpeeds : array<> {Dinner at Lionlodge.system.attributes.speed.otherSpeeds} Length: min=0 max=0 Value type: empty value : integer {Dinner at Lionlodge.system.attributes.speed.value} (same value: 25) build : object {Dinner at Lionlodge.system.build} attributes : object {Dinner at Lionlodge.system.build.attributes} boosts : object {Dinner at Lionlodge.system.build.attributes.boosts} 1 : array {Dinner at Lionlodge.system.build.attributes.boosts.1} Length: min=4 max=4 Value type: string {Dinner at Lionlodge.system.build.attributes.boosts.1.[]} (6 different values) 'cha' (x4) 'dex' (x4) 'con' (x4) 'str' (x2) 'int' (x1) 'wis' (x1) crafting : object {Dinner at Lionlodge.system.crafting} formulas : array {Dinner at Lionlodge.system.crafting.formulas} Length: min=0 max=7 Value type: object {Dinner at Lionlodge.system.crafting.formulas.[]} [deletable] : boolean {Dinner at Lionlodge.system.crafting.formulas.[].deletable} (same value: True) uuid : string {Dinner at Lionlodge.system.crafting.formulas.[].uuid} (7 different values) 'Compendium.pf2e.equipment-srd.Item.AFX1V0Go9DqPWBlN' (x1) 'Compendium.pf2e.equipment-srd.Item.9EZb1hmSKOGrU4Cf' (x1) 'Compendium.pf2e.equipment-srd.Item.0lhh2l4kh3QrwYH9' (x1) 'Compendium.pf2e.equipment-srd.Item.3V2U720YhW2nyGVx' (x1) 'Compendium.pf2e.equipment-srd.Item.s9dtRS2SRTqzGdOF' (x1) 'Compendium.pf2e.equipment-srd.Item.SWqzv0hYCIczICeR' (x1) 'Compendium.pf2e.equipment-srd.Item.XU8u9F3uoesGDjgM' (x1) [customModifiers] : object {Dinner at Lionlodge.system.customModifiers} details : object {Dinner at Lionlodge.system.details} age : object {Dinner at Lionlodge.system.details.age} value : string {Dinner at Lionlodge.system.details.age.value} (same value: '') alliance : string {Dinner at Lionlodge.system.details.alliance} (same value: 'party') biography : object {Dinner at Lionlodge.system.details.biography} allies : string {Dinner at Lionlodge.system.details.biography.allies} (same value: '') anathema : array<> {Dinner at Lionlodge.system.details.biography.anathema} Length: min=0 max=0 Value type: empty appearance : string {Dinner at Lionlodge.system.details.biography.appearance} (all different values) attitude : string {Dinner at Lionlodge.system.details.biography.attitude} (same value: '') backstory : string {Dinner at Lionlodge.system.details.biography.backstory} (same value: '') beliefs : string {Dinner at Lionlodge.system.details.biography.beliefs} (same value: '') birthPlace : string {Dinner at Lionlodge.system.details.biography.birthPlace} (same value: '') campaignNotes : string {Dinner at Lionlodge.system.details.biography.campaignNotes} (same value: '') catchphrases : string {Dinner at Lionlodge.system.details.biography.catchphrases} (same value: '') dislikes : string {Dinner at Lionlodge.system.details.biography.dislikes} (same value: '') edicts : array<> {Dinner at Lionlodge.system.details.biography.edicts} Length: min=0 max=0 Value type: empty enemies : string {Dinner at Lionlodge.system.details.biography.enemies} (same value: '') likes : string {Dinner at Lionlodge.system.details.biography.likes} (same value: '') organizations : string {Dinner at Lionlodge.system.details.biography.organizations} (same value: '') deity : object {Dinner at Lionlodge.system.details.deity} image : string {Dinner at Lionlodge.system.details.deity.image} (same value: 'systems/pf2e/assets/sheet/deity.webp') value : string {Dinner at Lionlodge.system.details.deity.value} (2 different values) '' (x3) 'Nocticula' (x1) ethnicity : object {Dinner at Lionlodge.system.details.ethnicity} value : string {Dinner at Lionlodge.system.details.ethnicity.value} (2 different values) '' (x3) 'Hongal' (x1) gender : object {Dinner at Lionlodge.system.details.gender} value : string {Dinner at Lionlodge.system.details.gender.value} (2 different values) 'F/She/Her' (x2) 'M/He/Him' (x2) height : object {Dinner at Lionlodge.system.details.height} value : string {Dinner at Lionlodge.system.details.height.value} (same value: '') keyability : object {Dinner at Lionlodge.system.details.keyability} value : string {Dinner at Lionlodge.system.details.keyability.value} (2 different values) 'str' (x3) 'dex' (x1) languages : object {Dinner at Lionlodge.system.details.languages} details : string {Dinner at Lionlodge.system.details.languages.details} (same value: '') value : array {Dinner at Lionlodge.system.details.languages.value} Length: min=1 max=5 Value type: string {Dinner at Lionlodge.system.details.languages.value.[]} (7 different values) 'common' (x4) 'diabolic' (x2) 'varisian' (x2) 'aklo' (x1) 'thassilonian' (x1) 'draconic' (x1) 'strix' (x1) level : object {Dinner at Lionlodge.system.details.level} value : integer {Dinner at Lionlodge.system.details.level.value} (same value: 4) nationality : object {Dinner at Lionlodge.system.details.nationality} value : string {Dinner at Lionlodge.system.details.nationality.value} (all different values) weight : object {Dinner at Lionlodge.system.details.weight} value : string {Dinner at Lionlodge.system.details.weight.value} (same value: '') xp : object {Dinner at Lionlodge.system.details.xp} max : integer {Dinner at Lionlodge.system.details.xp.max} (same value: 1000) min : integer {Dinner at Lionlodge.system.details.xp.min} (same value: 0) pct : integer {Dinner at Lionlodge.system.details.xp.pct} (same value: 0) value : integer {Dinner at Lionlodge.system.details.xp.value} (same value: 0) exploration : array<> {Dinner at Lionlodge.system.exploration} Length: min=0 max=0 Value type: empty initiative : object {Dinner at Lionlodge.system.initiative} statistic : string {Dinner at Lionlodge.system.initiative.statistic} (same value: 'perception') pfs : object {Dinner at Lionlodge.system.pfs} [characterNumber] : empty currentFaction : string {Dinner at Lionlodge.system.pfs.currentFaction} (same value: 'EA') [fame] : integer {Dinner at Lionlodge.system.pfs.fame} (same value: 0) levelBump : boolean {Dinner at Lionlodge.system.pfs.levelBump} (same value: False) [playerNumber] : empty reputation : object {Dinner at Lionlodge.system.pfs.reputation} EA : integer {Dinner at Lionlodge.system.pfs.reputation.EA} (same value: 0) GA : integer {Dinner at Lionlodge.system.pfs.reputation.GA} (same value: 0) HH : integer {Dinner at Lionlodge.system.pfs.reputation.HH} (same value: 0) RO : integer {Dinner at Lionlodge.system.pfs.reputation.RO} (same value: 0) VS : integer {Dinner at Lionlodge.system.pfs.reputation.VS} (same value: 0) VW : integer {Dinner at Lionlodge.system.pfs.reputation.VW} (same value: 0) school : string {Dinner at Lionlodge.system.pfs.school} (same value: 'none') resources : object {Dinner at Lionlodge.system.resources} [focus] : object {Dinner at Lionlodge.system.resources.focus} value : integer {Dinner at Lionlodge.system.resources.focus.value} (2 different values) 1 (x2) 0 (x1) heroPoints : object {Dinner at Lionlodge.system.resources.heroPoints} max : integer {Dinner at Lionlodge.system.resources.heroPoints.max} (same value: 3) value : integer {Dinner at Lionlodge.system.resources.heroPoints.value} (same value: 1) saves : object {Dinner at Lionlodge.system.saves} [fortitude] : object {Dinner at Lionlodge.system.saves.fortitude} rank : integer {Dinner at Lionlodge.system.saves.fortitude.rank} (2 different values) 1 (x2) 2 (x1) value : integer {Dinner at Lionlodge.system.saves.fortitude.value} (same value: 0) [reflex] : object {Dinner at Lionlodge.system.saves.reflex} rank : integer {Dinner at Lionlodge.system.saves.reflex.rank} (2 different values) 2 (x2) 1 (x1) value : integer {Dinner at Lionlodge.system.saves.reflex.value} (same value: 0) [will] : object {Dinner at Lionlodge.system.saves.will} rank : integer {Dinner at Lionlodge.system.saves.will.rank} (same value: 2) value : integer {Dinner at Lionlodge.system.saves.will.value} (same value: 0) skills : object {Dinner at Lionlodge.system.skills} acrobatics : object {Dinner at Lionlodge.system.skills.acrobatics} rank : integer {Dinner at Lionlodge.system.skills.acrobatics.rank} (same value: 1) arcana : object {Dinner at Lionlodge.system.skills.arcana} rank : integer {Dinner at Lionlodge.system.skills.arcana.rank} (2 different values) 0 (x3) 1 (x1) athletics : object {Dinner at Lionlodge.system.skills.athletics} rank : integer {Dinner at Lionlodge.system.skills.athletics.rank} (3 different values) 0 (x2) 1 (x1) 2 (x1) crafting : object {Dinner at Lionlodge.system.skills.crafting} rank : integer {Dinner at Lionlodge.system.skills.crafting.rank} (3 different values) 1 (x2) 2 (x1) 0 (x1) deception : object {Dinner at Lionlodge.system.skills.deception} rank : integer {Dinner at Lionlodge.system.skills.deception.rank} (2 different values) 0 (x3) 2 (x1) diplomacy : object {Dinner at Lionlodge.system.skills.diplomacy} rank : integer {Dinner at Lionlodge.system.skills.diplomacy.rank} (2 different values) 0 (x3) 1 (x1) intimidation : object {Dinner at Lionlodge.system.skills.intimidation} rank : integer {Dinner at Lionlodge.system.skills.intimidation.rank} (2 different values) 1 (x3) 0 (x1) medicine : object {Dinner at Lionlodge.system.skills.medicine} rank : integer {Dinner at Lionlodge.system.skills.medicine.rank} (2 different values) 0 (x3) 2 (x1) nature : object {Dinner at Lionlodge.system.skills.nature} rank : integer {Dinner at Lionlodge.system.skills.nature.rank} (2 different values) 0 (x3) 1 (x1) occultism : object {Dinner at Lionlodge.system.skills.occultism} rank : integer {Dinner at Lionlodge.system.skills.occultism.rank} (2 different values) 0 (x3) 2 (x1) performance : object {Dinner at Lionlodge.system.skills.performance} rank : integer {Dinner at Lionlodge.system.skills.performance.rank} (2 different values) 1 (x2) 0 (x2) religion : object {Dinner at Lionlodge.system.skills.religion} rank : integer {Dinner at Lionlodge.system.skills.religion.rank} (2 different values) 0 (x3) 1 (x1) society : object {Dinner at Lionlodge.system.skills.society} rank : integer {Dinner at Lionlodge.system.skills.society.rank} (2 different values) 1 (x3) 0 (x1) stealth : object {Dinner at Lionlodge.system.skills.stealth} rank : integer {Dinner at Lionlodge.system.skills.stealth.rank} (2 different values) 1 (x3) 0 (x1) survival : object {Dinner at Lionlodge.system.skills.survival} rank : integer {Dinner at Lionlodge.system.skills.survival.rank} (2 different values) 0 (x3) 1 (x1) thievery : object {Dinner at Lionlodge.system.skills.thievery} rank : integer {Dinner at Lionlodge.system.skills.thievery.rank} (2 different values) 0 (x3) 2 (x1) type : string {Dinner at Lionlodge.type} (same value: 'character')