Outlaws of Alkenstar Different values: 13 ===================================== object {Outlaws of Alkenstar} _id : string {Outlaws of Alkenstar._id} (all different values) folder : string {Outlaws of Alkenstar.folder} (same value: '8rkL5zSnCcrg6Q9J') img : string {Outlaws of Alkenstar.img} (11 different values) name : string {Outlaws of Alkenstar.name} (all different values) system : object {Outlaws of Alkenstar.system} description : object {Outlaws of Alkenstar.system.description} value : string {Outlaws of Alkenstar.system.description.value} (all different values) duration : object {Outlaws of Alkenstar.system.duration} expiry : string {Outlaws of Alkenstar.system.duration.expiry} (same value: 'turn-start') sustained : boolean {Outlaws of Alkenstar.system.duration.sustained} (2 different values) False (x12) True (x1) unit : string {Outlaws of Alkenstar.system.duration.unit} (3 different values) 'hours' (x9) 'days' (x3) 'minutes' (x1) value : integer {Outlaws of Alkenstar.system.duration.value} (2 different values) 8 (x7) 1 (x6) level : object {Outlaws of Alkenstar.system.level} value : integer {Outlaws of Alkenstar.system.level.value} (same value: 1) publication : object {Outlaws of Alkenstar.system.publication} license : string {Outlaws of Alkenstar.system.publication.license} (same value: 'OGL') remaster : boolean {Outlaws of Alkenstar.system.publication.remaster} (same value: False) title : string {Outlaws of Alkenstar.system.publication.title} (same value: 'Pathfinder #178: Punks in a Powder Keg') rules : ignored (Foundry rules object) {Outlaws of Alkenstar.system.rules} start : object {Outlaws of Alkenstar.system.start} [initiative] : empty value : integer {Outlaws of Alkenstar.system.start.value} (same value: 0) tokenIcon : object {Outlaws of Alkenstar.system.tokenIcon} show : boolean {Outlaws of Alkenstar.system.tokenIcon.show} (same value: True) traits : object {Outlaws of Alkenstar.system.traits} rarity : string {Outlaws of Alkenstar.system.traits.rarity} (same value: 'common') value : array<> {Outlaws of Alkenstar.system.traits.value} Length: min=0 max=0 Value type: empty type : string {Outlaws of Alkenstar.type} (same value: 'effect')