Corpse Tender Different values: 5 ===================================== object {Corpse Tender} _id : string {Corpse Tender._id} (all different values) folder : string {Corpse Tender.folder} (same value: 'vISZTbwsmNLj5DsC') img : string {Corpse Tender.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Corpse Tender.name} (all different values) system : object {Corpse Tender.system} actionType : object {Corpse Tender.system.actionType} value : string {Corpse Tender.system.actionType.value} (same value: 'passive') actions : object {Corpse Tender.system.actions} [value] : empty category : string {Corpse Tender.system.category} (same value: 'class') description : object {Corpse Tender.system.description} value : string {Corpse Tender.system.description.value} (all different values) level : object {Corpse Tender.system.level} value : integer {Corpse Tender.system.level.value} (4 different values) 4 (x2) 2 (x1) 12 (x1) 8 (x1) prerequisites : object {Corpse Tender.system.prerequisites} value : array {Corpse Tender.system.prerequisites.value} Length: min=1 max=2 Value type: object {Corpse Tender.system.prerequisites.value.[]} value : string {Corpse Tender.system.prerequisites.value.[].value} (all different values) publication : object {Corpse Tender.system.publication} license : string {Corpse Tender.system.publication.license} (same value: 'OGL') remaster : boolean {Corpse Tender.system.publication.remaster} (same value: False) title : string {Corpse Tender.system.publication.title} (same value: 'Pathfinder #181: Zombie Feast') rules : ignored (Foundry rules object) {Corpse Tender.system.rules} traits : object {Corpse Tender.system.traits} rarity : string {Corpse Tender.system.traits.rarity} (same value: 'uncommon') value : array {Corpse Tender.system.traits.value} Length: min=1 max=2 Value type: string {Corpse Tender.system.traits.value.[]} (2 different values) 'archetype' (x5) 'dedication' (x1) type : string {Corpse Tender.type} (same value: 'feat')