Book 3 - Hurricane's Howl Different values: 25 ===================================== object {Book 3 - Hurricane's Howl} _id : string {Book 3 - Hurricane's Howl._id} (all different values) folder : string {Book 3 - Hurricane's Howl.folder} (same value: '3ibhhRy3zcKbZkGM') img : string {Book 3 - Hurricane's Howl.img} (2 different values) 'systems/pf2e/icons/default-icons/npc.svg' (x24) 'systems/pf2e/icons/default-icons/hazard.svg' (x1) items : array {Book 3 - Hurricane's Howl.items} Length: min=1 max=45 Value type: object {Book 3 - Hurricane's Howl.items.[]} _id : string {Book 3 - Hurricane's Howl.items.[]._id} (362 different values) [_stats] : object {Book 3 - Hurricane's Howl.items.[]._stats} compendiumSource : string {Book 3 - Hurricane's Howl.items.[]._stats.compendiumSource} (132 different values) img : string {Book 3 - Hurricane's Howl.items.[].img} (125 different values) name : string {Book 3 - Hurricane's Howl.items.[].name} (233 different values) sort : integer {Book 3 - Hurricane's Howl.items.[].sort} (46 different values) system : object {Book 3 - Hurricane's Howl.items.[].system} [acBonus] : integer {Book 3 - Hurricane's Howl.items.[].system.acBonus} (4 different values) 3 (x5) 2 (x4) 1 (x4) 4 (x1) [actionType] : object {Book 3 - Hurricane's Howl.items.[].system.actionType} value : string {Book 3 - Hurricane's Howl.items.[].system.actionType.value} (4 different values) 'passive' (x64) 'action' (x22) 'reaction' (x18) 'free' (x4) [actions] : object {Book 3 - Hurricane's Howl.items.[].system.actions} [value] : integer {Book 3 - Hurricane's Howl.items.[].system.actions.value} (2 different values) 1 (x11) 2 (x11) [area] : object {Book 3 - Hurricane's Howl.items.[].system.area} type : string {Book 3 - Hurricane's Howl.items.[].system.area.type} (5 different values) 'burst' (x10) 'emanation' (x5) 'line' (x3) 'cone' (x2) 'cube' (x1) value : integer {Book 3 - Hurricane's Howl.items.[].system.area.value} (6 different values) 30 (x8) 20 (x5) 60 (x3) 10 (x3) 5 (x1) 40 (x1) [attack] : object {Book 3 - Hurricane's Howl.items.[].system.attack} value : string {Book 3 - Hurricane's Howl.items.[].system.attack.value} (same value: '') [attackEffects] : object {Book 3 - Hurricane's Howl.items.[].system.attackEffects} [custom] : string {Book 3 - Hurricane's Howl.items.[].system.attackEffects.custom} (same value: '') value : array {Book 3 - Hurricane's Howl.items.[].system.attackEffects.value} Length: min=0 max=1 Value type: string {Book 3 - Hurricane's Howl.items.[].system.attackEffects.value.[]} (6 different values) 'tongue-grab' (x3) 'push' (x2) 'restrain' (x1) 'bog-rot' (x1) 'karumzek-venom' (x1) 'grab' (x1) [autoHeightenLevel] : object {Book 3 - Hurricane's Howl.items.[].system.autoHeightenLevel} [value] : empty [baseItem] : string {Book 3 - Hurricane's Howl.items.[].system.baseItem} (17 different values) [bonus] : object {Book 3 - Hurricane's Howl.items.[].system.bonus} value : integer {Book 3 - Hurricane's Howl.items.[].system.bonus.value} (16 different values) [bonusDamage] : object {Book 3 - Hurricane's Howl.items.[].system.bonusDamage} value : integer {Book 3 - Hurricane's Howl.items.[].system.bonusDamage.value} (same value: 0) [bulk] : object {Book 3 - Hurricane's Howl.items.[].system.bulk} value : mixed integer {Book 3 - Hurricane's Howl.items.[].system.bulk.value} (3 different values) 1 (x15) 2 (x12) 0 (x5) float {Book 3 - Hurricane's Howl.items.[].system.bulk.value} (same value: 0,1) [category] : string {Book 3 - Hurricane's Howl.items.[].system.category} (9 different values) 'offensive' (x60) 'defensive' (x41) 'martial' (x12) 'simple' (x11) 'light' (x8) 'medium' (x6) 'interaction' (x6) 'potion' (x4) 'ammo' (x2) [checkPenalty] : integer {Book 3 - Hurricane's Howl.items.[].system.checkPenalty} (2 different values) -1 (x8) -2 (x6) [containerId] : empty [cost] : object {Book 3 - Hurricane's Howl.items.[].system.cost} value : string {Book 3 - Hurricane's Howl.items.[].system.cost.value} (4 different values) '' (x130) 'faerie circle ingredients worth a total value of 1 gp × the spell rank × the target\'s level' (x1) 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1) '6 gp of ruby dust' (x1) [counteraction] : boolean {Book 3 - Hurricane's Howl.items.[].system.counteraction} (2 different values) False (x124) True (x9) [damage] : object {Book 3 - Hurricane's Howl.items.[].system.damage} [0] : object {Book 3 - Hurricane's Howl.items.[].system.damage.0} [category] : empty formula : string {Book 3 - Hurricane's Howl.items.[].system.damage.0.formula} (13 different values) kinds : array {Book 3 - Hurricane's Howl.items.[].system.damage.0.kinds} Length: min=1 max=2 Value type: string {Book 3 - Hurricane's Howl.items.[].system.damage.0.kinds.[]} (2 different values) 'damage' (x34) 'healing' (x9) materials : array<> {Book 3 - Hurricane's Howl.items.[].system.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - Hurricane's Howl.items.[].system.damage.0.type} (12 different values) [applyMod] : boolean {Book 3 - Hurricane's Howl.items.[].system.damage.0.applyMod} (2 different values) False (x22) True (x2) [damageType] : string {Book 3 - Hurricane's Howl.items.[].system.damage.damageType} (4 different values) 'piercing' (x13) 'bludgeoning' (x6) 'slashing' (x3) 'fire' (x1) [dice] : integer {Book 3 - Hurricane's Howl.items.[].system.damage.dice} (2 different values) 1 (x22) 2 (x1) [die] : string {Book 3 - Hurricane's Howl.items.[].system.damage.die} (4 different values) 'd4' (x8) 'd8' (x7) 'd6' (x4) 'd10' (x4) [formula] : string {Book 3 - Hurricane's Howl.items.[].system.damage.formula} (2 different values) '3d12' (x1) '3d8+10' (x1) [gcovwqxwitqchoin] : object {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin} applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') formula : string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') kinds : array {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.kinds} Length: min=1 max=1 Value type: string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') materials : array<> {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') [kind] : string {Book 3 - Hurricane's Howl.items.[].system.damage.kind} (2 different values) 'damage' (x1) 'healing' (x1) [persistent] : object {Book 3 - Hurricane's Howl.items.[].system.damage.persistent} [faces] : empty number : integer {Book 3 - Hurricane's Howl.items.[].system.damage.persistent.number} (same value: 2) type : string {Book 3 - Hurricane's Howl.items.[].system.damage.persistent.type} (same value: 'fire') [type] : string {Book 3 - Hurricane's Howl.items.[].system.damage.type} (2 different values) 'electricity' (x1) 'vitality' (x1) [damageRolls] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls} [0] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0.damage} (3 different values) '2d8+11' (x2) '2d6+11' (x1) '2d10+8' (x1) damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0.damageType} (2 different values) 'piercing' (x3) 'bludgeoning' (x1) [0MqK6cT64tDQWxJC] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0MqK6cT64tDQWxJC} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0MqK6cT64tDQWxJC.damage} (same value: '2d12+13') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0MqK6cT64tDQWxJC.damageType} (same value: 'bludgeoning') [0pNqghAIzL9imY3J] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0pNqghAIzL9imY3J} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0pNqghAIzL9imY3J.damage} (same value: '2d6+5') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0pNqghAIzL9imY3J.damageType} (same value: 'bludgeoning') [1] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1.damage} (same value: '1d6') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1.damageType} (same value: 'electricity') [1ct0eq17mpn3yq29b1ll] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll.damage} (same value: '1d12') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll.damageType} (same value: 'poison') [3k5IzbEGxauzDswb] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.3k5IzbEGxauzDswb} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.3k5IzbEGxauzDswb.damage} (same value: '1d10+8') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.3k5IzbEGxauzDswb.damageType} (same value: 'bludgeoning') [5A5uNMTrO9SfFtHs] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5A5uNMTrO9SfFtHs} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damage} (same value: '2d6+4') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damageType} (same value: 'piercing') [5BkLsi3BYxobPF9w] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5BkLsi3BYxobPF9w} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5BkLsi3BYxobPF9w.damage} (same value: '1d4+6') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5BkLsi3BYxobPF9w.damageType} (same value: 'piercing') [7NKS2PVON5Eb06RZ] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7NKS2PVON5Eb06RZ} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7NKS2PVON5Eb06RZ.damage} (same value: '2d10+13') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7NKS2PVON5Eb06RZ.damageType} (same value: 'piercing') [7dupd6wcVhpyzeST] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7dupd6wcVhpyzeST} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7dupd6wcVhpyzeST.damage} (same value: '1d4+6') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7dupd6wcVhpyzeST.damageType} (same value: 'slashing') [AdSZSK3wWeTwvdzv] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.AdSZSK3wWeTwvdzv} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.AdSZSK3wWeTwvdzv.damage} (same value: '2d6+6') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.AdSZSK3wWeTwvdzv.damageType} (same value: 'slashing') [Drh9GX9hqt2MLFfO] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Drh9GX9hqt2MLFfO} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Drh9GX9hqt2MLFfO.damage} (same value: '2d6+9') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Drh9GX9hqt2MLFfO.damageType} (same value: 'slashing') [HFgPs4Opq6psSac9] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.HFgPs4Opq6psSac9} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.HFgPs4Opq6psSac9.damage} (same value: '3d8+7') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.HFgPs4Opq6psSac9.damageType} (same value: 'slashing') [IG5RcLUNkpc3tgvh] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.IG5RcLUNkpc3tgvh} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.IG5RcLUNkpc3tgvh.damage} (same value: '1d6+7') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.IG5RcLUNkpc3tgvh.damageType} (same value: 'piercing') [KKUthperWMMB524D] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KKUthperWMMB524D} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KKUthperWMMB524D.damage} (same value: '2d10+10') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KKUthperWMMB524D.damageType} (same value: 'bludgeoning') [KgHUvbNHeUlKbnzs] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KgHUvbNHeUlKbnzs} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KgHUvbNHeUlKbnzs.damage} (same value: '1d8+9') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KgHUvbNHeUlKbnzs.damageType} (same value: 'slashing') [LkoxzXbJGooiF09A] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.LkoxzXbJGooiF09A} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.LkoxzXbJGooiF09A.damage} (same value: '2d6+8') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.LkoxzXbJGooiF09A.damageType} (same value: 'piercing') [Ly2wHe08ry08sfl9] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Ly2wHe08ry08sfl9} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Ly2wHe08ry08sfl9.damage} (same value: '2d6+5') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Ly2wHe08ry08sfl9.damageType} (same value: 'slashing') [MR7Ur8Vba5cU6ga5] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5.damage} (same value: '1d8+8') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5.damageType} (same value: 'piercing') [Pe35379BKoaSfh6P] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Pe35379BKoaSfh6P} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Pe35379BKoaSfh6P.damage} (same value: '2d8+11') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Pe35379BKoaSfh6P.damageType} (same value: 'piercing') [SQ6AW0srperHDzzw] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.SQ6AW0srperHDzzw} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.SQ6AW0srperHDzzw.damage} (same value: '1d8+8') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.SQ6AW0srperHDzzw.damageType} (same value: 'piercing') [UQNwUVJcj3660Gm1] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.UQNwUVJcj3660Gm1} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.UQNwUVJcj3660Gm1.damage} (same value: '1d4+6') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.UQNwUVJcj3660Gm1.damageType} (same value: 'piercing') [X0DbxagSLCVnkXak] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.X0DbxagSLCVnkXak} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.X0DbxagSLCVnkXak.damage} (same value: '2d6+10') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.X0DbxagSLCVnkXak.damageType} (same value: 'bludgeoning') [YxY3o7ifP6h6N1aU] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.YxY3o7ifP6h6N1aU} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.YxY3o7ifP6h6N1aU.damage} (same value: '2d8+9') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.YxY3o7ifP6h6N1aU.damageType} (same value: 'piercing') [ZpOt0TFQeREm7fqG] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ZpOt0TFQeREm7fqG} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ZpOt0TFQeREm7fqG.damage} (same value: '2d6+9') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ZpOt0TFQeREm7fqG.damageType} (same value: 'slashing') [a8nMuugncEMWyHNT] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.a8nMuugncEMWyHNT} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.a8nMuugncEMWyHNT.damage} (same value: '1d4+6') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.a8nMuugncEMWyHNT.damageType} (same value: 'piercing') [aWNJ4I2BEsuN1kQO] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.aWNJ4I2BEsuN1kQO} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.aWNJ4I2BEsuN1kQO.damage} (same value: '2d6+8') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.aWNJ4I2BEsuN1kQO.damageType} (same value: 'bludgeoning') [cwmFvFMqf7nIxCw8] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.cwmFvFMqf7nIxCw8} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.cwmFvFMqf7nIxCw8.damage} (same value: '1d4+9') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.cwmFvFMqf7nIxCw8.damageType} (same value: 'piercing') [f3bsunum22cshpvi9yn5] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.f3bsunum22cshpvi9yn5} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.f3bsunum22cshpvi9yn5.damage} (same value: '1d8+5') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.f3bsunum22cshpvi9yn5.damageType} (same value: 'piercing') [iikdywgrmerdy4hojtqj] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.iikdywgrmerdy4hojtqj} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.iikdywgrmerdy4hojtqj.damage} (same value: '2d8+15') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.iikdywgrmerdy4hojtqj.damageType} (same value: 'void') [isYrMsMIeEc2oBoF] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.isYrMsMIeEc2oBoF} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.isYrMsMIeEc2oBoF.damage} (same value: '1d4+6') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.isYrMsMIeEc2oBoF.damageType} (same value: 'bludgeoning') gJV0NWBKl0uVvvtz : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.gJV0NWBKl0uVvvtz} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.gJV0NWBKl0uVvvtz.damage} (same value: '1d4+6') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.gJV0NWBKl0uVvvtz.damageType} (same value: 'piercing') [jDAkv41msmUwJfTK] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jDAkv41msmUwJfTK} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jDAkv41msmUwJfTK.damage} (same value: '1d10+7') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jDAkv41msmUwJfTK.damageType} (same value: 'bludgeoning') [jRZ41SSJfkJBMW0b] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jRZ41SSJfkJBMW0b} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jRZ41SSJfkJBMW0b.damage} (same value: '1d4+8') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jRZ41SSJfkJBMW0b.damageType} (same value: 'piercing') [kebbf21E2caf2CqW] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.kebbf21E2caf2CqW} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.kebbf21E2caf2CqW.damage} (same value: '1d4+7') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.kebbf21E2caf2CqW.damageType} (same value: 'bludgeoning') [lV25xC9GbeRWqjwt] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.lV25xC9GbeRWqjwt} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.lV25xC9GbeRWqjwt.damage} (same value: '2d8+13') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.lV25xC9GbeRWqjwt.damageType} (same value: 'slashing') [oijspzz5p2fjxumle0ec] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.oijspzz5p2fjxumle0ec} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.oijspzz5p2fjxumle0ec.damage} (same value: '2d6+5') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.oijspzz5p2fjxumle0ec.damageType} (same value: 'slashing') [p9vt4vhNQpSoCufD] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.p9vt4vhNQpSoCufD} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.p9vt4vhNQpSoCufD.damage} (same value: '2d10+9') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.p9vt4vhNQpSoCufD.damageType} (same value: 'bludgeoning') [q8xKmArTf7AcWbI9] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.q8xKmArTf7AcWbI9} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.q8xKmArTf7AcWbI9.damage} (same value: '2d8+5') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.q8xKmArTf7AcWbI9.damageType} (same value: 'bludgeoning') [qmm6604of0cjil0qdmov] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.qmm6604of0cjil0qdmov} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.qmm6604of0cjil0qdmov.damage} (same value: '1d6+5') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.qmm6604of0cjil0qdmov.damageType} (same value: 'piercing') [rUdtFG4Pb025XTrx] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.rUdtFG4Pb025XTrx} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.rUdtFG4Pb025XTrx.damage} (same value: '2d8+6') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.rUdtFG4Pb025XTrx.damageType} (same value: 'piercing') [t9Ld0KmXvSUijvsb] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.t9Ld0KmXvSUijvsb} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.t9Ld0KmXvSUijvsb.damage} (same value: '1d4+9') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.t9Ld0KmXvSUijvsb.damageType} (same value: 'piercing') [tkZZGkVGRmFi7awd] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.tkZZGkVGRmFi7awd} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.tkZZGkVGRmFi7awd.damage} (same value: '1d4+9') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.tkZZGkVGRmFi7awd.damageType} (same value: 'piercing') [vAOaItpgeN8Owjni] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.vAOaItpgeN8Owjni} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.vAOaItpgeN8Owjni.damage} (same value: '1d12+11') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.vAOaItpgeN8Owjni.damageType} (same value: 'piercing') [x37eJCohhSXTYqyh] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.x37eJCohhSXTYqyh} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.x37eJCohhSXTYqyh.damage} (same value: '1d4+9') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.x37eJCohhSXTYqyh.damageType} (same value: 'piercing') [yYkJWUWrJ73pEjQP] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.yYkJWUWrJ73pEjQP} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.yYkJWUWrJ73pEjQP.damage} (same value: '1d4+8') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.yYkJWUWrJ73pEjQP.damageType} (same value: 'piercing') [ziKxmFrPz34ScHJF] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ziKxmFrPz34ScHJF} damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ziKxmFrPz34ScHJF.damage} (same value: '2d6+7') damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ziKxmFrPz34ScHJF.damageType} (same value: 'bludgeoning') [deathNote] : boolean {Book 3 - Hurricane's Howl.items.[].system.deathNote} (same value: True) [defense] : object {Book 3 - Hurricane's Howl.items.[].system.defense} save : object {Book 3 - Hurricane's Howl.items.[].system.defense.save} basic : boolean {Book 3 - Hurricane's Howl.items.[].system.defense.save.basic} (2 different values) True (x21) False (x21) statistic : string {Book 3 - Hurricane's Howl.items.[].system.defense.save.statistic} (3 different values) 'fortitude' (x22) 'will' (x13) 'reflex' (x7) description : object {Book 3 - Hurricane's Howl.items.[].system.description} value : string {Book 3 - Hurricane's Howl.items.[].system.description.value} (220 different values) [dexCap] : integer {Book 3 - Hurricane's Howl.items.[].system.dexCap} (4 different values) 2 (x5) 3 (x4) 4 (x4) 1 (x1) [duration] : object {Book 3 - Hurricane's Howl.items.[].system.duration} sustained : boolean {Book 3 - Hurricane's Howl.items.[].system.duration.sustained} (2 different values) False (x126) True (x7) value : string {Book 3 - Hurricane's Howl.items.[].system.duration.value} (17 different values) [equipped] : object {Book 3 - Hurricane's Howl.items.[].system.equipped} carryType : string {Book 3 - Hurricane's Howl.items.[].system.equipped.carryType} (2 different values) 'held' (x27) 'worn' (x26) [handsHeld] : integer {Book 3 - Hurricane's Howl.items.[].system.equipped.handsHeld} (3 different values) 1 (x22) 0 (x13) 2 (x5) [inSlot] : boolean {Book 3 - Hurricane's Howl.items.[].system.equipped.inSlot} (2 different values) True (x17) False (x2) [invested] : boolean {Book 3 - Hurricane's Howl.items.[].system.equipped.invested} (same value: False) [frequency] : object {Book 3 - Hurricane's Howl.items.[].system.frequency} max : integer {Book 3 - Hurricane's Howl.items.[].system.frequency.max} (3 different values) 1 (x8) 3 (x1) 2 (x1) per : string {Book 3 - Hurricane's Howl.items.[].system.frequency.per} (3 different values) 'day' (x8) 'round' (x1) 'PT1H' (x1) [value] : integer {Book 3 - Hurricane's Howl.items.[].system.frequency.value} (3 different values) 1 (x7) 3 (x1) 2 (x1) [group] : string {Book 3 - Hurricane's Howl.items.[].system.group} (12 different values) [hardness] : integer {Book 3 - Hurricane's Howl.items.[].system.hardness} (same value: 0) [heightening] : object {Book 3 - Hurricane's Howl.items.[].system.heightening} [damage] : object {Book 3 - Hurricane's Howl.items.[].system.heightening.damage} [0] : string {Book 3 - Hurricane's Howl.items.[].system.heightening.damage.0} (6 different values) '1d8' (x14) '2d6' (x9) '1d4' (x3) '2d8' (x3) '1d6' (x2) '1d12' (x1) [interval] : integer {Book 3 - Hurricane's Howl.items.[].system.heightening.interval} (2 different values) 1 (x29) 2 (x4) type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.type} (2 different values) 'interval' (x33) 'fixed' (x2) [levels] : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels} 3 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3} damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage} 0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0} applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) [category] : empty formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') 5 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5} damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage} 0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0} applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) [category] : empty formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') 7 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7} damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage} 0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0} applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) [category] : empty formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') 9 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9} damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage} 0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0} applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) [category] : empty formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') [hp] : object {Book 3 - Hurricane's Howl.items.[].system.hp} max : integer {Book 3 - Hurricane's Howl.items.[].system.hp.max} (same value: 0) value : integer {Book 3 - Hurricane's Howl.items.[].system.hp.value} (same value: 0) [level] : object {Book 3 - Hurricane's Howl.items.[].system.level} value : integer {Book 3 - Hurricane's Howl.items.[].system.level.value} (12 different values) [location] : object {Book 3 - Hurricane's Howl.items.[].system.location} [heightenedLevel] : integer {Book 3 - Hurricane's Howl.items.[].system.location.heightenedLevel} (6 different values) 2 (x22) 3 (x13) 1 (x13) 4 (x12) 5 (x7) 6 (x5) [uses] : object {Book 3 - Hurricane's Howl.items.[].system.location.uses} max : integer {Book 3 - Hurricane's Howl.items.[].system.location.uses.max} (2 different values) 2 (x3) 3 (x1) value : integer {Book 3 - Hurricane's Howl.items.[].system.location.uses.value} (2 different values) 2 (x3) 3 (x1) [value] : string {Book 3 - Hurricane's Howl.items.[].system.location.value} (13 different values) [material] : object {Book 3 - Hurricane's Howl.items.[].system.material} [grade] : empty [type] : string {Book 3 - Hurricane's Howl.items.[].system.material.type} (same value: 'dawnsilver') [mod] : object {Book 3 - Hurricane's Howl.items.[].system.mod} value : integer {Book 3 - Hurricane's Howl.items.[].system.mod.value} (6 different values) 22 (x1) 24 (x1) 16 (x1) 14 (x1) 11 (x1) 19 (x1) [overlays] : object {Book 3 - Hurricane's Howl.items.[].system.overlays} [37gy7l19tik74o4s] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s} _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system} damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage} 0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} formula : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') kinds : array {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') [defense] : empty heightening : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} 0 : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.range} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.time} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.traits} value : array {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} Length: min=4 max=4 Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) 'concentrate' (x7) 'healing' (x7) 'manipulate' (x7) 'vitality' (x7) [4gyp3qlsv5ywdyjq] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq} _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} 0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} formula : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') kinds : array {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') [defense] : empty heightening : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} 0 : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} value : array {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} Length: min=3 max=3 Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) 'concentrate' (x2) 'manipulate' (x2) 'void' (x2) [7qdtetowq348s9oc] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc} _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system} range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.range} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.time} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') [7vbvdrv2cl87sqta] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta} _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system} area : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} type : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') value : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} value : array {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} Length: min=4 max=4 Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) 'concentrate' (x7) 'healing' (x7) 'manipulate' (x7) 'vitality' (x7) [lfxcoz2d3f8j2zq1] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1} _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} 0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} kinds : array {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} value : array {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} Length: min=4 max=4 Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) 'concentrate' (x7) 'healing' (x7) 'manipulate' (x7) 'vitality' (x7) [pq7cxntbz4s8g5ik] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik} _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system} range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') [rvhoa43rqqqp8izn] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn} _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system} area : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} type : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') value : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} value : array {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} Length: min=3 max=3 Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) 'concentrate' (x2) 'manipulate' (x2) 'void' (x2) [z04svm1cvfcxtplb] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb} _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system} damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} 0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} kinds : array {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.range} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.target} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.time} value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} value : array {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} Length: min=3 max=3 Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) 'concentrate' (x2) 'manipulate' (x2) 'void' (x2) [prepared] : object {Book 3 - Hurricane's Howl.items.[].system.prepared} [label] : string {Book 3 - Hurricane's Howl.items.[].system.prepared.label} (same value: 'Spellcasting Type') [type] : string {Book 3 - Hurricane's Howl.items.[].system.prepared.type} (same value: 'String') value : string {Book 3 - Hurricane's Howl.items.[].system.prepared.value} (4 different values) 'innate' (x6) 'spontaneous' (x3) 'prepared' (x2) 'focus' (x2) [flexible] : boolean {Book 3 - Hurricane's Howl.items.[].system.prepared.flexible} (same value: False) [price] : object {Book 3 - Hurricane's Howl.items.[].system.price} [per] : integer {Book 3 - Hurricane's Howl.items.[].system.price.per} (same value: 10) value : object {Book 3 - Hurricane's Howl.items.[].system.price.value} [gp] : integer {Book 3 - Hurricane's Howl.items.[].system.price.value.gp} (16 different values) [sp] : integer {Book 3 - Hurricane's Howl.items.[].system.price.value.sp} (5 different values) 1 (x7) 2 (x6) 5 (x1) 9 (x1) 6 (x1) [proficiency] : object {Book 3 - Hurricane's Howl.items.[].system.proficiency} value : integer {Book 3 - Hurricane's Howl.items.[].system.proficiency.value} (same value: 0) [proficient] : object {Book 3 - Hurricane's Howl.items.[].system.proficient} value : integer {Book 3 - Hurricane's Howl.items.[].system.proficient.value} (same value: 0) publication : object {Book 3 - Hurricane's Howl.items.[].system.publication} license : string {Book 3 - Hurricane's Howl.items.[].system.publication.license} (2 different values) 'OGL' (x352) 'ORC' (x10) remaster : boolean {Book 3 - Hurricane's Howl.items.[].system.publication.remaster} (2 different values) False (x352) True (x10) title : string {Book 3 - Hurricane's Howl.items.[].system.publication.title} (10 different values) 'Pathfinder Core Rulebook' (x162) '' (x153) 'Pathfinder Bestiary' (x20) 'Pathfinder Player Core' (x10) 'Pathfinder Advanced Player\'s Guide' (x7) 'Pathfinder Bestiary 2' (x4) 'Pathfinder #171: Hurricane\'s Howl' (x2) 'Pathfinder Secrets of Magic' (x2) 'Pathfinder Lost Omens Gods & Magic' (x1) 'Pathfinder Lost Omens The Mwangi Expanse' (x1) [quantity] : integer {Book 3 - Hurricane's Howl.items.[].system.quantity} (6 different values) 1 (x45) 4 (x3) 2 (x2) 20 (x1) 5 (x1) 3 (x1) [range] : mixed object {Book 3 - Hurricane's Howl.items.[].system.range} value : string {Book 3 - Hurricane's Howl.items.[].system.range.value} (13 different values) integer {Book 3 - Hurricane's Howl.items.[].system.range} (4 different values) 120 (x1) 30 (x1) 100 (x1) 20 (x1) [reload] : object {Book 3 - Hurricane's Howl.items.[].system.reload} value : string {Book 3 - Hurricane's Howl.items.[].system.reload.value} (4 different values) '-' (x12) '' (x9) '2' (x1) '0' (x1) [ritual] : object {Book 3 - Hurricane's Howl.items.[].system.ritual} primary : object {Book 3 - Hurricane's Howl.items.[].system.ritual.primary} check : string {Book 3 - Hurricane's Howl.items.[].system.ritual.primary.check} (2 different values) 'Nature (master)' (x1) 'Religion' (x1) secondary : object {Book 3 - Hurricane's Howl.items.[].system.ritual.secondary} casters : integer {Book 3 - Hurricane's Howl.items.[].system.ritual.secondary.casters} (2 different values) 4 (x1) 0 (x1) checks : string {Book 3 - Hurricane's Howl.items.[].system.ritual.secondary.checks} (2 different values) 'Crafting, Diplomacy, Survival' (x1) 'Crafting, Performance' (x1) rules : ignored (Foundry rules object) {Book 3 - Hurricane's Howl.items.[].system.rules} [requirements] : string {Book 3 - Hurricane's Howl.items.[].system.requirements} (same value: '') [runes] : object {Book 3 - Hurricane's Howl.items.[].system.runes} potency : integer {Book 3 - Hurricane's Howl.items.[].system.runes.potency} (3 different values) 0 (x23) 1 (x10) 2 (x4) property : array {Book 3 - Hurricane's Howl.items.[].system.runes.property} Length: min=0 max=1 Value type: string {Book 3 - Hurricane's Howl.items.[].system.runes.property.[]} (2 different values) 'returning' (x2) 'glamered' (x1) [resilient] : integer {Book 3 - Hurricane's Howl.items.[].system.runes.resilient} (2 different values) 0 (x12) 1 (x2) [striking] : integer {Book 3 - Hurricane's Howl.items.[].system.runes.striking} (2 different values) 0 (x16) 1 (x7) [showSlotlessLevels] : object {Book 3 - Hurricane's Howl.items.[].system.showSlotlessLevels} value : boolean {Book 3 - Hurricane's Howl.items.[].system.showSlotlessLevels.value} (same value: False) [size] : string {Book 3 - Hurricane's Howl.items.[].system.size} (2 different values) 'med' (x50) 'lg' (x3) [slots] : object {Book 3 - Hurricane's Howl.items.[].system.slots} [slot0] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot0} max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.max} (2 different values) 5 (x2) 4 (x1) prepared : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.prepared} Length: min=4 max=5 Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.prepared.[]} id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.prepared.[].id} (14 different values) value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.value} (2 different values) 5 (x2) 4 (x1) [slot1] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot1} [max] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.max} (3 different values) 1 (x3) 3 (x2) 4 (x2) [prepared] : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.prepared} Length: min=1 max=3 Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.prepared.[]} id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.prepared.[].id} (6 different values) 'BnWXk0XN4BEB9bqO' (x1) 'hw3KtbihSCMUai8g' (x1) 'ksMYqziRVm0cpR8h' (x1) 'rXm4NbStEWsSWRyv' (x1) 'mokjSeYW7fRSVnUv' (x1) 'wRF9eH2nBfxvQ6js' (x1) [value] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.value} (3 different values) 3 (x3) 1 (x2) 4 (x2) [slot2] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot2} [max] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.max} (4 different values) 3 (x4) 1 (x2) 4 (x2) 2 (x1) [prepared] : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.prepared} Length: min=1 max=3 Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.prepared.[]} id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.prepared.[].id} (9 different values) 'ENzXKbhj5M5N61Zb' (x1) 'mdiSJAe4SNlpO5xP' (x1) 'dAofRruV2F7X6MWX' (x1) 'fGb9MekqMQPmhr0Z' (x1) 'wdZoDvKO1KuqCFGn' (x1) 'PWlFtn1uRQjQFKI0' (x1) 'jUAm540uEAU6hGmp' (x1) 'DFxmQtvWqrMW7gtj' (x1) 'MbFoBKUTv93VhPD9' (x1) value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.value} (4 different values) 3 (x5) 2 (x2) 4 (x2) 1 (x1) [slot3] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot3} max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.max} (2 different values) 3 (x5) 4 (x1) [prepared] : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.prepared} Length: min=2 max=3 Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.prepared.[]} id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.prepared.[].id} (5 different values) 'jSNRWSOsVCimGQ5L' (x1) 'rR5qTPPHOPWkX7Bc' (x1) 'j17XyKk4Ujd3KV9l' (x1) 'LYNCsl1NBJphmoHd' (x1) 'ZOn5e98fPXQWcmt2' (x1) value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.value} (2 different values) 3 (x5) 4 (x1) [slot4] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot4} max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.max} (2 different values) 3 (x4) 2 (x1) [prepared] : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.prepared} Length: min=2 max=3 Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.prepared.[]} id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.prepared.[].id} (5 different values) 'TV7nTLXhz9n5kePY' (x1) 'c4RwiEe0iLyT9REe' (x1) 'nlU1HlQJ0Gyqf4W0' (x1) 'tVPWhKVON4Tv71WK' (x1) 'rySQf0FxKvR2sK7j' (x1) value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.value} (2 different values) 3 (x4) 2 (x1) [slot5] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot5} [max] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.max} (2 different values) 3 (x1) 2 (x1) [prepared] : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.prepared} Length: min=1 max=3 Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.prepared.[]} id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.prepared.[].id} (4 different values) 'fvBmzWeLjF1gHn0d' (x1) 'WEZUIVSs4898qnpK' (x1) 'dfpfzMcA1Lc5Evak' (x1) 'W8umMB2LsPZAyh2W' (x1) value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.value} (2 different values) 3 (x2) 2 (x1) [slot6] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot6} max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.max} (3 different values) 5 (x1) 2 (x1) 4 (x1) [prepared] : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.prepared} Length: min=3 max=5 Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.prepared.[]} id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.prepared.[].id} (4 different values) 'IN59hQI6VlzPxdu8' (x3) 'NMCBgsGW43a5xhY3' (x3) 'ENzXKbhj5M5N61Zb' (x1) 'nlU1HlQJ0Gyqf4W0' (x1) value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.value} (3 different values) 5 (x1) 2 (x1) 4 (x1) [slug] : string {Book 3 - Hurricane's Howl.items.[].system.slug} (134 different values) [specific] : object {Book 3 - Hurricane's Howl.items.[].system.specific} material : object {Book 3 - Hurricane's Howl.items.[].system.specific.material} [grade] : empty [type] : empty runes : object {Book 3 - Hurricane's Howl.items.[].system.specific.runes} potency : integer {Book 3 - Hurricane's Howl.items.[].system.specific.runes.potency} (same value: 1) property : array<> {Book 3 - Hurricane's Howl.items.[].system.specific.runes.property} Length: min=0 max=0 Value type: empty striking : integer {Book 3 - Hurricane's Howl.items.[].system.specific.runes.striking} (same value: 0) [speedPenalty] : integer {Book 3 - Hurricane's Howl.items.[].system.speedPenalty} (2 different values) 0 (x8) -5 (x6) [spelldc] : object {Book 3 - Hurricane's Howl.items.[].system.spelldc} dc : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.dc} (7 different values) 30 (x5) 26 (x2) 29 (x2) 28 (x1) 21 (x1) 24 (x1) 25 (x1) [item] : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.item} (same value: 0) [label] : string {Book 3 - Hurricane's Howl.items.[].system.spelldc.label} (same value: 'Class DC') mod : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.mod} (same value: 0) [type] : string {Book 3 - Hurricane's Howl.items.[].system.spelldc.type} (same value: 'String') value : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.value} (7 different values) 22 (x5) 18 (x2) 21 (x2) 20 (x1) 13 (x1) 16 (x1) 17 (x1) [splashDamage] : object {Book 3 - Hurricane's Howl.items.[].system.splashDamage} [value] : integer {Book 3 - Hurricane's Howl.items.[].system.splashDamage.value} (2 different values) 0 (x21) 2 (x1) [stackGroup] : string {Book 3 - Hurricane's Howl.items.[].system.stackGroup} (2 different values) 'bolts' (x1) 'arrows' (x1) [strength] : integer {Book 3 - Hurricane's Howl.items.[].system.strength} (4 different values) 2 (x5) 1 (x4) 0 (x4) 3 (x1) [target] : object {Book 3 - Hurricane's Howl.items.[].system.target} value : string {Book 3 - Hurricane's Howl.items.[].system.target.value} (26 different values) [time] : object {Book 3 - Hurricane's Howl.items.[].system.time} value : string {Book 3 - Hurricane's Howl.items.[].system.time.value} (9 different values) '2' (x85) '10 minutes' (x11) '1' (x10) '1 to 3' (x9) '3' (x8) '1 minute' (x7) '1 day' (x1) '3 days' (x1) 'reaction' (x1) [tradition] : object {Book 3 - Hurricane's Howl.items.[].system.tradition} value : string {Book 3 - Hurricane's Howl.items.[].system.tradition.value} (3 different values) 'divine' (x9) 'occult' (x2) 'primal' (x2) [traits] : object {Book 3 - Hurricane's Howl.items.[].system.traits} [rarity] : string {Book 3 - Hurricane's Howl.items.[].system.traits.rarity} (3 different values) 'common' (x324) 'uncommon' (x15) 'rare' (x1) [traditions] : array {Book 3 - Hurricane's Howl.items.[].system.traits.traditions} Length: min=0 max=4 Value type: string {Book 3 - Hurricane's Howl.items.[].system.traits.traditions.[]} (4 different values) 'divine' (x86) 'arcane' (x77) 'primal' (x77) 'occult' (x72) value : array {Book 3 - Hurricane's Howl.items.[].system.traits.value} Length: min=0 max=7 Value type: string {Book 3 - Hurricane's Howl.items.[].system.traits.value.[]} (88 different values) [usage] : object {Book 3 - Hurricane's Howl.items.[].system.usage} value : string {Book 3 - Hurricane's Howl.items.[].system.usage.value} (3 different values) 'held-in-one-hand' (x32) 'held-in-two-hands' (x6) 'held-in-one-plus-hands' (x1) [uses] : object {Book 3 - Hurricane's Howl.items.[].system.uses} autoDestroy : boolean {Book 3 - Hurricane's Howl.items.[].system.uses.autoDestroy} (same value: True) max : integer {Book 3 - Hurricane's Howl.items.[].system.uses.max} (same value: 1) value : integer {Book 3 - Hurricane's Howl.items.[].system.uses.value} (same value: 1) [weaponType] : object {Book 3 - Hurricane's Howl.items.[].system.weaponType} value : string {Book 3 - Hurricane's Howl.items.[].system.weaponType.value} (2 different values) 'melee' (x37) 'ranged' (x12) type : string {Book 3 - Hurricane's Howl.items.[].type} (9 different values) 'spell' (x133) 'action' (x108) 'melee' (x49) 'weapon' (x23) 'armor' (x14) 'spellcastingEntry' (x13) 'equipment' (x10) 'consumable' (x6) 'lore' (x6) [flags] : object {Book 3 - Hurricane's Howl.items.[].flags} pf2e : object {Book 3 - Hurricane's Howl.items.[].flags.pf2e} linkedWeapon : string {Book 3 - Hurricane's Howl.items.[].flags.pf2e.linkedWeapon} (21 different values) name : string {Book 3 - Hurricane's Howl.name} (all different values) system : object {Book 3 - Hurricane's Howl.system} [abilities] : object {Book 3 - Hurricane's Howl.system.abilities} cha : object {Book 3 - Hurricane's Howl.system.abilities.cha} mod : integer {Book 3 - Hurricane's Howl.system.abilities.cha.mod} (8 different values) 2 (x6) 3 (x6) 0 (x4) 4 (x3) 5 (x2) 1 (x1) -2 (x1) -1 (x1) [value] : integer {Book 3 - Hurricane's Howl.system.abilities.cha.value} (7 different values) 10 (x6) 14 (x5) 16 (x5) 18 (x3) 20 (x2) 12 (x1) 6 (x1) con : object {Book 3 - Hurricane's Howl.system.abilities.con} mod : integer {Book 3 - Hurricane's Howl.system.abilities.con.mod} (7 different values) 4 (x6) 2 (x5) 3 (x5) 0 (x4) 5 (x2) 1 (x1) 7 (x1) [value] : integer {Book 3 - Hurricane's Howl.system.abilities.con.value} (7 different values) 10 (x6) 18 (x5) 14 (x5) 16 (x3) 20 (x2) 12 (x1) 24 (x1) dex : object {Book 3 - Hurricane's Howl.system.abilities.dex} mod : integer {Book 3 - Hurricane's Howl.system.abilities.dex.mod} (7 different values) 5 (x6) 2 (x5) 4 (x4) 7 (x3) 0 (x3) 3 (x2) 1 (x1) [value] : integer {Book 3 - Hurricane's Howl.system.abilities.dex.value} (7 different values) 10 (x5) 20 (x5) 14 (x4) 18 (x3) 24 (x3) 16 (x2) 12 (x1) int : object {Book 3 - Hurricane's Howl.system.abilities.int} mod : integer {Book 3 - Hurricane's Howl.system.abilities.int.mod} (9 different values) 0 (x6) -1 (x5) 2 (x3) 4 (x3) 3 (x3) 1 (x1) 6 (x1) 7 (x1) -4 (x1) [value] : integer {Book 3 - Hurricane's Howl.system.abilities.int.value} (8 different values) 10 (x7) 8 (x5) 14 (x3) 16 (x3) 18 (x2) 12 (x1) 22 (x1) 24 (x1) str : object {Book 3 - Hurricane's Howl.system.abilities.str} mod : integer {Book 3 - Hurricane's Howl.system.abilities.str.mod} (9 different values) 4 (x5) 5 (x5) 2 (x4) 6 (x3) 7 (x2) 3 (x2) -5 (x1) 1 (x1) 0 (x1) [value] : integer {Book 3 - Hurricane's Howl.system.abilities.str.value} (8 different values) 18 (x5) 20 (x5) 14 (x4) 10 (x3) 22 (x2) 24 (x2) 16 (x1) 0 (x1) wis : object {Book 3 - Hurricane's Howl.system.abilities.wis} mod : integer {Book 3 - Hurricane's Howl.system.abilities.wis.mod} (6 different values) 3 (x7) 2 (x7) 5 (x4) 4 (x4) 7 (x1) 6 (x1) [value] : integer {Book 3 - Hurricane's Howl.system.abilities.wis.value} (6 different values) 16 (x7) 14 (x6) 20 (x4) 18 (x3) 10 (x2) 24 (x1) attributes : object {Book 3 - Hurricane's Howl.system.attributes} ac : object {Book 3 - Hurricane's Howl.system.attributes.ac} [details] : string {Book 3 - Hurricane's Howl.system.attributes.ac.details} (same value: '') value : integer {Book 3 - Hurricane's Howl.system.attributes.ac.value} (14 different values) [allSaves] : object {Book 3 - Hurricane's Howl.system.attributes.allSaves} value : string {Book 3 - Hurricane's Howl.system.attributes.allSaves.value} (same value: '') hp : object {Book 3 - Hurricane's Howl.system.attributes.hp} details : string {Book 3 - Hurricane's Howl.system.attributes.hp.details} (3 different values) '' (x21) 'void healing, rejuvenation' (x2) 'void healing' (x2) max : integer {Book 3 - Hurricane's Howl.system.attributes.hp.max} (20 different values) temp : integer {Book 3 - Hurricane's Howl.system.attributes.hp.temp} (same value: 0) value : integer {Book 3 - Hurricane's Howl.system.attributes.hp.value} (20 different values) [emitsSound] : string {Book 3 - Hurricane's Howl.system.attributes.emitsSound} (same value: 'encounter') [hardness] : integer {Book 3 - Hurricane's Howl.system.attributes.hardness} (same value: 0) [hasHealth] : boolean {Book 3 - Hurricane's Howl.system.attributes.hasHealth} (same value: False) [immunities] : array {Book 3 - Hurricane's Howl.system.attributes.immunities} Length: min=0 max=6 Value type: object {Book 3 - Hurricane's Howl.system.attributes.immunities.[]} type : string {Book 3 - Hurricane's Howl.system.attributes.immunities.[].type} (9 different values) 'poison' (x6) 'paralyzed' (x4) 'death-effects' (x3) 'disease' (x3) 'unconscious' (x3) 'electricity' (x2) 'precision' (x2) 'sleep' (x1) 'swarm-mind' (x1) [resistances] : array {Book 3 - Hurricane's Howl.system.attributes.resistances} Length: min=1 max=3 Value type: object {Book 3 - Hurricane's Howl.system.attributes.resistances.[]} type : string {Book 3 - Hurricane's Howl.system.attributes.resistances.[].type} (5 different values) 'fire' (x3) 'bludgeoning' (x1) 'piercing' (x1) 'slashing' (x1) 'all-damage' (x1) value : integer {Book 3 - Hurricane's Howl.system.attributes.resistances.[].value} (3 different values) 10 (x5) 6 (x1) 5 (x1) [doubleVs] : array {Book 3 - Hurricane's Howl.system.attributes.resistances.[].doubleVs} Length: min=1 max=1 Value type: string {Book 3 - Hurricane's Howl.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') [exceptions] : array {Book 3 - Hurricane's Howl.system.attributes.resistances.[].exceptions} Length: min=3 max=3 Value type: string {Book 3 - Hurricane's Howl.system.attributes.resistances.[].exceptions.[]} (3 different values) 'force' (x1) 'ghost-touch' (x1) 'vitality' (x1) [speed] : object {Book 3 - Hurricane's Howl.system.attributes.speed} [details] : string {Book 3 - Hurricane's Howl.system.attributes.speed.details} (3 different values) 'swamp stride' (x2) 'cloud walk' (x1) 'puddle stride' (x1) otherSpeeds : array {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds} Length: min=0 max=1 Value type: object {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds.[]} type : string {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds.[].type} (4 different values) 'swim' (x3) 'climb' (x3) 'fly' (x2) 'burrow' (x1) value : integer {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds.[].value} (5 different values) 25 (x3) 15 (x2) 30 (x2) 140 (x1) 40 (x1) value : integer {Book 3 - Hurricane's Howl.system.attributes.speed.value} (7 different values) 25 (x9) 20 (x5) 40 (x4) 30 (x3) 15 (x1) 35 (x1) 0 (x1) [stealth] : object {Book 3 - Hurricane's Howl.system.attributes.stealth} details : string {Book 3 - Hurricane's Howl.system.attributes.stealth.details} (same value: '

(master)

') value : integer {Book 3 - Hurricane's Howl.system.attributes.stealth.value} (same value: 24) [weaknesses] : array {Book 3 - Hurricane's Howl.system.attributes.weaknesses} Length: min=1 max=3 Value type: object {Book 3 - Hurricane's Howl.system.attributes.weaknesses.[]} type : string {Book 3 - Hurricane's Howl.system.attributes.weaknesses.[].type} (6 different values) 'holy' (x2) 'cold' (x1) 'acid' (x1) 'area-damage' (x1) 'splash-damage' (x1) 'cold-iron' (x1) value : integer {Book 3 - Hurricane's Howl.system.attributes.weaknesses.[].value} (2 different values) 10 (x5) 5 (x2) details : object {Book 3 - Hurricane's Howl.system.details} [blurb] : string {Book 3 - Hurricane's Howl.system.details.blurb} (15 different values) [languages] : object {Book 3 - Hurricane's Howl.system.details.languages} details : string {Book 3 - Hurricane's Howl.system.details.languages.details} (same value: '') value : array {Book 3 - Hurricane's Howl.system.details.languages.value} Length: min=0 max=5 Value type: string {Book 3 - Hurricane's Howl.system.details.languages.value.[]} (18 different values) level : object {Book 3 - Hurricane's Howl.system.details.level} value : integer {Book 3 - Hurricane's Howl.system.details.level.value} (10 different values) 11 (x6) 8 (x4) 10 (x4) 9 (x4) 7 (x2) 13 (x1) 4 (x1) 2 (x1) 12 (x1) 6 (x1) [privateNotes] : string {Book 3 - Hurricane's Howl.system.details.privateNotes} (same value: '') [publicNotes] : string {Book 3 - Hurricane's Howl.system.details.publicNotes} (4 different values) publication : object {Book 3 - Hurricane's Howl.system.details.publication} license : string {Book 3 - Hurricane's Howl.system.details.publication.license} (same value: 'OGL') remaster : boolean {Book 3 - Hurricane's Howl.system.details.publication.remaster} (same value: False) title : string {Book 3 - Hurricane's Howl.system.details.publication.title} (same value: 'Pathfinder #171: Hurricane\'s Howl') [description] : string {Book 3 - Hurricane's Howl.system.details.description} (same value: '

An @UUID[Compendium.pf2e.conditionitems.Item.Invisible] rune on the floor summons a @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Goliath Spider] when disturbed by someone who isn\'t wearing Norgorber\'s religious symbol.

') [disable] : string {Book 3 - Hurricane's Howl.system.details.disable} (same value: '

@Check[thievery|dc:34|name:Erase the Rune|traits:uncommon,magical,trap,complex] (master) to erase the rune or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th rank; counteract DC 36) to dispel the rune.

') [isComplex] : boolean {Book 3 - Hurricane's Howl.system.details.isComplex} (same value: True) [reset] : string {Book 3 - Hurricane's Howl.system.details.reset} (same value: '

The trap resets after 24 hours.

') [routine] : string {Book 3 - Hurricane's Howl.system.details.routine} (same value: '') [initiative] : object {Book 3 - Hurricane's Howl.system.initiative} statistic : string {Book 3 - Hurricane's Howl.system.initiative.statistic} (same value: 'perception') [perception] : object {Book 3 - Hurricane's Howl.system.perception} details : string {Book 3 - Hurricane's Howl.system.perception.details} (3 different values) '' (x21) 'poison sense (precise) 30 feet' (x2) 'mist vision' (x1) mod : integer {Book 3 - Hurricane's Howl.system.perception.mod} (13 different values) senses : array {Book 3 - Hurricane's Howl.system.perception.senses} Length: min=0 max=2 Value type: object {Book 3 - Hurricane's Howl.system.perception.senses.[]} [acuity] : string {Book 3 - Hurricane's Howl.system.perception.senses.[].acuity} (same value: 'imprecise') [range] : integer {Book 3 - Hurricane's Howl.system.perception.senses.[].range} (2 different values) 30 (x1) 60 (x1) type : string {Book 3 - Hurricane's Howl.system.perception.senses.[].type} (4 different values) 'darkvision' (x9) 'low-light-vision' (x6) 'tremorsense' (x1) 'scent' (x1) [resources] : object {Book 3 - Hurricane's Howl.system.resources} [focus] : object {Book 3 - Hurricane's Howl.system.resources.focus} max : string {Book 3 - Hurricane's Howl.system.resources.focus.max} (2 different values) '2' (x1) '3' (x1) value : integer {Book 3 - Hurricane's Howl.system.resources.focus.value} (2 different values) 2 (x1) 3 (x1) saves : object {Book 3 - Hurricane's Howl.system.saves} fortitude : object {Book 3 - Hurricane's Howl.system.saves.fortitude} saveDetail : string {Book 3 - Hurricane's Howl.system.saves.fortitude.saveDetail} (same value: '') value : integer {Book 3 - Hurricane's Howl.system.saves.fortitude.value} (13 different values) reflex : object {Book 3 - Hurricane's Howl.system.saves.reflex} saveDetail : string {Book 3 - Hurricane's Howl.system.saves.reflex.saveDetail} (same value: '') value : integer {Book 3 - Hurricane's Howl.system.saves.reflex.value} (13 different values) will : object {Book 3 - Hurricane's Howl.system.saves.will} saveDetail : string {Book 3 - Hurricane's Howl.system.saves.will.saveDetail} (same value: '') value : integer {Book 3 - Hurricane's Howl.system.saves.will.value} (13 different values) [skills] : object {Book 3 - Hurricane's Howl.system.skills} [acrobatics] : object {Book 3 - Hurricane's Howl.system.skills.acrobatics} base : integer {Book 3 - Hurricane's Howl.system.skills.acrobatics.base} (11 different values) [arcana] : object {Book 3 - Hurricane's Howl.system.skills.arcana} base : integer {Book 3 - Hurricane's Howl.system.skills.arcana.base} (2 different values) 16 (x1) 13 (x1) [athletics] : object {Book 3 - Hurricane's Howl.system.skills.athletics} base : integer {Book 3 - Hurricane's Howl.system.skills.athletics.base} (10 different values) 21 (x5) 18 (x3) 19 (x2) 26 (x1) 24 (x1) 16 (x1) 17 (x1) 22 (x1) 8 (x1) 15 (x1) [special] : array {Book 3 - Hurricane's Howl.system.skills.athletics.special} Length: min=1 max=1 Value type: object {Book 3 - Hurricane's Howl.system.skills.athletics.special.[]} base : integer {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].base} (same value: 12) label : string {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].label} (same value: 'to High Jump or Long Jump') predicate : array {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate} Length: min=1 max=1 Value type: object {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate.[]} or : array {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate.[].or} Length: min=2 max=2 Value type: string {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) 'action:high-jump' (x1) 'action:long-jump' (x1) [crafting] : object {Book 3 - Hurricane's Howl.system.skills.crafting} base : integer {Book 3 - Hurricane's Howl.system.skills.crafting.base} (3 different values) 22 (x1) 23 (x1) 12 (x1) [deception] : object {Book 3 - Hurricane's Howl.system.skills.deception} base : integer {Book 3 - Hurricane's Howl.system.skills.deception.base} (6 different values) 21 (x1) 24 (x1) 16 (x1) 20 (x1) 22 (x1) 15 (x1) [diplomacy] : object {Book 3 - Hurricane's Howl.system.skills.diplomacy} base : integer {Book 3 - Hurricane's Howl.system.skills.diplomacy.base} (6 different values) 18 (x1) 20 (x1) 14 (x1) 22 (x1) 15 (x1) 19 (x1) [intimidation] : object {Book 3 - Hurricane's Howl.system.skills.intimidation} base : integer {Book 3 - Hurricane's Howl.system.skills.intimidation.base} (9 different values) 18 (x3) 22 (x3) 16 (x2) 19 (x2) 24 (x1) 12 (x1) 20 (x1) 14 (x1) 21 (x1) [medicine] : object {Book 3 - Hurricane's Howl.system.skills.medicine} base : integer {Book 3 - Hurricane's Howl.system.skills.medicine.base} (same value: 13) [nature] : object {Book 3 - Hurricane's Howl.system.skills.nature} base : integer {Book 3 - Hurricane's Howl.system.skills.nature.base} (7 different values) 18 (x2) 19 (x1) 8 (x1) 14 (x1) 17 (x1) 15 (x1) 22 (x1) [occultism] : object {Book 3 - Hurricane's Howl.system.skills.occultism} base : integer {Book 3 - Hurricane's Howl.system.skills.occultism.base} (2 different values) 20 (x1) 22 (x1) [religion] : object {Book 3 - Hurricane's Howl.system.skills.religion} base : integer {Book 3 - Hurricane's Howl.system.skills.religion.base} (5 different values) 18 (x3) 22 (x2) 21 (x2) 25 (x1) 10 (x1) [society] : object {Book 3 - Hurricane's Howl.system.skills.society} base : integer {Book 3 - Hurricane's Howl.system.skills.society.base} (3 different values) 22 (x1) 20 (x1) 19 (x1) [stealth] : object {Book 3 - Hurricane's Howl.system.skills.stealth} base : integer {Book 3 - Hurricane's Howl.system.skills.stealth.base} (12 different values) [special] : array {Book 3 - Hurricane's Howl.system.skills.stealth.special} Length: min=1 max=1 Value type: object {Book 3 - Hurricane's Howl.system.skills.stealth.special.[]} base : integer {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].base} (2 different values) 18 (x1) 17 (x1) label : string {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].label} (2 different values) 'while buried in silt' (x1) 'in water' (x1) predicate : array {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].predicate} Length: min=1 max=1 Value type: string {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].predicate.[]} (2 different values) 'buried-in-silt' (x1) 'terrain:water' (x1) [survival] : object {Book 3 - Hurricane's Howl.system.skills.survival} base : integer {Book 3 - Hurricane's Howl.system.skills.survival.base} (9 different values) 15 (x2) 19 (x2) 25 (x1) 20 (x1) 14 (x1) 17 (x1) 16 (x1) 21 (x1) 18 (x1) [thievery] : object {Book 3 - Hurricane's Howl.system.skills.thievery} base : integer {Book 3 - Hurricane's Howl.system.skills.thievery.base} (2 different values) 20 (x3) 19 (x1) traits : object {Book 3 - Hurricane's Howl.system.traits} rarity : string {Book 3 - Hurricane's Howl.system.traits.rarity} (3 different values) 'uncommon' (x11) 'unique' (x9) 'common' (x5) size : object {Book 3 - Hurricane's Howl.system.traits.size} value : string {Book 3 - Hurricane's Howl.system.traits.size.value} (4 different values) 'med' (x16) 'lg' (x6) 'sm' (x2) 'huge' (x1) value : array {Book 3 - Hurricane's Howl.system.traits.value} Length: min=1 max=5 Value type: string {Book 3 - Hurricane's Howl.system.traits.value.[]} (27 different values) [creatureType] : string {Book 3 - Hurricane's Howl.system.creatureType} (same value: '') [spellcasting] : object {Book 3 - Hurricane's Howl.system.spellcasting} rituals : object {Book 3 - Hurricane's Howl.system.spellcasting.rituals} dc : integer {Book 3 - Hurricane's Howl.system.spellcasting.rituals.dc} (same value: 28) [statusEffects] : array<> {Book 3 - Hurricane's Howl.system.statusEffects} Length: min=0 max=0 Value type: empty type : string {Book 3 - Hurricane's Howl.type} (2 different values) 'npc' (x24) 'hazard' (x1)