Verduran Shadow Different values: 6 ===================================== object {Verduran Shadow} _id : string {Verduran Shadow._id} (all different values) folder : string {Verduran Shadow.folder} (same value: mLlFlndFIxI0g6U0) img : string {Verduran Shadow.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Verduran Shadow.name} (all different values) system : object {Verduran Shadow.system} actionType : object {Verduran Shadow.system.actionType} value : string {Verduran Shadow.system.actionType.value} (3 different values) passive (x3) action (x2) reaction (x1) actions : object {Verduran Shadow.system.actions} [value] : integer {Verduran Shadow.system.actions.value} (2 different values) 2 (x1) 3 (x1) category : string {Verduran Shadow.system.category} (2 different values) skill (x1) class (x5) description : object {Verduran Shadow.system.description} value : string {Verduran Shadow.system.description.value} (all different values) level : object {Verduran Shadow.system.level} value : integer {Verduran Shadow.system.level.value} (5 different values) 4 (x2) 8 (x1) 10 (x1) 6 (x1) 2 (x1) prerequisites : object {Verduran Shadow.system.prerequisites} value : array {Verduran Shadow.system.prerequisites.value} Length: min=1 max=2 Value type: object {Verduran Shadow.system.prerequisites.value.[]} value : string {Verduran Shadow.system.prerequisites.value.[].value} (8 different values) Verduran Shadow Dedication (x4) trained in Athletics (x1) Canopy Predator (x1) expert in Athletics (x1) master in Survival (x1) expert in Stealth (x1) trained in Stealth (x1) trained in Survival (x1) publication : object {Verduran Shadow.system.publication} license : string {Verduran Shadow.system.publication.license} (same value: ORC) remaster : boolean {Verduran Shadow.system.publication.remaster} (same value: True) title : string {Verduran Shadow.system.publication.title} (same value: Pathfinder #201: Pactbreaker) rules : ###FoundryRulesObject### traits : object {Verduran Shadow.system.traits} rarity : string {Verduran Shadow.system.traits.rarity} (same value: uncommon) value : array {Verduran Shadow.system.traits.value} Length: min=1 max=2 Value type: string {Verduran Shadow.system.traits.value.[]} (2 different values) archetype (x6) dedication (x1) type : string {Verduran Shadow.type} (same value: feat)