Scout Different values: 7 ===================================== object {Scout} _id : string {Scout._id} (all different values) folder : string {Scout.folder} (same value: gczjwauJkHKHckf3) img : string {Scout.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Scout.name} (all different values) system : object {Scout.system} actionType : object {Scout.system.actionType} value : string {Scout.system.actionType.value} (3 different values) action (x3) free (x1) passive (x3) actions : object {Scout.system.actions} [value] : integer {Scout.system.actions.value} (same value: 2) category : string {Scout.system.category} (same value: class) description : object {Scout.system.description} value : string {Scout.system.description.value} (all different values) level : object {Scout.system.level} value : integer {Scout.system.level.value} (4 different values) 6 (x2) 4 (x3) 2 (x1) 10 (x1) prerequisites : object {Scout.system.prerequisites} value : array {Scout.system.prerequisites.value} Length: min=1 max=1 Value type: object {Scout.system.prerequisites.value.[]} value : string {Scout.system.prerequisites.value.[].value} (3 different values) Scout Dedication (x5) Horizon Walker Dedication or Scout Dedication (x1) trained in Stealth and Survival (x1) publication : object {Scout.system.publication} license : string {Scout.system.publication.license} (2 different values) ORC (x6) OGL (x1) remaster : boolean {Scout.system.publication.remaster} (2 different values) True (x6) False (x1) title : string {Scout.system.publication.title} (2 different values) Pathfinder Player Core 2 (x6) Pathfinder Lost Omens Firebrands (x1) rules : ###FoundryRulesObject### traits : object {Scout.system.traits} rarity : string {Scout.system.traits.rarity} (2 different values) common (x6) uncommon (x1) value : array {Scout.system.traits.value} Length: min=1 max=2 Value type: string {Scout.system.traits.value.[]} (3 different values) archetype (x7) flourish (x3) dedication (x1) type : string {Scout.type} (same value: feat)