Philosophies Different values: 7 ===================================== object {Philosophies} _id : string {Philosophies._id} (all different values) folder : string {Philosophies.folder} (same value: 2JKNa0qw1kq7gzqh) img : string {Philosophies.img} (4 different values) systems/pf2e/icons/deities/atheism.webp (x1) systems/pf2e/icons/default-icons/deity.svg (x4) systems/pf2e/icons/deities/laws-of-mortality.webp (x1) systems/pf2e/icons/deities/whispering-way.webp (x1) name : string {Philosophies.name} (all different values) system : object {Philosophies.system} attribute : array {Philosophies.system.attribute} Length: min=0 max=2 Value type: string {Philosophies.system.attribute.[]} (4 different values) con (x1) int (x4) cha (x2) wis (x1) category : string {Philosophies.system.category} (same value: philosophy) description : object {Philosophies.system.description} value : string {Philosophies.system.description.value} (all different values) domains : object {Philosophies.system.domains} alternate : array<> {Philosophies.system.domains.alternate} Length: min=0 max=0 Value type: mixed primary : array<> {Philosophies.system.domains.primary} Length: min=0 max=0 Value type: mixed font : array<> {Philosophies.system.font} Length: min=0 max=0 Value type: mixed publication : object {Philosophies.system.publication} license : string {Philosophies.system.publication.license} (2 different values) ORC (x4) OGL (x3) remaster : boolean {Philosophies.system.publication.remaster} (2 different values) True (x4) False (x3) title : string {Philosophies.system.publication.title} (2 different values) Pathfinder Lost Omens Divine Mysteries (x4) Pathfinder Lost Omens Gods & Magic (x3) rules : ###FoundryRulesObject### [sanctification] : object {Philosophies.system.sanctification} modal : string {Philosophies.system.sanctification.modal} (same value: can) what : array {Philosophies.system.sanctification.what} Length: min=2 max=2 Value type: string {Philosophies.system.sanctification.what.[]} (2 different values) holy (x1) unholy (x1) skill : array {Philosophies.system.skill} Length: min=0 max=1 Value type: string {Philosophies.system.skill.[]} (4 different values) medicine (x1) diplomacy (x1) religion (x1) arcana (x1) spells : object {Philosophies.system.spells} traits : object {Philosophies.system.traits} weapons : array<> {Philosophies.system.weapons} Length: min=0 max=0 Value type: mixed type : string {Philosophies.type} (same value: deity)