Lich Different values: 16 ===================================== object {Lich} _id : string {Lich._id} (all different values) folder : string {Lich.folder} (same value: HJkeRGwjpoGj9wy3) img : string {Lich.img} (4 different values) systems/pf2e/icons/actions/Passive.webp (x11) systems/pf2e/icons/actions/FreeAction.webp (x1) systems/pf2e/icons/actions/OneAction.webp (x2) systems/pf2e/icons/actions/Reaction.webp (x2) name : string {Lich.name} (all different values) system : object {Lich.system} actionType : object {Lich.system.actionType} value : string {Lich.system.actionType.value} (4 different values) passive (x11) free (x1) action (x2) reaction (x2) actions : object {Lich.system.actions} [value] : integer {Lich.system.actions.value} (same value: 1) category : string {Lich.system.category} (3 different values) offensive (x9) defensive (x5) interaction (x2) description : object {Lich.system.description} value : string {Lich.system.description.value} (all different values) publication : object {Lich.system.publication} license : string {Lich.system.publication.license} (2 different values) OGL (x9) ORC (x7) remaster : boolean {Lich.system.publication.remaster} (2 different values) False (x9) True (x7) title : string {Lich.system.publication.title} (3 different values) Pathfinder Book of the Dead (x8) Pathfinder Monster Core (x7) Pathfinder Bestiary (x1) rules : ###FoundryRulesObject### traits : object {Lich.system.traits} rarity : string {Lich.system.traits.rarity} (same value: common) value : array {Lich.system.traits.value} Length: min=0 max=3 Value type: string {Lich.system.traits.value.[]} (8 different values) arcane (x7) aura (x3) mental (x2) concentrate (x1) spellshape (x1) curse (x1) incapacitation (x1) death (x1) [deathNote] : boolean {Lich.system.deathNote} (same value: True) type : string {Lich.type} (same value: action)